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Fix double round events on Airship & Submerged
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@@ -1,4 +1,5 @@
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using HarmonyLib;
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/*
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using HarmonyLib;
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using MiraAPI.Events;
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using MiraAPI.Events.Vanilla.Gameplay;
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@@ -18,3 +19,4 @@ internal static class SpawnInMinigamePatch
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MiraEventManager.InvokeEvent(@event2);
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}
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}
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*/
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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/*
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using System.Collections.Generic;
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using System.Reflection;
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using HarmonyLib;
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using MiraAPI.Events;
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@@ -34,3 +35,4 @@ internal static class SubmergedSpawnGamePatch
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MiraEventManager.InvokeEvent(@event2);
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}
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}
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*/
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