HetCreep f568f0e7b5 Fix misleading error label for Finished handlers (#1329)
BaseChainloader.Execute invoked the Finished event inside the same
try/catch that reports plugin-loading failures, so an exception thrown
by a Finished event listener was logged as "Error occurred loading
plugins:" even though it was unrelated to plugin loading.

Move Finished?.Invoke() into its own try/catch with an accurate
message. Control flow is otherwise unchanged: Finished still runs only
after LoadPlugins succeeds, a throwing listener is still caught, and
"Chainloader startup complete" is still logged afterwards.

Fixes #842
2026-06-08 14:49:39 +02:00
2025-01-12 17:13:13 +01:00
2022-08-14 17:19:09 +03:00
2021-12-21 16:09:39 +02:00
2021-11-02 20:52:06 +02:00
2019-10-24 22:27:29 +03:00
2020-11-09 19:55:03 +11:00

BepInEx

Github All Releases GitHub release BepInEx Discord

Bepis Injector Extensible


BepInEx is a plugin / modding framework for Unity Mono, IL2CPP and .NET framework games (XNA, FNA, MonoGame, etc.)

(Currently only Unity Mono has stable releases)

Platform compatibility chart

Windows OSX Linux ARM
Unity Mono ✔️ ✔️ ✔️ N/A
Unity IL2CPP ✔️ ❌ ✔ ❌
.NET / XNA ✔️ Mono Mono N/A

A more comprehensive comparison list of features and compatibility is available at https://bepis.io/unity.html

Resources

Latest releases

Bleeding Edge builds

How to install (latest releases)

How to install (Bleeding Edge, BepInEx 6)

User and developer guides

Discord server

Available plugin loaders

Name Link to project
BSIPA BepInEx.BSIPA.Loader
IPA IPALoaderX
MelonLoader BepInEx.MelonLoader.Loader
MonoMod BepInEx.MonoMod.Loader
MuseDashModLoader BepInEx.MDML.Loader
Partiality BepInEx-Partiality-Wrapper
Sybaris BepInEx.SybarisLoader.Patcher
UnityInjector BepInEx.UnityInjector.Loader
Unity Mod Manager Yan.UMMLoader
uMod BepInEx.uMod.Loader

Used libraries

IL2CPP libraries

License

The BepInEx project is licensed under the LGPL-2.1 license.

Languages
C# 96.2%
Shell 3.8%