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Made plugin loading look better
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@@ -25,7 +25,12 @@ namespace BepInEx
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manager.Plugins = new List<BaseUnityPlugin>();
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foreach (Type t in Chainloader.Plugins)
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manager.Plugins.Add((BaseUnityPlugin)obj.AddComponent(t));
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{
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var plugin = (BaseUnityPlugin)obj.AddComponent(t);
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manager.Plugins.Add(plugin);
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Console.WriteLine($"Loaded [{plugin.Name}]");
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}
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return obj;
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}
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@@ -30,7 +30,7 @@ namespace BepInEx
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Plugins = LoadTypes<BaseUnityPlugin>(Utility.PluginsDirectory);
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//UnityInjector.ConsoleUtil.ConsoleEncoding.ConsoleCodePage = 932;
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Console.WriteLine($"{Plugins.Count()} plugins loaded");
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Console.WriteLine($"{Plugins.Count()} plugins found");
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}
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else
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{
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