Merge branch 'custom-rpc-api'

# Conflicts:
#	Reactor/Extensions/Extensions.cs
#	Reactor/Patches/SteamPatch.cs
This commit is contained in:
js6pak committed 2021-01-22 10:42:03 +01:00
commit 58b28d8e9c
19 files changed
+615 -87

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+12 -3
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@@ -1,11 +1,20 @@
<Project>
<PropertyGroup>
<PropertyGroup Condition="'$(GamePlatform)' == 'Steam'">
<GameVersion>2020.12.9s</GameVersion>
<Mappings>NuclearPowered/Mappings:0.1.0-alpha.2</Mappings>
<DefineConstants>$(DefineConstants);STEAM</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(GamePlatform)' == 'Itch'">
<GameVersion>2020.11.17i</GameVersion>
<DefineConstants>$(DefineConstants);ITCH</DefineConstants>
</PropertyGroup>
<PropertyGroup>
<Mappings>NuclearPowered/Mappings:0.1.0</Mappings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Reactor.OxygenFilter.MSBuild" Version="0.2.3" />
<PackageReference Include="Reactor.OxygenFilter.MSBuild" Version="0.2.4" />
</ItemGroup>
<Target Name="Copy" AfterTargets="Reobfuscate">
+1 -1
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@@ -1,11 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<LangVersion>latest</LangVersion>
<Version>0.1.0</Version>
<Description>Debugging mod for Reactor</Description>
<Authors>NuclearPowered</Authors>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
+46
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@@ -0,0 +1,46 @@
using System;
using BepInEx;
using BepInEx.IL2CPP;
using Reactor.Extensions;
using UnhollowerBaseLib.Attributes;
using UnityEngine;
namespace Reactor.Example
{
[BepInPlugin(Id)]
[BepInProcess("Among Us.exe")]
[BepInDependency(ReactorPlugin.Id)]
public class ExamplePlugin : BasePlugin
{
public const string Id = "gg.reactor.Example";
public override void Load()
{
RegisterInIl2CppAttribute.Register();
RegisterCustomRpcAttribute.Register(this);
var gameObject = new GameObject(nameof(ReactorPlugin)).DontDestroy();
gameObject.AddComponent<ExampleComponent>().Plugin = this;
}
[RegisterInIl2Cpp]
public class ExampleComponent : MonoBehaviour
{
[HideFromIl2Cpp]
public ExamplePlugin Plugin { get; internal set; }
public ExampleComponent(IntPtr ptr) : base(ptr)
{
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.F3))
{
Plugin.Log.LogWarning("Sending example rpc");
PlayerControl.LocalPlayer.Send<ExampleRpc>(new ExampleRpc.Data("Cześć :)"));
}
}
}
}
}
+39
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@@ -0,0 +1,39 @@
using Hazel;
namespace Reactor.Example
{
[RegisterCustomRpc]
public class ExampleRpc : CustomRpc<ExamplePlugin, PlayerControl, ExampleRpc.Data>
{
public ExampleRpc(ExamplePlugin plugin) : base(plugin)
{
}
public readonly struct Data
{
public readonly string Message;
public Data(string message)
{
Message = message;
}
}
public override RpcLocalHandling LocalHandling => RpcLocalHandling.Before;
public override void Write(MessageWriter writer, Data data)
{
writer.Write(data.Message);
}
public override Data Read(MessageReader reader)
{
return new Data(reader.ReadString());
}
public override void Handle(PlayerControl innerNetObject, Data data)
{
Plugin.Log.LogWarning($"{innerNetObject.Data.PlayerId} sent \"{data.Message}\"");
}
}
}
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<LangVersion>latest</LangVersion>
<Version>0.1.0</Version>
<Description>Example mod using Reactor</Description>
<Authors>NuclearPowered</Authors>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Reactor\Reactor.csproj" />
</ItemGroup>
<Import Project="../AmongUs.props" />
</Project>
+6 -2
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@@ -7,6 +7,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Build", "build\Build.csproj
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "build", "build", "{E2F4DAFA-E98C-4A7D-BA47-AAB0271A769D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Reactor.Example", "Reactor.Example\Reactor.Example.csproj", "{26A83466-26FE-4383-A35C-B8629902F909}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -22,9 +24,11 @@ Global
{68589B4D-9EF5-40DD-8D6D-10977ED07259}.Release|Any CPU.ActiveCfg = Release|Any CPU
{68589B4D-9EF5-40DD-8D6D-10977ED07259}.Release|Any CPU.Build.0 = Release|Any CPU
{58AC4924-AC3D-45EA-80D7-E9F860FD1DD2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{58AC4924-AC3D-45EA-80D7-E9F860FD1DD2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{58AC4924-AC3D-45EA-80D7-E9F860FD1DD2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{58AC4924-AC3D-45EA-80D7-E9F860FD1DD2}.Release|Any CPU.Build.0 = Release|Any CPU
{26A83466-26FE-4383-A35C-B8629902F909}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{26A83466-26FE-4383-A35C-B8629902F909}.Debug|Any CPU.Build.0 = Debug|Any CPU
{26A83466-26FE-4383-A35C-B8629902F909}.Release|Any CPU.ActiveCfg = Release|Any CPU
{26A83466-26FE-4383-A35C-B8629902F909}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{58AC4924-AC3D-45EA-80D7-E9F860FD1DD2} = {E2F4DAFA-E98C-4A7D-BA47-AAB0271A769D}
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@@ -0,0 +1,223 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using BepInEx;
using BepInEx.IL2CPP;
using HarmonyLib;
using Hazel;
using Reactor.Net;
namespace Reactor
{
public enum RpcLocalHandling
{
None,
Before,
After
}
public abstract class UnsafeCustomRpc
{
public int? Id { get; internal set; }
public BasePlugin UnsafePlugin { get; }
public string PluginId { get; }
public abstract Type InnerNetObjectType { get; }
public abstract RpcLocalHandling LocalHandling { get; }
protected UnsafeCustomRpc(BasePlugin plugin)
{
UnsafePlugin = plugin;
PluginId = MetadataHelper.GetMetadata(plugin).GUID;
}
public abstract void UnsafeWrite(MessageWriter writer, object data);
public abstract object UnsafeRead(MessageReader reader);
public abstract void UnsafeHandle(InnerNetObject innerNetObject, object data);
}
public abstract class CustomRpc<TPlugin, TInnerNetObject, TData> : UnsafeCustomRpc where TPlugin : BasePlugin where TInnerNetObject : InnerNetObject
{
protected CustomRpc(TPlugin plugin) : base(plugin)
{
}
public TPlugin Plugin => (TPlugin) UnsafePlugin;
public override Type InnerNetObjectType => typeof(TInnerNetObject);
public abstract void Write(MessageWriter writer, TData data);
public abstract TData Read(MessageReader reader);
public abstract void Handle(TInnerNetObject innerNetObject, TData data);
public override void UnsafeWrite(MessageWriter writer, object data)
{
Write(writer, (TData) data);
}
public override object UnsafeRead(MessageReader reader)
{
return Read(reader);
}
public override void UnsafeHandle(InnerNetObject innerNetObject, object data)
{
Handle((TInnerNetObject) innerNetObject, (TData) data);
}
}
public class CustomRpcManager
{
public const byte CallId = byte.MaxValue;
private readonly List<UnsafeCustomRpc> _list = new List<UnsafeCustomRpc>();
private readonly Dictionary<Type, List<UnsafeCustomRpc>> _map = new Dictionary<Type, List<UnsafeCustomRpc>>();
public IReadOnlyList<UnsafeCustomRpc> List => _list.AsReadOnly();
public ILookup<Type, UnsafeCustomRpc> Map =>
_map.SelectMany(pair => pair.Value, (pair, value) => new { pair.Key, Value = value })
.ToLookup(pair => pair.Key, pair => pair.Value);
public Dictionary<string, int> PluginIdMap { get; private set; }
public Dictionary<int, string> PluginIdMapReversed { get; private set; }
public CustomRpcManager()
{
foreach (var type in HandleRpcPatch.InnerNetObjectTypes)
{
_map[type] = new List<UnsafeCustomRpc>();
}
}
public void ReloadPluginIdMap()
{
PluginIdMap = new Dictionary<string, int>();
PluginIdMapReversed = new Dictionary<int, string>();
var i = -1;
foreach (var mod in ModList.GetCurrent().OrderBy(x => x.Id))
{
if (mod.Side == PluginSide.Both)
{
PluginIdMap[mod.Id] = i;
PluginIdMapReversed[i] = mod.Id;
i--;
}
}
}
public UnsafeCustomRpc Register(UnsafeCustomRpc customRpc)
{
customRpc.Id = List.Count(x => x.UnsafePlugin == customRpc.UnsafePlugin);
_list.Add(customRpc);
_map[customRpc.InnerNetObjectType].Add(customRpc);
return customRpc;
}
public void Send<TCustomRpc>(InnerNetObject netObject, object data, bool immediately = false)
{
UnsafeSend(netObject, List.Single(x => x.GetType() == typeof(TCustomRpc)), data, immediately);
}
public void UnsafeSend(InnerNetObject netObject, UnsafeCustomRpc customRpc, object data, bool immediately = false)
{
if (netObject == null) throw new ArgumentNullException(nameof(netObject));
if (customRpc == null) throw new ArgumentNullException(nameof(customRpc));
if (data == null) throw new ArgumentNullException(nameof(data));
if (customRpc.Id == null)
{
throw new InvalidOperationException("Can't send unregistered CustomRpc");
}
if (customRpc.LocalHandling == RpcLocalHandling.Before)
{
customRpc.UnsafeHandle(netObject, data);
}
var writer = immediately switch
{
false => AmongUsClient.Instance.StartRpc(netObject.NetId, CallId, SendOption.Reliable),
true => AmongUsClient.Instance.StartRpcImmediately(netObject.NetId, CallId, SendOption.Reliable, -1)
};
if (PluginIdMap.TryGetValue(customRpc.PluginId, out var pluginId))
{
writer.WritePacked(pluginId);
}
else
{
writer.Write(customRpc.PluginId);
}
writer.WritePacked(customRpc.Id!.Value);
customRpc.UnsafeWrite(writer, data);
if (immediately)
{
AmongUsClient.Instance.FinishRpcImmediately(writer);
}
else
{
writer.EndMessage();
}
if (customRpc.LocalHandling == RpcLocalHandling.After)
{
customRpc.UnsafeHandle(netObject, data);
}
}
[HarmonyPatch]
private static class HandleRpcPatch
{
internal static List<Type> InnerNetObjectTypes { get; } = typeof(InnerNetObject).Assembly.GetTypes().Where(x => x.IsSubclassOf(typeof(InnerNetObject)) && x != typeof(LobbyBehaviour)).ToList();
public static IEnumerable<MethodBase> TargetMethods()
{
return InnerNetObjectTypes.Select(x => x.GetMethod(nameof(InnerNetObject.HandleRpc), AccessTools.all));
}
private static string ReadString(MessageReader reader, int len)
{
if (reader.BytesRemaining < len) throw new InvalidDataException($"Read length is longer than message length: {len} of {reader.BytesRemaining}");
var output = Encoding.UTF8.GetString(reader.Buffer, reader.readHead, len);
reader.Position += len;
return output;
}
public static bool Prefix(InnerNetObject __instance, [HarmonyArgument(0)] byte callId, [HarmonyArgument(1)] MessageReader reader)
{
if (callId == CallId)
{
var manager = PluginSingleton<ReactorPlugin>.Instance.CustomRpcManager;
var customRpcs = manager.Map[__instance.GetType()];
var lengthOrShortId = reader.ReadPackedInt32();
var pluginId = lengthOrShortId < 0
? manager.PluginIdMapReversed[lengthOrShortId]
: ReadString(reader, lengthOrShortId);
var id = reader.ReadPackedInt32();
var customRpc = customRpcs.Single(x => x.PluginId == pluginId && x.Id == id);
customRpc.UnsafeHandle(__instance, customRpc.UnsafeRead(reader));
return false;
}
return true;
}
}
}
}
+5
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@@ -129,5 +129,10 @@ namespace Reactor.Extensions
{
return type.GetMethods(AccessTools.all).Where(x => x.ReturnType == returnType && x.GetParameters().Select(x => x.ParameterType).SequenceEqual(parameterTypes));
}
public static void Send<TCustomRpc>(this InnerNetObject netObject, object data, bool immediately = false)
{
PluginSingleton<ReactorPlugin>.Instance.CustomRpcManager.Send<TCustomRpc>(netObject, data, immediately);
}
}
}
+21
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@@ -0,0 +1,21 @@
namespace Reactor.Net
{
public readonly struct Mod
{
public readonly string Id;
public readonly string Version;
public readonly PluginSide Side;
public Mod(string id, string version, PluginSide side)
{
Id = id;
Version = version;
Side = side;
}
public override string ToString()
{
return $"{Id} ({Version})";
}
}
}
+34
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@@ -0,0 +1,34 @@
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using BepInEx.IL2CPP;
using Hazel;
namespace Reactor.Net
{
public static class ModList
{
public static void Serialize(MessageWriter writer, ISet<Mod> mods)
{
writer.WritePacked(mods.Count);
foreach (var mod in mods)
{
writer.Write(mod.Id);
writer.Write(mod.Version);
writer.Write((byte) mod.Side);
}
}
public static ISet<Mod> GetCurrent()
{
return IL2CPPChainloader.Instance.Plugins
.Select(plugin => new Mod(
plugin.Key,
plugin.Value.Metadata.Version.ToString(),
plugin.Value.Instance.GetType().GetCustomAttribute<ReactorPluginSideAttribute>()?.Side ?? PluginSide.Both
))
.ToHashSet();
}
}
}
+20
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@@ -0,0 +1,20 @@
using System.Collections.Generic;
using Hazel;
using UnhollowerBaseLib;
namespace Reactor.Net
{
public static class ModdedHandshakeC2S
{
public static void Serialize(MessageWriter writer, Il2CppStructArray<byte> clientVersion, string name, ISet<Mod> mods = null)
{
writer.Write(clientVersion);
writer.Write(name);
if (mods != null)
{
ModList.Serialize(writer, mods);
}
}
}
}
+14
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@@ -0,0 +1,14 @@
using Hazel;
namespace Reactor.Net
{
public static class ModdedHandshakeS2C
{
public static void Serialize(MessageWriter writer, string serverBrand)
{
writer.StartMessage(byte.MaxValue);
writer.Write(serverBrand);
writer.EndMessage();
}
}
}
-80
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@@ -1,80 +0,0 @@
using System.Linq;
using System.Reflection;
using BepInEx.IL2CPP;
using HarmonyLib;
using Hazel;
using UnhollowerBaseLib;
namespace Reactor.Patches
{
internal static class ModdedHandshake
{
// TODO add back when vent issue is fixed
// [HarmonyPatch(typeof(InnerNetServer), nameof(InnerNetServer.OnServerConnect))]
// public static class FreeplayPatch
// {
// public static void Prefix([HarmonyArgument(0)] NewConnectionEventArgs evt)
// {
// var handshakeData = evt.HandshakeData;
//
// var protocolVersion = handshakeData.ReadInt32();
// if (protocolVersion != -1)
// {
// // reset position if vanilla
// handshakeData._position -= sizeof(int);
// handshakeData.readHead -= sizeof(int);
// }
// }
// }
// workaround for ^
[HarmonyPatch(typeof(InnerNetServer), nameof(InnerNetServer.IsCompatibleVersion))]
public static class FreeplayPatch
{
public static bool Prefix([HarmonyArgument(0)] int version, ref bool __result)
{
if (version == -1)
{
__result = true;
return false;
}
return true;
}
}
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.GetConnectionData))]
public static class HandshakePatch
{
public static bool Prefix(out Il2CppStructArray<byte> __result)
{
var handshake = MessageWriter.Get(SendOption.Reliable);
var plugins = IL2CPPChainloader.Instance.Plugins;
if (plugins.Values
.Select(pluginInfo => pluginInfo.Instance.GetType().GetCustomAttribute<ReactorPluginSideAttribute>())
.Any(attribute => attribute == null || attribute.Side == PluginSide.Both))
{
handshake.Write(-1);
}
handshake.Write(Constants.GetBroadcastVersion());
handshake.Write(SaveManager.PlayerName);
handshake.WritePacked(plugins.Count);
foreach (var plugin in plugins)
{
handshake.Write(plugin.Key);
handshake.Write(plugin.Value.Metadata.Version.ToString());
}
__result = handshake.ToByteArray(false);
handshake.Recycle();
return false;
}
}
}
}
+127
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@@ -0,0 +1,127 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using HarmonyLib;
using Hazel;
using Hazel.Udp;
using Reactor.Extensions;
using Reactor.Net;
using UnhollowerBaseLib;
using UnityEngine;
namespace Reactor.Patches
{
internal static class ModdedHandshakePatches
{
// [HarmonyPatch(typeof(InnerNetServer), nameof(InnerNetServer.OnServerConnect))]
[HarmonyPatch]
public static class ServerPatch
{
public static IEnumerable<MethodBase> TargetMethods()
{
return typeof(InnerNetServer).GetMethods(typeof(void), typeof(NewConnectionEventArgs));
}
private static readonly string ServerBrand = $"Among Us {Application.version}";
public static void Postfix([HarmonyArgument(0)] NewConnectionEventArgs evt)
{
var writer = MessageWriter.Get(SendOption.Reliable);
ModdedHandshakeS2C.Serialize(writer, ServerBrand);
evt.Connection.Send(writer);
writer.Recycle();
}
}
// [HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.HandleMessage))]
[HarmonyPatch]
public static class HandleMessagePatch
{
public static IEnumerable<MethodBase> TargetMethods()
{
return typeof(InnerNetClient).GetMethods(typeof(void), typeof(MessageReader), typeof(SendOption));
}
public static bool Prefix(InnerNetClient __instance, [HarmonyArgument(0)] MessageReader reader, [HarmonyArgument(1)] SendOption sendOption)
{
if (reader.Tag == byte.MaxValue)
{
var serverBrand = reader.ReadString();
__instance.connection.State = ConnectionState.Connected;
PluginSingleton<ReactorPlugin>.Instance.Log.LogDebug($"Connected to modded server ({serverBrand})");
return false;
}
return true;
}
}
[HarmonyPatch(typeof(UdpConnection), nameof(UdpConnection.HandleSend))]
public static class SendHelloPatch
{
public static void Prefix(UdpConnection __instance, byte sendOption, ref Il2CppSystem.Action ackCallback)
{
if (sendOption != 8 || AmongUsClient.Instance == null || AmongUsClient.Instance.connection == null || !AmongUsClient.Instance.connection.Equals(__instance))
{
return;
}
if (!PluginSingleton<ReactorPlugin>.Instance.ModdedHandshake.Value)
{
return;
}
ackCallback = (Action) (() =>
{
PluginSingleton<ReactorPlugin>.Instance.Log.LogDebug("Hello was acked, waiting for modded handshake response");
Coroutines.Start(Coroutine());
__instance.add_Disconnected((Action<Il2CppSystem.Object, DisconnectedEventArgs>) ((_, _) =>
{
Coroutines.Stop(Coroutine());
}));
});
}
}
private static IEnumerator Coroutine()
{
yield return new WaitForSeconds(3);
var client = AmongUsClient.Instance;
if (client != null && client.connection != null && client.connection.State == ConnectionState.Connecting)
{
client.LastDisconnectReason = DisconnectReasons.Custom;
client.LastCustomDisconnect = "Server didn't respond to modded handshake";
client.HandleDisconnect(client.LastDisconnectReason, client.LastCustomDisconnect);
}
}
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.GetConnectionData))]
public static class HandshakePatch
{
public static bool Prefix(out Il2CppStructArray<byte> __result)
{
var handshake = MessageWriter.Get(SendOption.Reliable);
ModdedHandshakeC2S.Serialize(
handshake,
Constants.GetBroadcastVersionBytes(),
SaveManager.PlayerName,
ModList.GetCurrent()
);
__result = handshake.ToByteArray(false);
handshake.Recycle();
return false;
}
}
}
}
+2
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@@ -1,3 +1,4 @@
#if STEAM
using System.IO;
using HarmonyLib;
using Steamworks;
@@ -23,3 +24,4 @@ namespace Reactor.Patches
}
}
}
#endif
+9
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@@ -1,6 +1,7 @@
using System;
using System.Linq;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.IL2CPP;
using HarmonyLib;
using Reactor.Extensions;
@@ -19,12 +20,18 @@ namespace Reactor
public const string Id = "gg.reactor.api";
public Harmony Harmony { get; } = new Harmony(Id);
public CustomRpcManager CustomRpcManager { get; } = new CustomRpcManager();
public ConfigEntry<bool> ModdedHandshake;
private RegionInfoWatcher RegionInfoWatcher { get; } = new RegionInfoWatcher();
public override void Load()
{
RegisterInIl2CppAttribute.Register();
ModdedHandshake = Config.Bind("Features", "Modded handshake", true);
var gameObject = new GameObject(nameof(ReactorPlugin)).DontDestroy();
gameObject.AddComponent<ReactorComponent>().Plugin = this;
@@ -52,6 +59,8 @@ namespace Reactor
public void Start()
{
Plugin.CustomRpcManager.ReloadPluginIdMap();
Camera.onPostRender = Camera.onPostRender == null
? new Action<Camera>(OnPostRenderM)
: Il2CppSystem.Delegate.Combine(Camera.onPostRender, Il2CppSystem.Delegate.CreateDelegate(GetIl2CppType(), GetIl2CppType().GetMethod(nameof(OnPostRenderM), Il2CppSystem.Reflection.BindingFlags.Static | Il2CppSystem.Reflection.BindingFlags.Public))).Cast<Camera.CameraCallback>();
+1 -1
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@@ -24,7 +24,7 @@ namespace Reactor
/// <summary>
/// Plugin side used in modded handshake
/// </summary>
public enum PluginSide
public enum PluginSide : byte
{
/// <summary>
/// Required by both sides, reject connection if missing on the other side
+38
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@@ -0,0 +1,38 @@
using System;
using System.Reflection;
using BepInEx.IL2CPP;
using HarmonyLib;
namespace Reactor
{
/// <summary>
/// Utility attribute for automatically registering CustomRpc
/// </summary>
[AttributeUsage(AttributeTargets.Class)]
public class RegisterCustomRpcAttribute : Attribute
{
public static void Register(BasePlugin plugin)
{
Register(Assembly.GetCallingAssembly(), plugin);
}
public static void Register(Assembly assembly, BasePlugin plugin)
{
foreach (var type in assembly.GetTypes())
{
var attribute = type.GetCustomAttribute<RegisterCustomRpcAttribute>();
if (attribute != null)
{
if (!type.IsSubclassOf(typeof(UnsafeCustomRpc)))
{
throw new InvalidOperationException($"Type {type.FullDescription()} has {nameof(RegisterCustomRpcAttribute)} but doesn't extend {nameof(UnsafeCustomRpc)}.");
}
var customRpc = (UnsafeCustomRpc) Activator.CreateInstance(type, plugin);
PluginSingleton<ReactorPlugin>.Instance.CustomRpcManager.Register(customRpc);
}
}
}
}
}
+1
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@@ -122,6 +122,7 @@ public sealed class BuildTask : FrostingTask<BuildContext>
Configuration = "Release",
EnvironmentVariables =
{
["GamePlatform"] = "Steam",
["AmongUs"] = Path.GetFullPath(context.AmongUsPath)
}
});