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BepInEx/Runtimes/NET/BepInEx.NET.Framework.Launcher/BepInEx.NET.Framework.Launcher.csproj
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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Description>BepInEx support library for .NET games</Description>
<OutputType>Exe</OutputType>
<TargetFramework>net452</TargetFramework>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<PlatformTarget>x86</PlatformTarget>
<OutputPath>$(BuildDir)/NET.Framework</OutputPath>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\BepInEx.Core\BepInEx.Core.csproj"/>
<ProjectReference Include="..\BepInEx.NET.Common\BepInEx.NET.Common.csproj"/>
<ProjectReference Include="..\..\..\BepInEx.Preloader.Core\BepInEx.Preloader.Core.csproj" PrivateAssets="All"/>
</ItemGroup>
<ItemGroup>
<PackageReference Include="HarmonyX" Version="2.10.0"/>
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="All"/>
</ItemGroup>
<Import Project="..\BepInEx.NET.Shared\BepInEx.NET.Shared.projitems" Label="Shared"/>
</Project>