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Fix freeplay in some cases
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@@ -16,7 +16,7 @@ namespace Reactor.Patches
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public static void Prefix(InnerNetClient __instance, ref string addr, ref ushort port)
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{
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var serverManager = ServerManager.Instance;
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if (addr == serverManager.OnlineNetAddress && __instance.GameMode == GameModes.OnlineGame && port != serverManager.OnlineNetPort)
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if (__instance.GameMode == GameModes.OnlineGame && addr == serverManager.OnlineNetAddress && port != serverManager.OnlineNetPort)
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{
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Logger<ReactorPlugin>.Info($"Set endpoint to {addr}:{port}");
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Logger<ReactorPlugin>.Info($"Correcting port to {serverManager.OnlineNetPort}");
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