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Unify Paths initializers; refactor preloader to unify build into one
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@@ -39,15 +39,13 @@ namespace BepInEx.Bootstrap
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/// <summary>
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/// Initializes BepInEx to be able to start the chainloader.
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/// </summary>
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public static void Initialize(string containerExePath, string managedPath = null, bool startConsole = true)
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public static void Initialize(string containerExePath, bool startConsole = true)
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{
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if (_initialized)
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return;
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//Set vitals
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Paths.SetExecutablePath(containerExePath);
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Paths.SetManagedPath(managedPath);
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Paths.SetPluginPath(ConfigPluginsDirectory.Value);
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Paths.SetExecutablePath(containerExePath, pluginPath: ConfigPluginsDirectory.Value);
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//Start logging
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if (ConsoleWindow.ConfigConsoleEnabled.Value && startConsole)
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