Corrected things and added KeepInnerslothRegions bool
This commit is contained in:
1 parent
b42928114e
commit
f6b2f3c69c
5 files changed
+284
-100
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@@ -6,9 +6,19 @@ on:
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- nightly
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tags:
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- 'v*'
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paths:
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- '**/*.cs'
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- '**/*.csproj'
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- '**/*.yml'
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- '**/*.yaml'
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pull_request:
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branches:
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- nightly
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paths:
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- '**/*.cs'
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- '**/*.csproj'
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- '**/*.yml'
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- '**/*.yaml'
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workflow_dispatch:
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jobs:
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+232
-100
@@ -18,7 +18,7 @@ namespace AUModdedRegions
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{
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public const string Id = "com.nb1x.aumoddedregions";
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public const string Name = "AUModdedRegions";
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public const string Version = "1.3.0";
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public const string Version = "1.1.0";
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public static string ConfigPath => Path.Combine(Paths.ConfigPath, "CustomRegions.cfg");
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public Harmony Harmony { get; } = new Harmony(Id);
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@@ -34,12 +34,18 @@ namespace AUModdedRegions
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public override void Load()
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{
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Log.LogInfo($"[AUModdedRegions] Lancement de {Name} v{Version}...");
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Log.LogInfo($"[AUModdedRegions] Loading {Name} v{Version}...");
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EnsureConfigFileExists();
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var parsedRegions = ParseConfigRegions(ConfigPath);
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ProcessAndCleanRegionJson(parsedRegions);
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var configData = ParseConfig(ConfigPath);
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if (configData.KeepInnerslothRegions)
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{
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AddInnerslothRegions(configData.Regions);
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}
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ProcessAndCleanRegionJson(configData.Regions, configData.KeepInnerslothRegions);
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Harmony.PatchAll();
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@@ -47,68 +53,99 @@ namespace AUModdedRegions
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{
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if (scene.name == "MainMenu")
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{
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Log.LogInfo("[AUModdedRegions] Scène MainMenu détectée, injection des régions...");
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InjectRegions(parsedRegions);
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Log.LogInfo("[AUModdedRegions] MainMenu scene detected, injecting regions...");
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InjectRegions(configData.Regions);
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}
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}));
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}
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private static void AddInnerslothRegions(List<ParsedRegion> regions)
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{
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bool hasEu = regions.Exists(r => r.Address.Equals("matchmaker-eu.among.us", StringComparison.OrdinalIgnoreCase));
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bool hasAs = regions.Exists(r => r.Address.Equals("matchmaker-as.among.us", StringComparison.OrdinalIgnoreCase));
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bool hasNa = regions.Exists(r => r.Address.Equals("matchmaker.among.us", StringComparison.OrdinalIgnoreCase));
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int insertIndex = regions.FindIndex(r => string.Equals(r.Name, "Default", StringComparison.OrdinalIgnoreCase));
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if (insertIndex < 0) insertIndex = regions.Count;
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if (!hasEu)
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{
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regions.Insert(insertIndex, new ParsedRegion { Name = "Europe", Address = "matchmaker-eu.among.us", Https = true, Dtls = true, Port1 = 443, Port2 = 22023 });
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insertIndex++;
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}
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if (!hasAs)
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{
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regions.Insert(insertIndex, new ParsedRegion { Name = "Asia", Address = "matchmaker-as.among.us", Https = true, Dtls = true, Port1 = 443, Port2 = 22023 });
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insertIndex++;
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}
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if (!hasNa)
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{
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regions.Insert(insertIndex, new ParsedRegion { Name = "North America", Address = "matchmaker.among.us", Https = true, Dtls = true, Port1 = 443, Port2 = 22023 });
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}
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}
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private static void EnsureConfigFileExists()
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{
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if (File.Exists(ConfigPath)) return;
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if (File.Exists(ConfigPath))
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{
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EnsureSettingExistsInConfig(ConfigPath);
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return;
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}
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string defaultConfig = @"[Region 1]
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Name = Niko_NA
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Adress = au-us.niko233.top
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string defaultConfig = @"KeepInnerslothRegions = false
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[Region 1]
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Name = Skeld.net
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Address = play.skeld.net
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Https = true
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Dtls = false
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Port = 443, 22023
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[Region 2]
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Name = Niko_EU
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Adress = au-eu.niko233.top
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Name = Niko_NA
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Address = au-us.niko233.top
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Https = true
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Dtls = false
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Port = 443, 22023
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[Region 3]
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Name = Niko_AS
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Adress = au-as.niko233.top
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Name = Niko_EU
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Address = au-eu.niko233.top
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Https = true
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Dtls = false
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Port = 443, 22023
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[Region 4]
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Name = Niko_CN
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Adress = au-cn.niko233.top
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Name = Niko_AS
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Address = au-as.niko233.top
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Https = true
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Dtls = false
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Port = 443, 22023
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[Region 5]
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Name = Modded NA
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Adress = aumods.org
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Address = aumods.org
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Https = true
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Dtls = false
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Port = 443, 22023
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[Region 6]
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Name = Modded EU
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Adress = au-eu.duikbo.at
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Address = au-eu.duikbo.at
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Https = true
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Dtls = false
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Port = 443, 22023
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[Region 7]
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Name = Modded AS
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Adress = au-as.duikbo.at
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Address = au-as.duikbo.at
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Https = true
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Dtls = false
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Port = 443, 22023
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[Region 8]
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Name = Default
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Adress =
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Address =
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Https =
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Dtls =
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Port = 443, 22023
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@@ -116,65 +153,150 @@ Port = 443, 22023
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File.WriteAllText(ConfigPath, defaultConfig);
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}
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private void ProcessAndCleanRegionJson(List<ParsedRegion> parsedRegions)
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private static void EnsureSettingExistsInConfig(string filePath)
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{
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var lines = File.ReadAllLines(filePath);
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bool found = false;
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foreach (var line in lines)
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{
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if (line.Trim().StartsWith("KeepInnerslothRegions", StringComparison.OrdinalIgnoreCase))
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{
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found = true;
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break;
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}
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}
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if (!found)
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{
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var newLines = new List<string> { "KeepInnerslothRegions = false" };
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newLines.AddRange(lines);
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File.WriteAllLines(filePath, newLines);
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}
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}
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private void ProcessAndCleanRegionJson(List<ParsedRegion> parsedRegions, bool keepInnersloth)
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{
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string regionFilePath = Path.Combine(Application.persistentDataPath, "regionInfo.json");
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try
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{
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JsonNode rootNode;
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bool needsRewrite = false;
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JsonNode? rootNode = null;
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if (File.Exists(regionFilePath) && new FileInfo(regionFilePath).Length > 0)
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if (!File.Exists(regionFilePath) || new FileInfo(regionFilePath).Length == 0)
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{
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string content = File.ReadAllText(regionFilePath);
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rootNode = JsonNode.Parse(content) ?? CreateEmptyRegionStructure();
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needsRewrite = true;
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}
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else
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{
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rootNode = CreateEmptyRegionStructure();
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}
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JsonArray regionsArray = rootNode["Regions"]?.AsArray() ?? new JsonArray();
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for (int i = regionsArray.Count - 1; i >= 0; i--)
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{
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string regionJson = regionsArray[i]?.ToJsonString() ?? "";
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if (IsOfficialInnersloth(regionJson))
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string content = File.ReadAllText(regionFilePath);
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rootNode = JsonNode.Parse(content);
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if (rootNode == null)
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{
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regionsArray.RemoveAt(i);
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needsRewrite = true;
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}
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else
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{
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JsonArray existingRegions = rootNode["Regions"]?.AsArray() ?? new JsonArray();
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if (!AreRegionsMatching(existingRegions, parsedRegions, keepInnersloth))
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{
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needsRewrite = true;
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}
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}
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}
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foreach (var reg in parsedRegions)
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if (needsRewrite)
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{
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if (string.Equals(reg.Name, "Default", StringComparison.OrdinalIgnoreCase) && string.IsNullOrWhiteSpace(reg.Adress))
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continue;
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Log.LogInfo("[AUModdedRegions] Differences detected in regionInfo.json (or file missing/empty). Rewriting completely...");
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rootNode = CreateEmptyRegionStructure();
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JsonArray regionsArray = rootNode["Regions"]?.AsArray() ?? new JsonArray();
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if (string.IsNullOrWhiteSpace(reg.Name) || string.IsNullOrWhiteSpace(reg.Adress))
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continue;
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string protocol = reg.Https ? "https://" : "http://";
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string host = $"{protocol}{reg.Adress}";
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if (!HasRegion(regionsArray, host))
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foreach (var reg in parsedRegions)
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{
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if (string.Equals(reg.Name, "Default", StringComparison.OrdinalIgnoreCase) && string.IsNullOrWhiteSpace(reg.Address))
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continue;
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if (string.IsNullOrWhiteSpace(reg.Name) || string.IsNullOrWhiteSpace(reg.Address))
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continue;
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string protocol = reg.Https ? "https://" : "http://";
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string host = $"{protocol}{reg.Address}";
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regionsArray.Add(BuildRegionNode(reg.Name, host, reg.Https ? reg.Port1 : reg.Port2, reg.Dtls));
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}
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rootNode["Regions"] = regionsArray;
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}
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rootNode["Regions"] = regionsArray;
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if (rootNode != null && rootNode["Regions"] is JsonArray currentRegionsArray)
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{
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if (!keepInnersloth)
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{
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for (int i = currentRegionsArray.Count - 1; i >= 0; i--)
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{
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string regionJson = currentRegionsArray[i]?.ToJsonString() ?? "";
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if (IsOfficialInnersloth(regionJson))
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{
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currentRegionsArray.RemoveAt(i);
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}
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}
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}
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rootNode["Regions"] = currentRegionsArray;
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}
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var options = new JsonSerializerOptions { WriteIndented = true };
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File.WriteAllText(regionFilePath, rootNode.ToJsonString(options));
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Log.LogInfo("[AUModdedRegions] Fichier regionInfo.json nettoyé et mis à jour !");
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Log.LogInfo("[AUModdedRegions] regionInfo.json successfully verified and updated!");
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}
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catch (Exception ex)
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{
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Log.LogError($"[AUModdedRegions] Erreur lors du traitement du fichier regionInfo.json : {ex.Message}");
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Log.LogError($"[AUModdedRegions] Error while processing regionInfo.json: {ex.Message}");
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}
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}
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private bool AreRegionsMatching(JsonArray existingRegions, List<ParsedRegion> parsedRegions, bool keepInnersloth)
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{
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var validCfgRegions = parsedRegions.FindAll(r => !(string.Equals(r.Name, "Default", StringComparison.OrdinalIgnoreCase) && string.IsNullOrWhiteSpace(r.Address)) && !string.IsNullOrWhiteSpace(r.Name));
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int totalExpected = validCfgRegions.Count;
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int totalExisting = 0;
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foreach (var node in existingRegions)
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{
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if (node != null)
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{
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bool isOfficial = IsOfficialInnersloth(node.ToJsonString());
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if (!isOfficial || keepInnersloth)
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{
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totalExisting++;
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}
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}
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}
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if (totalExisting != totalExpected) return false;
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foreach (var reg in validCfgRegions)
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{
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string protocol = reg.Https ? "https://" : "http://";
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string host = $"{protocol}{reg.Address}";
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bool found = false;
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foreach (var node in existingRegions)
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{
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if (node != null && node.ToJsonString().Contains(host, StringComparison.OrdinalIgnoreCase))
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{
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found = true;
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break;
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}
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}
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if (!found) return false;
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}
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return true;
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}
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private bool IsOfficialInnersloth(string json)
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{
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foreach (var domain in OfficialDomains)
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@@ -185,18 +307,6 @@ Port = 443, 22023
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return false;
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}
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private bool HasRegion(JsonArray regionsArray, string host)
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{
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foreach (var node in regionsArray)
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{
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if (node != null && node.ToJsonString().Contains(host, StringComparison.OrdinalIgnoreCase))
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{
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return true;
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}
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}
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return false;
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}
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private JsonNode CreateEmptyRegionStructure()
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{
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return new JsonObject
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@@ -237,15 +347,15 @@ Port = 443, 22023
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foreach (var reg in parsedRegions)
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{
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if (string.Equals(reg.Name, "Default", StringComparison.OrdinalIgnoreCase) && string.IsNullOrWhiteSpace(reg.Adress))
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if (string.Equals(reg.Name, "Default", StringComparison.OrdinalIgnoreCase) && string.IsNullOrWhiteSpace(reg.Address))
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continue;
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if (string.IsNullOrWhiteSpace(reg.Name) || string.IsNullOrWhiteSpace(reg.Adress))
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if (string.IsNullOrWhiteSpace(reg.Name) || string.IsNullOrWhiteSpace(reg.Address))
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continue;
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ushort selectedPort = reg.Https ? reg.Port1 : reg.Port2;
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string protocol = reg.Https ? "https://" : "http://";
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string fullUrl = $"{protocol}{reg.Adress}";
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string fullUrl = $"{protocol}{reg.Address}";
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var serverInfo = new ServerInfo("http-1", fullUrl, selectedPort, reg.Dtls);
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var serversArray = new Il2CppReferenceArray<ServerInfo>(new ServerInfo[] { serverInfo });
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@@ -253,14 +363,14 @@ Port = 443, 22023
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var regionInfo = new StaticHttpRegionInfo(reg.Name, (StringNames)1003, fullUrl, serversArray);
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serverMngr.AddOrUpdateRegion(regionInfo.Cast<IRegionInfo>());
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Log.LogInfo($"[AUModdedRegions] Région '{reg.Name}' injectée en mémoire.");
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Log.LogInfo($"[AUModdedRegions] Region '{reg.Name}' injected into memory.");
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}
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}
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private static List<ParsedRegion> ParseConfigRegions(string filePath)
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private static ConfigData ParseConfig(string filePath)
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{
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var result = new List<ParsedRegion>();
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if (!File.Exists(filePath)) return result;
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var configData = new ConfigData();
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if (!File.Exists(filePath)) return configData;
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ParsedRegion? current = null;
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@@ -268,55 +378,77 @@ Port = 443, 22023
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{
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string trimmed = line.Trim();
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if (string.IsNullOrEmpty(trimmed) || trimmed.StartsWith("#")) continue;
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if (trimmed.StartsWith("[") && trimmed.EndsWith("]"))
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{
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if (current != null) result.Add(current);
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if (current != null) configData.Regions.Add(current);
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current = new ParsedRegion();
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continue;
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}
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if (current == null || !trimmed.Contains('=')) continue;
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var parts = trimmed.Split(new[] { '=' }, 2);
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string key = parts[0].Trim().ToLowerInvariant();
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string val = parts[1].Trim();
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switch (key)
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if (trimmed.Contains('='))
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{
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case "name":
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current.Name = val;
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break;
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case "adress":
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case "address":
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current.Adress = val;
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break;
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case "https":
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bool.TryParse(val, out bool https);
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current.Https = https;
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break;
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case "dtls":
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bool.TryParse(val, out bool dtls);
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current.Dtls = dtls;
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break;
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case "port":
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var ports = val.Split(',');
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if (ports.Length > 0 && ushort.TryParse(ports[0].Trim(), out ushort p1))
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current.Port1 = p1;
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if (ports.Length > 1 && ushort.TryParse(ports[1].Trim(), out ushort p2))
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current.Port2 = p2;
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break;
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var parts = trimmed.Split(new[] { '=' }, 2);
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string key = parts[0].Trim().ToLowerInvariant();
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string val = parts[1].Trim();
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if (current == null)
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{
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if (key == "keepinnerslothregions")
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{
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if (bool.TryParse(val, out bool keep))
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{
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configData.KeepInnerslothRegions = keep;
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}
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}
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}
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else
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{
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switch (key)
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{
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case "name":
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current.Name = val;
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break;
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case "address":
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case "adress":
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current.Address = val;
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break;
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case "https":
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bool.TryParse(val, out bool https);
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current.Https = https;
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break;
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case "dtls":
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bool.TryParse(val, out bool dtls);
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current.Dtls = dtls;
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break;
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case "port":
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var ports = val.Split(',');
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if (ports.Length > 0 && ushort.TryParse(ports[0].Trim(), out ushort p1))
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current.Port1 = p1;
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if (ports.Length > 1 && ushort.TryParse(ports[1].Trim(), out ushort p2))
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current.Port2 = p2;
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break;
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}
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}
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||||
}
|
||||
}
|
||||
|
||||
if (current != null) result.Add(current);
|
||||
if (current != null) configData.Regions.Add(current);
|
||||
|
||||
return result;
|
||||
return configData;
|
||||
}
|
||||
|
||||
private class ConfigData
|
||||
{
|
||||
public bool KeepInnerslothRegions { get; set; } = false;
|
||||
public List<ParsedRegion> Regions { get; set; } = new List<ParsedRegion>();
|
||||
}
|
||||
|
||||
private class ParsedRegion
|
||||
{
|
||||
public string Name { get; set; } = "";
|
||||
public string Adress { get; set; } = "";
|
||||
public string Address { get; set; } = "";
|
||||
public bool Https { get; set; } = true;
|
||||
public bool Dtls { get; set; } = false;
|
||||
public ushort Port1 { get; set; } = 443;
|
||||
|
||||
+34
@@ -0,0 +1,34 @@
|
||||
# Install Instructions
|
||||
To install AUModdedRegions, there are multiple methods.
|
||||
|
||||
---
|
||||
**Easy install**
|
||||
|
||||
1. Go to the [releases](https://github.com/BetterUsProject/AUModdedRegions/releases) of this project.
|
||||
2. Download the latest .zip file for your game version (Steam, Epic Games...)
|
||||
3. Open your Among Us folder and unzip the file you downloaded.
|
||||
4. Now, launch Among Us to generate the config file.
|
||||
5. AUModdedRegions is now installed!
|
||||
|
||||
**Updating an existing install**
|
||||
|
||||
> We're planning on adding a built-in updater to the plugin.
|
||||
|
||||
1. Go to the [releases](https://github.com/BetterUsProject/AUModdedRegions/releases) of this project.
|
||||
2. Download the latest .dll available.
|
||||
3. Go to your Among Us folder and open BepInEx/plugins.
|
||||
4. Delete the existing AUModdedRegions.dll file from the folder and replace it with the new one.
|
||||
5. AUModdedRegions is now updated to the latest version!
|
||||
|
||||
**Manual install**
|
||||
|
||||
1. Go to the BepInEx [Bleeding Edge builds page](https://builds.bepinex.dev/projects/bepinex_be).
|
||||
2. Scroll down until you see "Artifacts" and press on the latest artifact available.
|
||||
3. Download the .zip for your game version:
|
||||
- Steam/Itch.io: BepInEx-Unity.IL2CPP-win-x86-6.0.0-be.*...*+*...*.zip
|
||||
- Epic Games/Windows Store: BepInEx-Unity.IL2CPP-win-x64-6.0.0-be.*...*+*...*.zip
|
||||
4. Unzip the file in your Among Us folder.
|
||||
5. Go to the [releases](https://github.com/BetterUsProject/AUModdedRegions/releases) of this project.
|
||||
6. Download the latest .dll file available.
|
||||
7. In your Among Us folder, put the .dll you downloaded in BepInEx/plugins.
|
||||
8. AUModdedRegions is now installed!
|
||||
Reference in new issue
Block a user