Files
MiraAPI/MiraAPI.Example/ExampleLocalSetings.cs
T
2025-08-31 18:45:22 -04:00

54 lines
2.6 KiB
C#

using BepInEx.Configuration;
using MiraAPI.LocalSettings;
using MiraAPI.LocalSettings.Attributes;
using MiraAPI.Utilities;
using Reactor.Utilities;
namespace MiraAPI.Example;
public class ExampleLocalSettings(ConfigFile config) : LocalSettingsTab(config)
{
public override string TabName => "Mira Example";
[LocalSettingFloat(min: 0, max: 15, suffixType: MiraNumberSuffixes.Multiplier, roundValue: false)]
public ConfigEntry<float> ExampleFloatEntry { get; private set; } = config.Bind("General", "Example Float Setting", 50f);
[LocalSettingToggle]
public ConfigEntry<bool> PlayStartupSound { get; private set; } = config.Bind("Audio", "Play Startup Sound", true);
[LocalSettingToggle]
public ConfigEntry<bool> MuteInBackground { get; private set; } = config.Bind("Audio", "Mute In Background", false);
[LocalSettingToggle]
public ConfigEntry<bool> AutoSaveEnabled { get; private set; } = config.Bind("General", "Auto Save Enabled", true);
[LocalSettingToggle]
public ConfigEntry<bool> EnableCloudSync { get; private set; } = config.Bind("General", "Enable Cloud Sync", false);
[LocalSettingToggle]
public ConfigEntry<bool> ShowAdvancedTooltips { get; private set; } = config.Bind("UI", "Show Advanced Tooltips", true);
[LocalSettingToggle]
public ConfigEntry<bool> CompactUI { get; private set; } = config.Bind("UI", "Compact UI Layout", false);
[LocalSettingToggle]
public ConfigEntry<bool> EnableControllerSupport { get; private set; } = config.Bind("Input", "Enable Controller Support", true);
[LocalSettingToggle]
public ConfigEntry<bool> EnableVibration { get; private set; } = config.Bind("Input", "Enable Controller Vibration", true);
[LocalSettingToggle]
public ConfigEntry<bool> ShowPlayerNames { get; private set; } = config.Bind("Gameplay", "Show Player Names", true);
[LocalSettingToggle]
public ConfigEntry<bool> EnableHardMode { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false);
[LocalSettingToggle]
public ConfigEntry<bool> EnableHardMode2 { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false);
[LocalSettingToggle]
public ConfigEntry<bool> EnableHardMode3 { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false);
[LocalSettingToggle]
public ConfigEntry<bool> EnableHardMode4 { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false);
[LocalSettingToggle]
public ConfigEntry<bool> EnableHardMode5 { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false);
}