Remove unneeded StdOutLogListener

Not needed anymore as the fix is handled by Doorstop
This commit is contained in:
ghorsington committed 2021-04-11 14:07:46 +03:00
1 parent 8c4dcde974
commit 5959c03522
3 files changed
+1 -21

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-17
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@@ -1,17 +0,0 @@
using BepInEx.Logging;
namespace BepInEx.Core.Logging
{
/// <summary>
/// Logs entries to StdOut, for platforms that spawn a console instance and hijack the original output stream.
/// </summary>
public class StdOutLogListener : ILogListener
{
public void LogEvent(object sender, LogEventArgs eventArgs)
{
ConsoleManager.StandardOutStream?.Write(eventArgs.ToStringLine());
}
public void Dispose() { }
}
}
@@ -32,7 +32,7 @@ namespace BepInEx.Preloader.Core.Logging
if (PreloaderConsoleListener.LogEvents == null || PreloaderConsoleListener.LogEvents.Count == 0)
return;
// Temporarily disable the console log listener as we replay the preloader logs
// Temporarily disable the console log listener (if there is one from preloader) as we replay the preloader logs
var logListener = Logger.Listeners.FirstOrDefault(logger => logger is ConsoleLogListener);
if (logListener != null)
@@ -6,7 +6,6 @@ using System.IO;
using System.Linq;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Core.Logging;
using BepInEx.Logging;
using BepInEx.Preloader.Core;
using BepInEx.Preloader.Core.Logging;
@@ -97,8 +96,6 @@ namespace BepInEx.Preloader.Unity
Logger.Listeners.Remove(PreloaderLog);
PreloaderLog.Dispose();
Logger.Listeners.Add(new StdOutLogListener());
}
catch (Exception ex)
{