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...
26 Commits
Author SHA1 Message Date
Atony 5049d16ac9 Fix errors 2025-10-26 14:17:11 -05:00
Atony dccd06eac3 Merge branch 'new-features' into options-changes 2025-10-26 13:54:56 -05:00
Atony bf9b34e728 Fix modded keybinds not being hidden on buttons 2025-10-26 13:36:35 -05:00
Atony baf80618bb Rename keybinds option 2025-10-26 13:19:22 -05:00
Atony 7d1976f772 Relocale keybinds toggle to local options for epic 2025-10-26 13:15:20 -05:00
Atony 4ce24c2a00 Fix warning on epic games 2025-10-26 12:20:02 -05:00
Atony 7fa75946fd Make ResetCooldowns callable 2025-10-25 18:51:14 -05:00
Atony 43f92d4dc2 Standadize button position 2025-10-25 12:17:44 -05:00
Atony ee22b776eb Fix Vanilla view pane 2025-10-20 18:23:13 -05:00
Atony f31349f6e8 Add shift-intervals for options 2025-10-20 11:17:51 -05:00
Atony 448e2f9152 Adjust size and scale 2025-10-18 13:27:33 -05:00
Atony dde7e70406 Fix category names 2025-10-18 12:32:34 -05:00
Atony 713a7a2bcc Work on adding custom game tabs 2025-10-18 12:19:15 -05:00
AlchlcDvl 2c2a2207c5 Fix build error 2025-04-19 10:20:18 -04:00
AS 960573243c Merge branch 'dev' into options-changes 2025-04-18 21:45:04 -04:00
AlchlcDvl 94bb5a7a37 Add settings size modifications 2025-03-22 00:04:39 -04:00
XtraCube 5eba77dba9 some improvements (still broken) 2025-03-21 18:01:42 -04:00
XtraCube ef329bfcbd cleanup 2025-03-21 17:40:07 -04:00
XtraCube a95cac055f Merge remote-tracking branch 'origin/options-changes' into options-changes 2025-03-21 17:12:44 -04:00
XtraCube 7909b8f13d improve example 2025-03-21 17:12:39 -04:00
AS 8ad2e220c9 Merge branch 'dev' into options-changes 2025-03-21 17:12:21 -04:00
AlchlcDvl 40d88750da Some renames and documentation and other things 2025-03-21 17:00:24 -04:00
AlchlcDvl 28636e961d Multi select options (WIP) 2025-03-21 16:39:44 -04:00
AlchlcDvl 5eba1c9d7f Some more modded enum option changes 2025-03-19 15:14:31 -04:00
AlchlcDvl 7cbf9ffe1b Fix up enum options a bit 2025-03-19 15:08:12 -04:00
AlchlcDvl 38ec50bcc7 Add new value type + number suffix 2025-03-19 14:53:36 -04:00
34 changed files with 1362 additions and 64 deletions

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+2 -1
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@@ -6,4 +6,5 @@ bin/
.qodo/
*.user
*.lock.json
*.lock.json
.qodo
+6 -3
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@@ -19,11 +19,14 @@ public class ExampleOptions : AbstractOptionGroup
[ModdedNumberOption("Number Opt", min: 0, max: 10, increment: .25f, formatString: "0.00", suffixType: MiraNumberSuffixes.Percent)]
public float NumberOpt { get; set; } = 4f;
[ModdedEnumOption("Best API", typeof(BestApi), ["Mira API", "Mitochondria", "Reactor"])]
public BestApi Opt { get; set; } = BestApi.MiraAPI;
[ModdedEnumOption("Best API", typeof(AuApis), ["Mira API", "Mitochondria", "Reactor"])]
public AuApis BestApiOpt { get; set; } = AuApis.MiraAPI;
[ModdedEnumOption<AuApis>("Worst API", ["Mira API", "Mitochondria", "Reactor"])]
public AuApis WorstApiOpt { get; set; } = AuApis.Mitochondria;
}
public enum BestApi
public enum AuApis
{
MiraAPI,
Mitochondria,
@@ -23,6 +23,12 @@ public class ExampleOptions2 : AbstractOptionGroup
{
ChangedEvent = x => Logger<ExamplePlugin>.Info($"changed Enum Opt to {x}"),
};
public ModdedMultiSelectOption<TestingData> MultiSelectOption { get; } = new(
"Emotions",
TestingData.Happy,
TestingData.All,
TestingData.None);
}
public enum TestingData : ulong
@@ -30,4 +36,6 @@ public enum TestingData : ulong
Happy,
Sad,
Neutral,
All,
None,
}
+36 -1
View File
@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using MiraAPI.Modifiers;
using UnityEngine;
namespace MiraAPI.GameOptions;
@@ -28,11 +29,16 @@ public abstract class AbstractOptionGroup
public virtual Type? OptionableType => null;
/// <summary>
/// Gets a value indicating whether the group should be shown in the modifiers menu.
/// Gets a value indicating whether the group should be shown in the modifiers menu. This is deprecated, please use ParentMenu!
/// </summary>
// TODO: make this not a boolean
public virtual bool ShowInModifiersMenu => false;
/// <summary>
/// Gets a value indicating which menu the group is in.
/// </summary>
public virtual MenuCategory ParentMenu => MenuCategory.Roles;
/// <summary>
/// Gets the function that determines whether the group should be visible or not.
/// </summary>
@@ -62,4 +68,33 @@ public abstract class AbstractOptionGroup<T> : AbstractOptionGroup where T : IOp
{
/// <inheritdoc />
public override Type OptionableType => typeof(T);
/// <summary>
/// Gets a value indicating which menu the group is in.
/// </summary>
public override MenuCategory ParentMenu
{
get
{
var type = typeof(T);
if (type == typeof(BaseModifier))
{
return MenuCategory.Modifiers;
}
else if (type == typeof(RoleBehaviour))
{
return MenuCategory.Roles;
}
return MenuCategory.Game;
}
}
}
public enum MenuCategory
{
Game,
Roles,
Modifiers,
CustomOne,
CustomTwo
}
@@ -32,3 +32,33 @@ public class ModdedEnumOptionAttribute(string title, Type enumType, string[]? va
: throw new InvalidOperationException($"HolderOption for option \"{Title}\" with EnumType ${enumType.FullName} is not a ModdedEnumOption");
}
}
/// <summary>
/// Generic attribute for creating an enum option.
/// </summary>
/// <typeparam name="T">An enum type.</typeparam>
[AttributeUsage(AttributeTargets.Property)]
public class ModdedEnumOptionAttribute<T>(string title, string[]? values = null)
: ModdedOptionAttribute(title) where T : struct, Enum
{
internal override IModdedOption CreateOption(object? value, PropertyInfo property)
{
var opt = new ModdedEnumOption<T>(Title, (T)(value ?? 0), values);
return opt;
}
/// <inheritdoc />
public override void SetValue(object value)
{
var opt = HolderOption as ModdedEnumOption;
opt?.SetValue((int)value);
}
/// <inheritdoc />
public override object GetValue()
{
return HolderOption is ModdedEnumOption<T> opt
? Enum.ToObject(typeof(T), opt.Value)
: throw new InvalidOperationException($"HolderOption for option \"{Title}\" is not a ModdedEnumOption<{typeof(T).Name}>");
}
}
@@ -21,7 +21,15 @@ public class ModdedNumberOptionAttribute(
{
internal override IModdedOption CreateOption(object? value, PropertyInfo property)
{
return new ModdedNumberOption(Title, (float)(value ?? min+increment), min, max, increment, suffixType, formatString, zeroInfinity);
return new ModdedNumberOption(
Title,
(float)(value ?? min + increment),
min,
max,
increment,
suffixType,
formatString,
zeroInfinity);
}
/// <inheritdoc />
+5
View File
@@ -92,6 +92,11 @@ public interface IModdedOption
/// <param name="saveDefault">Indicates whether to save the default value instead of the current value.</param>
void SaveToPreset(ConfigFile presetConfig, bool saveDefault = false);
/// <summary>
/// Changes the scales and positions of the option if it's attached to the game options menu.
/// </summary>
void ChangeGameSetting();
/// <summary>
/// Binds the option to a configuration file.
/// </summary>
@@ -0,0 +1,28 @@
using System;
using MiraAPI.GameOptions.OptionTypes;
using Reactor.Utilities.Attributes;
using UnityEngine;
namespace MiraAPI.GameOptions;
/// <summary>
/// Component added onto options generated via MiraAPI. This allows developers to hook patches onto options in general, without using a list.
/// </summary>
[RegisterInIl2Cpp]
public class MiraNumberOptionComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
{
/// <summary>
/// Gets or sets the modded option associated with the object.
/// </summary>
public ModdedNumberOption NumberOption { get; set; }
/// <summary>
/// Gets or sets the default increment.
/// </summary>
public float DefaultIncrement { get; set; }
/// <summary>
/// Gets or sets the value of whether or not holding shift will split the increment in half.
/// </summary>
public bool ShiftIncrementToggle { get; set; }
}
@@ -47,11 +47,13 @@ public static class ModdedOptionsManager
TypeToGroup.Add(type, group);
pluginInfo.InternalOptionGroups.Add(group);
#pragma warning disable S3011 // Reflection should not be used to increase accessibility of classes, methods, or fields
typeof(OptionGroupSingleton<>).MakeGenericType(type)
#pragma warning disable S3011
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
#pragma warning restore S3011
.SetValue(null, group);
#pragma warning restore S3011 // Reflection should not be used to increase accessibility of classes, methods, or fields
return true;
}
@@ -47,11 +47,17 @@ public class ModdedEnumOption : ModdedOption<int>
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container)
{
var stringOption = Object.Instantiate(stringOpt, container);
stringOption.name =
$"{ParentMod!.OptionsTitleText}.EnumOption.{TranslationController.Instance.GetString(StringName)}";
stringOption.SetUpFromData(Data, 20);
stringOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
// SetUpFromData method doesnt work correctly so we must set the values manually
// Changing the button text to make them more distinct from number options
stringOption.MinusBtn.ChangeButtonText("<");
stringOption.PlusBtn.ChangeButtonText(">");
// SetUpFromData method doesn't work correctly so we must set the values manually
stringOption.Title = StringName;
stringOption.Values = (Data as StringGameSetting)?.Values ?? new Il2CppStructArray<StringNames>(0);
stringOption.Value = Value;
@@ -61,6 +67,32 @@ public class ModdedEnumOption : ModdedOption<int>
return stringOption;
}
/// <inheritdoc />
public override void ChangeGameSetting()
{
var stringOption = OptionBehaviour as StringOption;
stringOption!.MinusBtn.transform.localPosition += new Vector3(0.6f, 0f, 0f);
stringOption.PlusBtn.transform.localPosition += new Vector3(1.5f, 0f, 0f);
// The value box itself becomes the button
stringOption.PlusBtn.gameObject.SetActive(false);
stringOption.MinusBtn.gameObject.SetActive(false);
var background = stringOption.transform.GetChild(0);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
var title = stringOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
title.fontSize = 2.9f; // Why is it different for string options??
var valueBox = stringOption.transform.GetChild(5);
valueBox.localPosition += new Vector3(1.05f, 0f, 0f);
valueBox.localScale += new Vector3(0.2f, 0f, 0f);
}
/// <inheritdoc />
public override float GetFloatData()
{
@@ -105,7 +137,7 @@ public class ModdedEnumOption : ModdedOption<int>
/// An option for selecting an enum value.
/// </summary>
/// <typeparam name="T">The enum type.</typeparam>
public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
public class ModdedEnumOption<T> : ModdedOption<T> where T : struct, Enum
{
/// <summary>
/// Gets the string values of the enum.
@@ -116,12 +148,12 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
/// Initializes a new instance of the <see cref="ModdedEnumOption{T}"/> class.
/// </summary>
/// <param name="title">The title of the option.</param>
/// <param name="defaultValue">The default value as an int.</param>
/// <param name="defaultValue">The default value.</param>
/// <param name="values">An option list of string values to use in place of the enum name.</param>
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
public ModdedEnumOption(string title, T defaultValue, string[]? values = null, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
{
Values = values ?? Enum.GetNames(typeof(T));
Values = values ?? Enum.GetNames<T>();
Data = ScriptableObject.CreateInstance<StringGameSetting>();
var data = (StringGameSetting)Data;
@@ -138,11 +170,17 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container)
{
var stringOption = Object.Instantiate(stringOpt, container);
stringOption.name =
$"{ParentMod!.OptionsTitleText}.EnumOption.{TranslationController.Instance.GetString(StringName)}";
stringOption.SetUpFromData(Data, 20);
stringOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
stringOption.OnValueChanged = (Action<OptionBehaviour>)ValueChanged;
// SetUpFromData method doesnt work correctly so we must set the values manually
// Changing the button text to make them more distinct from number options
stringOption.MinusBtn.ChangeButtonText("<");
stringOption.PlusBtn.ChangeButtonText(">");
// SetUpFromData method doesn't work correctly so we must set the values manually
stringOption.Title = StringName;
stringOption.Values = (Data as StringGameSetting)?.Values ?? new Il2CppStructArray<StringNames>(0);
stringOption.Value = Convert.ToInt32(Value, NumberFormatInfo.InvariantInfo);
@@ -152,6 +190,32 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
return stringOption;
}
/// <inheritdoc />
public override void ChangeGameSetting()
{
var stringOption = OptionBehaviour as StringOption;
stringOption!.MinusBtn.transform.localPosition += new Vector3(0.6f, 0f, 0f);
stringOption.PlusBtn.transform.localPosition += new Vector3(1.5f, 0f, 0f);
// The value box itself becomes the button
stringOption.PlusBtn.gameObject.SetActive(false);
stringOption.MinusBtn.gameObject.SetActive(false);
var background = stringOption.transform.GetChild(0);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
var title = stringOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
title.fontSize = 2.9f; // Why is it different for string options??
var valueBox = stringOption.transform.GetChild(5);
valueBox.localPosition += new Vector3(1.05f, 0f, 0f);
valueBox.localScale += new Vector3(0.2f, 0f, 0f);
}
/// <inheritdoc />
public override float GetFloatData()
{
@@ -167,19 +231,19 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
/// <inheritdoc />
public override void HandleNetData(byte[] data)
{
SetValue((T)Enum.Parse(typeof(T), Encoding.Unicode.GetString(data)));
SetValue(Enum.Parse<T>(Encoding.Unicode.GetString(data)));
}
/// <inheritdoc />
public override T GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour)
{
return (T)Enum.Parse(typeof(T), optionBehaviour.GetInt().ToString(NumberFormatInfo.InvariantInfo));
return Enum.Parse<T>(optionBehaviour.GetInt().ToString(NumberFormatInfo.InvariantInfo));
}
/// <inheritdoc />
protected override void OnValueChanged(T newValue)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(Convert.ToInt32(newValue, NumberFormatInfo.InvariantInfo)), false);
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data!.GetValueString(Convert.ToInt32(newValue, NumberFormatInfo.InvariantInfo)), false);
if (!OptionBehaviour)
{
return;
@@ -0,0 +1,182 @@
using AmongUs.GameOptions;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Reflection;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.Modules;
using MiraAPI.Networking;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities.Extensions;
using UnityEngine;
using Object = UnityEngine.Object;
namespace MiraAPI.GameOptions.OptionTypes;
/// <summary>
/// An option for selecting an enum value.
/// </summary>
/// <typeparam name="T">The enum type.</typeparam>
public class ModdedMultiSelectOption<T> : ModdedOption<T> where T : struct, Enum
{
/// <summary>
/// Gets the string values of the enum.
/// </summary>
public string[]? Values { get; }
/// <summary>
/// Gets a value indicating "all of the above".
/// </summary>
public T All { get; }
/// <summary>
/// Gets a value indicating "none of the above".
/// </summary>
public T None { get; }
/// <summary>
/// Gets the list of buttons that relate to the current instance.
/// </summary>
public List<MonoBehaviour> Buttons { get; }
/// <summary>
/// Initializes a new instance of the <see cref="ModdedMultiSelectOption{T}"/> class.
/// </summary>
/// <param name="title">The title of the option.</param>
/// <param name="defaultValue">The default value as an int.</param>
/// <param name="all">The all value.</param>
/// <param name="none">The none value.</param>
/// <param name="values">An option list of string values to use in place of the enum name.</param>
/// <exception cref="ArgumentException">The enum type doesn't have the flags attribute.</exception>
public ModdedMultiSelectOption(string title, T defaultValue, T all, T none, string[]? values = null) : base(title, defaultValue)
{
var tType = typeof(T);
if (tType.GetCustomAttribute<FlagsAttribute>() == null)
throw new ArgumentException($"{tType.Name} is not a flag enum type");
Values = values ?? Enum.GetNames<T>();
All = all;
None = none;
Data = ScriptableObject.CreateInstance<MultiSelectGameSetting>();
Buttons = [];
var data = (MultiSelectGameSetting)Data;
data.Title = StringName;
data.OptionName = Int32OptionNames.Invalid;
data.Type = global::OptionTypes.MultipleChoice; // How nice of the game to provide an enum value themselves
data.EnumNames = []; // We don't initialise the translation here, we just add one as and when needed
}
/// <inheritdoc />
public override OptionBehaviour CreateOption(
ToggleOption toggleOpt,
NumberOption numberOpt,
StringOption stringOpt,
PlayerOption playerOpt,
Transform container)
{
var stringOption = Object.Instantiate(stringOpt, container);
stringOption.SetUpFromData(Data, 20);
stringOption.OnValueChanged = (Action<OptionBehaviour>)ValueChanged;
var toggle = Object.Instantiate(toggleOpt.GetComponentInChildren<PassiveButton>(), stringOption.transform);
toggle.name = "Button";
toggle.transform.DestroyChildren();
toggle.OverrideOnClickListeners(ToggleButtons);
var box = toggle.GetComponent<BoxCollider2D>();
var prevColliderSize = box.size;
prevColliderSize.x *= 4.97f;
box.size = prevColliderSize;
var rend = stringOption.transform.GetChild(5).GetComponent<SpriteRenderer>();
toggle.OverrideOnMouseOverListeners(() => rend.color = Buttons.Count > 0 ? Color.white : MiraAssets.AcceptedTeal);
toggle.OverrideOnMouseOutListeners(() => rend.color = Buttons.Count > 0 ? MiraAssets.AcceptedTeal : Color.white);
// SetUpFromData method doesn't work correctly so we must set the values manually
stringOption.Title = StringName;
stringOption.Values = (Data as MultiSelectGameSetting)?.EnumNames?.Values?.ToArray() ?? new Il2CppStructArray<StringNames>(0);
stringOption.Value = Convert.ToInt32(Value, NumberFormatInfo.InvariantInfo);
OptionBehaviour = stringOption;
return stringOption;
}
/// <inheritdoc />
public override void ChangeGameSetting()
{
var stringOption = OptionBehaviour as StringOption;
// The value box itself becomes the button
stringOption!.PlusBtn.gameObject.SetActive(false);
stringOption.MinusBtn.gameObject.SetActive(false);
var background = stringOption.transform.GetChild(0);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
var title = stringOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
title.fontSize = 2.9f; // Why is it different for string options??
var valueBox = stringOption.transform.GetChild(5);
valueBox.localPosition += new Vector3(1.05f, 0f, 0f);
valueBox.localScale += new Vector3(0.2f, 0f, 0f);
}
private void ToggleButtons()
{
if (Buttons.Count > 0)
{
Buttons.ForEach(x => x.gameObject.Destroy());
return;
}
// TODO: Implement this
}
/// <inheritdoc />
public override float GetFloatData()
{
return Convert.ToSingle(Value, NumberFormatInfo.InvariantInfo);
}
/// <inheritdoc />
public override NetData GetNetData()
{
return new NetData(Id, EnumSerializer.EnumToBytes(Value));
}
/// <inheritdoc />
public override void HandleNetData(byte[] data)
{
SetValue(EnumSerializer.EnumFromBytes<T>(data, 0));
}
/// <inheritdoc />
public override T GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour)
{
return Enum.Parse<T>(optionBehaviour.GetInt().ToString(NumberFormatInfo.InvariantInfo));
}
/// <inheritdoc />
protected override void OnValueChanged(T newValue)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data!.GetValueString(Convert.ToInt32(newValue, NumberFormatInfo.InvariantInfo)), false);
if (!OptionBehaviour)
{
return;
}
if (OptionBehaviour is StringOption opt)
{
opt.Value = Convert.ToInt32(newValue, NumberFormatInfo.InvariantInfo);
}
}
}
@@ -37,6 +37,11 @@ public class ModdedNumberOption : ModdedOption<float>
/// </summary>
public bool ZeroInfinity { get; }
/// <summary>
/// Gets a value indicating whether holding shift will divide the increment.
/// </summary>
public bool ShiftIncrement { get; }
/// <summary>
/// Initializes a new instance of the <see cref="ModdedNumberOption"/> class.
/// </summary>
@@ -49,6 +54,7 @@ public class ModdedNumberOption : ModdedOption<float>
/// <param name="formatString">Optional format string for the option screen.</param>
/// <param name="zeroInfinity">Whether zero is infinity or not.</param>
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
/// <param name="shiftIncrement">Whether holding shift will divide the increment or not.</param>
public ModdedNumberOption(
string title,
float defaultValue,
@@ -65,6 +71,7 @@ public class ModdedNumberOption : ModdedOption<float>
Increment = increment;
SuffixType = suffixType;
ZeroInfinity = zeroInfinity;
ShiftIncrement = increment != 1f;
Value = Mathf.Clamp(defaultValue, min, max);
@@ -97,6 +104,12 @@ public class ModdedNumberOption : ModdedOption<float>
Transform container)
{
var numberOption = Object.Instantiate(numberOpt, Vector3.zero, Quaternion.identity, container);
numberOption.name =
$"{ParentMod!.OptionsTitleText}.NumberOption.{TranslationController.Instance.GetString(StringName)}";
var optionComponent = numberOption.gameObject.AddComponent<MiraNumberOptionComponent>();
optionComponent.NumberOption = this;
optionComponent.DefaultIncrement = Increment;
optionComponent.ShiftIncrementToggle = ShiftIncrement;
numberOption.SetUpFromData(Data, 20);
numberOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
@@ -115,6 +128,27 @@ public class ModdedNumberOption : ModdedOption<float>
return numberOption;
}
/// <inheritdoc />
public override void ChangeGameSetting()
{
var numberOption = OptionBehaviour as NumberOption;
numberOption!.PlusBtn.transform.localPosition += new Vector3(0.6f, 0f, 0f);
numberOption.MinusBtn.transform.localPosition += new Vector3(1.5f, 0f, 0f);
var background = numberOption.transform.GetChild(0);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
var title = numberOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
var valueBox = numberOption.transform.GetChild(5);
valueBox.localPosition += new Vector3(1.05f, 0f, 0f);
valueBox.localScale += new Vector3(0.2f, 0f, 0f);
}
/// <inheritdoc />
public override float GetFloatData()
{
@@ -145,7 +179,7 @@ public class ModdedNumberOption : ModdedOption<float>
Value = Mathf.Clamp(newValue, Min, Max);
HudManager.Instance.Notifier.AddSettingsChangeMessage(
StringName,
Data.GetValueString(Value),
Data!.GetValueString(Value),
false);
if (OptionBehaviour is NumberOption opt)
@@ -181,6 +181,23 @@ public abstract class ModdedOption<T> : IModdedOption
PlayerOption playerOpt,
Transform container);
/// <summary>
/// Visually adjust the game option as needed.
/// </summary>
public abstract void ChangeGameSetting();
/// <summary>
/// Binds the option to the configuration file of the parent mod, if available.
/// </summary>
public virtual void BindConfig()
{
var entry = ParentMod?.GetConfigFile().Bind(ConfigDefinition, DefaultValue);
if (entry != null)
{
Value = entry.Value;
}
}
/// <summary>
/// Implicitly converts the option to type of <typeparamref name="T"/>.
/// </summary>
@@ -28,6 +28,27 @@ public class ModdedPlayerOption : ModdedOption<int>
/// </summary>
public bool AllowNone { get; set; }
/// <inheritdoc />
public override void ChangeGameSetting()
{
var numberOption = OptionBehaviour as PlayerOption;
numberOption!.PlusBtn.transform.localPosition += new Vector3(0.6f, 0f, 0f);
numberOption.MinusBtn.transform.localPosition += new Vector3(1.5f, 0f, 0f);
var background = numberOption.transform.GetChild(0);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
var title = numberOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
var valueBox = numberOption.transform.GetChild(5);
valueBox.localPosition += new Vector3(1.05f, 0f, 0f);
valueBox.localScale += new Vector3(0.2f, 0f, 0f);
}
/// <summary>
/// Initializes a new instance of the <see cref="ModdedPlayerOption"/> class.
/// </summary>
@@ -55,6 +76,8 @@ public class ModdedPlayerOption : ModdedOption<int>
Transform container)
{
var playerOption = Object.Instantiate(playerOpt, container);
playerOption.name =
$"{ParentMod!.OptionsTitleText}.PlayerOption.{TranslationController.Instance.GetString(StringName)}";
var filteredList = GetFilteredPlayers();
Values = filteredList.ToIl2CppList();
@@ -29,6 +29,8 @@ public class ModdedToggleOption : ModdedOption<bool>
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container)
{
var toggleOption = Object.Instantiate(toggleOpt, Vector3.zero, Quaternion.identity, container);
toggleOption.name =
$"{ParentMod!.OptionsTitleText}.ToggleOption.{TranslationController.Instance.GetString(StringName)}";
toggleOption.SetUpFromData(Data, 20);
@@ -42,6 +44,21 @@ public class ModdedToggleOption : ModdedOption<bool>
return toggleOption;
}
/// <inheritdoc />
public override void ChangeGameSetting()
{
var toggleOption = OptionBehaviour as ToggleOption;
toggleOption!.transform.GetChild(1).localPosition += new Vector3(2.2f, 0f, 0f); // Checkbox
var title = toggleOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
var background = toggleOption.transform.GetChild(2);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
}
/// <inheritdoc />
public override float GetFloatData()
{
+2 -1
View File
@@ -217,6 +217,7 @@ public abstract class CustomActionButton
new Vector3(MaxUses <= 0 ? -0.4f : 0.4f, 0.45f, -9f)
);
KeybindText = KeybindIcon.transform.GetChild(0).GetComponent<TextMeshPro>();
HudManagerPatches.moddedKeybindIcons.Add(KeybindText);
Button.usesRemainingSprite.transform.localPosition = new(-0.341f, 0.45f, -0.1f);
}
}
@@ -494,7 +495,7 @@ public abstract class CustomActionButton
if (Keybind != null && KeybindText != null)
{
KeybindText.text = Keybind.CurrentKey.ToString();
KeybindIcon?.SetActive(ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard &&
KeybindIcon?.SetActive(ActiveInputManager.currentControlType is ActiveInputManager.InputType.Keyboard &&
LocalSettingsTabSingleton<MiraApiSettings>.Instance.ShowKeybinds.Value &&
Keybind.CurrentKey != KeyboardKeyCode.None);
}
+4
View File
@@ -1,5 +1,6 @@
global using static Reactor.Utilities.Logger<MiraAPI.MiraApiPlugin>;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using MiraAPI.PluginLoading;
@@ -31,6 +32,7 @@ public partial class MiraApiPlugin : BasePlugin
/// </summary>
public static Color DefaultHeaderColor { get; } = new Color32(77, 77, 77, 255);
internal static ConfigEntry<string>? DistanceSuffix { get; private set; }
private static MiraPluginManager? PluginManager { get; set; }
internal Harmony Harmony { get; } = new(Id);
@@ -41,6 +43,8 @@ public partial class MiraApiPlugin : BasePlugin
ReactorCredits.Register("Mira API", Version, true, ReactorCredits.AlwaysShow);
DistanceSuffix = Config.Bind("Display", "Distance", "unit(s)", "Dictates how a distance is shown in numeric option displays");
PluginManager = new MiraPluginManager();
PluginManager.Initialize();
}
+4 -2
View File
@@ -28,9 +28,11 @@ public class MiraApiSettings(ConfigFile config) : LocalSettingsTab(config)
public ConfigEntry<bool> ModifiersHudLeftSide { get; private set; } = config.Bind("Displays", "Show Modifiers HUD on Left Side", false);
/// <summary>
/// Gets whether to show keybinds in the control mapper.
/// Gets whether to show keybinds on buttons.
/// </summary>
public ConfigEntry<bool> ShowKeybinds { get; private set; } = config.Bind("Keybinds", "Show Keybinds in Control Mapper", true);
[LocalToggleSetting]
public ConfigEntry<bool> ShowKeybinds { get; private set; } = config.Bind("Keybinds", "Show Keybinds on Buttons", true);
// This would be placed in the keybinds menu, but it crashes for Epic Games users. - Atony
/// <summary>
/// Gets whether to apply cosmetic changes to the TaskAdder.
@@ -0,0 +1,9 @@
using System;
namespace MiraAPI.Modules;
/// <summary>
/// Denotes a failure in conversion of values.
/// </summary>
/// <param name="message">The message to log.</param>
public class ConversionFailException(string message) : Exception(message);
+19
View File
@@ -0,0 +1,19 @@
// TODO: Remove later before completing the pr
#pragma warning disable
using System;
using System.Collections.Generic;
using AmongUs.GameOptions;
using Il2CppInterop.Runtime.Attributes;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Reactor.Utilities.Attributes;
namespace MiraAPI.Modules;
[RegisterInIl2Cpp, Serializable]
public class MultiSelectGameSetting : BaseGameSetting
{
public Int32OptionNames OptionName;
public Dictionary<int, StringNames> EnumNames;
public override string GetValueString(float value) => TranslationController.Instance.GetString(EnumNames[(int)value]);
}
+202
View File
@@ -0,0 +1,202 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using MiraAPI.Utilities;
namespace MiraAPI.Modules;
/// <summary>
/// Represents a collection of enum values that can be stored and manipulated as a comma-separated string.
/// </summary>
/// <typeparam name="T">The enum type that this collection will store.</typeparam>
/// <param name="values">One or more enum values to initialize the collection with.</param>
[Serializable]
public struct MultiSelectValue<T>(params T[] values) : IEnumerable<T>, IEquatable<MultiSelectValue<T>>, IDisposable where T : struct, Enum
{
/// <summary>
/// Gets or sets the underlying comma-separated string representation of enum values.
/// </summary>
public string Values
{
readonly get => Helpers.Join(',', _values);
set => _values = [.. value.TrueSplit(',').Select(Enum.Parse<T>)];
}
private HashSet<T> _values = [.. values];
/// <summary>
/// Gets the number of values contained within.
/// </summary>
public readonly int Count => _values.Count;
/// <summary>
/// Adds a single enum value to the end of the collection.
/// </summary>
/// <param name="item">The enum value to add.</param>
/// <returns><c>true</c> if successfully added; otherwise, <c>false</c>.</returns>
public readonly bool Add(T item) => _values.Add(item);
/// <summary>
/// Removes the first occurrence of the specified enum value.<br/>
/// Returns <c>true</c> if the value was found and removed, <c>false</c> otherwise.
/// </summary>
/// <param name="item">The enum value to remove.</param>
/// <returns><c>true</c> if successfully removed; otherwise, <c>false</c>.</returns>
public readonly bool Remove(T item) => _values.Remove(item);
/// <summary>
/// Adds multiple enum values to the end of the collection.
/// </summary>
/// <param name="items">The collection of enum values to add.</param>
public readonly void AddRange(IEnumerable<T> items)
{
foreach (var item in items)
_values.Add(item);
}
/// <summary>
/// Removes multiple enum values from the collection.
/// </summary>
/// <param name="items">The enum values to remove.</param>
/// <returns>The number of items successfully removed.</returns>
public readonly int RemoveRange(params T[] items) => RemoveRange((IEnumerable<T>)items);
/// <summary>
/// Removes multiple enum values from the collection.
/// </summary>
/// <param name="items">The collection of enum values to remove.</param>
/// <returns>The number of items successfully removed.</returns>
public readonly int RemoveRange(IEnumerable<T> items) => items.Count(Remove);
/// <summary>
/// Determines whether the collection contains the specified enum value.
/// </summary>
/// <param name="item">The enum value to locate.</param>
/// <returns>true if the item is found in the collection; otherwise, false.</returns>
public readonly bool Contains(T item) => _values.Contains(item);
/// <summary>
/// Removes all enum values that match the specified predicate condition.<br/>
/// Iterates through the collection and removes each matching value.
/// </summary>
/// <param name="predicate">A function that defines the condition for removing items.</param>
/// <returns>The number of items removed from the collection.</returns>
public readonly int RemoveAll(Func<T, bool> predicate)
{
var count = 0;
foreach (var item in this)
{
if (predicate(item) && Remove(item))
count++;
}
return count;
}
/// <summary>
/// Removes all enum values from the collection.
/// </summary>
public readonly void Clear() => _values.Clear();
/// <summary>
/// Gets the first value in the collection.
/// </summary>
/// <returns>Returns the first value.</returns>
public readonly T First() => _values.First();
/// <summary>
/// Serializes the current instance to an array of bytes.
/// </summary>
/// <returns>An array of bytes representing the current instance.</returns>
public readonly byte[] ToBytes() => EnumSerializer.EnumsToBytes(this);
/// <summary>
/// Converts the collection to its string representation.
/// </summary>
/// <returns>A comma-separated string of enum values.</returns>
public readonly override string ToString() => Values;
/// <inheritdoc/>
public readonly override bool Equals(object? obj) => obj is MultiSelectValue<T> other && Equals(other);
/// <inheritdoc/>
public readonly bool Equals(MultiSelectValue<T> other) => _values.SetEquals(other._values);
/// <inheritdoc/>
public readonly override int GetHashCode() => Values.GetHashCode();
/// <inheritdoc/>
public readonly IEnumerator<T> GetEnumerator() => ((IEnumerable<T>)_values).GetEnumerator();
/// <inheritdoc/>
readonly IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
/// <inheritdoc/>
public readonly void Dispose() => _values.Clear();
/// <summary>
/// Creates an instance of <see cref="MultiSelectValue{T}"/> from the provided byte array.
/// </summary>
/// <param name="bytes">The bytes to deserialize from.</param>
/// <returns>An instance of <see cref="MultiSelectValue{T}"/>.</returns>
#pragma warning disable CA1000 // Do not declare static members on generic types
public static MultiSelectValue<T> FromBytes(byte[] bytes) => new([.. EnumSerializer.EnumsFromBytes<T>(bytes)]);
#pragma warning restore CA1000 // Do not declare static members on generic types
/// <summary>
/// Converts the current instance to its string representation.
/// </summary>
/// <param name="value">The value to convert.</param>
public static implicit operator string(MultiSelectValue<T> value) => value.Values;
/// <summary>
/// Converts the current instance to its array representation of values.
/// </summary>
/// <param name="value">The value to convert.</param>
public static implicit operator T[](MultiSelectValue<T> value) => [.. value._values];
/// <summary>
/// Converts the current instance to one singular value.
/// </summary>
/// <param name="value">The value to convert.</param>
/// <exception cref="ConversionFailException">There were either no values, or more than one value.</exception>
#pragma warning disable S3877 // Exceptions should not be thrown from unexpected methods
public static implicit operator T(MultiSelectValue<T> value) =>
value.Count == 1
? value._values.First()
: throw new ConversionFailException($"Tried to convert multiple or no values ({value.Values}) to a singular one");
#pragma warning restore S3877 // Exceptions should not be thrown from unexpected methods
/// <summary>
/// Converts the value to an instance of MultiSelectValue.
/// </summary>
/// <param name="value">The value to convert.</param>
public static implicit operator MultiSelectValue<T>(T value) => new(value);
/// <summary>
/// Converts the array of values to an instance of MultiSelectValue.
/// </summary>
/// <param name="values">The values to convert.</param>
public static implicit operator MultiSelectValue<T>(T[] values) => new(values);
/// <summary>
/// Converts the value string to an instance of MultiSelectValue.
/// </summary>
/// <param name="values">The values to convert.</param>
public static implicit operator MultiSelectValue<T>(string values) => new([.. values.TrueSplit(',').Select(Enum.Parse<T>)]);
/// <summary>
/// Equality comparison.
/// </summary>
/// <param name="left">Left.</param>
/// <param name="right">Right.</param>
public static bool operator ==(MultiSelectValue<T> left, MultiSelectValue<T> right) => left.Equals(right);
/// <summary>
/// Inequality comparison.
/// </summary>
/// <param name="left">Left.</param>
/// <param name="right">Right.</param>
public static bool operator !=(MultiSelectValue<T> left, MultiSelectValue<T> right) => !left.Equals(right);
}
@@ -9,6 +9,11 @@ namespace MiraAPI.Patches.Hud;
public static class ButtonResetPatches
{
public static void Postfix()
{
ResetCooldowns();
}
public static void ResetCooldowns()
{
foreach (var customActionButton in CustomButtonManager.CustomButtons)
{
+12 -2
View File
@@ -27,6 +27,8 @@ public static class HudManagerPatches
private static Dictionary<TextMeshPro, int> vanillaKeybindIcons = new();
internal static List<TextMeshPro> moddedKeybindIcons = new();
/*
/// <summary>
/// Trigger hudstart on current custom gamemode
@@ -88,6 +90,7 @@ public static class HudManagerPatches
fakeButton.ToggleVisible(true);
fakeButton.Destroy();
}
moddedKeybindIcons = [];
foreach (var button in CustomButtonManager.CustomButtons)
{
@@ -112,6 +115,8 @@ public static class HudManagerPatches
Error($"Failed to create custom button {button.GetType().Name}: {e}");
}
}
__instance.ImpostorVentButton.transform.SetParent(null);
__instance.ImpostorVentButton.transform.SetParent(BottomRight.transform);
gridArrange.Start();
gridArrange.ArrangeChilds();
@@ -180,11 +185,16 @@ public static class HudManagerPatches
[HarmonyPostfix]
public static void UpdatePostfix()
{
var canSeeBinds = ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard &&
LocalSettingsTabSingleton<MiraApiSettings>.Instance.ShowKeybinds.Value;
foreach (var btnIcon in vanillaKeybindIcons)
{
btnIcon.Key.text = KeybindUtils.GetKeycodeByActionId(btnIcon.Value).ToString();
btnIcon.Key.transform.parent.gameObject.SetActive(ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard &&
LocalSettingsTabSingleton<MiraApiSettings>.Instance.ShowKeybinds.Value);
btnIcon.Key.transform.parent.gameObject.SetActive(canSeeBinds);
}
foreach (var btnIcon in moddedKeybindIcons)
{
btnIcon.transform.parent.gameObject.SetActive(canSeeBinds);
}
var player = ReInput.players.GetPlayer(0);
@@ -15,7 +15,8 @@ namespace MiraAPI.Patches.Keybinds;
[HarmonyPatch(typeof(ControlMapper))]
public static class ControlMapperPatches
{
[HarmonyPrefix]
// Patching this crashes for Epic Games users
/*[HarmonyPrefix]
[HarmonyPatch(nameof(ControlMapper.Start))]
private static void StartPrefix(ControlMapper __instance)
{
@@ -37,7 +38,7 @@ public static class ControlMapperPatches
entry.Value = !entry.Value;
text.text = $"Show Keybinds: {(entry.Value ? "On" : "Off")}";
}));
}
}*/
[HarmonyPrefix]
[HarmonyPatch(nameof(ControlMapper.Update))]
@@ -32,11 +32,20 @@ internal static class GameOptionsMenuPatch
{
ModifiersUpdate(ref num);
}
else if (__instance.name == "CUSTOM TAB 1")
{
CustomMenuOneUpdate(ref num);
}
else if (__instance.name == "CUSTOM TAB 2")
{
CustomMenuTwoUpdate(ref num);
}
else
{
var filteredGroups =
GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
.Where(x => x.OptionableType == null &&
!x.ShowInModifiersMenu && x.ParentMenu == MenuCategory.Roles) ?? [];
foreach (var group in filteredGroups)
{
@@ -99,6 +108,48 @@ internal static class GameOptionsMenuPatch
}
}
private static void CustomMenuOneUpdate(ref float num)
{
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ParentMenu == MenuCategory.CustomOne) ?? [];
foreach (var modGroup in groups)
{
UpdateGroup(modGroup, ref num);
}
}
private static void CustomMenuOneCreate(GameOptionsMenu menu)
{
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ParentMenu == MenuCategory.CustomOne) ?? [];
foreach (var group in groups)
{
CreateGroup(menu, group);
}
}
private static void CustomMenuTwoUpdate(ref float num)
{
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ParentMenu == MenuCategory.CustomTwo) ?? [];
foreach (var modGroup in groups)
{
UpdateGroup(modGroup, ref num);
}
}
private static void CustomMenuTwoCreate(GameOptionsMenu menu)
{
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ParentMenu == MenuCategory.CustomTwo) ?? [];
foreach (var group in groups)
{
CreateGroup(menu, group);
}
}
private static void ModifiersUpdate(ref float num)
{
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
@@ -137,9 +188,19 @@ internal static class GameOptionsMenuPatch
ModifiersCreate(__instance);
return false;
}
else if (__instance.name == "CUSTOM TAB 1")
{
CustomMenuOneCreate(__instance);
return false;
}
else if (__instance.name == "CUSTOM TAB 2")
{
CustomMenuTwoCreate(__instance);
return false;
}
var filteredGroups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu && x.ParentMenu == MenuCategory.Roles) ?? [];
foreach (var group in filteredGroups)
{
@@ -223,6 +284,9 @@ internal static class GameOptionsMenuPatch
menu.playerOptionOrigin,
menu.settingsContainer));
// TODO: Reimplement this without breaking the menu.
// group.Options.ForEach(x => x.ChangeGameSetting());
foreach (var newOpt in options)
{
newOpt.SetClickMask(menu.ButtonClickMask);
+199 -33
View File
@@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Linq;
using HarmonyLib;
using MiraAPI.GameOptions;
using MiraAPI.Modifiers;
using MiraAPI.PluginLoading;
using MiraAPI.Presets;
@@ -27,13 +28,23 @@ internal static class GameSettingMenuPatches
private static Vector3 _roleBtnOgPos;
private static Vector3 _smallRoleBtnOgPos;
private static Vector3 _modifierBtnOgPos;
private static Vector3 _customOneBtnOgPos;
private static Vector3 _customTwoBtnOgPos;
private static GameOptionsMenu? _modifiersTab;
private static PassiveButton? _modifiersButton;
private static PassiveButton? _smallRolesButton;
private static GameOptionsMenu? _customOneTab;
private static PassiveButton? _customOneButton;
private static GameOptionsMenu? _customTwoTab;
private static PassiveButton? _customTwoButton;
private static GameObject? _nextModButton;
private static GameObject? _previousModButton;
private static Dictionary<int, Vector3> OptionsPositions { get; } = [];
private static Dictionary<int, Vector3> ModifiersPositions { get; } = [];
private static Dictionary<int, Vector3> CustomOnePositions { get; } = [];
private static Dictionary<int, Vector3> CustomTwoPositions { get; } = [];
private static void SaveScrollPositions(GameSettingMenu gameSettingMenu)
{
@@ -41,6 +52,14 @@ internal static class GameSettingMenuPatches
{
ModifiersPositions[SelectedModIdx] = _modifiersTab!.scrollBar.Inner.localPosition;
}
else if (_customOneTab)
{
CustomOnePositions[SelectedModIdx] = _customOneTab!.scrollBar.Inner.localPosition;
}
else if (_customTwoTab)
{
CustomTwoPositions[SelectedModIdx] = _customTwoTab!.scrollBar.Inner.localPosition;
}
RoleSettingMenuPatches.RolePositions[SelectedModIdx] = gameSettingMenu.RoleSettingsTab.scrollBar.Inner.localPosition;
OptionsPositions[SelectedModIdx] = gameSettingMenu.GameSettingsTab.scrollBar.Inner.localPosition;
@@ -65,9 +84,21 @@ internal static class GameSettingMenuPatches
_modifiersTab!.gameObject.SetActive(tabNum == 3);
}
if (_customOneTab)
{
_customOneTab!.gameObject.SetActive(tabNum == 4);
}
if (_customTwoTab)
{
_customTwoTab!.gameObject.SetActive(tabNum == 5);
}
_modifiersButton?.SelectButton(tabNum == 3);
_smallRolesButton?.SelectButton(tabNum == 2);
if (tabNum == 3)
_customOneButton?.SelectButton(tabNum == 4);
_customTwoButton?.SelectButton(tabNum == 5);
if (tabNum >= 3 && tabNum <= 5)
{
if (__instance.RoleSettingsButton.gameObject.active)
{
@@ -75,7 +106,18 @@ internal static class GameSettingMenuPatches
}
else
{
_modifiersButton?.SelectButton(true);
switch (tabNum)
{
case 3:
_modifiersButton?.SelectButton(true);
break;
case 4:
_customOneButton?.SelectButton(true);
break;
case 5:
_customTwoButton?.SelectButton(true);
break;
}
}
}
}
@@ -87,19 +129,30 @@ internal static class GameSettingMenuPatches
_modifiersButton?.SelectButton(tabNum == 3);
_smallRolesButton?.SelectButton(tabNum == 2);
_customOneButton?.SelectButton(tabNum == 4);
_customTwoButton?.SelectButton(tabNum == 5);
if (tabNum != 3)
if (tabNum >= 3 && tabNum <= 5)
{
return;
}
if (__instance.RoleSettingsButton.gameObject.active)
{
__instance.RoleSettingsButton.SelectButton(true);
}
else
{
_modifiersButton?.SelectButton(true);
if (__instance.RoleSettingsButton.gameObject.active)
{
__instance.RoleSettingsButton.SelectButton(true);
}
else
{
switch (tabNum)
{
case 3:
_modifiersButton?.SelectButton(true);
break;
case 4:
_customOneButton?.SelectButton(true);
break;
case 5:
_customTwoButton?.SelectButton(true);
break;
}
}
}
}
@@ -127,16 +180,16 @@ internal static class GameSettingMenuPatches
_text.alignment = TextAlignmentOptions.Center;
var nextButton = Object.Instantiate(__instance.BackButton, __instance.BackButton.transform.parent).gameObject;
nextButton.transform.localPosition = new Vector3(-2.2663f, 1.5272f, -25f);
nextButton.name = "RightArrowButton";
nextButton.transform.FindChild("Inactive").gameObject.GetComponent<SpriteRenderer>().sprite =
_nextModButton = Object.Instantiate(__instance.BackButton, __instance.BackButton.transform.parent).gameObject;
_nextModButton.transform.localPosition = new Vector3(-2.2663f, 1.5272f, -25f);
_nextModButton.name = "RightArrowButton";
_nextModButton.transform.FindChild("Inactive").gameObject.GetComponent<SpriteRenderer>().sprite =
MiraAssets.NextButton.LoadAsset();
nextButton.transform.FindChild("Active").gameObject.GetComponent<SpriteRenderer>().sprite =
_nextModButton.transform.FindChild("Active").gameObject.GetComponent<SpriteRenderer>().sprite =
MiraAssets.NextButtonActive.LoadAsset();
nextButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().DestroyImmediate();
_nextModButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().DestroyImmediate();
var passiveButton = nextButton.gameObject.GetComponent<PassiveButton>();
var passiveButton = _nextModButton.gameObject.GetComponent<PassiveButton>();
passiveButton.OnClick = new ButtonClickedEvent();
passiveButton.OnClick.AddListener(
(UnityAction)(() =>
@@ -151,13 +204,13 @@ internal static class GameSettingMenuPatches
UpdateText(__instance, __instance.GameSettingsTab, __instance.RoleSettingsTab);
}));
var backButton = Object.Instantiate(nextButton, __instance.BackButton.transform.parent).gameObject;
backButton.transform.localPosition = new Vector3(-4.4209f, 1.5272f, -25f);
backButton.name = "LeftArrowButton";
backButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().Destroy();
backButton.transform.FindChild("Active").gameObject.GetComponent<SpriteRenderer>().flipX =
backButton.transform.FindChild("Inactive").gameObject.GetComponent<SpriteRenderer>().flipX = true;
backButton.gameObject.GetComponent<PassiveButton>().OnClick.AddListener(
_previousModButton = Object.Instantiate(_nextModButton, __instance.BackButton.transform.parent).gameObject;
_previousModButton.transform.localPosition = new Vector3(-4.4209f, 1.5272f, -25f);
_previousModButton.name = "LeftArrowButton";
_previousModButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().Destroy();
_previousModButton.transform.FindChild("Active").gameObject.GetComponent<SpriteRenderer>().flipX =
_previousModButton.transform.FindChild("Inactive").gameObject.GetComponent<SpriteRenderer>().flipX = true;
_previousModButton.gameObject.GetComponent<PassiveButton>().OnClick.AddListener(
(UnityAction)(() =>
{
SaveScrollPositions(__instance);
@@ -174,6 +227,61 @@ internal static class GameSettingMenuPatches
_modifiersTab = Object.Instantiate(__instance.GameSettingsTab, __instance.GameSettingsTab.transform.parent);
_modifiersTab.name = "MODIFIERS TAB";
// clone game settings tab for both custom tabs
_customOneTab = Object.Instantiate(__instance.GameSettingsTab, __instance.GameSettingsTab.transform.parent);
_customOneTab.name = "CUSTOM TAB 1";
_customTwoTab = Object.Instantiate(__instance.GameSettingsTab, __instance.GameSettingsTab.transform.parent);
_customTwoTab.name = "CUSTOM TAB 2";
// create button for the first custom category
var customPos = new Vector3(
__instance.RoleSettingsButton.transform.localPosition.x,
__instance.RoleSettingsButton.transform.localPosition.y,
__instance.RoleSettingsButton.transform.localPosition.z);
_customOneButton = Object.Instantiate(__instance.RoleSettingsButton, __instance.RoleSettingsButton.transform.parent);
_customOneButton.buttonText.gameObject.GetComponent<TextTranslatorTMP>().Destroy();
_customOneButton.OnClick = new ButtonClickedEvent();
_customOneButton.OnClick.AddListener(
(UnityAction)(() =>
{
__instance.ChangeTab(4, false);
}));
_customOneButton.OnMouseOver = new UnityEvent();
_customOneButton.OnMouseOver.AddListener(
(UnityAction)(() =>
{
__instance.ChangeTab(4, true);
}));
_customOneButton.buttonText.text = SelectedMod != null ? SelectedMod.MiraPlugin.CustomOptionMenuNameOne : "Custom Category 1";
customPos.y -= 0.637f;
_customOneButton.transform.localPosition = customPos;
_customOneButton.name = "CustomOneButton";
_customOneBtnOgPos = _customOneButton.transform.localPosition;
// create button for the first custom category
_customTwoButton = Object.Instantiate(_customOneButton, _customOneButton.transform.parent);
_customTwoButton.OnClick = new ButtonClickedEvent();
_customTwoButton.OnClick.AddListener(
(UnityAction)(() =>
{
__instance.ChangeTab(5, false);
}));
_customTwoButton.OnMouseOver = new UnityEvent();
_customTwoButton.OnMouseOver.AddListener(
(UnityAction)(() =>
{
__instance.ChangeTab(5, true);
}));
_customTwoButton.buttonText.text = SelectedMod != null ? SelectedMod.MiraPlugin.CustomOptionMenuNameTwo : "Custom Category 2";
customPos.y -= 0.637f;
_customTwoButton.transform.localPosition = customPos;
_customTwoButton.name = "CustomTwoButton";
_customTwoBtnOgPos = _customTwoButton.transform.localPosition;
// create button for modifiers
__instance.RoleSettingsButton.buttonText.gameObject.GetComponent<TextTranslatorTMP>().Destroy();
__instance.RoleSettingsButton.gameObject.SetActive(false);
@@ -304,20 +412,32 @@ internal static class GameSettingMenuPatches
bool replaceWithModifiers = true;
_smallRolesButton!.transform.localPosition = _smallRoleBtnOgPos;
_modifiersButton!.transform.localPosition = _modifierBtnOgPos;
_customOneButton!.transform.localPosition = _customOneBtnOgPos;
_customTwoButton!.transform.localPosition = _customTwoBtnOgPos;
menu.RoleSettingsButton.transform.localPosition = _roleBtnOgPos;
if (SelectedModIdx != 0)
{
_customOneButton.buttonText.text = SelectedMod!.MiraPlugin.CustomOptionMenuNameOne;
_customTwoButton.buttonText.text = SelectedMod!.MiraPlugin.CustomOptionMenuNameTwo;
var modHasRoles = SelectedMod!.InternalRoles.Count != 0;
var modHasCustomOne = SelectedMod.InternalOptionGroups.Exists(
x => x.ParentMenu == MenuCategory.CustomOne);
var modHasCustomTwo = SelectedMod.InternalOptionGroups.Exists(
x => x.ParentMenu == MenuCategory.CustomTwo);
var modHasModifiers = SelectedMod.InternalOptionGroups.Exists(
x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true);
x => x.ShowInModifiersMenu || x.ParentMenu == MenuCategory.Modifiers || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true);
var modHasOptions =
SelectedMod.InternalOptionGroups.Exists(x => x.OptionableType == null && !x.ShowInModifiersMenu);
SelectedMod.InternalOptionGroups.Exists(x => x.OptionableType == null && (!x.ShowInModifiersMenu ||
(x.ParentMenu != MenuCategory.Modifiers && x.ParentMenu != MenuCategory.Roles)));
_modifiersButton.gameObject.SetActive(true);
_smallRolesButton.gameObject.SetActive(true);
_customOneButton.gameObject.SetActive(true);
_customTwoButton.gameObject.SetActive(true);
menu.GameSettingsButton.gameObject.SetActive(true);
menu.RoleSettingsButton.gameObject.SetActive(false);
var defaultButton = menu.RoleSettingsButton;
// If there are no registered custom roles in the selected mod, hide the button.
if (!modHasRoles)
@@ -334,6 +454,7 @@ internal static class GameSettingMenuPatches
{
_modifiersButton.gameObject.SetActive(false);
menu.RoleSettingsButton.gameObject.SetActive(true);
defaultButton = _modifiersButton;
if (_modifiersTab!.gameObject.active)
{
@@ -356,6 +477,7 @@ internal static class GameSettingMenuPatches
// If the mod has roles, we can enable the bigger role button and disable the small one.
if (modHasRoles)
{
defaultButton = menu.RoleSettingsButton;
menu.RoleSettingsButton.gameObject.SetActive(true);
_smallRolesButton.gameObject.SetActive(false);
}
@@ -370,6 +492,7 @@ internal static class GameSettingMenuPatches
{
menu.ChangeTab(0, false);
}
defaultButton = menu.RoleSettingsButton;
// If the mod has roles and modifiers, we can move their buttons to the game settings button position, since nothing is there.
if (menu.RoleSettingsButton.gameObject.active)
@@ -389,16 +512,37 @@ internal static class GameSettingMenuPatches
_smallRolesButton.transform.localPosition.z);
}
}
// If the mod has no primary custom tab, we can go ahead and hide the button.
if (!modHasCustomOne)
{
_customOneButton.gameObject.SetActive(false);
if (_customOneTab!.gameObject.active)
{
defaultButton.SelectButton(true);
}
}
// If the mod has no secondary custom tab, we can go ahead and hide the button.
if (!modHasCustomTwo)
{
_customTwoButton.gameObject.SetActive(false);
if (_customTwoTab!.gameObject.active)
{
defaultButton.SelectButton(true);
}
}
}
else
{
_modifiersButton.gameObject.SetActive(false);
_smallRolesButton.gameObject.SetActive(false);
_customOneButton.gameObject.SetActive(false);
_customTwoButton.gameObject.SetActive(false);
menu.RoleSettingsButton.gameObject.SetActive(true);
menu.GameSettingsButton.gameObject.SetActive(true);
replaceWithModifiers = false;
if (_modifiersTab!.gameObject.active)
if (_modifiersTab!.gameObject.active || _customOneTab!.gameObject.active || _customTwoTab!.gameObject.active)
{
menu.ChangeTab(0, false);
}
@@ -446,7 +590,17 @@ internal static class GameSettingMenuPatches
if (_modifiersTab?.Children?.Count > 0)
{
CleanupSettings(_modifiersTab, true);
CleanupSettings(_modifiersTab, MenuCategory.Modifiers);
}
if (_customOneTab?.Children?.Count > 0)
{
CleanupSettings(_customOneTab, MenuCategory.CustomOne);
}
if (_customTwoTab?.Children?.Count > 0)
{
CleanupSettings(_customTwoTab, MenuCategory.CustomTwo);
}
void CleanupRoleSettings(RolesSettingsMenu rolesMenu)
@@ -484,7 +638,7 @@ internal static class GameSettingMenuPatches
}
}
void CleanupSettings(GameOptionsMenu gameOptMenu, bool modifiers = false)
void CleanupSettings(GameOptionsMenu gameOptMenu, MenuCategory menuCategory = MenuCategory.Roles)
{
ClearOptions(gameOptMenu.Children);
gameOptMenu.Children = null;
@@ -495,7 +649,19 @@ internal static class GameSettingMenuPatches
.ForEach(header => header.gameObject.DestroyImmediate());
gameOptMenu.Initialize();
var positions = modifiers ? ModifiersPositions : OptionsPositions;
var positions = OptionsPositions;
switch (menuCategory)
{
case MenuCategory.Modifiers:
positions = ModifiersPositions;
break;
case MenuCategory.CustomOne:
positions = CustomOnePositions;
break;
case MenuCategory.CustomTwo:
positions = CustomTwoPositions;
break;
}
if (positions.TryGetValue(SelectedModIdx, out var pos))
{
gameOptMenu.scrollBar.Inner.localPosition = pos;
+103 -1
View File
@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using AmongUs.GameOptions;
using HarmonyLib;
using MiraAPI.GameOptions;
using MiraAPI.Modifiers;
@@ -163,7 +164,108 @@ public static class LobbyViewPanePatches
{
if (SelectedModIdx == 0)
{
return true;
float num = 0.95f;
float num2 = -6.53f;
CategoryHeaderMasked categoryHeaderMasked =
Object.Instantiate(__instance.categoryHeaderOrigin, __instance.settingsContainer);
categoryHeaderMasked.SetHeader(StringNames.RoleQuotaLabel, 61);
categoryHeaderMasked.transform.localScale = Vector3.one;
categoryHeaderMasked.transform.localPosition = new Vector3(-9.77f, 1.26f, -2f);
__instance.settingsInfo.Add(categoryHeaderMasked.gameObject);
var list = new List<RoleBehaviour>();
for (int i = 0; i < 2; i++)
{
var categoryHeaderRoleVariant =
Object.Instantiate(__instance.categoryHeaderRoleOrigin, __instance.settingsContainer);
categoryHeaderRoleVariant.SetHeader(
(i == 0) ? StringNames.CrewmateRolesHeader : StringNames.ImpostorRolesHeader,
61);
categoryHeaderRoleVariant.transform.localScale = Vector3.one;
categoryHeaderRoleVariant.transform.localPosition = new Vector3(0.09f, num, -2f);
__instance.settingsInfo.Add(categoryHeaderRoleVariant.gameObject);
num -= 0.696f;
var roles = RoleManager.Instance.AllRoles.ToArray().Where(x =>
x is not ICustomRole && x.Role != RoleTypes.Crewmate && x.Role != RoleTypes.Impostor &&
x.Role != RoleTypes.CrewmateGhost && x.Role != RoleTypes.ImpostorGhost).ToList();
for (int j = 0; j < roles.Count; j++)
{
var roleBehaviour = roles[j];
int chancePerGame =
GameOptionsManager.Instance.CurrentGameOptions.RoleOptions.GetChancePerGame(
roleBehaviour.Role);
int numPerGame =
GameOptionsManager.Instance.CurrentGameOptions.RoleOptions
.GetNumPerGame(roleBehaviour.Role);
bool flag = numPerGame == 0;
var viewSettingsInfoPanelRoleVariant =
Object.Instantiate(
__instance.infoPanelRoleOrigin,
__instance.settingsContainer);
viewSettingsInfoPanelRoleVariant.transform.localScale = Vector3.one;
viewSettingsInfoPanelRoleVariant.transform.localPosition = new Vector3(num2, num, -2f);
if (!flag)
{
list.Add(roleBehaviour);
}
viewSettingsInfoPanelRoleVariant.SetInfo(
roleBehaviour.NiceName,
numPerGame,
chancePerGame,
61,
(i == 0) ? Palette.CrewmateRoleBlue : Palette.ImpostorRoleRed,
roleBehaviour.RoleIconSolid,
i == 0,
flag);
__instance.settingsInfo.Add(viewSettingsInfoPanelRoleVariant.gameObject);
num -= 0.664f;
}
}
if (list.Count > 0)
{
var categoryHeaderMasked2 =
Object.Instantiate(__instance.categoryHeaderOrigin, __instance.settingsContainer);
categoryHeaderMasked2.SetHeader(StringNames.RoleSettingsLabel, 61);
categoryHeaderMasked2.transform.localScale = Vector3.one;
categoryHeaderMasked2.transform.localPosition = new Vector3(-9.77f, num, -2f);
__instance.settingsInfo.Add(categoryHeaderMasked2.gameObject);
num -= 2.1f;
float num3 = 0f;
for (int k = 0; k < list.Count; k++)
{
float num4;
if (k % 2 == 0)
{
num4 = -5.8f;
if (k > 0)
{
num -= num3 + 0.85f;
num3 = 0f;
}
}
else
{
num4 = 0.14999962f;
}
var advancedRoleViewPanel =
Object.Instantiate(__instance.advancedRolePanelOrigin, __instance.settingsContainer);
advancedRoleViewPanel.transform.localScale = Vector3.one;
advancedRoleViewPanel.transform.localPosition = new Vector3(num4, num, -2f);
float num5 = advancedRoleViewPanel.SetUp(list[k], 0.85f, 61);
if (num5 > num3)
{
num3 = num5;
}
__instance.settingsInfo.Add(advancedRoleViewPanel.gameObject);
}
}
__instance.scrollBar.SetYBoundsMax(-num);
return false;
}
if (__instance.currentTab == ModifiersTabName)
+20 -2
View File
@@ -216,7 +216,16 @@ public static class OptionsPatches
return true;
}
__instance.Value += __instance.Increment;
var increment = __instance.Increment;
if (Input.GetKey(KeyCode.LeftShift) &&
__instance.TryGetComponent<MiraNumberOptionComponent>(out var miraNumber) &&
miraNumber.ShiftIncrementToggle)
{
increment /= 2;
}
__instance.Value += increment;
if (__instance.Value > __instance.ValidRange.max)
{
__instance.Value = __instance.ValidRange.min;
@@ -235,7 +244,16 @@ public static class OptionsPatches
return true;
}
__instance.Value -= __instance.Increment;
var increment = __instance.Increment;
if (Input.GetKey(KeyCode.LeftShift) &&
__instance.TryGetComponent<MiraNumberOptionComponent>(out var miraNumber) &&
miraNumber.ShiftIncrementToggle)
{
increment /= 2;
}
__instance.Value -= increment;
if (__instance.Value < __instance.ValidRange.min)
{
__instance.Value = __instance.ValidRange.max;
@@ -39,6 +39,7 @@ public static class SettingPatches
MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo),
MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x",
MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%",
MiraNumberSuffixes.Distance => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + MiraApiPlugin.DistanceSuffix.Value,
_ => TranslationController.Instance.GetString(
StringNames.GameSecondsAbbrev,
(Il2CppSystem.Object[])[value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
+4 -2
View File
@@ -127,17 +127,19 @@ internal static class PlayerControlPatches
return;
}
var role = __instance.Data?.Role;
foreach (var button in CustomButtonManager.CustomButtons)
{
if (__instance.Data?.Role == null)
if (role == null)
{
continue;
}
try
{
if (!button.Enabled(__instance.Data?.Role))
if (!button.Enabled(role))
{
button.SetActive(false, role);
continue;
}
+10
View File
@@ -12,6 +12,16 @@ public interface IMiraPlugin
/// </summary>
string OptionsTitleText { get; }
/// <summary>
/// Gets the name for the first custom category in the game options menu, if any.
/// </summary>
public virtual string CustomOptionMenuNameOne => "Custom Category 1";
/// <summary>
/// Gets the name for the second custom category in the game options menu, if any.
/// </summary>
public virtual string CustomOptionMenuNameTwo => "Custom Category 2";
/// <summary>
/// Gets the BepInEx configuration file for the plugin.
/// </summary>
+145
View File
@@ -0,0 +1,145 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace MiraAPI.Utilities;
/// <summary>
/// Enum serializer for converting enums to and from byte arrays.
/// </summary>
public static class EnumSerializer
{
/// <summary>
/// Serializes an enum to an array of bytes.
/// </summary>
/// <param name="value">The enum value to serialize.</param>
/// <typeparam name="T">The enum type.</typeparam>
/// <returns>A byte array representing the enum value.</returns>
/// <exception cref="ArgumentException">Thrown when the underlying type is not recognized.</exception>
public static byte[] EnumToBytes<T>(T value) where T : struct, Enum
{
var underlyingType = typeof(T).GetEnumUnderlyingType();
return underlyingType switch
{
not null when underlyingType == typeof(byte) => [(byte)(object)value],
not null when underlyingType == typeof(sbyte) => [(byte)(sbyte)(object)value],
not null when underlyingType == typeof(short) => BitConverter.GetBytes((short)(object)value),
not null when underlyingType == typeof(ushort) => BitConverter.GetBytes((ushort)(object)value),
not null when underlyingType == typeof(int) => BitConverter.GetBytes((int)(object)value),
not null when underlyingType == typeof(uint) => BitConverter.GetBytes((uint)(object)value),
not null when underlyingType == typeof(long) => BitConverter.GetBytes((long)(object)value),
not null when underlyingType == typeof(ulong) => BitConverter.GetBytes((ulong)(object)value),
_ => throw new ArgumentException("Unknown underlying type for " + typeof(T).Name),
};
}
/// <summary>
/// Converts bytes to an enum using the underlying type.
/// </summary>
/// <param name="bytes">The byte array to convert.</param>
/// <param name="offset">The offset in the byte array to start reading from.</param>
/// <param name="underlyingType">The underlying type of the enum.</param>
/// <typeparam name="T">The enum type.</typeparam>
/// <returns>The enum value represented by the bytes.</returns>
/// <exception cref="ArgumentException">Thrown when the underlying type is not recognized.</exception>
public static T EnumFromBytes<T>(byte[] bytes, int offset, Type underlyingType) where T : struct, Enum
{
return underlyingType switch
{
{ } t when t == typeof(byte) || t == typeof(sbyte) => (T)(object)bytes[offset],
{ } t when t == typeof(short) => (T)(object)BitConverter.ToInt16(bytes, offset),
{ } t when t == typeof(ushort) => (T)(object)BitConverter.ToUInt16(bytes, offset),
{ } t when t == typeof(int) => (T)(object)BitConverter.ToInt32(bytes, offset),
{ } t when t == typeof(uint) => (T)(object)BitConverter.ToUInt32(bytes, offset),
{ } t when t == typeof(long) => (T)(object)BitConverter.ToInt64(bytes, offset),
{ } t when t == typeof(ulong) => (T)(object)BitConverter.ToUInt64(bytes, offset),
_ => throw new ArgumentException("Unknown underlying type for " + typeof(T).Name),
};
}
/// <inheritdoc cref="EnumFromBytes{T}(byte[], int, Type)"/>
public static T EnumFromBytes<T>(byte[] bytes, int offset) where T : struct, Enum => EnumFromBytes<T>(bytes, offset, typeof(T).GetEnumUnderlyingType());
/// <summary>
/// Converts a byte array into a collection of enum values.
/// </summary>
/// <param name="bytes">The byte array to convert.</param>
/// <typeparam name="T">The enum type.</typeparam>
/// <returns>An enumerable collection of enum values.</returns>
/// <exception cref="ArgumentException">Thrown when the byte array length is not a multiple of the enum's underlying type size.</exception>
public static IEnumerable<T> EnumsFromBytes<T>(byte[] bytes) where T : struct, Enum
{
var underlyingType = typeof(T).GetEnumUnderlyingType();
var size = GetManagedSize(underlyingType);
if (bytes.Length % size != 0)
{
throw new ArgumentException("Byte array length must be a multiple of " + size + ".");
}
return EnumsFromBytesIterator<T>(bytes, underlyingType, size);
}
private static IEnumerable<T> EnumsFromBytesIterator<T>(byte[] bytes, Type underlyingType, int size) where T : struct, Enum
{
var count = bytes.Length / size;
var underlyingArray = Array.CreateInstance(underlyingType, count);
Buffer.BlockCopy(bytes, 0, underlyingArray, 0, bytes.Length);
foreach (var value in underlyingArray)
yield return (T)value;
}
/// <summary>
/// Converts a collection of enum values to a byte array.
/// </summary>
/// <param name="values"> The collection of enum values to convert.</param>
/// <typeparam name="T">The enum type.</typeparam>
/// <returns>A byte array representing the collection of enum values.</returns>
public static byte[] EnumsToBytes<T>(IEnumerable<T> values) where T : struct, Enum
{
var underlyingType = typeof(T).GetEnumUnderlyingType();
var size = GetManagedSize(underlyingType);
var valuesArray = values.ToArray();
var count = valuesArray.Length;
var underlyingArray = Array.CreateInstance(underlyingType, count);
for (var i = 0; i < count; i++)
{
underlyingArray.SetValue(ConvertToUnderlyingType(valuesArray[i], underlyingType), i);
}
var bytes = new byte[count * size];
Buffer.BlockCopy(underlyingArray, 0, bytes, 0, bytes.Length);
return bytes;
}
private static object ConvertToUnderlyingType<T>(T value, Type underlyingType) where T : struct, Enum
{
return underlyingType switch
{
not null when underlyingType == typeof(byte) => (byte)(object)value,
not null when underlyingType == typeof(sbyte) => (sbyte)(object)value,
not null when underlyingType == typeof(short) => (short)(object)value,
not null when underlyingType == typeof(ushort) => (ushort)(object)value,
not null when underlyingType == typeof(int) => (int)(object)value,
not null when underlyingType == typeof(uint) => (uint)(object)value,
not null when underlyingType == typeof(long) => (long)(object)value,
not null when underlyingType == typeof(ulong) => (ulong)(object)value,
_ => throw new InvalidOperationException("Unsupported underlying type."),
};
}
private static int GetManagedSize(Type type)
{
return Type.GetTypeCode(type) switch
{
TypeCode.Byte or TypeCode.SByte => 1,
TypeCode.Int16 or TypeCode.UInt16 => 2,
TypeCode.Int32 or TypeCode.UInt32 => 4,
TypeCode.Int64 or TypeCode.UInt64 => 8,
_ => throw new ArgumentException("Unsupported underlying type: " + type.Name),
};
}
}
+76 -1
View File
@@ -1,4 +1,5 @@
using System.Collections;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
@@ -12,6 +13,7 @@ using TMPro;
using UnityEngine;
using MethodBase = System.Reflection.MethodBase;
using Object = UnityEngine.Object;
using Random = UnityEngine.Random;
namespace MiraAPI.Utilities;
@@ -522,6 +524,79 @@ public static class Helpers
(Il2CppSystem.Object[])[value.ToString(formatString, CultureInfo.InvariantCulture)]),
};
}
/// <summary>
/// Shorthand for <see cref="string.Split(char, StringSplitOptions)"/> that removes empty entries and trims leading and ending spaces.
/// </summary>
/// <param name="value">The string to split.</param>
/// <param name="separator">The separator.</param>
/// <returns>An array of substrings.</returns>
public static string[] TrueSplit(this string value, char separator) => value.Split(separator, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
/// <summary>
/// Joins a collection of items that are separated by a character.
/// </summary>
/// <param name="separator">The separator.</param>
/// <param name="items">The collection of items to string together.</param>
/// <typeparam name="T">The type of the items.</typeparam>
/// <returns>A string formed by concatenating the ToString results of each item, each separated by a separator.</returns>
public static string Join<T>(char separator, IEnumerable<T> items) => Join(separator.ToString(), items);
/// <inheritdoc cref="Join{T}(char, IEnumerable{T})"/>
public static string Join<T>(string separator, IEnumerable<T> items)
{
if (!items.Any())
return string.Empty;
var result = string.Empty;
items.Do(x => result += $"{separator}{x}");
return result[separator.Length..];
}
/// <summary>
/// Shorthand helper for overriding the on click listeners for PassiveButton.
/// </summary>
/// <param name="passive">The PassiveButton being modified.</param>
/// <param name="action">The action that's replacing the original listeners.</param>
public static void OverrideOnClickListeners(this PassiveButton passive, Action action)
{
if (!passive)
return;
passive.OnClick?.RemoveAllListeners();
passive.OnClick = new();
passive.OnClick.AddListener(action);
passive.enabled = true;
}
/// <summary>
/// Shorthand helper for overriding the on mouse over listeners for PassiveButton.
/// </summary>
/// <inheritdoc cref="OverrideOnClickListeners"/>
public static void OverrideOnMouseOverListeners(this PassiveButton passive, Action action)
{
if (!passive)
return;
passive.OnMouseOver?.RemoveAllListeners();
passive.OnMouseOver = new();
passive.OnMouseOver.AddListener(action);
passive.enabled = true;
}
/// <summary>
/// Shorthand helper for overriding the on mouse out listeners for PassiveButton.
/// </summary>
/// <inheritdoc cref="OverrideOnClickListeners"/>
public static void OverrideOnMouseOutListeners(this PassiveButton passive, Action action)
{
if (!passive)
return;
passive.OnMouseOut?.RemoveAllListeners();
passive.OnMouseOut = new();
passive.OnMouseOut.AddListener(action);
passive.enabled = true;
}
/// <summary>
/// Returns the string of a role.
+5
View File
@@ -24,4 +24,9 @@ public enum MiraNumberSuffixes
/// Percentage suffix (%).
/// </summary>
Percent,
/// <summary>
/// Display in units.
/// </summary>
Distance,
}