Add temporary Harmony log source for il2cpp version

This commit is contained in:
ghorsington committed 2020-10-25 15:09:24 +02:00
1 parent d1ed073c5d
commit 3787671c43
2 files changed
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@@ -0,0 +1,46 @@
using System;
using System.Collections.Generic;
using BepInEx.Configuration;
using HarmonyLogger = HarmonyLib.Tools.Logger;
namespace BepInEx.Logging
{
internal class HarmonyLogSource : ILogSource
{
private static readonly ConfigEntry<HarmonyLogger.LogChannel> LogChannels = ConfigFile.CoreConfig.Bind(
"Harmony.Logger",
"LogChannels",
HarmonyLogger.LogChannel.Warn | HarmonyLogger.LogChannel.Error,
"Specifies which Harmony log channels to listen to.\nNOTE: IL channel dumps the whole patch methods, use only when needed!");
private static readonly Dictionary<HarmonyLogger.LogChannel, LogLevel> LevelMap = new Dictionary<HarmonyLogger.LogChannel, LogLevel>
{
[HarmonyLogger.LogChannel.Info] = LogLevel.Info,
[HarmonyLogger.LogChannel.Warn] = LogLevel.Warning,
[HarmonyLogger.LogChannel.Error] = LogLevel.Error,
[HarmonyLogger.LogChannel.IL] = LogLevel.Debug
};
public HarmonyLogSource()
{
HarmonyLogger.ChannelFilter = LogChannels.Value;
HarmonyLogger.MessageReceived += HandleHarmonyMessage;
}
private void HandleHarmonyMessage(object sender, HarmonyLib.Tools.Logger.LogEventArgs e)
{
if (!LevelMap.TryGetValue(e.LogChannel, out var level))
return;
LogEvent?.Invoke(this, new LogEventArgs(e.Message, level, this));
}
public void Dispose()
{
HarmonyLogger.MessageReceived -= HandleHarmonyMessage;
}
public string SourceName { get; } = "HarmonyX";
public event EventHandler<LogEventArgs> LogEvent;
}
}
+1
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@@ -41,6 +41,7 @@ namespace BepInEx.IL2CPP
public override unsafe void Initialize(string gameExePath = null)
{
Logger.Sources.Add(new HarmonyLogSource());
PatchManager.ResolvePatcher += IL2CPPDetourMethodPatcher.TryResolve;
base.Initialize(gameExePath);