mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-27 23:44:35 +00:00
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| Author | SHA1 | Date | |
|---|---|---|---|
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34b89c5c46 |
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@@ -2,7 +2,7 @@
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|||||||
<ItemGroup>
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<ItemGroup>
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||||||
<PackageReference Include="Reactor" Version="2.3.1" />
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<PackageReference Include="Reactor" Version="2.3.1" />
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||||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" />
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<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" />
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||||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.9.4" PrivateAssets="all" />
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<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.8.13" PrivateAssets="all" />
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||||||
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<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
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<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
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||||||
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" ExcludeAssets="runtime" />
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<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" ExcludeAssets="runtime" />
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@@ -8,7 +8,7 @@
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<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
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<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
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<VersionPrefix>0.1.9</VersionPrefix>
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<VersionPrefix>0.1.4</VersionPrefix>
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<VersionSuffix>dev</VersionSuffix>
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<VersionSuffix>dev</VersionSuffix>
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<Authors>All Of Us, XtraCube, Angxl</Authors>
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<Authors>All Of Us, XtraCube, Angxl</Authors>
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@@ -21,7 +21,7 @@ public class MeetingButton : CustomActionButton
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public override bool Enabled(RoleBehaviour? role)
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public override bool Enabled(RoleBehaviour? role)
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{
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{
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return PlayerControl.LocalPlayer != null && PlayerControl.LocalPlayer.HasModifier<CaptainModifier>();
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return PlayerControl.LocalPlayer.HasModifier<CaptainModifier>();
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}
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}
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protected override void OnClick()
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protected override void OnClick()
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@@ -1,4 +1,5 @@
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using MiraAPI.Roles;
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using MiraAPI.Roles;
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using MiraAPI.Utilities.Assets;
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using TMPro;
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using TMPro;
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using UnityEngine;
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using UnityEngine;
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@@ -12,11 +13,8 @@ public class ChameloenRole : CrewmateRole, ICustomRole
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public string RoleDescription => RoleLongDescription;
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public string RoleDescription => RoleLongDescription;
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public Color RoleColor => Palette.AcceptedGreen;
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public Color RoleColor => Palette.AcceptedGreen;
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public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
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public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
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public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
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public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
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public int MaxPlayers => 2;
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{
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OptionsScreenshot = ExampleAssets.Banner,
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};
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public void PlayerControlFixedUpdate(PlayerControl playerControl)
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public void PlayerControlFixedUpdate(PlayerControl playerControl)
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{
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{
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@@ -45,4 +43,4 @@ public class ChameloenRole : CrewmateRole, ICustomRole
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}
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}
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}
|
}
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}
|
}
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}
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}
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@@ -1,4 +1,6 @@
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using MiraAPI.Roles;
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using Il2CppInterop.Runtime.Attributes;
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using MiraAPI.Roles;
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|
using MiraAPI.Utilities.Assets;
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using UnityEngine;
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using UnityEngine;
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|
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namespace MiraAPI.Example.Roles;
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namespace MiraAPI.Example.Roles;
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@@ -11,10 +13,7 @@ public class FreezerRole : ImpostorRole, ICustomRole
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public string RoleDescription => RoleLongDescription;
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public string RoleDescription => RoleLongDescription;
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public Color RoleColor => Palette.Blue;
|
public Color RoleColor => Palette.Blue;
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public ModdedRoleTeams Team => ModdedRoleTeams.Impostor;
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public ModdedRoleTeams Team => ModdedRoleTeams.Impostor;
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[HideFromIl2Cpp]
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public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
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public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
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{
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public int MaxPlayers => 2;
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OptionsScreenshot = ExampleAssets.Banner,
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MaxRoleCount = 2,
|
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};
|
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}
|
}
|
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@@ -11,13 +11,9 @@ public class NeutralKillerRole : ImpostorRole, ICustomRole
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public string RoleLongDescription => RoleDescription;
|
public string RoleLongDescription => RoleDescription;
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public Color RoleColor => Color.magenta;
|
public Color RoleColor => Color.magenta;
|
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public ModdedRoleTeams Team => ModdedRoleTeams.Neutral;
|
public ModdedRoleTeams Team => ModdedRoleTeams.Neutral;
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|
public bool UseVanillaKillButton => true;
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public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
public bool CanGetKilled => true;
|
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{
|
public bool CanUseVent => true;
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UseVanillaKillButton = true,
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CanGetKilled = true,
|
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CanUseVent = true,
|
|
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};
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|
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public override void SpawnTaskHeader(PlayerControl playerControl)
|
public override void SpawnTaskHeader(PlayerControl playerControl)
|
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{
|
{
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@@ -1,4 +1,6 @@
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using MiraAPI.Roles;
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using Il2CppInterop.Runtime.Attributes;
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|
using MiraAPI.Roles;
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|
using MiraAPI.Utilities.Assets;
|
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using UnityEngine;
|
using UnityEngine;
|
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|
|
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namespace MiraAPI.Example.Roles;
|
namespace MiraAPI.Example.Roles;
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@@ -11,12 +13,6 @@ public class TeleporterRole : CrewmateRole, ICustomRole
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public string RoleDescription => RoleLongDescription;
|
public string RoleDescription => RoleLongDescription;
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public Color RoleColor => new Color32(221, 176, 152, 255);
|
public Color RoleColor => new Color32(221, 176, 152, 255);
|
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public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
|
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
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|
[HideFromIl2Cpp]
|
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public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
|
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{
|
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OptionsScreenshot = ExampleAssets.Banner,
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|
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CanModifyChance = false,
|
|
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DefaultChance = 73,
|
|
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DefaultRoleCount = 4,
|
|
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};
|
|
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}
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}
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@@ -0,0 +1,46 @@
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|
using MiraAPI.Animations;
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|
using System;
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|
using System.Collections.Generic;
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|
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|
namespace MiraAPI.Modifiers;
|
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|
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|
/// <summary>
|
||||||
|
/// The manager for handling modifiers.
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|
/// </summary>
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|
public static class AnimationPresetManager
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|
{
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|
private static uint _nextId;
|
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|
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|
/// <summary>
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|
/// Gets registered Animation Presets.
|
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|
/// </summary>
|
||||||
|
public static List<CustomAnimationPreset> Presets { get; internal set; } = new List<CustomAnimationPreset>();
|
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|
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|
private static uint GetNextId()
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|
{
|
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|
_nextId++;
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|
return _nextId;
|
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|
}
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||||||
|
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||||||
|
/// <summary>
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||||||
|
/// Get Animation Preset by ID.
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||||||
|
/// </summary>
|
||||||
|
/// <param name="id">The id of the preset you want to find.</param>
|
||||||
|
/// <returns>The animation preset.</returns>
|
||||||
|
public static CustomAnimationPreset? GetPresetById(uint id)
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||||||
|
{
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|
return Presets.Find(p => p.Id == id);
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|
}
|
||||||
|
|
||||||
|
internal static void RegisterPreset(Type modifierType)
|
||||||
|
{
|
||||||
|
if (!typeof(CustomAnimationPreset).IsAssignableFrom(modifierType))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
CustomAnimationPreset preset = (CustomAnimationPreset)Activator.CreateInstance(modifierType);
|
||||||
|
preset.Id = GetNextId();
|
||||||
|
Presets.Add(preset);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace MiraAPI.Animations;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Configure an animation's settings using presets.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="clip">The animation clip the preset will use.</param>
|
||||||
|
public abstract class CustomAnimationPreset(AnimationClip clip)
|
||||||
|
{
|
||||||
|
internal uint Id;
|
||||||
|
|
||||||
|
internal void PlayAnimation(PlayerControl source)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Check whether the local player should be able to see this animation.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="source">The player who the animation is being triggered upon.</param>
|
||||||
|
/// <returns>Whether the local player can see the animation or not.</returns>
|
||||||
|
public abstract bool AnimationVisible(PlayerControl source);
|
||||||
|
}
|
||||||
@@ -0,0 +1,38 @@
|
|||||||
|
using MiraAPI.Animations.Presets;
|
||||||
|
using MiraAPI.Modifiers;
|
||||||
|
using MiraAPI.Networking;
|
||||||
|
using MiraAPI.Utilities;
|
||||||
|
using Reactor.Networking.Attributes;
|
||||||
|
using Reactor.Utilities.Attributes;
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace MiraAPI.Animations;
|
||||||
|
|
||||||
|
[RegisterInIl2Cpp]
|
||||||
|
public class CustomAnimator(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||||
|
{
|
||||||
|
private PlayerControl _player;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
_player = gameObject.GetComponent<PlayerControl>();
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||||||
|
|
||||||
|
_player.GetCustomAnimator()?.TriggerCustomAnimation(new LocalAnimationPreset(new AnimationClip()));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void TriggerCustomAnimation(CustomAnimationPreset preset) => RpcTriggerCustomAnimation(_player, preset.Id);
|
||||||
|
|
||||||
|
|
||||||
|
[MethodRpc((uint)MiraRpc.TriggerAnimation)]
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||||||
|
internal static void RpcTriggerCustomAnimation(PlayerControl source, uint presetId)
|
||||||
|
{
|
||||||
|
CustomAnimationPreset preset = AnimationPresetManager.GetPresetById(presetId);
|
||||||
|
if (preset is null) return;
|
||||||
|
|
||||||
|
if (preset.AnimationVisible(source))
|
||||||
|
{
|
||||||
|
preset.PlayAnimation(source);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace MiraAPI.Animations.Presets;
|
||||||
|
public class LocalAnimationPreset(AnimationClip clip) : CustomAnimationPreset(clip)
|
||||||
|
{
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public override bool AnimationVisible(PlayerControl source)
|
||||||
|
{
|
||||||
|
return source.AmOwner;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
using System;
|
||||||
|
|
||||||
|
namespace MiraAPI.Animations;
|
||||||
|
|
||||||
|
[AttributeUsage(AttributeTargets.Class)]
|
||||||
|
public class RegisterAnimationPresetAttribute : Attribute;
|
||||||
@@ -12,7 +12,7 @@ internal interface IModdedOption
|
|||||||
string Title { get; }
|
string Title { get; }
|
||||||
StringNames StringName { get; }
|
StringNames StringName { get; }
|
||||||
IMiraPlugin? ParentMod { get; set; }
|
IMiraPlugin? ParentMod { get; set; }
|
||||||
BaseGameSetting Data { get; }
|
BaseGameSetting? Data { get; }
|
||||||
Type? AdvancedRole { get; set; }
|
Type? AdvancedRole { get; set; }
|
||||||
OptionBehaviour? OptionBehaviour { get; }
|
OptionBehaviour? OptionBehaviour { get; }
|
||||||
Func<bool> Visible { get; set; }
|
Func<bool> Visible { get; set; }
|
||||||
|
|||||||
@@ -45,10 +45,6 @@ public static class ModdedOptionsManager
|
|||||||
TypeToGroup.Add(type, group);
|
TypeToGroup.Add(type, group);
|
||||||
pluginInfo.OptionGroups.Add(group);
|
pluginInfo.OptionGroups.Add(group);
|
||||||
|
|
||||||
typeof(OptionGroupSingleton<>).MakeGenericType(type)
|
|
||||||
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
|
|
||||||
.SetValue(null, group);
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -86,7 +86,7 @@ public class ModdedEnumOption : ModdedOption<int>
|
|||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
protected override void OnValueChanged(int newValue)
|
protected override void OnValueChanged(int newValue)
|
||||||
{
|
{
|
||||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
|
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
|
||||||
if (!OptionBehaviour)
|
if (!OptionBehaviour)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -134,7 +134,7 @@ public class ModdedNumberOption : ModdedOption<float>
|
|||||||
protected override void OnValueChanged(float newValue)
|
protected override void OnValueChanged(float newValue)
|
||||||
{
|
{
|
||||||
Value = Mathf.Clamp(newValue, Min, Max);
|
Value = Mathf.Clamp(newValue, Min, Max);
|
||||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(
|
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(
|
||||||
StringName,
|
StringName,
|
||||||
Data?.GetValueString(Value),
|
Data?.GetValueString(Value),
|
||||||
false);
|
false);
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public abstract class ModdedOption<T> : IModdedOption
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the BaseGameSetting data of the option.
|
/// Gets the BaseGameSetting data of the option.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public BaseGameSetting Data { get; protected init; }
|
public BaseGameSetting? Data { get; protected init; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets or sets the parent mod of the option.
|
/// Gets or sets the parent mod of the option.
|
||||||
|
|||||||
@@ -69,7 +69,7 @@ public class ModdedToggleOption : ModdedOption<bool>
|
|||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
protected override void OnValueChanged(bool newValue)
|
protected override void OnValueChanged(bool newValue)
|
||||||
{
|
{
|
||||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
|
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
|
||||||
if (!OptionBehaviour)
|
if (!OptionBehaviour)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -167,7 +167,6 @@ public abstract class CustomActionButton
|
|||||||
public void SetUses(int amount)
|
public void SetUses(int amount)
|
||||||
{
|
{
|
||||||
UsesLeft = Mathf.Clamp(amount, 0, int.MaxValue);
|
UsesLeft = Mathf.Clamp(amount, 0, int.MaxValue);
|
||||||
Button?.SetUsesRemaining(MaxUses);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -39,6 +39,11 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
|||||||
|
|
||||||
internal void ClearModifiers()
|
internal void ClearModifiers()
|
||||||
{
|
{
|
||||||
|
foreach (var modifier in Modifiers)
|
||||||
|
{
|
||||||
|
modifier.OnDeactivate();
|
||||||
|
}
|
||||||
|
|
||||||
_toRemove.AddRange(Modifiers);
|
_toRemove.AddRange(Modifiers);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -69,7 +74,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
|||||||
Modifiers.Add(modifier);
|
Modifiers.Add(modifier);
|
||||||
modifier.OnActivate();
|
modifier.OnActivate();
|
||||||
|
|
||||||
if (modifier is TimedModifier { AutoStart: true } timer)
|
if (_player?.AmOwner == true && modifier is TimedModifier { AutoStart: true } timer)
|
||||||
{
|
{
|
||||||
timer.StartTimer();
|
timer.StartTimer();
|
||||||
}
|
}
|
||||||
@@ -79,7 +84,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
|||||||
{
|
{
|
||||||
if (_player?.AmOwner == true)
|
if (_player?.AmOwner == true)
|
||||||
{
|
{
|
||||||
HudManager.Instance?.SetHudActive(HudManager.Instance.TaskPanel.isActiveAndEnabled);
|
HudManager.Instance?.SetHudActive(true);
|
||||||
}
|
}
|
||||||
_toAdd.Clear();
|
_toAdd.Clear();
|
||||||
_toRemove.Clear();
|
_toRemove.Clear();
|
||||||
|
|||||||
@@ -39,9 +39,6 @@ public abstract class TimedModifier : BaseModifier
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public float TimeRemaining { get; protected set; }
|
public float TimeRemaining { get; protected set; }
|
||||||
|
|
||||||
/// <inheritdoc />
|
|
||||||
public override bool HideOnUi => !TimerActive;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the HUD information for Timed Modifier, including the time remaining.
|
/// Gets the HUD information for Timed Modifier, including the time remaining.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -56,18 +53,25 @@ public abstract class TimedModifier : BaseModifier
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public override void FixedUpdate()
|
public override void FixedUpdate()
|
||||||
{
|
{
|
||||||
if (!TimerActive)
|
if (Player?.AmOwner == false)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (TimeRemaining > 0)
|
if (TimeRemaining > 0 && TimerActive)
|
||||||
{
|
{
|
||||||
TimeRemaining -= Time.fixedDeltaTime;
|
TimeRemaining -= Time.fixedDeltaTime;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
StopTimer();
|
TimerActive = false;
|
||||||
|
TimeRemaining = Duration;
|
||||||
|
OnTimerComplete();
|
||||||
|
|
||||||
|
if (RemoveOnComplete)
|
||||||
|
{
|
||||||
|
ModifierComponent?.RemoveModifier(ModifierId);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -82,52 +86,7 @@ public abstract class TimedModifier : BaseModifier
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
TimeRemaining = Duration;
|
|
||||||
TimerActive = true;
|
TimerActive = true;
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Stops the timer and calls OnTimerComplete().
|
|
||||||
/// </summary>
|
|
||||||
public void StopTimer()
|
|
||||||
{
|
|
||||||
if (!TimerActive)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
TimerActive = false;
|
|
||||||
TimeRemaining = Duration;
|
TimeRemaining = Duration;
|
||||||
OnTimerComplete();
|
|
||||||
|
|
||||||
if (RemoveOnComplete)
|
|
||||||
{
|
|
||||||
ModifierComponent?.RemoveModifier(ModifierId);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Resets the timer. Does not call OnTimerComplete().
|
|
||||||
/// </summary>
|
|
||||||
public void ResetTimer()
|
|
||||||
{
|
|
||||||
TimerActive = false;
|
|
||||||
TimeRemaining = Duration;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Pauses the timer.
|
|
||||||
/// </summary>
|
|
||||||
public void PauseTimer()
|
|
||||||
{
|
|
||||||
TimerActive = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Pauses the timer.
|
|
||||||
/// </summary>
|
|
||||||
public void ResumeTimer()
|
|
||||||
{
|
|
||||||
TimerActive = true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -87,7 +87,7 @@ public static class CustomMurderRpc
|
|||||||
if (flag && PlayerControl.LocalPlayer.Data.PlayerId == target.protectedByGuardianId)
|
if (flag && PlayerControl.LocalPlayer.Data.PlayerId == target.protectedByGuardianId)
|
||||||
{
|
{
|
||||||
StatsManager.Instance.IncrementStat(StringNames.StatsGuardianAngelCrewmatesProtected);
|
StatsManager.Instance.IncrementStat(StringNames.StatsGuardianAngelCrewmatesProtected);
|
||||||
AchievementManager.Instance.OnProtectACrewmate();
|
DestroyableSingleton<AchievementManager>.Instance.OnProtectACrewmate();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (source.AmOwner || flag)
|
if (source.AmOwner || flag)
|
||||||
@@ -115,7 +115,7 @@ public static class CustomMurderRpc
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
DebugAnalytics.Instance.Analytics.Kill(target.Data, source.Data);
|
DestroyableSingleton<DebugAnalytics>.Instance.Analytics.Kill(target.Data, source.Data);
|
||||||
if (source.AmOwner)
|
if (source.AmOwner)
|
||||||
{
|
{
|
||||||
StatsManager.Instance.IncrementStat(
|
StatsManager.Instance.IncrementStat(
|
||||||
@@ -139,7 +139,7 @@ public static class CustomMurderRpc
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
UnityTelemetry.Instance.WriteMurder();
|
DestroyableSingleton<UnityTelemetry>.Instance.WriteMurder();
|
||||||
target.gameObject.layer = LayerMask.NameToLayer("Ghost");
|
target.gameObject.layer = LayerMask.NameToLayer("Ghost");
|
||||||
if (target.AmOwner)
|
if (target.AmOwner)
|
||||||
{
|
{
|
||||||
@@ -159,14 +159,14 @@ public static class CustomMurderRpc
|
|||||||
|
|
||||||
if (showKillAnim)
|
if (showKillAnim)
|
||||||
{
|
{
|
||||||
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
|
DestroyableSingleton<HudManager>.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
target.cosmetics.SetNameMask(false);
|
target.cosmetics.SetNameMask(false);
|
||||||
target.RpcSetScanner(false);
|
target.RpcSetScanner(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
AchievementManager.Instance.OnMurder(
|
DestroyableSingleton<AchievementManager>.Instance.OnMurder(
|
||||||
source.AmOwner,
|
source.AmOwner,
|
||||||
target.AmOwner,
|
target.AmOwner,
|
||||||
source.CurrentOutfitType == PlayerOutfitType.Shapeshifted,
|
source.CurrentOutfitType == PlayerOutfitType.Shapeshifted,
|
||||||
|
|||||||
@@ -34,4 +34,9 @@ public enum MiraRpc : uint
|
|||||||
/// Custom Murder RPC.
|
/// Custom Murder RPC.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
CustomMurder,
|
CustomMurder,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Trigger Animation using CustomAnimator.
|
||||||
|
/// </summary>
|
||||||
|
TriggerAnimation,
|
||||||
}
|
}
|
||||||
@@ -1,6 +1,5 @@
|
|||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using MiraAPI.Hud;
|
using MiraAPI.Hud;
|
||||||
using MiraAPI.Roles;
|
|
||||||
using Reactor.Utilities.Extensions;
|
using Reactor.Utilities.Extensions;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using Object = UnityEngine.Object;
|
using Object = UnityEngine.Object;
|
||||||
@@ -89,8 +88,7 @@ public static class HudManagerPatches
|
|||||||
[HarmonyPatch(nameof(HudManager.SetHudActive), typeof(PlayerControl), typeof(RoleBehaviour), typeof(bool))]
|
[HarmonyPatch(nameof(HudManager.SetHudActive), typeof(PlayerControl), typeof(RoleBehaviour), typeof(bool))]
|
||||||
public static void SetHudActivePostfix(HudManager __instance, PlayerControl localPlayer, RoleBehaviour role, bool isActive)
|
public static void SetHudActivePostfix(HudManager __instance, PlayerControl localPlayer, RoleBehaviour role, bool isActive)
|
||||||
{
|
{
|
||||||
__instance.AdminButton.ToggleVisible(isActive && role.IsImpostor && GameOptionsManager.Instance.CurrentGameOptions.GameMode == AmongUs.GameOptions.GameModes.HideNSeek);
|
if (!localPlayer.Data)
|
||||||
if (localPlayer.Data == null)
|
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,35 +1,26 @@
|
|||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using MiraAPI.Roles;
|
|
||||||
using MiraAPI.Utilities;
|
using MiraAPI.Utilities;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace MiraAPI.Patches;
|
namespace MiraAPI.Patches.Modifiers;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Vent patches to make sure the player is able to use the vent.
|
|
||||||
/// </summary>
|
|
||||||
[HarmonyPatch(typeof(Vent))]
|
[HarmonyPatch(typeof(Vent))]
|
||||||
public static class VentPatches
|
public static class VentPatches
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// CanUse patch.
|
|
||||||
/// </summary>
|
|
||||||
[HarmonyPostfix]
|
[HarmonyPostfix]
|
||||||
[HarmonyPatch(nameof(Vent.CanUse))]
|
[HarmonyPatch(nameof(Vent.CanUse))]
|
||||||
public static void VentCanUsePostfix(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
|
public static void CanUseVentPatch(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
|
||||||
{
|
{
|
||||||
var @object = pc.Object;
|
var @object = pc.Object;
|
||||||
var role = @object.Data.Role;
|
var role = @object.Data.Role;
|
||||||
|
|
||||||
var canVent = role is ICustomRole customRole ? customRole.Configuration.CanUseVent : role.CanVent;
|
|
||||||
|
|
||||||
var modifiers = @object.GetModifierComponent()?.ActiveModifiers;
|
var modifiers = @object.GetModifierComponent()?.ActiveModifiers;
|
||||||
if (modifiers is null || modifiers.Count <= 0)
|
if (modifiers is null || modifiers.Count <= 0)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (canVent)
|
switch (role.CanVent)
|
||||||
{
|
{
|
||||||
case true when modifiers.Exists(x => !x.CanVent()):
|
case true when modifiers.Exists(x => !x.CanVent()):
|
||||||
couldUse = canUse = false;
|
couldUse = canUse = false;
|
||||||
@@ -32,25 +32,16 @@ public static class GameOptionsMenuPatch
|
|||||||
var num = 2.1f;
|
var num = 2.1f;
|
||||||
var filteredGroups =
|
var filteredGroups =
|
||||||
GameSettingMenuPatches.SelectedMod?.OptionGroups.Where(
|
GameSettingMenuPatches.SelectedMod?.OptionGroups.Where(
|
||||||
x => x.AdvancedRole is null) ?? [];
|
x => x.GroupVisible.Invoke() && x.AdvancedRole is null) ?? [];
|
||||||
|
|
||||||
foreach (var group in filteredGroups)
|
foreach (var group in filteredGroups)
|
||||||
{
|
{
|
||||||
if (group.Options.Count == 0 || group.Header is null)
|
var filteredOpts = group.Options.Where(x => x.Visible.Invoke()).ToList();
|
||||||
|
if (filteredOpts.Count == 0 || group.Header is null)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!group.GroupVisible.Invoke())
|
|
||||||
{
|
|
||||||
group.Header.gameObject.SetActive(false);
|
|
||||||
foreach (var option in group.Options)
|
|
||||||
{
|
|
||||||
option.OptionBehaviour?.gameObject.SetActive(false);
|
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
group.Header.gameObject.SetActive(true);
|
group.Header.gameObject.SetActive(true);
|
||||||
group.Header.transform.localScale = Vector3.one * 0.63f;
|
group.Header.transform.localScale = Vector3.one * 0.63f;
|
||||||
group.Header.transform.localPosition = new Vector3(-0.903f, num, -2f);
|
group.Header.transform.localPosition = new Vector3(-0.903f, num, -2f);
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
using HarmonyLib;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using HarmonyLib;
|
||||||
using MiraAPI.PluginLoading;
|
using MiraAPI.PluginLoading;
|
||||||
using MiraAPI.Roles;
|
using MiraAPI.Roles;
|
||||||
using MiraAPI.Utilities;
|
using MiraAPI.Utilities;
|
||||||
using MiraAPI.Utilities.Assets;
|
using MiraAPI.Utilities.Assets;
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Events;
|
using UnityEngine.Events;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
@@ -128,6 +128,11 @@ public static class LobbyViewPanePatches
|
|||||||
|
|
||||||
foreach (var group in filteredGroups)
|
foreach (var group in filteredGroups)
|
||||||
{
|
{
|
||||||
|
if (group.Options.Count == 0)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
var categoryHeaderMasked = Object.Instantiate(
|
var categoryHeaderMasked = Object.Instantiate(
|
||||||
instance.categoryHeaderOrigin,
|
instance.categoryHeaderOrigin,
|
||||||
instance.settingsContainer,
|
instance.settingsContainer,
|
||||||
@@ -171,6 +176,11 @@ public static class LobbyViewPanePatches
|
|||||||
|
|
||||||
var data = option.Data;
|
var data = option.Data;
|
||||||
|
|
||||||
|
if (data == null)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
if (data.Type == OptionTypes.Checkbox)
|
if (data.Type == OptionTypes.Checkbox)
|
||||||
{
|
{
|
||||||
viewSettingsInfoPanel.SetInfoCheckbox(
|
viewSettingsInfoPanel.SetInfoCheckbox(
|
||||||
@@ -215,7 +225,7 @@ public static class LobbyViewPanePatches
|
|||||||
{
|
{
|
||||||
var filteredRoles = SelectedMod.CustomRoles.Values
|
var filteredRoles = SelectedMod.CustomRoles.Values
|
||||||
.OfType<ICustomRole>()
|
.OfType<ICustomRole>()
|
||||||
.Where(x => !x.Configuration.HideSettings && x.Team == team).ToList();
|
.Where(x => !x.HideSettings && x.Team == team).ToList();
|
||||||
|
|
||||||
if (filteredRoles.Count == 0)
|
if (filteredRoles.Count == 0)
|
||||||
{
|
{
|
||||||
@@ -284,7 +294,7 @@ public static class LobbyViewPanePatches
|
|||||||
chancePerGame,
|
chancePerGame,
|
||||||
61,
|
61,
|
||||||
customRole.RoleColor,
|
customRole.RoleColor,
|
||||||
customRole.Configuration.Icon.LoadAsset(),
|
customRole.Icon.LoadAsset(),
|
||||||
true);
|
true);
|
||||||
|
|
||||||
viewSettingsInfoPanelRoleVariant.titleText.color =
|
viewSettingsInfoPanelRoleVariant.titleText.color =
|
||||||
@@ -369,7 +379,7 @@ public static class LobbyViewPanePatches
|
|||||||
role.StringName,
|
role.StringName,
|
||||||
maskLayer,
|
maskLayer,
|
||||||
role.TeamType == RoleTeamTypes.Crewmate,
|
role.TeamType == RoleTeamTypes.Crewmate,
|
||||||
customRole.Configuration.Icon.LoadAsset());
|
customRole.Icon.LoadAsset());
|
||||||
viewPanel.divider.material.SetInt(PlayerMaterial.MaskLayer, maskLayer);
|
viewPanel.divider.material.SetInt(PlayerMaterial.MaskLayer, maskLayer);
|
||||||
|
|
||||||
var num = viewPanel.yPosStart;
|
var num = viewPanel.yPosStart;
|
||||||
@@ -389,6 +399,11 @@ public static class LobbyViewPanePatches
|
|||||||
|
|
||||||
var value = option.GetFloatData();
|
var value = option.GetFloatData();
|
||||||
|
|
||||||
|
if (baseGameSetting == null)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
if (baseGameSetting.Type == OptionTypes.Checkbox)
|
if (baseGameSetting.Type == OptionTypes.Checkbox)
|
||||||
{
|
{
|
||||||
viewSettingsInfoPanel.SetInfoCheckbox(baseGameSetting.Title, maskLayer, value > 0f);
|
viewSettingsInfoPanel.SetInfoCheckbox(baseGameSetting.Title, maskLayer, value > 0f);
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ public static class NotificationPopperPatch
|
|||||||
[HarmonyArgument(3)] RoleTeamTypes teamType,
|
[HarmonyArgument(3)] RoleTeamTypes teamType,
|
||||||
[HarmonyArgument(4)] bool playSound)
|
[HarmonyArgument(4)] bool playSound)
|
||||||
{
|
{
|
||||||
if (CustomRoleManager.CustomRoles.Values.FirstOrDefault(x=>x.StringName==key) is not ICustomRole customRole)
|
if (CustomRoleManager.CustomRoles.Values.All(role => role.StringName != key))
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -27,14 +27,12 @@ public static class NotificationPopperPatch
|
|||||||
? Palette.CrewmateSettingChangeText.ToTextColor()
|
? Palette.CrewmateSettingChangeText.ToTextColor()
|
||||||
: Palette.ImpostorRed.ToTextColor();
|
: Palette.ImpostorRed.ToTextColor();
|
||||||
|
|
||||||
var item = TranslationController.Instance.GetString(
|
var item = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||||
StringNames.LobbyChangeSettingNotificationRole,
|
StringNames.LobbyChangeSettingNotificationRole,
|
||||||
string.Concat(
|
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
|
||||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
|
text,
|
||||||
text,
|
DestroyableSingleton<TranslationController>.Instance.GetString(key, Array.Empty<Object>()),
|
||||||
TranslationController.Instance.GetString(key, Array.Empty<Object>()),
|
"</color></font>",
|
||||||
"</color></font>"
|
|
||||||
),
|
|
||||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleCount + "</font>",
|
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleCount + "</font>",
|
||||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleChance + "%"
|
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleChance + "%"
|
||||||
);
|
);
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ public static class OptionsPatches
|
|||||||
}
|
}
|
||||||
|
|
||||||
__instance.TitleText.text =
|
__instance.TitleText.text =
|
||||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -39,7 +39,7 @@ public static class OptionsPatches
|
|||||||
}
|
}
|
||||||
|
|
||||||
__instance.TitleText.text =
|
__instance.TitleText.text =
|
||||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -61,8 +61,8 @@ public static class OptionsPatches
|
|||||||
}
|
}
|
||||||
|
|
||||||
__instance.TitleText.text =
|
__instance.TitleText.text =
|
||||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||||
__instance.ValueText.text = TranslationController.Instance.GetString(
|
__instance.ValueText.text = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||||
__instance.Values[__instance.Value],
|
__instance.Values[__instance.Value],
|
||||||
Array.Empty<Object>());
|
Array.Empty<Object>());
|
||||||
|
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ public static class RoleSettingMenuPatches
|
|||||||
|
|
||||||
var crewRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
|
var crewRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
|
||||||
.OfType<ICustomRole>()
|
.OfType<ICustomRole>()
|
||||||
.Where(role => role is { Team: ModdedRoleTeams.Crewmate, Configuration.HideSettings: false })
|
.Where(role => role is { Team: ModdedRoleTeams.Crewmate, HideSettings: false })
|
||||||
.ToList() ?? [];
|
.ToList() ?? [];
|
||||||
|
|
||||||
if (crewRoles is { Count: > 0 })
|
if (crewRoles is { Count: > 0 })
|
||||||
@@ -82,7 +82,7 @@ public static class RoleSettingMenuPatches
|
|||||||
|
|
||||||
var impRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
|
var impRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
|
||||||
.OfType<ICustomRole>()
|
.OfType<ICustomRole>()
|
||||||
.Where(role => role is { Team: ModdedRoleTeams.Impostor, Configuration.HideSettings: false })
|
.Where(role => role is { Team: ModdedRoleTeams.Impostor, HideSettings: false })
|
||||||
.ToList() ?? [];
|
.ToList() ?? [];
|
||||||
|
|
||||||
if (impRoles is { Count: > 0 })
|
if (impRoles is { Count: > 0 })
|
||||||
@@ -109,7 +109,7 @@ public static class RoleSettingMenuPatches
|
|||||||
|
|
||||||
var neutRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
|
var neutRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
|
||||||
.OfType<ICustomRole>()
|
.OfType<ICustomRole>()
|
||||||
.Where(role => role is { Team: ModdedRoleTeams.Neutral, Configuration.HideSettings: false })
|
.Where(role => role is { Team: ModdedRoleTeams.Neutral, HideSettings: false })
|
||||||
.ToList() ?? [];
|
.ToList() ?? [];
|
||||||
|
|
||||||
if (neutRoles is { Count: > 0 })
|
if (neutRoles is { Count: > 0 })
|
||||||
@@ -159,24 +159,18 @@ public static class RoleSettingMenuPatches
|
|||||||
{
|
{
|
||||||
var roleSetting = obj.Cast<RoleOptionSetting>();
|
var roleSetting = obj.Cast<RoleOptionSetting>();
|
||||||
var role = roleSetting.Role as ICustomRole;
|
var role = roleSetting.Role as ICustomRole;
|
||||||
if (role is null or { Configuration.HideSettings: true })
|
if (role is null or { HideSettings: true })
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (role.Configuration.MaxRoleCount != 0)
|
role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
|
||||||
{
|
numEntry.Value = roleSetting.RoleMaxCount;
|
||||||
role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
|
|
||||||
numEntry.Value = Mathf.Clamp(roleSetting.RoleMaxCount, 0, role.Configuration.MaxRoleCount);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (role.Configuration.CanModifyChance)
|
role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
|
||||||
{
|
chanceEntry.Value = roleSetting.RoleChance;
|
||||||
role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
|
|
||||||
chanceEntry.Value = roleSetting.RoleChance;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
@@ -184,7 +178,7 @@ public static class RoleSettingMenuPatches
|
|||||||
}
|
}
|
||||||
|
|
||||||
roleSetting.UpdateValuesAndText(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions);
|
roleSetting.UpdateValuesAndText(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions);
|
||||||
HudManager.Instance.Notifier.AddRoleSettingsChangeMessage(
|
DestroyableSingleton<HudManager>.Instance.Notifier.AddRoleSettingsChangeMessage(
|
||||||
roleSetting.Role.StringName,
|
roleSetting.Role.StringName,
|
||||||
roleSetting.RoleMaxCount,
|
roleSetting.RoleMaxCount,
|
||||||
roleSetting.RoleChance,
|
roleSetting.RoleChance,
|
||||||
@@ -234,7 +228,7 @@ public static class RoleSettingMenuPatches
|
|||||||
renderer.material.SetInt(PlayerMaterial.MaskLayer, 20);
|
renderer.material.SetInt(PlayerMaterial.MaskLayer, 20);
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var fontMat in newOpt.GetComponentsInChildren<TextMeshPro>(true).Select(x => x.fontMaterial))
|
foreach (var fontMat in newOpt.GetComponentsInChildren<TextMeshPro>(true).Select(x=>x.fontMaterial))
|
||||||
{
|
{
|
||||||
fontMat.SetFloat(ShaderID.StencilComp, 3f);
|
fontMat.SetFloat(ShaderID.StencilComp, 3f);
|
||||||
fontMat.SetFloat(ShaderID.Stencil, 20);
|
fontMat.SetFloat(ShaderID.Stencil, 20);
|
||||||
@@ -260,11 +254,11 @@ public static class RoleSettingMenuPatches
|
|||||||
}
|
}
|
||||||
|
|
||||||
__instance.roleDescriptionText.text = customRole.RoleLongDescription;
|
__instance.roleDescriptionText.text = customRole.RoleLongDescription;
|
||||||
__instance.roleTitleText.text = TranslationController.Instance.GetString(
|
__instance.roleTitleText.text = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||||
role.StringName,
|
role.StringName,
|
||||||
new Il2CppReferenceArray<Il2CppSystem.Object>(0));
|
new Il2CppReferenceArray<Il2CppSystem.Object>(0));
|
||||||
__instance.roleScreenshot.sprite = Sprite.Create(
|
__instance.roleScreenshot.sprite = Sprite.Create(
|
||||||
customRole.Configuration.OptionsScreenshot.LoadAsset().texture,
|
customRole.OptionsScreenshot.LoadAsset().texture,
|
||||||
new Rect(0, 0, 370, 230),
|
new Rect(0, 0, 370, 230),
|
||||||
Vector2.one / 2,
|
Vector2.one / 2,
|
||||||
100);
|
100);
|
||||||
@@ -311,24 +305,12 @@ public static class RoleSettingMenuPatches
|
|||||||
Quaternion.identity,
|
Quaternion.identity,
|
||||||
__instance.RoleChancesSettings.transform);
|
__instance.RoleChancesSettings.transform);
|
||||||
roleOptionSetting.transform.localPosition = new Vector3(-0.15f, yPos, -2f);
|
roleOptionSetting.transform.localPosition = new Vector3(-0.15f, yPos, -2f);
|
||||||
|
|
||||||
roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20);
|
roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20);
|
||||||
roleOptionSetting.labelSprite.color = customRole.RoleColor;
|
roleOptionSetting.labelSprite.color = customRole.RoleColor;
|
||||||
roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged);
|
roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged);
|
||||||
roleOptionSetting.SetClickMask(__instance.ButtonClickMask);
|
roleOptionSetting.SetClickMask(__instance.ButtonClickMask);
|
||||||
__instance.roleChances.Add(roleOptionSetting);
|
__instance.roleChances.Add(roleOptionSetting);
|
||||||
|
|
||||||
if (customRole.Configuration.MaxRoleCount == 0 && customRole.Configuration.CanModifyChance)
|
|
||||||
{
|
|
||||||
roleOptionSetting.CountMinusBtn.gameObject.SetActive(false);
|
|
||||||
roleOptionSetting.CountPlusBtn.gameObject.SetActive(false);
|
|
||||||
}
|
|
||||||
else if (!customRole.Configuration.CanModifyChance)
|
|
||||||
{
|
|
||||||
roleOptionSetting.ChanceMinusBtn.gameObject.SetActive(false);
|
|
||||||
roleOptionSetting.ChancePlusBtn.gameObject.SetActive(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
roleOptionSetting.titleText.transform.localPosition = new Vector3(-0.5376f, -0.2923f, 0f);
|
roleOptionSetting.titleText.transform.localPosition = new Vector3(-0.5376f, -0.2923f, 0f);
|
||||||
roleOptionSetting.titleText.color = customRole.RoleColor.GetAlternateColor();
|
roleOptionSetting.titleText.color = customRole.RoleColor.GetAlternateColor();
|
||||||
roleOptionSetting.titleText.horizontalAlignment = HorizontalAlignmentOptions.Left;
|
roleOptionSetting.titleText.horizontalAlignment = HorizontalAlignmentOptions.Left;
|
||||||
|
|||||||
@@ -39,9 +39,9 @@ public static class SettingPatches
|
|||||||
MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo),
|
MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo),
|
||||||
MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x",
|
MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x",
|
||||||
MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%",
|
MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%",
|
||||||
_ => TranslationController.Instance.GetString(
|
_ => DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||||
StringNames.GameSecondsAbbrev,
|
StringNames.GameSecondsAbbrev,
|
||||||
(Il2CppSystem.Object[])[value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
|
(Il2CppSystem.Object[]) [value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
|
using MiraAPI.Animations;
|
||||||
using MiraAPI.Hud;
|
using MiraAPI.Hud;
|
||||||
using MiraAPI.Modifiers;
|
using MiraAPI.Modifiers;
|
||||||
using MiraAPI.Roles;
|
using MiraAPI.Roles;
|
||||||
@@ -13,9 +14,9 @@ namespace MiraAPI.Patches;
|
|||||||
public static class PlayerControlPatches
|
public static class PlayerControlPatches
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Adds the modifier component to the player on start.
|
/// Adds the modifier and animator component to the player on start.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="__instance">PlayerControl instance.</param>
|
/// <param name="__instance">The player which will be given the components.</param>
|
||||||
[HarmonyPrefix]
|
[HarmonyPrefix]
|
||||||
[HarmonyPatch(nameof(PlayerControl.Start))]
|
[HarmonyPatch(nameof(PlayerControl.Start))]
|
||||||
public static void PlayerControlStartPostfix(PlayerControl __instance)
|
public static void PlayerControlStartPostfix(PlayerControl __instance)
|
||||||
@@ -25,13 +26,20 @@ public static class PlayerControlPatches
|
|||||||
comp.DestroyImmediate();
|
comp.DestroyImmediate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (__instance.gameObject.TryGetComponent<CustomAnimator>(out var anim))
|
||||||
|
{
|
||||||
|
anim.DestroyImmediate();
|
||||||
|
}
|
||||||
|
|
||||||
|
__instance.gameObject.AddComponent<CustomAnimator>();
|
||||||
__instance.gameObject.AddComponent<ModifierComponent>();
|
__instance.gameObject.AddComponent<ModifierComponent>();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Calls the OnDeath method for all active modifiers.
|
/// Calls the OnDeath method for all active modifiers.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="__instance">PlayerControl instance.</param>
|
/// <param name="__instance">The player who died.</param>
|
||||||
|
/// <param name="reason">The reason of the death.</param>
|
||||||
[HarmonyPostfix]
|
[HarmonyPostfix]
|
||||||
[HarmonyPatch(nameof(PlayerControl.Die))]
|
[HarmonyPatch(nameof(PlayerControl.Die))]
|
||||||
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
|
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
|
||||||
@@ -40,14 +48,14 @@ public static class PlayerControlPatches
|
|||||||
|
|
||||||
if (modifiersComponent)
|
if (modifiersComponent)
|
||||||
{
|
{
|
||||||
modifiersComponent.ActiveModifiers.ForEach(x=>x.OnDeath(reason));
|
modifiersComponent.ActiveModifiers.ForEach(x => x.OnDeath(reason));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// FixedUpdate handler for custom roles and custom buttons.
|
/// FixedUpdate handler for custom roles and custom buttons.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="__instance">PlayerControl instance.</param>
|
/// <param name="__instance">The player who's fixed update is being called.</param>
|
||||||
[HarmonyPostfix]
|
[HarmonyPostfix]
|
||||||
[HarmonyPatch(nameof(PlayerControl.FixedUpdate))]
|
[HarmonyPatch(nameof(PlayerControl.FixedUpdate))]
|
||||||
public static void PlayerControlFixedUpdatePostfix(PlayerControl __instance)
|
public static void PlayerControlFixedUpdatePostfix(PlayerControl __instance)
|
||||||
@@ -77,15 +85,4 @@ public static class PlayerControlPatches
|
|||||||
button.FixedUpdateHandler(__instance);
|
button.FixedUpdateHandler(__instance);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clear from modifier component cache.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="__instance">PlayerControl instance.</param>
|
|
||||||
[HarmonyPrefix]
|
|
||||||
[HarmonyPatch(nameof(PlayerControl.OnDestroy))]
|
|
||||||
public static void PlayerControlOnDestroyPrefix(PlayerControl __instance)
|
|
||||||
{
|
|
||||||
Utilities.Extensions.ModifierComponents.Remove(__instance);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@@ -17,10 +17,6 @@ public static class HudManagerPatches
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Fixes Kill Button not showing for Neutral killing role.
|
/// Fixes Kill Button not showing for Neutral killing role.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="__instance">HudManager instance.</param>
|
|
||||||
/// <param name="localPlayer">The local PlayerControl.</param>
|
|
||||||
/// <param name="role">The player's RoleBehaviour.</param>
|
|
||||||
/// <param name="isActive">Whether the Hud should be set active or not.</param>
|
|
||||||
[HarmonyPostfix]
|
[HarmonyPostfix]
|
||||||
[HarmonyPatch(nameof(HudManager.SetHudActive), typeof(PlayerControl), typeof(RoleBehaviour), typeof(bool))]
|
[HarmonyPatch(nameof(HudManager.SetHudActive), typeof(PlayerControl), typeof(RoleBehaviour), typeof(bool))]
|
||||||
public static void SetHudActivePostfix(
|
public static void SetHudActivePostfix(
|
||||||
@@ -31,11 +27,10 @@ public static class HudManagerPatches
|
|||||||
{
|
{
|
||||||
var flag = localPlayer.Data != null && localPlayer.Data.IsDead;
|
var flag = localPlayer.Data != null && localPlayer.Data.IsDead;
|
||||||
|
|
||||||
if (role is ICustomRole customRole)
|
if (role is ICustomRole)
|
||||||
{
|
{
|
||||||
__instance.KillButton.ToggleVisible(isActive && customRole.Configuration.UseVanillaKillButton && !flag);
|
__instance.KillButton.ToggleVisible(isActive && role.CanUseKillButton && !flag);
|
||||||
__instance.ImpostorVentButton.ToggleVisible(isActive && customRole.Configuration.CanUseVent && !flag);
|
__instance.ImpostorVentButton.ToggleVisible(isActive && role.CanVent && !flag);
|
||||||
__instance.SabotageButton.gameObject.SetActive(isActive && customRole.Configuration.CanUseSabotage);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_roleTab)
|
if (_roleTab)
|
||||||
@@ -60,7 +55,7 @@ public static class HudManagerPatches
|
|||||||
|
|
||||||
var role = local?.Data?.Role;
|
var role = local?.Data?.Role;
|
||||||
|
|
||||||
if (role is ICustomRole { Configuration.RoleHintType: RoleHintType.RoleTab } customRole)
|
if (role is ICustomRole { RoleHintType: RoleHintType.RoleTab } customRole)
|
||||||
{
|
{
|
||||||
customRole.HudUpdate(__instance);
|
customRole.HudUpdate(__instance);
|
||||||
|
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ public static class KillButtonPatches
|
|||||||
__instance.currentTarget = target;
|
__instance.currentTarget = target;
|
||||||
if (__instance.currentTarget)
|
if (__instance.currentTarget)
|
||||||
{
|
{
|
||||||
__instance.currentTarget.cosmetics.SetOutline(true, new Nullable<Color>(customRole.Configuration.KillButtonOutlineColor));
|
__instance.currentTarget.cosmetics.SetOutline(true, new Nullable<Color>(customRole.KillButtonOutlineColor));
|
||||||
__instance.SetEnabled();
|
__instance.SetEnabled();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -37,12 +37,12 @@ public static class RoleManagerPatches
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (role.Configuration.GhostRole is RoleTypes.CrewmateGhost or RoleTypes.ImpostorGhost)
|
if (role.GhostRole is RoleTypes.CrewmateGhost or RoleTypes.ImpostorGhost)
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
plr.RpcSetRole(role.Configuration.GhostRole);
|
plr.RpcSetRole(role.GhostRole);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -19,7 +19,7 @@ public static class RoleOptionsCollectionPatch
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (customRole.Configuration.HideSettings)
|
if (customRole.HideSettings)
|
||||||
{
|
{
|
||||||
__result = 0;
|
__result = 0;
|
||||||
return false;
|
return false;
|
||||||
@@ -42,7 +42,7 @@ public static class RoleOptionsCollectionPatch
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (customRole.Configuration.HideSettings)
|
if (customRole.HideSettings)
|
||||||
{
|
{
|
||||||
__result = 0;
|
__result = 0;
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -1,62 +0,0 @@
|
|||||||
using HarmonyLib;
|
|
||||||
using MiraAPI.Roles;
|
|
||||||
|
|
||||||
namespace MiraAPI.Patches.Roles;
|
|
||||||
|
|
||||||
[HarmonyPatch(typeof(SabotageButton))]
|
|
||||||
public class SabotageButtonPatch
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Patches the Sabotage button to check if the player's custom role can use sabotage.
|
|
||||||
/// </summary>
|
|
||||||
[HarmonyPatch(nameof(SabotageButton.DoClick))]
|
|
||||||
[HarmonyPrefix]
|
|
||||||
public static bool DoClickPrefix(SabotageButton __instance)
|
|
||||||
{
|
|
||||||
var player = PlayerControl.LocalPlayer;
|
|
||||||
|
|
||||||
if (player.Data.Role is not ICustomRole customRole)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!customRole.Configuration.CanUseSabotage || PlayerControl.LocalPlayer.inVent || !GameManager.Instance.SabotagesEnabled())
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
HudManager.Instance.ToggleMapVisible(
|
|
||||||
new MapOptions
|
|
||||||
{
|
|
||||||
Mode = MapOptions.Modes.Sabotage,
|
|
||||||
});
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
[HarmonyPrefix]
|
|
||||||
[HarmonyPatch(nameof(SabotageButton.Refresh))]
|
|
||||||
public static bool RefreshPrefix(SabotageButton __instance)
|
|
||||||
{
|
|
||||||
var player = PlayerControl.LocalPlayer;
|
|
||||||
if (GameManager.Instance == null || player == null)
|
|
||||||
{
|
|
||||||
__instance.ToggleVisible(false);
|
|
||||||
__instance.SetDisabled();
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (player.Data.Role is not ICustomRole customRole)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (player.inVent || !GameManager.Instance.SabotagesEnabled() || player.petting)
|
|
||||||
{
|
|
||||||
__instance.ToggleVisible(customRole.Configuration.CanUseSabotage && GameManager.Instance.SabotagesEnabled());
|
|
||||||
__instance.SetDisabled();
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
__instance.SetEnabled();
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
using AmongUs.GameOptions;
|
using AmongUs.GameOptions;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using System;
|
using Il2CppSystem;
|
||||||
using System.Collections.Generic;
|
using Il2CppSystem.Collections.Generic;
|
||||||
using MiraAPI.PluginLoading;
|
using MiraAPI.PluginLoading;
|
||||||
using MiraAPI.Roles;
|
using MiraAPI.Roles;
|
||||||
using MiraAPI.Utilities.Assets;
|
using MiraAPI.Utilities.Assets;
|
||||||
@@ -12,13 +12,10 @@ using Object = UnityEngine.Object;
|
|||||||
|
|
||||||
namespace MiraAPI.Patches.Roles;
|
namespace MiraAPI.Patches.Roles;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Patch TaskAdder for organizing Roles and adding scroller.
|
|
||||||
/// </summary>
|
|
||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public static class TaskAdderPatch
|
public static class TaskAdderPatch
|
||||||
{
|
{
|
||||||
private static readonly Dictionary<string, string> ModsFolders = [];
|
private static readonly System.Collections.Generic.Dictionary<string, string> ModsFolders = [];
|
||||||
private static Scroller? _scroller;
|
private static Scroller? _scroller;
|
||||||
|
|
||||||
[HarmonyPostfix]
|
[HarmonyPostfix]
|
||||||
@@ -170,14 +167,19 @@ public static class TaskAdderPatch
|
|||||||
|
|
||||||
ControllerManager.Instance.AddSelectableUiElement(taskFolder2.Button);
|
ControllerManager.Instance.AddSelectableUiElement(taskFolder2.Button);
|
||||||
if (!string.IsNullOrEmpty(__instance.restorePreviousSelectionByFolderName) &&
|
if (!string.IsNullOrEmpty(__instance.restorePreviousSelectionByFolderName) &&
|
||||||
taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, StringComparison.Ordinal))
|
taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, System.StringComparison.Ordinal))
|
||||||
{
|
{
|
||||||
__instance.restorePreviousSelectionFound = taskFolder2.Button;
|
__instance.restorePreviousSelectionFound = taskFolder2.Button;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var flag = false;
|
var flag = false;
|
||||||
var list = taskFolder.Children.ToArray().OrderBy(t => t.TaskType).ToList();
|
var list = new List<PlayerTask>();
|
||||||
|
|
||||||
|
foreach (var item in taskFolder.Children)
|
||||||
|
{
|
||||||
|
list.Add(item);
|
||||||
|
}
|
||||||
|
|
||||||
for (var l = 0; l < list.Count; l++)
|
for (var l = 0; l < list.Count; l++)
|
||||||
{
|
{
|
||||||
@@ -188,24 +190,26 @@ public static class TaskAdderPatch
|
|||||||
case TaskTypes.DivertPower:
|
case TaskTypes.DivertPower:
|
||||||
{
|
{
|
||||||
var targetSystem = taskAddButton.MyTask.Cast<DivertPowerTask>().TargetSystem;
|
var targetSystem = taskAddButton.MyTask.Cast<DivertPowerTask>().TargetSystem;
|
||||||
taskAddButton.Text.text = TranslationController.Instance.GetString(
|
taskAddButton.Text.text = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||||
StringNames.DivertPowerTo,
|
StringNames.DivertPowerTo,
|
||||||
TranslationController.Instance.GetString(targetSystem));
|
DestroyableSingleton<TranslationController>.Instance.GetString(targetSystem));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case TaskTypes.FixWeatherNode:
|
case TaskTypes.FixWeatherNode:
|
||||||
{
|
{
|
||||||
var nodeId = taskAddButton.MyTask.Cast<WeatherNodeTask>().NodeId;
|
var nodeId = ((WeatherNodeTask)taskAddButton.MyTask).NodeId;
|
||||||
taskAddButton.Text.text =
|
taskAddButton.Text.text =
|
||||||
TranslationController.Instance.GetString(
|
DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||||
StringNames.FixWeatherNode) + " " +
|
StringNames.FixWeatherNode,
|
||||||
TranslationController.Instance.GetString(
|
Array.Empty<Il2CppSystem.Object>()) + " " +
|
||||||
WeatherSwitchGame.ControlNames[nodeId]);
|
DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||||
|
WeatherSwitchGame.ControlNames[nodeId],
|
||||||
|
Array.Empty<Il2CppSystem.Object>());
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
taskAddButton.Text.text =
|
taskAddButton.Text.text =
|
||||||
TranslationController.Instance.GetString(taskAddButton.MyTask.TaskType);
|
DestroyableSingleton<TranslationController>.Instance.GetString(taskAddButton.MyTask.TaskType);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -234,9 +238,9 @@ public static class TaskAdderPatch
|
|||||||
|
|
||||||
if (taskFolder.FolderName == "Roles")
|
if (taskFolder.FolderName == "Roles")
|
||||||
{
|
{
|
||||||
for (var m = 0; m < RoleManager.Instance.AllRoles.Length; m++)
|
for (var m = 0; m < DestroyableSingleton<RoleManager>.Instance.AllRoles.Length; m++)
|
||||||
{
|
{
|
||||||
var roleBehaviour = RoleManager.Instance.AllRoles[m];
|
var roleBehaviour = DestroyableSingleton<RoleManager>.Instance.AllRoles[m];
|
||||||
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
|
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
|
||||||
CustomRoleManager.CustomRoles.ContainsKey((ushort)roleBehaviour.Role))
|
CustomRoleManager.CustomRoles.ContainsKey((ushort)roleBehaviour.Role))
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -6,17 +6,12 @@ using UnityEngine;
|
|||||||
namespace MiraAPI.Patches.Roles;
|
namespace MiraAPI.Patches.Roles;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Vent patches for Roles.
|
/// Set vent outline color based on the player's role.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[HarmonyPatch(typeof(Vent))]
|
[HarmonyPatch(typeof(Vent), nameof(Vent.SetOutline))]
|
||||||
public static class VentPatches
|
public static class VentOutlinePatch
|
||||||
{
|
{
|
||||||
/// <summary>
|
public static void Postfix(Vent __instance, bool on, bool mainTarget)
|
||||||
/// Set outline to player's custom role color.
|
|
||||||
/// </summary>
|
|
||||||
[HarmonyPostfix]
|
|
||||||
[HarmonyPatch(nameof(Vent.SetOutline))]
|
|
||||||
public static void SetOutlinePostfix(Vent __instance, bool on, bool mainTarget)
|
|
||||||
{
|
{
|
||||||
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole customRole)
|
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole customRole)
|
||||||
{
|
{
|
||||||
@@ -1,8 +1,5 @@
|
|||||||
using System;
|
using BepInEx.Unity.IL2CPP;
|
||||||
using System.Collections.Generic;
|
using MiraAPI.Animations;
|
||||||
using System.Linq;
|
|
||||||
using System.Reflection;
|
|
||||||
using BepInEx.Unity.IL2CPP;
|
|
||||||
using MiraAPI.Colors;
|
using MiraAPI.Colors;
|
||||||
using MiraAPI.GameOptions;
|
using MiraAPI.GameOptions;
|
||||||
using MiraAPI.GameOptions.Attributes;
|
using MiraAPI.GameOptions.Attributes;
|
||||||
@@ -10,17 +7,29 @@ using MiraAPI.Hud;
|
|||||||
using MiraAPI.Modifiers;
|
using MiraAPI.Modifiers;
|
||||||
using MiraAPI.Roles;
|
using MiraAPI.Roles;
|
||||||
using MiraAPI.Utilities;
|
using MiraAPI.Utilities;
|
||||||
|
using MiraAPI.Utilities.Assets;
|
||||||
using Reactor.Networking;
|
using Reactor.Networking;
|
||||||
using Reactor.Utilities;
|
using Reactor.Utilities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
namespace MiraAPI.PluginLoading;
|
namespace MiraAPI.PluginLoading;
|
||||||
|
|
||||||
internal sealed class MiraPluginManager
|
internal sealed class MiraPluginManager
|
||||||
{
|
{
|
||||||
private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = [];
|
private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = [];
|
||||||
|
|
||||||
internal MiraPluginInfo[] RegisteredPlugins() => [.. _registeredPlugins.Values];
|
internal MiraPluginInfo[] RegisteredPlugins() => [.. _registeredPlugins.Values];
|
||||||
|
|
||||||
|
public List<LoadableBundleAsset<UnityEngine.Object>> BundleAssets = new();
|
||||||
|
internal uint NextAssetId { get; private set; }
|
||||||
|
internal uint GetNextAssetId()
|
||||||
|
{
|
||||||
|
NextAssetId++;
|
||||||
|
return NextAssetId;
|
||||||
|
}
|
||||||
|
|
||||||
public static MiraPluginManager Instance { get; private set; } = new();
|
public static MiraPluginManager Instance { get; private set; } = new();
|
||||||
|
|
||||||
internal void Initialize()
|
internal void Initialize()
|
||||||
@@ -36,6 +45,7 @@ internal sealed class MiraPluginManager
|
|||||||
var info = new MiraPluginInfo(miraPlugin, pluginInfo);
|
var info = new MiraPluginInfo(miraPlugin, pluginInfo);
|
||||||
|
|
||||||
RegisterModifierAttribute(assembly);
|
RegisterModifierAttribute(assembly);
|
||||||
|
RegisterAnimPresetAttribute(assembly);
|
||||||
RegisterAllOptions(assembly, info);
|
RegisterAllOptions(assembly, info);
|
||||||
|
|
||||||
RegisterRoleAttribute(assembly, info);
|
RegisterRoleAttribute(assembly, info);
|
||||||
@@ -161,6 +171,18 @@ internal sealed class MiraPluginManager
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void RegisterAnimPresetAttribute(Assembly assembly)
|
||||||
|
{
|
||||||
|
foreach (var type in assembly.GetTypes())
|
||||||
|
{
|
||||||
|
var attribute = type.GetCustomAttribute<RegisterAnimationPresetAttribute>();
|
||||||
|
if (attribute != null)
|
||||||
|
{
|
||||||
|
AnimationPresetManager.RegisterPreset(type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static void RegisterButtonAttribute(Assembly assembly)
|
private static void RegisterButtonAttribute(Assembly assembly)
|
||||||
{
|
{
|
||||||
foreach (var type in assembly.GetTypes())
|
foreach (var type in assembly.GetTypes())
|
||||||
|
|||||||
@@ -1,126 +0,0 @@
|
|||||||
using AmongUs.GameOptions;
|
|
||||||
using MiraAPI.Utilities.Assets;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace MiraAPI.Roles;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Used to configure the specific settings of a role.
|
|
||||||
/// </summary>
|
|
||||||
public struct CustomRoleConfiguration
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Initializes a new instance of the <see cref="CustomRoleConfiguration"/> struct.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="role">The role in which you are configuring.</param>
|
|
||||||
public CustomRoleConfiguration(ICustomRole role)
|
|
||||||
{
|
|
||||||
MaxRoleCount = 15;
|
|
||||||
DefaultRoleCount = 0;
|
|
||||||
DefaultChance = 0;
|
|
||||||
|
|
||||||
OptionsScreenshot = Icon = MiraAssets.Empty;
|
|
||||||
AffectedByLightOnAirship = role.Team == ModdedRoleTeams.Crewmate;
|
|
||||||
KillButtonOutlineColor = role.Team switch
|
|
||||||
{
|
|
||||||
ModdedRoleTeams.Impostor => Palette.ImpostorRed,
|
|
||||||
ModdedRoleTeams.Crewmate => Palette.CrewmateBlue,
|
|
||||||
_ => role.RoleColor,
|
|
||||||
};
|
|
||||||
RoleHintType = RoleHintType.RoleTab;
|
|
||||||
GhostRole = role.Team == ModdedRoleTeams.Impostor ? RoleTypes.ImpostorGhost : RoleTypes.CrewmateGhost;
|
|
||||||
CanGetKilled = role.Team == ModdedRoleTeams.Crewmate;
|
|
||||||
UseVanillaKillButton = role.Team == ModdedRoleTeams.Impostor;
|
|
||||||
CanUseVent = role.Team == ModdedRoleTeams.Impostor;
|
|
||||||
CanUseSabotage = role.Team == ModdedRoleTeams.Impostor;
|
|
||||||
TasksCountForProgress = role.Team == ModdedRoleTeams.Crewmate;
|
|
||||||
IsGhostRole = false;
|
|
||||||
HideSettings = IsGhostRole;
|
|
||||||
CanModifyChance = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the hard limit of players that can have this role. This property is used to set a limit in the Role Options menu. If set to 0, the role will not be assigned at start.
|
|
||||||
/// </summary>
|
|
||||||
public int MaxRoleCount;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the default role count.
|
|
||||||
/// </summary>
|
|
||||||
public int DefaultRoleCount;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the default role chance.
|
|
||||||
/// </summary>
|
|
||||||
public int DefaultChance;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Whether the chance option can be changed or not.
|
|
||||||
/// </summary>
|
|
||||||
public bool CanModifyChance;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the Sprite used for the Role Options menu screenshot.
|
|
||||||
/// </summary>
|
|
||||||
public LoadableAsset<Sprite> OptionsScreenshot;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the Sprite used for the Role Icon.
|
|
||||||
/// </summary>
|
|
||||||
public LoadableAsset<Sprite> Icon;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets a value indicating whether the role is affected by light affectors on Airship.
|
|
||||||
/// </summary>
|
|
||||||
public bool AffectedByLightOnAirship;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets a value indicating whether the role can be killed by vanilla murder system.
|
|
||||||
/// </summary>
|
|
||||||
public bool CanGetKilled;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets a value indicating whether the role should use the vanilla kill button.
|
|
||||||
/// </summary>
|
|
||||||
public bool UseVanillaKillButton;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets a value indicating whether the role can use vents.
|
|
||||||
/// </summary>
|
|
||||||
public bool CanUseVent;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets a value indicating whether the role can use the sabotage button.
|
|
||||||
/// </summary>
|
|
||||||
public bool CanUseSabotage;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets a value indicating whether the role's tasks count towards task progress.
|
|
||||||
/// </summary>
|
|
||||||
public bool TasksCountForProgress;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets a value indicating whether the role is a Ghost.
|
|
||||||
/// </summary>
|
|
||||||
public bool IsGhostRole;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets a value indicating whether the role should show up in the Role Options menu.
|
|
||||||
/// </summary>
|
|
||||||
public bool HideSettings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the outline color for the KillButton if <see cref="UseVanillaKillButton"/> is true.
|
|
||||||
/// </summary>
|
|
||||||
public Color KillButtonOutlineColor;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the role hint style. See <see cref="RoleHintType"/> enum for all options.
|
|
||||||
/// </summary>
|
|
||||||
public RoleHintType RoleHintType;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the Ghost role that is applied when the player is killed.
|
|
||||||
/// </summary>
|
|
||||||
public RoleTypes GhostRole;
|
|
||||||
}
|
|
||||||
@@ -36,7 +36,7 @@ public static class CustomRoleManager
|
|||||||
{
|
{
|
||||||
RoleManager.Instance.AllRoles = RoleManager.Instance.AllRoles.Concat(CustomRoles.Values).ToArray();
|
RoleManager.Instance.AllRoles = RoleManager.Instance.AllRoles.Concat(CustomRoles.Values).ToArray();
|
||||||
|
|
||||||
foreach (var role in CustomRoles.Values.Where(x => x.IsDead))
|
foreach (var role in CustomRoles.Values.Where(x=>x.IsDead))
|
||||||
{
|
{
|
||||||
RoleManager.GhostRoles.Add(role.Role);
|
RoleManager.GhostRoles.Add(role.Role);
|
||||||
}
|
}
|
||||||
@@ -84,21 +84,21 @@ public static class CustomRoleManager
|
|||||||
roleBehaviour.StringName = CustomStringName.CreateAndRegister(customRole.RoleName);
|
roleBehaviour.StringName = CustomStringName.CreateAndRegister(customRole.RoleName);
|
||||||
roleBehaviour.BlurbName = CustomStringName.CreateAndRegister(customRole.RoleDescription);
|
roleBehaviour.BlurbName = CustomStringName.CreateAndRegister(customRole.RoleDescription);
|
||||||
roleBehaviour.BlurbNameLong = CustomStringName.CreateAndRegister(customRole.RoleLongDescription);
|
roleBehaviour.BlurbNameLong = CustomStringName.CreateAndRegister(customRole.RoleLongDescription);
|
||||||
roleBehaviour.AffectedByLightAffectors = customRole.Configuration.AffectedByLightOnAirship;
|
roleBehaviour.AffectedByLightAffectors = customRole.AffectedByLightOnAirship;
|
||||||
roleBehaviour.CanBeKilled = customRole.Configuration.CanGetKilled;
|
roleBehaviour.CanBeKilled = customRole.CanGetKilled;
|
||||||
roleBehaviour.CanUseKillButton = customRole.Configuration.UseVanillaKillButton;
|
roleBehaviour.CanUseKillButton = customRole.UseVanillaKillButton;
|
||||||
roleBehaviour.TasksCountTowardProgress = customRole.Configuration.TasksCountForProgress;
|
roleBehaviour.TasksCountTowardProgress = customRole.TasksCountForProgress;
|
||||||
roleBehaviour.CanVent = customRole.Configuration.CanUseVent;
|
roleBehaviour.CanVent = customRole.CanUseVent;
|
||||||
roleBehaviour.DefaultGhostRole = customRole.Configuration.GhostRole;
|
roleBehaviour.DefaultGhostRole = customRole.GhostRole;
|
||||||
roleBehaviour.MaxCount = customRole.Configuration.MaxRoleCount;
|
roleBehaviour.MaxCount = customRole.MaxPlayers;
|
||||||
roleBehaviour.RoleScreenshot = customRole.Configuration.OptionsScreenshot.LoadAsset();
|
roleBehaviour.RoleScreenshot = customRole.OptionsScreenshot.LoadAsset();
|
||||||
|
|
||||||
if (customRole.Configuration.IsGhostRole)
|
if (customRole.IsGhostRole)
|
||||||
{
|
{
|
||||||
RoleManager.GhostRoles.Add(roleBehaviour.Role);
|
RoleManager.GhostRoles.Add(roleBehaviour.Role);
|
||||||
}
|
}
|
||||||
|
|
||||||
var useTaskHint = customRole.Configuration.RoleHintType is RoleHintType.TaskHint;
|
var useTaskHint = customRole.RoleHintType is RoleHintType.TaskHint;
|
||||||
var overridesTaskText = customRole.GetType().GetMethod("SpawnTaskHeader")?.DeclaringType == customRole.GetType();
|
var overridesTaskText = customRole.GetType().GetMethod("SpawnTaskHeader")?.DeclaringType == customRole.GetType();
|
||||||
|
|
||||||
if (useTaskHint && !overridesTaskText)
|
if (useTaskHint && !overridesTaskText)
|
||||||
@@ -108,14 +108,14 @@ public static class CustomRoleManager
|
|||||||
|
|
||||||
CustomRoles.Add(roleId, roleBehaviour);
|
CustomRoles.Add(roleId, roleBehaviour);
|
||||||
|
|
||||||
if (customRole.Configuration.HideSettings)
|
if (customRole.HideSettings)
|
||||||
{
|
{
|
||||||
return roleBehaviour;
|
return roleBehaviour;
|
||||||
}
|
}
|
||||||
|
|
||||||
var config = parentMod.PluginConfig;
|
var config = parentMod.PluginConfig;
|
||||||
config.Bind(customRole.NumConfigDefinition, Mathf.Clamp(customRole.Configuration.DefaultRoleCount, 0, customRole.Configuration.MaxRoleCount));
|
config.Bind(customRole.NumConfigDefinition, 1);
|
||||||
config.Bind(customRole.ChanceConfigDefinition, Mathf.Clamp(customRole.Configuration.DefaultChance, 0, 100));
|
config.Bind(customRole.ChanceConfigDefinition, 100);
|
||||||
|
|
||||||
return roleBehaviour;
|
return roleBehaviour;
|
||||||
}
|
}
|
||||||
@@ -186,7 +186,7 @@ public static class CustomRoleManager
|
|||||||
internal static void SyncAllRoleSettings(int targetId = -1)
|
internal static void SyncAllRoleSettings(int targetId = -1)
|
||||||
{
|
{
|
||||||
var data = CustomRoles.Values
|
var data = CustomRoles.Values
|
||||||
.Where(x => x is ICustomRole { Configuration.HideSettings: false })
|
.Where(x => x is ICustomRole { HideSettings: false })
|
||||||
.Select(x => ((ICustomRole)x).GetNetData())
|
.Select(x => ((ICustomRole)x).GetNetData())
|
||||||
.ChunkNetData(1000);
|
.ChunkNetData(1000);
|
||||||
|
|
||||||
@@ -216,7 +216,7 @@ public static class CustomRoleManager
|
|||||||
}
|
}
|
||||||
|
|
||||||
var customRole = role as ICustomRole;
|
var customRole = role as ICustomRole;
|
||||||
if (customRole is null or { Configuration.HideSettings: true })
|
if (customRole is null or { HideSettings: true })
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@@ -224,7 +224,7 @@ public static class CustomRoleManager
|
|||||||
var num = BitConverter.ToInt32(netData.Data, 0);
|
var num = BitConverter.ToInt32(netData.Data, 0);
|
||||||
var chance = BitConverter.ToInt32(netData.Data, 4);
|
var chance = BitConverter.ToInt32(netData.Data, 4);
|
||||||
|
|
||||||
HudManager.Instance.Notifier.AddRoleSettingsChangeMessage(role.StringName, num, chance, role.TeamType, false);
|
DestroyableSingleton<HudManager>.Instance.Notifier.AddRoleSettingsChangeMessage(role.StringName, num, chance, role.TeamType, false);
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,19 +0,0 @@
|
|||||||
using System.Linq;
|
|
||||||
|
|
||||||
namespace MiraAPI.Roles;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A utility class to get the instance of a custom role.
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T">The role you are trying to access.</typeparam>
|
|
||||||
public static class CustomRoleSingleton<T> where T : ICustomRole
|
|
||||||
{
|
|
||||||
private static ICustomRole? _instance;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the instance of the role.
|
|
||||||
/// </summary>
|
|
||||||
#pragma warning disable CA1000
|
|
||||||
public static ICustomRole Instance => _instance ??= CustomRoleManager.CustomRoles.Values.OfType<T>().Single();
|
|
||||||
#pragma warning restore CA1000
|
|
||||||
}
|
|
||||||
@@ -1,8 +1,11 @@
|
|||||||
using BepInEx.Configuration;
|
using System.Text;
|
||||||
|
using AmongUs.GameOptions;
|
||||||
|
using BepInEx.Configuration;
|
||||||
|
using Il2CppInterop.Runtime.Attributes;
|
||||||
using MiraAPI.Modifiers;
|
using MiraAPI.Modifiers;
|
||||||
using MiraAPI.PluginLoading;
|
using MiraAPI.PluginLoading;
|
||||||
using MiraAPI.Utilities;
|
using MiraAPI.Utilities;
|
||||||
using System.Text;
|
using MiraAPI.Utilities.Assets;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace MiraAPI.Roles;
|
namespace MiraAPI.Roles;
|
||||||
@@ -38,9 +41,86 @@ public interface ICustomRole
|
|||||||
ModdedRoleTeams Team { get; }
|
ModdedRoleTeams Team { get; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Configure advanced settings of the role.
|
/// Gets the hard limit of players that can have this role. This property is used to set a limit in the Role Options menu.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
CustomRoleConfiguration Configuration { get; }
|
int MaxPlayers => 15;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the Sprite used for the Role Options menu screenshot.
|
||||||
|
/// </summary>
|
||||||
|
[HideFromIl2Cpp]
|
||||||
|
LoadableAsset<Sprite> OptionsScreenshot => MiraAssets.Empty;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the Sprite used for the Role Icon.
|
||||||
|
/// </summary>
|
||||||
|
[HideFromIl2Cpp]
|
||||||
|
LoadableAsset<Sprite> Icon => MiraAssets.Empty;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets a value indicating whether the role is affected by light affectors on Airship.
|
||||||
|
/// </summary>
|
||||||
|
bool AffectedByLightOnAirship => Team == ModdedRoleTeams.Crewmate;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets a value indicating whether the role can be killed by vanilla murder system.
|
||||||
|
/// </summary>
|
||||||
|
bool CanGetKilled => Team == ModdedRoleTeams.Crewmate;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets a value indicating whether the role should use the vanilla kill button.
|
||||||
|
/// </summary>
|
||||||
|
bool UseVanillaKillButton => Team == ModdedRoleTeams.Impostor;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets a value indicating whether the role can use vents.
|
||||||
|
/// </summary>
|
||||||
|
bool CanUseVent => Team == ModdedRoleTeams.Impostor;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets a value indicating whether the role's tasks count towards task progress.
|
||||||
|
/// </summary>
|
||||||
|
bool TasksCountForProgress => Team == ModdedRoleTeams.Crewmate;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets a value indicating whether the role is a Ghost.
|
||||||
|
/// </summary>
|
||||||
|
bool IsGhostRole => false;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets a value indicating whether the role should show up in the Role Options menu.
|
||||||
|
/// </summary>
|
||||||
|
bool HideSettings => IsGhostRole;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the outline color for the KillButton if <see cref="UseVanillaKillButton"/> is true.
|
||||||
|
/// </summary>
|
||||||
|
Color KillButtonOutlineColor => Team switch
|
||||||
|
{
|
||||||
|
ModdedRoleTeams.Impostor => Palette.ImpostorRed,
|
||||||
|
ModdedRoleTeams.Crewmate => Palette.CrewmateBlue,
|
||||||
|
_ => RoleColor,
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the role hint style. See <see cref="RoleHintType"/> enum for all options.
|
||||||
|
/// </summary>
|
||||||
|
RoleHintType RoleHintType => RoleHintType.RoleTab;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the Ghost role that is applied when the player is killed.
|
||||||
|
/// </summary>
|
||||||
|
RoleTypes GhostRole => Team == ModdedRoleTeams.Impostor ? RoleTypes.ImpostorGhost : RoleTypes.CrewmateGhost;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the BepInEx ConfigDefinition for the amount of players that can have this role.
|
||||||
|
/// </summary>
|
||||||
|
ConfigDefinition NumConfigDefinition => new("Roles", $"Num {GetType().FullName}");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the BepInEx ConfigDefinition for the chance of this role being selected.
|
||||||
|
/// </summary>
|
||||||
|
ConfigDefinition ChanceConfigDefinition => new("Roles", $"Chance {GetType().FullName}");
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the parent mod of this role.
|
/// Gets the parent mod of this role.
|
||||||
@@ -55,36 +135,6 @@ public interface ICustomRole
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
internal ConfigDefinition NumConfigDefinition => new("Roles", $"Num {GetType().FullName}");
|
|
||||||
internal ConfigDefinition ChanceConfigDefinition => new("Roles", $"Chance {GetType().FullName}");
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Get the role chance option.
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The role chance option.</returns>
|
|
||||||
public int? GetChance()
|
|
||||||
{
|
|
||||||
if (ParentMod.PluginConfig.TryGetEntry(ChanceConfigDefinition, out ConfigEntry<int> entry))
|
|
||||||
{
|
|
||||||
return Mathf.Clamp(entry.Value, 0, 100);
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Get the role count option.
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The role count option.</returns>
|
|
||||||
public int? GetCount()
|
|
||||||
{
|
|
||||||
if (ParentMod.PluginConfig.TryGetEntry(NumConfigDefinition, out ConfigEntry<int> entry))
|
|
||||||
{
|
|
||||||
return Mathf.Clamp(entry.Value, 0, Configuration.MaxRoleCount);
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// This method runs on the HudManager.Update method ONLY when the LOCAL player has this role.
|
/// This method runs on the HudManager.Update method ONLY when the LOCAL player has this role.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ public enum RoleHintType
|
|||||||
TaskHint,
|
TaskHint,
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Use Mira's custom role tab.
|
/// Use custom role tab.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
RoleTab,
|
RoleTab,
|
||||||
}
|
}
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using MiraAPI.PluginLoading;
|
||||||
using Reactor.Utilities.Extensions;
|
using Reactor.Utilities.Extensions;
|
||||||
|
using System;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace MiraAPI.Utilities.Assets;
|
namespace MiraAPI.Utilities.Assets;
|
||||||
@@ -10,8 +11,30 @@ namespace MiraAPI.Utilities.Assets;
|
|||||||
/// <param name="name">The name of the asset.</param>
|
/// <param name="name">The name of the asset.</param>
|
||||||
/// <param name="bundle">The AssetBundle that contains the asset.</param>
|
/// <param name="bundle">The AssetBundle that contains the asset.</param>
|
||||||
/// <typeparam name="T">The type of the asset to be loaded.</typeparam>
|
/// <typeparam name="T">The type of the asset to be loaded.</typeparam>
|
||||||
public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableAsset<T> where T : UnityEngine.Object
|
public class LoadableBundleAsset<T> : LoadableAsset<T> where T : UnityEngine.Object
|
||||||
{
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the ID of this asset. Used for networking.
|
||||||
|
/// </summary>
|
||||||
|
public uint AssetId { get; internal set; }
|
||||||
|
private string _name { get; }
|
||||||
|
private AssetBundle _bundle { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Initializes a new instance of the <see cref="LoadableBundleAsset{T}"/> class.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Name of the bundle.</param>
|
||||||
|
/// <param name="bundle">Asset bundle.</param>
|
||||||
|
public LoadableBundleAsset(string name, AssetBundle bundle)
|
||||||
|
{
|
||||||
|
AssetId = MiraPluginManager.Instance.GetNextAssetId();
|
||||||
|
//MiraPluginManager.Instance.BundleAssets.Add((LoadableBundleAsset<Object>)this);
|
||||||
|
|
||||||
|
_name = name;
|
||||||
|
_bundle = bundle;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Loads the asset from the asset bundle.
|
/// Loads the asset from the asset bundle.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -24,11 +47,11 @@ public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableA
|
|||||||
return LoadedAsset;
|
return LoadedAsset;
|
||||||
}
|
}
|
||||||
|
|
||||||
LoadedAsset = bundle.LoadAsset<T>(name);
|
LoadedAsset = _bundle.LoadAsset<T>(_name);
|
||||||
|
|
||||||
if (LoadedAsset == null)
|
if (LoadedAsset == null)
|
||||||
{
|
{
|
||||||
throw new InvalidOperationException($"INVALID ASSET: {name}");
|
throw new InvalidOperationException($"INVALID ASSET: {_name}");
|
||||||
}
|
}
|
||||||
|
|
||||||
return LoadedAsset;
|
return LoadedAsset;
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ namespace MiraAPI.Utilities.Assets;
|
|||||||
/// A utility class for loading assets from embedded resources.
|
/// A utility class for loading assets from embedded resources.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="path">The path to the embedded resource.</param>
|
/// <param name="path">The path to the embedded resource.</param>
|
||||||
public class LoadableResourceAsset(string path, float pixelsPerUnit=100f) : LoadableAsset<Sprite>
|
public class LoadableResourceAsset(string path) : LoadableAsset<Sprite>
|
||||||
{
|
{
|
||||||
private readonly Assembly _assembly = Assembly.GetCallingAssembly();
|
private readonly Assembly _assembly = Assembly.GetCallingAssembly();
|
||||||
|
|
||||||
@@ -19,6 +19,6 @@ public class LoadableResourceAsset(string path, float pixelsPerUnit=100f) : Load
|
|||||||
return LoadedAsset;
|
return LoadedAsset;
|
||||||
}
|
}
|
||||||
|
|
||||||
return LoadedAsset = SpriteTools.LoadSpriteFromPath(path, _assembly, pixelsPerUnit);
|
return LoadedAsset = SpriteTools.LoadSpriteFromPath(path, _assembly);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -39,7 +39,7 @@ public static class SpriteTools
|
|||||||
/// <param name="resourcePath">The path to the resource.</param>
|
/// <param name="resourcePath">The path to the resource.</param>
|
||||||
/// <returns>A sprite made from the resource.</returns>
|
/// <returns>A sprite made from the resource.</returns>
|
||||||
/// <exception cref="Exception">The resource cannot be found.</exception>
|
/// <exception cref="Exception">The resource cannot be found.</exception>
|
||||||
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit)
|
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly)
|
||||||
{
|
{
|
||||||
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false);
|
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false);
|
||||||
var myStream = assembly.GetManifestResourceStream(resourcePath);
|
var myStream = assembly.GetManifestResourceStream(resourcePath);
|
||||||
@@ -53,6 +53,6 @@ public static class SpriteTools
|
|||||||
Logger<MiraApiPlugin>.Error($"Resource not found: {resourcePath}\nReturning empty sprite!");
|
Logger<MiraApiPlugin>.Error($"Resource not found: {resourcePath}\nReturning empty sprite!");
|
||||||
}
|
}
|
||||||
|
|
||||||
return Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit);
|
return Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,13 +1,14 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
|
using MiraAPI.Animations;
|
||||||
using MiraAPI.GameOptions;
|
using MiraAPI.GameOptions;
|
||||||
using MiraAPI.Modifiers;
|
using MiraAPI.Modifiers;
|
||||||
using MiraAPI.Networking;
|
using MiraAPI.Networking;
|
||||||
using MiraAPI.Roles;
|
using MiraAPI.Roles;
|
||||||
using Reactor.Networking.Attributes;
|
using Reactor.Networking.Attributes;
|
||||||
using Reactor.Utilities;
|
using Reactor.Utilities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace MiraAPI.Utilities;
|
namespace MiraAPI.Utilities;
|
||||||
@@ -22,9 +23,7 @@ public static class Extensions
|
|||||||
role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
|
role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
|
||||||
role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
|
role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
|
||||||
|
|
||||||
return new NetData(
|
return new NetData(RoleId.Get(role.GetType()), BitConverter.GetBytes(numEntry.Value).AddRangeToArray(BitConverter.GetBytes(chanceEntry.Value)));
|
||||||
RoleId.Get(role.GetType()),
|
|
||||||
BitConverter.GetBytes(numEntry.Value).AddRangeToArray(BitConverter.GetBytes(chanceEntry.Value)));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -114,11 +113,11 @@ public static class Extensions
|
|||||||
/// <returns>True if the OptionBehaviour is for a custom options, false otherwise.</returns>
|
/// <returns>True if the OptionBehaviour is for a custom options, false otherwise.</returns>
|
||||||
public static bool IsCustom(this OptionBehaviour optionBehaviour)
|
public static bool IsCustom(this OptionBehaviour optionBehaviour)
|
||||||
{
|
{
|
||||||
return ModdedOptionsManager.ModdedOptions.Values.Any(
|
return ModdedOptionsManager.ModdedOptions.Values.Any(opt => opt.OptionBehaviour && opt.OptionBehaviour == optionBehaviour);
|
||||||
opt => opt.OptionBehaviour && opt.OptionBehaviour == optionBehaviour);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static Dictionary<PlayerControl, ModifierComponent> ModifierComponents { get; } = [];
|
private static readonly Dictionary<PlayerControl, ModifierComponent> ModifierComponents = [];
|
||||||
|
private static readonly Dictionary<PlayerControl, CustomAnimator> AnimatorComponents = [];
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the ModifierComponent for a player.
|
/// Gets the ModifierComponent for a player.
|
||||||
@@ -133,12 +132,32 @@ public static class Extensions
|
|||||||
}
|
}
|
||||||
|
|
||||||
component = player.GetComponent<ModifierComponent>();
|
component = player.GetComponent<ModifierComponent>();
|
||||||
if (component == null)
|
if (component)
|
||||||
{
|
{
|
||||||
return null;
|
ModifierComponents[player] = component;
|
||||||
|
}
|
||||||
|
|
||||||
|
return component;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the CustomAnimator for a player.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="player">The PlayerControl object.</param>
|
||||||
|
/// <returns>A CustomAnimator if there is one, null otherwise.</returns>
|
||||||
|
public static CustomAnimator? GetCustomAnimator(this PlayerControl player)
|
||||||
|
{
|
||||||
|
if (AnimatorComponents.TryGetValue(player, out var component))
|
||||||
|
{
|
||||||
|
return component;
|
||||||
|
}
|
||||||
|
|
||||||
|
component = player.GetComponent<CustomAnimator>();
|
||||||
|
if (component)
|
||||||
|
{
|
||||||
|
AnimatorComponents[player] = component;
|
||||||
}
|
}
|
||||||
|
|
||||||
ModifierComponents[player] = component;
|
|
||||||
return component;
|
return component;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -158,7 +177,6 @@ public static class Extensions
|
|||||||
randomizedList.Add(list[index]);
|
randomizedList.Add(list[index]);
|
||||||
list.RemoveAt(index);
|
list.RemoveAt(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
return randomizedList;
|
return randomizedList;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -181,8 +199,7 @@ public static class Extensions
|
|||||||
/// <returns>True if the Modifier is present, false otherwise.</returns>
|
/// <returns>True if the Modifier is present, false otherwise.</returns>
|
||||||
public static bool HasModifier<T>(this PlayerControl? player) where T : BaseModifier
|
public static bool HasModifier<T>(this PlayerControl? player) where T : BaseModifier
|
||||||
{
|
{
|
||||||
return player?.GetModifierComponent() != null &&
|
return player?.GetModifierComponent() != null && player.GetModifierComponent()!.ActiveModifiers.Exists(x => x is T);
|
||||||
player.GetModifierComponent()!.ActiveModifiers.Exists(x => x is T);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -193,8 +210,7 @@ public static class Extensions
|
|||||||
/// <returns>True if the Modifier is present, false otherwise.</returns>
|
/// <returns>True if the Modifier is present, false otherwise.</returns>
|
||||||
public static bool HasModifier(this PlayerControl? player, uint id)
|
public static bool HasModifier(this PlayerControl? player, uint id)
|
||||||
{
|
{
|
||||||
return player?.GetModifierComponent() != null &&
|
return player?.GetModifierComponent() != null && player.GetModifierComponent()!.ActiveModifiers.Exists(x => x.ModifierId == id);
|
||||||
player.GetModifierComponent()!.ActiveModifiers.Exists(x => x.ModifierId == id);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -240,7 +256,6 @@ public static class Extensions
|
|||||||
Logger<MiraApiPlugin>.Error($"Cannot add modifier with id {modifierId} because it is not registered.");
|
Logger<MiraApiPlugin>.Error($"Cannot add modifier with id {modifierId} because it is not registered.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
target.GetModifierComponent()?.AddModifier(type);
|
target.GetModifierComponent()?.AddModifier(type);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -312,9 +327,7 @@ public static class Extensions
|
|||||||
/// <returns>The dead body if it is found, or null there is none within the radius.</returns>
|
/// <returns>The dead body if it is found, or null there is none within the radius.</returns>
|
||||||
public static DeadBody? GetNearestDeadBody(this PlayerControl playerControl, float radius)
|
public static DeadBody? GetNearestDeadBody(this PlayerControl playerControl, float radius)
|
||||||
{
|
{
|
||||||
return Helpers
|
return Helpers.GetNearestDeadBodies(playerControl.GetTruePosition(), radius).Find(component => component && !component.Reported);
|
||||||
.GetNearestDeadBodies(playerControl.GetTruePosition(), radius, Helpers.CreateFilter(Constants.NotShipMask))
|
|
||||||
.Find(component => component && !component.Reported);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -322,46 +335,29 @@ public static class Extensions
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="playerControl">The player object.</param>
|
/// <param name="playerControl">The player object.</param>
|
||||||
/// <param name="radius">The radius to search within.</param>
|
/// <param name="radius">The radius to search within.</param>
|
||||||
/// <param name="filter">The contact filter.</param>
|
|
||||||
/// <param name="colliderTag">An optional collider tag.</param>
|
/// <param name="colliderTag">An optional collider tag.</param>
|
||||||
/// <param name="predicate">Optional predicate to test if the object is valid.</param>
|
/// <param name="predicate">Optional predicate to test if the object is valid.</param>
|
||||||
/// <typeparam name="T">The type of the object.</typeparam>
|
/// <typeparam name="T">The type of the object.</typeparam>
|
||||||
/// <returns>The object if it was found, or null if there is none within the radius.</returns>
|
/// <returns>The object if it was found, or null if there is none within the radius.</returns>
|
||||||
public static T? GetNearestObjectOfType<T>(
|
public static T? GetNearestObjectOfType<T>(this PlayerControl playerControl, float radius, string? colliderTag = null, Predicate<T>? predicate = null) where T : Component
|
||||||
this PlayerControl playerControl,
|
|
||||||
float radius,
|
|
||||||
ContactFilter2D filter,
|
|
||||||
string? colliderTag = null,
|
|
||||||
Predicate<T>? predicate = null) where T : Component
|
|
||||||
{
|
{
|
||||||
return Helpers.GetNearestObjectsOfType<T>(playerControl.GetTruePosition(), radius, filter, colliderTag)
|
return Helpers.GetNearestObjectsOfType<T>(playerControl.GetTruePosition(), radius, colliderTag).Find(predicate ?? (component => component));
|
||||||
.Find(predicate ?? (component => component));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the closest player that matches the given criteria.
|
/// Gets the nearest player to a player.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="playerControl">The player object.</param>
|
/// <param name="playerControl">The player object.</param>
|
||||||
/// <param name="includeImpostors">Whether impostors should be included in the search.</param>
|
/// <param name="includeImpostors">Whether impostors should be included in the search.</param>
|
||||||
/// <param name="distance">The radius to search within.</param>
|
/// <param name="distance">The radius to search within.</param>
|
||||||
/// <param name="ignoreColliders">Whether colliders should be ignored when searching.</param>
|
/// <param name="ignoreColliders">Whether colliders should be ignored when searching.</param>
|
||||||
/// <param name="predicate">Optional predicate to test if the object is valid.</param>
|
|
||||||
/// <returns>The closest player if there is one, false otherwise.</returns>
|
/// <returns>The closest player if there is one, false otherwise.</returns>
|
||||||
public static PlayerControl? GetClosestPlayer(
|
public static PlayerControl? GetClosestPlayer(this PlayerControl playerControl, bool includeImpostors, float distance, bool ignoreColliders = false)
|
||||||
this PlayerControl playerControl,
|
|
||||||
bool includeImpostors,
|
|
||||||
float distance,
|
|
||||||
bool ignoreColliders = false,
|
|
||||||
Predicate<PlayerControl>? predicate = null)
|
|
||||||
{
|
{
|
||||||
var filteredPlayers = Helpers.GetClosestPlayers(playerControl, distance, ignoreColliders)
|
var filteredPlayers = Helpers.GetClosestPlayers(playerControl, distance, ignoreColliders)
|
||||||
.Where(
|
.Where(playerInfo => !playerInfo.Data.Disconnected && playerInfo.PlayerId != playerControl.PlayerId && !playerInfo.Data.IsDead &&
|
||||||
playerInfo => !playerInfo.Data.Disconnected &&
|
(includeImpostors || !playerInfo.Data.Role.IsImpostor));
|
||||||
playerInfo.PlayerId != playerControl.PlayerId &&
|
|
||||||
!playerInfo.Data.IsDead &&
|
|
||||||
(includeImpostors || !playerInfo.Data.Role.IsImpostor))
|
|
||||||
.ToList();
|
|
||||||
|
|
||||||
return predicate != null ? filteredPlayers.Find(predicate) : filteredPlayers.FirstOrDefault();
|
return filteredPlayers.FirstOrDefault();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -15,14 +15,12 @@ namespace MiraAPI.Utilities;
|
|||||||
public static class Helpers
|
public static class Helpers
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a ContactFilter2D from a layer mask.
|
/// NotShipMask filter for collisions.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="layerMask">The layer mask.</param>
|
public static readonly ContactFilter2D Filter = ContactFilter2D.CreateLegacyFilter(
|
||||||
/// <returns>A new ContactFilter2D that represents the layer mask.</returns>
|
Constants.NotShipMask,
|
||||||
public static ContactFilter2D CreateFilter(int layerMask)
|
float.MinValue,
|
||||||
{
|
float.MaxValue);
|
||||||
return ContactFilter2D.CreateLegacyFilter(layerMask, float.MinValue, float.MaxValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Get the room at a specific position.
|
/// Get the room at a specific position.
|
||||||
@@ -39,12 +37,11 @@ public static class Helpers
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="source">The source location.</param>
|
/// <param name="source">The source location.</param>
|
||||||
/// <param name="radius">The radius to search in.</param>
|
/// <param name="radius">The radius to search in.</param>
|
||||||
/// <param name="filter">The contact filter.</param>
|
|
||||||
/// <returns>A list of dead bodies.</returns>
|
/// <returns>A list of dead bodies.</returns>
|
||||||
public static List<DeadBody> GetNearestDeadBodies(Vector2 source, float radius, ContactFilter2D filter)
|
public static List<DeadBody> GetNearestDeadBodies(Vector2 source, float radius)
|
||||||
{
|
{
|
||||||
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
|
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
|
||||||
Physics2D.OverlapCircle(source, radius, filter, results);
|
Physics2D.OverlapCircle(source, radius, Filter, results);
|
||||||
return results.ToArray()
|
return results.ToArray()
|
||||||
.Where(collider2D => collider2D.CompareTag("DeadBody"))
|
.Where(collider2D => collider2D.CompareTag("DeadBody"))
|
||||||
.Select(collider2D => collider2D.GetComponent<DeadBody>()).ToList();
|
.Select(collider2D => collider2D.GetComponent<DeadBody>()).ToList();
|
||||||
@@ -55,15 +52,14 @@ public static class Helpers
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="source">The source point.</param>
|
/// <param name="source">The source point.</param>
|
||||||
/// <param name="radius">The radius to search in.</param>
|
/// <param name="radius">The radius to search in.</param>
|
||||||
/// <param name="filter">The contact filter.</param>
|
|
||||||
/// <param name="colliderTag">An optional collider tag.</param>
|
/// <param name="colliderTag">An optional collider tag.</param>
|
||||||
/// <typeparam name="T">The type of the object.</typeparam>
|
/// <typeparam name="T">The type of the object.</typeparam>
|
||||||
/// <returns>A list of objects of type T.</returns>
|
/// <returns>A list of objects of type T.</returns>
|
||||||
public static List<T> GetNearestObjectsOfType<T>(Vector2 source, float radius, ContactFilter2D filter, string? colliderTag = null)
|
public static List<T> GetNearestObjectsOfType<T>(Vector2 source, float radius, string? colliderTag = null)
|
||||||
where T : Component
|
where T : Component
|
||||||
{
|
{
|
||||||
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
|
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
|
||||||
Physics2D.OverlapCircle(source, radius, filter, results);
|
Physics2D.OverlapCircle(source, radius, Filter, results);
|
||||||
return results.ToArray()
|
return results.ToArray()
|
||||||
.Where(collider2D => colliderTag == null || collider2D.CompareTag(colliderTag))
|
.Where(collider2D => colliderTag == null || collider2D.CompareTag(colliderTag))
|
||||||
.Select(collider2D => collider2D.GetComponent<T>()).ToList();
|
.Select(collider2D => collider2D.GetComponent<T>()).ToList();
|
||||||
@@ -81,7 +77,7 @@ public static class Helpers
|
|||||||
float radius,
|
float radius,
|
||||||
bool ignoreColliders = true)
|
bool ignoreColliders = true)
|
||||||
{
|
{
|
||||||
var newList = GetNearestObjectsOfType<PlayerControl>(source, radius, CreateFilter(Constants.NotShipMask));
|
var newList = GetNearestObjectsOfType<PlayerControl>(source, radius);
|
||||||
|
|
||||||
if (!ignoreColliders)
|
if (!ignoreColliders)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -23,8 +23,6 @@ To start using Mira API, you need to:
|
|||||||
2. Add a BepInDependency on your plugin class like this: `[BepInDependency(MiraApiPlugin.Id)]`
|
2. Add a BepInDependency on your plugin class like this: `[BepInDependency(MiraApiPlugin.Id)]`
|
||||||
3. Implement the IMiraPlugin interface on your plugin class.
|
3. Implement the IMiraPlugin interface on your plugin class.
|
||||||
|
|
||||||
Mira API also depends on [Reactor](https://github.com/NuclearPowered/Reactor) in order to function properly! Do not forget to include it as a reference and `BepInDependency`!
|
|
||||||
|
|
||||||
For a full example, see [this file](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/ExamplePlugin.cs).
|
For a full example, see [this file](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/ExamplePlugin.cs).
|
||||||
|
|
||||||
## Recommended Project Structure
|
## Recommended Project Structure
|
||||||
|
|||||||
Reference in new issue
Block a user