29 lines
1.3 KiB
XML
29 lines
1.3 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<AssemblyName>AUModdedRegions</AssemblyName>
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<RootNamespace>AUModdedRegions</RootNamespace>
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<Version>1.0.0</Version>
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<LangVersion>latest</LangVersion>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Nullable>enable</Nullable>
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<DebugType>embedded</DebugType>
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<Description>Auto-manages and injects custom modded regions into Among Us while filtering out official servers.</Description>
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<Authors>Nb1X</Authors>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" ExcludeAssets="runtime;native" />
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<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.6.5" PrivateAssets="all" />
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<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
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<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
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</ItemGroup>
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<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
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<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(AmongUs)/BepInEx/plugins/" UseSymboliclinksIfPossible="true" />
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</Target>
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</Project> |