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https://github.com/SteamRE/DepotDownloader.git
synced 2026-10-19 15:51:50 +00:00
Updated DepotDownloader project for SteamKit project changes. Nuget for protobuf-net.
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<solution>
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<add key="disableSourceControlIntegration" value="true" />
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</solution>
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</configuration>
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@@ -0,0 +1,150 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">$(MSBuildProjectDirectory)\..\</SolutionDir>
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<!-- Enable the restore command to run before builds -->
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<RestorePackages Condition=" '$(RestorePackages)' == '' ">false</RestorePackages>
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<!-- Property that enables building a package from a project -->
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<BuildPackage Condition=" '$(BuildPackage)' == '' ">false</BuildPackage>
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<!-- Determines if package restore consent is required to restore packages -->
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<RequireRestoreConsent Condition=" '$(RequireRestoreConsent)' != 'false' ">true</RequireRestoreConsent>
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<!-- Download NuGet.exe if it does not already exist -->
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<DownloadNuGetExe Condition=" '$(DownloadNuGetExe)' == '' ">false</DownloadNuGetExe>
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</PropertyGroup>
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<ItemGroup Condition=" '$(PackageSources)' == '' ">
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<!-- Package sources used to restore packages. By default will used the registered sources under %APPDATA%\NuGet\NuGet.Config -->
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<!--
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<PackageSource Include="https://nuget.org/api/v2/" />
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<PackageSource Include="https://my-nuget-source/nuget/" />
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-->
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</ItemGroup>
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<PropertyGroup Condition=" '$(OS)' == 'Windows_NT'">
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<!-- Windows specific commands -->
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<NuGetToolsPath>$([System.IO.Path]::Combine($(SolutionDir), ".nuget"))</NuGetToolsPath>
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<PackagesConfig>$([System.IO.Path]::Combine($(ProjectDir), "packages.config"))</PackagesConfig>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(OS)' != 'Windows_NT'">
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<!-- We need to launch nuget.exe with the mono command if we're not on windows -->
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<NuGetToolsPath>$(SolutionDir).nuget</NuGetToolsPath>
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<PackagesConfig>packages.config</PackagesConfig>
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</PropertyGroup>
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<PropertyGroup>
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<!-- NuGet command -->
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<NuGetExePath Condition=" '$(NuGetExePath)' == '' ">$(NuGetToolsPath)\nuget.exe</NuGetExePath>
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<PackageSources Condition=" $(PackageSources) == '' ">@(PackageSource)</PackageSources>
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<NuGetCommand Condition=" '$(OS)' == 'Windows_NT'">"$(NuGetExePath)"</NuGetCommand>
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<NuGetCommand Condition=" '$(OS)' != 'Windows_NT' ">mono --runtime=v4.0.30319 $(NuGetExePath)</NuGetCommand>
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<PackageOutputDir Condition="$(PackageOutputDir) == ''">$(TargetDir.Trim('\\'))</PackageOutputDir>
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<RequireConsentSwitch Condition=" $(RequireRestoreConsent) == 'true' ">-RequireConsent</RequireConsentSwitch>
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<!-- Commands -->
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<RestoreCommand>$(NuGetCommand) install "$(PackagesConfig)" -source "$(PackageSources)" $(RequireConsentSwitch) -solutionDir "$(SolutionDir) "</RestoreCommand>
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<BuildCommand>$(NuGetCommand) pack "$(ProjectPath)" -p Configuration=$(Configuration) -o "$(PackageOutputDir)" -symbols</BuildCommand>
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<!-- We need to ensure packages are restored prior to assembly resolve -->
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<ResolveReferencesDependsOn Condition="$(RestorePackages) == 'true'">
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RestorePackages;
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$(ResolveReferencesDependsOn);
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</ResolveReferencesDependsOn>
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<!-- Make the build depend on restore packages -->
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<BuildDependsOn Condition="$(BuildPackage) == 'true'">
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$(BuildDependsOn);
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BuildPackage;
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</BuildDependsOn>
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</PropertyGroup>
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<Target Name="CheckPrerequisites">
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<!-- Raise an error if we're unable to locate nuget.exe -->
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<Error Condition="'$(DownloadNuGetExe)' != 'true' AND !Exists('$(NuGetExePath)')" Text="Unable to locate '$(NuGetExePath)'" />
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<SetEnvironmentVariable EnvKey="VisualStudioVersion" EnvValue="$(VisualStudioVersion)" Condition=" '$(VisualStudioVersion)' != '' AND '$(OS)' == 'Windows_NT' " />
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<!--
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Take advantage of MsBuild's build dependency tracking to make sure that we only ever download nuget.exe once.
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This effectively acts as a lock that makes sure that the download operation will only happen once and all
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parallel builds will have to wait for it to complete.
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-->
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<MsBuild Targets="_DownloadNuGet" Projects="$(MSBuildThisFileFullPath)" Properties="Configuration=NOT_IMPORTANT" />
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</Target>
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<Target Name="_DownloadNuGet">
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<DownloadNuGet OutputFilename="$(NuGetExePath)" Condition=" '$(DownloadNuGetExe)' == 'true' AND !Exists('$(NuGetExePath)')" />
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</Target>
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<Target Name="RestorePackages" DependsOnTargets="CheckPrerequisites">
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<Exec Command="$(RestoreCommand)"
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Condition="'$(OS)' != 'Windows_NT' And Exists('$(PackagesConfig)')" />
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<Exec Command="$(RestoreCommand)"
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LogStandardErrorAsError="true"
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Condition="'$(OS)' == 'Windows_NT' And Exists('$(PackagesConfig)')" />
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</Target>
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<Target Name="BuildPackage" DependsOnTargets="CheckPrerequisites">
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<Exec Command="$(BuildCommand)"
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Condition=" '$(OS)' != 'Windows_NT' " />
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<Exec Command="$(BuildCommand)"
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LogStandardErrorAsError="true"
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Condition=" '$(OS)' == 'Windows_NT' " />
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</Target>
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<UsingTask TaskName="DownloadNuGet" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
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<ParameterGroup>
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<OutputFilename ParameterType="System.String" Required="true" />
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</ParameterGroup>
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<Task>
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<Reference Include="System.Core" />
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<Using Namespace="System" />
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<Using Namespace="System.IO" />
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<Using Namespace="System.Net" />
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<Using Namespace="Microsoft.Build.Framework" />
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<Using Namespace="Microsoft.Build.Utilities" />
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<Code Type="Fragment" Language="cs">
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<![CDATA[
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try {
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OutputFilename = Path.GetFullPath(OutputFilename);
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Log.LogMessage("Downloading latest version of NuGet.exe...");
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WebClient webClient = new WebClient();
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webClient.DownloadFile("https://nuget.org/nuget.exe", OutputFilename);
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return true;
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}
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catch (Exception ex) {
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Log.LogErrorFromException(ex);
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return false;
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}
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]]>
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</Code>
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</Task>
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</UsingTask>
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<UsingTask TaskName="SetEnvironmentVariable" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
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<ParameterGroup>
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<EnvKey ParameterType="System.String" Required="true" />
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<EnvValue ParameterType="System.String" Required="true" />
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</ParameterGroup>
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<Task>
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<Using Namespace="System" />
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<Code Type="Fragment" Language="cs">
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<![CDATA[
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try {
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Environment.SetEnvironmentVariable(EnvKey, EnvValue, System.EnvironmentVariableTarget.Process);
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}
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catch {
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}
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]]>
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</Code>
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</Task>
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</UsingTask>
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</Project>
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+7
-6
@@ -3,9 +3,14 @@ Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DepotDownloader", "DepotDownloader\DepotDownloader.csproj", "{39159C47-ACD3-449F-96CA-4F30C8ED147A}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamKit2", "..\..\SteamKit2\SteamKit2\SteamKit2.csproj", "{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}"
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = ".nuget", ".nuget", "{B5B82D73-1917-48C3-86C4-3629F1667556}"
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ProjectSection(SolutionItems) = preProject
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.nuget\NuGet.Config = .nuget\NuGet.Config
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.nuget\NuGet.exe = .nuget\NuGet.exe
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.nuget\NuGet.targets = .nuget\NuGet.targets
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EndProjectSection
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "protobuf-net", "..\..\Resources\protobuf-net\protobuf-net\protobuf-net.csproj", "{8374E4D7-2A91-48F1-9360-09B09CF27C3F}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamKit2", "..\..\SteamKit2\SteamKit2\SteamKit2.csproj", "{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@@ -21,10 +26,6 @@ Global
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{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}.Release|Any CPU.Build.0 = Release|Any CPU
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{8374E4D7-2A91-48F1-9360-09B09CF27C3F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{8374E4D7-2A91-48F1-9360-09B09CF27C3F}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8374E4D7-2A91-48F1-9360-09B09CF27C3F}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8374E4D7-2A91-48F1-9360-09B09CF27C3F}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@@ -83,12 +83,6 @@
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<Compile Include="Steam3Session.cs" />
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<Compile Include="Util.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\SteamKit2\SteamKit2\SteamKit2.csproj">
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<Project>{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}</Project>
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<Name>SteamKit2</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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<Visible>False</Visible>
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@@ -109,6 +103,12 @@
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<ItemGroup>
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<None Include="app.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\SteamKit2\SteamKit2\SteamKit2.csproj">
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<Project>{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}</Project>
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<Name>SteamKit2</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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