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# Reactor
[![CI](https://github.com/NuclearPowered/Reactor/workflows/CI/badge.svg)](https://github.com/NuclearPowered/Reactor/actions)
[![GitHub release](https://img.shields.io/github/v/release/NuclearPowered/Reactor?include_prereleases)](https://github.com/NuclearPowered/Reactor/releases)
[![Discord](https://img.shields.io/discord/766765155136307250.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://reactor.gg/discord)
Modding api for Among Us
Featuring amazing features like:
- automatic deobfuscation using [OxygenFilter](https://github.com/NuclearPowered/Reactor.OxygenFilter)
- modded handshake (example implementation is here [NuclearPowered/Impostor](https://github.com/NuclearPowered/Impostor))
- unstripped [IMGUI](https://docs.unity3d.com/Manual/GUIScriptingGuide.html), [UI](https://docs.unity3d.com/2019.1/Documentation/ScriptReference/UI.DefaultControls.html), [AssetBundle](https://docs.unity3d.com/ScriptReference/AssetBundle.html), [ImageConversion](https://docs.unity3d.com/ScriptReference/ImageConversion.html)
- custom rpc api
- a lot of utility methods
[Documentation](https://docs.reactor.gg/) (including installation guide, how to create a mod and all that cool stuff)