Rework handshake

This commit is contained in:
js6pak committed 2021-01-19 17:06:01 +01:00
1 parent 2a25c84167
commit ce0da4ebe8
10 files changed
+278 -88

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+1 -1
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@@ -11,7 +11,7 @@ namespace Reactor.Example
public readonly struct Data
{
public string Message { get; }
public readonly string Message;
public Data(string message)
{
+53 -6
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@@ -1,11 +1,14 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using BepInEx;
using BepInEx.IL2CPP;
using HarmonyLib;
using Hazel;
using Reactor.Net;
namespace Reactor
{
@@ -38,7 +41,7 @@ namespace Reactor
public abstract void UnsafeHandle(InnerNetObject innerNetObject, object data);
}
public abstract class CustomRpc<TPlugin, TInnerNetObject, TData> : UnsafeCustomRpc where TPlugin : BasePlugin where TInnerNetObject : InnerNetObject where TData : struct
public abstract class CustomRpc<TPlugin, TInnerNetObject, TData> : UnsafeCustomRpc where TPlugin : BasePlugin where TInnerNetObject : InnerNetObject
{
protected CustomRpc(TPlugin plugin) : base(plugin)
{
@@ -80,6 +83,9 @@ namespace Reactor
_map.SelectMany(pair => pair.Value, (pair, value) => new { pair.Key, Value = value })
.ToLookup(pair => pair.Key, pair => pair.Value);
public Dictionary<string, int> PluginIdMap { get; private set; }
public Dictionary<int, string> PluginIdMapReversed { get; private set; }
public CustomRpcManager()
{
foreach (var type in HandleRpcPatch.InnerNetObjectTypes)
@@ -88,6 +94,24 @@ namespace Reactor
}
}
public void ReloadPluginIdMap()
{
PluginIdMap = new Dictionary<string, int>();
PluginIdMapReversed = new Dictionary<int, string>();
var i = -1;
foreach (var mod in ModList.GetCurrent())
{
if (mod.Side == PluginSide.Both)
{
PluginIdMap[mod.Id] = i;
PluginIdMapReversed[i] = mod.Id;
i--;
}
}
}
public UnsafeCustomRpc Register(UnsafeCustomRpc customRpc)
{
customRpc.Id = List.Count(x => x.UnsafePlugin == customRpc.UnsafePlugin);
@@ -124,8 +148,16 @@ namespace Reactor
true => AmongUsClient.Instance.StartRpcImmediately(netObject.NetId, CallId, SendOption.Reliable, -1)
};
writer.Write(customRpc.PluginId);
writer.Write(customRpc.Id!.Value);
if (PluginIdMap.TryGetValue(customRpc.PluginId, out var pluginId))
{
writer.WritePacked(pluginId);
}
else
{
writer.Write(customRpc.PluginId);
}
writer.WritePacked(customRpc.Id!.Value);
customRpc.UnsafeWrite(writer, data);
if (immediately)
@@ -153,14 +185,29 @@ namespace Reactor
return InnerNetObjectTypes.Select(x => x.GetMethod(nameof(InnerNetObject.HandleRpc), AccessTools.all));
}
private static string ReadString(MessageReader reader, int len)
{
if (reader.BytesRemaining < len) throw new InvalidDataException($"Read length is longer than message length: {len} of {reader.BytesRemaining}");
var output = Encoding.UTF8.GetString(reader.Buffer, reader.readHead, len);
reader.Position += len;
return output;
}
public static bool Prefix(InnerNetObject __instance, [HarmonyArgument(0)] byte callId, [HarmonyArgument(1)] MessageReader reader)
{
if (callId == CallId)
{
var customRpcs = PluginSingleton<ReactorPlugin>.Instance.CustomRpcManager.Map[__instance.GetType()];
var manager = PluginSingleton<ReactorPlugin>.Instance.CustomRpcManager;
var customRpcs = manager.Map[__instance.GetType()];
var pluginId = reader.ReadString();
var id = reader.ReadInt32();
var lengthOrShortId = reader.ReadPackedInt32();
var pluginId = lengthOrShortId < 0
? manager.PluginIdMapReversed[lengthOrShortId]
: ReadString(reader, lengthOrShortId);
var id = reader.ReadPackedInt32();
var customRpc = customRpcs.Single(x => x.PluginId == pluginId && x.Id == id);
+21
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@@ -0,0 +1,21 @@
namespace Reactor.Net
{
public readonly struct Mod
{
public readonly string Id;
public readonly string Version;
public readonly PluginSide Side;
public Mod(string id, string version, PluginSide side)
{
Id = id;
Version = version;
Side = side;
}
public override string ToString()
{
return $"{Id} ({Version})";
}
}
}
+34
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@@ -0,0 +1,34 @@
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using BepInEx.IL2CPP;
using Hazel;
namespace Reactor.Net
{
public static class ModList
{
public static void Serialize(MessageWriter writer, ISet<Mod> mods)
{
writer.WritePacked(mods.Count);
foreach (var mod in mods)
{
writer.Write(mod.Id);
writer.Write(mod.Version);
writer.Write((byte) mod.Side);
}
}
public static ISet<Mod> GetCurrent()
{
return IL2CPPChainloader.Instance.Plugins
.Select(plugin => new Mod(
plugin.Key,
plugin.Value.Metadata.Version.ToString(),
plugin.Value.Instance.GetType().GetCustomAttribute<ReactorPluginSideAttribute>()?.Side ?? PluginSide.Both
))
.ToHashSet();
}
}
}
+20
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@@ -0,0 +1,20 @@
using System.Collections.Generic;
using Hazel;
using UnhollowerBaseLib;
namespace Reactor.Net
{
public static class ModdedHandshakeC2S
{
public static void Serialize(MessageWriter writer, Il2CppStructArray<byte> clientVersion, string name, ISet<Mod> mods = null)
{
writer.Write(clientVersion);
writer.Write(name);
if (mods != null)
{
ModList.Serialize(writer, mods);
}
}
}
}
+14
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@@ -0,0 +1,14 @@
using Hazel;
namespace Reactor.Net
{
public static class ModdedHandshakeS2C
{
public static void Serialize(MessageWriter writer, string serverBrand)
{
writer.StartMessage(byte.MaxValue);
writer.Write(serverBrand);
writer.EndMessage();
}
}
}
-80
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@@ -1,80 +0,0 @@
using System.Linq;
using System.Reflection;
using BepInEx.IL2CPP;
using HarmonyLib;
using Hazel;
using UnhollowerBaseLib;
namespace Reactor.Patches
{
internal static class ModdedHandshake
{
// TODO add back when vent issue is fixed
// [HarmonyPatch(typeof(InnerNetServer), nameof(InnerNetServer.OnServerConnect))]
// public static class FreeplayPatch
// {
// public static void Prefix([HarmonyArgument(0)] NewConnectionEventArgs evt)
// {
// var handshakeData = evt.HandshakeData;
//
// var protocolVersion = handshakeData.ReadInt32();
// if (protocolVersion != -1)
// {
// // reset position if vanilla
// handshakeData._position -= sizeof(int);
// handshakeData.readHead -= sizeof(int);
// }
// }
// }
// workaround for ^
[HarmonyPatch(typeof(InnerNetServer), nameof(InnerNetServer.IsCompatibleVersion))]
public static class FreeplayPatch
{
public static bool Prefix([HarmonyArgument(0)] int version, ref bool __result)
{
if (version == -1)
{
__result = true;
return false;
}
return true;
}
}
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.GetConnectionData))]
public static class HandshakePatch
{
public static bool Prefix(out Il2CppStructArray<byte> __result)
{
var handshake = MessageWriter.Get(SendOption.Reliable);
var plugins = IL2CPPChainloader.Instance.Plugins;
if (plugins.Values
.Select(pluginInfo => pluginInfo.Instance.GetType().GetCustomAttribute<ReactorPluginSideAttribute>())
.Any(attribute => attribute == null || attribute.Side == PluginSide.Both))
{
handshake.Write(-1);
}
handshake.Write(Constants.GetBroadcastVersion());
handshake.Write(SaveManager.PlayerName);
handshake.WritePacked(plugins.Count);
foreach (var (pluginId, plugin) in plugins)
{
handshake.Write(pluginId);
handshake.Write(plugin.Metadata.Version.ToString());
}
__result = handshake.ToByteArray(false);
handshake.Recycle();
return false;
}
}
}
}
+127
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@@ -0,0 +1,127 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using HarmonyLib;
using Hazel;
using Hazel.Udp;
using Reactor.Extensions;
using Reactor.Net;
using UnhollowerBaseLib;
using UnityEngine;
namespace Reactor.Patches
{
internal static class ModdedHandshakePatches
{
// [HarmonyPatch(typeof(InnerNetServer), nameof(InnerNetServer.OnServerConnect))]
[HarmonyPatch]
public static class ServerPatch
{
public static IEnumerable<MethodBase> TargetMethods()
{
return typeof(InnerNetServer).GetMethods(typeof(void), typeof(NewConnectionEventArgs));
}
private static readonly string ServerBrand = $"Among Us {Application.version}";
public static void Postfix([HarmonyArgument(0)] NewConnectionEventArgs evt)
{
var writer = MessageWriter.Get(SendOption.Reliable);
ModdedHandshakeS2C.Serialize(writer, ServerBrand);
evt.Connection.Send(writer);
writer.Recycle();
}
}
// [HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.HandleMessage))]
[HarmonyPatch]
public static class HandleMessagePatch
{
public static IEnumerable<MethodBase> TargetMethods()
{
return typeof(InnerNetClient).GetMethods(typeof(void), typeof(MessageReader), typeof(SendOption));
}
public static bool Prefix(InnerNetClient __instance, [HarmonyArgument(0)] MessageReader reader, [HarmonyArgument(1)] SendOption sendOption)
{
if (reader.Tag == byte.MaxValue)
{
var serverBrand = reader.ReadString();
__instance.Field_23.State = ConnectionState.Connected;
PluginSingleton<ReactorPlugin>.Instance.Log.LogDebug($"Connected to modded server ({serverBrand})");
return false;
}
return true;
}
}
[HarmonyPatch(typeof(UdpConnection), nameof(UdpConnection.HandleSend))]
public static class SendHelloPatch
{
public static void Prefix(UdpConnection __instance, byte sendOption, ref Il2CppSystem.Action ackCallback)
{
if (sendOption != 8 || AmongUsClient.Instance == null || AmongUsClient.Instance.Field_23 == null || !AmongUsClient.Instance.Field_23.Equals(__instance))
{
return;
}
if (!PluginSingleton<ReactorPlugin>.Instance.ModdedHandshake.Value)
{
return;
}
ackCallback = (Action) (() =>
{
PluginSingleton<ReactorPlugin>.Instance.Log.LogDebug("Hello was acked, waiting for modded handshake response");
Coroutines.Start(Coroutine());
__instance.add_Disconnected((Action<Il2CppSystem.Object, DisconnectedEventArgs>) ((_, _) =>
{
Coroutines.Stop(Coroutine());
}));
});
}
}
private static IEnumerator Coroutine()
{
yield return new WaitForSeconds(3);
var client = AmongUsClient.Instance;
if (client != null && client.Field_23 != null && client.Field_23.State == ConnectionState.Connecting)
{
client.LastDisconnectReason = DisconnectReasons.Custom;
client.LastCustomDisconnect = "Server didn't respond to modded handshake";
client.HandleDisconnect(client.LastDisconnectReason, client.LastCustomDisconnect);
}
}
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.GetConnectionData))]
public static class HandshakePatch
{
public static bool Prefix(out Il2CppStructArray<byte> __result)
{
var handshake = MessageWriter.Get(SendOption.Reliable);
ModdedHandshakeC2S.Serialize(
handshake,
Constants.GetBroadcastVersion(),
SaveManager.PlayerName,
ModList.GetCurrent()
);
__result = handshake.ToByteArray(false);
handshake.Recycle();
return false;
}
}
}
}
+7
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@@ -1,6 +1,7 @@
using System;
using System.Linq;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.IL2CPP;
using HarmonyLib;
using Reactor.Extensions;
@@ -21,12 +22,16 @@ namespace Reactor
public Harmony Harmony { get; } = new Harmony(Id);
public CustomRpcManager CustomRpcManager { get; } = new CustomRpcManager();
public ConfigEntry<bool> ModdedHandshake;
private RegionInfoWatcher RegionInfoWatcher { get; } = new RegionInfoWatcher();
public override void Load()
{
RegisterInIl2CppAttribute.Register();
ModdedHandshake = Config.Bind("Features", "Modded handshake", true);
var gameObject = new GameObject(nameof(ReactorPlugin)).DontDestroy();
gameObject.AddComponent<ReactorComponent>().Plugin = this;
@@ -54,6 +59,8 @@ namespace Reactor
public void Start()
{
Plugin.CustomRpcManager.ReloadPluginIdMap();
Camera.onPostRender = Camera.onPostRender == null
? new Action<Camera>(OnPostRenderM)
: Il2CppSystem.Delegate.Combine(Camera.onPostRender, Il2CppSystem.Delegate.CreateDelegate(GetIl2CppType(), GetIl2CppType().GetMethod(nameof(OnPostRenderM), Il2CppSystem.Reflection.BindingFlags.Static | Il2CppSystem.Reflection.BindingFlags.Public))).Cast<Camera.CameraCallback>();
+1 -1
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@@ -24,7 +24,7 @@ namespace Reactor
/// <summary>
/// Plugin side used in modded handshake
/// </summary>
public enum PluginSide
public enum PluginSide : byte
{
/// <summary>
/// Required by both sides, reject connection if missing on the other side