Remove old code in patcher

This commit is contained in:
Bepis committed 2018-02-19 00:34:57 +11:00
1 parent 79106649b7
commit 803c0009db
1 file changed
+3 -32
+3 -32
View File
@@ -22,15 +22,6 @@ namespace BepInEx.Patcher
static void Main(string[] args)
{
string assemblyDLL = Path.GetFullPath(@"KoikatuTrial_Data\Managed\Assembly-CSharp.dll");
if (!File.Exists(assemblyDLL))
Error("\"Assembly-CSharp.dll\" not found.");
string assemblyOriginalDLL = Path.GetFullPath(@"KoikatuTrial_Data\Managed\Assembly-CSharp.dll.bak");
if (!File.Exists(assemblyOriginalDLL))
File.Copy(assemblyDLL, assemblyOriginalDLL);
string unityOutputDLL = Path.GetFullPath(@"KoikatuTrial_Data\Managed\UnityEngine.dll");
if (!File.Exists(unityOutputDLL))
Error("\"UnityEngine.dll\" not found.");
@@ -38,18 +29,8 @@ namespace BepInEx.Patcher
string unityOriginalDLL = Path.GetFullPath(@"KoikatuTrial_Data\Managed\UnityEngine.dll.bak");
if (!File.Exists(unityOriginalDLL))
File.Copy(unityOutputDLL, unityOriginalDLL);
string tmOutputDLL = Path.GetFullPath(@"KoikatuTrial_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll");
if (!File.Exists(tmOutputDLL))
Error("\"TextMeshPro-1.0.55.56.0b12.dll\" not found.");
string tmOriginalDLL = Path.GetFullPath(@"KoikatuTrial_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll.bak");
if (!File.Exists(tmOriginalDLL))
File.Copy(tmOutputDLL, tmOriginalDLL);
string injectedDLL = Path.GetFullPath(@"KoikatuTrial_Data\Managed\BepInEx.dll");
if (!File.Exists(unityOutputDLL))
Error("\"BepInEx.dll\" not found.");
@@ -59,33 +40,23 @@ namespace BepInEx.Patcher
var defaultResolver = new DefaultAssemblyResolver();
defaultResolver.AddSearchDirectory(referenceDir);
AssemblyDefinition assembly = AssemblyDefinition.ReadAssembly(assemblyOriginalDLL, new ReaderParameters {
AssemblyResolver = defaultResolver
});
AssemblyDefinition unity = AssemblyDefinition.ReadAssembly(unityOriginalDLL, new ReaderParameters
{
AssemblyResolver = defaultResolver
});
AssemblyDefinition tm = AssemblyDefinition.ReadAssembly(tmOriginalDLL, new ReaderParameters
{
AssemblyResolver = defaultResolver
});
AssemblyDefinition injected = AssemblyDefinition.ReadAssembly(injectedDLL, new ReaderParameters
{
AssemblyResolver = defaultResolver
});
InjectAssembly(assembly, unity, tm, injected);
InjectAssembly(unity, injected);
assembly.Write(assemblyDLL);
unity.Write(unityOutputDLL);
tm.Write(tmOutputDLL);
}
static void InjectAssembly(AssemblyDefinition assembly, AssemblyDefinition unity, AssemblyDefinition tm, AssemblyDefinition injected)
static void InjectAssembly(AssemblyDefinition unity, AssemblyDefinition injected)
{
//Entry point
var originalInjectMethod = injected.MainModule.Types.First(x => x.Name == "Chainloader").Methods.First(x => x.Name == "Initialize");