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Add meeting calling into debugger
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1 file changed
+14
-6
@@ -51,10 +51,18 @@ namespace Reactor.Debugger
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GUILayout.Label("Name: " + SaveManager.PlayerName, new Il2CppReferenceArray<GUILayoutOption>(0));
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DisableGameEnd = GUILayout.Toggle(DisableGameEnd, "Disable game end", new Il2CppReferenceArray<GUILayoutOption>(0));
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if (AmongUsClient.Instance.AmHost && ShipStatus.Instance && GUILayout.Button("Force game end", new Il2CppReferenceArray<GUILayoutOption>(0)))
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if (ShipStatus.Instance && AmongUsClient.Instance.AmHost)
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{
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ShipStatus.Instance.enabled = false;
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ShipStatus.RpcEndGame(GameOverReason.ImpostorDisconnect, false);
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if (GUILayout.Button("Force game end", new Il2CppReferenceArray<GUILayoutOption>(0)))
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{
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ShipStatus.Instance.enabled = false;
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ShipStatus.RpcEndGame(GameOverReason.ImpostorDisconnect, false);
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}
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if (GUILayout.Button("Call a meeting", new Il2CppReferenceArray<GUILayoutOption>(0)))
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{
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PlayerControl.LocalPlayer.CmdReportDeadBody(null);
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}
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}
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if (TutorialManager.InstanceExists && GUILayout.Button("Spawn a dummy", new Il2CppReferenceArray<GUILayoutOption>(0)))
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@@ -68,9 +76,9 @@ namespace Reactor.Debugger
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playerControl.NetTransform.enabled = false;
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playerControl.SetName($"{TranslationController.Instance.GetString(StringNames.Dummy, Array.Empty<Il2CppSystem.Object>())} {i}");
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playerControl.SetColor((byte) (i % Palette.PlayerColors.Length));
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playerControl.SetHat(i % (uint)HatManager.Instance.AllHats.Count, playerControl.Data.ColorId);
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playerControl.SetPet(i % (uint)HatManager.Instance.AllPets.Count);
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playerControl.SetSkin(i % (uint)HatManager.Instance.AllSkins.Count);
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playerControl.SetHat(i % (uint) HatManager.Instance.AllHats.Count, playerControl.Data.ColorId);
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playerControl.SetPet(i % (uint) HatManager.Instance.AllPets.Count);
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playerControl.SetSkin(i % (uint) HatManager.Instance.AllSkins.Count);
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GameData.Instance.RpcSetTasks(playerControl.PlayerId, new byte[0]);
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}
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