using BepInEx.Configuration; using MiraAPI.LocalSettings; using MiraAPI.LocalSettings.Attributes; using MiraAPI.Utilities; using Reactor.Utilities; namespace MiraAPI.Example; public class ExampleLocalSettings(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Mira Example"; [LocalSettingFloat(min: 0, max: 15, suffixType: MiraNumberSuffixes.Multiplier, roundValue: false)] public ConfigEntry ExampleFloatEntry { get; private set; } = config.Bind("General", "Example Float Setting", 50f); [LocalSettingToggle] public ConfigEntry PlayStartupSound { get; private set; } = config.Bind("Audio", "Play Startup Sound", true); [LocalSettingToggle] public ConfigEntry MuteInBackground { get; private set; } = config.Bind("Audio", "Mute In Background", false); [LocalSettingToggle] public ConfigEntry AutoSaveEnabled { get; private set; } = config.Bind("General", "Auto Save Enabled", true); [LocalSettingToggle] public ConfigEntry EnableCloudSync { get; private set; } = config.Bind("General", "Enable Cloud Sync", false); [LocalSettingToggle] public ConfigEntry ShowAdvancedTooltips { get; private set; } = config.Bind("UI", "Show Advanced Tooltips", true); [LocalSettingToggle] public ConfigEntry CompactUI { get; private set; } = config.Bind("UI", "Compact UI Layout", false); [LocalSettingToggle] public ConfigEntry EnableControllerSupport { get; private set; } = config.Bind("Input", "Enable Controller Support", true); [LocalSettingToggle] public ConfigEntry EnableVibration { get; private set; } = config.Bind("Input", "Enable Controller Vibration", true); [LocalSettingToggle] public ConfigEntry ShowPlayerNames { get; private set; } = config.Bind("Gameplay", "Show Player Names", true); [LocalSettingToggle] public ConfigEntry EnableHardMode { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false); [LocalSettingToggle] public ConfigEntry EnableHardMode2 { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false); [LocalSettingToggle] public ConfigEntry EnableHardMode3 { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false); [LocalSettingToggle] public ConfigEntry EnableHardMode4 { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false); [LocalSettingToggle] public ConfigEntry EnableHardMode5 { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false); }