Made plugin loading look better

This commit is contained in:
Bepis committed 2018-02-17 12:31:54 +11:00
1 parent 1edf2be536
commit f1999b3ca5
2 files changed
+7 -2

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+6 -1
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@@ -25,7 +25,12 @@ namespace BepInEx
manager.Plugins = new List<BaseUnityPlugin>();
foreach (Type t in Chainloader.Plugins)
manager.Plugins.Add((BaseUnityPlugin)obj.AddComponent(t));
{
var plugin = (BaseUnityPlugin)obj.AddComponent(t);
manager.Plugins.Add(plugin);
Console.WriteLine($"Loaded [{plugin.Name}]");
}
return obj;
}
+1 -1
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@@ -30,7 +30,7 @@ namespace BepInEx
Plugins = LoadTypes<BaseUnityPlugin>(Utility.PluginsDirectory);
//UnityInjector.ConsoleUtil.ConsoleEncoding.ConsoleCodePage = 932;
Console.WriteLine($"{Plugins.Count()} plugins loaded");
Console.WriteLine($"{Plugins.Count()} plugins found");
}
else
{