mirror of
https://github.com/D1GQ/BetterAmongUs.git
synced 2026-10-19 15:51:52 +00:00
9 files changed
+57
-221
No files matched your search
@@ -0,0 +1,34 @@
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name: Build
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on:
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push:
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branches: [ main, dev ]
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pull_request:
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branches: [ main ]
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jobs:
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build-mod:
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runs-on: ubuntu-latest
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steps:
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- name: Checkout code
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uses: actions/checkout@v4
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- name: Setup .NET 6
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uses: actions/setup-dotnet@v4
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with:
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dotnet-version: '6.0.x'
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- name: Add BepInEx NuGet source
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run: |
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# Add the BepInEx NuGet feed
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dotnet nuget add source --name bepinex "https://nuget.bepinex.dev/v3/index.json"
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- name: Build
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run: dotnet build src/*.csproj --configuration Release
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- name: Archive DLL file
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uses: actions/upload-artifact@v4
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with:
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name: BetterAmongUs.dll
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path: src/bin/Release/net6.0/BetterAmongUs.dll
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@@ -96,7 +96,6 @@ internal class BAUPlugin : BasePlugin
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Translator.Init();
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Harmony.PatchAll();
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GameSettingMenuPatch.SetupSettings(true);
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FileChecker.Initialize();
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InstanceAttribute.RegisterAll();
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OutfitData.Init();
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+20
-20
@@ -7,9 +7,26 @@
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<langVersion>preview</langVersion>
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</PropertyGroup>
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<ItemGroup>
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<None Include="..\.editorconfig" Link=".editorconfig" />
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</ItemGroup>
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<!-- Build Events -->
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<PropertyGroup>
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<IsCI Condition="'$(CI)' == 'true' or '$(GITHUB_ACTIONS)' == 'true' or '$(TF_BUILD)' == 'true'">true</IsCI>
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<IsCI Condition="'$(IsCI)' == ''">false</IsCI>
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<ModPathFile>build\mod_folder_path</ModPathFile>
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<GamePath Condition="Exists('$(ModPathFile)') and '$(IsCI)' != 'true'">$([System.IO.File]::ReadAllText('$(ModPathFile)').Trim())</GamePath>
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<ModsPath>$(GamePath)</ModsPath>
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</PropertyGroup>
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<Target Name="CopyModToGame" AfterTargets="PostBuildEvent"
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Condition="'$(GamePath)' != '' and Exists('$(GamePath)') and '$(IsCI)' != 'true'">
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<Message Text="Copying mod to $(GamePath)" Importance="high" />
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<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="$(GamePath)" SkipUnchangedFiles="true" />
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</Target>
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<Target Name="WarnIfNoGamePath" AfterTargets="PostBuildEvent"
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Condition="'$(GamePath)' == '' and '$(IsCI)' != 'true'">
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<Warning Text="Game path not found. Set game path in build\mod_folder_path." />
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<Message Text="Mod was NOT copied to game folder!" Importance="high" />
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</Target>
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<ItemGroup>
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<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.11.18" />
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@@ -24,21 +41,4 @@
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<!-- Embed all files in the Resources folder -->
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<EmbeddedResource Include="Resources\**\*" />
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</ItemGroup>
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<!-- Build Events -->
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<PropertyGroup>
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<ModPathFile>build\mod_folder_path</ModPathFile>
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<GamePath Condition="Exists('$(ModPathFile)')">$([System.IO.File]::ReadAllText('$(ModPathFile)').Trim())</GamePath>
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<ModsPath>$(GamePath)\Mods</ModsPath>
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</PropertyGroup>
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<Target Name="CopyModToGame" AfterTargets="PostBuildEvent" Condition="Exists('$(ModsPath)')">
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<Message Text="Copying mod to $(ModsPath)" Importance="high" />
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<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="$(ModsPath)" SkipUnchangedFiles="true" />
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</Target>
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<Target Name="WarnIfNoGamePath" AfterTargets="PostBuildEvent" Condition="!Exists('$(ModsPath)')">
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<Warning Text="Game path not found. Set game path in mod_folder_path." />
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<Message Text="Mod was NOT copied to game folder!" Importance="high" />
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</Target>
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</Project>
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+1
-1
@@ -9,7 +9,7 @@ internal static class ModInfo
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internal const string PluginName = "BetterAmongUs";
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internal const string PluginGuid = "com.d1gq.betteramongus";
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internal const string PluginVersion = "1.3.1";
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internal const string ReleaseDate = "01.08.2026"; // mm/dd/yyyy
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internal const string ReleaseDate = "01.09.2026"; // mm/dd/yyyy
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internal const string Github = "https://github.com/D1GQ/BetterAmongUs-Public";
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internal const string Discord = "https://discord.gg/vjYrXpzNAn";
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}
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@@ -124,7 +124,7 @@ internal static class BetterAntiCheat
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internal static void CheckRPC(PlayerControl player, byte callId, MessageReader oldReader)
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{
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if (player == null || player?.Data == null) return;
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if (!IsEnabled || !BAUPlugin.AntiCheat.Value || (GameState.IsBetterHostLobby && !GameState.IsHost) || !BetterGameSettings.DetectInvalidRPCs.GetBool()) return;
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if (!IsEnabled || !BAUPlugin.AntiCheat.Value || !BetterGameSettings.DetectInvalidRPCs.GetBool()) return;
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if (player.IsLocalPlayer() && player.IsHost()) return;
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MessageReader reader = MessageReader.Get(oldReader);
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@@ -138,7 +138,7 @@ internal static class BetterAntiCheat
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try
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{
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if (player == null || player?.Data == null) return true;
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if (!IsEnabled || !BAUPlugin.AntiCheat.Value || (GameState.IsBetterHostLobby && !GameState.IsHost) || !BetterGameSettings.DetectInvalidRPCs.GetBool()) return true;
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if (!IsEnabled || !BAUPlugin.AntiCheat.Value || !BetterGameSettings.DetectInvalidRPCs.GetBool()) return true;
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if (player.IsLocalPlayer() && player.IsHost()) return true;
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MessageReader reader = MessageReader.Get(oldReader);
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@@ -1,159 +0,0 @@
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using BetterAmongUs.Helpers;
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using System.Collections.ObjectModel;
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using System.Reflection;
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namespace BetterAmongUs.Modules;
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internal static class FileChecker
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{
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private static bool enabled = false;
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private static FileSystemWatcher? fileWatcher;
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private static bool hasUnauthorizedFileOrMod = false;
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internal static string WarningMsg { get; private set; } = string.Empty;
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internal static bool HasShownWarning { get; set; } = false;
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internal static bool HasUnauthorizedFileOrMod => hasUnauthorizedFileOrMod;
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private static readonly ReadOnlyCollection<string> TrustedNamespaces = new(new List<string>
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{
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"System", "Unity", "Harmony", "BepInEx", "Microsoft", "Il2Cpp", "Hazel", "AppleAuth", "QRCoder",
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"MonoMod", "netstandard", "mscorlib", "AssetRipper", "Cpp2IL", "AsmResolver", "Iced", "CsvHelper",
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"SemanticVersioning", "Mono.Cecil", "Assembly-CSharp", "StableNameDotNet", "AmongUsCaching",
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"Disarm", "Gee.External.Capstone", "Rewired_Core", "AddressablesPlayAssetDelivery", "Newtonsoft.Json", "Purchasing.Common",
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"Assembly-CSharp-firstpass", "Sentry", "Rewired_Windows", "__Generated", "XGamingRuntime",
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"BetterAmongUs", "MCI", "CrowdedMod", "Mini.RegionInstall", "Unlock", "Skin"
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});
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private static readonly ReadOnlyCollection<string> UntrustedNamespaces = new(new List<string>
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{
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"Sicko", "AmongUsMenu", "Malum", "GoatNetClient", "SM", "AUM", "GNC", "MM", "Cheat", "Menu", "Hack", "Exploit", "Bypass", "Crack", "Spoof"
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});
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private static readonly string[] TrustedPaths =
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{
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Environment.CurrentDirectory,
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Path.Combine(Environment.CurrentDirectory, "BepInEx"),
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};
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private static readonly string[] UnauthorizedFiles = [
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"version.dll",
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"sicko-settings.json",
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"sicko-log.txt",
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"sicko-prev-log.txt",
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"sicko-config",
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"settings.json",
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"aum-log.txt",
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"aum-prev-log.txt"
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];
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internal static void Initialize()
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{
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if (enabled) return;
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enabled = true;
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AppDomain.CurrentDomain.AssemblyLoad += (sender, args) =>
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{
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CheckUnauthorizedAssemblies();
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CheckUnauthorizedFiles();
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};
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fileWatcher = new FileSystemWatcher(Environment.CurrentDirectory)
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{
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NotifyFilter = NotifyFilters.FileName | NotifyFilters.LastWrite | NotifyFilters.DirectoryName,
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IncludeSubdirectories = true
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};
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fileWatcher.Created += (sender, args) => CheckUnauthorizedFiles();
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fileWatcher.Deleted += (sender, args) => CheckUnauthorizedFiles();
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fileWatcher.EnableRaisingEvents = true;
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CheckUnauthorizedFiles();
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CheckUnauthorizedAssemblies();
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}
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private static void CheckUnauthorizedFiles()
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{
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if (hasUnauthorizedFileOrMod) return;
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foreach (var fileName in UnauthorizedFiles)
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{
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if (File.Exists(Path.Combine(Environment.CurrentDirectory, fileName)))
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{
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WarningMsg = "<#D20200>Unauthorized File Detected</color>\n<#9D9D9D><size=70%>Look in logs for further information!</size></color>";
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Logger_.Warning($"Unauthorized File: {Path.Combine(Environment.CurrentDirectory, fileName)}");
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if (GameState.IsInGame)
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{
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SceneChanger.ChangeScene("MainMenu");
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}
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hasUnauthorizedFileOrMod = true;
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return;
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}
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}
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}
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private static readonly HashSet<Assembly> _processedAssemblies = [];
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private static void CheckUnauthorizedAssemblies()
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{
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foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
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{
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if (_processedAssemblies.Contains(assembly) || assembly.IsDynamic)
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{
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continue;
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}
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_processedAssemblies.Add(assembly);
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if (UntrustedNamespaces.Any(ns => assembly.FullName.Contains(ns, StringComparison.OrdinalIgnoreCase)))
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{
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if (TrustedNamespaces.Any(ns => assembly.FullName.Contains(ns, StringComparison.OrdinalIgnoreCase)))
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{
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continue;
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}
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WarningMsg = "<#D20200>Untrusted Assembly Detected</color>\n<#9D9D9D><size=70%>Look in logs for further information!</size></color>";
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Logger_.Warning($"Unauthorized Assembly: {assembly.FullName} (Untrusted Namespace)");
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hasUnauthorizedFileOrMod = true;
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continue;
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}
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if (!TrustedNamespaces.Any(ns => assembly.FullName.Contains(ns, StringComparison.OrdinalIgnoreCase)))
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{
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WarningMsg = "<#D20200>Unregistered Assembly Detected</color>\n<#9D9D9D><size=70%>Look in logs for further information!</size></color>";
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Logger_.Warning($"Unauthorized Assembly: {assembly.FullName} (Unregistered Namespace)");
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hasUnauthorizedFileOrMod = true;
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continue;
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}
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if (!IsSafeLocation(assembly))
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{
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WarningMsg = "<#D20200>Unregistered Assembly Location Detected</color>\n<#9D9D9D><size=70%>Look in logs for further information!</size></color>";
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Logger_.Warning($"Unauthorized Assembly: {assembly.FullName} (Unregistered Location: {assembly.Location})");
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hasUnauthorizedFileOrMod = true;
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continue;
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}
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}
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}
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internal static void SetHasUnauthorizedFileOrMod()
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{
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hasUnauthorizedFileOrMod = true;
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}
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internal static void SetWarningMsg(string msg)
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{
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if (string.IsNullOrEmpty(WarningMsg))
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{
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WarningMsg = msg;
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}
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}
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private static bool IsSafeLocation(Assembly assembly)
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{
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if (string.IsNullOrEmpty(assembly.Location))
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{
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return true;
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}
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return TrustedPaths.Any(path => assembly.Location.StartsWith(path, StringComparison.OrdinalIgnoreCase));
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}
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}
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@@ -1,6 +1,4 @@
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using AmongUs.GameOptions;
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using BetterAmongUs.Helpers;
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using BetterAmongUs.Mono;
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namespace BetterAmongUs.Modules;
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@@ -105,7 +103,6 @@ internal static class GameState
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internal static bool IsShip => ShipStatus.Instance != null;
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internal static bool IsHost => AmongUsClient.Instance != null && AmongUsClient.Instance.AmHost;
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internal static bool IsPrivateOnlyLobby => (BAUPlugin.PrivateOnlyLobby.Value || AmongUsClient.Instance.AmLocalHost) && IsHost;
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internal static bool IsBetterHostLobby => PlayerControl.LocalPlayer?.IsHost() == true || BAUPlugin.AllPlayerControls.Any(pc => pc?.BetterData() != null && pc.IsHost() && pc.BetterData().IsBetterUser && pc.BetterData().IsVerifiedBetterUser);
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internal static bool IsCanMove => PlayerControl.LocalPlayer?.CanMove is true;
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internal static bool IsDead => PlayerControl.LocalPlayer?.Data?.IsDead is true;
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}
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@@ -35,13 +35,6 @@ internal static class ClientPatch
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[HarmonyPrefix]
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private static bool SetOnline_Prefix(SignInStatusComponent __instance)
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{
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var lines = "<color=#ebbd34>----------------------------------------------------------------------------------------------</color>";
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if (!FileChecker.HasShownWarning && FileChecker.HasUnauthorizedFileOrMod)
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{
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Utils.ShowPopUp($"{lines}\n<b><size=200%><#0DFF00>{Translator.GetString("BetterAmongUs")}</color></size></b>\n<color=#757575><u><size=150%>{FileChecker.WarningMsg}</size></u>\n{lines}");
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FileChecker.HasShownWarning = true;
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}
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var varSupportedVersions = BAUPlugin.SupportedAmongUsVersions;
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Version currentVersion = new(BAUPlugin.AppVersion);
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Version firstSupportedVersion = new(varSupportedVersions.First());
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@@ -1,9 +1,7 @@
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using BetterAmongUs.Helpers;
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using BetterAmongUs.Managers;
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using BetterAmongUs.Modules;
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using HarmonyLib;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace BetterAmongUs.Patches.Client;
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@@ -17,32 +15,6 @@ internal static class MainMenuPatch
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[HarmonyPostfix]
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private static void LateUpdate_Postfix(MainMenuManager __instance)
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{
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if (FileChecker.HasUnauthorizedFileOrMod)
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{
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__instance.playButton.enabled = false;
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sprite ??= __instance.playButton.transform.Find("Inactive").GetComponent<SpriteRenderer>();
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if (sprite != null)
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{
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sprite.color = new Color(0.7f, 0.7f, 0.7f);
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ObjectHelper.AddColor(sprite);
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}
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SceneManager.s_AllowLoadScene = false;
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}
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||||
else
|
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{
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__instance.playButton.enabled = true;
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sprite ??= __instance.playButton.transform.Find("Inactive").GetComponent<SpriteRenderer>();
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if (sprite != null)
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{
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sprite.color = Color.white;
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ObjectHelper.AddColor(sprite);
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}
|
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SceneManager.s_AllowLoadScene = true;
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}
|
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List<PassiveButton> buttons = [__instance.playButton, __instance.inventoryButton, __instance.shopButton, __instance.playLocalButton, __instance.PlayOnlineButton, __instance.backButtonOnline,
|
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__instance.newsButton, __instance.myAccountButton, __instance.settingsButton, __instance.howToPlayButton, __instance.freePlayButton, __instance.accountCTAButton, __instance.accountStatsButton];
|
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foreach (var button in buttons)
|
||||
|
||||
Reference in new issue
Block a user