mirror of
https://github.com/SteamRE/DepotDownloader.git
synced 2026-10-19 15:51:50 +00:00
Parallelize CollectCDNClientsForDepot to ensure minimum amount of servers until exhausting the list
Switched cdnClients to a BlockingQueue to prevent bad cdn clients being dropped from starving other threads
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eba7234f91
commit
663d17834a
1 file changed
+59
-39
@@ -9,6 +9,7 @@ using System.Text.RegularExpressions;
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using System.Threading;
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using SteamKit2;
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using System.Collections.Concurrent;
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using System.Threading.Tasks;
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namespace DepotDownloader
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{
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@@ -390,7 +391,14 @@ namespace DepotDownloader
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}
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}
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DownloadSteam3( infos );
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try
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{
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DownloadSteam3(infos);
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}
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catch (OperationCanceledException)
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{
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Console.WriteLine("App {0} was not completely downloaded.", appId);
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}
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}
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static DepotDownloadInfo GetDepotInfo(uint depotId, uint appId, string branch)
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@@ -451,9 +459,9 @@ namespace DepotDownloader
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public ProtoManifest.ChunkData NewChunk { get; private set; }
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}
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private static ConcurrentQueue<CDNClient> CollectCDNClientsForDepot(DepotDownloadInfo depot)
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private static BlockingCollection<CDNClient> CollectCDNClientsForDepot(DepotDownloadInfo depot)
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{
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var cdnClients = new ConcurrentQueue<CDNClient>();
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var cdnClients = new BlockingCollection<CDNClient>();
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CDNClient initialClient = new CDNClient( steam3.steamClient, steam3.AppTickets[depot.id] );
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List<CDNClient.Server> cdnServers = null;
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int tries = 5;
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@@ -478,47 +486,39 @@ namespace DepotDownloader
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}
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// Grab up to the first eight server in the allegedly best-to-worst order from Steam
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var limit = cdnServers.Take( Config.MaxServers );
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tries = 0;
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foreach( var s in limit )
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Parallel.ForEach(cdnServers, (server, parallelLoop) =>
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{
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CDNClient c;
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if ( tries == 0 )
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{
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c = initialClient;
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}
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else
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{
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c = new CDNClient( steam3.steamClient, steam3.AppTickets[depot.id] );
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}
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CDNClient c = new CDNClient(steam3.steamClient, steam3.AppTickets[depot.id]);
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try
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{
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c.Connect( s );
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c.Connect(server);
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string cdnAuthToken = null;
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if ( s.Type == "CDN" )
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if (server.Type == "CDN")
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{
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steam3.RequestCDNAuthToken(depot.id, s.Host);
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cdnAuthToken = steam3.CDNAuthTokens[Tuple.Create(depot.id, s.Host)].Token;
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steam3.RequestCDNAuthToken(depot.id, server.Host);
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cdnAuthToken = steam3.CDNAuthTokens[Tuple.Create(depot.id, server.Host)].Token;
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}
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c.AuthenticateDepot( depot.id, depot.depotKey, cdnAuthToken );
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cdnClients.Enqueue( c );
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c.AuthenticateDepot(depot.id, depot.depotKey, cdnAuthToken);
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cdnClients.Add(c);
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if (cdnClients.Count >= Config.MaxServers) parallelLoop.Stop();
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}
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catch
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{
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Console.WriteLine( "\nFailed to connect to content server {0}. Remaining content servers for depot: {1}.", s, Config.MaxServers - tries - 1 );
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Console.WriteLine("\nFailed to connect to content server {0}", server);
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}
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tries++;
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}
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});
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if ( cdnClients.Count == 0 )
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{
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Console.WriteLine( "\nUnable to find any content servers for depot {0} - {1}", depot.id, depot.contentName );
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}
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Config.MaxDownloads = Math.Min(Config.MaxDownloads, cdnClients.Count);
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return cdnClients;
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}
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@@ -536,7 +536,9 @@ namespace DepotDownloader
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Console.Write("Finding content servers...");
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var cdnClientsLock = new Object();
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ConcurrentQueue<CDNClient> cdnClients = null;
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BlockingCollection<CDNClient> cdnClients = null;
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int liveCdnClients = 0;
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CancellationTokenSource cts = new CancellationTokenSource();
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Console.WriteLine(" Done!");
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@@ -582,6 +584,7 @@ namespace DepotDownloader
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DepotManifest depotManifest = null;
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cdnClients = CollectCDNClientsForDepot(depot);
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liveCdnClients = cdnClients.Count;
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foreach (var c in cdnClients)
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{
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@@ -656,7 +659,7 @@ namespace DepotDownloader
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var rand = new Random();
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filesAfterExclusions.Where(f => !f.Flags.HasFlag(EDepotFileFlag.Directory))
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.AsParallel().WithDegreeOfParallelism(Config.MaxDownloads)
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.AsParallel().WithCancellation(cts.Token).WithDegreeOfParallelism(Config.MaxDownloads)
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.ForAll(file =>
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{
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string fileFinalPath = Path.Combine(depot.installDir, file.FileName);
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@@ -775,35 +778,52 @@ namespace DepotDownloader
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if (cdnClients == null)
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{
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cdnClients = CollectCDNClientsForDepot(depot);
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liveCdnClients = cdnClients.Count;
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}
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}
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}
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foreach (var chunk in neededChunks)
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{
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if (cts.IsCancellationRequested) break;
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string chunkID = Util.EncodeHexString(chunk.ChunkID);
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CDNClient.DepotChunk chunkData = null;
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CDNClient client = null;
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while (cdnClients.TryDequeue(out client))
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while (liveCdnClients > 0 && !cts.IsCancellationRequested)
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{
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DepotManifest.ChunkData data = new DepotManifest.ChunkData();
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data.ChunkID = chunk.ChunkID;
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data.Checksum = chunk.Checksum;
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data.Offset = chunk.Offset;
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data.CompressedLength = chunk.CompressedLength;
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data.UncompressedLength = chunk.UncompressedLength;
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CDNClient client;
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try
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{
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client = cdnClients.Take(cts.Token);
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}
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catch (OperationCanceledException)
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{
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break;
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}
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DepotManifest.ChunkData data = new DepotManifest.ChunkData();
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data.ChunkID = chunk.ChunkID;
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data.Checksum = chunk.Checksum;
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data.Offset = chunk.Offset;
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data.CompressedLength = chunk.CompressedLength;
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data.UncompressedLength = chunk.UncompressedLength;
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try
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{
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chunkData = client.DownloadDepotChunk(depot.id, data);
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cdnClients.Enqueue(client);
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cdnClients.Add(client);
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break;
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}
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catch
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catch (Exception e)
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{
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Console.WriteLine("Encountered error downloading chunk {0}", chunkID);
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Console.WriteLine("Encountered error downloading chunk {0}: {1} (live cdn clients: {2})", chunkID, e.Message, liveCdnClients);
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int liveCount = Interlocked.Decrement(ref liveCdnClients);
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if (liveCount == 0)
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{
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// we've run out of clients, tell other threads to abort
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cts.Cancel();
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}
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}
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}
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