Files
MiraAPI/MiraAPI.Example/Buttons/Freezer/FreezeButton.cs
T
2025-08-29 14:32:13 +02:00

50 lines
1.4 KiB
C#

using MiraAPI.Example.Modifiers.Freezer;
using MiraAPI.Example.Options.Roles;
using MiraAPI.Example.Roles;
using MiraAPI.GameOptions;
using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons.Freezer;
public class FreezeButton : CustomActionButton<PlayerControl>
{
public override string Name => "Freeze";
public override float Cooldown => OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeDuration;
public override bool PauseTimerInVent => true;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
public override KeyboardKeyCode? DefaultKeybind => KeyboardKeyCode.T;
public override ModifierKey Modifier1 => ModifierKey.Control;
protected override void OnClick()
{
Target?.RpcAddModifier<FreezeModifier>();
}
public override PlayerControl? GetTarget()
{
return PlayerControl.LocalPlayer.GetClosestPlayer(true, Distance);
}
public override void SetOutline(bool active)
{
Target?.cosmetics.SetOutline(active, new Il2CppSystem.Nullable<Color>(Palette.Blue));
}
public override bool IsTargetValid(PlayerControl? target)
{
return true;
}
public override bool Enabled(RoleBehaviour? role)
{
return role is FreezerRole;
}
}