Change name and description of the ConcurrentFileLimit config entry

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Bepis committed 2020-11-16 18:41:04 +11:00
1 parent 3836f06aa7
commit 10b5fa2312
1 file changed
+5 -2
+5 -2
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@@ -375,9 +375,12 @@ namespace BepInEx.Bootstrap
.ToString());
private static readonly ConfigEntry<int> ConfigDiskLoggingFileLimit = ConfigFile.CoreConfig.Bind(
"Logging.Disk", "FileLimit",
"Logging.Disk", "ConcurrentFileLimit",
5,
"Maximum amount of concurrently opened log files. Can help with infinite game boot loops.");
new StringBuilder()
.AppendLine("The maximum amount of concurrent log files that will be written to disk.")
.AppendLine("As one log file is used per open game instance, you may find it necessary to increase this limit when debugging multiple instances at the same time.")
.ToString());
#endregion
}