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2021.4.14s
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4 files changed
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@@ -1,6 +1,6 @@
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<Project>
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<PropertyGroup Condition="'$(GamePlatform)' == 'Steam'">
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<GameVersion>2021.4.12s</GameVersion>
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<GameVersion>2021.4.14s</GameVersion>
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<DefineConstants>$(DefineConstants);STEAM</DefineConstants>
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</PropertyGroup>
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@@ -1,8 +1,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using HarmonyLib;
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using Reactor.Extensions;
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using UnhollowerBaseLib;
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namespace Reactor
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@@ -53,15 +51,9 @@ namespace Reactor
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}
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}
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// [HarmonyPatch(typeof(TranslationController), nameof(TranslationController.GetString), typeof(StringNames), typeof(string), typeof(Il2CppReferenceArray<Il2CppSystem.Object>))]
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[HarmonyPatch]
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[HarmonyPatch(typeof(TranslationController), nameof(TranslationController.GetStringWithDefault))]
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private static class GetStringOrDefaultPatch
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{
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public static IEnumerable<MethodBase> TargetMethods()
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{
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return typeof(TranslationController).GetMethods(typeof(string), typeof(StringNames), typeof(string), typeof(Il2CppReferenceArray<Il2CppSystem.Object>));
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}
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public static bool Prefix([HarmonyArgument(0)] StringNames stringId, [HarmonyArgument(2)] Il2CppReferenceArray<Il2CppSystem.Object> parts, ref string __result)
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{
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var customStringName = (CustomStringName) stringId;
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@@ -1,24 +1,15 @@
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using System.Collections.Generic;
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using System.Reflection;
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using HarmonyLib;
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using Hazel;
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using InnerNet;
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using Reactor.Extensions;
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using UnityEngine;
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namespace Reactor.Networking.Patches
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{
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internal static class ServerPatches
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{
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// [HarmonyPatch(typeof(InnerNetServer), nameof(InnerNetServer.OnServerConnect))]
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[HarmonyPatch]
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[HarmonyPatch(typeof(InnerNetServer), nameof(InnerNetServer.OnServerConnect))]
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public static class HandshakeResponsePatch
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{
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public static IEnumerable<MethodBase> TargetMethods()
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{
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return typeof(InnerNetServer).GetMethods(typeof(void), typeof(NewConnectionEventArgs));
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}
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public static void Postfix([HarmonyArgument(0)] NewConnectionEventArgs evt)
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{
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var writer = MessageWriter.Get(SendOption.Reliable);
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+1
-1
@@ -38,7 +38,7 @@ public sealed class SetupAmongUsTask : AsyncFrostingTask<BuildContext>
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{
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public const uint AppId = 945360;
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public const uint DepotId = 945361;
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public const ulong ManifestId = 2725166875026424465; // 2021.4.12s
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public const ulong ManifestId = 1328515537648622656; // 2021.4.14s
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public override async Task RunAsync(BuildContext context)
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{
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