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No files matched your search
@@ -8,7 +8,7 @@
|
||||
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
|
||||
<VersionPrefix>0.3.3</VersionPrefix>
|
||||
<VersionPrefix>0.3.6</VersionPrefix>
|
||||
<VersionSuffix>dev</VersionSuffix>
|
||||
|
||||
<Authors>All Of Us, XtraCube, Angxl</Authors>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Linq;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Mira;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
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||||
@@ -17,7 +18,7 @@ public static class ExampleEventHandlers
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
// You can register event handlers with the MiraEventManager class.
|
||||
// You can register event handlers with the MiraEventManager class
|
||||
var handle = MiraEventManager.RegisterEventHandler<BeforeMurderEvent>(@event =>
|
||||
{
|
||||
Logger<ExamplePlugin>.Info($"{@event.Source.Data.PlayerName} is about to kill {@event.Target.Data.PlayerName}");
|
||||
@@ -37,6 +38,21 @@ public static class ExampleEventHandlers
|
||||
MiraEventManager.UnregisterEventHandler(handle);
|
||||
}
|
||||
|
||||
// If you want to check vanilla buttons, use something like this!
|
||||
[RegisterEvent]
|
||||
public static void VanillaButtonClickHandler(VanillaButtonClickEvent @event)
|
||||
{
|
||||
Logger<ExamplePlugin>.Info($"{@event.Button.buttonLabelText.text} is being used!");
|
||||
if (@event.PlayerTarget != null)
|
||||
{
|
||||
Logger<ExamplePlugin>.Info($"{@event.PlayerTarget.Data.PlayerName} is being targeted!");
|
||||
}
|
||||
else if (@event.VentTarget != null)
|
||||
{
|
||||
Logger<ExamplePlugin>.Info($"Vent with id {@event.VentTarget.Id.ToString(CultureInfo.InvariantCulture)} is being targeted!");
|
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}
|
||||
}
|
||||
|
||||
// If you want to add extra votes to a player, do something like this.
|
||||
[RegisterEvent]
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||||
public static void StartMeetingEvent(StartMeetingEvent _)
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@@ -0,0 +1,44 @@
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using MiraAPI.Hud;
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||||
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namespace MiraAPI.Events.Vanilla.Gameplay;
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/// <summary>
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/// Invoked when a Vanilla Button click is cancelled. Do not use for custom buttons.
|
||||
/// </summary>
|
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/// <typeparam name="T">The Vanilla Button type.</typeparam>
|
||||
public sealed class VanillaButtonCancelledEvent<T> : MiraEvent where T : AbilityButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button whose click was cancelled.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonCancelledEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button whose click was cancelled.</param>
|
||||
public VanillaButtonCancelledEvent(T button)
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a Vanilla Button click is cancelled. Do not use for custom buttons.
|
||||
/// </summary>
|
||||
public sealed class VanillaButtonCancelledEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button whose click was cancelled.
|
||||
/// </summary>
|
||||
public AbilityButton Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonCancelledEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Vanilla Button whose click was cancelled.</param>
|
||||
public VanillaButtonCancelledEvent(AbilityButton button)
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
using MiraAPI.Hud;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Vanilla Buttons only. Do not use for custom buttons.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Vanilla Button type.</typeparam>
|
||||
public sealed class VanillaButtonClickEvent<T> : MiraCancelableEvent where T : AbilityButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button that was clicked.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the generic click event that is invoked before this button-specific event.
|
||||
/// </summary>
|
||||
public VanillaButtonClickEvent GenericClickEvent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonClickEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button that was clicked.</param>
|
||||
/// <param name="genericClickEvent">The generic click event invoked before button-specific events.</param>
|
||||
public VanillaButtonClickEvent(T button, VanillaButtonClickEvent genericClickEvent)
|
||||
{
|
||||
GenericClickEvent = genericClickEvent;
|
||||
Button = button;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Vanilla Buttons only. Do not use for custom buttons.
|
||||
/// </summary>
|
||||
public sealed class VanillaButtonClickEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button that was clicked.
|
||||
/// </summary>
|
||||
public AbilityButton Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the target player, if any, of the Vanilla Button that was clicked.
|
||||
/// </summary>
|
||||
public PlayerControl? PlayerTarget { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the target vent, if any, of the Vanilla Button that was clicked.
|
||||
/// </summary>
|
||||
public Vent? VentTarget { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonClickEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Vanilla Button that was clicked.</param>
|
||||
/// <param name="playerTarget">The Player target, if any.</param>
|
||||
/// <param name="ventTarget">The Vent target, if any.</param>
|
||||
public VanillaButtonClickEvent(AbilityButton button, PlayerControl? playerTarget = null, Vent? ventTarget = null)
|
||||
{
|
||||
Button = button;
|
||||
PlayerTarget = playerTarget;
|
||||
VentTarget = ventTarget;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
namespace MiraAPI.Events.Vanilla.Player;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when a player completes a task within Hide and Seek. Non-cancelable.
|
||||
/// </summary>
|
||||
public class CompleteHnsTaskEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the <see cref="PlayerControl"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the <see cref="PlayerTask"/> that the player completed.
|
||||
/// </summary>
|
||||
public PlayerTask Task { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the <see cref="HnsManager"/> attached to the game.
|
||||
/// </summary>
|
||||
public HideAndSeekManager HnsManager { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CompleteHnsTaskEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="hnsManager">The Hide and Seek Manager currently active.</param>
|
||||
/// <param name="player">The player who completed the task.</param>
|
||||
/// <param name="task">The task that the player completed.</param>
|
||||
public CompleteHnsTaskEvent(HideAndSeekManager hnsManager, PlayerControl player, PlayerTask task)
|
||||
{
|
||||
HnsManager = hnsManager;
|
||||
Player = player;
|
||||
Task = task;
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using MiraAPI.Modifiers;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
@@ -28,11 +29,16 @@ public abstract class AbstractOptionGroup
|
||||
public virtual Type? OptionableType => null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the group should be shown in the modifiers menu.
|
||||
/// Gets a value indicating whether the group should be shown in the modifiers menu. This is deprecated, please use ParentMenu!
|
||||
/// </summary>
|
||||
// TODO: make this not a boolean
|
||||
public virtual bool ShowInModifiersMenu => false;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating which menu the group is in.
|
||||
/// </summary>
|
||||
public virtual MenuCategory ParentMenu => MenuCategory.Roles;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the function that determines whether the group should be visible or not.
|
||||
/// </summary>
|
||||
@@ -62,4 +68,33 @@ public abstract class AbstractOptionGroup<T> : AbstractOptionGroup where T : IOp
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override Type OptionableType => typeof(T);
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating which menu the group is in.
|
||||
/// </summary>
|
||||
public override MenuCategory ParentMenu
|
||||
{
|
||||
get
|
||||
{
|
||||
var type = typeof(T);
|
||||
if (type == typeof(BaseModifier))
|
||||
{
|
||||
return MenuCategory.Modifiers;
|
||||
}
|
||||
else if (type == typeof(RoleBehaviour))
|
||||
{
|
||||
return MenuCategory.Roles;
|
||||
}
|
||||
return MenuCategory.Game;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum MenuCategory
|
||||
{
|
||||
Game,
|
||||
Roles,
|
||||
Modifiers,
|
||||
CustomOne,
|
||||
CustomTwo
|
||||
}
|
||||
@@ -21,7 +21,15 @@ public class ModdedNumberOptionAttribute(
|
||||
{
|
||||
internal override IModdedOption CreateOption(object? value, PropertyInfo property)
|
||||
{
|
||||
return new ModdedNumberOption(Title, (float)(value ?? min+increment), min, max, increment, suffixType, formatString, zeroInfinity);
|
||||
return new ModdedNumberOption(
|
||||
Title,
|
||||
(float)(value ?? min + increment),
|
||||
min,
|
||||
max,
|
||||
increment,
|
||||
suffixType,
|
||||
formatString,
|
||||
zeroInfinity);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
|
||||
@@ -17,9 +17,9 @@ public interface IModdedOption
|
||||
uint Id { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the title of the option.
|
||||
/// Gets or sets the title of the option.
|
||||
/// </summary>
|
||||
string Title { get; }
|
||||
string Title { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the StringName for the option, used for localization.
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
|
||||
/// <summary>
|
||||
/// Component added onto options generated via MiraAPI. This allows developers to hook patches onto options in general, without using a list.
|
||||
/// </summary>
|
||||
[RegisterInIl2Cpp]
|
||||
public class MiraNumberOptionComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the modded option associated with the object.
|
||||
/// </summary>
|
||||
[HideFromIl2Cpp]
|
||||
public ModdedNumberOption NumberOption { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the default increment.
|
||||
/// </summary>
|
||||
public float DefaultIncrement { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether holding shift will split the increment in half.
|
||||
/// </summary>
|
||||
public bool ShiftIncrementToggle { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating what Zero displays.
|
||||
/// </summary>
|
||||
public string ZeroValue { get; set; } = "#";
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating what Negative One displays.
|
||||
/// </summary>
|
||||
public string NegativeValue { get; set; } = "#";
|
||||
}
|
||||
@@ -47,6 +47,8 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container)
|
||||
{
|
||||
var stringOption = Object.Instantiate(stringOpt, container);
|
||||
stringOption.name =
|
||||
$"{ParentMod!.OptionsTitleText}.EnumOption.{TranslationController.Instance.GetString(StringName)}";
|
||||
|
||||
stringOption.SetUpFromData(Data, 20);
|
||||
stringOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
|
||||
@@ -138,6 +140,8 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
|
||||
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container)
|
||||
{
|
||||
var stringOption = Object.Instantiate(stringOpt, container);
|
||||
stringOption.name =
|
||||
$"{ParentMod!.OptionsTitleText}.EnumOption.{TranslationController.Instance.GetString(StringName)}";
|
||||
|
||||
stringOption.SetUpFromData(Data, 20);
|
||||
stringOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
|
||||
|
||||
@@ -32,10 +32,82 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
/// </summary>
|
||||
public MiraNumberSuffixes SuffixType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating what zero appears as.
|
||||
/// </summary>
|
||||
public string ZeroWordValue { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating what a negative one appears as.
|
||||
/// </summary>
|
||||
public string NegativeWordValue { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether zero is infinity.
|
||||
/// </summary>
|
||||
public bool ZeroInfinity { get; }
|
||||
public bool ZeroInfinity => ZeroWordValue == "∞";
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether holding shift will divide the increment.
|
||||
/// </summary>
|
||||
public bool ShiftIncrement { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ModdedNumberOption"/> class.
|
||||
/// </summary>
|
||||
/// <param name="title">The title of the option.</param>
|
||||
/// <param name="defaultValue">The default value as a float.</param>
|
||||
/// <param name="min">The minimum value.</param>
|
||||
/// <param name="max">The maximum value.</param>
|
||||
/// <param name="increment">The increment.</param>
|
||||
/// <param name="suffixType">The suffix type.</param>
|
||||
/// <param name="formatString">Optional format string for the option screen.</param>
|
||||
/// <param name="zeroBehavior">Determines what is shown for zero. Options: ∞, #, or a word value (such as Off).</param>
|
||||
/// <param name="negativeBehavior">Determines what is shown for negative 1. Options: ∞, #, or a word value (such as Off).</param>
|
||||
/// <param name="halfIncrements">Whether increments can be split in half.</param>
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedNumberOption(
|
||||
string title,
|
||||
float defaultValue,
|
||||
float min,
|
||||
float max,
|
||||
float increment,
|
||||
string zeroBehavior,
|
||||
string negativeBehavior,
|
||||
MiraNumberSuffixes suffixType,
|
||||
string? formatString = null,
|
||||
bool halfIncrements = false,
|
||||
bool includeInPreset = true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
Min = min;
|
||||
Max = max;
|
||||
Increment = increment;
|
||||
SuffixType = suffixType;
|
||||
ZeroWordValue = zeroBehavior;
|
||||
NegativeWordValue = negativeBehavior;
|
||||
ShiftIncrement = halfIncrements;
|
||||
|
||||
Value = Mathf.Clamp(defaultValue, min, max);
|
||||
|
||||
Data = ScriptableObject.CreateInstance<FloatGameSetting>();
|
||||
|
||||
var data = (FloatGameSetting)Data;
|
||||
data.Type = global::OptionTypes.Float;
|
||||
data.Title = StringName;
|
||||
data.Value = Value;
|
||||
data.Increment = Increment;
|
||||
data.ValidRange = new FloatRange(Min, Max);
|
||||
data.FormatString = formatString ??
|
||||
(defaultValue.IsInteger() &&
|
||||
Increment.IsInteger() &&
|
||||
Value.IsInteger() &&
|
||||
Min.IsInteger() &&
|
||||
Max.IsInteger() ? "0" : "0.0");
|
||||
|
||||
data.ZeroIsInfinity = ZeroInfinity;
|
||||
data.SuffixType = (NumberSuffixes)SuffixType;
|
||||
data.OptionName = FloatOptionNames.Invalid;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ModdedNumberOption"/> class.
|
||||
@@ -64,7 +136,9 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
Max = max;
|
||||
Increment = increment;
|
||||
SuffixType = suffixType;
|
||||
ZeroInfinity = zeroInfinity;
|
||||
ZeroWordValue = zeroInfinity ? "∞" : "#";
|
||||
NegativeWordValue = "#";
|
||||
ShiftIncrement = increment != 1f;
|
||||
|
||||
Value = Mathf.Clamp(defaultValue, min, max);
|
||||
|
||||
@@ -97,6 +171,14 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
Transform container)
|
||||
{
|
||||
var numberOption = Object.Instantiate(numberOpt, Vector3.zero, Quaternion.identity, container);
|
||||
numberOption.name =
|
||||
$"{ParentMod!.OptionsTitleText}.NumberOption.{TranslationController.Instance.GetString(StringName)}";
|
||||
var optionComponent = numberOption.gameObject.AddComponent<MiraNumberOptionComponent>();
|
||||
optionComponent.NumberOption = this;
|
||||
optionComponent.DefaultIncrement = Increment;
|
||||
optionComponent.ShiftIncrementToggle = ShiftIncrement;
|
||||
optionComponent.NegativeValue = NegativeWordValue;
|
||||
optionComponent.ZeroValue = ZeroWordValue;
|
||||
|
||||
numberOption.SetUpFromData(Data, 20);
|
||||
numberOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
|
||||
|
||||
@@ -21,7 +21,7 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
public uint Id { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public string Title { get; }
|
||||
public string Title { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public StringNames StringName { get; }
|
||||
|
||||
@@ -55,6 +55,8 @@ public class ModdedPlayerOption : ModdedOption<int>
|
||||
Transform container)
|
||||
{
|
||||
var playerOption = Object.Instantiate(playerOpt, container);
|
||||
playerOption.name =
|
||||
$"{ParentMod!.OptionsTitleText}.PlayerOption.{TranslationController.Instance.GetString(StringName)}";
|
||||
|
||||
var filteredList = GetFilteredPlayers();
|
||||
Values = filteredList.ToIl2CppList();
|
||||
|
||||
@@ -29,6 +29,8 @@ public class ModdedToggleOption : ModdedOption<bool>
|
||||
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container)
|
||||
{
|
||||
var toggleOption = Object.Instantiate(toggleOpt, Vector3.zero, Quaternion.identity, container);
|
||||
toggleOption.name =
|
||||
$"{ParentMod!.OptionsTitleText}.ToggleOption.{TranslationController.Instance.GetString(StringName)}";
|
||||
|
||||
toggleOption.SetUpFromData(Data, 20);
|
||||
|
||||
|
||||
@@ -64,9 +64,14 @@ public abstract class CustomActionButton
|
||||
public virtual float EffectDuration => 0;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum amount of uses the button has. If the button has infinite uses, set to 0.
|
||||
/// Gets a value indicating whether the button has limited uses.
|
||||
/// </summary>
|
||||
public virtual int MaxUses => 0;
|
||||
public bool LimitedUses => ZeroIsInfinite ? MaxUses > 0 : MaxUses >= 0;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum number of uses the button has. If the button has infinite uses, set to 0 or -1 based on what value that ZeroIsInfinite is set to.
|
||||
/// </summary>
|
||||
public virtual int MaxUses => ZeroIsInfinite ? 0 : -1;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value indicating uses mode.
|
||||
@@ -89,9 +94,9 @@ public abstract class CustomActionButton
|
||||
public virtual ButtonLocation Location { get; set; } = ButtonLocation.BottomLeft;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the button has limited uses.
|
||||
/// Gets or sets a value indicating whether limited uses are determined via zero or a negative number of uses.
|
||||
/// </summary>
|
||||
public bool LimitedUses => MaxUses > 0;
|
||||
public virtual bool ZeroIsInfinite { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the effect is currently active, if there is one.
|
||||
@@ -206,7 +211,39 @@ public abstract class CustomActionButton
|
||||
{
|
||||
if (Enabled(PlayerControl.LocalPlayer.Data.Role))
|
||||
{
|
||||
ClickHandler();
|
||||
// Invoke the generic button click event.
|
||||
var genericEvent = new MiraButtonClickEvent(this);
|
||||
MiraEventManager.InvokeEvent(genericEvent);
|
||||
if (genericEvent.IsCancelled)
|
||||
{
|
||||
MiraEventManager.InvokeEvent(new MiraButtonCancelledEvent(this));
|
||||
}
|
||||
|
||||
// Invoke the button click event for specific button.
|
||||
var eventType = CustomButtonManager.ButtonEventTypes[GetType()];
|
||||
var @event = (MiraCancelableEvent)Activator.CreateInstance(eventType, this, genericEvent)!;
|
||||
var specificInvoked = MiraEventManager.InvokeEvent(@event, eventType);
|
||||
if (@event.IsCancelled)
|
||||
{
|
||||
var cancelEventType = CustomButtonManager.ButtonCancelledEventTypes[GetType()];
|
||||
var cancelEvent = (MiraEvent)Activator.CreateInstance(cancelEventType, this)!;
|
||||
MiraEventManager.InvokeEvent(cancelEvent, cancelEventType);
|
||||
}
|
||||
|
||||
if (specificInvoked)
|
||||
{
|
||||
if (!@event.IsCancelled)
|
||||
{
|
||||
ClickHandler();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!genericEvent.IsCancelled)
|
||||
{
|
||||
ClickHandler();
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
@@ -214,9 +251,10 @@ public abstract class CustomActionButton
|
||||
Helpers.CreateKeybindIcon(
|
||||
Button.gameObject,
|
||||
Keybind.CurrentKey,
|
||||
new Vector3(MaxUses <= 0 ? -0.4f : 0.4f, 0.45f, -9f)
|
||||
new Vector3(0.4f, 0.45f, -9f)
|
||||
);
|
||||
KeybindText = KeybindIcon.transform.GetChild(0).GetComponent<TextMeshPro>();
|
||||
HudManagerPatches.ModdedKeybindIcons.Add(KeybindText);
|
||||
Button.usesRemainingSprite.transform.localPosition = new(-0.341f, 0.45f, -0.1f);
|
||||
}
|
||||
}
|
||||
@@ -494,7 +532,7 @@ public abstract class CustomActionButton
|
||||
if (Keybind != null && KeybindText != null)
|
||||
{
|
||||
KeybindText.text = Keybind.CurrentKey.ToString();
|
||||
KeybindIcon?.SetActive(ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard &&
|
||||
KeybindIcon?.SetActive(ActiveInputManager.currentControlType is ActiveInputManager.InputType.Keyboard &&
|
||||
LocalSettingsTabSingleton<MiraApiSettings>.Instance.ShowKeybinds.Value &&
|
||||
Keybind.CurrentKey != KeyboardKeyCode.None);
|
||||
}
|
||||
|
||||
@@ -69,4 +69,4 @@ public class BaseKeybind
|
||||
{
|
||||
Handler -= action;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,7 +9,7 @@ namespace MiraAPI.Keybinds;
|
||||
public class MiraKeybind : BaseKeybind
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets name of the keybind
|
||||
/// Gets name of the keybind.
|
||||
/// </summary>
|
||||
public string Name { get; }
|
||||
|
||||
|
||||
@@ -19,6 +19,6 @@ public class VanillaKeybind : BaseKeybind
|
||||
public VanillaKeybind(int id)
|
||||
{
|
||||
RewiredInputAction = KeybindUtils.GetInputActionById(id);
|
||||
Id = RewiredInputAction?.name;
|
||||
Id = RewiredInputAction != null ? RewiredInputAction.name : id.ToString();
|
||||
}
|
||||
}
|
||||
@@ -21,6 +21,11 @@ namespace MiraAPI;
|
||||
[ReactorModFlags(ModFlags.RequireOnAllClients)]
|
||||
public partial class MiraApiPlugin : BasePlugin
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets whether the current device is running Starlight (on mobile).
|
||||
/// </summary>
|
||||
public static bool IsMobile => Constants.GetPlatformType() is Platforms.Android or Platforms.IPhone;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the branding Mira API color.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,12 +1,15 @@
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.LocalSettings.Attributes;
|
||||
using MiraAPI.Patches;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI;
|
||||
|
||||
/// <summary>
|
||||
/// Mira API Config File Handler
|
||||
/// Mira API Config File Handler.
|
||||
/// </summary>
|
||||
public class MiraApiSettings(ConfigFile config) : LocalSettingsTab(config)
|
||||
{
|
||||
@@ -21,20 +24,78 @@ public class MiraApiSettings(ConfigFile config) : LocalSettingsTab(config)
|
||||
HideIconOnHover = false,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the value stored for scaling buttons properly.
|
||||
/// </summary>
|
||||
public static float OldButtonScaleFactor { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Open()
|
||||
{
|
||||
base.Open();
|
||||
OldButtonScaleFactor = ButtonUIFactorSlider.Value;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnOptionChanged(ConfigEntryBase configEntry)
|
||||
{
|
||||
base.OnOptionChanged(configEntry);
|
||||
if (configEntry == ButtonUIFactorSlider)
|
||||
{
|
||||
if (HudManager.InstanceExists)
|
||||
{
|
||||
HudManagerPatches.ResizeUI(1f / OldButtonScaleFactor);
|
||||
HudManagerPatches.ResizeUI(ButtonUIFactorSlider.Value);
|
||||
}
|
||||
OldButtonScaleFactor = ButtonUIFactorSlider.Value;
|
||||
}
|
||||
else if (configEntry == SetFpsSlider)
|
||||
{
|
||||
Application.targetFrameRate = (int)SetFpsSlider.Value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether the modifiers hud should be on the left side of the screen (under roles/task tab). Recommended for streamers.
|
||||
/// </summary>
|
||||
[LocalToggleSetting]
|
||||
public ConfigEntry<bool> ModifiersHudLeftSide { get; private set; } = config.Bind("Displays", "Show Modifiers HUD on Left Side", false);
|
||||
public ConfigEntry<bool> ModifiersHudLeftSide { get; private set; } = config.Bind("Visuals/UI", "Show Modifiers HUD on Left Side", false);
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether to show keybinds in the control mapper.
|
||||
/// Gets whether to show keybinds on buttons.
|
||||
/// </summary>
|
||||
public ConfigEntry<bool> ShowKeybinds { get; private set; } = config.Bind("Keybinds", "Show Keybinds in Control Mapper", true);
|
||||
[LocalToggleSetting]
|
||||
public ConfigEntry<bool> ShowKeybinds { get; private set; } = config.Bind("Visuals/UI", "Show Keybinds on Buttons", true);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the scale of the buttons.
|
||||
/// </summary>
|
||||
[LocalSliderSetting(min: 0.5f, max: 1.5f, suffixType: MiraNumberSuffixes.Multiplier, formatString: "0.00", displayValue: true)]
|
||||
public ConfigEntry<float> ButtonUIFactorSlider { get; private set; } =
|
||||
config.Bind("Visuals/UI", "Button Scale Factor", 0.75f);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the fps specified by the player.
|
||||
/// </summary>
|
||||
[LocalSliderSetting(min: 60f, max: 240f, suffixType: MiraNumberSuffixes.None, formatString: "0", displayValue: true, roundValue: true)]
|
||||
public ConfigEntry<float> SetFpsSlider { get; private set; } =
|
||||
config.Bind("Visuals/UI", "Frames Per Seconds", 120f);
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether to apply cosmetic changes to the TaskAdder.
|
||||
/// </summary>
|
||||
[LocalToggleSetting]
|
||||
public ConfigEntry<bool> PrettyTaskAdder { get; private set; } = config.Bind("Freeplay", "Pretty Task Laptop", true);
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether to show the red flash from sabotages.
|
||||
/// </summary>
|
||||
[LocalToggleSetting]
|
||||
public ConfigEntry<bool> EnableSabotageFlashes { get; private set; } = config.Bind("Accessibility", "Enable Sabotage Flashes", true);
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether to enable the sabotage sound effects or not.
|
||||
/// </summary>
|
||||
[LocalToggleSetting]
|
||||
public ConfigEntry<bool> EnableSabotageBlares { get; private set; } = config.Bind("Accessibility", "Enable Sabotage Blare", true);
|
||||
}
|
||||
@@ -179,6 +179,7 @@ public static class ModifierManager
|
||||
private static bool IsGameModifierValid(PlayerControl player, GameModifier modifier, uint modifierId)
|
||||
{
|
||||
return (player.Data.Role is not ICustomRole role || role.IsModifierApplicable(modifier)) &&
|
||||
modifier.IsModifierValidOn(player.Data.Role) && !player.HasModifier(modifierId);
|
||||
modifier.IsModifierValidOn(player.Data.Role) && !player.HasModifier(modifierId) &&
|
||||
modifier.CanSpawnOnCurrentMode();
|
||||
}
|
||||
}
|
||||
@@ -39,4 +39,10 @@ public abstract class GameModifier : BaseModifier
|
||||
/// <param name="reason">The reason why the game ended.</param>
|
||||
/// <returns>True if the player won, false if they lost. Return null to use the player's default win condition.</returns>
|
||||
public virtual bool? DidWin(GameOverReason reason) => null;
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the modifier can spawn in general, accounting for gamemodes and everything else.
|
||||
/// </summary>
|
||||
/// <returns>True if the modifier is able to spawn, otherwise false.</returns>
|
||||
public virtual bool CanSpawnOnCurrentMode() => !GameManager.Instance.IsHideAndSeek();
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AmongUs.Data;
|
||||
using AmongUs.GameOptions;
|
||||
@@ -88,11 +87,11 @@ public static class CustomMurderRpc
|
||||
bool playKillSound = true)
|
||||
{
|
||||
source.isKilling = false;
|
||||
var data = target.Data;
|
||||
if (resultFlags.HasFlag(MurderResultFlags.FailedError))
|
||||
{
|
||||
return;
|
||||
}
|
||||
var data = target.Data;
|
||||
|
||||
if (resultFlags.HasFlag(MurderResultFlags.FailedProtected) ||
|
||||
(resultFlags.HasFlag(MurderResultFlags.DecisionByHost) && target.protectedByGuardianId > -1))
|
||||
@@ -175,7 +174,7 @@ public static class CustomMurderRpc
|
||||
{
|
||||
try
|
||||
{
|
||||
HudManager.Instance.KillOverlay.ShowMiraKillAnimation(source.Data, data);
|
||||
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -298,68 +297,4 @@ public static class CustomMurderRpc
|
||||
PlayerControl.LocalPlayer.isKilling = false;
|
||||
source.isKilling = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reimplementation of vanilla's kill animation screen.
|
||||
/// </summary>
|
||||
/// <param name="killOverlay">The kill overlay from the Hud Manager.</param>
|
||||
/// <param name="killer">The murderer's network information.</param>
|
||||
/// <param name="victim">The murdered player's network information.</param>
|
||||
public static void ShowMiraKillAnimation(this KillOverlay killOverlay, NetworkedPlayerInfo killer, NetworkedPlayerInfo victim)
|
||||
{
|
||||
List<OverlayKillAnimation> self = killOverlay.KillAnims.ToList();
|
||||
OverlayKillAnimation killAnimation;
|
||||
if (killer.Object)
|
||||
{
|
||||
OverlayKillAnimation[] killAnimations = killer.Object.MyPhysics.Animations.GetKillAnimations();
|
||||
if (GameOptionsManager.Instance.CurrentGameOptions.GameMode == AmongUs.GameOptions.GameModes.HideNSeek && AprilFoolsMode.ShouldHorseAround())
|
||||
{
|
||||
self = killOverlay.HorseWrangleAnims.ToList();
|
||||
}
|
||||
else if (killAnimations.Length != 0)
|
||||
{
|
||||
self = killAnimations.ToList();
|
||||
}
|
||||
else
|
||||
{
|
||||
SkinViewData skin = ShipStatus.Instance.CosmeticsCache.GetSkin(killer.Object.CurrentOutfit.SkinId);
|
||||
if (skin && skin.CustomKillAnimID > 0)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(skin.HatID_KillAnim) && skin.HatID_KillAnim != killer.Object.CurrentOutfit.HatId)
|
||||
{
|
||||
if (killer.Role.CustomKillAnimations.Length != 0)
|
||||
{
|
||||
self = killer.Role.CustomKillAnimations.ToList();
|
||||
}
|
||||
killAnimation = self.Random();
|
||||
killOverlay.ShowKillAnimation(killAnimation, killer, victim);
|
||||
return;
|
||||
}
|
||||
if (!string.IsNullOrEmpty(skin.VisorID_KillAnim) && skin.VisorID_KillAnim != killer.Object.CurrentOutfit.VisorId)
|
||||
{
|
||||
if (killer.Role.CustomKillAnimations.Length != 0)
|
||||
{
|
||||
self = killer.Role.CustomKillAnimations.ToList();
|
||||
}
|
||||
killAnimation = self.Random();
|
||||
killOverlay.ShowKillAnimation(killAnimation, killer, victim);
|
||||
return;
|
||||
}
|
||||
self = new List<OverlayKillAnimation>
|
||||
{
|
||||
killOverlay.CustomKillAnimations[skin.CustomKillAnimID - 1],
|
||||
};
|
||||
killAnimation = self.Random();
|
||||
killOverlay.ShowKillAnimation(killAnimation, killer, victim);
|
||||
return;
|
||||
}
|
||||
else if (killer.Role.CustomKillAnimations.Length != 0)
|
||||
{
|
||||
self = killer.Role.CustomKillAnimations.ToList();
|
||||
}
|
||||
}
|
||||
}
|
||||
killAnimation = self.Random();
|
||||
killOverlay.ShowKillAnimation(killAnimation, killer, victim);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
using System.Collections;
|
||||
using BepInEx.Unity.IL2CPP.Utils.Collections;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.LocalSettings;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches.Accessibility;
|
||||
[HarmonyPatch]
|
||||
public static class HudManagerFlashPatches
|
||||
{
|
||||
[HarmonyPatch(typeof(HudManager), nameof(HudManager.StartReactorFlash))]
|
||||
[HarmonyPrefix]
|
||||
public static bool ReactorFlashPrefix(HudManager __instance)
|
||||
{
|
||||
if (__instance.ReactorFlash == null)
|
||||
{
|
||||
__instance.ReactorFlash = __instance.StartCoroutine(CoReactorFlash().WrapToIl2Cpp());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
[HarmonyPatch(typeof(HudManager), nameof(HudManager.StartOxyFlash))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OxygenFlashPrefix(HudManager __instance)
|
||||
{
|
||||
if (__instance.OxyFlash == null)
|
||||
{
|
||||
__instance.OxyFlash = __instance.StartCoroutine(CoReactorFlash().WrapToIl2Cpp());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
public static IEnumerator CoReactorFlash()
|
||||
{
|
||||
if (!HudManager.InstanceExists)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
var hudManager = HudManager.Instance;
|
||||
WaitForSeconds wait = new WaitForSeconds(1f);
|
||||
bool light = false;
|
||||
|
||||
hudManager.FullScreen.color = new Color(1f, 0f, 0f, 0.37254903f);
|
||||
while (true)
|
||||
{
|
||||
var settins = LocalSettingsTabSingleton<MiraApiSettings>.Instance;
|
||||
hudManager.FullScreen.gameObject.SetActive(settins.EnableSabotageFlashes.Value && !hudManager.FullScreen.gameObject.activeSelf);
|
||||
if (settins.EnableSabotageBlares.Value)
|
||||
{
|
||||
SoundManager.Instance.PlaySound(ShipStatus.Instance.SabotageSound, false, 1f, null);
|
||||
}
|
||||
light = !light;
|
||||
|
||||
/*if (!MiraApiPlugin.IsMobile)
|
||||
{
|
||||
if (hudManager.lightFlashHandle == null)
|
||||
{
|
||||
hudManager.lightFlashHandle = DualshockLightManager.Instance.AllocateLight();
|
||||
hudManager.lightFlashHandle.color = new Color(1f, 0f, 0f, 1f);
|
||||
hudManager.lightFlashHandle.intensity = 1f;
|
||||
}
|
||||
hudManager.lightFlashHandle.color.SetAlpha(light ? 1f : 0f);
|
||||
}*/
|
||||
yield return wait;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Player;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch(typeof(HideAndSeekManager))]
|
||||
public static class HnsFinishTaskPatch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(HideAndSeekManager.FinishTask))]
|
||||
public static void FinishTaskPostfix(HideAndSeekManager __instance, PlayerTask task)
|
||||
{
|
||||
var completeTaskEvent = new CompleteHnsTaskEvent(__instance, task.Owner, task);
|
||||
MiraEventManager.InvokeEvent(completeTaskEvent);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using HarmonyLib;
|
||||
/*
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
@@ -18,3 +19,4 @@ internal static class SpawnInMinigamePatch
|
||||
MiraEventManager.InvokeEvent(@event2);
|
||||
}
|
||||
}
|
||||
*/
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
/*
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
@@ -34,3 +35,4 @@ internal static class SubmergedSpawnGamePatch
|
||||
MiraEventManager.InvokeEvent(@event2);
|
||||
}
|
||||
}
|
||||
*/
|
||||
@@ -0,0 +1,75 @@
|
||||
using System.Linq;
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
using MiraAPI.Events.Vanilla.Usables;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Patches to invoke vent related MiraEvents.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class VanillaButtonPatches
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(AbilityButton), nameof(AbilityButton.DoClick))]
|
||||
public static bool DoClickPrefix(AbilityButton __instance)
|
||||
{
|
||||
// Invoke the generic button click event.
|
||||
PlayerControl? playerTarget = null;
|
||||
Vent? ventTarget = null;
|
||||
var role = PlayerControl.LocalPlayer.Data.Role;
|
||||
if (role.Role is RoleTypes.Tracker)
|
||||
{
|
||||
playerTarget = role.Cast<TrackerRole>().currentTarget;
|
||||
}
|
||||
else if (role.Role is RoleTypes.GuardianAngel)
|
||||
{
|
||||
playerTarget = role.Cast<GuardianAngelRole>().currentTarget;
|
||||
}
|
||||
else if (role.Role is RoleTypes.Engineer)
|
||||
{
|
||||
ventTarget = role.Cast<EngineerRole>().currentTarget;
|
||||
}
|
||||
var genericEvent = new VanillaButtonClickEvent(__instance, playerTarget, ventTarget);
|
||||
MiraEventManager.InvokeEvent(genericEvent);
|
||||
if (genericEvent.IsCancelled)
|
||||
{
|
||||
MiraEventManager.InvokeEvent(new VanillaButtonCancelledEvent(__instance));
|
||||
}
|
||||
|
||||
if (!genericEvent.IsCancelled)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(SecondaryAbilityButton), nameof(SecondaryAbilityButton.DoClick))]
|
||||
public static bool SecondaryDoClickPrefix(AbilityButton __instance)
|
||||
{
|
||||
// Invoke the generic button click event.
|
||||
PlayerControl? playerTarget = null;
|
||||
var role = PlayerControl.LocalPlayer.Data.Role;
|
||||
if (role.Role is RoleTypes.Detective)
|
||||
{
|
||||
playerTarget = role.Cast<DetectiveRole>().currentTarget;
|
||||
}
|
||||
var genericEvent = new VanillaButtonClickEvent(__instance, playerTarget);
|
||||
MiraEventManager.InvokeEvent(genericEvent);
|
||||
if (genericEvent.IsCancelled)
|
||||
{
|
||||
MiraEventManager.InvokeEvent(new VanillaButtonCancelledEvent(__instance));
|
||||
}
|
||||
|
||||
if (!genericEvent.IsCancelled)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -21,10 +21,14 @@ using Object = UnityEngine.Object;
|
||||
namespace MiraAPI.Patches.Freeplay;
|
||||
|
||||
[HarmonyPatch(typeof(TaskAdderGame))]
|
||||
internal static class TaskAdderPatches
|
||||
public static class TaskAdderPatches
|
||||
{
|
||||
private static Scroller _scroller = null!;
|
||||
private static Dictionary<string, TaskFolder> folders = new();
|
||||
public static string CrewmateName => TranslationController.Instance.GetString(StringNames.Crewmate);
|
||||
public static string ImpostorName => TranslationController.Instance.GetString(StringNames.Impostor);
|
||||
public static string NeutralName => "Neutral";
|
||||
public static string ModifiersName => "Modifiers";
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(TaskAdderGame.Begin))]
|
||||
@@ -66,19 +70,16 @@ internal static class TaskAdderPatches
|
||||
__instance.RootFolderPrefab.GetComponent<PassiveButton>().ClickMask = collider;
|
||||
__instance.RootFolderPrefab.gameObject.SetActive(false);
|
||||
__instance.TaskParent = inner.transform;
|
||||
var crewLocale = TranslationController.Instance.GetString(StringNames.Crewmate);
|
||||
var impLocale = TranslationController.Instance.GetString(StringNames.Impostor);
|
||||
|
||||
var crewmateFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == crewLocale)!;
|
||||
var impostorFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == impLocale)!;
|
||||
var crewmateFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == CrewmateName)!;
|
||||
var impostorFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == ImpostorName)!;
|
||||
//var neutralFolder = __instance.CreateFolder("Neutral", __instance.Root, 2, Color.gray);
|
||||
var modifiersFolder = __instance.CreateFolder("Modifiers", __instance.Root, 0, Color.blue);
|
||||
var modifiersFolder = __instance.CreateFolder(ModifiersName, __instance.Root, 0, Color.blue);
|
||||
|
||||
folders.Clear();
|
||||
folders.Add(crewmateFolder.FolderName, crewmateFolder);
|
||||
folders.Add(impostorFolder.FolderName, impostorFolder);
|
||||
//folders.Add("Neutrals", neutralFolder);
|
||||
folders.Add("Modifiers", modifiersFolder);
|
||||
folders.Add(ModifiersName, modifiersFolder);
|
||||
|
||||
int folderIdx = 2;
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
@@ -137,8 +138,8 @@ internal static class TaskAdderPatches
|
||||
Object.Instantiate(__instance.RootFolderPrefab, __instance.transform);
|
||||
impFolder.gameObject.SetActive(false);
|
||||
impFolder.SetFolderColor(TaskFolder.FolderColor.Red);
|
||||
crewFolder.FolderName = TranslationController.Instance.GetString(StringNames.Crewmate);
|
||||
impFolder.FolderName = TranslationController.Instance.GetString(StringNames.Impostor);
|
||||
crewFolder.FolderName = CrewmateName;
|
||||
impFolder.FolderName = ImpostorName;
|
||||
rootFolder.SubFolders.Insert(0, crewFolder);
|
||||
rootFolder.SubFolders.Insert(0, impFolder);
|
||||
Il2CppSystem.Collections.Generic.List<RoleBehaviour> impRoles = new();
|
||||
@@ -440,7 +441,7 @@ internal static class TaskAdderPatches
|
||||
}
|
||||
}
|
||||
|
||||
if (folders.TryGetValue("Modifiers", out var modifiersFolder) && taskFolder.IsChildOf(modifiersFolder))
|
||||
if (folders.TryGetValue(ModifiersName, out var modifiersFolder) && taskFolder.IsChildOf(modifiersFolder))
|
||||
{
|
||||
var plugin = MiraPluginManager.GetPluginByGuid(taskFolder.name.Replace("(Clone)", string.Empty));
|
||||
if (plugin != null)
|
||||
|
||||
@@ -9,6 +9,11 @@ namespace MiraAPI.Patches.Hud;
|
||||
public static class ButtonResetPatches
|
||||
{
|
||||
public static void Postfix()
|
||||
{
|
||||
ResetCooldowns();
|
||||
}
|
||||
|
||||
public static void ResetCooldowns()
|
||||
{
|
||||
foreach (var customActionButton in CustomButtonManager.CustomButtons)
|
||||
{
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Hud;
|
||||
@@ -27,6 +28,86 @@ public static class HudManagerPatches
|
||||
|
||||
private static Dictionary<TextMeshPro, int> vanillaKeybindIcons = new();
|
||||
|
||||
internal static List<TextMeshPro> ModdedKeybindIcons = new();
|
||||
|
||||
public static IEnumerator CoResizeUI()
|
||||
{
|
||||
while (!HudManager.Instance)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
|
||||
yield return new WaitForSeconds(0.01f);
|
||||
ResizeUI(LocalSettingsTabSingleton<MiraApiSettings>.Instance.ButtonUIFactorSlider.Value);
|
||||
}
|
||||
|
||||
public static void ResizeUI(float scaleFactor)
|
||||
{
|
||||
var baseButtons = HudManager.Instance.transform.FindChild("Buttons");
|
||||
if (baseButtons != null)
|
||||
{
|
||||
foreach (var aspect in baseButtons.GetComponentsInChildren<AspectPosition>(true))
|
||||
{
|
||||
if (aspect.gameObject == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (aspect.gameObject.transform.parent.name == "TopRight")
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (aspect.gameObject.transform.parent.transform.parent.name == "TopRight")
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
aspect.gameObject.SetActive(!aspect.isActiveAndEnabled);
|
||||
aspect.DistanceFromEdge *= new Vector2(scaleFactor, scaleFactor);
|
||||
aspect.gameObject.SetActive(!aspect.isActiveAndEnabled);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var button in HudManager.Instance.GetComponentsInChildren<ActionButton>(true))
|
||||
{
|
||||
if (button.gameObject == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
button.gameObject.SetActive(!button.isActiveAndEnabled);
|
||||
button.gameObject.transform.localScale *= scaleFactor;
|
||||
button.gameObject.SetActive(!button.isActiveAndEnabled);
|
||||
}
|
||||
|
||||
if (baseButtons != null)
|
||||
{
|
||||
foreach (var arrange in baseButtons.GetComponentsInChildren<GridArrange>(true))
|
||||
{
|
||||
if (!arrange.gameObject || !arrange.transform)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
arrange.gameObject.SetActive(!arrange.isActiveAndEnabled);
|
||||
arrange.CellSize = new Vector2(scaleFactor, scaleFactor);
|
||||
arrange.gameObject.SetActive(!arrange.isActiveAndEnabled);
|
||||
if (arrange.isActiveAndEnabled && arrange.gameObject.transform.childCount != 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
arrange.ArrangeChilds();
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Error($"Error arranging child objects in GridArrange: {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
/// <summary>
|
||||
/// Trigger hudstart on current custom gamemode
|
||||
@@ -88,6 +169,7 @@ public static class HudManagerPatches
|
||||
fakeButton.ToggleVisible(true);
|
||||
fakeButton.Destroy();
|
||||
}
|
||||
ModdedKeybindIcons = [];
|
||||
|
||||
foreach (var button in CustomButtonManager.CustomButtons)
|
||||
{
|
||||
@@ -112,13 +194,15 @@ public static class HudManagerPatches
|
||||
Error($"Failed to create custom button {button.GetType().Name}: {e}");
|
||||
}
|
||||
}
|
||||
__instance.ImpostorVentButton.transform.SetParent(null);
|
||||
__instance.ImpostorVentButton.transform.SetParent(BottomRight.transform);
|
||||
|
||||
gridArrange.Start();
|
||||
gridArrange.ArrangeChilds();
|
||||
aspectPosition.AdjustPosition();
|
||||
|
||||
vanillaKeybindIcons = [];
|
||||
var keybindIconPos = new Vector3(-0.4f, 0.4f, -9.5f);
|
||||
var keybindIconPos = new Vector3(0.4f, 0.4f, -9.5f);
|
||||
var vanillaButtons = new Dictionary<GameObject, int>
|
||||
{
|
||||
{ __instance.KillButton.gameObject, 8 },
|
||||
@@ -141,9 +225,15 @@ public static class HudManagerPatches
|
||||
}
|
||||
var icon = Helpers.CreateKeybindIcon(buttonObj, key, keybindIconPos);
|
||||
vanillaKeybindIcons.Add(icon.transform.GetChild(0).GetComponent<TextMeshPro>(), actionId);
|
||||
var comp = buttonObj.GetComponent<ActionButton>();
|
||||
KeybindManager.VanillaKeybinds[comp.GetType()].Button = comp;
|
||||
if (!MiraApiPlugin.IsMobile)
|
||||
{
|
||||
var comp = buttonObj.GetComponent<ActionButton>();
|
||||
KeybindManager.VanillaKeybinds[comp.GetType()].Button = comp;
|
||||
}
|
||||
}
|
||||
MiraApiSettings.OldButtonScaleFactor =
|
||||
LocalSettingsTabSingleton<MiraApiSettings>.Instance.ButtonUIFactorSlider.Value;
|
||||
Coroutines.Start(CoResizeUI());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -180,11 +270,16 @@ public static class HudManagerPatches
|
||||
[HarmonyPostfix]
|
||||
public static void UpdatePostfix()
|
||||
{
|
||||
var canSeeBinds = ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard &&
|
||||
LocalSettingsTabSingleton<MiraApiSettings>.Instance.ShowKeybinds.Value;
|
||||
foreach (var btnIcon in vanillaKeybindIcons)
|
||||
{
|
||||
btnIcon.Key.text = KeybindUtils.GetKeycodeByActionId(btnIcon.Value).ToString();
|
||||
btnIcon.Key.transform.parent.gameObject.SetActive(ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard &&
|
||||
LocalSettingsTabSingleton<MiraApiSettings>.Instance.ShowKeybinds.Value);
|
||||
btnIcon.Key.transform.parent.gameObject.SetActive(canSeeBinds);
|
||||
}
|
||||
foreach (var btnIcon in ModdedKeybindIcons)
|
||||
{
|
||||
btnIcon.transform.parent.gameObject.SetActive(canSeeBinds);
|
||||
}
|
||||
|
||||
var player = ReInput.players.GetPlayer(0);
|
||||
|
||||
@@ -15,7 +15,8 @@ namespace MiraAPI.Patches.Keybinds;
|
||||
[HarmonyPatch(typeof(ControlMapper))]
|
||||
public static class ControlMapperPatches
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
// Patching this crashes for Epic Games users
|
||||
/*[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(ControlMapper.Start))]
|
||||
private static void StartPrefix(ControlMapper __instance)
|
||||
{
|
||||
@@ -37,7 +38,7 @@ public static class ControlMapperPatches
|
||||
entry.Value = !entry.Value;
|
||||
text.text = $"Show Keybinds: {(entry.Value ? "On" : "Off")}";
|
||||
}));
|
||||
}
|
||||
}*/
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(ControlMapper.Update))]
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches.Menu;
|
||||
|
||||
@@ -17,5 +19,6 @@ public static class MainMenuManagerPatches
|
||||
public static void AwakePostfix()
|
||||
{
|
||||
AddressablesLoader.LoadAll();
|
||||
Application.targetFrameRate = (int)LocalSettingsTabSingleton<MiraApiSettings>.Instance.SetFpsSlider.Value;
|
||||
}
|
||||
}
|
||||
@@ -17,6 +17,19 @@ namespace MiraAPI.Patches.Options;
|
||||
[HarmonyPatch(typeof(GameOptionsMenu))]
|
||||
internal static class GameOptionsMenuPatch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(GameOptionsMenu.OnEnable))]
|
||||
public static void OpenPatch(GameOptionsMenu __instance)
|
||||
{
|
||||
HudManager.Instance.PlayerCam.OverrideScreenShakeEnabled = false;
|
||||
}
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(GameOptionsMenu.OnDisable))]
|
||||
public static void ClosePatch(GameOptionsMenu __instance)
|
||||
{
|
||||
HudManager.Instance.PlayerCam.OverrideScreenShakeEnabled = true;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(GameOptionsMenu.Update))]
|
||||
// ReSharper disable once InconsistentNaming
|
||||
@@ -32,11 +45,20 @@ internal static class GameOptionsMenuPatch
|
||||
{
|
||||
ModifiersUpdate(ref num);
|
||||
}
|
||||
else if (__instance.name == "CUSTOM TAB 1")
|
||||
{
|
||||
CustomMenuOneUpdate(ref num);
|
||||
}
|
||||
else if (__instance.name == "CUSTOM TAB 2")
|
||||
{
|
||||
CustomMenuTwoUpdate(ref num);
|
||||
}
|
||||
else
|
||||
{
|
||||
var filteredGroups =
|
||||
GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
|
||||
.Where(x => x.OptionableType == null &&
|
||||
!x.ShowInModifiersMenu && x.ParentMenu == MenuCategory.Roles) ?? [];
|
||||
|
||||
foreach (var group in filteredGroups)
|
||||
{
|
||||
@@ -99,6 +121,48 @@ internal static class GameOptionsMenuPatch
|
||||
}
|
||||
}
|
||||
|
||||
private static void CustomMenuOneUpdate(ref float num)
|
||||
{
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.ParentMenu == MenuCategory.CustomOne) ?? [];
|
||||
|
||||
foreach (var modGroup in groups)
|
||||
{
|
||||
UpdateGroup(modGroup, ref num);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CustomMenuOneCreate(GameOptionsMenu menu)
|
||||
{
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.ParentMenu == MenuCategory.CustomOne) ?? [];
|
||||
foreach (var group in groups)
|
||||
{
|
||||
CreateGroup(menu, group);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CustomMenuTwoUpdate(ref float num)
|
||||
{
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.ParentMenu == MenuCategory.CustomTwo) ?? [];
|
||||
|
||||
foreach (var modGroup in groups)
|
||||
{
|
||||
UpdateGroup(modGroup, ref num);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CustomMenuTwoCreate(GameOptionsMenu menu)
|
||||
{
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.ParentMenu == MenuCategory.CustomTwo) ?? [];
|
||||
foreach (var group in groups)
|
||||
{
|
||||
CreateGroup(menu, group);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ModifiersUpdate(ref float num)
|
||||
{
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
@@ -137,9 +201,19 @@ internal static class GameOptionsMenuPatch
|
||||
ModifiersCreate(__instance);
|
||||
return false;
|
||||
}
|
||||
else if (__instance.name == "CUSTOM TAB 1")
|
||||
{
|
||||
CustomMenuOneCreate(__instance);
|
||||
return false;
|
||||
}
|
||||
else if (__instance.name == "CUSTOM TAB 2")
|
||||
{
|
||||
CustomMenuTwoCreate(__instance);
|
||||
return false;
|
||||
}
|
||||
|
||||
var filteredGroups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
|
||||
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu && x.ParentMenu == MenuCategory.Roles) ?? [];
|
||||
|
||||
foreach (var group in filteredGroups)
|
||||
{
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Presets;
|
||||
@@ -27,13 +28,23 @@ internal static class GameSettingMenuPatches
|
||||
private static Vector3 _roleBtnOgPos;
|
||||
private static Vector3 _smallRoleBtnOgPos;
|
||||
private static Vector3 _modifierBtnOgPos;
|
||||
private static Vector3 _customOneBtnOgPos;
|
||||
private static Vector3 _customTwoBtnOgPos;
|
||||
|
||||
private static GameOptionsMenu? _modifiersTab;
|
||||
private static PassiveButton? _modifiersButton;
|
||||
private static PassiveButton? _smallRolesButton;
|
||||
private static GameOptionsMenu? _customOneTab;
|
||||
private static PassiveButton? _customOneButton;
|
||||
private static GameOptionsMenu? _customTwoTab;
|
||||
private static PassiveButton? _customTwoButton;
|
||||
private static GameObject? _nextModButton;
|
||||
private static GameObject? _previousModButton;
|
||||
|
||||
private static Dictionary<int, Vector3> OptionsPositions { get; } = [];
|
||||
private static Dictionary<int, Vector3> ModifiersPositions { get; } = [];
|
||||
private static Dictionary<int, Vector3> CustomOnePositions { get; } = [];
|
||||
private static Dictionary<int, Vector3> CustomTwoPositions { get; } = [];
|
||||
|
||||
private static void SaveScrollPositions(GameSettingMenu gameSettingMenu)
|
||||
{
|
||||
@@ -41,6 +52,14 @@ internal static class GameSettingMenuPatches
|
||||
{
|
||||
ModifiersPositions[SelectedModIdx] = _modifiersTab!.scrollBar.Inner.localPosition;
|
||||
}
|
||||
else if (_customOneTab)
|
||||
{
|
||||
CustomOnePositions[SelectedModIdx] = _customOneTab!.scrollBar.Inner.localPosition;
|
||||
}
|
||||
else if (_customTwoTab)
|
||||
{
|
||||
CustomTwoPositions[SelectedModIdx] = _customTwoTab!.scrollBar.Inner.localPosition;
|
||||
}
|
||||
|
||||
RoleSettingMenuPatches.RolePositions[SelectedModIdx] = gameSettingMenu.RoleSettingsTab.scrollBar.Inner.localPosition;
|
||||
OptionsPositions[SelectedModIdx] = gameSettingMenu.GameSettingsTab.scrollBar.Inner.localPosition;
|
||||
@@ -65,9 +84,21 @@ internal static class GameSettingMenuPatches
|
||||
_modifiersTab!.gameObject.SetActive(tabNum == 3);
|
||||
}
|
||||
|
||||
if (_customOneTab)
|
||||
{
|
||||
_customOneTab!.gameObject.SetActive(tabNum == 4);
|
||||
}
|
||||
|
||||
if (_customTwoTab)
|
||||
{
|
||||
_customTwoTab!.gameObject.SetActive(tabNum == 5);
|
||||
}
|
||||
|
||||
_modifiersButton?.SelectButton(tabNum == 3);
|
||||
_smallRolesButton?.SelectButton(tabNum == 2);
|
||||
if (tabNum == 3)
|
||||
_customOneButton?.SelectButton(tabNum == 4);
|
||||
_customTwoButton?.SelectButton(tabNum == 5);
|
||||
if (tabNum >= 3 && tabNum <= 5)
|
||||
{
|
||||
if (__instance.RoleSettingsButton.gameObject.active)
|
||||
{
|
||||
@@ -75,7 +106,21 @@ internal static class GameSettingMenuPatches
|
||||
}
|
||||
else
|
||||
{
|
||||
_modifiersButton?.SelectButton(true);
|
||||
switch (tabNum)
|
||||
{
|
||||
case 3:
|
||||
_modifiersButton?.SelectButton(true);
|
||||
__instance.MenuDescriptionText.text = SelectedMod != null ? SelectedMod.MiraPlugin.ModifierMenuDescription : "Configure modifiers and their settings here!";
|
||||
break;
|
||||
case 4:
|
||||
_customOneButton?.SelectButton(true);
|
||||
__instance.MenuDescriptionText.text = SelectedMod != null ? SelectedMod.MiraPlugin.CustomOptionMenuOneDescription : "Apply game settings for this mod!";
|
||||
break;
|
||||
case 5:
|
||||
_customTwoButton?.SelectButton(true);
|
||||
__instance.MenuDescriptionText.text = SelectedMod != null ? SelectedMod.MiraPlugin.CustomOptionMenuTwoDescription : "Apply game settings for this mod!";
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -87,19 +132,30 @@ internal static class GameSettingMenuPatches
|
||||
|
||||
_modifiersButton?.SelectButton(tabNum == 3);
|
||||
_smallRolesButton?.SelectButton(tabNum == 2);
|
||||
_customOneButton?.SelectButton(tabNum == 4);
|
||||
_customTwoButton?.SelectButton(tabNum == 5);
|
||||
|
||||
if (tabNum != 3)
|
||||
if (tabNum >= 3 && tabNum <= 5)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (__instance.RoleSettingsButton.gameObject.active)
|
||||
{
|
||||
__instance.RoleSettingsButton.SelectButton(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
_modifiersButton?.SelectButton(true);
|
||||
if (__instance.RoleSettingsButton.gameObject.active)
|
||||
{
|
||||
__instance.RoleSettingsButton.SelectButton(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (tabNum)
|
||||
{
|
||||
case 3:
|
||||
_modifiersButton?.SelectButton(true);
|
||||
break;
|
||||
case 4:
|
||||
_customOneButton?.SelectButton(true);
|
||||
break;
|
||||
case 5:
|
||||
_customTwoButton?.SelectButton(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -127,16 +183,16 @@ internal static class GameSettingMenuPatches
|
||||
|
||||
_text.alignment = TextAlignmentOptions.Center;
|
||||
|
||||
var nextButton = Object.Instantiate(__instance.BackButton, __instance.BackButton.transform.parent).gameObject;
|
||||
nextButton.transform.localPosition = new Vector3(-2.2663f, 1.5272f, -25f);
|
||||
nextButton.name = "RightArrowButton";
|
||||
nextButton.transform.FindChild("Inactive").gameObject.GetComponent<SpriteRenderer>().sprite =
|
||||
_nextModButton = Object.Instantiate(__instance.BackButton, __instance.BackButton.transform.parent).gameObject;
|
||||
_nextModButton.transform.localPosition = new Vector3(-2.2663f, 1.5272f, -25f);
|
||||
_nextModButton.name = "RightArrowButton";
|
||||
_nextModButton.transform.FindChild("Inactive").gameObject.GetComponent<SpriteRenderer>().sprite =
|
||||
MiraAssets.NextButton.LoadAsset();
|
||||
nextButton.transform.FindChild("Active").gameObject.GetComponent<SpriteRenderer>().sprite =
|
||||
_nextModButton.transform.FindChild("Active").gameObject.GetComponent<SpriteRenderer>().sprite =
|
||||
MiraAssets.NextButtonActive.LoadAsset();
|
||||
nextButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().DestroyImmediate();
|
||||
_nextModButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().DestroyImmediate();
|
||||
|
||||
var passiveButton = nextButton.gameObject.GetComponent<PassiveButton>();
|
||||
var passiveButton = _nextModButton.gameObject.GetComponent<PassiveButton>();
|
||||
passiveButton.OnClick = new ButtonClickedEvent();
|
||||
passiveButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
@@ -151,13 +207,13 @@ internal static class GameSettingMenuPatches
|
||||
UpdateText(__instance, __instance.GameSettingsTab, __instance.RoleSettingsTab);
|
||||
}));
|
||||
|
||||
var backButton = Object.Instantiate(nextButton, __instance.BackButton.transform.parent).gameObject;
|
||||
backButton.transform.localPosition = new Vector3(-4.4209f, 1.5272f, -25f);
|
||||
backButton.name = "LeftArrowButton";
|
||||
backButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().Destroy();
|
||||
backButton.transform.FindChild("Active").gameObject.GetComponent<SpriteRenderer>().flipX =
|
||||
backButton.transform.FindChild("Inactive").gameObject.GetComponent<SpriteRenderer>().flipX = true;
|
||||
backButton.gameObject.GetComponent<PassiveButton>().OnClick.AddListener(
|
||||
_previousModButton = Object.Instantiate(_nextModButton, __instance.BackButton.transform.parent).gameObject;
|
||||
_previousModButton.transform.localPosition = new Vector3(-4.4209f, 1.5272f, -25f);
|
||||
_previousModButton.name = "LeftArrowButton";
|
||||
_previousModButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().Destroy();
|
||||
_previousModButton.transform.FindChild("Active").gameObject.GetComponent<SpriteRenderer>().flipX =
|
||||
_previousModButton.transform.FindChild("Inactive").gameObject.GetComponent<SpriteRenderer>().flipX = true;
|
||||
_previousModButton.gameObject.GetComponent<PassiveButton>().OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
SaveScrollPositions(__instance);
|
||||
@@ -174,6 +230,61 @@ internal static class GameSettingMenuPatches
|
||||
_modifiersTab = Object.Instantiate(__instance.GameSettingsTab, __instance.GameSettingsTab.transform.parent);
|
||||
_modifiersTab.name = "MODIFIERS TAB";
|
||||
|
||||
// clone game settings tab for both custom tabs
|
||||
_customOneTab = Object.Instantiate(__instance.GameSettingsTab, __instance.GameSettingsTab.transform.parent);
|
||||
_customOneTab.name = "CUSTOM TAB 1";
|
||||
_customTwoTab = Object.Instantiate(__instance.GameSettingsTab, __instance.GameSettingsTab.transform.parent);
|
||||
_customTwoTab.name = "CUSTOM TAB 2";
|
||||
|
||||
// create button for the first custom category
|
||||
var customPos = new Vector3(
|
||||
__instance.RoleSettingsButton.transform.localPosition.x,
|
||||
__instance.RoleSettingsButton.transform.localPosition.y,
|
||||
__instance.RoleSettingsButton.transform.localPosition.z);
|
||||
_customOneButton = Object.Instantiate(__instance.RoleSettingsButton, __instance.RoleSettingsButton.transform.parent);
|
||||
_customOneButton.buttonText.gameObject.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
_customOneButton.OnClick = new ButtonClickedEvent();
|
||||
_customOneButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(4, false);
|
||||
}));
|
||||
_customOneButton.OnMouseOver = new UnityEvent();
|
||||
_customOneButton.OnMouseOver.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(4, true);
|
||||
}));
|
||||
|
||||
_customOneButton.buttonText.text = SelectedMod != null ? SelectedMod.MiraPlugin.CustomOptionMenuNameOne : "Custom Category 1";
|
||||
customPos.y -= 0.637f;
|
||||
_customOneButton.transform.localPosition = customPos;
|
||||
_customOneButton.name = "CustomOneButton";
|
||||
|
||||
_customOneBtnOgPos = _customOneButton.transform.localPosition;
|
||||
|
||||
// create button for the first custom category
|
||||
_customTwoButton = Object.Instantiate(_customOneButton, _customOneButton.transform.parent);
|
||||
_customTwoButton.OnClick = new ButtonClickedEvent();
|
||||
_customTwoButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(5, false);
|
||||
}));
|
||||
_customTwoButton.OnMouseOver = new UnityEvent();
|
||||
_customTwoButton.OnMouseOver.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(5, true);
|
||||
}));
|
||||
|
||||
_customTwoButton.buttonText.text = SelectedMod != null ? SelectedMod.MiraPlugin.CustomOptionMenuNameTwo : "Custom Category 2";
|
||||
customPos.y -= 0.637f;
|
||||
_customTwoButton.transform.localPosition = customPos;
|
||||
_customTwoButton.name = "CustomTwoButton";
|
||||
|
||||
_customTwoBtnOgPos = _customTwoButton.transform.localPosition;
|
||||
|
||||
// create button for modifiers
|
||||
__instance.RoleSettingsButton.buttonText.gameObject.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
__instance.RoleSettingsButton.gameObject.SetActive(false);
|
||||
@@ -304,20 +415,32 @@ internal static class GameSettingMenuPatches
|
||||
bool replaceWithModifiers = true;
|
||||
_smallRolesButton!.transform.localPosition = _smallRoleBtnOgPos;
|
||||
_modifiersButton!.transform.localPosition = _modifierBtnOgPos;
|
||||
_customOneButton!.transform.localPosition = _customOneBtnOgPos;
|
||||
_customTwoButton!.transform.localPosition = _customTwoBtnOgPos;
|
||||
menu.RoleSettingsButton.transform.localPosition = _roleBtnOgPos;
|
||||
|
||||
if (SelectedModIdx != 0)
|
||||
{
|
||||
_customOneButton.buttonText.text = SelectedMod!.MiraPlugin.CustomOptionMenuNameOne;
|
||||
_customTwoButton.buttonText.text = SelectedMod!.MiraPlugin.CustomOptionMenuNameTwo;
|
||||
var modHasRoles = SelectedMod!.InternalRoles.Count != 0;
|
||||
var modHasCustomOne = SelectedMod.InternalOptionGroups.Exists(
|
||||
x => x.ParentMenu == MenuCategory.CustomOne);
|
||||
var modHasCustomTwo = SelectedMod.InternalOptionGroups.Exists(
|
||||
x => x.ParentMenu == MenuCategory.CustomTwo);
|
||||
var modHasModifiers = SelectedMod.InternalOptionGroups.Exists(
|
||||
x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true);
|
||||
x => x.ShowInModifiersMenu || x.ParentMenu == MenuCategory.Modifiers || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true);
|
||||
var modHasOptions =
|
||||
SelectedMod.InternalOptionGroups.Exists(x => x.OptionableType == null && !x.ShowInModifiersMenu);
|
||||
SelectedMod.InternalOptionGroups.Exists(x => x.OptionableType == null && (!x.ShowInModifiersMenu ||
|
||||
(x.ParentMenu != MenuCategory.Modifiers && x.ParentMenu != MenuCategory.Roles)));
|
||||
|
||||
_modifiersButton.gameObject.SetActive(true);
|
||||
_smallRolesButton.gameObject.SetActive(true);
|
||||
_customOneButton.gameObject.SetActive(true);
|
||||
_customTwoButton.gameObject.SetActive(true);
|
||||
menu.GameSettingsButton.gameObject.SetActive(true);
|
||||
menu.RoleSettingsButton.gameObject.SetActive(false);
|
||||
var defaultButton = menu.RoleSettingsButton;
|
||||
|
||||
// If there are no registered custom roles in the selected mod, hide the button.
|
||||
if (!modHasRoles)
|
||||
@@ -334,6 +457,7 @@ internal static class GameSettingMenuPatches
|
||||
{
|
||||
_modifiersButton.gameObject.SetActive(false);
|
||||
menu.RoleSettingsButton.gameObject.SetActive(true);
|
||||
defaultButton = _modifiersButton;
|
||||
|
||||
if (_modifiersTab!.gameObject.active)
|
||||
{
|
||||
@@ -356,6 +480,7 @@ internal static class GameSettingMenuPatches
|
||||
// If the mod has roles, we can enable the bigger role button and disable the small one.
|
||||
if (modHasRoles)
|
||||
{
|
||||
defaultButton = menu.RoleSettingsButton;
|
||||
menu.RoleSettingsButton.gameObject.SetActive(true);
|
||||
_smallRolesButton.gameObject.SetActive(false);
|
||||
}
|
||||
@@ -370,6 +495,7 @@ internal static class GameSettingMenuPatches
|
||||
{
|
||||
menu.ChangeTab(0, false);
|
||||
}
|
||||
defaultButton = menu.RoleSettingsButton;
|
||||
|
||||
// If the mod has roles and modifiers, we can move their buttons to the game settings button position, since nothing is there.
|
||||
if (menu.RoleSettingsButton.gameObject.active)
|
||||
@@ -389,16 +515,37 @@ internal static class GameSettingMenuPatches
|
||||
_smallRolesButton.transform.localPosition.z);
|
||||
}
|
||||
}
|
||||
|
||||
// If the mod has no primary custom tab, we can go ahead and hide the button.
|
||||
if (!modHasCustomOne)
|
||||
{
|
||||
_customOneButton.gameObject.SetActive(false);
|
||||
if (_customOneTab!.gameObject.active)
|
||||
{
|
||||
defaultButton.SelectButton(true);
|
||||
}
|
||||
}
|
||||
// If the mod has no secondary custom tab, we can go ahead and hide the button.
|
||||
if (!modHasCustomTwo)
|
||||
{
|
||||
_customTwoButton.gameObject.SetActive(false);
|
||||
if (_customTwoTab!.gameObject.active)
|
||||
{
|
||||
defaultButton.SelectButton(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_modifiersButton.gameObject.SetActive(false);
|
||||
_smallRolesButton.gameObject.SetActive(false);
|
||||
_customOneButton.gameObject.SetActive(false);
|
||||
_customTwoButton.gameObject.SetActive(false);
|
||||
menu.RoleSettingsButton.gameObject.SetActive(true);
|
||||
menu.GameSettingsButton.gameObject.SetActive(true);
|
||||
replaceWithModifiers = false;
|
||||
|
||||
if (_modifiersTab!.gameObject.active)
|
||||
if (_modifiersTab!.gameObject.active || _customOneTab!.gameObject.active || _customTwoTab!.gameObject.active)
|
||||
{
|
||||
menu.ChangeTab(0, false);
|
||||
}
|
||||
@@ -446,7 +593,17 @@ internal static class GameSettingMenuPatches
|
||||
|
||||
if (_modifiersTab?.Children?.Count > 0)
|
||||
{
|
||||
CleanupSettings(_modifiersTab, true);
|
||||
CleanupSettings(_modifiersTab, MenuCategory.Modifiers);
|
||||
}
|
||||
|
||||
if (_customOneTab?.Children?.Count > 0)
|
||||
{
|
||||
CleanupSettings(_customOneTab, MenuCategory.CustomOne);
|
||||
}
|
||||
|
||||
if (_customTwoTab?.Children?.Count > 0)
|
||||
{
|
||||
CleanupSettings(_customTwoTab, MenuCategory.CustomTwo);
|
||||
}
|
||||
|
||||
void CleanupRoleSettings(RolesSettingsMenu rolesMenu)
|
||||
@@ -484,7 +641,7 @@ internal static class GameSettingMenuPatches
|
||||
}
|
||||
}
|
||||
|
||||
void CleanupSettings(GameOptionsMenu gameOptMenu, bool modifiers = false)
|
||||
void CleanupSettings(GameOptionsMenu gameOptMenu, MenuCategory menuCategory = MenuCategory.Roles)
|
||||
{
|
||||
ClearOptions(gameOptMenu.Children);
|
||||
gameOptMenu.Children = null;
|
||||
@@ -495,7 +652,19 @@ internal static class GameSettingMenuPatches
|
||||
.ForEach(header => header.gameObject.DestroyImmediate());
|
||||
|
||||
gameOptMenu.Initialize();
|
||||
var positions = modifiers ? ModifiersPositions : OptionsPositions;
|
||||
var positions = OptionsPositions;
|
||||
switch (menuCategory)
|
||||
{
|
||||
case MenuCategory.Modifiers:
|
||||
positions = ModifiersPositions;
|
||||
break;
|
||||
case MenuCategory.CustomOne:
|
||||
positions = CustomOnePositions;
|
||||
break;
|
||||
case MenuCategory.CustomTwo:
|
||||
positions = CustomTwoPositions;
|
||||
break;
|
||||
}
|
||||
if (positions.TryGetValue(SelectedModIdx, out var pos))
|
||||
{
|
||||
gameOptMenu.scrollBar.Inner.localPosition = pos;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Modifiers;
|
||||
@@ -163,7 +164,110 @@ public static class LobbyViewPanePatches
|
||||
{
|
||||
if (SelectedModIdx == 0)
|
||||
{
|
||||
return true;
|
||||
float num = 0.95f;
|
||||
float num2 = -6.53f;
|
||||
CategoryHeaderMasked categoryHeaderMasked =
|
||||
Object.Instantiate(__instance.categoryHeaderOrigin, __instance.settingsContainer);
|
||||
categoryHeaderMasked.SetHeader(StringNames.RoleQuotaLabel, 61);
|
||||
categoryHeaderMasked.transform.localScale = Vector3.one;
|
||||
categoryHeaderMasked.transform.localPosition = new Vector3(-9.77f, 1.26f, -2f);
|
||||
__instance.settingsInfo.Add(categoryHeaderMasked.gameObject);
|
||||
var list = new List<RoleBehaviour>();
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
var categoryHeaderRoleVariant =
|
||||
Object.Instantiate(__instance.categoryHeaderRoleOrigin, __instance.settingsContainer);
|
||||
categoryHeaderRoleVariant.SetHeader(
|
||||
(i == 0) ? StringNames.CrewmateRolesHeader : StringNames.ImpostorRolesHeader,
|
||||
61);
|
||||
categoryHeaderRoleVariant.transform.localScale = Vector3.one;
|
||||
categoryHeaderRoleVariant.transform.localPosition = new Vector3(0.09f, num, -2f);
|
||||
__instance.settingsInfo.Add(categoryHeaderRoleVariant.gameObject);
|
||||
num -= 0.696f;
|
||||
var roles = RoleManager.Instance.AllRoles.ToArray().Where(x =>
|
||||
x is not ICustomRole && !x.IsRoleBlacklisted() && x.Role != RoleTypes.Crewmate &&
|
||||
x.Role != RoleTypes.Impostor && ((i == 0 && x.TeamType is RoleTeamTypes.Crewmate) ||
|
||||
(i == 1 && x.TeamType is RoleTeamTypes.Impostor)) &&
|
||||
x.Role != RoleTypes.CrewmateGhost && x.Role != RoleTypes.ImpostorGhost).ToList();
|
||||
for (int j = 0; j < roles.Count; j++)
|
||||
{
|
||||
var roleBehaviour = roles[j];
|
||||
int chancePerGame =
|
||||
GameOptionsManager.Instance.CurrentGameOptions.RoleOptions.GetChancePerGame(
|
||||
roleBehaviour.Role);
|
||||
int numPerGame =
|
||||
GameOptionsManager.Instance.CurrentGameOptions.RoleOptions
|
||||
.GetNumPerGame(roleBehaviour.Role);
|
||||
bool flag = numPerGame == 0;
|
||||
var viewSettingsInfoPanelRoleVariant =
|
||||
Object.Instantiate(
|
||||
__instance.infoPanelRoleOrigin,
|
||||
__instance.settingsContainer);
|
||||
viewSettingsInfoPanelRoleVariant.transform.localScale = Vector3.one;
|
||||
viewSettingsInfoPanelRoleVariant.transform.localPosition = new Vector3(num2, num, -2f);
|
||||
if (!flag)
|
||||
{
|
||||
list.Add(roleBehaviour);
|
||||
}
|
||||
|
||||
viewSettingsInfoPanelRoleVariant.SetInfo(
|
||||
roleBehaviour.NiceName,
|
||||
numPerGame,
|
||||
chancePerGame,
|
||||
61,
|
||||
(i == 0) ? Palette.CrewmateRoleBlue : Palette.ImpostorRoleRed,
|
||||
roleBehaviour.RoleIconSolid,
|
||||
i == 0,
|
||||
flag);
|
||||
__instance.settingsInfo.Add(viewSettingsInfoPanelRoleVariant.gameObject);
|
||||
num -= 0.664f;
|
||||
}
|
||||
}
|
||||
|
||||
if (list.Count > 0)
|
||||
{
|
||||
var categoryHeaderMasked2 =
|
||||
Object.Instantiate(__instance.categoryHeaderOrigin, __instance.settingsContainer);
|
||||
categoryHeaderMasked2.SetHeader(StringNames.RoleSettingsLabel, 61);
|
||||
categoryHeaderMasked2.transform.localScale = Vector3.one;
|
||||
categoryHeaderMasked2.transform.localPosition = new Vector3(-9.77f, num, -2f);
|
||||
__instance.settingsInfo.Add(categoryHeaderMasked2.gameObject);
|
||||
num -= 2.1f;
|
||||
float num3 = 0f;
|
||||
for (int k = 0; k < list.Count; k++)
|
||||
{
|
||||
float num4;
|
||||
if (k % 2 == 0)
|
||||
{
|
||||
num4 = -5.8f;
|
||||
if (k > 0)
|
||||
{
|
||||
num -= num3 + 0.85f;
|
||||
num3 = 0f;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
num4 = 0.14999962f;
|
||||
}
|
||||
|
||||
var advancedRoleViewPanel =
|
||||
Object.Instantiate(__instance.advancedRolePanelOrigin, __instance.settingsContainer);
|
||||
advancedRoleViewPanel.transform.localScale = Vector3.one;
|
||||
advancedRoleViewPanel.transform.localPosition = new Vector3(num4, num, -2f);
|
||||
float num5 = advancedRoleViewPanel.SetUp(list[k], 0.85f, 61);
|
||||
if (num5 > num3)
|
||||
{
|
||||
num3 = num5;
|
||||
}
|
||||
|
||||
__instance.settingsInfo.Add(advancedRoleViewPanel.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
__instance.scrollBar.SetYBoundsMax(-num);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (__instance.currentTab == ModifiersTabName)
|
||||
@@ -278,7 +382,7 @@ public static class LobbyViewPanePatches
|
||||
|
||||
foreach (var grouping in sortedRoleGroups)
|
||||
{
|
||||
if (!grouping.Any() || grouping.All(x => x.Configuration.HideSettings))
|
||||
if (!grouping.Any() || grouping.All(x => x.Configuration.HideSettings || !x.VisibleInSettings()))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -309,7 +413,7 @@ public static class LobbyViewPanePatches
|
||||
|
||||
foreach (var customRole in grouping)
|
||||
{
|
||||
if (customRole.Configuration.HideSettings)
|
||||
if (customRole.Configuration.HideSettings || !customRole.VisibleInSettings())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -216,7 +216,16 @@ public static class OptionsPatches
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.Value += __instance.Increment;
|
||||
var increment = __instance.Increment;
|
||||
|
||||
if (Input.GetKey(KeyCode.LeftShift) &&
|
||||
__instance.TryGetComponent<MiraNumberOptionComponent>(out var miraNumber) &&
|
||||
miraNumber.ShiftIncrementToggle)
|
||||
{
|
||||
increment /= 2;
|
||||
}
|
||||
|
||||
__instance.Value += increment;
|
||||
if (__instance.Value > __instance.ValidRange.max)
|
||||
{
|
||||
__instance.Value = __instance.ValidRange.min;
|
||||
@@ -235,7 +244,16 @@ public static class OptionsPatches
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.Value -= __instance.Increment;
|
||||
var increment = __instance.Increment;
|
||||
|
||||
if (Input.GetKey(KeyCode.LeftShift) &&
|
||||
__instance.TryGetComponent<MiraNumberOptionComponent>(out var miraNumber) &&
|
||||
miraNumber.ShiftIncrementToggle)
|
||||
{
|
||||
increment /= 2;
|
||||
}
|
||||
|
||||
__instance.Value -= increment;
|
||||
if (__instance.Value < __instance.ValidRange.min)
|
||||
{
|
||||
__instance.Value = __instance.ValidRange.max;
|
||||
|
||||
@@ -35,6 +35,19 @@ public static class RoleSettingMenuPatches
|
||||
private static RoleBehaviour? CurrentRole { get; set; }
|
||||
private static List<IModdedOption>? CurrentRoleOptions { get; set; }
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.OnEnable))]
|
||||
public static void OpenPatch(RolesSettingsMenu __instance)
|
||||
{
|
||||
HudManager.Instance.PlayerCam.OverrideScreenShakeEnabled = false;
|
||||
}
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.OnDisable))]
|
||||
public static void ClosePatch(RolesSettingsMenu __instance)
|
||||
{
|
||||
HudManager.Instance.PlayerCam.OverrideScreenShakeEnabled = true;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.SetQuotaTab))]
|
||||
public static void SetQuotaTabPostfix(RolesSettingsMenu __instance)
|
||||
@@ -74,10 +87,10 @@ public static class RoleSettingMenuPatches
|
||||
var num = 0.662f;
|
||||
|
||||
var list = CustomRoleManager.AllRoles.Where(
|
||||
r => !r.IsCustomRole() && r.TeamType == RoleTeamTypes.Crewmate && r.Role != RoleTypes.Crewmate &&
|
||||
r => !r.IsCustomRole() && !r.IsRoleBlacklisted() && r.TeamType == RoleTeamTypes.Crewmate && r.Role != RoleTypes.Crewmate &&
|
||||
r.Role != RoleTypes.CrewmateGhost).ToList();
|
||||
var list2 = CustomRoleManager.AllRoles.Where(
|
||||
r => !r.IsCustomRole() && r.TeamType == RoleTeamTypes.Impostor && r.Role != RoleTypes.Impostor &&
|
||||
r => !r.IsCustomRole() && !r.IsRoleBlacklisted() && r.TeamType == RoleTeamTypes.Impostor && r.Role != RoleTypes.Impostor &&
|
||||
r.Role != RoleTypes.ImpostorGhost).ToList();
|
||||
|
||||
if (__instance.roleTabs == null || __instance.roleTabs.Count == 0)
|
||||
@@ -160,7 +173,7 @@ public static class RoleSettingMenuPatches
|
||||
|
||||
foreach (var grouping in sortedRoleGroups)
|
||||
{
|
||||
if (!grouping.Any() || grouping.All(x=>x.Configuration.HideSettings))
|
||||
if (!grouping.Any() || grouping.All(x=> x.Configuration.HideSettings || !x.VisibleInSettings()))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -28,7 +31,33 @@ public static class SettingPatches
|
||||
string result;
|
||||
var suffix = (MiraNumberSuffixes)__instance.SuffixType;
|
||||
|
||||
if (__instance.ZeroIsInfinity && Mathf.Abs(value) < 0.0001f)
|
||||
var custom =
|
||||
ModdedOptionsManager.ModdedOptions.Values.FirstOrDefault(opt =>
|
||||
opt.OptionBehaviour != null && opt.OptionBehaviour.Data == __instance);
|
||||
if (custom is ModdedNumberOption moddedNumberOption)
|
||||
{
|
||||
if (moddedNumberOption.NegativeWordValue != "#" && (int)value == -1)
|
||||
{
|
||||
result = $"<b>{moddedNumberOption.NegativeWordValue}</b>";
|
||||
}
|
||||
else if (moddedNumberOption.ZeroWordValue != "#" && Mathf.Abs(value) < 0.0001f)
|
||||
{
|
||||
result = $"<b>{moddedNumberOption.ZeroWordValue}</b>";
|
||||
}
|
||||
else
|
||||
{
|
||||
result = suffix switch
|
||||
{
|
||||
MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo),
|
||||
MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x",
|
||||
MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%",
|
||||
_ => TranslationController.Instance.GetString(
|
||||
StringNames.GameSecondsAbbrev,
|
||||
(Il2CppSystem.Object[])[value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
|
||||
};
|
||||
}
|
||||
}
|
||||
else if (__instance.ZeroIsInfinity && Mathf.Abs(value) < 0.0001f)
|
||||
{
|
||||
result = "<b>∞</b>";
|
||||
}
|
||||
|
||||
@@ -127,17 +127,19 @@ internal static class PlayerControlPatches
|
||||
return;
|
||||
}
|
||||
|
||||
var role = __instance.Data?.Role;
|
||||
foreach (var button in CustomButtonManager.CustomButtons)
|
||||
{
|
||||
if (__instance.Data?.Role == null)
|
||||
if (role == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (!button.Enabled(__instance.Data?.Role))
|
||||
if (!button.Enabled(role))
|
||||
{
|
||||
button.SetActive(false, role);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
@@ -46,7 +46,7 @@ public static class KillButtonPatches
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use Custom Murder if player is custom role.
|
||||
/// Use Custom Murder instead of Murder Player from vanilla.
|
||||
/// </summary>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(KillButton.DoClick))]
|
||||
@@ -58,11 +58,6 @@ public static class KillButtonPatches
|
||||
return false;
|
||||
}
|
||||
|
||||
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
PlayerControl.LocalPlayer.RpcCustomMurder(__instance.currentTarget);
|
||||
__instance.SetTarget(null);
|
||||
|
||||
|
||||
@@ -0,0 +1,183 @@
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using Il2CppSystem.Collections.Generic;
|
||||
using System.Linq;
|
||||
using MiraAPI.Roles;
|
||||
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
[HarmonyPatch(typeof(LogicRoleSelectionHnS))]
|
||||
public static class LogicRoleSelectionHnsPatch
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(LogicRoleSelectionHnS.AssignRolesForTeam))]
|
||||
public static bool AssignRolesForTeam(
|
||||
LogicRoleSelectionHnS __instance,
|
||||
List<NetworkedPlayerInfo> players,
|
||||
IGameOptions opts,
|
||||
RoleTeamTypes team,
|
||||
int teamMax,
|
||||
Il2CppSystem.Nullable<RoleTypes> defaultRole)
|
||||
{
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Team: {team}, Max: {teamMax}, Players: {players.Count}, DefaultRole: {defaultRole}");
|
||||
int num = 0;
|
||||
IRoleOptionsCollection roleOptions = opts.RoleOptions;
|
||||
var source = RoleManager.Instance.AllRoles.ToArray()
|
||||
.Where(role => role.TeamType == team && !RoleManager.IsGhostRole(role.Role) &&
|
||||
CustomRoleUtils.CanSpawnOnCurrentMode(role));
|
||||
var assignmentData = source.Where(x => !x.IsDead).Select(role =>
|
||||
new RoleManager.RoleAssignmentData(
|
||||
role,
|
||||
roleOptions.GetNumPerGame(role.Role),
|
||||
roleOptions.GetChancePerGame(role.Role))).ToList();
|
||||
var source2 = CustomRoleUtils.GetPossibleRoles(assignmentData, x => x.Chance == 100);
|
||||
var guaranteedRoles = source.Where(x => source2.Contains(((ushort)x.Role, 100)));
|
||||
List<RoleTypes> list = new List<RoleTypes>();
|
||||
if (team == RoleTeamTypes.Crewmate)
|
||||
{
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Before Guaranteed Assignment");
|
||||
foreach (RoleManager.RoleAssignmentData roleAssignmentData in guaranteedRoles.Select((x) =>
|
||||
new RoleManager.RoleAssignmentData(x, roleOptions.GetNumPerGame(x.Role), 100)))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
RoleManager.RoleAssignmentData roleAssignmentData2 = roleAssignmentData;
|
||||
int count = roleAssignmentData2.Count;
|
||||
roleAssignmentData2.Count = count - 1;
|
||||
if (count <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
list.Add(roleAssignmentData.Role.Role);
|
||||
}
|
||||
}
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Guaranteed Assignment");
|
||||
AssignRolesFromList(players, teamMax, list, ref num);
|
||||
|
||||
var list2 = source.Where(x => !x.IsDead).Select(role =>
|
||||
new RoleManager.RoleAssignmentData(
|
||||
role,
|
||||
roleOptions.GetNumPerGame(role.Role),
|
||||
roleOptions.GetChancePerGame(role.Role))).ToList();
|
||||
|
||||
list.Clear();
|
||||
foreach (RoleManager.RoleAssignmentData roleAssignmentData3 in list2)
|
||||
{
|
||||
for (int i = 0; i < roleAssignmentData3.Count; i++)
|
||||
{
|
||||
if (HashRandom.Next(101) < roleAssignmentData3.Chance)
|
||||
{
|
||||
list.Add(roleAssignmentData3.Role.Role);
|
||||
}
|
||||
}
|
||||
}
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Potential Assignment");
|
||||
|
||||
AssignRolesFromList(players, teamMax, list, ref num);
|
||||
var basicRole = RoleTypes.Engineer;
|
||||
while (list.Count < players.Count && list.Count + num < teamMax)
|
||||
{
|
||||
list.Add(basicRole);
|
||||
}
|
||||
|
||||
AssignRolesFromList(players, teamMax, list, ref num);
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Fallback Assignment");
|
||||
}
|
||||
else if (team == RoleTeamTypes.Impostor)
|
||||
{
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Before Guaranteed Assignment");
|
||||
var newImpostors = new List<NetworkedPlayerInfo>();
|
||||
// Specified Seeker
|
||||
if (__instance.hnsManager.LogicOptionsHnS.HasImpostorPlayerID() &&
|
||||
__instance.hnsManager.LogicOptionsHnS.ValidateImpostorPlayerID(players) &&
|
||||
!AmongUsClient.Instance.IsGamePublic)
|
||||
{
|
||||
NetworkedPlayerInfo networkedPlayerInfo = players.ToArray()
|
||||
.First(p => p.PlayerId == __instance.hnsManager.LogicOptionsHnS.ImpostorPlayerID());
|
||||
players.Remove(networkedPlayerInfo);
|
||||
newImpostors.Add(networkedPlayerInfo);
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Seeker is {networkedPlayerInfo.PlayerName}, ID: {networkedPlayerInfo.PlayerId}");
|
||||
}
|
||||
// Random Seeker
|
||||
else
|
||||
{
|
||||
int num2 = 0;
|
||||
while (num2 < teamMax && players.Count > 0)
|
||||
{
|
||||
PseudoRandomList<NetworkedPlayerInfo> pseudoRandomList = new PseudoRandomList<NetworkedPlayerInfo>(AmongUsClient.Instance.GameId);
|
||||
players._items.Do(x => pseudoRandomList.Add(x));
|
||||
for (int i = 0; i < GameData.RoundsPlayedInSession; i++)
|
||||
{
|
||||
pseudoRandomList.PickRandom();
|
||||
}
|
||||
NetworkedPlayerInfo networkedPlayerInfo = pseudoRandomList.PickRandom();
|
||||
players.Remove(networkedPlayerInfo);
|
||||
newImpostors.Add(networkedPlayerInfo);
|
||||
num2++;
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Seeker is {networkedPlayerInfo.PlayerName}, ID: {networkedPlayerInfo.PlayerId}");
|
||||
}
|
||||
}
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Guaranteed Assignment");
|
||||
foreach (RoleManager.RoleAssignmentData roleAssignmentData in guaranteedRoles.Select((x) =>
|
||||
new RoleManager.RoleAssignmentData(x, roleOptions.GetNumPerGame(x.Role), 100)))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
RoleManager.RoleAssignmentData roleAssignmentData2 = roleAssignmentData;
|
||||
int count = roleAssignmentData2.Count;
|
||||
roleAssignmentData2.Count = count - 1;
|
||||
if (count <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
list.Add(roleAssignmentData.Role.Role);
|
||||
}
|
||||
}
|
||||
AssignRolesFromList(newImpostors, teamMax, list, ref num);
|
||||
|
||||
var list2 = source.Where(x => !x.IsDead).Select(role =>
|
||||
new RoleManager.RoleAssignmentData(
|
||||
role,
|
||||
roleOptions.GetNumPerGame(role.Role),
|
||||
roleOptions.GetChancePerGame(role.Role))).ToList();
|
||||
|
||||
list.Clear();
|
||||
foreach (RoleManager.RoleAssignmentData roleAssignmentData3 in list2)
|
||||
{
|
||||
for (int i = 0; i < roleAssignmentData3.Count; i++)
|
||||
{
|
||||
if (HashRandom.Next(101) < roleAssignmentData3.Chance)
|
||||
{
|
||||
list.Add(roleAssignmentData3.Role.Role);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AssignRolesFromList(newImpostors, teamMax, list, ref num);
|
||||
var basicRole = RoleTypes.Impostor;
|
||||
while (list.Count < newImpostors.Count && list.Count + num < teamMax)
|
||||
{
|
||||
list.Add(basicRole);
|
||||
}
|
||||
|
||||
AssignRolesFromList(newImpostors, teamMax, list, ref num);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void AssignRolesFromList(List<NetworkedPlayerInfo> players, int teamMax, List<RoleTypes> roleList, ref int rolesAssigned)
|
||||
{
|
||||
while (roleList.Count > 0 && players.Count > 0 && rolesAssigned < teamMax)
|
||||
{
|
||||
int index = HashRandom.FastNext(roleList.Count);
|
||||
RoleTypes roleType = roleList[index];
|
||||
roleList.RemoveAt(index);
|
||||
int index2 = HashRandom.FastNext(players.Count);
|
||||
players[index2].Object.RpcSetRole(roleType, false);
|
||||
players.RemoveAt(index2);
|
||||
rolesAssigned++;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using Il2CppSystem.Collections.Generic;
|
||||
using System.Linq;
|
||||
using MiraAPI.Roles;
|
||||
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
[HarmonyPatch(typeof(LogicRoleSelectionNormal))]
|
||||
public static class LogicRoleSelectionNormalPatch
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(LogicRoleSelectionNormal.AssignRolesForTeam))]
|
||||
public static bool AssignRolesForTeam(
|
||||
LogicRoleSelectionNormal __instance,
|
||||
List<NetworkedPlayerInfo> players,
|
||||
IGameOptions opts,
|
||||
RoleTeamTypes team,
|
||||
int teamMax,
|
||||
Il2CppSystem.Nullable<RoleTypes> defaultRole)
|
||||
{
|
||||
int num = 0;
|
||||
var source = RoleManager.Instance.AllRoles.ToArray()
|
||||
.Where(role => role.TeamType == team && !RoleManager.IsGhostRole(role.Role) &&
|
||||
CustomRoleUtils.CanSpawnOnCurrentMode(role));
|
||||
List<RoleTypes> list = new List<RoleTypes>();
|
||||
IRoleOptionsCollection roleOptions = opts.RoleOptions;
|
||||
|
||||
var assignmentData = source.Where(x => !x.IsDead).Select(role =>
|
||||
new RoleManager.RoleAssignmentData(
|
||||
role,
|
||||
roleOptions.GetNumPerGame(role.Role),
|
||||
roleOptions.GetChancePerGame(role.Role))).ToList();
|
||||
var source2 = CustomRoleUtils.GetPossibleRoles(assignmentData, x => x.Chance == 100);
|
||||
var guaranteedRoles = source.Where(x => source2.Contains(((ushort)x.Role, 100)));
|
||||
foreach (RoleManager.RoleAssignmentData roleAssignmentData in guaranteedRoles.Select((x) =>
|
||||
new RoleManager.RoleAssignmentData(x, roleOptions.GetNumPerGame(x.Role), 100)))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
RoleManager.RoleAssignmentData roleAssignmentData2 = roleAssignmentData;
|
||||
int count = roleAssignmentData2.Count;
|
||||
roleAssignmentData2.Count = count - 1;
|
||||
if (count <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
list.Add(roleAssignmentData.Role.Role);
|
||||
}
|
||||
}
|
||||
|
||||
__instance.AssignRolesFromList(players, teamMax, list, ref num);
|
||||
|
||||
var list2 = source.Where(x => !x.IsDead).Select(role =>
|
||||
new RoleManager.RoleAssignmentData(
|
||||
role,
|
||||
roleOptions.GetNumPerGame(role.Role),
|
||||
roleOptions.GetChancePerGame(role.Role))).ToList();
|
||||
|
||||
list.Clear();
|
||||
foreach (RoleManager.RoleAssignmentData roleAssignmentData3 in list2)
|
||||
{
|
||||
for (int i = 0; i < roleAssignmentData3.Count; i++)
|
||||
{
|
||||
if (HashRandom.Next(101) < roleAssignmentData3.Chance)
|
||||
{
|
||||
list.Add(roleAssignmentData3.Role.Role);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
__instance.AssignRolesFromList(players, teamMax, list, ref num);
|
||||
var defaultRole2 = team is RoleTeamTypes.Crewmate ? RoleTypes.Crewmate : RoleTypes.Impostor;
|
||||
try
|
||||
{
|
||||
defaultRole2 = defaultRole.Value;
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Ignored
|
||||
}
|
||||
|
||||
while (list.Count < players.Count && list.Count + num < teamMax)
|
||||
{
|
||||
list.Add(defaultRole2);
|
||||
}
|
||||
|
||||
__instance.AssignRolesFromList(players, teamMax, list, ref num);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -20,7 +20,7 @@ public static class NameTagPatch
|
||||
return false;
|
||||
}
|
||||
|
||||
if (PlayerControl.LocalPlayer.Data.Role.IsImpostor && otherPlayerRole.IsImpostor)
|
||||
if (PlayerControl.LocalPlayer.Data?.Role?.IsImpostor == true && otherPlayerRole.IsImpostor)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -30,7 +30,7 @@ public static class NameTagPatch
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!PlayerControl.LocalPlayer || !PlayerControl.LocalPlayer.Data || !PlayerControl.LocalPlayer.Data.Role || !otherPlayerRole)
|
||||
if (!PlayerControl.LocalPlayer || !PlayerControl.LocalPlayer.Data || !PlayerControl.LocalPlayer.Data?.Role || !otherPlayerRole)
|
||||
{
|
||||
__result = Color.white;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Linq;
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using InnerNet;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
using MiraAPI.Modifiers;
|
||||
|
||||
@@ -12,6 +12,31 @@ public interface IMiraPlugin
|
||||
/// </summary>
|
||||
string OptionsTitleText { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the name for the first custom category in the game options menu, if any.
|
||||
/// </summary>
|
||||
public virtual string CustomOptionMenuNameOne => "Custom Category 1";
|
||||
|
||||
/// <summary>
|
||||
/// Gets the name for the second custom category in the game options menu, if any.
|
||||
/// </summary>
|
||||
public virtual string CustomOptionMenuNameTwo => "Custom Category 2";
|
||||
|
||||
/// <summary>
|
||||
/// Gets the description for the second custom category in the game options menu, if any.
|
||||
/// </summary>
|
||||
public virtual string ModifierMenuDescription => "Configure modifiers and their settings here!";
|
||||
|
||||
/// <summary>
|
||||
/// Gets the description for the first custom category in the game options menu, if any.
|
||||
/// </summary>
|
||||
public virtual string CustomOptionMenuOneDescription => "Apply game settings for this mod!";
|
||||
|
||||
/// <summary>
|
||||
/// Gets the description for the second custom category in the game options menu, if any.
|
||||
/// </summary>
|
||||
public virtual string CustomOptionMenuTwoDescription => "Apply game settings for this mod!";
|
||||
|
||||
/// <summary>
|
||||
/// Gets the BepInEx configuration file for the plugin.
|
||||
/// </summary>
|
||||
|
||||
@@ -51,7 +51,7 @@ public class MiraPluginInfo
|
||||
public IReadOnlyCollection<CustomActionButton> Buttons { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only dictionary of this plugin's custom game modes.
|
||||
/// Gets a read only dictionary of this plugin's custom presets.
|
||||
/// </summary>
|
||||
public IReadOnlyCollection<OptionPreset> Presets { get; internal set; } = null!;
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.PluginLoading;
|
||||
@@ -18,6 +19,13 @@ public static class PresetManager
|
||||
/// </summary>
|
||||
public static string PresetDirectory { get; } = Path.GetFullPath("mira_presets", Application.persistentDataPath);
|
||||
|
||||
internal static List<OptionPreset> InternalMasterPresets { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only dictionary of this plugin's custom presets.
|
||||
/// </summary>
|
||||
public static IReadOnlyCollection<OptionPreset> MasterPresets { get; internal set; } = null!;
|
||||
|
||||
internal static void CreateDefaultPreset(MiraPluginInfo plugin)
|
||||
{
|
||||
var presetPath = Path.Combine(PresetDirectory, plugin.PluginId);
|
||||
@@ -93,4 +101,58 @@ public static class PresetManager
|
||||
}
|
||||
plugin.Presets = [..plugin.InternalPresets];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads the master presets by reading the configuration files from the preset directory.
|
||||
/// </summary>
|
||||
public static void LoadMasterPreset()
|
||||
{
|
||||
/*foreach (var btn in plugin.InternalPresets.Select(x=>x.PresetButton))
|
||||
{
|
||||
if (btn != null)
|
||||
{
|
||||
Object.DestroyImmediate(btn);
|
||||
}
|
||||
}
|
||||
|
||||
plugin.InternalPresets.Clear();*/
|
||||
if (!Directory.Exists(PresetDirectory))
|
||||
{
|
||||
Directory.CreateDirectory(PresetDirectory);
|
||||
}
|
||||
|
||||
var pluginPresetPath = Path.Combine(PresetDirectory, "MasterPresets");
|
||||
if (!Directory.Exists(pluginPresetPath))
|
||||
{
|
||||
Directory.CreateDirectory(pluginPresetPath);
|
||||
}
|
||||
|
||||
foreach (var file in Directory.GetFiles(pluginPresetPath, "*.cfg"))
|
||||
{
|
||||
var fileName = Path.GetFileName(file);
|
||||
Info($"Loading preset file {fileName}");
|
||||
var presetName = Path.GetFileNameWithoutExtension(file);
|
||||
var presetConfig = new ConfigFile(file, false)
|
||||
{
|
||||
SaveOnConfigSet = false,
|
||||
};
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
foreach (var option in plugin.InternalOptions.Where(x=>x.IncludeInPreset))
|
||||
{
|
||||
option.Bind(presetConfig);
|
||||
}
|
||||
|
||||
foreach (var role in plugin.InternalRoles.Values.OfType<ICustomRole>().Where(x=>!x.Configuration.HideSettings))
|
||||
{
|
||||
role.BindConfig(presetConfig);
|
||||
}
|
||||
}
|
||||
|
||||
presetConfig.Save();
|
||||
|
||||
// InternalMasterPresets.Add(new OptionPreset(presetName, plugin, presetConfig));
|
||||
}
|
||||
MasterPresets = [..InternalMasterPresets];
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
using AmongUs.GameOptions;
|
||||
using AmongUs.GameOptions;
|
||||
using System;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Patches.Freeplay;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Roles;
|
||||
|
||||
/// <summary>
|
||||
@@ -9,6 +11,16 @@ namespace MiraAPI.Roles;
|
||||
/// </summary>
|
||||
public record struct CustomRoleConfiguration
|
||||
{
|
||||
#pragma warning disable S1133
|
||||
[Obsolete("Default constructor is not supported. Please use the constructor that takes an ICustomRole parameter.")]
|
||||
#pragma warning restore S1133
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
public CustomRoleConfiguration()
|
||||
#pragma warning restore CS1591 // Missing XML comment for publicly visible type or member
|
||||
{
|
||||
throw new NotImplementedException("Default constructor is not supported. Please use the constructor that takes an ICustomRole parameter.");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CustomRoleConfiguration"/> struct.
|
||||
/// </summary>
|
||||
@@ -36,7 +48,7 @@ public record struct CustomRoleConfiguration
|
||||
{
|
||||
ModdedRoleTeams.Crewmate => TranslationController.Instance.GetString(StringNames.Crewmate),
|
||||
ModdedRoleTeams.Impostor => TranslationController.Instance.GetString(StringNames.Impostor),
|
||||
_ => "Neutral",
|
||||
_ => TaskAdderPatches.NeutralName,
|
||||
};
|
||||
IntroSound = role.Team is ModdedRoleTeams.Crewmate
|
||||
? CustomRoleManager.CrewmateIntroSound
|
||||
@@ -66,16 +78,19 @@ public record struct CustomRoleConfiguration
|
||||
/// <summary>
|
||||
/// Gets or sets the Sprite used for the Role Options menu screenshot.
|
||||
/// </summary>
|
||||
[HideFromIl2Cpp]
|
||||
public LoadableAsset<Sprite>? OptionsScreenshot { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the Sprite used for the Role Icon.
|
||||
/// </summary>
|
||||
[HideFromIl2Cpp]
|
||||
public LoadableAsset<Sprite>? Icon { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the Intro sound for the Role.
|
||||
/// </summary>
|
||||
[HideFromIl2Cpp]
|
||||
public LoadableAsset<AudioClip>? IntroSound { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -89,15 +89,22 @@ public static class CustomRoleManager
|
||||
|
||||
foreach (var roleType in roles)
|
||||
{
|
||||
ClassInjector.RegisterTypeInIl2Cpp(roleType);
|
||||
|
||||
var role = RegisterRole(roleType, pluginInfo);
|
||||
if (role is null)
|
||||
try
|
||||
{
|
||||
continue;
|
||||
}
|
||||
ClassInjector.RegisterTypeInIl2Cpp(roleType);
|
||||
|
||||
pluginInfo.InternalRoles.Add((ushort)role.Role, role);
|
||||
var role = RegisterRole(roleType, pluginInfo);
|
||||
if (role is null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
pluginInfo.InternalRoles.Add((ushort)role.Role, role);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Error($"Failed to register role type {roleType.Name}: {ex}");
|
||||
}
|
||||
}
|
||||
|
||||
pluginInfo.PluginConfig.Save();
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
@@ -13,6 +14,62 @@ namespace MiraAPI.Roles;
|
||||
/// </summary>
|
||||
public static class CustomRoleUtils
|
||||
{
|
||||
/// <summary>
|
||||
/// Determines whether the specified role can spawn in general, accounting for gamemodes and everything else.
|
||||
/// </summary>
|
||||
/// <param name="role">The role you would like to check for.</param>
|
||||
/// <returns>True if the role is able to spawn, otherwise false.</returns>
|
||||
public static bool CanSpawnOnCurrentMode(RoleBehaviour role)
|
||||
{
|
||||
if (role is ICustomRole custom)
|
||||
{
|
||||
return custom.CanSpawnOnCurrentMode();
|
||||
}
|
||||
|
||||
if (GameManager.Instance.IsHideAndSeek())
|
||||
{
|
||||
return role.Role is RoleTypes.Engineer || role.Role is RoleTypes.Impostor;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static List<(ushort RoleType, int Chance)> GetPossibleRoles(
|
||||
List<RoleManager.RoleAssignmentData> assignmentData,
|
||||
Func<RoleManager.RoleAssignmentData, bool>? predicate = null)
|
||||
{
|
||||
var roles = new List<(ushort, int)>();
|
||||
|
||||
assignmentData.Where(x => predicate == null || predicate(x)).ToList().ForEach(x =>
|
||||
{
|
||||
for (var i = 0; i < x.Count; i++)
|
||||
{
|
||||
roles.Add(((ushort)x.Role.Role, x.Chance));
|
||||
}
|
||||
});
|
||||
|
||||
return roles;
|
||||
}
|
||||
|
||||
public static RoleManager.RoleAssignmentData GetAssignData(RoleTypes roleType)
|
||||
{
|
||||
var currentGameOptions = GameOptionsManager.Instance.CurrentGameOptions;
|
||||
var roleOptions = currentGameOptions.RoleOptions;
|
||||
|
||||
var role = GetRegisteredRole(roleType);
|
||||
var assignmentData = new RoleManager.RoleAssignmentData(role, roleOptions.GetNumPerGame(role!.Role),
|
||||
roleOptions.GetChancePerGame(role.Role));
|
||||
|
||||
return assignmentData;
|
||||
}
|
||||
|
||||
public static RoleBehaviour? GetRegisteredRole(RoleTypes roleType)
|
||||
{
|
||||
// we want to prioritize the custom roles because the role has the right RoleColour/TeamColor
|
||||
var role = CustomRoleManager.AllRoles.FirstOrDefault(x => x.Role == roleType);
|
||||
|
||||
return role;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all active in-game roles.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Text;
|
||||
using System;
|
||||
using System.Text;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Modifiers;
|
||||
@@ -239,4 +240,15 @@ public interface ICustomRole : IOptionable
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the role can spawn in general, accounting for gamemodes and everything else.
|
||||
/// </summary>
|
||||
/// <returns>True if the role is able to spawn, otherwise false.</returns>
|
||||
public virtual bool CanSpawnOnCurrentMode() => !GameManager.Instance.IsHideAndSeek();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the function that determines whether the role should be toggled on or off in the game settings.
|
||||
/// </summary>
|
||||
public virtual Func<bool> VisibleInSettings => () => true;
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using MiraAPI.Roles;
|
||||
@@ -536,4 +537,15 @@ public static class Helpers
|
||||
}
|
||||
return role.NiceName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns whether the role is blacklisted from appearing and spawning. (Only applicable to vanilla roles)
|
||||
/// </summary>
|
||||
/// <param name="role">The role to check.</param>
|
||||
/// <returns>The role's blacklist status.</returns>
|
||||
public static bool IsRoleBlacklisted(this RoleBehaviour role)
|
||||
{
|
||||
// This should be patchable by mods when a vanilla role is meant to be replaced by a custom role.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user