Upgrade all projects to C#8

This commit is contained in:
ghorsington committed 2020-11-09 19:19:14 +02:00
1 parent 3facf6a663
commit 0d6422e09e
7 files changed
+9 -8

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@@ -5,6 +5,7 @@
<Product>BepInEx.Bootstrap</Product>
<DebugType>none</DebugType>
<OutputPath>..\bin\patcher\</OutputPath>
<LangVersion>8</LangVersion>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyCopyrightAttribute>false</GenerateAssemblyCopyrightAttribute>
+1 -6
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@@ -4,6 +4,7 @@
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<AssemblyTitle>BepInEx</AssemblyTitle>
<Product>BepInEx</Product>
<LangVersion>8</LangVersion>
<Description>Unity plugin injection framework</Description>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
@@ -26,12 +27,6 @@
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<DebugType>portable</DebugType>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>C:\Users\Richard\.nuget\packages\harmonyx\2.1.0-beta.8\lib\net35\0Harmony.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="HarmonyX" Version="2.1.1" />
<PackageReference Include="Mono.Cecil" Version="0.10.4" />
@@ -5,6 +5,7 @@
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<AssemblyTitle>BepInEx.NetLauncher</AssemblyTitle>
<Product>BepInEx.NetLauncher</Product>
<LangVersion>8</LangVersion>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyCopyrightAttribute>false</GenerateAssemblyCopyrightAttribute>
+3 -2
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@@ -8,6 +8,7 @@
<DebugType>embedded</DebugType>
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\bin\patcher\</OutputPath>
<LangVersion>8</LangVersion>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
@@ -25,8 +26,8 @@
<PackageReference Include="Mono.Cecil" Version="0.10.4" />
</ItemGroup>
<ItemGroup>
<Reference Include="Mono.Cecil, Version=0.10.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.10.3\lib\net35\Mono.Cecil.dll</HintPath>
<Reference Include="Mono.Cecil, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.10.4\lib\net35\Mono.Cecil.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
@@ -4,6 +4,7 @@
<AssemblyTitle>BepInEx.Preloader.Core</AssemblyTitle>
<Product>BepInEx.Preloader.Core</Product>
<OutputPath>..\bin\</OutputPath>
<LangVersion>8</LangVersion>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyCopyrightAttribute>false</GenerateAssemblyCopyrightAttribute>
@@ -4,6 +4,7 @@
<AssemblyTitle>BepInEx.Preloader.Unity</AssemblyTitle>
<Product>BepInEx.Preloader.Unity</Product>
<OutputPath>..\bin\</OutputPath>
<LangVersion>8</LangVersion>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyCopyrightAttribute>false</GenerateAssemblyCopyrightAttribute>
+1
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@@ -4,6 +4,7 @@
<AssemblyTitle>BepInEx.Unity</AssemblyTitle>
<Product>BepInEx.Unity</Product>
<OutputPath>..\bin\Unity\</OutputPath>
<LangVersion>8</LangVersion>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyCopyrightAttribute>false</GenerateAssemblyCopyrightAttribute>