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Bump Doorstop to version 3.0.0.0
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@@ -8,11 +8,11 @@ namespace BepInEx.Preloader
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{
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internal static class PreloaderRunner
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{
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public static void PreloaderMain(string[] args)
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public static void PreloaderMain()
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{
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string bepinPath = Path.GetDirectoryName(Path.GetDirectoryName(Path.GetFullPath(EnvVars.DOORSTOP_INVOKE_DLL_PATH)));
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Paths.SetExecutablePath(args[0], bepinPath, EnvVars.DOORSTOP_MANAGED_FOLDER_DIR);
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Paths.SetExecutablePath(EnvVars.DOORSTOP_PROCESS_PATH, bepinPath, EnvVars.DOORSTOP_MANAGED_FOLDER_DIR);
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AppDomain.CurrentDomain.AssemblyResolve += LocalResolve;
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Preloader.Run();
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}
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@@ -58,7 +58,7 @@ namespace BepInEx.Preloader
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{
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EnvVars.LoadVars();
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silentExceptionLog = Path.Combine(Path.GetDirectoryName(args[0]), silentExceptionLog);
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silentExceptionLog = Path.Combine(EnvVars.DOORSTOP_PROCESS_PATH, silentExceptionLog);
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// Get the path of this DLL via Doorstop env var because Assembly.Location mangles non-ASCII characters on some versions of Mono for unknown reasons
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preloaderPath = Path.GetDirectoryName(Path.GetFullPath(EnvVars.DOORSTOP_INVOKE_DLL_PATH));
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@@ -69,7 +69,7 @@ namespace BepInEx.Preloader
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// To prevent that, we have to use reflection and a separate startup class so that we can install required assembly resolvers before the main code
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typeof(Entrypoint).Assembly.GetType($"BepInEx.Preloader.{nameof(PreloaderRunner)}")
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?.GetMethod(nameof(PreloaderRunner.PreloaderMain))
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?.Invoke(null, new object[] { args });
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?.Invoke(null, null);
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AppDomain.CurrentDomain.AssemblyResolve -= ResolveCurrentDirectory;
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}
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@@ -17,11 +17,17 @@ namespace BepInEx.Preloader
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/// Full path to the game's "Managed" folder that contains all the game's managed assemblies
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/// </summary>
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public static string DOORSTOP_MANAGED_FOLDER_DIR { get; private set; }
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/// <summary>
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/// Full path to the game executable currently running.
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/// </summary>
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public static string DOORSTOP_PROCESS_PATH { get; private set; }
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internal static void LoadVars()
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{
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DOORSTOP_INVOKE_DLL_PATH = Environment.GetEnvironmentVariable("DOORSTOP_INVOKE_DLL_PATH");
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DOORSTOP_MANAGED_FOLDER_DIR = Environment.GetEnvironmentVariable("DOORSTOP_MANAGED_FOLDER_DIR");
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DOORSTOP_PROCESS_PATH = Environment.GetEnvironmentVariable("DOORSTOP_PROCESS_PATH");
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}
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}
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}
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@@ -22,7 +22,7 @@ Unity plugin framework
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**[User and developer guides](https://github.com/BepInEx/BepInEx/wiki)**
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## Used libraries
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- [NeighTools/UnityDoorstop](https://github.com/NeighTools/UnityDoorstop) - 2.12.1.0 ([f96e256](https://github.com/NeighTools/UnityDoorstop/commit/f96e25679bea87d80821b7e9d3b9e9824f85454c))
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- [NeighTools/UnityDoorstop](https://github.com/NeighTools/UnityDoorstop) - 3.0.0.0 ([5410184](https://github.com/NeighTools/UnityDoorstop/commit/5410184a82afca55b1ec7db86fd743c444a13e64))
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- [pardeike/Harmony](https://github.com/pardeike/Harmony) - pre-2.0 ([443f551](https://github.com/pardeike/Harmony/commit/443f551ec45ecf409755b5979a4466343197de03))
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- [0x0ade/MonoMod](https://github.com/0x0ade/MonoMod) - v20.4.3.1 ([231fd2a](https://github.com/MonoMod/MonoMod/commit/231fd2aaa851da126c552db1780b8ca670b6db87))
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- [jbevain/cecil](https://github.com/jbevain/cecil) - 0.10.4 ([98ec890](https://github.com/jbevain/cecil/commit/98ec890d44643ad88d573e97be0e120435eda732))
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+3
-2
@@ -4,6 +4,9 @@
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#addin nuget:?package=Cake.Json&version=4.0.0
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#addin nuget:?package=Newtonsoft.Json&version=11.0.2
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const string DOORSTOP_VER = "3.0.0.0";
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const string DOORSTOP_DLL = "version.dll";
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var target = Argument("target", "Build");
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var isBleedingEdge = Argument("bleeding_edge", false);
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var buildId = Argument("build_id", 0);
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@@ -85,8 +88,6 @@ Task("Build")
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}
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});
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const string DOORSTOP_VER = "2.12.1.0";
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const string DOORSTOP_DLL = "winhttp.dll";
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Task("DownloadDoorstop")
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.Does(() =>
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{
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