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Made BaseUnityPlugin.Config public to make access by other plugins easier
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@@ -23,7 +23,7 @@ namespace BepInEx
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/// Default config file tied to this plugin. The config file will not be created until
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/// any settings are added and changed, or <see cref="ConfigFile.Save"/> is called.
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/// </summary>
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protected ConfigFile Config { get; }
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public ConfigFile Config { get; }
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/// <summary>
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/// Create a new instance of a plugin and all of its tied in objects.
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