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https://github.com/D1GQ/BetterAmongUs.git
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Fix issues with zooming
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1 parent
7cac41d5bb
commit
7297ad7386
1 file changed
+6
-8
@@ -10,7 +10,7 @@ namespace BetterAmongUs.Patches.Gameplay;
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internal class ZoomPatch
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{
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private static bool _wasZooming = false;
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private static bool _shouldResetButtons = false;
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private static float _lastOrthographicSize = 0f;
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[HarmonyPatch(typeof(HudManager), nameof(HudManager.Update))]
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[HarmonyPostfix]
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@@ -22,6 +22,8 @@ internal class ZoomPatch
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bool shouldReset = !canZoom && _wasZooming;
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_lastOrthographicSize = Camera.main.orthographicSize;
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if (shouldReset)
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{
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SetZoomSize(reset: true);
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@@ -29,19 +31,16 @@ internal class ZoomPatch
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}
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else if (canZoom)
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{
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_wasZooming = true;
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if (Camera.main.orthographicSize > 3.0f)
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_shouldResetButtons = true;
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if (Input.mouseScrollDelta.y > 0 && Camera.main.orthographicSize > 3.0f)
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{
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_wasZooming = true;
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SetZoomSize(zoomIn: true);
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}
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else if (Input.mouseScrollDelta.y < 0 &&
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(GameState.IsDead || GameState.IsFreePlay || GameState.IsLobby) &&
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Camera.main.orthographicSize < 18.0f)
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{
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_wasZooming = true;
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SetZoomSize(zoomOut: true);
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}
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}
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@@ -69,13 +68,12 @@ internal class ZoomPatch
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(reset || Camera.main.orthographicSize == 3.0f) &&
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PlayerControl.LocalPlayer.IsAlive());
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if (_shouldResetButtons)
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if (Camera.main.orthographicSize != _lastOrthographicSize)
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{
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ResolutionManager.ResolutionChanged.Invoke(
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(float)Screen.width / Screen.height,
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Screen.width, Screen.height,
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Screen.fullScreen);
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_shouldResetButtons = false;
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}
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}
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}
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