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@@ -1876,7 +1876,7 @@ public static class Options
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AnonymousKillerCount = new BooleanOptionItem(44443, "AnonymousKillerCount", false, TabGroup.GameSettings)
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.SetGameMode(CustomGameMode.Standard)
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.SetColor(new Color32(147, 241, 240, byte.MaxValue));
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.SetColor(new Color32(255, 238, 232, byte.MaxValue));
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LoadingPercentage = 66;
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@@ -1639,7 +1639,7 @@
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"AnonymousInfo": "Force a player to report a body",
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"AnonymousInfoLong": "(Impostors):\\nAnonymous can use Shapeshift to hack into a target. The hacked target will report the body killed by Anonymous or its own if there is none. Hacking ignores whether a body can be reported. Hacking Lazy Guy is a waste of time.",
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"AnonymousBodies": "Anonymous Bodies",
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"AnonymousKillerCount": "Anonymous Evil Player Count",
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"AnonymousKillerCount": "Anonymous <#ff1919>Evil</color> Player Count",
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"AnonymousShapeshiftText": "Hack",
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"AntiAdminer": "Anti-Adminer",
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"AntiAdminerInfo": "Track device usage",
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@@ -1680,7 +1680,7 @@
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"BomberInfo": "Shift/Vanish to explode",
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"BomberInfoLong": "(Impostors):\\nThe Bomber can use the vanish/pet button to self-explode, killing players within a certain range. But as a price, the Bomber will also die. Note: All players will see a kill flash when the Bomber explodes.",
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"BomberCooldownsResetEachOther": "Kill Cooldown & Bomb Cooldown Reset Each Other When Used",
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"BomberDiesInExplosion": "<color=#ff1919>Bomber</color> dies in their explosion",
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"BomberDiesInExplosion": "<#ff1919>Bomber</color> dies in their explosion",
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"BomberRadius": "Bomb radius (5x is about half a Cafeteria)",
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"BomberShapeshiftText": "Explode",
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"BountyHunter": "Bounty Hunter",
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