Compare commits

..
1 Commits
Author SHA1 Message Date
ang-xd 34b89c5c46 WIP Anim API 2024-09-04 20:07:56 -04:00
51 changed files with 491 additions and 569 deletions

No files matched your search

+1 -1
View File
@@ -2,7 +2,7 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="Reactor" Version="2.3.1" /> <PackageReference Include="Reactor" Version="2.3.1" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" /> <PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.9.4" PrivateAssets="all" /> <PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.8.13" PrivateAssets="all" />
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" /> <PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" ExcludeAssets="runtime" /> <PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" ExcludeAssets="runtime" />
+1 -1
View File
@@ -8,7 +8,7 @@
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile> <RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<VersionPrefix>0.1.9</VersionPrefix> <VersionPrefix>0.1.4</VersionPrefix>
<VersionSuffix>dev</VersionSuffix> <VersionSuffix>dev</VersionSuffix>
<Authors>All Of Us, XtraCube, Angxl</Authors> <Authors>All Of Us, XtraCube, Angxl</Authors>
+1 -1
View File
@@ -21,7 +21,7 @@ public class MeetingButton : CustomActionButton
public override bool Enabled(RoleBehaviour? role) public override bool Enabled(RoleBehaviour? role)
{ {
return PlayerControl.LocalPlayer != null && PlayerControl.LocalPlayer.HasModifier<CaptainModifier>(); return PlayerControl.LocalPlayer.HasModifier<CaptainModifier>();
} }
protected override void OnClick() protected override void OnClick()
+4 -6
View File
@@ -1,4 +1,5 @@
using MiraAPI.Roles; using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using TMPro; using TMPro;
using UnityEngine; using UnityEngine;
@@ -12,11 +13,8 @@ public class ChameloenRole : CrewmateRole, ICustomRole
public string RoleDescription => RoleLongDescription; public string RoleDescription => RoleLongDescription;
public Color RoleColor => Palette.AcceptedGreen; public Color RoleColor => Palette.AcceptedGreen;
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate; public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this) public int MaxPlayers => 2;
{
OptionsScreenshot = ExampleAssets.Banner,
};
public void PlayerControlFixedUpdate(PlayerControl playerControl) public void PlayerControlFixedUpdate(PlayerControl playerControl)
{ {
@@ -45,4 +43,4 @@ public class ChameloenRole : CrewmateRole, ICustomRole
} }
} }
} }
} }
+6 -7
View File
@@ -1,4 +1,6 @@
using MiraAPI.Roles; using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using UnityEngine; using UnityEngine;
namespace MiraAPI.Example.Roles; namespace MiraAPI.Example.Roles;
@@ -11,10 +13,7 @@ public class FreezerRole : ImpostorRole, ICustomRole
public string RoleDescription => RoleLongDescription; public string RoleDescription => RoleLongDescription;
public Color RoleColor => Palette.Blue; public Color RoleColor => Palette.Blue;
public ModdedRoleTeams Team => ModdedRoleTeams.Impostor; public ModdedRoleTeams Team => ModdedRoleTeams.Impostor;
[HideFromIl2Cpp]
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this) public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
{ public int MaxPlayers => 2;
OptionsScreenshot = ExampleAssets.Banner,
MaxRoleCount = 2,
};
} }
+3 -7
View File
@@ -11,13 +11,9 @@ public class NeutralKillerRole : ImpostorRole, ICustomRole
public string RoleLongDescription => RoleDescription; public string RoleLongDescription => RoleDescription;
public Color RoleColor => Color.magenta; public Color RoleColor => Color.magenta;
public ModdedRoleTeams Team => ModdedRoleTeams.Neutral; public ModdedRoleTeams Team => ModdedRoleTeams.Neutral;
public bool UseVanillaKillButton => true;
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this) public bool CanGetKilled => true;
{ public bool CanUseVent => true;
UseVanillaKillButton = true,
CanGetKilled = true,
CanUseVent = true,
};
public override void SpawnTaskHeader(PlayerControl playerControl) public override void SpawnTaskHeader(PlayerControl playerControl)
{ {
+5 -9
View File
@@ -1,4 +1,6 @@
using MiraAPI.Roles; using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using UnityEngine; using UnityEngine;
namespace MiraAPI.Example.Roles; namespace MiraAPI.Example.Roles;
@@ -11,12 +13,6 @@ public class TeleporterRole : CrewmateRole, ICustomRole
public string RoleDescription => RoleLongDescription; public string RoleDescription => RoleLongDescription;
public Color RoleColor => new Color32(221, 176, 152, 255); public Color RoleColor => new Color32(221, 176, 152, 255);
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate; public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
[HideFromIl2Cpp]
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this) public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
{
OptionsScreenshot = ExampleAssets.Banner,
CanModifyChance = false,
DefaultChance = 73,
DefaultRoleCount = 4,
};
} }
@@ -0,0 +1,46 @@
using MiraAPI.Animations;
using System;
using System.Collections.Generic;
namespace MiraAPI.Modifiers;
/// <summary>
/// The manager for handling modifiers.
/// </summary>
public static class AnimationPresetManager
{
private static uint _nextId;
/// <summary>
/// Gets registered Animation Presets.
/// </summary>
public static List<CustomAnimationPreset> Presets { get; internal set; } = new List<CustomAnimationPreset>();
private static uint GetNextId()
{
_nextId++;
return _nextId;
}
/// <summary>
/// Get Animation Preset by ID.
/// </summary>
/// <param name="id">The id of the preset you want to find.</param>
/// <returns>The animation preset.</returns>
public static CustomAnimationPreset? GetPresetById(uint id)
{
return Presets.Find(p => p.Id == id);
}
internal static void RegisterPreset(Type modifierType)
{
if (!typeof(CustomAnimationPreset).IsAssignableFrom(modifierType))
{
return;
}
CustomAnimationPreset preset = (CustomAnimationPreset)Activator.CreateInstance(modifierType);
preset.Id = GetNextId();
Presets.Add(preset);
}
}
@@ -0,0 +1,24 @@
using UnityEngine;
namespace MiraAPI.Animations;
/// <summary>
/// Configure an animation's settings using presets.
/// </summary>
/// <param name="clip">The animation clip the preset will use.</param>
public abstract class CustomAnimationPreset(AnimationClip clip)
{
internal uint Id;
internal void PlayAnimation(PlayerControl source)
{
}
/// <summary>
/// Check whether the local player should be able to see this animation.
/// </summary>
/// <param name="source">The player who the animation is being triggered upon.</param>
/// <returns>Whether the local player can see the animation or not.</returns>
public abstract bool AnimationVisible(PlayerControl source);
}
+38
View File
@@ -0,0 +1,38 @@
using MiraAPI.Animations.Presets;
using MiraAPI.Modifiers;
using MiraAPI.Networking;
using MiraAPI.Utilities;
using Reactor.Networking.Attributes;
using Reactor.Utilities.Attributes;
using System;
using UnityEngine;
namespace MiraAPI.Animations;
[RegisterInIl2Cpp]
public class CustomAnimator(IntPtr cppPtr) : MonoBehaviour(cppPtr)
{
private PlayerControl _player;
private void Start()
{
_player = gameObject.GetComponent<PlayerControl>();
_player.GetCustomAnimator()?.TriggerCustomAnimation(new LocalAnimationPreset(new AnimationClip()));
}
public void TriggerCustomAnimation(CustomAnimationPreset preset) => RpcTriggerCustomAnimation(_player, preset.Id);
[MethodRpc((uint)MiraRpc.TriggerAnimation)]
internal static void RpcTriggerCustomAnimation(PlayerControl source, uint presetId)
{
CustomAnimationPreset preset = AnimationPresetManager.GetPresetById(presetId);
if (preset is null) return;
if (preset.AnimationVisible(source))
{
preset.PlayAnimation(source);
}
}
}
@@ -0,0 +1,11 @@
using UnityEngine;
namespace MiraAPI.Animations.Presets;
public class LocalAnimationPreset(AnimationClip clip) : CustomAnimationPreset(clip)
{
/// <inheritdoc/>
public override bool AnimationVisible(PlayerControl source)
{
return source.AmOwner;
}
}
@@ -0,0 +1,6 @@
using System;
namespace MiraAPI.Animations;
[AttributeUsage(AttributeTargets.Class)]
public class RegisterAnimationPresetAttribute : Attribute;
+1 -1
View File
@@ -12,7 +12,7 @@ internal interface IModdedOption
string Title { get; } string Title { get; }
StringNames StringName { get; } StringNames StringName { get; }
IMiraPlugin? ParentMod { get; set; } IMiraPlugin? ParentMod { get; set; }
BaseGameSetting Data { get; } BaseGameSetting? Data { get; }
Type? AdvancedRole { get; set; } Type? AdvancedRole { get; set; }
OptionBehaviour? OptionBehaviour { get; } OptionBehaviour? OptionBehaviour { get; }
Func<bool> Visible { get; set; } Func<bool> Visible { get; set; }
@@ -45,10 +45,6 @@ public static class ModdedOptionsManager
TypeToGroup.Add(type, group); TypeToGroup.Add(type, group);
pluginInfo.OptionGroups.Add(group); pluginInfo.OptionGroups.Add(group);
typeof(OptionGroupSingleton<>).MakeGenericType(type)
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
.SetValue(null, group);
return true; return true;
} }
@@ -86,7 +86,7 @@ public class ModdedEnumOption : ModdedOption<int>
/// <inheritdoc /> /// <inheritdoc />
protected override void OnValueChanged(int newValue) protected override void OnValueChanged(int newValue)
{ {
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false); DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
if (!OptionBehaviour) if (!OptionBehaviour)
{ {
return; return;
@@ -134,7 +134,7 @@ public class ModdedNumberOption : ModdedOption<float>
protected override void OnValueChanged(float newValue) protected override void OnValueChanged(float newValue)
{ {
Value = Mathf.Clamp(newValue, Min, Max); Value = Mathf.Clamp(newValue, Min, Max);
HudManager.Instance.Notifier.AddSettingsChangeMessage( DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(
StringName, StringName,
Data?.GetValueString(Value), Data?.GetValueString(Value),
false); false);
@@ -35,7 +35,7 @@ public abstract class ModdedOption<T> : IModdedOption
/// <summary> /// <summary>
/// Gets the BaseGameSetting data of the option. /// Gets the BaseGameSetting data of the option.
/// </summary> /// </summary>
public BaseGameSetting Data { get; protected init; } public BaseGameSetting? Data { get; protected init; }
/// <summary> /// <summary>
/// Gets or sets the parent mod of the option. /// Gets or sets the parent mod of the option.
@@ -69,7 +69,7 @@ public class ModdedToggleOption : ModdedOption<bool>
/// <inheritdoc /> /// <inheritdoc />
protected override void OnValueChanged(bool newValue) protected override void OnValueChanged(bool newValue)
{ {
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false); DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
if (!OptionBehaviour) if (!OptionBehaviour)
{ {
return; return;
-1
View File
@@ -167,7 +167,6 @@ public abstract class CustomActionButton
public void SetUses(int amount) public void SetUses(int amount)
{ {
UsesLeft = Mathf.Clamp(amount, 0, int.MaxValue); UsesLeft = Mathf.Clamp(amount, 0, int.MaxValue);
Button?.SetUsesRemaining(MaxUses);
} }
/// <summary> /// <summary>
+7 -2
View File
@@ -39,6 +39,11 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
internal void ClearModifiers() internal void ClearModifiers()
{ {
foreach (var modifier in Modifiers)
{
modifier.OnDeactivate();
}
_toRemove.AddRange(Modifiers); _toRemove.AddRange(Modifiers);
} }
@@ -69,7 +74,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
Modifiers.Add(modifier); Modifiers.Add(modifier);
modifier.OnActivate(); modifier.OnActivate();
if (modifier is TimedModifier { AutoStart: true } timer) if (_player?.AmOwner == true && modifier is TimedModifier { AutoStart: true } timer)
{ {
timer.StartTimer(); timer.StartTimer();
} }
@@ -79,7 +84,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
{ {
if (_player?.AmOwner == true) if (_player?.AmOwner == true)
{ {
HudManager.Instance?.SetHudActive(HudManager.Instance.TaskPanel.isActiveAndEnabled); HudManager.Instance?.SetHudActive(true);
} }
_toAdd.Clear(); _toAdd.Clear();
_toRemove.Clear(); _toRemove.Clear();
+10 -51
View File
@@ -39,9 +39,6 @@ public abstract class TimedModifier : BaseModifier
/// </summary> /// </summary>
public float TimeRemaining { get; protected set; } public float TimeRemaining { get; protected set; }
/// <inheritdoc />
public override bool HideOnUi => !TimerActive;
/// <summary> /// <summary>
/// Gets the HUD information for Timed Modifier, including the time remaining. /// Gets the HUD information for Timed Modifier, including the time remaining.
/// </summary> /// </summary>
@@ -56,18 +53,25 @@ public abstract class TimedModifier : BaseModifier
/// </summary> /// </summary>
public override void FixedUpdate() public override void FixedUpdate()
{ {
if (!TimerActive) if (Player?.AmOwner == false)
{ {
return; return;
} }
if (TimeRemaining > 0) if (TimeRemaining > 0 && TimerActive)
{ {
TimeRemaining -= Time.fixedDeltaTime; TimeRemaining -= Time.fixedDeltaTime;
} }
else else
{ {
StopTimer(); TimerActive = false;
TimeRemaining = Duration;
OnTimerComplete();
if (RemoveOnComplete)
{
ModifierComponent?.RemoveModifier(ModifierId);
}
} }
} }
@@ -82,52 +86,7 @@ public abstract class TimedModifier : BaseModifier
return; return;
} }
TimeRemaining = Duration;
TimerActive = true; TimerActive = true;
}
/// <summary>
/// Stops the timer and calls OnTimerComplete().
/// </summary>
public void StopTimer()
{
if (!TimerActive)
{
return;
}
TimerActive = false;
TimeRemaining = Duration; TimeRemaining = Duration;
OnTimerComplete();
if (RemoveOnComplete)
{
ModifierComponent?.RemoveModifier(ModifierId);
}
}
/// <summary>
/// Resets the timer. Does not call OnTimerComplete().
/// </summary>
public void ResetTimer()
{
TimerActive = false;
TimeRemaining = Duration;
}
/// <summary>
/// Pauses the timer.
/// </summary>
public void PauseTimer()
{
TimerActive = false;
}
/// <summary>
/// Pauses the timer.
/// </summary>
public void ResumeTimer()
{
TimerActive = true;
} }
} }
+5 -5
View File
@@ -87,7 +87,7 @@ public static class CustomMurderRpc
if (flag && PlayerControl.LocalPlayer.Data.PlayerId == target.protectedByGuardianId) if (flag && PlayerControl.LocalPlayer.Data.PlayerId == target.protectedByGuardianId)
{ {
StatsManager.Instance.IncrementStat(StringNames.StatsGuardianAngelCrewmatesProtected); StatsManager.Instance.IncrementStat(StringNames.StatsGuardianAngelCrewmatesProtected);
AchievementManager.Instance.OnProtectACrewmate(); DestroyableSingleton<AchievementManager>.Instance.OnProtectACrewmate();
} }
if (source.AmOwner || flag) if (source.AmOwner || flag)
@@ -115,7 +115,7 @@ public static class CustomMurderRpc
return; return;
} }
DebugAnalytics.Instance.Analytics.Kill(target.Data, source.Data); DestroyableSingleton<DebugAnalytics>.Instance.Analytics.Kill(target.Data, source.Data);
if (source.AmOwner) if (source.AmOwner)
{ {
StatsManager.Instance.IncrementStat( StatsManager.Instance.IncrementStat(
@@ -139,7 +139,7 @@ public static class CustomMurderRpc
} }
} }
UnityTelemetry.Instance.WriteMurder(); DestroyableSingleton<UnityTelemetry>.Instance.WriteMurder();
target.gameObject.layer = LayerMask.NameToLayer("Ghost"); target.gameObject.layer = LayerMask.NameToLayer("Ghost");
if (target.AmOwner) if (target.AmOwner)
{ {
@@ -159,14 +159,14 @@ public static class CustomMurderRpc
if (showKillAnim) if (showKillAnim)
{ {
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data); DestroyableSingleton<HudManager>.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
} }
target.cosmetics.SetNameMask(false); target.cosmetics.SetNameMask(false);
target.RpcSetScanner(false); target.RpcSetScanner(false);
} }
AchievementManager.Instance.OnMurder( DestroyableSingleton<AchievementManager>.Instance.OnMurder(
source.AmOwner, source.AmOwner,
target.AmOwner, target.AmOwner,
source.CurrentOutfitType == PlayerOutfitType.Shapeshifted, source.CurrentOutfitType == PlayerOutfitType.Shapeshifted,
+5
View File
@@ -34,4 +34,9 @@ public enum MiraRpc : uint
/// Custom Murder RPC. /// Custom Murder RPC.
/// </summary> /// </summary>
CustomMurder, CustomMurder,
/// <summary>
/// Trigger Animation using CustomAnimator.
/// </summary>
TriggerAnimation,
} }
+1 -3
View File
@@ -1,6 +1,5 @@
using HarmonyLib; using HarmonyLib;
using MiraAPI.Hud; using MiraAPI.Hud;
using MiraAPI.Roles;
using Reactor.Utilities.Extensions; using Reactor.Utilities.Extensions;
using UnityEngine; using UnityEngine;
using Object = UnityEngine.Object; using Object = UnityEngine.Object;
@@ -89,8 +88,7 @@ public static class HudManagerPatches
[HarmonyPatch(nameof(HudManager.SetHudActive), typeof(PlayerControl), typeof(RoleBehaviour), typeof(bool))] [HarmonyPatch(nameof(HudManager.SetHudActive), typeof(PlayerControl), typeof(RoleBehaviour), typeof(bool))]
public static void SetHudActivePostfix(HudManager __instance, PlayerControl localPlayer, RoleBehaviour role, bool isActive) public static void SetHudActivePostfix(HudManager __instance, PlayerControl localPlayer, RoleBehaviour role, bool isActive)
{ {
__instance.AdminButton.ToggleVisible(isActive && role.IsImpostor && GameOptionsManager.Instance.CurrentGameOptions.GameMode == AmongUs.GameOptions.GameModes.HideNSeek); if (!localPlayer.Data)
if (localPlayer.Data == null)
{ {
return; return;
} }
@@ -1,35 +1,26 @@
using HarmonyLib; using HarmonyLib;
using MiraAPI.Roles;
using MiraAPI.Utilities; using MiraAPI.Utilities;
using UnityEngine; using UnityEngine;
namespace MiraAPI.Patches; namespace MiraAPI.Patches.Modifiers;
/// <summary>
/// Vent patches to make sure the player is able to use the vent.
/// </summary>
[HarmonyPatch(typeof(Vent))] [HarmonyPatch(typeof(Vent))]
public static class VentPatches public static class VentPatches
{ {
/// <summary>
/// CanUse patch.
/// </summary>
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(nameof(Vent.CanUse))] [HarmonyPatch(nameof(Vent.CanUse))]
public static void VentCanUsePostfix(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse) public static void CanUseVentPatch(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
{ {
var @object = pc.Object; var @object = pc.Object;
var role = @object.Data.Role; var role = @object.Data.Role;
var canVent = role is ICustomRole customRole ? customRole.Configuration.CanUseVent : role.CanVent;
var modifiers = @object.GetModifierComponent()?.ActiveModifiers; var modifiers = @object.GetModifierComponent()?.ActiveModifiers;
if (modifiers is null || modifiers.Count <= 0) if (modifiers is null || modifiers.Count <= 0)
{ {
return; return;
} }
switch (canVent) switch (role.CanVent)
{ {
case true when modifiers.Exists(x => !x.CanVent()): case true when modifiers.Exists(x => !x.CanVent()):
couldUse = canUse = false; couldUse = canUse = false;
@@ -32,25 +32,16 @@ public static class GameOptionsMenuPatch
var num = 2.1f; var num = 2.1f;
var filteredGroups = var filteredGroups =
GameSettingMenuPatches.SelectedMod?.OptionGroups.Where( GameSettingMenuPatches.SelectedMod?.OptionGroups.Where(
x => x.AdvancedRole is null) ?? []; x => x.GroupVisible.Invoke() && x.AdvancedRole is null) ?? [];
foreach (var group in filteredGroups) foreach (var group in filteredGroups)
{ {
if (group.Options.Count == 0 || group.Header is null) var filteredOpts = group.Options.Where(x => x.Visible.Invoke()).ToList();
if (filteredOpts.Count == 0 || group.Header is null)
{ {
continue; continue;
} }
if (!group.GroupVisible.Invoke())
{
group.Header.gameObject.SetActive(false);
foreach (var option in group.Options)
{
option.OptionBehaviour?.gameObject.SetActive(false);
}
continue;
}
group.Header.gameObject.SetActive(true); group.Header.gameObject.SetActive(true);
group.Header.transform.localScale = Vector3.one * 0.63f; group.Header.transform.localScale = Vector3.one * 0.63f;
group.Header.transform.localPosition = new Vector3(-0.903f, num, -2f); group.Header.transform.localPosition = new Vector3(-0.903f, num, -2f);
@@ -1,11 +1,11 @@
using HarmonyLib; using System;
using System.Collections.Generic;
using System.Linq;
using HarmonyLib;
using MiraAPI.PluginLoading; using MiraAPI.PluginLoading;
using MiraAPI.Roles; using MiraAPI.Roles;
using MiraAPI.Utilities; using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets; using MiraAPI.Utilities.Assets;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine; using UnityEngine;
using UnityEngine.Events; using UnityEngine.Events;
using UnityEngine.UI; using UnityEngine.UI;
@@ -128,6 +128,11 @@ public static class LobbyViewPanePatches
foreach (var group in filteredGroups) foreach (var group in filteredGroups)
{ {
if (group.Options.Count == 0)
{
continue;
}
var categoryHeaderMasked = Object.Instantiate( var categoryHeaderMasked = Object.Instantiate(
instance.categoryHeaderOrigin, instance.categoryHeaderOrigin,
instance.settingsContainer, instance.settingsContainer,
@@ -171,6 +176,11 @@ public static class LobbyViewPanePatches
var data = option.Data; var data = option.Data;
if (data == null)
{
continue;
}
if (data.Type == OptionTypes.Checkbox) if (data.Type == OptionTypes.Checkbox)
{ {
viewSettingsInfoPanel.SetInfoCheckbox( viewSettingsInfoPanel.SetInfoCheckbox(
@@ -215,7 +225,7 @@ public static class LobbyViewPanePatches
{ {
var filteredRoles = SelectedMod.CustomRoles.Values var filteredRoles = SelectedMod.CustomRoles.Values
.OfType<ICustomRole>() .OfType<ICustomRole>()
.Where(x => !x.Configuration.HideSettings && x.Team == team).ToList(); .Where(x => !x.HideSettings && x.Team == team).ToList();
if (filteredRoles.Count == 0) if (filteredRoles.Count == 0)
{ {
@@ -284,7 +294,7 @@ public static class LobbyViewPanePatches
chancePerGame, chancePerGame,
61, 61,
customRole.RoleColor, customRole.RoleColor,
customRole.Configuration.Icon.LoadAsset(), customRole.Icon.LoadAsset(),
true); true);
viewSettingsInfoPanelRoleVariant.titleText.color = viewSettingsInfoPanelRoleVariant.titleText.color =
@@ -369,7 +379,7 @@ public static class LobbyViewPanePatches
role.StringName, role.StringName,
maskLayer, maskLayer,
role.TeamType == RoleTeamTypes.Crewmate, role.TeamType == RoleTeamTypes.Crewmate,
customRole.Configuration.Icon.LoadAsset()); customRole.Icon.LoadAsset());
viewPanel.divider.material.SetInt(PlayerMaterial.MaskLayer, maskLayer); viewPanel.divider.material.SetInt(PlayerMaterial.MaskLayer, maskLayer);
var num = viewPanel.yPosStart; var num = viewPanel.yPosStart;
@@ -389,6 +399,11 @@ public static class LobbyViewPanePatches
var value = option.GetFloatData(); var value = option.GetFloatData();
if (baseGameSetting == null)
{
continue;
}
if (baseGameSetting.Type == OptionTypes.Checkbox) if (baseGameSetting.Type == OptionTypes.Checkbox)
{ {
viewSettingsInfoPanel.SetInfoCheckbox(baseGameSetting.Title, maskLayer, value > 0f); viewSettingsInfoPanel.SetInfoCheckbox(baseGameSetting.Title, maskLayer, value > 0f);
@@ -18,7 +18,7 @@ public static class NotificationPopperPatch
[HarmonyArgument(3)] RoleTeamTypes teamType, [HarmonyArgument(3)] RoleTeamTypes teamType,
[HarmonyArgument(4)] bool playSound) [HarmonyArgument(4)] bool playSound)
{ {
if (CustomRoleManager.CustomRoles.Values.FirstOrDefault(x=>x.StringName==key) is not ICustomRole customRole) if (CustomRoleManager.CustomRoles.Values.All(role => role.StringName != key))
{ {
return true; return true;
} }
@@ -27,14 +27,12 @@ public static class NotificationPopperPatch
? Palette.CrewmateSettingChangeText.ToTextColor() ? Palette.CrewmateSettingChangeText.ToTextColor()
: Palette.ImpostorRed.ToTextColor(); : Palette.ImpostorRed.ToTextColor();
var item = TranslationController.Instance.GetString( var item = DestroyableSingleton<TranslationController>.Instance.GetString(
StringNames.LobbyChangeSettingNotificationRole, StringNames.LobbyChangeSettingNotificationRole,
string.Concat( "<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">", text,
text, DestroyableSingleton<TranslationController>.Instance.GetString(key, Array.Empty<Object>()),
TranslationController.Instance.GetString(key, Array.Empty<Object>()), "</color></font>",
"</color></font>"
),
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleCount + "</font>", "<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleCount + "</font>",
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleChance + "%" "<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleChance + "%"
); );
+4 -4
View File
@@ -17,7 +17,7 @@ public static class OptionsPatches
} }
__instance.TitleText.text = __instance.TitleText.text =
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>()); DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
return false; return false;
} }
@@ -39,7 +39,7 @@ public static class OptionsPatches
} }
__instance.TitleText.text = __instance.TitleText.text =
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>()); DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
return false; return false;
} }
@@ -61,8 +61,8 @@ public static class OptionsPatches
} }
__instance.TitleText.text = __instance.TitleText.text =
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>()); DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
__instance.ValueText.text = TranslationController.Instance.GetString( __instance.ValueText.text = DestroyableSingleton<TranslationController>.Instance.GetString(
__instance.Values[__instance.Value], __instance.Values[__instance.Value],
Array.Empty<Object>()); Array.Empty<Object>());
@@ -56,7 +56,7 @@ public static class RoleSettingMenuPatches
var crewRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values var crewRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
.OfType<ICustomRole>() .OfType<ICustomRole>()
.Where(role => role is { Team: ModdedRoleTeams.Crewmate, Configuration.HideSettings: false }) .Where(role => role is { Team: ModdedRoleTeams.Crewmate, HideSettings: false })
.ToList() ?? []; .ToList() ?? [];
if (crewRoles is { Count: > 0 }) if (crewRoles is { Count: > 0 })
@@ -82,7 +82,7 @@ public static class RoleSettingMenuPatches
var impRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values var impRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
.OfType<ICustomRole>() .OfType<ICustomRole>()
.Where(role => role is { Team: ModdedRoleTeams.Impostor, Configuration.HideSettings: false }) .Where(role => role is { Team: ModdedRoleTeams.Impostor, HideSettings: false })
.ToList() ?? []; .ToList() ?? [];
if (impRoles is { Count: > 0 }) if (impRoles is { Count: > 0 })
@@ -109,7 +109,7 @@ public static class RoleSettingMenuPatches
var neutRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values var neutRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
.OfType<ICustomRole>() .OfType<ICustomRole>()
.Where(role => role is { Team: ModdedRoleTeams.Neutral, Configuration.HideSettings: false }) .Where(role => role is { Team: ModdedRoleTeams.Neutral, HideSettings: false })
.ToList() ?? []; .ToList() ?? [];
if (neutRoles is { Count: > 0 }) if (neutRoles is { Count: > 0 })
@@ -159,24 +159,18 @@ public static class RoleSettingMenuPatches
{ {
var roleSetting = obj.Cast<RoleOptionSetting>(); var roleSetting = obj.Cast<RoleOptionSetting>();
var role = roleSetting.Role as ICustomRole; var role = roleSetting.Role as ICustomRole;
if (role is null or { Configuration.HideSettings: true }) if (role is null or { HideSettings: true })
{ {
return; return;
} }
try try
{ {
if (role.Configuration.MaxRoleCount != 0) role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
{ numEntry.Value = roleSetting.RoleMaxCount;
role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
numEntry.Value = Mathf.Clamp(roleSetting.RoleMaxCount, 0, role.Configuration.MaxRoleCount);
}
if (role.Configuration.CanModifyChance) role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
{ chanceEntry.Value = roleSetting.RoleChance;
role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
chanceEntry.Value = roleSetting.RoleChance;
}
} }
catch (Exception e) catch (Exception e)
{ {
@@ -184,7 +178,7 @@ public static class RoleSettingMenuPatches
} }
roleSetting.UpdateValuesAndText(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions); roleSetting.UpdateValuesAndText(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions);
HudManager.Instance.Notifier.AddRoleSettingsChangeMessage( DestroyableSingleton<HudManager>.Instance.Notifier.AddRoleSettingsChangeMessage(
roleSetting.Role.StringName, roleSetting.Role.StringName,
roleSetting.RoleMaxCount, roleSetting.RoleMaxCount,
roleSetting.RoleChance, roleSetting.RoleChance,
@@ -234,7 +228,7 @@ public static class RoleSettingMenuPatches
renderer.material.SetInt(PlayerMaterial.MaskLayer, 20); renderer.material.SetInt(PlayerMaterial.MaskLayer, 20);
} }
foreach (var fontMat in newOpt.GetComponentsInChildren<TextMeshPro>(true).Select(x => x.fontMaterial)) foreach (var fontMat in newOpt.GetComponentsInChildren<TextMeshPro>(true).Select(x=>x.fontMaterial))
{ {
fontMat.SetFloat(ShaderID.StencilComp, 3f); fontMat.SetFloat(ShaderID.StencilComp, 3f);
fontMat.SetFloat(ShaderID.Stencil, 20); fontMat.SetFloat(ShaderID.Stencil, 20);
@@ -260,11 +254,11 @@ public static class RoleSettingMenuPatches
} }
__instance.roleDescriptionText.text = customRole.RoleLongDescription; __instance.roleDescriptionText.text = customRole.RoleLongDescription;
__instance.roleTitleText.text = TranslationController.Instance.GetString( __instance.roleTitleText.text = DestroyableSingleton<TranslationController>.Instance.GetString(
role.StringName, role.StringName,
new Il2CppReferenceArray<Il2CppSystem.Object>(0)); new Il2CppReferenceArray<Il2CppSystem.Object>(0));
__instance.roleScreenshot.sprite = Sprite.Create( __instance.roleScreenshot.sprite = Sprite.Create(
customRole.Configuration.OptionsScreenshot.LoadAsset().texture, customRole.OptionsScreenshot.LoadAsset().texture,
new Rect(0, 0, 370, 230), new Rect(0, 0, 370, 230),
Vector2.one / 2, Vector2.one / 2,
100); 100);
@@ -311,24 +305,12 @@ public static class RoleSettingMenuPatches
Quaternion.identity, Quaternion.identity,
__instance.RoleChancesSettings.transform); __instance.RoleChancesSettings.transform);
roleOptionSetting.transform.localPosition = new Vector3(-0.15f, yPos, -2f); roleOptionSetting.transform.localPosition = new Vector3(-0.15f, yPos, -2f);
roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20); roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20);
roleOptionSetting.labelSprite.color = customRole.RoleColor; roleOptionSetting.labelSprite.color = customRole.RoleColor;
roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged); roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged);
roleOptionSetting.SetClickMask(__instance.ButtonClickMask); roleOptionSetting.SetClickMask(__instance.ButtonClickMask);
__instance.roleChances.Add(roleOptionSetting); __instance.roleChances.Add(roleOptionSetting);
if (customRole.Configuration.MaxRoleCount == 0 && customRole.Configuration.CanModifyChance)
{
roleOptionSetting.CountMinusBtn.gameObject.SetActive(false);
roleOptionSetting.CountPlusBtn.gameObject.SetActive(false);
}
else if (!customRole.Configuration.CanModifyChance)
{
roleOptionSetting.ChanceMinusBtn.gameObject.SetActive(false);
roleOptionSetting.ChancePlusBtn.gameObject.SetActive(false);
}
roleOptionSetting.titleText.transform.localPosition = new Vector3(-0.5376f, -0.2923f, 0f); roleOptionSetting.titleText.transform.localPosition = new Vector3(-0.5376f, -0.2923f, 0f);
roleOptionSetting.titleText.color = customRole.RoleColor.GetAlternateColor(); roleOptionSetting.titleText.color = customRole.RoleColor.GetAlternateColor();
roleOptionSetting.titleText.horizontalAlignment = HorizontalAlignmentOptions.Left; roleOptionSetting.titleText.horizontalAlignment = HorizontalAlignmentOptions.Left;
+2 -2
View File
@@ -39,9 +39,9 @@ public static class SettingPatches
MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo), MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo),
MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x", MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x",
MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%", MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%",
_ => TranslationController.Instance.GetString( _ => DestroyableSingleton<TranslationController>.Instance.GetString(
StringNames.GameSecondsAbbrev, StringNames.GameSecondsAbbrev,
(Il2CppSystem.Object[])[value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]), (Il2CppSystem.Object[]) [value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
}; };
} }
+13 -16
View File
@@ -1,4 +1,5 @@
using HarmonyLib; using HarmonyLib;
using MiraAPI.Animations;
using MiraAPI.Hud; using MiraAPI.Hud;
using MiraAPI.Modifiers; using MiraAPI.Modifiers;
using MiraAPI.Roles; using MiraAPI.Roles;
@@ -13,9 +14,9 @@ namespace MiraAPI.Patches;
public static class PlayerControlPatches public static class PlayerControlPatches
{ {
/// <summary> /// <summary>
/// Adds the modifier component to the player on start. /// Adds the modifier and animator component to the player on start.
/// </summary> /// </summary>
/// <param name="__instance">PlayerControl instance.</param> /// <param name="__instance">The player which will be given the components.</param>
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.Start))] [HarmonyPatch(nameof(PlayerControl.Start))]
public static void PlayerControlStartPostfix(PlayerControl __instance) public static void PlayerControlStartPostfix(PlayerControl __instance)
@@ -25,13 +26,20 @@ public static class PlayerControlPatches
comp.DestroyImmediate(); comp.DestroyImmediate();
} }
if (__instance.gameObject.TryGetComponent<CustomAnimator>(out var anim))
{
anim.DestroyImmediate();
}
__instance.gameObject.AddComponent<CustomAnimator>();
__instance.gameObject.AddComponent<ModifierComponent>(); __instance.gameObject.AddComponent<ModifierComponent>();
} }
/// <summary> /// <summary>
/// Calls the OnDeath method for all active modifiers. /// Calls the OnDeath method for all active modifiers.
/// </summary> /// </summary>
/// <param name="__instance">PlayerControl instance.</param> /// <param name="__instance">The player who died.</param>
/// <param name="reason">The reason of the death.</param>
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.Die))] [HarmonyPatch(nameof(PlayerControl.Die))]
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason) public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
@@ -40,14 +48,14 @@ public static class PlayerControlPatches
if (modifiersComponent) if (modifiersComponent)
{ {
modifiersComponent.ActiveModifiers.ForEach(x=>x.OnDeath(reason)); modifiersComponent.ActiveModifiers.ForEach(x => x.OnDeath(reason));
} }
} }
/// <summary> /// <summary>
/// FixedUpdate handler for custom roles and custom buttons. /// FixedUpdate handler for custom roles and custom buttons.
/// </summary> /// </summary>
/// <param name="__instance">PlayerControl instance.</param> /// <param name="__instance">The player who's fixed update is being called.</param>
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.FixedUpdate))] [HarmonyPatch(nameof(PlayerControl.FixedUpdate))]
public static void PlayerControlFixedUpdatePostfix(PlayerControl __instance) public static void PlayerControlFixedUpdatePostfix(PlayerControl __instance)
@@ -77,15 +85,4 @@ public static class PlayerControlPatches
button.FixedUpdateHandler(__instance); button.FixedUpdateHandler(__instance);
} }
} }
/// <summary>
/// Clear from modifier component cache.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
[HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.OnDestroy))]
public static void PlayerControlOnDestroyPrefix(PlayerControl __instance)
{
Utilities.Extensions.ModifierComponents.Remove(__instance);
}
} }
+4 -9
View File
@@ -17,10 +17,6 @@ public static class HudManagerPatches
/// <summary> /// <summary>
/// Fixes Kill Button not showing for Neutral killing role. /// Fixes Kill Button not showing for Neutral killing role.
/// </summary> /// </summary>
/// <param name="__instance">HudManager instance.</param>
/// <param name="localPlayer">The local PlayerControl.</param>
/// <param name="role">The player's RoleBehaviour.</param>
/// <param name="isActive">Whether the Hud should be set active or not.</param>
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(nameof(HudManager.SetHudActive), typeof(PlayerControl), typeof(RoleBehaviour), typeof(bool))] [HarmonyPatch(nameof(HudManager.SetHudActive), typeof(PlayerControl), typeof(RoleBehaviour), typeof(bool))]
public static void SetHudActivePostfix( public static void SetHudActivePostfix(
@@ -31,11 +27,10 @@ public static class HudManagerPatches
{ {
var flag = localPlayer.Data != null && localPlayer.Data.IsDead; var flag = localPlayer.Data != null && localPlayer.Data.IsDead;
if (role is ICustomRole customRole) if (role is ICustomRole)
{ {
__instance.KillButton.ToggleVisible(isActive && customRole.Configuration.UseVanillaKillButton && !flag); __instance.KillButton.ToggleVisible(isActive && role.CanUseKillButton && !flag);
__instance.ImpostorVentButton.ToggleVisible(isActive && customRole.Configuration.CanUseVent && !flag); __instance.ImpostorVentButton.ToggleVisible(isActive && role.CanVent && !flag);
__instance.SabotageButton.gameObject.SetActive(isActive && customRole.Configuration.CanUseSabotage);
} }
if (_roleTab) if (_roleTab)
@@ -60,7 +55,7 @@ public static class HudManagerPatches
var role = local?.Data?.Role; var role = local?.Data?.Role;
if (role is ICustomRole { Configuration.RoleHintType: RoleHintType.RoleTab } customRole) if (role is ICustomRole { RoleHintType: RoleHintType.RoleTab } customRole)
{ {
customRole.HudUpdate(__instance); customRole.HudUpdate(__instance);
+1 -1
View File
@@ -36,7 +36,7 @@ public static class KillButtonPatches
__instance.currentTarget = target; __instance.currentTarget = target;
if (__instance.currentTarget) if (__instance.currentTarget)
{ {
__instance.currentTarget.cosmetics.SetOutline(true, new Nullable<Color>(customRole.Configuration.KillButtonOutlineColor)); __instance.currentTarget.cosmetics.SetOutline(true, new Nullable<Color>(customRole.KillButtonOutlineColor));
__instance.SetEnabled(); __instance.SetEnabled();
return false; return false;
} }
+2 -2
View File
@@ -37,12 +37,12 @@ public static class RoleManagerPatches
return true; return true;
} }
if (role.Configuration.GhostRole is RoleTypes.CrewmateGhost or RoleTypes.ImpostorGhost) if (role.GhostRole is RoleTypes.CrewmateGhost or RoleTypes.ImpostorGhost)
{ {
return true; return true;
} }
plr.RpcSetRole(role.Configuration.GhostRole); plr.RpcSetRole(role.GhostRole);
return false; return false;
} }
} }
@@ -19,7 +19,7 @@ public static class RoleOptionsCollectionPatch
return true; return true;
} }
if (customRole.Configuration.HideSettings) if (customRole.HideSettings)
{ {
__result = 0; __result = 0;
return false; return false;
@@ -42,7 +42,7 @@ public static class RoleOptionsCollectionPatch
return true; return true;
} }
if (customRole.Configuration.HideSettings) if (customRole.HideSettings)
{ {
__result = 0; __result = 0;
return false; return false;
@@ -1,62 +0,0 @@
using HarmonyLib;
using MiraAPI.Roles;
namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(SabotageButton))]
public class SabotageButtonPatch
{
/// <summary>
/// Patches the Sabotage button to check if the player's custom role can use sabotage.
/// </summary>
[HarmonyPatch(nameof(SabotageButton.DoClick))]
[HarmonyPrefix]
public static bool DoClickPrefix(SabotageButton __instance)
{
var player = PlayerControl.LocalPlayer;
if (player.Data.Role is not ICustomRole customRole)
{
return true;
}
if (!customRole.Configuration.CanUseSabotage || PlayerControl.LocalPlayer.inVent || !GameManager.Instance.SabotagesEnabled())
{
return false;
}
HudManager.Instance.ToggleMapVisible(
new MapOptions
{
Mode = MapOptions.Modes.Sabotage,
});
return false;
}
[HarmonyPrefix]
[HarmonyPatch(nameof(SabotageButton.Refresh))]
public static bool RefreshPrefix(SabotageButton __instance)
{
var player = PlayerControl.LocalPlayer;
if (GameManager.Instance == null || player == null)
{
__instance.ToggleVisible(false);
__instance.SetDisabled();
return false;
}
if (player.Data.Role is not ICustomRole customRole)
{
return true;
}
if (player.inVent || !GameManager.Instance.SabotagesEnabled() || player.petting)
{
__instance.ToggleVisible(customRole.Configuration.CanUseSabotage && GameManager.Instance.SabotagesEnabled());
__instance.SetDisabled();
return false;
}
__instance.SetEnabled();
return false;
}
}
+22 -18
View File
@@ -1,7 +1,7 @@
using AmongUs.GameOptions; using AmongUs.GameOptions;
using HarmonyLib; using HarmonyLib;
using System; using Il2CppSystem;
using System.Collections.Generic; using Il2CppSystem.Collections.Generic;
using MiraAPI.PluginLoading; using MiraAPI.PluginLoading;
using MiraAPI.Roles; using MiraAPI.Roles;
using MiraAPI.Utilities.Assets; using MiraAPI.Utilities.Assets;
@@ -12,13 +12,10 @@ using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Roles; namespace MiraAPI.Patches.Roles;
/// <summary>
/// Patch TaskAdder for organizing Roles and adding scroller.
/// </summary>
[HarmonyPatch] [HarmonyPatch]
public static class TaskAdderPatch public static class TaskAdderPatch
{ {
private static readonly Dictionary<string, string> ModsFolders = []; private static readonly System.Collections.Generic.Dictionary<string, string> ModsFolders = [];
private static Scroller? _scroller; private static Scroller? _scroller;
[HarmonyPostfix] [HarmonyPostfix]
@@ -170,14 +167,19 @@ public static class TaskAdderPatch
ControllerManager.Instance.AddSelectableUiElement(taskFolder2.Button); ControllerManager.Instance.AddSelectableUiElement(taskFolder2.Button);
if (!string.IsNullOrEmpty(__instance.restorePreviousSelectionByFolderName) && if (!string.IsNullOrEmpty(__instance.restorePreviousSelectionByFolderName) &&
taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, StringComparison.Ordinal)) taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, System.StringComparison.Ordinal))
{ {
__instance.restorePreviousSelectionFound = taskFolder2.Button; __instance.restorePreviousSelectionFound = taskFolder2.Button;
} }
} }
var flag = false; var flag = false;
var list = taskFolder.Children.ToArray().OrderBy(t => t.TaskType).ToList(); var list = new List<PlayerTask>();
foreach (var item in taskFolder.Children)
{
list.Add(item);
}
for (var l = 0; l < list.Count; l++) for (var l = 0; l < list.Count; l++)
{ {
@@ -188,24 +190,26 @@ public static class TaskAdderPatch
case TaskTypes.DivertPower: case TaskTypes.DivertPower:
{ {
var targetSystem = taskAddButton.MyTask.Cast<DivertPowerTask>().TargetSystem; var targetSystem = taskAddButton.MyTask.Cast<DivertPowerTask>().TargetSystem;
taskAddButton.Text.text = TranslationController.Instance.GetString( taskAddButton.Text.text = DestroyableSingleton<TranslationController>.Instance.GetString(
StringNames.DivertPowerTo, StringNames.DivertPowerTo,
TranslationController.Instance.GetString(targetSystem)); DestroyableSingleton<TranslationController>.Instance.GetString(targetSystem));
break; break;
} }
case TaskTypes.FixWeatherNode: case TaskTypes.FixWeatherNode:
{ {
var nodeId = taskAddButton.MyTask.Cast<WeatherNodeTask>().NodeId; var nodeId = ((WeatherNodeTask)taskAddButton.MyTask).NodeId;
taskAddButton.Text.text = taskAddButton.Text.text =
TranslationController.Instance.GetString( DestroyableSingleton<TranslationController>.Instance.GetString(
StringNames.FixWeatherNode) + " " + StringNames.FixWeatherNode,
TranslationController.Instance.GetString( Array.Empty<Il2CppSystem.Object>()) + " " +
WeatherSwitchGame.ControlNames[nodeId]); DestroyableSingleton<TranslationController>.Instance.GetString(
WeatherSwitchGame.ControlNames[nodeId],
Array.Empty<Il2CppSystem.Object>());
break; break;
} }
default: default:
taskAddButton.Text.text = taskAddButton.Text.text =
TranslationController.Instance.GetString(taskAddButton.MyTask.TaskType); DestroyableSingleton<TranslationController>.Instance.GetString(taskAddButton.MyTask.TaskType);
break; break;
} }
@@ -234,9 +238,9 @@ public static class TaskAdderPatch
if (taskFolder.FolderName == "Roles") if (taskFolder.FolderName == "Roles")
{ {
for (var m = 0; m < RoleManager.Instance.AllRoles.Length; m++) for (var m = 0; m < DestroyableSingleton<RoleManager>.Instance.AllRoles.Length; m++)
{ {
var roleBehaviour = RoleManager.Instance.AllRoles[m]; var roleBehaviour = DestroyableSingleton<RoleManager>.Instance.AllRoles[m];
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost || if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
CustomRoleManager.CustomRoles.ContainsKey((ushort)roleBehaviour.Role)) CustomRoleManager.CustomRoles.ContainsKey((ushort)roleBehaviour.Role))
{ {
@@ -6,17 +6,12 @@ using UnityEngine;
namespace MiraAPI.Patches.Roles; namespace MiraAPI.Patches.Roles;
/// <summary> /// <summary>
/// Vent patches for Roles. /// Set vent outline color based on the player's role.
/// </summary> /// </summary>
[HarmonyPatch(typeof(Vent))] [HarmonyPatch(typeof(Vent), nameof(Vent.SetOutline))]
public static class VentPatches public static class VentOutlinePatch
{ {
/// <summary> public static void Postfix(Vent __instance, bool on, bool mainTarget)
/// Set outline to player's custom role color.
/// </summary>
[HarmonyPostfix]
[HarmonyPatch(nameof(Vent.SetOutline))]
public static void SetOutlinePostfix(Vent __instance, bool on, bool mainTarget)
{ {
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole customRole) if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole customRole)
{ {
+28 -6
View File
@@ -1,8 +1,5 @@
using System; using BepInEx.Unity.IL2CPP;
using System.Collections.Generic; using MiraAPI.Animations;
using System.Linq;
using System.Reflection;
using BepInEx.Unity.IL2CPP;
using MiraAPI.Colors; using MiraAPI.Colors;
using MiraAPI.GameOptions; using MiraAPI.GameOptions;
using MiraAPI.GameOptions.Attributes; using MiraAPI.GameOptions.Attributes;
@@ -10,17 +7,29 @@ using MiraAPI.Hud;
using MiraAPI.Modifiers; using MiraAPI.Modifiers;
using MiraAPI.Roles; using MiraAPI.Roles;
using MiraAPI.Utilities; using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Networking; using Reactor.Networking;
using Reactor.Utilities; using Reactor.Utilities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
namespace MiraAPI.PluginLoading; namespace MiraAPI.PluginLoading;
internal sealed class MiraPluginManager internal sealed class MiraPluginManager
{ {
private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = []; private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = [];
internal MiraPluginInfo[] RegisteredPlugins() => [.. _registeredPlugins.Values]; internal MiraPluginInfo[] RegisteredPlugins() => [.. _registeredPlugins.Values];
public List<LoadableBundleAsset<UnityEngine.Object>> BundleAssets = new();
internal uint NextAssetId { get; private set; }
internal uint GetNextAssetId()
{
NextAssetId++;
return NextAssetId;
}
public static MiraPluginManager Instance { get; private set; } = new(); public static MiraPluginManager Instance { get; private set; } = new();
internal void Initialize() internal void Initialize()
@@ -36,6 +45,7 @@ internal sealed class MiraPluginManager
var info = new MiraPluginInfo(miraPlugin, pluginInfo); var info = new MiraPluginInfo(miraPlugin, pluginInfo);
RegisterModifierAttribute(assembly); RegisterModifierAttribute(assembly);
RegisterAnimPresetAttribute(assembly);
RegisterAllOptions(assembly, info); RegisterAllOptions(assembly, info);
RegisterRoleAttribute(assembly, info); RegisterRoleAttribute(assembly, info);
@@ -161,6 +171,18 @@ internal sealed class MiraPluginManager
} }
} }
private static void RegisterAnimPresetAttribute(Assembly assembly)
{
foreach (var type in assembly.GetTypes())
{
var attribute = type.GetCustomAttribute<RegisterAnimationPresetAttribute>();
if (attribute != null)
{
AnimationPresetManager.RegisterPreset(type);
}
}
}
private static void RegisterButtonAttribute(Assembly assembly) private static void RegisterButtonAttribute(Assembly assembly)
{ {
foreach (var type in assembly.GetTypes()) foreach (var type in assembly.GetTypes())
-126
View File
@@ -1,126 +0,0 @@
using AmongUs.GameOptions;
using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI.Roles;
/// <summary>
/// Used to configure the specific settings of a role.
/// </summary>
public struct CustomRoleConfiguration
{
/// <summary>
/// Initializes a new instance of the <see cref="CustomRoleConfiguration"/> struct.
/// </summary>
/// <param name="role">The role in which you are configuring.</param>
public CustomRoleConfiguration(ICustomRole role)
{
MaxRoleCount = 15;
DefaultRoleCount = 0;
DefaultChance = 0;
OptionsScreenshot = Icon = MiraAssets.Empty;
AffectedByLightOnAirship = role.Team == ModdedRoleTeams.Crewmate;
KillButtonOutlineColor = role.Team switch
{
ModdedRoleTeams.Impostor => Palette.ImpostorRed,
ModdedRoleTeams.Crewmate => Palette.CrewmateBlue,
_ => role.RoleColor,
};
RoleHintType = RoleHintType.RoleTab;
GhostRole = role.Team == ModdedRoleTeams.Impostor ? RoleTypes.ImpostorGhost : RoleTypes.CrewmateGhost;
CanGetKilled = role.Team == ModdedRoleTeams.Crewmate;
UseVanillaKillButton = role.Team == ModdedRoleTeams.Impostor;
CanUseVent = role.Team == ModdedRoleTeams.Impostor;
CanUseSabotage = role.Team == ModdedRoleTeams.Impostor;
TasksCountForProgress = role.Team == ModdedRoleTeams.Crewmate;
IsGhostRole = false;
HideSettings = IsGhostRole;
CanModifyChance = true;
}
/// <summary>
/// Gets the hard limit of players that can have this role. This property is used to set a limit in the Role Options menu. If set to 0, the role will not be assigned at start.
/// </summary>
public int MaxRoleCount;
/// <summary>
/// Gets the default role count.
/// </summary>
public int DefaultRoleCount;
/// <summary>
/// Gets the default role chance.
/// </summary>
public int DefaultChance;
/// <summary>
/// Whether the chance option can be changed or not.
/// </summary>
public bool CanModifyChance;
/// <summary>
/// Gets the Sprite used for the Role Options menu screenshot.
/// </summary>
public LoadableAsset<Sprite> OptionsScreenshot;
/// <summary>
/// Gets the Sprite used for the Role Icon.
/// </summary>
public LoadableAsset<Sprite> Icon;
/// <summary>
/// Gets a value indicating whether the role is affected by light affectors on Airship.
/// </summary>
public bool AffectedByLightOnAirship;
/// <summary>
/// Gets a value indicating whether the role can be killed by vanilla murder system.
/// </summary>
public bool CanGetKilled;
/// <summary>
/// Gets a value indicating whether the role should use the vanilla kill button.
/// </summary>
public bool UseVanillaKillButton;
/// <summary>
/// Gets a value indicating whether the role can use vents.
/// </summary>
public bool CanUseVent;
/// <summary>
/// Gets a value indicating whether the role can use the sabotage button.
/// </summary>
public bool CanUseSabotage;
/// <summary>
/// Gets a value indicating whether the role's tasks count towards task progress.
/// </summary>
public bool TasksCountForProgress;
/// <summary>
/// Gets a value indicating whether the role is a Ghost.
/// </summary>
public bool IsGhostRole;
/// <summary>
/// Gets a value indicating whether the role should show up in the Role Options menu.
/// </summary>
public bool HideSettings;
/// <summary>
/// Gets the outline color for the KillButton if <see cref="UseVanillaKillButton"/> is true.
/// </summary>
public Color KillButtonOutlineColor;
/// <summary>
/// Gets the role hint style. See <see cref="RoleHintType"/> enum for all options.
/// </summary>
public RoleHintType RoleHintType;
/// <summary>
/// Gets the Ghost role that is applied when the player is killed.
/// </summary>
public RoleTypes GhostRole;
}
+17 -17
View File
@@ -36,7 +36,7 @@ public static class CustomRoleManager
{ {
RoleManager.Instance.AllRoles = RoleManager.Instance.AllRoles.Concat(CustomRoles.Values).ToArray(); RoleManager.Instance.AllRoles = RoleManager.Instance.AllRoles.Concat(CustomRoles.Values).ToArray();
foreach (var role in CustomRoles.Values.Where(x => x.IsDead)) foreach (var role in CustomRoles.Values.Where(x=>x.IsDead))
{ {
RoleManager.GhostRoles.Add(role.Role); RoleManager.GhostRoles.Add(role.Role);
} }
@@ -84,21 +84,21 @@ public static class CustomRoleManager
roleBehaviour.StringName = CustomStringName.CreateAndRegister(customRole.RoleName); roleBehaviour.StringName = CustomStringName.CreateAndRegister(customRole.RoleName);
roleBehaviour.BlurbName = CustomStringName.CreateAndRegister(customRole.RoleDescription); roleBehaviour.BlurbName = CustomStringName.CreateAndRegister(customRole.RoleDescription);
roleBehaviour.BlurbNameLong = CustomStringName.CreateAndRegister(customRole.RoleLongDescription); roleBehaviour.BlurbNameLong = CustomStringName.CreateAndRegister(customRole.RoleLongDescription);
roleBehaviour.AffectedByLightAffectors = customRole.Configuration.AffectedByLightOnAirship; roleBehaviour.AffectedByLightAffectors = customRole.AffectedByLightOnAirship;
roleBehaviour.CanBeKilled = customRole.Configuration.CanGetKilled; roleBehaviour.CanBeKilled = customRole.CanGetKilled;
roleBehaviour.CanUseKillButton = customRole.Configuration.UseVanillaKillButton; roleBehaviour.CanUseKillButton = customRole.UseVanillaKillButton;
roleBehaviour.TasksCountTowardProgress = customRole.Configuration.TasksCountForProgress; roleBehaviour.TasksCountTowardProgress = customRole.TasksCountForProgress;
roleBehaviour.CanVent = customRole.Configuration.CanUseVent; roleBehaviour.CanVent = customRole.CanUseVent;
roleBehaviour.DefaultGhostRole = customRole.Configuration.GhostRole; roleBehaviour.DefaultGhostRole = customRole.GhostRole;
roleBehaviour.MaxCount = customRole.Configuration.MaxRoleCount; roleBehaviour.MaxCount = customRole.MaxPlayers;
roleBehaviour.RoleScreenshot = customRole.Configuration.OptionsScreenshot.LoadAsset(); roleBehaviour.RoleScreenshot = customRole.OptionsScreenshot.LoadAsset();
if (customRole.Configuration.IsGhostRole) if (customRole.IsGhostRole)
{ {
RoleManager.GhostRoles.Add(roleBehaviour.Role); RoleManager.GhostRoles.Add(roleBehaviour.Role);
} }
var useTaskHint = customRole.Configuration.RoleHintType is RoleHintType.TaskHint; var useTaskHint = customRole.RoleHintType is RoleHintType.TaskHint;
var overridesTaskText = customRole.GetType().GetMethod("SpawnTaskHeader")?.DeclaringType == customRole.GetType(); var overridesTaskText = customRole.GetType().GetMethod("SpawnTaskHeader")?.DeclaringType == customRole.GetType();
if (useTaskHint && !overridesTaskText) if (useTaskHint && !overridesTaskText)
@@ -108,14 +108,14 @@ public static class CustomRoleManager
CustomRoles.Add(roleId, roleBehaviour); CustomRoles.Add(roleId, roleBehaviour);
if (customRole.Configuration.HideSettings) if (customRole.HideSettings)
{ {
return roleBehaviour; return roleBehaviour;
} }
var config = parentMod.PluginConfig; var config = parentMod.PluginConfig;
config.Bind(customRole.NumConfigDefinition, Mathf.Clamp(customRole.Configuration.DefaultRoleCount, 0, customRole.Configuration.MaxRoleCount)); config.Bind(customRole.NumConfigDefinition, 1);
config.Bind(customRole.ChanceConfigDefinition, Mathf.Clamp(customRole.Configuration.DefaultChance, 0, 100)); config.Bind(customRole.ChanceConfigDefinition, 100);
return roleBehaviour; return roleBehaviour;
} }
@@ -186,7 +186,7 @@ public static class CustomRoleManager
internal static void SyncAllRoleSettings(int targetId = -1) internal static void SyncAllRoleSettings(int targetId = -1)
{ {
var data = CustomRoles.Values var data = CustomRoles.Values
.Where(x => x is ICustomRole { Configuration.HideSettings: false }) .Where(x => x is ICustomRole { HideSettings: false })
.Select(x => ((ICustomRole)x).GetNetData()) .Select(x => ((ICustomRole)x).GetNetData())
.ChunkNetData(1000); .ChunkNetData(1000);
@@ -216,7 +216,7 @@ public static class CustomRoleManager
} }
var customRole = role as ICustomRole; var customRole = role as ICustomRole;
if (customRole is null or { Configuration.HideSettings: true }) if (customRole is null or { HideSettings: true })
{ {
continue; continue;
} }
@@ -224,7 +224,7 @@ public static class CustomRoleManager
var num = BitConverter.ToInt32(netData.Data, 0); var num = BitConverter.ToInt32(netData.Data, 0);
var chance = BitConverter.ToInt32(netData.Data, 4); var chance = BitConverter.ToInt32(netData.Data, 4);
HudManager.Instance.Notifier.AddRoleSettingsChangeMessage(role.StringName, num, chance, role.TeamType, false); DestroyableSingleton<HudManager>.Instance.Notifier.AddRoleSettingsChangeMessage(role.StringName, num, chance, role.TeamType, false);
try try
{ {
-19
View File
@@ -1,19 +0,0 @@
using System.Linq;
namespace MiraAPI.Roles;
/// <summary>
/// A utility class to get the instance of a custom role.
/// </summary>
/// <typeparam name="T">The role you are trying to access.</typeparam>
public static class CustomRoleSingleton<T> where T : ICustomRole
{
private static ICustomRole? _instance;
/// <summary>
/// Gets the instance of the role.
/// </summary>
#pragma warning disable CA1000
public static ICustomRole Instance => _instance ??= CustomRoleManager.CustomRoles.Values.OfType<T>().Single();
#pragma warning restore CA1000
}
+84 -34
View File
@@ -1,8 +1,11 @@
using BepInEx.Configuration; using System.Text;
using AmongUs.GameOptions;
using BepInEx.Configuration;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Modifiers; using MiraAPI.Modifiers;
using MiraAPI.PluginLoading; using MiraAPI.PluginLoading;
using MiraAPI.Utilities; using MiraAPI.Utilities;
using System.Text; using MiraAPI.Utilities.Assets;
using UnityEngine; using UnityEngine;
namespace MiraAPI.Roles; namespace MiraAPI.Roles;
@@ -38,9 +41,86 @@ public interface ICustomRole
ModdedRoleTeams Team { get; } ModdedRoleTeams Team { get; }
/// <summary> /// <summary>
/// Configure advanced settings of the role. /// Gets the hard limit of players that can have this role. This property is used to set a limit in the Role Options menu.
/// </summary> /// </summary>
CustomRoleConfiguration Configuration { get; } int MaxPlayers => 15;
/// <summary>
/// Gets the Sprite used for the Role Options menu screenshot.
/// </summary>
[HideFromIl2Cpp]
LoadableAsset<Sprite> OptionsScreenshot => MiraAssets.Empty;
/// <summary>
/// Gets the Sprite used for the Role Icon.
/// </summary>
[HideFromIl2Cpp]
LoadableAsset<Sprite> Icon => MiraAssets.Empty;
/// <summary>
/// Gets a value indicating whether the role is affected by light affectors on Airship.
/// </summary>
bool AffectedByLightOnAirship => Team == ModdedRoleTeams.Crewmate;
/// <summary>
/// Gets a value indicating whether the role can be killed by vanilla murder system.
/// </summary>
bool CanGetKilled => Team == ModdedRoleTeams.Crewmate;
/// <summary>
/// Gets a value indicating whether the role should use the vanilla kill button.
/// </summary>
bool UseVanillaKillButton => Team == ModdedRoleTeams.Impostor;
/// <summary>
/// Gets a value indicating whether the role can use vents.
/// </summary>
bool CanUseVent => Team == ModdedRoleTeams.Impostor;
/// <summary>
/// Gets a value indicating whether the role's tasks count towards task progress.
/// </summary>
bool TasksCountForProgress => Team == ModdedRoleTeams.Crewmate;
/// <summary>
/// Gets a value indicating whether the role is a Ghost.
/// </summary>
bool IsGhostRole => false;
/// <summary>
/// Gets a value indicating whether the role should show up in the Role Options menu.
/// </summary>
bool HideSettings => IsGhostRole;
/// <summary>
/// Gets the outline color for the KillButton if <see cref="UseVanillaKillButton"/> is true.
/// </summary>
Color KillButtonOutlineColor => Team switch
{
ModdedRoleTeams.Impostor => Palette.ImpostorRed,
ModdedRoleTeams.Crewmate => Palette.CrewmateBlue,
_ => RoleColor,
};
/// <summary>
/// Gets the role hint style. See <see cref="RoleHintType"/> enum for all options.
/// </summary>
RoleHintType RoleHintType => RoleHintType.RoleTab;
/// <summary>
/// Gets the Ghost role that is applied when the player is killed.
/// </summary>
RoleTypes GhostRole => Team == ModdedRoleTeams.Impostor ? RoleTypes.ImpostorGhost : RoleTypes.CrewmateGhost;
/// <summary>
/// Gets the BepInEx ConfigDefinition for the amount of players that can have this role.
/// </summary>
ConfigDefinition NumConfigDefinition => new("Roles", $"Num {GetType().FullName}");
/// <summary>
/// Gets the BepInEx ConfigDefinition for the chance of this role being selected.
/// </summary>
ConfigDefinition ChanceConfigDefinition => new("Roles", $"Chance {GetType().FullName}");
/// <summary> /// <summary>
/// Gets the parent mod of this role. /// Gets the parent mod of this role.
@@ -55,36 +135,6 @@ public interface ICustomRole
{ {
} }
internal ConfigDefinition NumConfigDefinition => new("Roles", $"Num {GetType().FullName}");
internal ConfigDefinition ChanceConfigDefinition => new("Roles", $"Chance {GetType().FullName}");
/// <summary>
/// Get the role chance option.
/// </summary>
/// <returns>The role chance option.</returns>
public int? GetChance()
{
if (ParentMod.PluginConfig.TryGetEntry(ChanceConfigDefinition, out ConfigEntry<int> entry))
{
return Mathf.Clamp(entry.Value, 0, 100);
}
return null;
}
/// <summary>
/// Get the role count option.
/// </summary>
/// <returns>The role count option.</returns>
public int? GetCount()
{
if (ParentMod.PluginConfig.TryGetEntry(NumConfigDefinition, out ConfigEntry<int> entry))
{
return Mathf.Clamp(entry.Value, 0, Configuration.MaxRoleCount);
}
return null;
}
/// <summary> /// <summary>
/// This method runs on the HudManager.Update method ONLY when the LOCAL player has this role. /// This method runs on the HudManager.Update method ONLY when the LOCAL player has this role.
/// </summary> /// </summary>
+1 -1
View File
@@ -16,7 +16,7 @@ public enum RoleHintType
TaskHint, TaskHint,
/// <summary> /// <summary>
/// Use Mira's custom role tab. /// Use custom role tab.
/// </summary> /// </summary>
RoleTab, RoleTab,
} }
@@ -1,5 +1,6 @@
using System; using MiraAPI.PluginLoading;
using Reactor.Utilities.Extensions; using Reactor.Utilities.Extensions;
using System;
using UnityEngine; using UnityEngine;
namespace MiraAPI.Utilities.Assets; namespace MiraAPI.Utilities.Assets;
@@ -10,8 +11,30 @@ namespace MiraAPI.Utilities.Assets;
/// <param name="name">The name of the asset.</param> /// <param name="name">The name of the asset.</param>
/// <param name="bundle">The AssetBundle that contains the asset.</param> /// <param name="bundle">The AssetBundle that contains the asset.</param>
/// <typeparam name="T">The type of the asset to be loaded.</typeparam> /// <typeparam name="T">The type of the asset to be loaded.</typeparam>
public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableAsset<T> where T : UnityEngine.Object public class LoadableBundleAsset<T> : LoadableAsset<T> where T : UnityEngine.Object
{ {
/// <summary>
/// Gets the ID of this asset. Used for networking.
/// </summary>
public uint AssetId { get; internal set; }
private string _name { get; }
private AssetBundle _bundle { get; }
/// <summary>
/// Initializes a new instance of the <see cref="LoadableBundleAsset{T}"/> class.
/// </summary>
/// <param name="name">Name of the bundle.</param>
/// <param name="bundle">Asset bundle.</param>
public LoadableBundleAsset(string name, AssetBundle bundle)
{
AssetId = MiraPluginManager.Instance.GetNextAssetId();
//MiraPluginManager.Instance.BundleAssets.Add((LoadableBundleAsset<Object>)this);
_name = name;
_bundle = bundle;
}
/// <summary> /// <summary>
/// Loads the asset from the asset bundle. /// Loads the asset from the asset bundle.
/// </summary> /// </summary>
@@ -24,11 +47,11 @@ public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableA
return LoadedAsset; return LoadedAsset;
} }
LoadedAsset = bundle.LoadAsset<T>(name); LoadedAsset = _bundle.LoadAsset<T>(_name);
if (LoadedAsset == null) if (LoadedAsset == null)
{ {
throw new InvalidOperationException($"INVALID ASSET: {name}"); throw new InvalidOperationException($"INVALID ASSET: {_name}");
} }
return LoadedAsset; return LoadedAsset;
@@ -7,7 +7,7 @@ namespace MiraAPI.Utilities.Assets;
/// A utility class for loading assets from embedded resources. /// A utility class for loading assets from embedded resources.
/// </summary> /// </summary>
/// <param name="path">The path to the embedded resource.</param> /// <param name="path">The path to the embedded resource.</param>
public class LoadableResourceAsset(string path, float pixelsPerUnit=100f) : LoadableAsset<Sprite> public class LoadableResourceAsset(string path) : LoadableAsset<Sprite>
{ {
private readonly Assembly _assembly = Assembly.GetCallingAssembly(); private readonly Assembly _assembly = Assembly.GetCallingAssembly();
@@ -19,6 +19,6 @@ public class LoadableResourceAsset(string path, float pixelsPerUnit=100f) : Load
return LoadedAsset; return LoadedAsset;
} }
return LoadedAsset = SpriteTools.LoadSpriteFromPath(path, _assembly, pixelsPerUnit); return LoadedAsset = SpriteTools.LoadSpriteFromPath(path, _assembly);
} }
} }
+2 -2
View File
@@ -39,7 +39,7 @@ public static class SpriteTools
/// <param name="resourcePath">The path to the resource.</param> /// <param name="resourcePath">The path to the resource.</param>
/// <returns>A sprite made from the resource.</returns> /// <returns>A sprite made from the resource.</returns>
/// <exception cref="Exception">The resource cannot be found.</exception> /// <exception cref="Exception">The resource cannot be found.</exception>
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit) public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly)
{ {
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false); var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false);
var myStream = assembly.GetManifestResourceStream(resourcePath); var myStream = assembly.GetManifestResourceStream(resourcePath);
@@ -53,6 +53,6 @@ public static class SpriteTools
Logger<MiraApiPlugin>.Error($"Resource not found: {resourcePath}\nReturning empty sprite!"); Logger<MiraApiPlugin>.Error($"Resource not found: {resourcePath}\nReturning empty sprite!");
} }
return Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit); return Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f));
} }
} }
+41 -45
View File
@@ -1,13 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using HarmonyLib; using HarmonyLib;
using MiraAPI.Animations;
using MiraAPI.GameOptions; using MiraAPI.GameOptions;
using MiraAPI.Modifiers; using MiraAPI.Modifiers;
using MiraAPI.Networking; using MiraAPI.Networking;
using MiraAPI.Roles; using MiraAPI.Roles;
using Reactor.Networking.Attributes; using Reactor.Networking.Attributes;
using Reactor.Utilities; using Reactor.Utilities;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine; using UnityEngine;
namespace MiraAPI.Utilities; namespace MiraAPI.Utilities;
@@ -22,9 +23,7 @@ public static class Extensions
role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry); role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry); role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
return new NetData( return new NetData(RoleId.Get(role.GetType()), BitConverter.GetBytes(numEntry.Value).AddRangeToArray(BitConverter.GetBytes(chanceEntry.Value)));
RoleId.Get(role.GetType()),
BitConverter.GetBytes(numEntry.Value).AddRangeToArray(BitConverter.GetBytes(chanceEntry.Value)));
} }
/// <summary> /// <summary>
@@ -114,11 +113,11 @@ public static class Extensions
/// <returns>True if the OptionBehaviour is for a custom options, false otherwise.</returns> /// <returns>True if the OptionBehaviour is for a custom options, false otherwise.</returns>
public static bool IsCustom(this OptionBehaviour optionBehaviour) public static bool IsCustom(this OptionBehaviour optionBehaviour)
{ {
return ModdedOptionsManager.ModdedOptions.Values.Any( return ModdedOptionsManager.ModdedOptions.Values.Any(opt => opt.OptionBehaviour && opt.OptionBehaviour == optionBehaviour);
opt => opt.OptionBehaviour && opt.OptionBehaviour == optionBehaviour);
} }
internal static Dictionary<PlayerControl, ModifierComponent> ModifierComponents { get; } = []; private static readonly Dictionary<PlayerControl, ModifierComponent> ModifierComponents = [];
private static readonly Dictionary<PlayerControl, CustomAnimator> AnimatorComponents = [];
/// <summary> /// <summary>
/// Gets the ModifierComponent for a player. /// Gets the ModifierComponent for a player.
@@ -133,12 +132,32 @@ public static class Extensions
} }
component = player.GetComponent<ModifierComponent>(); component = player.GetComponent<ModifierComponent>();
if (component == null) if (component)
{ {
return null; ModifierComponents[player] = component;
}
return component;
}
/// <summary>
/// Gets the CustomAnimator for a player.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <returns>A CustomAnimator if there is one, null otherwise.</returns>
public static CustomAnimator? GetCustomAnimator(this PlayerControl player)
{
if (AnimatorComponents.TryGetValue(player, out var component))
{
return component;
}
component = player.GetComponent<CustomAnimator>();
if (component)
{
AnimatorComponents[player] = component;
} }
ModifierComponents[player] = component;
return component; return component;
} }
@@ -158,7 +177,6 @@ public static class Extensions
randomizedList.Add(list[index]); randomizedList.Add(list[index]);
list.RemoveAt(index); list.RemoveAt(index);
} }
return randomizedList; return randomizedList;
} }
@@ -181,8 +199,7 @@ public static class Extensions
/// <returns>True if the Modifier is present, false otherwise.</returns> /// <returns>True if the Modifier is present, false otherwise.</returns>
public static bool HasModifier<T>(this PlayerControl? player) where T : BaseModifier public static bool HasModifier<T>(this PlayerControl? player) where T : BaseModifier
{ {
return player?.GetModifierComponent() != null && return player?.GetModifierComponent() != null && player.GetModifierComponent()!.ActiveModifiers.Exists(x => x is T);
player.GetModifierComponent()!.ActiveModifiers.Exists(x => x is T);
} }
/// <summary> /// <summary>
@@ -193,8 +210,7 @@ public static class Extensions
/// <returns>True if the Modifier is present, false otherwise.</returns> /// <returns>True if the Modifier is present, false otherwise.</returns>
public static bool HasModifier(this PlayerControl? player, uint id) public static bool HasModifier(this PlayerControl? player, uint id)
{ {
return player?.GetModifierComponent() != null && return player?.GetModifierComponent() != null && player.GetModifierComponent()!.ActiveModifiers.Exists(x => x.ModifierId == id);
player.GetModifierComponent()!.ActiveModifiers.Exists(x => x.ModifierId == id);
} }
/// <summary> /// <summary>
@@ -240,7 +256,6 @@ public static class Extensions
Logger<MiraApiPlugin>.Error($"Cannot add modifier with id {modifierId} because it is not registered."); Logger<MiraApiPlugin>.Error($"Cannot add modifier with id {modifierId} because it is not registered.");
return; return;
} }
target.GetModifierComponent()?.AddModifier(type); target.GetModifierComponent()?.AddModifier(type);
} }
@@ -312,9 +327,7 @@ public static class Extensions
/// <returns>The dead body if it is found, or null there is none within the radius.</returns> /// <returns>The dead body if it is found, or null there is none within the radius.</returns>
public static DeadBody? GetNearestDeadBody(this PlayerControl playerControl, float radius) public static DeadBody? GetNearestDeadBody(this PlayerControl playerControl, float radius)
{ {
return Helpers return Helpers.GetNearestDeadBodies(playerControl.GetTruePosition(), radius).Find(component => component && !component.Reported);
.GetNearestDeadBodies(playerControl.GetTruePosition(), radius, Helpers.CreateFilter(Constants.NotShipMask))
.Find(component => component && !component.Reported);
} }
/// <summary> /// <summary>
@@ -322,46 +335,29 @@ public static class Extensions
/// </summary> /// </summary>
/// <param name="playerControl">The player object.</param> /// <param name="playerControl">The player object.</param>
/// <param name="radius">The radius to search within.</param> /// <param name="radius">The radius to search within.</param>
/// <param name="filter">The contact filter.</param>
/// <param name="colliderTag">An optional collider tag.</param> /// <param name="colliderTag">An optional collider tag.</param>
/// <param name="predicate">Optional predicate to test if the object is valid.</param> /// <param name="predicate">Optional predicate to test if the object is valid.</param>
/// <typeparam name="T">The type of the object.</typeparam> /// <typeparam name="T">The type of the object.</typeparam>
/// <returns>The object if it was found, or null if there is none within the radius.</returns> /// <returns>The object if it was found, or null if there is none within the radius.</returns>
public static T? GetNearestObjectOfType<T>( public static T? GetNearestObjectOfType<T>(this PlayerControl playerControl, float radius, string? colliderTag = null, Predicate<T>? predicate = null) where T : Component
this PlayerControl playerControl,
float radius,
ContactFilter2D filter,
string? colliderTag = null,
Predicate<T>? predicate = null) where T : Component
{ {
return Helpers.GetNearestObjectsOfType<T>(playerControl.GetTruePosition(), radius, filter, colliderTag) return Helpers.GetNearestObjectsOfType<T>(playerControl.GetTruePosition(), radius, colliderTag).Find(predicate ?? (component => component));
.Find(predicate ?? (component => component));
} }
/// <summary> /// <summary>
/// Gets the closest player that matches the given criteria. /// Gets the nearest player to a player.
/// </summary> /// </summary>
/// <param name="playerControl">The player object.</param> /// <param name="playerControl">The player object.</param>
/// <param name="includeImpostors">Whether impostors should be included in the search.</param> /// <param name="includeImpostors">Whether impostors should be included in the search.</param>
/// <param name="distance">The radius to search within.</param> /// <param name="distance">The radius to search within.</param>
/// <param name="ignoreColliders">Whether colliders should be ignored when searching.</param> /// <param name="ignoreColliders">Whether colliders should be ignored when searching.</param>
/// <param name="predicate">Optional predicate to test if the object is valid.</param>
/// <returns>The closest player if there is one, false otherwise.</returns> /// <returns>The closest player if there is one, false otherwise.</returns>
public static PlayerControl? GetClosestPlayer( public static PlayerControl? GetClosestPlayer(this PlayerControl playerControl, bool includeImpostors, float distance, bool ignoreColliders = false)
this PlayerControl playerControl,
bool includeImpostors,
float distance,
bool ignoreColliders = false,
Predicate<PlayerControl>? predicate = null)
{ {
var filteredPlayers = Helpers.GetClosestPlayers(playerControl, distance, ignoreColliders) var filteredPlayers = Helpers.GetClosestPlayers(playerControl, distance, ignoreColliders)
.Where( .Where(playerInfo => !playerInfo.Data.Disconnected && playerInfo.PlayerId != playerControl.PlayerId && !playerInfo.Data.IsDead &&
playerInfo => !playerInfo.Data.Disconnected && (includeImpostors || !playerInfo.Data.Role.IsImpostor));
playerInfo.PlayerId != playerControl.PlayerId &&
!playerInfo.Data.IsDead &&
(includeImpostors || !playerInfo.Data.Role.IsImpostor))
.ToList();
return predicate != null ? filteredPlayers.Find(predicate) : filteredPlayers.FirstOrDefault(); return filteredPlayers.FirstOrDefault();
} }
} }
+10 -14
View File
@@ -15,14 +15,12 @@ namespace MiraAPI.Utilities;
public static class Helpers public static class Helpers
{ {
/// <summary> /// <summary>
/// Creates a ContactFilter2D from a layer mask. /// NotShipMask filter for collisions.
/// </summary> /// </summary>
/// <param name="layerMask">The layer mask.</param> public static readonly ContactFilter2D Filter = ContactFilter2D.CreateLegacyFilter(
/// <returns>A new ContactFilter2D that represents the layer mask.</returns> Constants.NotShipMask,
public static ContactFilter2D CreateFilter(int layerMask) float.MinValue,
{ float.MaxValue);
return ContactFilter2D.CreateLegacyFilter(layerMask, float.MinValue, float.MaxValue);
}
/// <summary> /// <summary>
/// Get the room at a specific position. /// Get the room at a specific position.
@@ -39,12 +37,11 @@ public static class Helpers
/// </summary> /// </summary>
/// <param name="source">The source location.</param> /// <param name="source">The source location.</param>
/// <param name="radius">The radius to search in.</param> /// <param name="radius">The radius to search in.</param>
/// <param name="filter">The contact filter.</param>
/// <returns>A list of dead bodies.</returns> /// <returns>A list of dead bodies.</returns>
public static List<DeadBody> GetNearestDeadBodies(Vector2 source, float radius, ContactFilter2D filter) public static List<DeadBody> GetNearestDeadBodies(Vector2 source, float radius)
{ {
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>(); var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
Physics2D.OverlapCircle(source, radius, filter, results); Physics2D.OverlapCircle(source, radius, Filter, results);
return results.ToArray() return results.ToArray()
.Where(collider2D => collider2D.CompareTag("DeadBody")) .Where(collider2D => collider2D.CompareTag("DeadBody"))
.Select(collider2D => collider2D.GetComponent<DeadBody>()).ToList(); .Select(collider2D => collider2D.GetComponent<DeadBody>()).ToList();
@@ -55,15 +52,14 @@ public static class Helpers
/// </summary> /// </summary>
/// <param name="source">The source point.</param> /// <param name="source">The source point.</param>
/// <param name="radius">The radius to search in.</param> /// <param name="radius">The radius to search in.</param>
/// <param name="filter">The contact filter.</param>
/// <param name="colliderTag">An optional collider tag.</param> /// <param name="colliderTag">An optional collider tag.</param>
/// <typeparam name="T">The type of the object.</typeparam> /// <typeparam name="T">The type of the object.</typeparam>
/// <returns>A list of objects of type T.</returns> /// <returns>A list of objects of type T.</returns>
public static List<T> GetNearestObjectsOfType<T>(Vector2 source, float radius, ContactFilter2D filter, string? colliderTag = null) public static List<T> GetNearestObjectsOfType<T>(Vector2 source, float radius, string? colliderTag = null)
where T : Component where T : Component
{ {
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>(); var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
Physics2D.OverlapCircle(source, radius, filter, results); Physics2D.OverlapCircle(source, radius, Filter, results);
return results.ToArray() return results.ToArray()
.Where(collider2D => colliderTag == null || collider2D.CompareTag(colliderTag)) .Where(collider2D => colliderTag == null || collider2D.CompareTag(colliderTag))
.Select(collider2D => collider2D.GetComponent<T>()).ToList(); .Select(collider2D => collider2D.GetComponent<T>()).ToList();
@@ -81,7 +77,7 @@ public static class Helpers
float radius, float radius,
bool ignoreColliders = true) bool ignoreColliders = true)
{ {
var newList = GetNearestObjectsOfType<PlayerControl>(source, radius, CreateFilter(Constants.NotShipMask)); var newList = GetNearestObjectsOfType<PlayerControl>(source, radius);
if (!ignoreColliders) if (!ignoreColliders)
{ {
-2
View File
@@ -23,8 +23,6 @@ To start using Mira API, you need to:
2. Add a BepInDependency on your plugin class like this: `[BepInDependency(MiraApiPlugin.Id)]` 2. Add a BepInDependency on your plugin class like this: `[BepInDependency(MiraApiPlugin.Id)]`
3. Implement the IMiraPlugin interface on your plugin class. 3. Implement the IMiraPlugin interface on your plugin class.
Mira API also depends on [Reactor](https://github.com/NuclearPowered/Reactor) in order to function properly! Do not forget to include it as a reference and `BepInDependency`!
For a full example, see [this file](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/ExamplePlugin.cs). For a full example, see [this file](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/ExamplePlugin.cs).
## Recommended Project Structure ## Recommended Project Structure