ManlyMarco
eda9ae89dd
Bump version number
v5.4.23.2
2024-06-11 18:38:43 +02:00
aldelaro5
de7a49d82b
Upgrade Doorstop to version 4.3.0 ( #900 )
2024-06-11 18:00:41 +02:00
ManlyMarco
fadd8a7619
Bump version number
v5.4.23.1
2024-05-09 19:23:30 +02:00
aldelaro5
3129520797
Upgrade Doorstop to version 4.2.0 ( #864 )
2024-05-09 18:52:59 +02:00
ManlyMarco
ae987f12c4
Bump version number
v5.4.23
2024-04-30 22:21:26 +02:00
aldelaro5
52cc2fbaf0
Update Doorstop to version 4.1.0 ( #762 )
2024-04-29 23:06:31 +02:00
Oleg Oshmyan
618089cf97
run_bepinex.sh: support older Steam and extra arguments
2024-02-09 19:53:27 +01:00
Oleg Oshmyan
f232e5e683
run_bepinex.sh: use exec when relaunching self
2024-02-09 19:53:27 +01:00
Tobey Blaber
6128ef8f63
Normalize EOL for .sln (CRLF) and .cs, .sh (LF) ( #700 )
2023-11-13 14:46:44 +02:00
ManlyMarco
f5644f5d7f
Bump version
v5.4.22
2023-08-30 01:16:10 +02:00
Eric Work
b72a599210
Fix argument count when launched with Steam on Linux ( #562 )
2023-08-29 21:58:07 +02:00
ManlyMarco
a5f5b9cfe5
Make Logger.Listeners and Logger.Sources thread safe ( #656 )
2023-08-29 17:25:54 +02:00
ManlyMarco
c5538f7a15
Fix logging "1 plugins to load" instead of "1 plugin to load" ( #653 )
2023-07-26 21:02:43 +02:00
Geoffrey Horsington
73fdd058e1
Merge pull request #510 from BepInEx/v5-rect
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Add TomlTypeConverter for UnityEngine.Rect
2022-11-15 17:33:24 +02:00
ManlyMarco and Geoffrey Horsington
1a0d73e122
Update BepInEx/Configuration/TomlTypeConverter.cs
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Co-authored-by: Geoffrey Horsington <neigh@coder.horse >
2022-11-14 19:47:46 +01:00
ManlyMarco
1162baf582
Refactor into methods
2022-11-14 10:45:18 +01:00
Geoffrey Horsington
3618c46210
Merge pull request #496 from Duelsik/fix/rest-parameters-for-lts-version
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fix: handle parameter spread for lts version
2022-11-13 18:40:01 +02:00
ManlyMarco
41a8083a7d
Add TomlTypeConverter for UnityEngine.Rect
2022-11-11 22:13:25 +01:00
Daniel Mizerski
5e5be3e8ff
Quote expanding variables
2022-10-11 18:35:52 +02:00
Daniel Mizerski
f0268191f9
fix: handle parameter spread for lts version
2022-10-09 21:25:04 +02:00
ghorsington
0d06996b52
UnityInput: revert to null input in case of total failure
v5.4.21
2022-07-19 20:24:39 +03:00
ghorsington
ea709e253c
Bump version
2022-07-18 23:46:11 +03:00
ghorsington
806d6d2a13
UnityInput: remove hard dependency on Unity.InputManager ( fixes #446 )
2022-07-18 23:44:45 +03:00
ghorsington
a79d65792a
UnityInput: Reformat, fix LegacyInputSystemAvailable not being static
2022-07-18 19:31:29 +03:00
ghorsington
e570405e09
Fix UnityEngine ref for BepInExTests
v5.4.20
2022-07-15 22:09:13 +03:00
ghorsington
286da9ec7b
Bump version
2022-07-15 22:07:30 +03:00
ghorsington
eb46150f0b
Use UnityEngine.5.6.1; make Unity.InputSystem private
2022-07-15 22:02:52 +03:00
Geoffrey Horsington
957cb3f804
Merge pull request #444 from BepInEx/v5-inputwrapper
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Add input abstraction layer to support games with the Input class disabled
2022-07-14 23:07:42 +03:00
ManlyMarco
7a328b3826
Rename to UnityInput
2022-07-14 20:30:55 +02:00
Geoffrey Horsington
2522c9972e
Merge pull request #440 from BepInEx/v5-nuget
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Use BepInEx nuget feed
2022-07-14 20:08:50 +03:00
ManlyMarco
f00921157e
Add input abstraction layer
2022-07-14 11:14:00 +02:00
ManlyMarco
a6584929ab
Use the correct url
2022-07-12 00:23:51 +02:00
ManlyMarco
c61db60c0f
Use BepInEx nuget feed
2022-07-12 00:17:04 +02:00
ghorsington
a1bb117c86
Preload Harmony and MonoMod
v5.4.19
2022-02-03 18:52:28 +02:00
ghorsington
481e9bacd1
Bump HarmonyX, MonoMod
2022-02-03 18:49:53 +02:00
ghorsington
74839aa10c
Update BepInEx.Harmony
2022-02-03 18:48:54 +02:00
ghorsington
01fd8b3138
Fix CakeBuild dependency versions
v5.4.18
2021-12-22 22:56:36 +02:00
ghorsington
0d9baa367c
Bump version
2021-12-22 22:51:59 +02:00
ghorsington
73ebc868fc
Bump BepInEx.Harmony, HarmonyX, MonoMod
2021-12-22 22:47:48 +02:00
ghorsington
48f312e633
Use CakeBuild 2.0.0
2021-12-22 22:38:55 +02:00
ghorsington
ed7ae1a773
ConsoleEncoding: fix buffer size computation
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Instead of approximating with GetMaxByteCount and GetMaxCharCount, compute actual buffer size which is needed for variable-length characters (e.g. utf-8)
2021-10-28 23:24:42 +03:00
ghorsington
3c3153598b
ConsoleWindow: Use normal GetProcAddress
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In some games apparently DynDll does not work properly yet
v5.4.17
2021-10-03 19:15:17 +03:00
ghorsington
2442a0d741
Bump version
2021-10-03 19:08:36 +03:00
ghorsington
b7117e8062
ConsoleWindow: always resolve user32 from system folder
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Some games (e.g. Outer Wilds) include their own user32.dll which is missing some methods. With this fix we always pull the menu functions from correct user32.dll
2021-10-03 16:19:42 +03:00
ghorsington
ea425e697b
Bump version
v5.4.16
2021-09-25 20:12:13 +03:00
ghorsington
2c08a565cb
Update BepInEx.Harmony
2021-09-25 20:11:28 +03:00
ghorsington
6c5766d5ab
Print file write date only in console
2021-09-25 19:56:25 +03:00
ghorsington
708ebcd449
Use process name for preloader assembly dump path
2021-09-25 19:49:27 +03:00
ghorsington
d2c1fe4606
Bump version
v5.4.15
2021-08-05 22:57:03 +03:00
ghorsington
ba754930b9
Update README
2021-08-05 22:56:30 +03:00