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Author SHA1 Message Date
Pietro420 fecdd9f4f7 optimization and caching
most of the caching stuff here can likely be removed
2026-04-15 22:13:26 -03:00
34 changed files with 313 additions and 605 deletions

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+2 -2
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@@ -1,8 +1,8 @@
<Project>
<ItemGroup>
<PackageReference Include="Reactor" Version="2.5.0-ci.371" />
<PackageReference Include="Reactor" Version="2.3.1" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" Private="false" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.3.31" PrivateAssets="all" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.10.14" PrivateAssets="all" />
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
+1 -1
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@@ -8,7 +8,7 @@
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<VersionPrefix>0.4.0</VersionPrefix>
<VersionPrefix>0.3.8</VersionPrefix>
<VersionSuffix>dev</VersionSuffix>
<Authors>All Of Us, XtraCube, Angxl</Authors>
+24 -6
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@@ -21,6 +21,8 @@ namespace MiraAPI.GameOptions;
public static class ModdedOptionsManager
{
private static readonly Dictionary<PropertyInfo, ModdedOptionAttribute> OptionAttributes = [];
private static readonly Dictionary<MethodBase, ModdedOptionAttribute> SetterAttributes = [];
private static readonly Dictionary<MethodBase, ModdedOptionAttribute> GetterAttributes = [];
private static readonly Dictionary<Type, AbstractOptionGroup> TypeToGroup = [];
internal static readonly Dictionary<OptionBehaviour, ModdedPlayerOption> CreatedPlayerOptions = [];
@@ -100,12 +102,20 @@ public static class ModdedOptionsManager
}
var setterOriginal = property.GetSetMethod();
var setterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertySetterPatch));
PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(setterOriginal, postfix: new HarmonyMethod(setterPatch));
if (setterOriginal != null)
{
var setterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertySetterPatch));
PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(setterOriginal, postfix: new HarmonyMethod(setterPatch));
SetterAttributes[setterOriginal] = attribute;
}
var getterOriginal = property.GetGetMethod();
var getterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertyGetterPatch));
PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(getterOriginal, prefix: new HarmonyMethod(getterPatch));
if (getterOriginal != null)
{
var getterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertyGetterPatch));
PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(getterOriginal, prefix: new HarmonyMethod(getterPatch));
GetterAttributes[getterOriginal] = attribute;
}
OptionAttributes.Add(property, attribute);
attribute.HolderOption = option;
@@ -183,7 +193,11 @@ public static class ModdedOptionsManager
public static void PropertySetterPatch(MethodBase __originalMethod, object value)
#pragma warning restore CA1707
{
var attribute = OptionAttributes.First(pair => pair.Key.GetSetMethod() == __originalMethod).Value;
if (!SetterAttributes.TryGetValue(__originalMethod, out var attribute))
{
return;
}
attribute.SetValue(value);
}
@@ -198,7 +212,11 @@ public static class ModdedOptionsManager
public static bool PropertyGetterPatch(MethodBase __originalMethod, ref object __result)
#pragma warning restore CA1707
{
var attribute = OptionAttributes.First(pair => pair.Key.GetGetMethod() == __originalMethod).Value;
if (!GetterAttributes.TryGetValue(__originalMethod, out var attribute))
{
return true;
}
__result = attribute.GetValue();
return false;
}
@@ -4,7 +4,6 @@ using System.Linq;
using HarmonyLib;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.LocalSettings;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities.Attributes;
using Reactor.Utilities.Extensions;
@@ -138,7 +137,7 @@ public class ModifierDisplayComponent(nint cppPtr) : MonoBehaviour(cppPtr)
internal void DestroyComponent(ModifierUiComponent component)
{
_modifiers.Remove(component.Modifier!);
component.gameObject.DeepDestroy();
component.gameObject.DestroyImmediate();
RefreshModifiers();
}
@@ -208,7 +207,7 @@ public class ModifierDisplayComponent(nint cppPtr) : MonoBehaviour(cppPtr)
continue;
}
mod.Value.gameObject.DeepDestroy();
mod.Value.gameObject.Destroy();
_modifiers.Remove(mod.Key);
}
+1 -12
View File
@@ -93,21 +93,11 @@ public static class CustomMurderRpc
beforeMurderEvent.Cancel();
}
if (target.ProtectedByGa())
{
beforeMurderEvent.Cancel();
murderResultFlags = MurderResultFlags.FailedProtected;
}
else if (beforeMurderEvent.IsCancelled)
if (beforeMurderEvent.IsCancelled)
{
murderResultFlags = MurderResultFlags.FailedError;
}
if (beforeMurderEvent.IsCancelled && source.AmOwner)
{
source.isKilling = true;
}
if (!PlayerControl.LocalPlayer.IsHost())
{
return;
@@ -151,7 +141,6 @@ public static class CustomMurderRpc
{
if (LobbyBehaviour.Instance || !host.IsHost() || target.Data.IsDead || target.Data.Disconnected)
{
source.isKilling = false;
return;
}
+1 -2
View File
@@ -276,9 +276,8 @@ public static class TaskAdderPatches
__instance.transform.FindChild("TitleText_TMP")?.gameObject.DestroyImmediate();
}
__instance.ActiveItems.ToArray().Do(x => x.gameObject.DeepDestroy(false));
__instance.ActiveItems.ToArray().Do(x => x.gameObject.Destroy());
__instance.ActiveItems.Clear();
Utilities.Extensions.ClearGarbageCollector();
float num = 0f;
float num2 = 0f;
+7 -8
View File
@@ -52,7 +52,12 @@ public static class HudManagerPatches
continue;
}
if (aspect.gameObject.name.Contains("TopRight"))
if (aspect.gameObject.transform.parent.name == "TopRight")
{
continue;
}
if (aspect.gameObject.transform.parent.transform.parent.name == "TopRight")
{
continue;
}
@@ -84,11 +89,6 @@ public static class HudManagerPatches
continue;
}
if (arrange.gameObject.name.Contains("TopRight"))
{
continue;
}
arrange.gameObject.SetActive(!arrange.isActiveAndEnabled);
arrange.CellSize = new Vector2(scaleFactor, scaleFactor);
arrange.gameObject.SetActive(!arrange.isActiveAndEnabled);
@@ -143,9 +143,8 @@ public static class HudManagerPatches
foreach (var t in BottomLeft.GetComponentsInChildren<ActionButton>(true))
{
t.gameObject.DeepDestroy(false);
t.gameObject.Destroy();
}
Utilities.Extensions.ClearGarbageCollector();
var gridArrange = BottomLeft.GetComponent<GridArrange>();
var aspectPosition = BottomLeft.GetComponent<AspectPosition>();
@@ -16,15 +16,8 @@ public static class OptionsMenuBehaviourPatch
private static void OpenPostfix(OptionsMenuBehaviour __instance)
{
_remap_rollover = GameObject.Find("Remap Controls")?.GetComponent<ButtonRolloverHandler>()!;
try
{
_remap_background = _remap_rollover.transform.FindChild("Background").GetComponent<SpriteRenderer>();
_remap_background.color = _conflicts ? Color.red : Color.white;
}
catch
{
// ignored, this normally breaks when on mobile since there's no remap button screen.
}
_remap_background = _remap_rollover.transform.FindChild("Background").GetComponent<SpriteRenderer>();
_remap_background.color = _conflicts ? Color.red : Color.white;
}
[HarmonyPostfix]
+4 -11
View File
@@ -11,6 +11,8 @@ using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
@@ -39,10 +41,6 @@ public static class HatsTabPatches
[HarmonyPrefix]
public static bool OnEnablePrefix(HatsTab __instance)
{
if (!AddressablesLoader.AddressableHatsExist)
{
return true;
}
__instance.currentHat = HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat);
var allHats = HatManager.Instance.GetUnlockedHats().ToImmutableList();
@@ -68,10 +66,6 @@ public static class HatsTabPatches
[HarmonyPrefix]
public static void UpdatePrefix(HatsTab __instance)
{
if (!AddressablesLoader.AddressableHatsExist)
{
return;
}
if (sortedHats.Count == 0) return;
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
@@ -92,10 +86,9 @@ public static class HatsTabPatches
if (loadRoutine != null) Coroutines.Stop(loadRoutine);
hatIndex = 0;
foreach (var instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.DeepDestroy(false);
foreach (var instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.DeepDestroy(false));
Utilities.Extensions.ClearGarbageCollector();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
+1 -11
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@@ -1,8 +1,6 @@
using System.Collections;
using HarmonyLib;
using HarmonyLib;
using MiraAPI.LocalSettings;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using UnityEngine;
namespace MiraAPI.Patches.Menu;
@@ -21,14 +19,6 @@ public static class MainMenuManagerPatches
public static void AwakePostfix()
{
AddressablesLoader.LoadAll();
Coroutines.Start(SetFps());
}
private static IEnumerator SetFps()
{
Application.targetFrameRate = (int)LocalSettingsTabSingleton<MiraApiSettings>.Instance.SetFpsSlider.Value;
yield return new WaitForSeconds(1f);
Application.targetFrameRate = (int)LocalSettingsTabSingleton<MiraApiSettings>.Instance.SetFpsSlider.Value;
}
}
+2 -12
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@@ -6,7 +6,6 @@ using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using MiraAPI.Utilities.Assets;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -45,10 +44,6 @@ public static class NameplatesTabPatches
[HarmonyPrefix]
public static bool OnEnablePrefix(NameplatesTab __instance)
{
if (!AddressablesLoader.AddressableNameplatesExist)
{
return true;
}
__instance.plateId = HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.namePlate).ProdId;
if (!SortedNameplates.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedNamePlates().Select(x => ("Vanilla", x)));
@@ -65,10 +60,6 @@ public static class NameplatesTabPatches
public static void UpdatePrefix(NameplatesTab __instance)
{
if (!AddressablesLoader.AddressableNameplatesExist)
{
return;
}
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
PreviousPage(__instance);
@@ -81,10 +72,9 @@ public static class NameplatesTabPatches
private static void GenerateHats(NameplatesTab __instance, int page)
{
foreach (var instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.DeepDestroy(false);
foreach (ColorChip instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.DeepDestroy(false));
Utilities.Extensions.ClearGarbageCollector();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
+2 -12
View File
@@ -6,7 +6,6 @@ using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using MiraAPI.Utilities.Assets;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -37,10 +36,6 @@ public static class SkinsTabPatches
[HarmonyPrefix]
public static bool OnEnablePrefix(SkinsTab __instance)
{
if (!AddressablesLoader.AddressableSkinsExist)
{
return true;
}
__instance.skinId = HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin).ProdId;
var allSkins = HatManager.Instance.GetUnlockedSkins().ToImmutableList();
@@ -67,10 +62,6 @@ public static class SkinsTabPatches
public static void UpdatePrefix(SkinsTab __instance)
{
if (!AddressablesLoader.AddressableSkinsExist)
{
return;
}
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
PreviousPage(__instance);
@@ -83,10 +74,9 @@ public static class SkinsTabPatches
private static void GenerateHats(SkinsTab __instance, int page)
{
foreach (var instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.DeepDestroy(false);
foreach (ColorChip instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.DeepDestroy(false));
Utilities.Extensions.ClearGarbageCollector();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
+2 -12
View File
@@ -5,7 +5,6 @@ using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using MiraAPI.Utilities.Assets;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -45,10 +44,6 @@ public static class VisorsTabPatches
[HarmonyPrefix]
public static bool OnEnablePrefix(VisorsTab __instance)
{
if (!AddressablesLoader.AddressableVisorsExist)
{
return true;
}
__instance.visorId = HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor).ProdId;
if (!SortedVisors.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedVisors().Select(x => ("Vanilla", x)));
@@ -65,10 +60,6 @@ public static class VisorsTabPatches
public static void UpdatePrefix(VisorsTab __instance)
{
if (!AddressablesLoader.AddressableVisorsExist)
{
return;
}
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
PreviousPage(__instance);
@@ -81,10 +72,9 @@ public static class VisorsTabPatches
private static void GenerateHats(VisorsTab __instance, int page)
{
foreach (var instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.DeepDestroy(false);
foreach (ColorChip instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.DeepDestroy(false));
Utilities.Extensions.ClearGarbageCollector();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
+17 -67
View File
@@ -139,25 +139,11 @@ internal static class GameOptionsMenuPatch
private static void CustomMenuOneCreate(GameOptionsMenu menu)
{
var existing = GameSettingMenuPatches.CachedGameSettings.FirstOrDefault(x => x.ModId == GameSettingMenuPatches.SelectedModIdx && x.Category == MenuCategory.CustomOne);
if (existing != null)
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ParentMenu == MenuCategory.CustomOne) ?? [];
foreach (var group in groups)
{
GameSettingMenuPatches.ShowGameOptions(existing, menu);
}
else
{
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ParentMenu == MenuCategory.CustomOne) ?? [];
foreach (var group in groups)
{
CreateGroup(menu, group);
}
GameSettingMenuPatches.AddGameSettings(
MenuCategory.CustomOne,
menu.Children,
menu.settingsContainer
.GetComponentsInChildren<CategoryHeaderMasked>()
.ToList());
CreateGroup(menu, group);
}
}
@@ -174,25 +160,11 @@ internal static class GameOptionsMenuPatch
private static void CustomMenuTwoCreate(GameOptionsMenu menu)
{
var existing = GameSettingMenuPatches.CachedGameSettings.FirstOrDefault(x => x.ModId == GameSettingMenuPatches.SelectedModIdx && x.Category == MenuCategory.CustomTwo);
if (existing != null)
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ParentMenu == MenuCategory.CustomTwo) ?? [];
foreach (var group in groups)
{
GameSettingMenuPatches.ShowGameOptions(existing, menu);
}
else
{
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ParentMenu == MenuCategory.CustomTwo) ?? [];
foreach (var group in groups)
{
CreateGroup(menu, group);
}
GameSettingMenuPatches.AddGameSettings(
MenuCategory.CustomTwo,
menu.Children,
menu.settingsContainer
.GetComponentsInChildren<CategoryHeaderMasked>()
.ToList());
CreateGroup(menu, group);
}
}
@@ -209,25 +181,11 @@ internal static class GameOptionsMenuPatch
private static void ModifiersCreate(GameOptionsMenu menu)
{
var existing = GameSettingMenuPatches.CachedGameSettings.FirstOrDefault(x => x.ModId == GameSettingMenuPatches.SelectedModIdx && x.Category == MenuCategory.Modifiers);
if (existing != null)
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true) ?? [];
foreach (var group in groups)
{
GameSettingMenuPatches.ShowGameOptions(existing, menu);
}
else
{
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true) ?? [];
foreach (var group in groups)
{
CreateGroup(menu, group);
}
GameSettingMenuPatches.AddGameSettings(
MenuCategory.Modifiers,
menu.Children,
menu.settingsContainer
.GetComponentsInChildren<CategoryHeaderMasked>()
.ToList());
CreateGroup(menu, group);
}
}
@@ -259,20 +217,12 @@ internal static class GameOptionsMenuPatch
return false;
}
var existing = GameSettingMenuPatches.CachedGameSettings.FirstOrDefault(x => x.ModId == GameSettingMenuPatches.SelectedModIdx && x.Category == MenuCategory.Game);
if (existing != null)
{
GameSettingMenuPatches.ShowGameOptions(existing, __instance);
}
else
{
var filteredGroups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu && x.ParentMenu == MenuCategory.Roles) ?? [];
var filteredGroups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu && x.ParentMenu == MenuCategory.Roles) ?? [];
foreach (var group in filteredGroups)
{
CreateGroup(__instance, group);
}
foreach (var group in filteredGroups)
{
CreateGroup(__instance, group);
}
return false;
@@ -262,7 +262,7 @@ internal static class GamePresetsTabPatches
iconSpriteRend.sprite = MiraAssets.RefreshIcon.LoadAsset();
Helpers.DivideSize(refreshButton.gameObject, 2f);
refreshButton.buttonText.gameObject.DeepDestroy();
refreshButton.buttonText.gameObject.Destroy();
refreshButton.OnClick = new Button.ButtonClickedEvent();
refreshButton.OnClick.AddListener((UnityAction)Refresh);
+38 -152
View File
@@ -5,8 +5,6 @@ using HarmonyLib;
using MiraAPI.GameOptions;
using MiraAPI.Modifiers;
using MiraAPI.PluginLoading;
using MiraAPI.Presets;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities.Extensions;
using TMPro;
@@ -41,140 +39,6 @@ internal static class GameSettingMenuPatches
private static PassiveButton? _customTwoButton;
private static GameObject? _nextModButton;
private static GameObject? _previousModButton;
public static List<GameSettingsCache> CachedGameSettings { get; } = [];
public static List<RoleSettingsCache> CachedRoleSettings { get; } = [];
public sealed class GameSettingsCache
{
public int ModId { get; set; }
public MenuCategory Category { get; set; } = MenuCategory.Game;
public Il2CppSystem.Collections.Generic.List<OptionBehaviour> Options { get; set; }
public List<CategoryHeaderMasked> CategoryHeaders { get; set; }
public GameObject CacheHolder { get; set; }
}
public static GameSettingsCache GetCurrentSettings(MenuCategory category)
{
var existing = CachedGameSettings.FirstOrDefault(x => x.ModId == SelectedModIdx && x.Category == category);
if (existing != null)
{
return existing;
}
var menu = category switch
{
MenuCategory.Modifiers => _modifiersTab!,
MenuCategory.CustomOne => _customOneTab!,
MenuCategory.CustomTwo => _customTwoTab!,
_ => GameSettingMenu.Instance.GameSettingsTab,
};
return AddGameSettings(
category,
menu.Children,
menu.settingsContainer
.GetComponentsInChildren<CategoryHeaderMasked>()
.ToList());
}
public static GameSettingsCache AddGameSettings(MenuCategory category, Il2CppSystem.Collections.Generic.List<OptionBehaviour> options, List<CategoryHeaderMasked> categoryHeaders)
{
var modName = SelectedMod?.MiraPlugin.OptionsTitleText ?? "Vanilla";
var newHolder = new GameObject($"{modName} {category}");
newHolder.DontUnload().DontDestroy();
newHolder.SetActive(false);
var newCache = new GameSettingsCache
{
ModId = SelectedModIdx,
Category = category,
Options = options,
CategoryHeaders = categoryHeaders,
CacheHolder = newHolder,
};
CachedGameSettings.Add(newCache);
return newCache;
}
public static void HideGameOptions(GameSettingsCache cached, GameOptionsMenu gameOptMenu)
{
foreach (var obj in gameOptMenu.scrollBar.Inner.GetComponentsInChildren<Transform>())
{
if (obj.gameObject.name == "MapPicker" || !obj.gameObject)
{
continue;
}
obj.SetParent(cached.CacheHolder.transform);
}
}
public static void ShowGameOptions(GameSettingsCache cached, GameOptionsMenu gameOptMenu)
{
foreach (var obj in cached.CacheHolder.GetComponentsInChildren<Transform>())
{
if (!obj.gameObject)
{
continue;
}
obj.SetParent(gameOptMenu.scrollBar.Inner);
}
}
public sealed class RoleSettingsCache
{
public int ModId { get; set; }
public Il2CppSystem.Collections.Generic.List<OptionBehaviour> Options { get; set; }
public List<CategoryHeaderEditRole> RoleHeaders { get; set; }
public List<RoleOptionSetting> RoleOptions { get; set; }
public List<CategoryHeaderEditRole> CategoryHeaders { get; set; }
public GameObject CacheHolder { get; set; }
}
public static RoleSettingsCache GetCurrentRoleSettings()
{
var existing = CachedRoleSettings.FirstOrDefault(x => x.ModId == SelectedModIdx);
if (existing != null)
{
return existing;
}
var menu = GameSettingMenu.Instance.RoleSettingsTab;
return AddRoleSettings(
menu.advancedSettingChildren,
menu.RoleChancesSettings
.GetComponentsInChildren<CategoryHeaderEditRole>()
.ToList());
}
public static RoleSettingsCache AddRoleSettings(Il2CppSystem.Collections.Generic.List<OptionBehaviour> options, List<CategoryHeaderEditRole> categoryHeaders)
{
var modName = SelectedMod?.MiraPlugin.OptionsTitleText ?? "Vanilla";
var newHolder = new GameObject($"{modName} Roles");
newHolder.DontUnload().DontDestroy();
newHolder.SetActive(false);
var newCache = new RoleSettingsCache
{
ModId = SelectedModIdx,
Options = options,
CategoryHeaders = categoryHeaders,
CacheHolder = newHolder,
};
CachedRoleSettings.Add(newCache);
return newCache;
}
public static void HideRoleOptions(RoleSettingsCache cached, RolesSettingsMenu gameOptMenu)
{
foreach (var obj in gameOptMenu.scrollBar.Inner.GetComponentsInChildren<Transform>())
{
if (obj.gameObject.name == "MapPicker" || !obj.gameObject)
{
continue;
}
obj.SetParent(cached.CacheHolder.transform);
}
}
public static void ShowRoleOptions(RoleSettingsCache cached, RolesSettingsMenu gameOptMenu)
{
foreach (var obj in cached.CacheHolder.GetComponentsInChildren<Transform>())
{
if (!obj.gameObject)
{
continue;
}
obj.SetParent(gameOptMenu.scrollBar.Inner);
}
}
private static Dictionary<int, Vector3> OptionsPositions { get; } = [];
private static Dictionary<int, Vector3> ModifiersPositions { get; } = [];
@@ -487,11 +351,6 @@ internal static class GameSettingMenuPatches
_modifierBtnOgPos = _modifiersButton.transform.localPosition;
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
{
PresetManager.LoadPresets(plugin);
}
UpdateText(__instance, __instance.GameSettingsTab, __instance.RoleSettingsTab);
}
@@ -699,6 +558,21 @@ internal static class GameSettingMenuPatches
CleanupTab(settings, roles);
}
private static void ClearOptions(Il2CppSystem.Collections.Generic.List<OptionBehaviour> options)
{
foreach (var child in options)
{
if (child.TryCast<GameOptionsMapPicker>() || !child.gameObject)
{
continue;
}
child.gameObject.DestroyImmediate();
}
options.Clear();
}
private static void CleanupTab(GameOptionsMenu settings, RolesSettingsMenu roles)
{
if (roles.roleChances != null)
@@ -728,10 +602,24 @@ internal static class GameSettingMenuPatches
void CleanupRoleSettings(RolesSettingsMenu rolesMenu)
{
HideRoleOptions(GetCurrentRoleSettings(), rolesMenu);
rolesMenu.advancedSettingChildren = null;
if (rolesMenu.advancedSettingChildren != null)
{
ClearOptions(rolesMenu.advancedSettingChildren);
rolesMenu.advancedSettingChildren = null;
}
rolesMenu.roleChances.Clear();
rolesMenu.RoleChancesSettings
.transform
.GetComponentsInChildren<CategoryHeaderEditRole>()
.ToList()
.ForEach(header => header.gameObject.DestroyImmediate());
foreach (var role in rolesMenu.roleChances)
{
role.gameObject.DestroyImmediate();
}
rolesMenu.roleChances?.Clear();
rolesMenu.AdvancedRolesSettings.gameObject.SetActive(false);
rolesMenu.RoleChancesSettings.gameObject.SetActive(true);
@@ -749,16 +637,14 @@ internal static class GameSettingMenuPatches
void CleanupSettings(GameOptionsMenu gameOptMenu, MenuCategory menuCategory = MenuCategory.Roles)
{
if (menuCategory is MenuCategory.Roles)
{
HideRoleOptions(GetCurrentRoleSettings(), gameOptMenu.RolesMenu);
}
else
{
HideGameOptions(GetCurrentSettings(menuCategory), gameOptMenu);
}
ClearOptions(gameOptMenu.Children);
gameOptMenu.Children = null;
gameOptMenu.settingsContainer
.GetComponentsInChildren<CategoryHeaderMasked>()
.ToList()
.ForEach(header => header.gameObject.DestroyImmediate());
gameOptMenu.Initialize();
var positions = OptionsPositions;
switch (menuCategory)
@@ -29,6 +29,7 @@ public static class RoleSettingMenuPatches
private static Dictionary<RoleOptionsGroup, bool> RoleGroupHidden { get; set; } = [];
private static List<GameObject> Headers { get; set; } = [];
private static List<RoleOptionSetting> RoleOptionSettings { get; set; } = [];
private static Dictionary<RoleBehaviour, Sprite> RoleScreenshotSprites { get; } = [];
private static float ScrollerNum { get; set; } = 0.522f;
@@ -41,6 +42,12 @@ public static class RoleSettingMenuPatches
{
HudManager.Instance.PlayerCam.OverrideScreenShakeEnabled = false;
}
[HarmonyPostfix]
[HarmonyPatch(nameof(RolesSettingsMenu.OnDisable))]
public static void ClosePatch(RolesSettingsMenu __instance)
{
HudManager.Instance.PlayerCam.OverrideScreenShakeEnabled = true;
}
[HarmonyPostfix]
[HarmonyPatch(nameof(RolesSettingsMenu.SetQuotaTab))]
@@ -53,11 +60,9 @@ public static class RoleSettingMenuPatches
[HarmonyPatch(nameof(RolesSettingsMenu.SetQuotaTab))]
public static bool SetQuotaTabPatch(RolesSettingsMenu __instance)
{
GameSettingMenuPatches.HideRoleOptions(GameSettingMenuPatches.GetCurrentRoleSettings(), __instance);
__instance.advancedSettingChildren = null;
Headers.ForEach(Object.Destroy);
RoleOptionSettings.ForEach(Object.Destroy);
Headers.Clear();
__instance.roleChances.Clear();
RoleOptionSettings.Clear();
CurrentRole = null;
CurrentRoleOptions = null;
@@ -135,7 +140,6 @@ public static class RoleSettingMenuPatches
num3++;
}
Utilities.Extensions.ClearGarbageCollector();
return false;
}
@@ -157,7 +161,6 @@ public static class RoleSettingMenuPatches
if (roleGroups is null)
{
Utilities.Extensions.ClearGarbageCollector();
return false;
}
@@ -208,9 +211,9 @@ public static class RoleSettingMenuPatches
var blankLabel = quotaInst.transform.FindChild("BlankLabel").gameObject;
var chanceLabel = quotaInst.transform.FindChild("Chance Label").gameObject;
var countLabel = quotaInst.transform.FindChild("# Label").gameObject;
blankLabel.DeepDestroy(false);
chanceLabel.DeepDestroy(false);
countLabel.DeepDestroy(false);
blankLabel.Destroy();
chanceLabel.Destroy();
countLabel.Destroy();
categoryHeaderMasked.Background.sprite = MiraAssets.CategoryHeader.LoadAsset();
categoryHeaderMasked.Background.sprite.texture.filterMode = FilterMode.Bilinear;
@@ -293,10 +296,15 @@ public static class RoleSettingMenuPatches
{
RoleGroupHidden[group] = !groupHidden;
}
GameSettingMenuPatches.HideRoleOptions(GameSettingMenuPatches.GetCurrentRoleSettings(), __instance);
__instance.advancedSettingChildren = null;
foreach (var header in Headers)
{
header.Destroy();
}
Headers.Clear();
__instance.roleChances.Clear();
foreach (var option in RoleOptionSettings)
{
option.gameObject.Destroy();
}
RoleOptionSettings.Clear();
__instance.SetQuotaTab();
}));
@@ -307,7 +315,6 @@ public static class RoleSettingMenuPatches
ScrollerNum -= 0.4f;
}
}
Utilities.Extensions.ClearGarbageCollector();
__instance.scrollBar.SetScrollBounds(__instance);
return false;
@@ -422,9 +429,8 @@ public static class RoleSettingMenuPatches
{
foreach (var optBehaviour in __instance.AdvancedRolesSettings.GetComponentsInChildren<OptionBehaviour>())
{
optBehaviour.gameObject.DeepDestroy(false);
optBehaviour.gameObject.DestroyImmediate();
}
Utilities.Extensions.ClearGarbageCollector();
CurrentRole = role;
__instance.advancedSettingChildren.Clear();
@@ -501,11 +507,17 @@ public static class RoleSettingMenuPatches
__instance.roleDescriptionText.transform.parent.localScale = new Vector3(0.0675f, 0.1494f, 0.5687f);
labelBg.transform.localPosition = new Vector3(1.082f, 0.1054f, -2.5f);
__instance.roleScreenshot.sprite = Sprite.Create(
role.RoleScreenshot.texture,
new Rect(0, 0, 370, 230),
Vector2.one / 2,
100);
if (!RoleScreenshotSprites.TryGetValue(role, out var screenshotSprite) || screenshotSprite == null)
{
screenshotSprite = Sprite.Create(
role.RoleScreenshot.texture,
new Rect(0, 0, 370, 230),
Vector2.one / 2,
100);
RoleScreenshotSprites[role] = screenshotSprite;
}
__instance.roleScreenshot.sprite = screenshotSprite;
__instance.roleScreenshot.drawMode = SpriteDrawMode.Sliced;
}
@@ -619,7 +631,7 @@ public static class RoleSettingMenuPatches
var newButton = Object.Instantiate(roleOptionSetting.buttons[0], roleOptionSetting.transform);
newButton.name = "ConfigButton";
newButton.transform.localPosition = new Vector3(0.4473f, -0.3f, -2f);
newButton.transform.FindChild("Text_TMP").gameObject.DeepDestroy();
newButton.transform.FindChild("Text_TMP").gameObject.DestroyImmediate();
newButton.activeSprites.Destroy();
var btnRend = newButton.transform.FindChild("ButtonSprite").GetComponent<SpriteRenderer>();
+13 -28
View File
@@ -22,18 +22,22 @@ internal static class HowToPlayPatch
__instance.startPage.SetActive(false);
if (__instance.roleButtonsParent.childCount == 0)
{
foreach (var role in RoleManager.Instance.AllRoles.ToArray().Where(x => !x.IsCustomRole()))
using (IEnumerator<RoleBehaviour> enumerator = RoleManager.Instance.AllRoles.ToArray().Where(x => !x.IsCustomRole()).GetEnumerator())
{
if (!role.IsSimpleRole && role.Role != RoleTypes.CrewmateGhost && role.Role != RoleTypes.ImpostorGhost)
while (enumerator.MoveNext())
{
HowToPlayRoleButton component = Object.Instantiate(__instance.roleButtonPrefab, __instance.roleButtonsParent).GetComponent<HowToPlayRoleButton>();
Sprite roleIcon = __instance.rolesScenes.ToArray().First(r => r.role == role.Role).roleIcon;
component.SetRoleInfo(role, roleIcon);
component.SetButtonAction((Il2CppSystem.Action)(() =>
RoleBehaviour role = enumerator.Current;
if (!role.IsSimpleRole && role.Role != RoleTypes.CrewmateGhost && role.Role != RoleTypes.ImpostorGhost)
{
OpenRolePage(__instance, role.Role);
}));
__instance.controllerSelectables.Add(component.GetComponent<PassiveButton>());
HowToPlayRoleButton component = Object.Instantiate(__instance.roleButtonPrefab, __instance.roleButtonsParent).GetComponent<HowToPlayRoleButton>();
Sprite roleIcon = __instance.rolesScenes.ToArray().First(r => r.role == role.Role).roleIcon;
component.SetRoleInfo(role, roleIcon);
component.SetButtonAction((Il2CppSystem.Action)(() =>
{
__instance.OpenRolePage(role.Role);
}));
__instance.controllerSelectables.Add(component.GetComponent<PassiveButton>());
}
}
}
foreach (UiElement uiElement in __instance.controllerSelectables)
@@ -46,23 +50,4 @@ internal static class HowToPlayPatch
__instance.roleSelectionScene.SetActive(true);
ControllerManager.Instance.SetDefaultSelection(__instance.defaultButtonSelected, null);
}
public static void OpenRolePage(HowToPlayScene instance, RoleTypes roleType)
{
instance.category = HowToPlayScene.HowToPlayCategory.Roles;
var newList = instance.rolesScenes.ToArray().ToList();
var buttonList = instance.roleButtons;
instance.sceneIndex = newList.FindIndex(r => r.role == roleType);
if (roleType != RoleTypes.Crewmate)
{
foreach (var button in buttonList)
{
if (button.GetRole().Role == roleType)
{
instance.previouslySelectedRoleButton = button.GetComponent<PassiveButton>();
}
}
}
instance.SetupDots(instance.rolesScenes[instance.sceneIndex].rolePages.Count);
instance.ChangeScene(0);
}
}
+2 -4
View File
@@ -1,9 +1,7 @@
using HarmonyLib;
using InnerNet;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Utilities.Extensions;
using UnityEngine;
namespace MiraAPI.Patches.Roles;
@@ -71,9 +69,9 @@ public static class HudManagerPatches
CustomRoleManager.UpdateRoleTab(RoleTab, customRole);
}
else if (RoleTab != null)
else if (RoleTab)
{
RoleTab.gameObject.DeepDestroy();
RoleTab?.gameObject.Destroy();
}
}
}
+1 -2
View File
@@ -6,7 +6,6 @@ using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using UnityEngine;
namespace MiraAPI.Patches.Roles;
@@ -33,7 +32,7 @@ public static class RoleManagerPatches
if (data.Role)
{
data.Role.Deinitialize(targetPlayer);
data.Role.gameObject.DeepDestroy();
Object.Destroy(data.Role.gameObject);
}
var roleBehaviour = Object.Instantiate<RoleBehaviour>(__instance.AllRoles.ToArray().First(r => r.Role == roleType), data.gameObject.transform);
roleBehaviour.Initialize(targetPlayer);
+1 -1
View File
@@ -28,7 +28,7 @@ internal static class VentCanUsePatch
var @object = pc.Object;
var role = @object.Data.Role;
var canVent = role is ICustomRole customRole ? customRole.Configuration.CanUseVent || customRole.Configuration.GetsVentData : role.CanVent;
var canVent = role is ICustomRole customRole ? customRole.Configuration.CanUseVent : role.CanVent;
couldUse = canVent;
var modifiers = @object.GetModifierComponent().ActiveModifiers;
+68 -39
View File
@@ -1,12 +1,13 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx.Configuration;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using MiraAPI.Colors;
using MiraAPI.Events;
using MiraAPI.GameEnd;
@@ -22,6 +23,7 @@ using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Networking;
using Reactor.Utilities;
using Rewired;
namespace MiraAPI.PluginLoading;
@@ -30,6 +32,9 @@ namespace MiraAPI.PluginLoading;
/// </summary>
public sealed class MiraPluginManager
{
private const BindingFlags DeclaredInstanceMembers = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.DeclaredOnly;
private const BindingFlags DeclaredStaticMembers = BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.DeclaredOnly;
private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = [];
internal MiraPluginInfo[] RegisteredPlugins { get; private set; } = null!;
@@ -49,41 +54,24 @@ public sealed class MiraPluginManager
var info = new MiraPluginInfo(miraPlugin, pluginInfo);
var roles = new List<Type>();
var registrationTimer = Stopwatch.StartNew();
var oldConfigSetting = info.PluginConfig.SaveOnConfigSet;
info.PluginConfig.SaveOnConfigSet = false;
foreach (var type in assembly.GetTypes())
foreach (var type in GetAssemblyTypes(assembly))
{
if (type == null)
{
continue;
}
if (type.GetCustomAttribute<MiraIgnoreAttribute>() != null)
{
continue;
}
foreach (var method in AccessTools.GetDeclaredMethods(type))
{
var eventAttribute = method.GetCustomAttribute<RegisterEventAttribute>();
if (eventAttribute == null)
{
continue;
}
if (!method.IsStatic)
{
Error($"Event method {method.Name} in {type.Name} must be static.");
continue;
}
var parameters = method.GetParameters();
if (parameters.Length != 1 || !parameters[0].ParameterType.IsSubclassOf(typeof(MiraEvent)))
{
Error($"Invalid event registration method {method.Name} in {type.Name}");
continue;
}
var paramType = parameters[0].ParameterType;
MiraEventManager.RegisterEventHandler(paramType, method, eventAttribute.Priority);
}
RegisterEvents(type);
if (RegisterModifier(type, info))
{
@@ -131,7 +119,9 @@ public sealed class MiraPluginManager
info.SavePublicCollections();
PresetManager.CreateDefaultPreset(info);
PresetManager.LoadPresets(info);
Info($"Registering mod {pluginInfo.Metadata.GUID} with Mira API.");
registrationTimer.Stop();
Info($"Registering mod {pluginInfo.Metadata.GUID} with Mira API in {registrationTimer.ElapsedMilliseconds}ms.");
};
IL2CPPChainloader.Instance.Finished += PaletteManager.RegisterAllColors;
IL2CPPChainloader.Instance.Finished += () =>
@@ -159,6 +149,45 @@ public sealed class MiraPluginManager
return Instance._registeredPlugins.Values.FirstOrDefault(plugin => plugin.PluginId == pluginId);
}
private static void RegisterEvents(Type type)
{
foreach (var method in type.GetMethods(DeclaredStaticMembers))
{
var eventAttribute = method.GetCustomAttribute<RegisterEventAttribute>();
if (eventAttribute == null)
{
continue;
}
var parameters = method.GetParameters();
if (parameters.Length != 1 || !typeof(MiraEvent).IsAssignableFrom(parameters[0].ParameterType))
{
Error($"Invalid event registration method {method.Name} in {type.Name}");
continue;
}
MiraEventManager.RegisterEventHandler(parameters[0].ParameterType, method, eventAttribute.Priority);
}
}
private static Type?[] GetAssemblyTypes(Assembly assembly)
{
try
{
return assembly.GetTypes();
}
catch (ReflectionTypeLoadException exception)
{
return exception.Types;
}
}
private static bool IsAutoPropertyBackingField(FieldInfo field)
{
return field.IsDefined(typeof(CompilerGeneratedAttribute), false) &&
field.Name.Contains("k__BackingField", StringComparison.Ordinal);
}
private static bool RegisterGameOver(Type type)
{
try
@@ -186,7 +215,7 @@ public sealed class MiraPluginManager
return false;
}
foreach (var property in type.GetProperties())
foreach (var property in type.GetProperties(DeclaredInstanceMembers))
{
if (property.GetMethod?.IsStatic == true)
{
@@ -209,7 +238,7 @@ public sealed class MiraPluginManager
ModdedOptionsManager.RegisterAttributeOption(type, attribute, property, pluginInfo);
}
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(IModdedOption))))
foreach (var field in type.GetFields(DeclaredInstanceMembers).Where(f => !IsAutoPropertyBackingField(f) && f.FieldType.IsAssignableTo(typeof(IModdedOption))))
{
Error($"{field.Name} is a field, not a property. Use properties for options.");
}
@@ -264,7 +293,7 @@ public sealed class MiraPluginManager
return;
}
foreach (var property in type.GetProperties())
foreach (var property in type.GetProperties(DeclaredStaticMembers))
{
if (property.PropertyType != typeof(CustomColor))
{
@@ -280,7 +309,7 @@ public sealed class MiraPluginManager
PaletteManager.CustomColors.Add(color);
}
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(CustomColor))))
foreach (var field in type.GetFields(DeclaredStaticMembers).Where(f => !IsAutoPropertyBackingField(f) && f.FieldType.IsAssignableTo(typeof(CustomColor))))
{
Error($"{field.Name} is a field, not a property. Use properties for colors.");
}
@@ -332,13 +361,13 @@ public sealed class MiraPluginManager
return false;
}
foreach (var property in type.GetProperties())
if (!LocalSettingsManager.TypeToTab.TryGetValue(type, out var tabInstance))
{
if (LocalSettingsManager.TypeToTab[type] is not { } tabInstance)
{
continue;
}
return false;
}
foreach (var property in type.GetProperties(DeclaredInstanceMembers))
{
if (property.GetCustomAttribute<LocalSettingsButtonAttribute>() != null &&
property.PropertyType.IsAssignableTo(typeof(LocalSettingsButton)))
{
@@ -374,7 +403,7 @@ public sealed class MiraPluginManager
attribute.CreateSetting(type, configEntry);
}
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(ConfigEntryBase)) && f.GetCustomAttribute<LocalSettingAttribute>() != null))
foreach (var field in type.GetFields(DeclaredInstanceMembers).Where(f => !IsAutoPropertyBackingField(f) && f.FieldType.IsAssignableTo(typeof(ConfigEntryBase)) && f.GetCustomAttribute<LocalSettingAttribute>() != null))
{
Error($"{field.Name} is a field, not a property. Use properties for local settings.");
}
@@ -404,7 +433,7 @@ public sealed class MiraPluginManager
return;
}
foreach (var property in type.GetProperties())
foreach (var property in type.GetProperties(DeclaredStaticMembers))
{
if (property.PropertyType != typeof(MiraKeybind))
{
@@ -428,7 +457,7 @@ public sealed class MiraPluginManager
}
}
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(MiraKeybind))))
foreach (var field in type.GetFields(DeclaredStaticMembers).Where(f => !IsAutoPropertyBackingField(f) && f.FieldType.IsAssignableTo(typeof(MiraKeybind))))
{
Error($"{field.Name} is a field, not a property. Use properties for keybinds.");
}
+1 -9
View File
@@ -4,8 +4,6 @@ using System.Linq;
using BepInEx.Configuration;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Utilities;
using UnityEngine;
namespace MiraAPI.Presets;
@@ -62,10 +60,9 @@ public static class PresetManager
{
if (btn != null)
{
btn.DeepDestroy(false);
Object.DestroyImmediate(btn);
}
}
Utilities.Extensions.ClearGarbageCollector();
plugin.InternalPresets.Clear();
if (!Directory.Exists(PresetDirectory))
@@ -81,8 +78,6 @@ public static class PresetManager
foreach (var file in Directory.GetFiles(pluginPresetPath, "*.cfg"))
{
var fileName = Path.GetFileName(file);
Info($"Loading preset file {fileName}");
var presetName = Path.GetFileNameWithoutExtension(file);
var presetConfig = new ConfigFile(file, false)
{
@@ -133,9 +128,6 @@ public static class PresetManager
foreach (var file in Directory.GetFiles(pluginPresetPath, "*.cfg"))
{
var fileName = Path.GetFileName(file);
Info($"Loading preset file {fileName}");
var presetName = Path.GetFileNameWithoutExtension(file);
var presetConfig = new ConfigFile(file, false)
{
SaveOnConfigSet = false,
+1 -1
View File
@@ -26,7 +26,7 @@ public class SavePresetPopup(nint cppPtr) : Minigame(cppPtr)
// Cleanup holder object
public void OnDestroy()
{
transform.parent.gameObject.DeepDestroy();
transform.parent.gameObject.Destroy();
}
public override void Close()
+1 -6
View File
@@ -109,15 +109,10 @@ public record struct CustomRoleConfiguration
public bool UseVanillaKillButton { get; set; }
/// <summary>
/// Gets or sets a value indicating whether the role can use vents. Also sends vanilla vent data.
/// Gets or sets a value indicating whether the role can use vents.
/// </summary>
public bool CanUseVent { get; set; }
/// <summary>
/// Gets or sets a value indicating whether the role can receive vanilla vent data.
/// </summary>
public bool GetsVentData { get; set; }
/// <summary>
/// Gets or sets a value indicating whether the role can use the sabotage button.
/// </summary>
+2 -2
View File
@@ -123,7 +123,7 @@ public static class CustomRoleManager
if (roleBehaviour is not ICustomRole customRole)
{
roleBehaviour.gameObject.DeepDestroy();
roleBehaviour.gameObject.Destroy();
return null;
}
@@ -139,7 +139,7 @@ public static class CustomRoleManager
roleBehaviour.CanBeKilled = customRole.Configuration.CanGetKilled;
roleBehaviour.CanUseKillButton = customRole.Configuration.UseVanillaKillButton;
roleBehaviour.TasksCountTowardProgress = customRole.Configuration.TasksCountForProgress;
roleBehaviour.CanVent = customRole.Configuration.CanUseVent || customRole.Configuration.GetsVentData;
roleBehaviour.CanVent = customRole.Configuration.CanUseVent;
roleBehaviour.DefaultGhostRole = customRole.Configuration.GhostRole;
roleBehaviour.MaxCount = customRole.Configuration.MaxRoleCount;
roleBehaviour.RoleScreenshot = customRole.Configuration.OptionsScreenshot?.LoadAsset();
@@ -24,26 +24,6 @@ public static class AddressablesLoader
private static readonly List<(string, string)> RegisteredNameplateKeys = [];
private static readonly List<string> RegisteredSkinKeys = [];
/// <summary>
/// Gets a value indicating whether hats have been loaded by the addressables system.
/// </summary>
public static bool AddressableHatsExist { get; private set; }
/// <summary>
/// Gets a value indicating whether visors have been loaded by the addressables system.
/// </summary>
public static bool AddressableVisorsExist { get; private set; }
/// <summary>
/// Gets a value indicating whether nameplates have been loaded by the addressables system.
/// </summary>
public static bool AddressableNameplatesExist { get; private set; }
/// <summary>
/// Gets a value indicating whether skins have been loaded by the addressables system.
/// </summary>
public static bool AddressableSkinsExist { get; private set; }
/// <summary>
/// Registers a specific addressables package to load asynchronously at the start of the game, when possible.
/// </summary>
@@ -72,7 +52,6 @@ public static class AddressablesLoader
return;
}
AddressableHatsExist = true;
RegisteredHatKeys.Add(addressablesKey);
}
@@ -88,7 +67,6 @@ public static class AddressablesLoader
return;
}
AddressableSkinsExist = true;
RegisteredSkinKeys.Add(addressablesKey);
}
@@ -105,7 +83,6 @@ public static class AddressablesLoader
return;
}
AddressableNameplatesExist = true;
RegisteredNameplateKeys.Add((addressablesKey, groupTitle));
}
@@ -122,7 +99,6 @@ public static class AddressablesLoader
return;
}
AddressableVisorsExist = true;
RegisteredVisorKeys.Add((addressablesKey, groupTitle));
}
@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Resources;
@@ -13,6 +14,8 @@ namespace MiraAPI.Utilities.Assets;
/// <param name="path">The path of the wave file.</param>
public class LoadableAudioResourceAsset(string path) : LoadableAsset<AudioClip>
{
private static readonly object CacheLock = new();
private static readonly Dictionary<(Assembly Assembly, string Path), AudioClip> AudioClipCache = [];
private readonly Assembly _assembly = Assembly.GetCallingAssembly();
/// <summary>
@@ -23,6 +26,20 @@ public class LoadableAudioResourceAsset(string path) : LoadableAsset<AudioClip>
/// <exception cref="MissingManifestResourceException">Stream failed to load. Check if the name of your asset was correct.</exception>
public override AudioClip LoadAsset()
{
if (LoadedAsset != null)
{
return LoadedAsset;
}
lock (CacheLock)
{
if (AudioClipCache.TryGetValue((_assembly, path), out var cachedClip) && cachedClip != null)
{
LoadedAsset = cachedClip;
return cachedClip;
}
}
using var assetStream = _assembly.GetManifestResourceStream(path)
?? throw new MissingManifestResourceException($"Stream failed to load. Check if the asset name is correct: {path}");
@@ -92,6 +109,13 @@ public class LoadableAudioResourceAsset(string path) : LoadableAsset<AudioClip>
var audioClip = AudioClip.Create(path, samples.Length / channels, channels, sampleRate, false);
audioClip.SetData(samples, 0);
LoadedAsset = audioClip;
lock (CacheLock)
{
AudioClipCache[(_assembly, path)] = audioClip;
}
return audioClip;
}
@@ -1,4 +1,5 @@
using System;
using System;
using System.Collections.Generic;
using Reactor.Utilities.Extensions;
using UnityEngine;
@@ -12,6 +13,9 @@ namespace MiraAPI.Utilities.Assets;
/// <typeparam name="T">The type of the asset to be loaded.</typeparam>
public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableAsset<T> where T : UnityEngine.Object
{
private static readonly object CacheLock = new();
private static readonly Dictionary<(int BundleId, Type AssetType, string Name), UnityEngine.Object> BundleAssetCache = [];
/// <summary>
/// Loads the asset from the asset bundle.
/// </summary>
@@ -24,6 +28,16 @@ public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableA
return LoadedAsset;
}
var cacheKey = (bundle.GetInstanceID(), typeof(T), name);
lock (CacheLock)
{
if (BundleAssetCache.TryGetValue(cacheKey, out var cachedAsset) && cachedAsset is T typedAsset)
{
LoadedAsset = typedAsset;
return typedAsset;
}
}
LoadedAsset = bundle.LoadAsset<T>(name);
if (LoadedAsset == null)
@@ -31,6 +45,11 @@ public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableA
throw new InvalidOperationException($"INVALID ASSET: {name}");
}
lock (CacheLock)
{
BundleAssetCache[cacheKey] = LoadedAsset;
}
return LoadedAsset;
}
}
+36 -2
View File
@@ -1,4 +1,5 @@
using System;
using System;
using System.Collections.Generic;
using System.Reflection;
using Reactor.Utilities.Extensions;
using UnityEngine;
@@ -10,6 +11,10 @@ namespace MiraAPI.Utilities.Assets;
/// </summary>
public static class SpriteTools
{
private static readonly object CacheLock = new();
private static readonly Dictionary<(Assembly Assembly, string ResourcePath), Texture2D> TextureCache = [];
private static readonly Dictionary<(Assembly Assembly, string ResourcePath, float PixelsPerUnit), Sprite> SpriteCache = [];
/// <summary>
/// Loads and returns a texture from a resource path using the specified assembly.
/// </summary>
@@ -19,11 +24,20 @@ public static class SpriteTools
/// <exception cref="ArgumentException">Thrown when the resource cannot be found in the specified assembly.</exception>
public static Texture2D LoadTextureFromResourcePath(string resourcePath, Assembly assembly)
{
lock (CacheLock)
{
if (TextureCache.TryGetValue((assembly, resourcePath), out var cachedTexture) && cachedTexture != null)
{
return cachedTexture;
}
}
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false)
{
wrapMode = TextureWrapMode.Clamp,
};
var myStream = assembly.GetManifestResourceStream(resourcePath);
using var myStream = assembly.GetManifestResourceStream(resourcePath);
if (myStream != null)
{
var buttonTexture = myStream.ReadFully();
@@ -35,6 +49,12 @@ public static class SpriteTools
}
tex.name = resourcePath;
lock (CacheLock)
{
TextureCache[(assembly, resourcePath)] = tex;
}
return tex;
}
@@ -47,9 +67,23 @@ public static class SpriteTools
/// <returns>A <see cref="Sprite"/> object created from the texture loaded from the specified resource path.</returns>
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit)
{
lock (CacheLock)
{
if (SpriteCache.TryGetValue((assembly, resourcePath, pixelsPerUnit), out var cachedSprite) && cachedSprite != null)
{
return cachedSprite;
}
}
var tex = LoadTextureFromResourcePath(resourcePath, assembly);
var sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit);
sprite.name = resourcePath;
lock (CacheLock)
{
SpriteCache[(assembly, resourcePath, pixelsPerUnit)] = sprite;
}
return sprite;
}
}
+1 -127
View File
@@ -1,5 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
@@ -54,7 +53,7 @@ public static class Extensions
bool isComplete;
if (self.amClosing == Minigame.CloseState.Closing)
{
self.gameObject.DeepDestroy();
UnityEngine.Object.Destroy(self.gameObject);
return;
}
if (self.CloseSound && Constants.ShouldPlaySfx())
@@ -182,16 +181,6 @@ public static class Extensions
return TutorialManager.InstanceExists || AmongUsClient.Instance.HostId == playerControl.OwnerId;
}
/// <summary>
/// Checks if a PlayerControl is protected by a Guardian Angel.
/// </summary>
/// <param name="playerControl">The player you're checking for.</param>
/// <returns>If the player is protected, true, else false.</returns>
public static bool ProtectedByGa(this PlayerControl playerControl)
{
return playerControl.protectedByGuardianId > -1;
}
/// <summary>
/// Used to convert a System.Collections.Generic.List to Il2cppSystem.
/// </summary>
@@ -220,121 +209,6 @@ public static class Extensions
return Mathf.Approximately(number, Mathf.Round(number));
}
/// <summary>
/// Destroys the object properly.
/// </summary>
/// <param name="obj">The object to destroy.</param>
/// <param name="clearGc">Whether to run the garbage collector immediately.</param>
public static void DeepDestroy(this GameObject? obj, bool clearGc = true)
{
Coroutines.Start(Nuke(obj, clearGc));
}
private static IEnumerator Nuke(GameObject? go, bool clearGc)
{
if (go == null)
yield break;
try
{
go.transform.SetParent(null, false);
}
catch
{
// ignored
}
try
{
go.SetActive(false);
}
catch
{
// ignored
}
foreach (var mb in go.GetComponentsInChildren<MonoBehaviour>(true))
{
if (mb == null)
continue;
try
{
mb.StopAllCoroutines();
}
catch
{
// ignored
}
try
{
mb.enabled = false;
}
catch
{
// ignored
}
}
foreach (var renderer in go.GetComponentsInChildren<Renderer>(true))
{
if (renderer == null)
continue;
try
{
foreach (var mat in renderer.materials)
{
if (mat != null)
UnityEngine.Object.Destroy(mat);
}
}
catch
{
// ignored
}
}
foreach (var filter in go.GetComponentsInChildren<MeshFilter>(true))
{
if (filter == null)
continue;
try
{
var mesh = filter.mesh;
if (mesh != null)
UnityEngine.Object.Destroy(mesh);
}
catch
{
// ignored
}
}
UnityEngine.Object.Destroy(go);
yield return null;
if (clearGc)
{
yield return CoFreeResources();
}
}
public static void ClearGarbageCollector()
{
Coroutines.Start(CoFreeResources());
}
private static IEnumerator CoFreeResources()
{
yield return Resources.UnloadUnusedAssets();
GC.Collect(0, GCCollectionMode.Forced, blocking: true);
GC.WaitForPendingFinalizers();
GC.Collect(0, GCCollectionMode.Forced, blocking: true);
}
/// <summary>
/// Gets a cache of player's vote data components to improve performance.
/// </summary>
+1 -1
View File
@@ -539,7 +539,7 @@ public static class Helpers
}
/// <summary>
/// Returns whether the role is blacklisted from appearing and spawning. Only applicable to vanilla roles.
/// Returns whether the role is blacklisted from appearing and spawning. (Only applicable to vanilla roles)
/// </summary>
/// <param name="role">The role to check.</param>
/// <returns>The role's blacklist status.</returns>
+1 -16
View File
@@ -3,7 +3,6 @@ using System.Collections.Generic;
using System.Reflection;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes;
using Object = Il2CppSystem.Object;
namespace MiraAPI.Utilities;
@@ -18,7 +17,6 @@ public class StateMachineWrapper<T> where T : Il2CppObjectBase
// normally it is fields, but IL2CPP turns them into properties
private readonly PropertyInfo _thisProperty;
private readonly PropertyInfo _stateProperty;
private readonly PropertyInfo _currentProperty;
private readonly Dictionary<string, PropertyInfo> _propertyCache;
private T? _parentInstance;
@@ -39,9 +37,8 @@ public class StateMachineWrapper<T> where T : Il2CppObjectBase
var type = _stateMachine.GetType();
_thisProperty = AccessTools.Property(type, "__4__this");
_stateProperty = AccessTools.Property(type, "__1__state");
_currentProperty = AccessTools.Property(type, "__2__current");
if (_thisProperty == null || _stateProperty == null || _currentProperty == null)
if (_thisProperty == null || _stateProperty == null)
{
throw new MissingMemberException($"Could not find required properties in type '{type}'.");
}
@@ -55,18 +52,6 @@ public class StateMachineWrapper<T> where T : Il2CppObjectBase
/// <returns>The current state as an integer.</returns>
public int GetState() => (int)_stateProperty.GetValue(_stateMachine)!;
/// <summary>
/// Sets the current state of the state machine.
/// </summary>
/// <param name="newState">The new state to use.</param>
public void SetState(int newState) => _stateProperty.SetValue(_stateMachine, newState);
/// <summary>
/// Sets the newest yield return of the state machine.
/// </summary>
/// <param name="newReturn">The new return to use.</param>
public void SetRecentReturn(Object newReturn) => _currentProperty.SetValue(_stateMachine, newReturn);
/// <summary>
/// Gets a parameter from the state machine by its name.
/// </summary>
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