Update contract and general clean up

This commit is contained in:
Bepis committed 2018-02-23 11:41:33 +11:00
1 parent 9f9b97c540
commit f684c1004e
11 files changed
+185 -150

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+3 -14
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@@ -9,21 +9,10 @@ namespace BepInEx
{
public abstract class BaseUnityPlugin : MonoBehaviour
{
public abstract string ID { get; }
public abstract string Name { get; }
protected virtual void OnEnable()
{
SceneManager.sceneLoaded += LevelFinishedLoading;
}
protected virtual void OnDisable()
{
SceneManager.sceneLoaded -= LevelFinishedLoading;
}
protected virtual void LevelFinishedLoading(Scene scene, LoadSceneMode mode)
{
}
public abstract Version Version { get; }
}
}
+39 -24
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@@ -1,8 +1,5 @@
using BepInEx;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityStandardAssets.ImageEffects;
@@ -11,8 +8,11 @@ namespace ColorCorrector
{
public class ColorCorrector : BaseUnityPlugin
{
public override string ID => "colorcorrector";
public override string Name => "Color Filter Remover";
public override Version Version => new Version("1.2");
#region Config properties
private bool SaturationEnabled
{
get => bool.Parse(BepInEx.Config.GetEntry("colorcorrector-saturationenabled", "True"));
@@ -24,14 +24,12 @@ namespace ColorCorrector
get => bool.Parse(BepInEx.Config.GetEntry("colorcorrector-bloomenabled", "True"));
set => BepInEx.Config.SetEntry("colorcorrector-bloomenabled", value.ToString());
}
#endregion
private Rect UI = new Rect(20, 20, 200, 100);
private bool showingUI = false;
AmplifyColorEffect amplifyComponent;
BloomAndFlares bloomComponent;
protected override void LevelFinishedLoading(Scene scene, LoadSceneMode mode)
protected void LevelFinishedLoading(Scene scene, LoadSceneMode mode)
{
if (Camera.main != null && Camera.main?.gameObject != null)
{
@@ -42,6 +40,39 @@ namespace ColorCorrector
}
}
void SetEffects(bool satEnabled, bool bloomEnabled)
{
if (amplifyComponent != null)
amplifyComponent.enabled = satEnabled;
if (bloomComponent != null)
bloomComponent.enabled = bloomEnabled;
}
#region MonoBehaviour
void OnEnable()
{
SceneManager.sceneLoaded += LevelFinishedLoading;
}
void OnDisable()
{
SceneManager.sceneLoaded -= LevelFinishedLoading;
}
void Update()
{
if (UnityEngine.Input.GetKeyDown(UnityEngine.KeyCode.F6))
{
showingUI = !showingUI;
}
}
#endregion
#region UI
private Rect UI = new Rect(20, 20, 200, 100);
private bool showingUI = false;
void OnGUI()
{
if (showingUI)
@@ -63,22 +94,6 @@ namespace ColorCorrector
GUI.DragWindow();
}
void Update()
{
if (UnityEngine.Input.GetKeyDown(UnityEngine.KeyCode.F6))
{
showingUI = !showingUI;
}
}
void SetEffects(bool satEnabled, bool bloomEnabled)
{
if (amplifyComponent != null)
amplifyComponent.enabled = satEnabled;
if (bloomComponent != null)
bloomComponent.enabled = bloomEnabled;
}
#endregion
}
}
+2 -3
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@@ -1,15 +1,14 @@
using BepInEx;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace DeveloperConsole
{
public class DeveloperConsole : BaseUnityPlugin
{
public override string ID => "developerconsole";
public override string Name => "Developer Console";
public override Version Version => new Version("1.0.1");
private Rect UI = new Rect(20, 20, 400, 200);
bool showingUI = false;
-2
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@@ -1,8 +1,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.SceneManagement;
@@ -1,12 +1,9 @@
using BepInEx;
using BepInEx.Common;
using Harmony;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using TMPro;
using UnityEngine;
@@ -16,11 +13,13 @@ namespace DynamicTranslationLoader
{
public class DynamicTranslator : BaseUnityPlugin
{
public override string ID => "dynamictranslator";
public override string Name => "Dynamic Translator";
public override Version Version => new Version("1.2");
private static Dictionary<string, string> translations = new Dictionary<string, string>();
private static List<string> untranslated = new List<string>();
public override string Name => "Dynamic Translator";
public DynamicTranslator()
{
string[] translation = File.ReadAllLines(Utility.CombinePaths(Utility.PluginsDirectory, "translation", "translation.txt"));
@@ -35,36 +34,25 @@ namespace DynamicTranslationLoader
translations[split[0]] = split[1];
}
var harmony = HarmonyInstance.Create("com.bepis.bepinex.dynamictranslationloader");
MethodInfo original = AccessTools.Property(typeof(TMP_Text), "text").GetSetMethod();
HarmonyMethod prefix = new HarmonyMethod(typeof(Hooks).GetMethod("LabelTextHook"));
harmony.Patch(original, prefix, null);
original = AccessTools.Method(typeof(TMP_Text), "SetText", new[] { typeof(string) });
prefix = new HarmonyMethod(typeof(Hooks).GetMethod("SetTextHook"));
harmony.Patch(original, prefix, null);
Hooks.InstallHooks();
}
protected override void LevelFinishedLoading(Scene scene, LoadSceneMode mode)
void LevelFinishedLoading(Scene scene, LoadSceneMode mode)
{
TranslateAll();
}
void Update()
public static string Translate(string input)
{
if (UnityEngine.Input.GetKeyDown(UnityEngine.KeyCode.F10))
{
Dump();
Chainloader.Log($"Text dumped to \"{Path.GetFullPath("dumped-tl.txt")}\"", true);
}
if (translations.ContainsKey(input))
return translations[input];
if (!untranslated.Contains(input))
untranslated.Add(input);
return input;
}
void TranslateAll()
@@ -99,15 +87,25 @@ namespace DynamicTranslationLoader
File.WriteAllText("dumped-tl.txt", output);
}
public static string Translate(string input)
#region MonoBehaviour
void OnEnable()
{
if (translations.ContainsKey(input))
return translations[input];
if (!untranslated.Contains(input))
untranslated.Add(input);
return input;
SceneManager.sceneLoaded += LevelFinishedLoading;
}
void OnDisable()
{
SceneManager.sceneLoaded -= LevelFinishedLoading;
}
void Update()
{
if (UnityEngine.Input.GetKeyDown(UnityEngine.KeyCode.F10))
{
Dump();
Chainloader.Log($"Text dumped to \"{Path.GetFullPath("dumped-tl.txt")}\"", true);
}
}
#endregion
}
}
+22 -4
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@@ -1,12 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Harmony;
using System.Reflection;
using TMPro;
namespace DynamicTranslationLoader
{
public static class Hooks
{
public static void InstallHooks()
{
var harmony = HarmonyInstance.Create("com.bepis.bepinex.dynamictranslationloader");
MethodInfo original = AccessTools.Property(typeof(TMP_Text), "text").GetSetMethod();
HarmonyMethod prefix = new HarmonyMethod(typeof(Hooks).GetMethod("LabelTextHook"));
harmony.Patch(original, prefix, null);
original = AccessTools.Method(typeof(TMP_Text), "SetText", new[] { typeof(string) });
prefix = new HarmonyMethod(typeof(Hooks).GetMethod("SetTextHook"));
harmony.Patch(original, prefix, null);
}
public static void LabelTextHook(ref string value)
{
value = DynamicTranslator.Translate(value);
+15 -4
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@@ -1,8 +1,5 @@
using BepInEx;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.SceneManagement;
@@ -10,14 +7,28 @@ namespace InputUnlocker
{
class InputUnlocker : BaseUnityPlugin
{
public override string ID => "inputunlocker";
public override string Name => "Input Length Unlocker";
public override Version Version => new Version("1.0");
protected override void LevelFinishedLoading(Scene scene, LoadSceneMode mode)
void LevelFinishedLoading(Scene scene, LoadSceneMode mode)
{
foreach (UnityEngine.UI.InputField gameObject in GameObject.FindObjectsOfType<UnityEngine.UI.InputField>())
{
gameObject.characterLimit = 99;
}
}
#region MonoBehaviour
void OnEnable()
{
SceneManager.sceneLoaded += LevelFinishedLoading;
}
void OnDisable()
{
SceneManager.sceneLoaded -= LevelFinishedLoading;
}
#endregion
}
}
@@ -1,20 +1,17 @@
using BepInEx;
using BepInEx.Common;
using Harmony;
using Illusion.Game;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace ResourceRedirector
{
public class ResourceRedirector : BaseUnityPlugin
{
public override string ID => "resourceredirector";
public override string Name => "Asset Emulator";
public override Version Version => new Version("1.3");
public static string EmulatedDir => Path.Combine(Utility.ExecutingDirectory, "abdata-emulated");
+51 -2
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@@ -1,14 +1,63 @@
using System;
using ChaCustom;
using Harmony;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using UnityEngine;
namespace SliderUnlocker
{
public static class Hooks
{
public static void InstallHooks()
{
var harmony = HarmonyInstance.Create("com.bepis.bepinex.sliderunlocker");
MethodInfo original = AccessTools.Method(typeof(CustomBase), "ConvertTextFromRate");
HarmonyMethod postfix = new HarmonyMethod(typeof(Hooks).GetMethod("ConvertTextFromRateHook"));
harmony.Patch(original, null, postfix);
original = AccessTools.Method(typeof(CustomBase), "ConvertRateFromText");
postfix = new HarmonyMethod(typeof(Hooks).GetMethod("ConvertRateFromTextHook"));
harmony.Patch(original, null, postfix);
original = AccessTools.Method(typeof(Mathf), "Clamp", new Type[] { typeof(float), typeof(float), typeof(float) });
postfix = new HarmonyMethod(typeof(Hooks).GetMethod("MathfClampHook"));
harmony.Patch(original, null, postfix);
original = typeof(AnimationKeyInfo).GetMethods().Where(x => x.Name.Contains("GetInfo")).ToArray()[0];
var prefix = new HarmonyMethod(typeof(Hooks).GetMethod("GetInfoSingularPreHook"));
postfix = new HarmonyMethod(typeof(Hooks).GetMethod("GetInfoSingularPostHook"));
harmony.Patch(original, prefix, postfix);
original = typeof(AnimationKeyInfo).GetMethods().Where(x => x.Name.Contains("GetInfo")).ToArray()[1];
prefix = new HarmonyMethod(typeof(Hooks).GetMethod("GetInfoPreHook"));
postfix = new HarmonyMethod(typeof(Hooks).GetMethod("GetInfoPostHook"));
harmony.Patch(original, prefix, postfix);
}
private static FieldInfo akf_dictInfo = (typeof(AnimationKeyInfo).GetField("dictInfo", BindingFlags.NonPublic | BindingFlags.Instance));
public static void ConvertTextFromRateHook(ref string __result, int min, int max, float value)
+1 -4
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@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections.Generic;
using UnityEngine;
using static AnimationKeyInfo;
+17 -53
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@@ -1,12 +1,9 @@
using BepInEx;
using ChaCustom;
using Harmony;
using Illusion.Component.UI.ColorPicker;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
@@ -15,69 +12,24 @@ namespace SliderUnlocker
{
public class SliderUnlocker : BaseUnityPlugin
{
public override string ID => "sliderunlocker";
public override string Name => "Slider Unlocker";
public override Version Version => new Version("1.5");
public static float Minimum = -1.0f;
public static float Maximum = 2.0f;
public SliderUnlocker()
{
PatchMethods();
Hooks.InstallHooks();
}
private void PatchMethods()
{
var harmony = HarmonyInstance.Create("com.bepis.bepinex.sliderunlocker");
MethodInfo original = AccessTools.Method(typeof(CustomBase), "ConvertTextFromRate");
HarmonyMethod postfix = new HarmonyMethod(typeof(Hooks).GetMethod("ConvertTextFromRateHook"));
harmony.Patch(original, null, postfix);
original = AccessTools.Method(typeof(CustomBase), "ConvertRateFromText");
postfix = new HarmonyMethod(typeof(Hooks).GetMethod("ConvertRateFromTextHook"));
harmony.Patch(original, null, postfix);
original = AccessTools.Method(typeof(Mathf), "Clamp", new Type[] { typeof(float), typeof(float), typeof(float) });
postfix = new HarmonyMethod(typeof(Hooks).GetMethod("MathfClampHook"));
harmony.Patch(original, null, postfix);
original = typeof(AnimationKeyInfo).GetMethods().Where(x => x.Name.Contains("GetInfo")).ToArray()[0];
var prefix = new HarmonyMethod(typeof(Hooks).GetMethod("GetInfoSingularPreHook"));
postfix = new HarmonyMethod(typeof(Hooks).GetMethod("GetInfoSingularPostHook"));
harmony.Patch(original, prefix, postfix);
original = typeof(AnimationKeyInfo).GetMethods().Where(x => x.Name.Contains("GetInfo")).ToArray()[1];
prefix = new HarmonyMethod(typeof(Hooks).GetMethod("GetInfoPreHook"));
postfix = new HarmonyMethod(typeof(Hooks).GetMethod("GetInfoPostHook"));
harmony.Patch(original, prefix, postfix);
}
protected override void LevelFinishedLoading(Scene scene, LoadSceneMode mode)
void LevelFinishedLoading(Scene scene, LoadSceneMode mode)
{
SetAllSliders(scene, Minimum, Maximum);
}
public void SetAllSliders(Scene scene, float minimum, float maximum)
{
List<object> cvsInstances = new List<object>();
@@ -118,5 +70,17 @@ namespace SliderUnlocker
}
}
}
#region MonoBehaviour
void OnEnable()
{
SceneManager.sceneLoaded += LevelFinishedLoading;
}
void OnDisable()
{
SceneManager.sceneLoaded -= LevelFinishedLoading;
}
#endregion
}
}