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js6pak 86b5a29b4e Update Unity version in Reactor.Assets
<!-- ps-id: 7978e8c1-da06-45f4-9d7d-6f1591074889 -->
2024-08-01 03:14:33 +02:00

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#!/bin/bash
UNITY_VERSION=2020.3.45f1
if [[ ! -v UNITY_PATH ]]; then
if command -v unityhub &>/dev/null; then
echo "Trying to get unity path from unityhub..."
UNITYHUB_INSTALL_PATH=$(unityhub -- --headless install-path)
UNITY_PATH="$UNITYHUB_INSTALL_PATH/$UNITY_VERSION/Editor/Unity"
if [[ ! -f $UNITY_PATH ]]; then
echo "Unity $UNITY_VERSION is not installed"
exit 1
fi
else
echo "UNITY_PATH is not set"
exit 1
fi
fi
echo "UNITY_PATH = $UNITY_PATH"
rm Library -rf # TODO figure out why having Library cached makes invalid bundles in batchmode
"$UNITY_PATH" -batchmode -nographics -quit -logFile "-" -projectPath "$PWD" -executeMethod Build.BuildAssetBundles