Airship support

Logger utility
Initial Reactor.Networking protocol rework
This commit is contained in:
js6pak committed 2021-04-04 00:05:34 +02:00
1 parent a2f707fe16
commit d58afa5907
36 files changed
+473 -395

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+3 -3
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@@ -1,6 +1,6 @@
<Project>
<PropertyGroup Condition="'$(GamePlatform)' == 'Steam'">
<GameVersion>2021.3.5s</GameVersion>
<GameVersion>2021.3.31.3s</GameVersion>
<DefineConstants>$(DefineConstants);STEAM</DefineConstants>
</PropertyGroup>
@@ -10,11 +10,11 @@
</PropertyGroup>
<PropertyGroup>
<Mappings>NuclearPowered/Mappings:0.2.0</Mappings>
<Mappings>NuclearPowered/Mappings:0.3.0</Mappings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Reactor.OxygenFilter.MSBuild" Version="0.2.9" />
<PackageReference Include="Reactor.OxygenFilter.MSBuild" Version="0.3.0" />
</ItemGroup>
<Target Name="Copy" AfterTargets="Reobfuscate">
+1
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@@ -3,6 +3,7 @@ using System.Linq;
using BepInEx;
using BepInEx.IL2CPP;
using HarmonyLib;
using InnerNet;
using Reactor.Extensions;
using UnhollowerBaseLib;
using UnhollowerBaseLib.Attributes;
+7
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@@ -0,0 +1,7 @@
namespace Reactor.Example
{
public enum CustomRpcCalls : uint
{
Example
}
}
+2
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@@ -1,7 +1,9 @@
using System;
using BepInEx;
using BepInEx.IL2CPP;
using InnerNet;
using Reactor.Extensions;
using Reactor.Networking;
using UnhollowerBaseLib.Attributes;
using UnityEngine;
+3 -2
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@@ -1,11 +1,12 @@
using Hazel;
using Reactor.Networking;
namespace Reactor.Example
{
[RegisterCustomRpc]
[RegisterCustomRpc((uint) CustomRpcCalls.Example)]
public class ExampleRpc : PlayerCustomRpc<ExamplePlugin, ExampleRpc.Data>
{
public ExampleRpc(ExamplePlugin plugin) : base(plugin)
public ExampleRpc(ExamplePlugin plugin, uint id) : base(plugin, id)
{
}
+40
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@@ -0,0 +1,40 @@
#nullable enable
using System;
namespace Reactor.Networking
{
public class Mod
{
public Mod(uint netId, string id, string version, PluginSide side)
{
NetId = netId;
Id = id;
Version = version;
Side = side;
}
public uint NetId { get; }
public string Id { get; }
public string Version { get; }
public PluginSide Side { get; }
protected bool Equals(Mod other)
{
return Id == other.Id && Version == other.Version;
}
public override bool Equals(object? obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((Mod) obj);
}
public override int GetHashCode()
{
return HashCode.Combine(Id, Version);
}
}
}
@@ -0,0 +1,9 @@
namespace Reactor.Networking
{
public enum ReactorMessageFlags : byte
{
Handshake,
ModDeclaration,
PluginDeclaration
}
}
@@ -0,0 +1,18 @@
namespace Reactor.Networking
{
/// <summary>
/// Version of the Reactor.Net protocol format.
/// </summary>
public enum ReactorProtocolVersion : byte
{
/// <summary>
/// Initial version.
/// </summary>
Initial = 1,
/// <summary>
/// Latest version.
/// </summary>
Latest = Initial,
}
}
+18
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@@ -0,0 +1,18 @@
namespace Reactor
{
/// <summary>
/// Plugin side used in modded handshake
/// </summary>
public enum PluginSide : byte
{
/// <summary>
/// Required by both sides, reject connection if missing on the other side
/// </summary>
Both,
/// <summary>
/// Required only by client
/// </summary>
ClientOnly
}
}
+5
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@@ -0,0 +1,5 @@
<Project>
<ItemGroup>
<Compile Include="$(MSBuildThisFileDirectory)**\*.cs" />
</ItemGroup>
</Project>
+3
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@@ -0,0 +1,3 @@
<Project>
<Import Project="Reactor.Shared.projitems" Label="Shared" />
</Project>
+2
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@@ -9,6 +9,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "build", "build", "{E2F4DAFA
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Reactor.Example", "Reactor.Example\Reactor.Example.csproj", "{26A83466-26FE-4383-A35C-B8629902F909}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Reactor.Shared", "Reactor.Shared\Reactor.Shared.shproj", "{8C1EEFE9-EF8A-47C4-810E-6D9BA1E7218B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
+2 -2
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@@ -343,7 +343,7 @@ namespace Reactor
}
catch (Exception e)
{
PluginSingleton<ReactorPlugin>.Instance.Log.LogError(e.ToString());
Logger<ReactorPlugin>.Error(e.ToString());
Stop(FindOriginalCoroutine(enumerator)); // We want the entire coroutine hierarchy to stop when an error happen
}
@@ -366,7 +366,7 @@ namespace Reactor
if (nextAsEnumerator != null) // il2cpp IEnumerator also handles CustomYieldInstruction
next = new Il2CppEnumeratorWrapper(nextAsEnumerator);
else
PluginSingleton<ReactorPlugin>.Instance.Log.LogWarning($"Unknown coroutine yield object of type {il2CppObjectBase} for coroutine {enumerator}");
Logger<ReactorPlugin>.Warning($"Unknown coroutine yield object of type {il2CppObjectBase} for coroutine {enumerator}");
break;
}
+1 -1
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@@ -51,7 +51,7 @@ namespace Reactor.Extensions
/// <remarks>https://docs.unity3d.com/ScriptReference/ColorUtility.ToHtmlStringRGBA.html</remarks>
public static string ToHtmlStringRGBA(this Color32 color)
{
return $"{color.r:X2}{color.g:X2}{color.b:X2}{color.a:X2}";
return ColorUtility.ToHtmlStringRGBA(color);
}
/// <inheritdoc cref="ToHtmlStringRGBA(UnityEngine.Color32)"/>
@@ -1,9 +1,11 @@
using System;
using Hazel;
using Hazel.Udp;
using UnityEngine;
namespace Reactor.Extensions
{
public static class MessageExtensions
public static class ExtraMessageExtensions
{
private const float MIN = -50f;
private const float MAX = 50f;
@@ -30,15 +32,19 @@ namespace Reactor.Extensions
return new Vector2(Mathf.Lerp(MIN, MAX, x), Mathf.Lerp(MIN, MAX, y));
}
// public static void Write(MessageWriter writer, InnerNetObject value)
// {
// global::MessageExtensions.WriteNetObject(writer, value);
// }
public static void Send(this UdpConnection connection, MessageWriter msg, Action ackCallback)
{
if (msg.SendOption != SendOption.Reliable)
throw new InvalidOperationException("Message SendOption has to be Reliable.");
// TODO OxygenFilter crashes, Mono.Cecil hates generic arguments, I have no idea why
// public static T ReadNetObject<T>(MessageReader reader) where T : InnerNetObject
// {
// return global::MessageExtensions.ReadNetObject<T>(reader);
// }
var buffer = new byte[msg.Length];
Buffer.BlockCopy(msg.Buffer, 0, buffer, 0, msg.Length);
connection.ResetKeepAliveTimer();
connection.AttachReliableID(buffer, 1, ackCallback);
connection.WriteBytesToConnection(buffer, buffer.Length);
connection.Statistics.LogReliableSend(buffer.Length - 3, buffer.Length);
}
}
}
+28
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@@ -0,0 +1,28 @@
using BepInEx.IL2CPP;
using BepInEx.Logging;
namespace Reactor
{
public static class Logger<T> where T : BasePlugin
{
public static ManualLogSource Instance => PluginSingleton<T>.Instance.Log;
/// <inheritdoc cref="ManualLogSource.LogFatal"/>
public static void Fatal(object data) => Instance.LogFatal(data);
/// <inheritdoc cref="ManualLogSource.LogError"/>
public static void Error(object data) => Instance.LogError(data);
/// <inheritdoc cref="ManualLogSource.LogWarning"/>
public static void Warning(object data) => Instance.LogWarning(data);
/// <inheritdoc cref="ManualLogSource.LogMessage"/>
public static void Message(object data) => Instance.LogMessage(data);
/// <inheritdoc cref="ManualLogSource.LogInfo"/>
public static void Info(object data) => Instance.LogInfo(data);
/// <inheritdoc cref="ManualLogSource.LogDebug"/>
public static void Debug(object data) => Instance.LogDebug(data);
}
}
-21
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@@ -1,21 +0,0 @@
namespace Reactor.Net
{
public readonly struct Mod
{
public readonly string Id;
public readonly string Version;
public readonly PluginSide Side;
public Mod(string id, string version, PluginSide side)
{
Id = id;
Version = version;
Side = side;
}
public override string ToString()
{
return $"{Id} ({Version})";
}
}
}
-34
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@@ -1,34 +0,0 @@
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using BepInEx.IL2CPP;
using Hazel;
namespace Reactor.Net
{
public static class ModList
{
public static void Serialize(MessageWriter writer, ISet<Mod> mods)
{
writer.WritePacked(mods.Count);
foreach (var mod in mods)
{
writer.Write(mod.Id);
writer.Write(mod.Version);
writer.Write((byte) mod.Side);
}
}
public static ISet<Mod> GetCurrent()
{
return IL2CPPChainloader.Instance.Plugins
.Select(plugin => new Mod(
plugin.Key,
plugin.Value.Metadata.Version.ToString(),
plugin.Value.Instance.GetType().GetCustomAttribute<ReactorPluginSideAttribute>()?.Side ?? PluginSide.Both
))
.ToHashSet();
}
}
}
-20
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@@ -1,20 +0,0 @@
using System.Collections.Generic;
using Hazel;
using UnhollowerBaseLib;
namespace Reactor.Net
{
public static class ModdedHandshakeC2S
{
public static void Serialize(MessageWriter writer, Il2CppStructArray<byte> clientVersion, string name, ISet<Mod> mods = null)
{
writer.Write(clientVersion);
writer.Write(name);
if (mods != null)
{
ModList.Serialize(writer, mods);
}
}
}
}
-14
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@@ -1,14 +0,0 @@
using Hazel;
namespace Reactor.Net
{
public static class ModdedHandshakeS2C
{
public static void Serialize(MessageWriter writer, string serverBrand)
{
writer.StartMessage(byte.MaxValue);
writer.Write(serverBrand);
writer.EndMessage();
}
}
}
@@ -1,17 +1,14 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using BepInEx;
using BepInEx.IL2CPP;
using HarmonyLib;
using Hazel;
using InnerNet;
using Reactor.Net;
namespace Reactor
namespace Reactor.Networking
{
public enum RpcLocalHandling
{
@@ -22,9 +19,9 @@ namespace Reactor
public abstract class UnsafeCustomRpc
{
public int? Id { get; internal set; }
internal CustomRpcManager Manager { get; set; }
public uint Id { get; }
public BasePlugin UnsafePlugin { get; }
public string PluginId { get; }
@@ -33,10 +30,11 @@ namespace Reactor
public virtual SendOption SendOption { get; } = SendOption.Reliable;
public abstract RpcLocalHandling LocalHandling { get; }
protected UnsafeCustomRpc(BasePlugin plugin)
protected UnsafeCustomRpc(BasePlugin plugin, uint id)
{
UnsafePlugin = plugin;
PluginId = MetadataHelper.GetMetadata(plugin).GUID;
Id = id;
}
public abstract void UnsafeWrite(MessageWriter writer, object data);
@@ -47,7 +45,7 @@ namespace Reactor
{
if (netObject == null) throw new ArgumentNullException(nameof(netObject));
if (Id == null)
if (Manager == null)
{
throw new InvalidOperationException("Can't send unregistered CustomRpc");
}
@@ -63,17 +61,13 @@ namespace Reactor
true => AmongUsClient.Instance.StartRpcImmediately(netObject.NetId, CustomRpcManager.CallId, SendOption, targetClientId)
};
if (Manager.PluginIdMap.TryGetValue(PluginId, out var pluginId))
{
writer.WritePacked(pluginId);
}
else
{
writer.Write(PluginId);
}
var pluginNetId = ModList.Current.Single(x => x.Id == PluginId).NetId;
writer.WritePacked(pluginNetId);
writer.WritePacked(Id);
writer.WritePacked(Id!.Value);
writer.StartMessage(0);
UnsafeWrite(writer, data);
writer.EndMessage();
if (immediately)
{
@@ -93,7 +87,7 @@ namespace Reactor
public abstract class CustomRpc<TPlugin, TInnerNetObject, TData> : UnsafeCustomRpc where TPlugin : BasePlugin where TInnerNetObject : InnerNetObject
{
protected CustomRpc(TPlugin plugin) : base(plugin)
protected CustomRpc(TPlugin plugin, uint id) : base(plugin, id)
{
}
@@ -132,7 +126,7 @@ namespace Reactor
public abstract class PlayerCustomRpc<TPlugin, TData> : CustomRpc<TPlugin, PlayerControl, TData> where TPlugin : BasePlugin
{
protected PlayerCustomRpc(TPlugin plugin) : base(plugin)
protected PlayerCustomRpc(TPlugin plugin, uint id) : base(plugin, id)
{
}
@@ -160,9 +154,6 @@ namespace Reactor
_map.SelectMany(pair => pair.Value, (pair, value) => new { pair.Key, Value = value })
.ToLookup(pair => pair.Key, pair => pair.Value);
public Dictionary<string, int> PluginIdMap { get; private set; }
public Dictionary<int, string> PluginIdMapReversed { get; private set; }
public CustomRpcManager()
{
foreach (var type in HandleRpcPatch.InnerNetObjectTypes)
@@ -171,28 +162,14 @@ namespace Reactor
}
}
public void ReloadPluginIdMap()
{
PluginIdMap = new Dictionary<string, int>();
PluginIdMapReversed = new Dictionary<int, string>();
var i = -1;
foreach (var mod in ModList.GetCurrent().OrderBy(x => x.Id))
{
if (mod.Side == PluginSide.Both)
{
PluginIdMap[mod.Id] = i;
PluginIdMapReversed[i] = mod.Id;
i--;
}
}
}
public UnsafeCustomRpc Register(UnsafeCustomRpc customRpc)
{
if (_list.Any(x => x.UnsafePlugin == customRpc.UnsafePlugin && x.Id == customRpc.Id))
{
throw new ArgumentException("Rpc with that id was already registered");
}
customRpc.Manager = this;
customRpc.Id = List.Count(x => x.UnsafePlugin == customRpc.UnsafePlugin);
_list.Add(customRpc);
_map[customRpc.InnerNetObjectType].Add(customRpc);
@@ -211,15 +188,6 @@ namespace Reactor
return InnerNetObjectTypes.Select(x => x.GetMethod(nameof(InnerNetObject.HandleRpc), AccessTools.all));
}
private static string ReadString(MessageReader reader, int len)
{
if (reader.BytesRemaining < len) throw new InvalidDataException($"Read length is longer than message length: {len} of {reader.BytesRemaining}");
var output = Encoding.UTF8.GetString(reader.Buffer, reader.readHead, len);
reader.Position += len;
return output;
}
public static bool Prefix(InnerNetObject __instance, [HarmonyArgument(0)] byte callId, [HarmonyArgument(1)] MessageReader reader)
{
if (callId == CallId)
@@ -227,17 +195,13 @@ namespace Reactor
var manager = PluginSingleton<ReactorPlugin>.Instance.CustomRpcManager;
var customRpcs = manager.Map[__instance.GetType()];
var lengthOrShortId = reader.ReadPackedInt32();
var pluginId = lengthOrShortId < 0
? manager.PluginIdMapReversed[lengthOrShortId]
: ReadString(reader, lengthOrShortId);
var id = reader.ReadPackedInt32();
var pluginNetId = reader.ReadPackedUInt32();
var id = reader.ReadPackedUInt32();
var pluginId = ModList.Current.Single(x => x.NetId == pluginNetId).Id;
var customRpc = customRpcs.Single(x => x.PluginId == pluginId && x.Id == id);
customRpc.UnsafeHandle(__instance, customRpc.UnsafeRead(reader));
customRpc.UnsafeHandle(__instance, customRpc.UnsafeRead(reader.ReadMessage()));
return false;
}
+17
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@@ -0,0 +1,17 @@
using Hazel;
namespace Reactor.Networking
{
public static class ModDeclaration
{
public static void Serialize(MessageWriter writer, Mod mod)
{
writer.StartMessage(byte.MaxValue);
writer.Write((byte) ReactorMessageFlags.ModDeclaration);
writer.WritePacked(mod.NetId);
writer.Write(mod.Id);
writer.Write(mod.Version);
writer.Write((byte) mod.Side);
}
}
}
+27
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@@ -0,0 +1,27 @@
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using BepInEx.IL2CPP;
namespace Reactor.Networking
{
public static class ModList
{
public static ISet<Mod> Current { get; private set; }
internal static void Update()
{
var i = (uint) 0;
Current = IL2CPPChainloader.Instance.Plugins.Values
.OrderByDescending(x => x.Metadata.GUID == ReactorPlugin.Id)
.Select(plugin => new Mod(
i++,
plugin.Metadata.GUID,
plugin.Metadata.Version.Clean(),
plugin.Instance.GetType().GetCustomAttribute<ReactorPluginSideAttribute>()?.Side ?? PluginSide.Both
))
.ToHashSet();
}
}
}
+13
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@@ -0,0 +1,13 @@
using Hazel;
namespace Reactor.Networking
{
public static class ModdedHandshakeC2S
{
public static void Serialize(MessageWriter writer, int modCount)
{
writer.Write((byte) ReactorProtocolVersion.Initial);
writer.WritePacked(modCount);
}
}
}
+24
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@@ -0,0 +1,24 @@
using Hazel;
namespace Reactor.Networking
{
public static class ModdedHandshakeS2C
{
public static void Serialize(MessageWriter writer, string serverName, string serverVersion, int pluginCount)
{
writer.StartMessage(byte.MaxValue);
writer.Write((byte) ReactorMessageFlags.Handshake);
writer.Write(serverName);
writer.Write(serverVersion);
writer.WritePacked(pluginCount);
writer.EndMessage();
}
public static void Deserialize(MessageReader reader, out string serverName, out string serverVersion, out int pluginCount)
{
serverName = reader.ReadString();
serverVersion = reader.ReadString();
pluginCount = reader.ReadPackedInt32();
}
}
}
+156
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@@ -0,0 +1,156 @@
using System;
using System.Collections;
using HarmonyLib;
using Hazel;
using Hazel.Udp;
using InnerNet;
using Reactor.Extensions;
using UnhollowerBaseLib;
using UnityEngine;
namespace Reactor.Networking.Patches
{
internal static class ClientPatches
{
[HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.HandleMessage))]
public static class HandleMessagePatch
{
public static bool Prefix(InnerNetClient __instance, [HarmonyArgument(0)] MessageReader reader)
{
if (reader.Tag == byte.MaxValue)
{
var flag = (ReactorMessageFlags) reader.ReadByte();
switch (flag)
{
case ReactorMessageFlags.Handshake:
{
ModdedHandshakeS2C.Deserialize(reader, out var serverName, out var serverVersion, out var pluginCount);
Logger<ReactorPlugin>.Info($"Connected to a modded server ({serverName} {serverVersion}, {pluginCount} plugins), sending mod declarations");
var mods = ModList.Current;
var writer = MessageWriter.Get(SendOption.Reliable);
var expected = 0;
var got = 0;
void Send()
{
expected++;
__instance.connection.Send(writer, () =>
{
got++;
if (got >= expected)
{
Logger<ReactorPlugin>.Debug("Received all acks");
__instance.connection.State = ConnectionState.Connected;
}
});
writer.Recycle();
}
foreach (var mod in mods)
{
ModDeclaration.Serialize(writer, mod);
if (writer.Length >= 500)
{
writer.CancelMessage();
Send();
writer = MessageWriter.Get(SendOption.Reliable);
ModDeclaration.Serialize(writer, mod);
}
writer.EndMessage();
}
Send();
break;
}
case ReactorMessageFlags.PluginDeclaration:
{
// TODO
break;
}
default:
throw new ArgumentOutOfRangeException();
}
return false;
}
return true;
}
}
[HarmonyPatch(typeof(UdpConnection), nameof(UdpConnection.HandleSend))]
public static class SendHelloPatch
{
public static void Prefix(UdpConnection __instance, byte sendOption, ref Il2CppSystem.Action ackCallback)
{
if (sendOption != 8 || AmongUsClient.Instance == null || AmongUsClient.Instance.connection == null || !AmongUsClient.Instance.connection.Equals(__instance))
{
return;
}
ackCallback = (Action) (() =>
{
if (__instance.State == ConnectionState.Connected)
return;
Logger<ReactorPlugin>.Debug("Hello was acked, waiting for modded handshake response");
var coroutine = Coroutines.Start(Coroutine(__instance));
__instance.Disconnected = (Action<Il2CppSystem.Object, DisconnectedEventArgs>) ((_, _) =>
{
Coroutines.Stop(coroutine);
});
});
}
private static IEnumerator Coroutine(UdpConnection connection)
{
yield return new WaitForSeconds(3);
var client = AmongUsClient.Instance;
if (client != null && client.connection != null && client.connection.Equals(connection) && client.connection.State == ConnectionState.Connecting)
{
client.LastDisconnectReason = DisconnectReasons.Custom;
client.LastCustomDisconnect = "Server didn't respond to modded handshake";
client.HandleDisconnect(client.LastDisconnectReason, client.LastCustomDisconnect);
}
}
}
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.GetConnectionData))]
public static class HandshakePatch
{
public static void Postfix(ref Il2CppStructArray<byte> __result)
{
ModList.Update();
var handshake = MessageWriter.Get(SendOption.Reliable);
handshake.Write(__result);
ModdedHandshakeC2S.Serialize(
handshake,
ModList.Current.Count
);
__result = handshake.ToByteArray(false);
handshake.Recycle();
}
}
}
}
@@ -0,0 +1,31 @@
using System.Collections.Generic;
using System.Reflection;
using HarmonyLib;
using Hazel;
using InnerNet;
using Reactor.Extensions;
using UnityEngine;
namespace Reactor.Networking.Patches
{
internal static class ServerPatches
{
// [HarmonyPatch(typeof(InnerNetServer), nameof(InnerNetServer.OnServerConnect))]
[HarmonyPatch]
public static class HandshakeResponsePatch
{
public static IEnumerable<MethodBase> TargetMethods()
{
return typeof(InnerNetServer).GetMethods(typeof(void), typeof(NewConnectionEventArgs));
}
public static void Postfix([HarmonyArgument(0)] NewConnectionEventArgs evt)
{
var writer = MessageWriter.Get(SendOption.Reliable);
ModdedHandshakeS2C.Serialize(writer, "Among Us", Application.version, 0);
evt.Connection.Send(writer);
writer.Recycle();
}
}
}
}
-33
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@@ -1,33 +0,0 @@
using HarmonyLib;
namespace Reactor.Patches
{
/// <summary>
/// Fixes kill cooldown resetting for a few frames if anyone on the map got the kill
/// Also fixes invisible kill button if KillCooldown is set to 0
/// </summary>
internal class KillButtonPatches
{
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.SetKillTimer))]
[HarmonyPriority(Priority.First)]
public static class SetKillTimerPatch
{
public static bool Prefix(PlayerControl __instance, [HarmonyArgument(0)] float time)
{
__instance.killTimer = time;
// Patched because of this - game doesn't check if you're the killer
if (__instance.AmOwner)
{
HudManager.Instance.KillButton.SetCoolDown(
time,
// if MaxTimer is 0, kill button disappears
PlayerControl.GameOptions.KillCooldown <= 0 ? 1 : PlayerControl.GameOptions.KillCooldown
);
}
return false;
}
}
}
}
-131
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@@ -1,131 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using HarmonyLib;
using Hazel;
using Hazel.Udp;
using InnerNet;
using Reactor.Extensions;
using Reactor.Net;
using UnhollowerBaseLib;
using UnityEngine;
namespace Reactor.Patches
{
internal static class ModdedHandshakePatches
{
// [HarmonyPatch(typeof(InnerNetServer), nameof(InnerNetServer.OnServerConnect))]
[HarmonyPatch]
public static class ServerPatch
{
public static IEnumerable<MethodBase> TargetMethods()
{
return typeof(InnerNetServer).GetMethods(typeof(void), typeof(NewConnectionEventArgs));
}
private static readonly string ServerBrand = $"Among Us {Application.version}";
public static void Postfix([HarmonyArgument(0)] NewConnectionEventArgs evt)
{
var writer = MessageWriter.Get(SendOption.Reliable);
ModdedHandshakeS2C.Serialize(writer, ServerBrand);
evt.Connection.Send(writer);
writer.Recycle();
}
}
// [HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.HandleMessage))]
[HarmonyPatch]
public static class HandleMessagePatch
{
public static IEnumerable<MethodBase> TargetMethods()
{
return typeof(InnerNetClient).GetMethods(typeof(void), typeof(MessageReader), typeof(SendOption));
}
public static bool Prefix(InnerNetClient __instance, [HarmonyArgument(0)] MessageReader reader, [HarmonyArgument(1)] SendOption sendOption)
{
if (reader.Tag == byte.MaxValue)
{
var serverBrand = reader.ReadString();
__instance.connection.State = ConnectionState.Connected;
PluginSingleton<ReactorPlugin>.Instance.Log.LogDebug($"Connected to modded server ({serverBrand})");
return false;
}
return true;
}
}
[HarmonyPatch(typeof(UdpConnection), nameof(UdpConnection.HandleSend))]
public static class SendHelloPatch
{
public static void Prefix(UdpConnection __instance, byte sendOption, ref Il2CppSystem.Action ackCallback)
{
if (sendOption != 8 || AmongUsClient.Instance == null || AmongUsClient.Instance.connection == null || !AmongUsClient.Instance.connection.Equals(__instance))
{
return;
}
if (!PluginSingleton<ReactorPlugin>.Instance.ModdedHandshake.Value)
{
return;
}
ackCallback = (Action) (() =>
{
if (__instance.State == ConnectionState.Connected)
return;
PluginSingleton<ReactorPlugin>.Instance.Log.LogDebug("Hello was acked, waiting for modded handshake response");
Coroutines.Start(Coroutine());
__instance.add_Disconnected((Action<Il2CppSystem.Object, DisconnectedEventArgs>) ((_, _) =>
{
Coroutines.Stop(Coroutine());
}));
});
}
}
private static IEnumerator Coroutine()
{
yield return new WaitForSeconds(3);
var client = AmongUsClient.Instance;
if (client != null && client.connection != null && client.connection.State == ConnectionState.Connecting)
{
client.LastDisconnectReason = DisconnectReasons.Custom;
client.LastCustomDisconnect = "Server didn't respond to modded handshake";
client.HandleDisconnect(client.LastDisconnectReason, client.LastCustomDisconnect);
}
}
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.GetConnectionData))]
public static class HandshakePatch
{
public static bool Prefix(out Il2CppStructArray<byte> __result)
{
var handshake = MessageWriter.Get(SendOption.Reliable);
ModdedHandshakeC2S.Serialize(
handshake,
Constants.GetBroadcastVersionBytes(),
SaveManager.PlayerName,
ModList.GetCurrent()
);
__result = handshake.ToByteArray(false);
handshake.Recycle();
return false;
}
}
}
}
+11
View File
@@ -2,6 +2,7 @@ using System;
using System.Reflection;
using BepInEx;
using BepInEx.IL2CPP;
using HarmonyLib;
using Reactor.Extensions;
using UnityEngine;
using UnityEngine.SceneManagement;
@@ -53,5 +54,15 @@ namespace Reactor.Patches
Text.Text += "\nMods: " + IL2CPPChainloader.Instance.Plugins.Count;
TextUpdated?.Invoke(Text);
}
[HarmonyPatch(typeof(FreeWeekendShower), nameof(FreeWeekendShower.Start))]
private static class FreeWeekendShowerPatch
{
public static bool Prefix(FreeWeekendShower __instance)
{
__instance.Output.Destroy();
return false;
}
}
}
}
-26
View File
@@ -1,26 +0,0 @@
using System.Collections.Generic;
using System.Reflection;
using HarmonyLib;
using UnityEngine;
using Reactor.Extensions;
namespace Reactor.Patches
{
internal static class UiFocusPatch
{
// [HarmonyPatch(typeof(PassiveButtonManager), nameof(PassiveButtonManager.HandleMouseOver))]
[HarmonyPatch]
public static class HandleFocusPatch
{
public static IEnumerable<MethodBase> TargetMethods()
{
return typeof(PassiveButtonManager).GetMethods(typeof(void), typeof(PassiveUiElement), typeof(Collider2D));
}
public static bool Prefix()
{
return Application.isFocused;
}
}
}
}
+3 -1
View File
@@ -3,7 +3,7 @@
<TargetFramework>netstandard2.1</TargetFramework>
<LangVersion>latest</LangVersion>
<VersionPrefix>0.3.0</VersionPrefix>
<VersionPrefix>0.4.0</VersionPrefix>
<VersionSuffix>dev</VersionSuffix>
<Description>Core mod and API for Among Us</Description>
<Authors>NuclearPowered</Authors>
@@ -14,4 +14,6 @@
</ItemGroup>
<Import Project="../AmongUs.props" />
<Import Project="..\Reactor.Shared\Reactor.Shared.projitems" Label="Shared" />
</Project>
+1 -11
View File
@@ -1,10 +1,10 @@
using System;
using System.Linq;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.IL2CPP;
using HarmonyLib;
using Reactor.Extensions;
using Reactor.Networking;
using Reactor.Patches;
using Reactor.Unstrip;
using UnhollowerBaseLib.Attributes;
@@ -14,7 +14,6 @@ namespace Reactor
{
[BepInPlugin(Id)]
[BepInProcess("Among Us.exe")]
[ReactorPluginSide(PluginSide.ClientOnly)]
public class ReactorPlugin : BasePlugin
{
public const string Id = "gg.reactor.api";
@@ -22,8 +21,6 @@ namespace Reactor
public Harmony Harmony { get; } = new Harmony(Id);
public CustomRpcManager CustomRpcManager { get; } = new CustomRpcManager();
public ConfigEntry<bool> ModdedHandshake;
private GameObject _gameObject;
private RegionInfoWatcher RegionInfoWatcher { get; } = new RegionInfoWatcher();
@@ -31,8 +28,6 @@ namespace Reactor
{
RegisterInIl2CppAttribute.Register();
ModdedHandshake = Config.Bind("Features", "Modded handshake", true);
_gameObject = new GameObject(nameof(ReactorPlugin)).DontDestroy();
_gameObject.AddComponent<ReactorComponent>().Plugin = this;
_gameObject.AddComponent<Coroutines.Component>();
@@ -61,11 +56,6 @@ namespace Reactor
{
}
private void Start()
{
Plugin.CustomRpcManager.ReloadPluginIdMap();
}
private void Update()
{
if (Plugin.RegionInfoWatcher.Reload)
-26
View File
@@ -12,33 +12,7 @@ namespace Reactor
public ReactorPluginSideAttribute(PluginSide side)
{
if (side == PluginSide.ServerOnly)
{
throw new ArgumentException("BepInEx plugin can't be server only!");
}
Side = side;
}
}
/// <summary>
/// Plugin side used in modded handshake
/// </summary>
public enum PluginSide : byte
{
/// <summary>
/// Required by both sides, reject connection if missing on the other side
/// </summary>
Both,
/// <summary>
/// Required only by client
/// </summary>
ClientOnly,
/// <summary>
/// Required only by server
/// </summary>
ServerOnly
}
}
+9 -1
View File
@@ -2,6 +2,7 @@ using System;
using System.Reflection;
using BepInEx.IL2CPP;
using HarmonyLib;
using Reactor.Networking;
namespace Reactor
{
@@ -11,6 +12,13 @@ namespace Reactor
[AttributeUsage(AttributeTargets.Class)]
public class RegisterCustomRpcAttribute : Attribute
{
public uint Id { get; }
public RegisterCustomRpcAttribute(uint id)
{
Id = id;
}
public static void Register(BasePlugin plugin)
{
Register(Assembly.GetCallingAssembly(), plugin);
@@ -29,7 +37,7 @@ namespace Reactor
throw new InvalidOperationException($"Type {type.FullDescription()} has {nameof(RegisterCustomRpcAttribute)} but doesn't extend {nameof(UnsafeCustomRpc)}.");
}
var customRpc = (UnsafeCustomRpc) Activator.CreateInstance(type, plugin);
var customRpc = (UnsafeCustomRpc) Activator.CreateInstance(type, plugin, attribute.Id);
PluginSingleton<ReactorPlugin>.Instance.CustomRpcManager.Register(customRpc);
}
}
+1 -1
View File
@@ -64,7 +64,7 @@ namespace Reactor
}
catch (Exception e)
{
PluginSingleton<ReactorPlugin>.Instance.Log.LogWarning($"Failed to register {type.FullDescription()}: {e}");
Logger<ReactorPlugin>.Warning($"Failed to register {type.FullDescription()}: {e}");
}
}