Files
BepInEx/Runtimes/NET/BepInEx.NET.Framework.Launcher/BepInEx.NET.Framework.Launcher.csproj
T

23 lines
1.2 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Description>BepInEx support library for .NET Framework games</Description>
<OutputType>Exe</OutputType>
<TargetFrameworks>net40;net452</TargetFrameworks>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<AppendTargetFrameworkToOutputPath>true</AppendTargetFrameworkToOutputPath>
<PlatformTarget>x86</PlatformTarget>
<OutputPath>$(BuildDir)/NET.Framework</OutputPath>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\BepInEx.Core\BepInEx.Core.csproj"/>
<ProjectReference Include="..\BepInEx.NET.Common\BepInEx.NET.Common.csproj"/>
<ProjectReference Include="..\..\..\BepInEx.Preloader.Core\BepInEx.Preloader.Core.csproj" PrivateAssets="All"/>
</ItemGroup>
<ItemGroup>
<PackageReference Include="HarmonyX" Version="2.10.1"/>
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="All"/>
<PackageReference Include="MonoMod.RuntimeDetour" Version="22.5.1.1" />
</ItemGroup>
<Import Project="..\BepInEx.NET.Shared\BepInEx.NET.Shared.projitems" Label="Shared"/>
</Project>