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0.2.0-rc.2
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0.2.0-rc.3
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No files matched your search
@@ -1,9 +1,14 @@
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using MiraAPI.Events;
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using System.Linq;
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using MiraAPI.Events;
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using MiraAPI.Events.Mira;
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using MiraAPI.Events.Vanilla.Gameplay;
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using MiraAPI.Events.Vanilla.Map;
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using MiraAPI.Events.Vanilla.Meeting;
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using MiraAPI.Events.Vanilla.Meeting.Voting;
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using MiraAPI.Events.Vanilla.Player;
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using MiraAPI.Example.Buttons.Freezer;
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using MiraAPI.Example.Roles;
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using MiraAPI.Utilities;
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using Reactor.Utilities;
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namespace MiraAPI.Example;
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@@ -29,6 +34,41 @@ public static class ExampleEventHandlers
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});
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}
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// If you want to add extra votes to a player, do something like this.
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[RegisterEvent]
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public static void StartMeetingEvent(StartMeetingEvent _)
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{
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foreach (var plr in PlayerControl.AllPlayerControls)
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{
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if (plr.Data.Role is MayorRole)
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{
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plr.GetVoteData().IncreaseRemainingVotes(1);
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}
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}
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}
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// Example of using the Voting API to make a role similar to the Prosecutor from Town of Us.
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[RegisterEvent(15)]
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public static void HandleVoteEvent(HandleVoteEvent @event)
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{
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if (@event.VoteData.Owner.Data.Role is not NeutralKillerRole) return;
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@event.VoteData.SetRemainingVotes(0);
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for (var i = 0; i < 5; i++)
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{
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@event.VoteData.VoteForPlayer(@event.TargetId);
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}
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foreach (var plr in PlayerControl.AllPlayerControls.ToArray().Where(player => player != @event.VoteData.Owner))
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{
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plr.GetVoteData().Votes.Clear();
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plr.GetVoteData().VotesRemaining = 0;
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}
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@event.Cancel();
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}
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// Events can be registered using an attribute as well.
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[RegisterEvent]
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public static void UpdateSystemEventHandler(UpdateSystemEvent @event)
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@@ -42,11 +82,10 @@ public static class ExampleEventHandlers
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{
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Logger<ExamplePlugin>.Warning("Freeze button clicked!");
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if (PlayerControl.LocalPlayer.Data.PlayerName == "stupid")
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{
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@event.Cancel();
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@event.Button.SetTimer(15f);
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}
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if (PlayerControl.LocalPlayer.Data.PlayerName != "stupid") return;
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@event.Cancel();
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@event.Button.SetTimer(15f);
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}
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// Example event handler
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@@ -15,7 +15,7 @@ public class FreezeModifier : TimedModifier
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public override void OnActivate()
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{
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if (Player?.AmOwner == true)
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if (Player.AmOwner)
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{
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Player.moveable = false;
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}
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@@ -25,15 +25,15 @@ public class FreezeModifier : TimedModifier
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{
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base.FixedUpdate();
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if (Player?.AmOwner == true || PlayerControl.LocalPlayer.Data.Role is FreezerRole)
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if (Player.AmOwner || PlayerControl.LocalPlayer.Data.Role is FreezerRole)
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{
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Player?.cosmetics.SetOutline(true, new Nullable<Color>(Palette.LightBlue));
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Player.cosmetics.SetOutline(true, new Nullable<Color>(Palette.LightBlue));
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}
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}
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public override void OnTimerComplete()
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{
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if (Player?.AmOwner == true)
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if (Player.AmOwner)
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{
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Player.moveable = true;
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}
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@@ -0,0 +1,14 @@
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using MiraAPI.Roles;
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using UnityEngine;
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namespace MiraAPI.Example.Roles;
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public class MayorRole : CrewmateRole, ICustomRole
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{
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public string RoleName => "Mayor";
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public string RoleLongDescription => "You get extra votes!";
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public string RoleDescription => RoleLongDescription;
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public Color RoleColor => new Color32(221, 176, 152, 255);
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public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
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public CustomRoleConfiguration Configuration => new(this);
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}
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@@ -0,0 +1,26 @@
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namespace MiraAPI.Events.Vanilla.Meeting.Voting;
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/// <summary>
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/// Checks if voting is complete. If canceled, the default end voting logic will be skipped.
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/// </summary>
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public class CheckForEndVotingEvent : MiraCancelableEvent
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{
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/// <summary>
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/// Gets a value indicating whether default voting logic determines that voting is complete.
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/// </summary>
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public bool IsVotingComplete { get; }
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/// <summary>
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/// Gets or sets a value indicating whether the voting should be forced to end, regardless of the default logic.
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/// </summary>
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public bool ForceEndVoting { get; set; }
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/// <summary>
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/// Initializes a new instance of the <see cref="CheckForEndVotingEvent"/> class.
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/// </summary>
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/// <param name="isVotingComplete">>True if voting is complete, false otherwise.</param>
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public CheckForEndVotingEvent(bool isVotingComplete)
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{
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IsVotingComplete = isVotingComplete;
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}
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||||
}
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||||
@@ -0,0 +1,44 @@
|
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using MiraAPI.Voting;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
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|
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/// <summary>
|
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/// The event that is invoked when Mira handles a vote. This is invoked before Mira's behaviour, so be cautious.
|
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/// If you intend on adding custom vote behaviour, cancel the event and do so.
|
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/// If you are NOT canceling the event, keep in mind that Mira automatically removes a vote and adds the suspect to the VotedPlayers list after this event is invoked.
|
||||
/// </summary>
|
||||
public class HandleVoteEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the voter's vote data.
|
||||
/// </summary>
|
||||
public PlayerVoteData VoteData { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player who voted.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player id of the target.
|
||||
/// </summary>
|
||||
public byte TargetId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player info of the target.
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo TargetPlayerInfo { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="HandleVoteEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="playerVoteData">The voter's data.</param>
|
||||
/// <param name="targetId">The target's playerId.</param>
|
||||
public HandleVoteEvent(PlayerVoteData playerVoteData, byte targetId)
|
||||
{
|
||||
VoteData = playerVoteData;
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||||
Player = playerVoteData.Owner;
|
||||
TargetId = targetId;
|
||||
TargetPlayerInfo = GameData.Instance.GetPlayerById(targetId);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
using MiraAPI.Voting;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
|
||||
/// <summary>
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||||
/// The event that is invoked when the player tries to select another player to vote.
|
||||
/// </summary>
|
||||
public class MeetingSelectEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the voter's vote data.
|
||||
/// </summary>
|
||||
public PlayerVoteData VoteData { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player id of the target.
|
||||
/// </summary>
|
||||
public int TargetId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player info of the target.
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo TargetPlayerInfo { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the player is allowed to select the target.
|
||||
/// </summary>
|
||||
public bool AllowSelect { get; set; }
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||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MeetingSelectEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="playerVoteData">The voter's data.</param>
|
||||
/// <param name="targetId">The target's playerId.</param>
|
||||
/// <param name="allowSelect">>Whether the player is allowed to select the target.</param>
|
||||
public MeetingSelectEvent(PlayerVoteData playerVoteData, int targetId, bool allowSelect)
|
||||
{
|
||||
VoteData = playerVoteData;
|
||||
TargetId = targetId;
|
||||
TargetPlayerInfo = GameData.Instance.GetPlayerById((byte)targetId);
|
||||
AllowSelect = allowSelect;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using System.Collections.Generic;
|
||||
using MiraAPI.Voting;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// Called in VotingUtils.HandlePopulateResults.
|
||||
/// Cancelling is NOT advised but if you do plan on cancelling, please ensure you account for displaying ALL player's votes.
|
||||
/// </summary>
|
||||
public class PopulateResultsEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a list of networked votes.
|
||||
/// </summary>
|
||||
public List<CustomVote> Votes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PopulateResultsEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="votes">The list of votes.</param>
|
||||
public PopulateResultsEvent(List<CustomVote> votes)
|
||||
{
|
||||
Votes = votes;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using MiraAPI.Voting;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// Ran after calculating votes and before displaying the results. Only ran on the host.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Initializes a new instance of the <see cref="ProcessVotesEvent"/> class.
|
||||
/// </remarks>
|
||||
/// <param name="votes">>The list of votes that are being processed.</param>
|
||||
/// <param name="exiledPlayer">The player to be exiled. Will be null if no player is to be exiled.</param>
|
||||
public class ProcessVotesEvent(List<CustomVote> votes, NetworkedPlayerInfo? exiledPlayer = null) : MiraEvent
|
||||
{
|
||||
private readonly List<CustomVote> _originalVotes = [.. votes];
|
||||
|
||||
private NetworkedPlayerInfo? _exiledPlayer = exiledPlayer;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the exiled player has been modified by the event.
|
||||
/// </summary>
|
||||
public bool ExiledPlayerModified { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the votes have been modified by the event.
|
||||
/// </summary>
|
||||
public bool VotesModified => !Votes.SequenceEqual(_originalVotes);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of votes that are being processed.
|
||||
/// </summary>
|
||||
public List<CustomVote> Votes { get; } = votes;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the player to be exiled. Will be null if no player is to be exiled.
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo? ExiledPlayer
|
||||
{
|
||||
get => _exiledPlayer;
|
||||
set
|
||||
{
|
||||
_exiledPlayer = value;
|
||||
ExiledPlayerModified = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -35,7 +35,7 @@ public abstract class AbstractOptionGroup
|
||||
/// <summary>
|
||||
/// Gets the group color. This is used to color the group in the options menu.
|
||||
/// </summary>
|
||||
public virtual Color GroupColor => Color.clear;
|
||||
public virtual Color GroupColor => MiraApiPlugin.DefaultHeaderColor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the group priority. This is used to determine the order in which groups are displayed in the options menu.
|
||||
|
||||
@@ -52,9 +52,9 @@ public abstract class CustomActionButton
|
||||
public virtual Color TextOutlineColor => Color.clear;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the location of the button on the screen.
|
||||
/// Gets or sets the location of the button on the screen.
|
||||
/// </summary>
|
||||
public virtual ButtonLocation Location { get; private set; } = ButtonLocation.BottomLeft;
|
||||
public virtual ButtonLocation Location { get; set; } = ButtonLocation.BottomLeft;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the button has an effect ability.
|
||||
@@ -69,27 +69,27 @@ public abstract class CustomActionButton
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the effect is currently active, if there is one.
|
||||
/// </summary>
|
||||
public bool EffectActive { get; protected set; }
|
||||
public bool EffectActive { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the timer is currently active.
|
||||
/// </summary>
|
||||
public bool TimerPaused { get; protected set; }
|
||||
public bool TimerPaused { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the amount of uses left.
|
||||
/// </summary>
|
||||
public int UsesLeft { get; protected set; }
|
||||
public int UsesLeft { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the timer variable to measure cooldowns and effects.
|
||||
/// </summary>
|
||||
public float Timer { get; protected set; }
|
||||
public float Timer { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the button object in game. This is created by Mira API automatically.
|
||||
/// Gets or sets the button object in game. This is created by Mira API automatically.
|
||||
/// </summary>
|
||||
protected ActionButton? Button { get; private set; }
|
||||
public ActionButton? Button { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The method used to create the button.
|
||||
@@ -168,7 +168,7 @@ public abstract class CustomActionButton
|
||||
/// Allows you to change the button's location.
|
||||
/// </summary>
|
||||
/// <param name="location">The new location.</param>
|
||||
/// <param name="moveButton">Whether the button's position should change ingame.</param>
|
||||
/// <param name="moveButton">Whether the button's position should change in-game.</param>
|
||||
public virtual void SetButtonLocation(ButtonLocation location, bool moveButton = true)
|
||||
{
|
||||
if (!HudManager.InstanceExists || Button == null)
|
||||
@@ -221,7 +221,6 @@ public abstract class CustomActionButton
|
||||
/// A utility function to change the outline color of the button's text.
|
||||
/// </summary>
|
||||
/// <param name="color">The new color.</param>
|
||||
/// <param name="thickness">The thickness of the outline. Set to 0 if you want to remove it.</param>
|
||||
public virtual void SetTextOutline(Color color)
|
||||
{
|
||||
Button?.buttonLabelText.SetOutlineColor(color);
|
||||
@@ -364,7 +363,7 @@ public abstract class CustomActionButton
|
||||
/// <returns>A value that represents whether the button should light up or not.</returns>
|
||||
public virtual bool CanUse()
|
||||
{
|
||||
return !LimitedUses || UsesLeft > 0;
|
||||
return PlayerControl.LocalPlayer.moveable && (!LimitedUses || UsesLeft > 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -463,7 +462,7 @@ public abstract class CustomActionButton<T> : CustomActionButton where T : MonoB
|
||||
/// <summary>
|
||||
/// Gets or sets the target object of the button.
|
||||
/// </summary>
|
||||
public T? Target { get; protected set; }
|
||||
public T? Target { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the distance the player must be from the target object to use the button.
|
||||
|
||||
@@ -1,12 +1,19 @@
|
||||
using BepInEx;
|
||||
using System;
|
||||
using BepInEx;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using MonoMod.Utils;
|
||||
using Reactor;
|
||||
using Reactor.Networking;
|
||||
using Reactor.Networking.Attributes;
|
||||
using Reactor.Utilities;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.ProBuilder;
|
||||
using Delegate = Il2CppSystem.Delegate;
|
||||
|
||||
namespace MiraAPI;
|
||||
|
||||
@@ -20,6 +27,7 @@ namespace MiraAPI;
|
||||
public partial class MiraApiPlugin : BasePlugin
|
||||
{
|
||||
public static Color MiraColor { get; } = new Color32(238, 154, 112, 255);
|
||||
public static Color DefaultHeaderColor = new Color32(77, 77, 77, 255);
|
||||
private static MiraPluginManager? PluginManager { get; set; }
|
||||
internal Harmony Harmony { get; } = new(Id);
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ public abstract class BaseModifier : IOptionable
|
||||
/// <summary>
|
||||
/// Gets the player that the modifier is attached to.
|
||||
/// </summary>
|
||||
public PlayerControl? Player { get; internal set; }
|
||||
public PlayerControl Player { get; internal set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the modifier component that the modifier is attached to.
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
@@ -25,7 +24,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
/// Gets the active modifiers on the player.
|
||||
/// </summary>
|
||||
[HideFromIl2Cpp]
|
||||
public ImmutableList<BaseModifier> ActiveModifiers => Modifiers.ToImmutableList();
|
||||
public ImmutableList<BaseModifier> ActiveModifiers { get; private set; } = ImmutableList<BaseModifier>.Empty;
|
||||
|
||||
[HideFromIl2Cpp]
|
||||
private List<BaseModifier> Modifiers { get; set; } = [];
|
||||
@@ -59,13 +58,13 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
foreach (var modifier in _toRemove)
|
||||
foreach (var modifier in _toRemove.ToArray())
|
||||
{
|
||||
modifier.OnDeactivate();
|
||||
Modifiers.Remove(modifier);
|
||||
}
|
||||
|
||||
foreach (var modifier in _toAdd)
|
||||
foreach (var modifier in _toAdd.ToArray())
|
||||
{
|
||||
Modifiers.Add(modifier);
|
||||
modifier.Initialized = true;
|
||||
@@ -85,9 +84,11 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
}
|
||||
_toAdd.Clear();
|
||||
_toRemove.Clear();
|
||||
|
||||
ActiveModifiers = Modifiers.ToImmutableList();
|
||||
}
|
||||
|
||||
foreach (var modifier in Modifiers)
|
||||
foreach (var modifier in ActiveModifiers)
|
||||
{
|
||||
modifier.FixedUpdate();
|
||||
}
|
||||
@@ -95,7 +96,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
|
||||
private void Update()
|
||||
{
|
||||
foreach (var modifier in Modifiers)
|
||||
foreach (var modifier in ActiveModifiers)
|
||||
{
|
||||
modifier.Update();
|
||||
}
|
||||
@@ -105,21 +106,26 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
return;
|
||||
}
|
||||
|
||||
var filteredModifiers = Modifiers.Where(mod => !mod.HideOnUi).ToArray();
|
||||
if (MeetingHud.Instance)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (filteredModifiers.Length != 0 && !MeetingHud.Instance)
|
||||
var showText = false;
|
||||
var builder = new StringBuilder("<b><size=130%>Modifiers:</b></size>\n");
|
||||
|
||||
foreach (var modifier in ActiveModifiers)
|
||||
{
|
||||
var stringBuild = new StringBuilder();
|
||||
foreach (var mod in filteredModifiers)
|
||||
if (modifier.HideOnUi)
|
||||
{
|
||||
stringBuild.Append(CultureInfo.InvariantCulture, $"\n{mod.GetHudString()}");
|
||||
continue;
|
||||
}
|
||||
_modifierText!.text = $"<b><size=130%>Modifiers:</b></size>{stringBuild}";
|
||||
}
|
||||
else if (_modifierText!.text != string.Empty)
|
||||
{
|
||||
_modifierText.text = string.Empty;
|
||||
|
||||
showText = true;
|
||||
builder.AppendLine(modifier.GetHudString());
|
||||
}
|
||||
|
||||
_modifierText!.text = showText ? builder.ToString() : string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -131,7 +137,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
[HideFromIl2Cpp]
|
||||
public IEnumerable<T> GetModifiers<T>(Func<T, bool>? predicate=null) where T : BaseModifier
|
||||
{
|
||||
return Modifiers.OfType<T>().Where(x => predicate == null || predicate(x));
|
||||
return ActiveModifiers.OfType<T>().Where(x => predicate == null || predicate(x));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -143,7 +149,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
[HideFromIl2Cpp]
|
||||
public IEnumerable<BaseModifier> GetModifiers(Type type, Func<BaseModifier, bool>? predicate=null)
|
||||
{
|
||||
return Modifiers.Where(x => x.GetType() == type && (predicate == null || predicate(x)));
|
||||
return ActiveModifiers.Where(x => x.GetType() == type && (predicate == null || predicate(x)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -263,7 +269,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
[HideFromIl2Cpp]
|
||||
public BaseModifier? GetModifier(Guid modifierGuid)
|
||||
{
|
||||
return Modifiers.Find(x => x.UniqueId == modifierGuid);
|
||||
return ActiveModifiers.Find(x => x.UniqueId == modifierGuid);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -285,7 +291,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
[HideFromIl2Cpp]
|
||||
public void RemoveModifier(Type type, Func<BaseModifier, bool>? predicate = null)
|
||||
{
|
||||
var modifiers = Modifiers.Where(x => x.GetType() == type && (predicate == null || predicate(x))).ToList();
|
||||
var modifiers = ActiveModifiers.Where(x => x.GetType() == type && (predicate == null || predicate(x))).ToList();
|
||||
if (modifiers.Count > 1)
|
||||
{
|
||||
throw new InvalidOperationException($"Cannot remove modifier {type.Name} because there are multiple instances of that modifier.");
|
||||
@@ -308,7 +314,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
[HideFromIl2Cpp]
|
||||
public void RemoveModifier(BaseModifier modifier)
|
||||
{
|
||||
if (!Modifiers.Contains(modifier))
|
||||
if (!ActiveModifiers.Contains(modifier))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Cannot remove modifier {modifier.ModifierName} because it is not active on this player.");
|
||||
return;
|
||||
@@ -374,13 +380,13 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
}
|
||||
|
||||
var id = modifier.TypeId;
|
||||
if (modifier.Unique && Modifiers.Find(x => x.TypeId == id) != null)
|
||||
if (modifier.Unique && ActiveModifiers.Find(x => x.TypeId == id) != null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Player already has modifier with id {id}!");
|
||||
return null;
|
||||
}
|
||||
|
||||
if (Modifiers.Contains(modifier))
|
||||
if (ActiveModifiers.Contains(modifier))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Player already has this modifier!");
|
||||
return null;
|
||||
@@ -446,7 +452,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
[HideFromIl2Cpp]
|
||||
public bool HasModifier<T>(Func<T, bool>? predicate=null) where T : BaseModifier
|
||||
{
|
||||
return Modifiers.Exists(x => x is T modifier && (predicate == null || predicate(modifier)));
|
||||
return ActiveModifiers.Exists(x => x is T modifier && (predicate == null || predicate(modifier)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -458,7 +464,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
[HideFromIl2Cpp]
|
||||
public bool HasModifier(Type type, Func<BaseModifier, bool>? predicate=null)
|
||||
{
|
||||
return Modifiers.Exists(x => x.GetType() == type && (predicate == null || predicate(x)));
|
||||
return ActiveModifiers.Exists(x => x.GetType() == type && (predicate == null || predicate(x)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -484,6 +490,6 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
[HideFromIl2Cpp]
|
||||
public bool HasModifier(Guid id)
|
||||
{
|
||||
return Modifiers.Exists(x => x.UniqueId == id);
|
||||
return ActiveModifiers.Exists(x => x.UniqueId == id);
|
||||
}
|
||||
}
|
||||
@@ -180,6 +180,30 @@ public static class ModifierExtensions
|
||||
return player.GetModifierComponent().HasModifier(typeId, predicate);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears all modifiers from a player.
|
||||
/// </summary>
|
||||
/// <param name="plr">The player you want to clear modifiers for.</param>
|
||||
public static void ClearModifiers(this PlayerControl plr)
|
||||
{
|
||||
foreach (var mod in plr.GetModifierComponent().ActiveModifiers)
|
||||
{
|
||||
plr.RemoveModifier(mod);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears all modifiers from a player.
|
||||
/// </summary>
|
||||
/// <param name="plr">The player you want to clear modifiers for.</param>
|
||||
public static void RpcClearModifiers(this PlayerControl plr)
|
||||
{
|
||||
foreach (var mod in plr.GetModifierComponent().ActiveModifiers)
|
||||
{
|
||||
plr.RpcRemoveModifier(mod.UniqueId);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the player has a specific modifier by its GUID.
|
||||
/// </summary>
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace MiraAPI.Modifiers;
|
||||
|
||||
/// <summary>
|
||||
/// Utilities to make handling modifiers in-game easier.
|
||||
/// </summary>
|
||||
public static class ModifierUtils
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a list of all active in-game modifiers.
|
||||
/// </summary>
|
||||
/// <param name="predicate">Select if modifier is valid to be added to list.</param>
|
||||
/// <typeparam name="T">The modifier type.</typeparam>
|
||||
/// <returns>A list of modifiers.</returns>
|
||||
public static IEnumerable<T> GetActiveModifiers<T>(Func<T, bool>? predicate = null) where T : BaseModifier
|
||||
{
|
||||
return PlayerControl.AllPlayerControls.ToArray().SelectMany(x => x.GetModifiers<T>(predicate)).OfType<T>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all players with a certain modifier.
|
||||
/// </summary>
|
||||
/// <param name="predicate">Select if modifier is valid.</param>
|
||||
/// <typeparam name="T">The modifier type.</typeparam>
|
||||
/// <returns>A list of players with that modifier.</returns>
|
||||
public static IEnumerable<PlayerControl> GetPlayersWithModifier<T>(Func<T, bool>? predicate = null) where T : BaseModifier
|
||||
{
|
||||
return PlayerControl.AllPlayerControls.ToArray().Where(x => x.HasModifier<T>(predicate));
|
||||
}
|
||||
}
|
||||
@@ -39,4 +39,9 @@ public enum MiraRpc : uint
|
||||
/// Custom Game Over RPC.
|
||||
/// </summary>
|
||||
CustomGameOver,
|
||||
|
||||
/// <summary>
|
||||
/// Custom RPC to undo a player's vote.
|
||||
/// </summary>
|
||||
RemoveVote,
|
||||
}
|
||||
@@ -5,10 +5,12 @@ using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.CmdReportDeadBody))]
|
||||
[HarmonyPatch]
|
||||
public static class ReportBodyEventPatch
|
||||
{
|
||||
public static bool Prefix(PlayerControl __instance, NetworkedPlayerInfo? target)
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.CmdReportDeadBody))]
|
||||
public static bool PlayerControlCmdReportDeadBodyPrefix(PlayerControl __instance, NetworkedPlayerInfo? target)
|
||||
{
|
||||
var body = target != null ? Helpers.GetBodyById(target.PlayerId) : null;
|
||||
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Meeting;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch(typeof(MeetingHud), nameof(MeetingHud.Start))]
|
||||
public static class StartMeetingEventPatch
|
||||
{
|
||||
public static void Postfix(MeetingHud __instance)
|
||||
{
|
||||
var @event = new StartMeetingEvent(__instance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
}
|
||||
@@ -42,7 +42,7 @@ public static class GameOptionsMenuPatch
|
||||
{
|
||||
var filteredGroups =
|
||||
GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
.Where(x => x.OptionableType == null) ?? [];
|
||||
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
|
||||
|
||||
foreach (var group in filteredGroups)
|
||||
{
|
||||
@@ -144,7 +144,7 @@ public static class GameOptionsMenuPatch
|
||||
}
|
||||
|
||||
var filteredGroups = GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
.Where(x => x.OptionableType == null) ?? [];
|
||||
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
|
||||
|
||||
foreach (var group in filteredGroups)
|
||||
{
|
||||
@@ -198,16 +198,19 @@ public static class GameOptionsMenuPatch
|
||||
menu.settingsContainer);
|
||||
|
||||
categoryHeaderMasked.SetHeader(CustomStringName.CreateAndRegister(group.GroupName), 20);
|
||||
if (group.GroupColor != Color.clear)
|
||||
{
|
||||
categoryHeaderMasked.Background.color = group.GroupColor;
|
||||
categoryHeaderMasked.Divider.color = group.GroupColor;
|
||||
categoryHeaderMasked.Title.color = group.GroupColor.GetAlternateColor();
|
||||
}
|
||||
categoryHeaderMasked.Background.color = group.GroupColor;
|
||||
categoryHeaderMasked.Divider.color = group.GroupColor;
|
||||
categoryHeaderMasked.Title.color = group.GroupColor.Equals(MiraApiPlugin.DefaultHeaderColor) ? Color.white : group.GroupColor.FindAlternateColor();
|
||||
|
||||
categoryHeaderMasked.Background.sprite = MiraAssets.CategoryHeader.LoadAsset();
|
||||
categoryHeaderMasked.Background.sprite.texture.filterMode = FilterMode.Bilinear;
|
||||
categoryHeaderMasked.Background.sprite.texture.wrapMode = TextureWrapMode.Clamp;
|
||||
|
||||
categoryHeaderMasked.Background.transform.localPosition = new Vector3(0.5f, -0.1833f, 0);
|
||||
categoryHeaderMasked.Background.size = new Vector2(
|
||||
categoryHeaderMasked.Background.size.x + 1.5f,
|
||||
categoryHeaderMasked.Background.size.y);
|
||||
|
||||
categoryHeaderMasked.gameObject.SetActive(false);
|
||||
group.Header = categoryHeaderMasked;
|
||||
|
||||
@@ -230,12 +233,12 @@ public static class GameOptionsMenuPatch
|
||||
SpriteRenderer[] componentsInChildren = newOpt.GetComponentsInChildren<SpriteRenderer>(true);
|
||||
foreach (var renderer in componentsInChildren)
|
||||
{
|
||||
if (group.GroupColor != Color.clear)
|
||||
if (group.GroupColor != MiraApiPlugin.DefaultHeaderColor)
|
||||
{
|
||||
renderer.color = group.GroupColor.GetAlternateColor();
|
||||
renderer.color = group.GroupColor.FindAlternateColor();
|
||||
if (renderer.transform.parent.TryGetComponent<GameOptionButton>(out var btn))
|
||||
{
|
||||
btn.interactableColor = group.GroupColor.GetAlternateColor();
|
||||
btn.interactableColor = group.GroupColor.FindAlternateColor();
|
||||
btn.interactableHoveredColor = Color.white;
|
||||
}
|
||||
}
|
||||
@@ -245,7 +248,7 @@ public static class GameOptionsMenuPatch
|
||||
|
||||
foreach (var textMeshPro in newOpt.GetComponentsInChildren<TextMeshPro>(true))
|
||||
{
|
||||
if (group.GroupColor != Color.clear)
|
||||
if (group.GroupColor != MiraApiPlugin.DefaultHeaderColor)
|
||||
{
|
||||
textMeshPro.color = group.GroupColor;
|
||||
}
|
||||
@@ -257,12 +260,11 @@ public static class GameOptionsMenuPatch
|
||||
if (newOpt is ToggleOption toggle)
|
||||
{
|
||||
toggle.CheckMark.sprite = MiraAssets.Checkmark.LoadAsset();
|
||||
toggle.CheckMark.color =
|
||||
group.GroupColor != Color.clear ? group.GroupColor : MiraAssets.AcceptedTeal;
|
||||
toggle.CheckMark.color = group.GroupColor != MiraApiPlugin.DefaultHeaderColor ? group.GroupColor : MiraAssets.AcceptedTeal;
|
||||
var rend = toggle.CheckMark.transform.parent.FindChild("ActiveSprite")
|
||||
.GetComponent<SpriteRenderer>();
|
||||
rend.sprite = MiraAssets.CheckmarkBox.LoadAsset();
|
||||
rend.color = group.GroupColor != Color.clear ? group.GroupColor : MiraAssets.AcceptedTeal;
|
||||
rend.color = group.GroupColor != MiraApiPlugin.DefaultHeaderColor ? group.GroupColor : MiraAssets.AcceptedTeal;
|
||||
}
|
||||
|
||||
menu.Children.Add(newOpt);
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
@@ -22,6 +24,8 @@ internal static class GameSettingMenuPatches
|
||||
private static TextMeshPro? _text;
|
||||
|
||||
private static Vector3 _roleBtnOgPos;
|
||||
private static Vector3 _smallRoleBtnOgPos;
|
||||
private static Vector3 _modifierBtnOgPos;
|
||||
|
||||
private static GameOptionsMenu? _modifiersTab;
|
||||
private static PassiveButton? _modifiersButton;
|
||||
@@ -33,9 +37,20 @@ internal static class GameSettingMenuPatches
|
||||
{
|
||||
if ((previewOnly && Controller.currentTouchType == Controller.TouchType.Joystick) || !previewOnly)
|
||||
{
|
||||
if (_modifiersTab) _modifiersTab?.gameObject.SetActive(tabNum == 3);
|
||||
if (_modifiersTab) _modifiersTab!.gameObject.SetActive(tabNum == 3);
|
||||
_modifiersButton?.SelectButton(tabNum == 3);
|
||||
_smallRolesButton?.SelectButton(tabNum == 2);
|
||||
if (tabNum == 3)
|
||||
{
|
||||
if (__instance.RoleSettingsButton.gameObject.active)
|
||||
{
|
||||
__instance.RoleSettingsButton.SelectButton(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
_modifiersButton?.SelectButton(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (previewOnly)
|
||||
@@ -45,6 +60,17 @@ internal static class GameSettingMenuPatches
|
||||
|
||||
_modifiersButton?.SelectButton(tabNum == 3);
|
||||
_smallRolesButton?.SelectButton(tabNum == 2);
|
||||
|
||||
if (tabNum != 3) return;
|
||||
|
||||
if (__instance.RoleSettingsButton.gameObject.active)
|
||||
{
|
||||
__instance.RoleSettingsButton.SelectButton(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
_modifiersButton?.SelectButton(true);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -117,6 +143,7 @@ internal static class GameSettingMenuPatches
|
||||
_modifiersTab.name = "MODIFIERS TAB";
|
||||
|
||||
// create button for modifiers
|
||||
__instance.RoleSettingsButton.buttonText.gameObject.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
__instance.RoleSettingsButton.gameObject.SetActive(false);
|
||||
_smallRolesButton = Object.Instantiate(
|
||||
__instance.RoleSettingsButton,
|
||||
@@ -137,6 +164,8 @@ internal static class GameSettingMenuPatches
|
||||
__instance.ChangeTab(2, true);
|
||||
}));
|
||||
|
||||
_smallRoleBtnOgPos = _smallRolesButton.transform.localPosition;
|
||||
|
||||
var roleText = _smallRolesButton.buttonText;
|
||||
roleText.text = "Roles";
|
||||
roleText.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
@@ -178,9 +207,45 @@ internal static class GameSettingMenuPatches
|
||||
_modifiersButton.transform.localPosition = pos;
|
||||
_modifiersButton.name = "ModifiersButton";
|
||||
|
||||
_modifierBtnOgPos = _modifiersButton.transform.localPosition;
|
||||
|
||||
UpdateText(__instance, __instance.GameSettingsTab, __instance.RoleSettingsTab);
|
||||
}
|
||||
|
||||
private static void ChangeRoleSettingButton(bool replace, GameSettingMenu __instance)
|
||||
{
|
||||
__instance.RoleSettingsButton.OnClick = new ButtonClickedEvent();
|
||||
__instance.RoleSettingsButton.OnMouseOver = new UnityEvent();
|
||||
|
||||
if (replace)
|
||||
{
|
||||
__instance.RoleSettingsButton.buttonText.text = "Modifiers Settings";
|
||||
__instance.RoleSettingsButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(3, false);
|
||||
}));
|
||||
__instance.RoleSettingsButton.OnMouseOver.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(3, true);
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
__instance.RoleSettingsButton.buttonText.text = "Roles Settings";
|
||||
__instance.RoleSettingsButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(2, false);
|
||||
}));
|
||||
__instance.RoleSettingsButton.OnMouseOver.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(2, true);
|
||||
}));
|
||||
}
|
||||
}
|
||||
private static void UpdateText(GameSettingMenu menu, GameOptionsMenu settings, RolesSettingsMenu roles)
|
||||
{
|
||||
if (_text is not null && SelectedModIdx == 0)
|
||||
@@ -197,106 +262,182 @@ internal static class GameSettingMenuPatches
|
||||
_text.text = name[..Math.Min(name.Length, 25)];
|
||||
}
|
||||
|
||||
_modifiersButton.gameObject.SetActive(false);
|
||||
_smallRolesButton.gameObject.SetActive(false);
|
||||
menu.RoleSettingsButton.gameObject.SetActive(false);
|
||||
if (SelectedModIdx != 0 &&
|
||||
SelectedMod?.OptionGroups.Exists(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true) == true)
|
||||
bool replaceWithModifiers = true;
|
||||
_smallRolesButton!.transform.localPosition = _smallRoleBtnOgPos;
|
||||
_modifiersButton!.transform.localPosition = _modifierBtnOgPos;
|
||||
menu.RoleSettingsButton.transform.localPosition = _roleBtnOgPos;
|
||||
|
||||
if (SelectedModIdx != 0)
|
||||
{
|
||||
var modHasRoles = SelectedMod!.CustomRoles.Count != 0;
|
||||
var modHasModifiers = SelectedMod.OptionGroups.Exists(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true);
|
||||
var modHasOptions = SelectedMod.OptionGroups.Exists(x => x.OptionableType == null && !x.ShowInModifiersMenu);
|
||||
|
||||
_modifiersButton.gameObject.SetActive(true);
|
||||
_smallRolesButton.gameObject.SetActive(true);
|
||||
menu.GameSettingsButton.gameObject.SetActive(true);
|
||||
menu.RoleSettingsButton.gameObject.SetActive(false);
|
||||
|
||||
// If there are no registered custom roles in the selected mod, hide the button.
|
||||
if (!modHasRoles)
|
||||
{
|
||||
_smallRolesButton.gameObject.SetActive(false);
|
||||
|
||||
if (roles.gameObject.active)
|
||||
{
|
||||
menu.ChangeTab(0, false);
|
||||
}
|
||||
|
||||
// If the mod has modifiers, we can disable the smaller modifier button and enable the bigger one.
|
||||
if (modHasModifiers)
|
||||
{
|
||||
_modifiersButton.gameObject.SetActive(false);
|
||||
menu.RoleSettingsButton.gameObject.SetActive(true);
|
||||
|
||||
if (_modifiersTab!.gameObject.active)
|
||||
{
|
||||
menu.RoleSettingsButton.SelectButton(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If there are no modifiers in the selected mod, hide the modifiers button.
|
||||
if (!modHasModifiers)
|
||||
{
|
||||
replaceWithModifiers = false;
|
||||
_modifiersButton.gameObject.SetActive(false);
|
||||
|
||||
if (_modifiersTab!.gameObject.active)
|
||||
{
|
||||
menu.ChangeTab(0, false);
|
||||
}
|
||||
// If the mod has roles, we can enable the bigger role button and disable the small one.
|
||||
if (modHasRoles)
|
||||
{
|
||||
menu.RoleSettingsButton.gameObject.SetActive(true);
|
||||
_smallRolesButton.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
// If there are no custom game options registered (that aren't modifier options), hide game settings button.
|
||||
if (!modHasOptions)
|
||||
{
|
||||
menu.GameSettingsButton.gameObject.SetActive(false);
|
||||
|
||||
if (settings.gameObject.active)
|
||||
{
|
||||
menu.ChangeTab(0, false);
|
||||
}
|
||||
|
||||
// If the mod has roles and modifiers, we can move their buttons to the game settings button position, since nothing is there.
|
||||
if (menu.RoleSettingsButton.gameObject.active)
|
||||
{
|
||||
menu.RoleSettingsButton.transform.localPosition = menu.GameSettingsButton.transform.localPosition;
|
||||
}
|
||||
else if (_modifiersButton.gameObject.active && _smallRolesButton.gameObject.active)
|
||||
{
|
||||
_modifiersButton.transform.localPosition = new Vector3(
|
||||
_modifiersButton.transform.localPosition.x,
|
||||
menu.GameSettingsButton.transform.localPosition.y,
|
||||
_modifiersButton.transform.localPosition.z);
|
||||
|
||||
_smallRolesButton.transform.localPosition = new Vector3(
|
||||
_smallRolesButton.transform.localPosition.x,
|
||||
menu.GameSettingsButton.transform.localPosition.y,
|
||||
_smallRolesButton.transform.localPosition.z);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_modifiersButton.gameObject.SetActive(false);
|
||||
_smallRolesButton.gameObject.SetActive(false);
|
||||
menu.RoleSettingsButton.gameObject.SetActive(true);
|
||||
if (SelectedModIdx == 0 && _modifiersTab.gameObject.active)
|
||||
menu.GameSettingsButton.gameObject.SetActive(true);
|
||||
replaceWithModifiers = false;
|
||||
|
||||
if (_modifiersTab!.gameObject.active)
|
||||
{
|
||||
menu.ChangeTab(0, false);
|
||||
}
|
||||
}
|
||||
|
||||
//menu.RoleSettingsButton.transform.localPosition = _roleBtnOgPos;
|
||||
//menu.GameSettingsButton.gameObject.SetActive(true);
|
||||
//menu.RoleSettingsButton.gameObject.SetActive(true);
|
||||
|
||||
// TODO: reimplement this
|
||||
/*
|
||||
if (SelectedModIdx != 0)
|
||||
if (menu.RoleSettingsButton.gameObject.active)
|
||||
{
|
||||
if (SelectedMod?.Options.Where(x=>x.AdvancedRole==null).ToList().Count == 0)
|
||||
{
|
||||
menu.GameSettingsButton.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
if (SelectedMod?.CustomRoles.Count == 0)
|
||||
{
|
||||
menu.RoleSettingsButton.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
if (!menu.GameSettingsButton.gameObject.active && menu.RoleSettingsButton.gameObject.active)
|
||||
{
|
||||
menu.RoleSettingsButton.transform.localPosition = menu.GameSettingsButton.transform.localPosition;
|
||||
}
|
||||
}*/
|
||||
|
||||
if (roles.roleChances != null && SelectedMod != null && SelectedMod.CustomRoles.Count != 0)
|
||||
{
|
||||
if (roles.advancedSettingChildren is not null)
|
||||
{
|
||||
foreach (var child in roles.advancedSettingChildren)
|
||||
{
|
||||
child.gameObject.DestroyImmediate();
|
||||
}
|
||||
|
||||
roles.advancedSettingChildren.Clear();
|
||||
roles.advancedSettingChildren = null;
|
||||
}
|
||||
|
||||
foreach (var header in roles.RoleChancesSettings.transform
|
||||
.GetComponentsInChildren<CategoryHeaderEditRole>())
|
||||
{
|
||||
header.gameObject.DestroyImmediate();
|
||||
}
|
||||
|
||||
foreach (var roleChance in roles.roleChances)
|
||||
{
|
||||
roleChance.gameObject.DestroyImmediate();
|
||||
}
|
||||
|
||||
roles.roleChances.Clear();
|
||||
roles.AdvancedRolesSettings.gameObject.SetActive(false);
|
||||
roles.RoleChancesSettings.gameObject.SetActive(true);
|
||||
roles.SetQuotaTab();
|
||||
roles.scrollBar.ScrollToTop();
|
||||
ChangeRoleSettingButton(replaceWithModifiers, menu);
|
||||
}
|
||||
|
||||
if (settings.Children != null && SelectedMod?.OptionGroups.Count != 0)
|
||||
CleanupTab(settings, roles);
|
||||
}
|
||||
|
||||
private static void ClearOptions(Il2CppSystem.Collections.Generic.List<OptionBehaviour> options)
|
||||
{
|
||||
foreach (var child in options)
|
||||
{
|
||||
foreach (var child in settings.Children)
|
||||
if (child.TryCast<GameOptionsMapPicker>() || !child.gameObject)
|
||||
{
|
||||
if (child.TryCast<GameOptionsMapPicker>())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
child.gameObject.DestroyImmediate();
|
||||
}
|
||||
options.Clear();
|
||||
}
|
||||
|
||||
if (!child.gameObject)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
child.gameObject.DestroyImmediate();
|
||||
private static void CleanupTab(GameOptionsMenu settings, RolesSettingsMenu roles)
|
||||
{
|
||||
void CleanupRoleSettings(RolesSettingsMenu rolesMenu)
|
||||
{
|
||||
if (rolesMenu.advancedSettingChildren != null)
|
||||
{
|
||||
ClearOptions(rolesMenu.advancedSettingChildren);
|
||||
rolesMenu.advancedSettingChildren = null;
|
||||
}
|
||||
|
||||
foreach (var header in settings.settingsContainer.GetComponentsInChildren<CategoryHeaderMasked>())
|
||||
rolesMenu.RoleChancesSettings
|
||||
.transform
|
||||
.GetComponentsInChildren<CategoryHeaderEditRole>()
|
||||
.ToList()
|
||||
.ForEach(header => header.gameObject.DestroyImmediate());
|
||||
|
||||
foreach (var role in rolesMenu.roleChances)
|
||||
{
|
||||
header.gameObject.DestroyImmediate();
|
||||
role.gameObject.DestroyImmediate();
|
||||
}
|
||||
rolesMenu.roleChances?.Clear();
|
||||
|
||||
settings.Children.Clear();
|
||||
settings.Children = null;
|
||||
rolesMenu.AdvancedRolesSettings.gameObject.SetActive(false);
|
||||
rolesMenu.RoleChancesSettings.gameObject.SetActive(true);
|
||||
rolesMenu.SetQuotaTab();
|
||||
rolesMenu.scrollBar.ScrollToTop();
|
||||
}
|
||||
|
||||
settings.Initialize();
|
||||
settings.scrollBar.ScrollToTop();
|
||||
void CleanupSettings(GameOptionsMenu gameOptMenu)
|
||||
{
|
||||
ClearOptions(gameOptMenu.Children);
|
||||
gameOptMenu.Children = null;
|
||||
|
||||
gameOptMenu.settingsContainer
|
||||
.GetComponentsInChildren<CategoryHeaderMasked>()
|
||||
.ToList()
|
||||
.ForEach(header => header.gameObject.DestroyImmediate());
|
||||
|
||||
gameOptMenu.Initialize();
|
||||
gameOptMenu.scrollBar.ScrollToTop();
|
||||
}
|
||||
|
||||
if (roles.roleChances != null && SelectedMod?.CustomRoles.Count > 0)
|
||||
{
|
||||
CleanupRoleSettings(roles);
|
||||
}
|
||||
|
||||
if (settings.Children != null && SelectedMod?.OptionGroups.Count > 0)
|
||||
{
|
||||
CleanupSettings(settings);
|
||||
}
|
||||
|
||||
if (_modifiersTab?.Children?.Count > 0)
|
||||
{
|
||||
CleanupSettings(_modifiersTab);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -331,7 +331,7 @@ public static class LobbyViewPanePatches
|
||||
chancePerGame,
|
||||
61,
|
||||
customRole.RoleColor,
|
||||
customRole.Configuration.Icon.LoadAsset(),
|
||||
customRole.Configuration.Icon?.LoadAsset() ?? MiraAssets.Empty.LoadAsset(),
|
||||
true);
|
||||
viewSettingsInfoPanelRoleVariant.iconSprite.transform.localScale = new Vector3(0.365f, 0.365f, 1f);
|
||||
viewSettingsInfoPanelRoleVariant.iconSprite.transform.localPosition = new Vector3(0.7144f, -0.028f, -2);
|
||||
@@ -418,7 +418,7 @@ public static class LobbyViewPanePatches
|
||||
role.StringName,
|
||||
maskLayer,
|
||||
role.TeamType == RoleTeamTypes.Crewmate,
|
||||
customRole.Configuration.Icon.LoadAsset());
|
||||
customRole.Configuration.Icon != null ? customRole.Configuration.Icon.LoadAsset() : MiraAssets.Empty.LoadAsset());
|
||||
viewPanel.header.icon.transform.localScale = new Vector3(0.465f, 0.465f, 1f);
|
||||
viewPanel.divider.material.SetInt(PlayerMaterial.MaskLayer, maskLayer);
|
||||
|
||||
|
||||
@@ -127,32 +127,37 @@ public static class RoleSettingMenuPatches
|
||||
chanceLabel.Destroy();
|
||||
countLabel.Destroy();
|
||||
|
||||
if (name is StringNames.CrewmateRolesHeader)
|
||||
{
|
||||
categoryHeaderMasked.Title.color = Palette.CrewmateRoleHeaderTextBlue;
|
||||
categoryHeaderMasked.Background.color = Palette.CrewmateRoleHeaderBlue;
|
||||
}
|
||||
else if (name is StringNames.ImpostorRolesHeader)
|
||||
{
|
||||
categoryHeaderMasked.Title.color = Palette.ImpostorRoleHeaderTextRed;
|
||||
categoryHeaderMasked.Background.color = Palette.ImpostorRoleHeaderRed;
|
||||
}
|
||||
else
|
||||
{
|
||||
categoryHeaderMasked.Title.color = group.Color;
|
||||
categoryHeaderMasked.Divider.color = group.Color;
|
||||
categoryHeaderMasked.Background.color = group.Color;
|
||||
}
|
||||
categoryHeaderMasked.Background.sprite = MiraAssets.CategoryHeader.LoadAsset();
|
||||
categoryHeaderMasked.Background.sprite.texture.filterMode = FilterMode.Bilinear;
|
||||
categoryHeaderMasked.Background.sprite.texture.wrapMode = TextureWrapMode.Clamp;
|
||||
|
||||
categoryHeaderMasked.Title.color = categoryHeaderMasked.Title.color.IsColorDark() ?
|
||||
categoryHeaderMasked.Title.color.LightenColor(0.3f) : categoryHeaderMasked.Title.color.LightenColor(0.1f);
|
||||
categoryHeaderMasked.Background.transform.localPosition = new Vector3(0.5f, -0.1833f, 0);
|
||||
|
||||
switch (name)
|
||||
{
|
||||
case StringNames.CrewmateRolesHeader:
|
||||
categoryHeaderMasked.Title.color = Palette.CrewmateRoleHeaderTextBlue;
|
||||
categoryHeaderMasked.Background.color = Palette.CrewmateRoleHeaderBlue;
|
||||
break;
|
||||
case StringNames.ImpostorRolesHeader:
|
||||
categoryHeaderMasked.Title.color = Palette.ImpostorRoleHeaderTextRed;
|
||||
categoryHeaderMasked.Background.color = Palette.ImpostorRoleHeaderRed;
|
||||
break;
|
||||
default:
|
||||
categoryHeaderMasked.Title.color = group.Color.Equals(MiraApiPlugin.DefaultHeaderColor) ? Color.white : group.Color.FindAlternateColor();
|
||||
categoryHeaderMasked.Divider.color = group.Color;
|
||||
categoryHeaderMasked.Background.color = group.Color;
|
||||
break;
|
||||
}
|
||||
|
||||
categoryHeaderMasked.Title.fontStyle = __instance.categoryHeaderEditRoleOrigin.Title.fontStyle;
|
||||
categoryHeaderMasked.Title.font = __instance.categoryHeaderEditRoleOrigin.Title.font;
|
||||
categoryHeaderMasked.Title.fontMaterial = __instance.categoryHeaderEditRoleOrigin.Title.fontMaterial;
|
||||
|
||||
categoryHeaderMasked.Divider.color = categoryHeaderMasked.Background.color;
|
||||
categoryHeaderMasked.Background.transform.localPosition = new Vector3(0.55f, -0.1833f, 0);
|
||||
categoryHeaderMasked.Background.size = new Vector2(categoryHeaderMasked.Background.size.x + 1.5f, categoryHeaderMasked.Background.size.y);
|
||||
|
||||
categoryHeaderMasked.transform.localScale = Vector3.one * 0.63f;
|
||||
categoryHeaderMasked.transform.localPosition = new Vector3(-0.44f, ScrollerNum, -2f);
|
||||
categoryHeaderMasked.gameObject.SetActive(true);
|
||||
@@ -241,7 +246,7 @@ public static class RoleSettingMenuPatches
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.OpenChancesTab))]
|
||||
public static void OpenChancesTabPostfix(RolesSettingsMenu __instance)
|
||||
{
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0)
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0 || !__instance.scrollBar)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -383,8 +388,8 @@ public static class RoleSettingMenuPatches
|
||||
__instance.roleScreenshot.drawMode = SpriteDrawMode.Sliced;
|
||||
}
|
||||
|
||||
__instance.roleHeaderSprite.color = customRole.RoleColor;
|
||||
__instance.roleHeaderText.color = customRole.RoleColor.GetAlternateColor();
|
||||
__instance.roleHeaderSprite.color = customRole.OptionsMenuColor;
|
||||
__instance.roleHeaderText.color = customRole.OptionsMenuColor.FindAlternateColor();
|
||||
|
||||
var categoryHeaderMasked = __instance.AdvancedRolesSettings.transform.Find("CategoryHeaderMasked").GetComponent<CategoryHeaderMasked>();
|
||||
|
||||
@@ -459,13 +464,13 @@ public static class RoleSettingMenuPatches
|
||||
roleOptionSetting.transform.localPosition = new Vector3(-0.1f, ScrollerNum, -2f);
|
||||
|
||||
roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20);
|
||||
roleOptionSetting.labelSprite.color = customRole.RoleColor;
|
||||
roleOptionSetting.labelSprite.color = customRole.OptionsMenuColor;
|
||||
roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged);
|
||||
roleOptionSetting.SetClickMask(__instance.ButtonClickMask);
|
||||
__instance.roleChances.Add(roleOptionSetting);
|
||||
|
||||
roleOptionSetting.titleText.transform.localPosition = new Vector3(-0.5376f, -0.2923f, 0f);
|
||||
roleOptionSetting.titleText.color = customRole.RoleColor.GetAlternateColor();
|
||||
roleOptionSetting.titleText.color = customRole.OptionsMenuColor.FindAlternateColor();
|
||||
roleOptionSetting.titleText.horizontalAlignment = HorizontalAlignmentOptions.Left;
|
||||
|
||||
if (GameSettingMenuPatches.SelectedMod is null ||
|
||||
@@ -483,7 +488,7 @@ public static class RoleSettingMenuPatches
|
||||
|
||||
var passiveButton = newButton.GetComponent<GameOptionButton>();
|
||||
passiveButton.OnClick = new ButtonClickedEvent();
|
||||
passiveButton.interactableColor = btnRend.color = customRole.RoleColor.GetAlternateColor();
|
||||
passiveButton.interactableColor = btnRend.color = customRole.OptionsMenuColor.FindAlternateColor();
|
||||
passiveButton.interactableHoveredColor = Color.white;
|
||||
|
||||
passiveButton.OnClick.AddListener((UnityAction)(() => { ChangeTab(role, __instance); }));
|
||||
|
||||
@@ -6,6 +6,7 @@ using MiraAPI.Events.Vanilla.Player;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Voting;
|
||||
using Reactor.Utilities.Extensions;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
@@ -24,12 +25,18 @@ public static class PlayerControlPatches
|
||||
[HarmonyPatch(nameof(PlayerControl.Start))]
|
||||
public static void PlayerControlStartPostfix(PlayerControl __instance)
|
||||
{
|
||||
if (__instance.gameObject.TryGetComponent<ModifierComponent>(out var comp))
|
||||
if (__instance.gameObject.TryGetComponent<ModifierComponent>(out var modifierComp))
|
||||
{
|
||||
comp.DestroyImmediate();
|
||||
modifierComp.DestroyImmediate();
|
||||
}
|
||||
|
||||
if (__instance.gameObject.TryGetComponent<PlayerVoteData>(out var voteComp))
|
||||
{
|
||||
voteComp.DestroyImmediate();
|
||||
}
|
||||
|
||||
__instance.gameObject.AddComponent<ModifierComponent>();
|
||||
__instance.gameObject.AddComponent<PlayerVoteData>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -33,4 +33,15 @@ public static class MinigameStubs
|
||||
{
|
||||
// nothing needed
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fixes the error when creating custom minigames. Credit to Submerged for discovering this fix.
|
||||
/// </summary>
|
||||
/// <param name="__instance">The Minigame instance.</param>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(Minigame), nameof(Minigame.Begin))]
|
||||
public static void MinigameErrorFixPatch(Minigame __instance)
|
||||
{
|
||||
__instance.logger ??= new Logger("Minigame", Logger.Level.Info, Logger.Category.Gameplay);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches.Voting;
|
||||
|
||||
[HarmonyPatch(typeof(DummyBehaviour), nameof(DummyBehaviour.Update))]
|
||||
internal static class DummyBehaviourPatch
|
||||
{
|
||||
public static void Postfix(DummyBehaviour __instance)
|
||||
{
|
||||
if (MeetingHud.Instance && __instance.myPlayer.GetVoteData())
|
||||
{
|
||||
__instance.voted = __instance.myPlayer.GetVoteData().VotesRemaining == 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,237 @@
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Meeting;
|
||||
using MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Voting;
|
||||
|
||||
namespace MiraAPI.Patches.Voting;
|
||||
|
||||
[HarmonyPatch(typeof(MeetingHud))]
|
||||
internal static class MeetingHudPatches
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(MeetingHud.Start))]
|
||||
public static void MeetingHudStartPatch(MeetingHud __instance)
|
||||
{
|
||||
foreach (var plr in PlayerControl.AllPlayerControls)
|
||||
{
|
||||
var voteData = plr.GetVoteData();
|
||||
voteData.Votes.Clear();
|
||||
voteData.SetRemainingVotes(1);
|
||||
|
||||
if (plr.Data.IsDead || plr.Data.Disconnected)
|
||||
{
|
||||
voteData.SetRemainingVotes(0);
|
||||
}
|
||||
}
|
||||
var @event = new StartMeetingEvent(__instance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.Select))]
|
||||
public static bool SelectPatch(MeetingHud __instance, int suspectStateIdx)
|
||||
{
|
||||
var voteData = PlayerControl.LocalPlayer.GetVoteData();
|
||||
|
||||
var hasVotes = voteData.VotesRemaining > 0;
|
||||
var hasVotedFor = voteData.VotedFor((byte)suspectStateIdx);
|
||||
|
||||
var @event = new MeetingSelectEvent(voteData, suspectStateIdx, hasVotes && !hasVotedFor);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
return @event.AllowSelect;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.HandleDisconnect), typeof(PlayerControl), typeof(DisconnectReasons))]
|
||||
public static bool HandleDisconnect(MeetingHud __instance, PlayerControl pc)
|
||||
{
|
||||
if (!AmongUsClient.Instance.AmHost || __instance.playerStates is null || !pc || !GameData.Instance)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var playerVoteArea = __instance.playerStates.First(pv => pv.TargetPlayerId == pc.PlayerId);
|
||||
playerVoteArea.AmDead = true;
|
||||
playerVoteArea.Overlay.gameObject.SetActive(true);
|
||||
|
||||
foreach (var player in Helpers.GetAlivePlayers())
|
||||
{
|
||||
var pva = __instance.playerStates.First(pv => pv.TargetPlayerId == player.PlayerId);
|
||||
var voteData = player.GetVoteData();
|
||||
|
||||
if (pva.AmDead || !voteData.VotedFor(pc.PlayerId))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
voteData.Votes.RemoveAll(x=>x.Suspect==pc.PlayerId);
|
||||
voteData.VotesRemaining += 1;
|
||||
|
||||
VotingUtils.RpcRemoveVote(PlayerControl.LocalPlayer, player.PlayerId, pc.PlayerId);
|
||||
}
|
||||
|
||||
__instance.SetDirtyBit(1U);
|
||||
__instance.CheckForEndVoting();
|
||||
|
||||
if (__instance.state == MeetingHud.VoteStates.Results)
|
||||
{
|
||||
__instance.SetupProceedButton();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.CastVote))]
|
||||
public static bool CastVotePatch(MeetingHud __instance, byte srcPlayerId, byte suspectPlayerId)
|
||||
{
|
||||
var plr = GameData.Instance.GetPlayerById(srcPlayerId);
|
||||
|
||||
if (plr == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var voteData = plr.Object.GetVoteData();
|
||||
if (voteData == null || voteData.VotesRemaining == 0 ||
|
||||
voteData.VotedFor(suspectPlayerId))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
VotingUtils.HandleVote(voteData, suspectPlayerId);
|
||||
|
||||
__instance.SetDirtyBit(1U);
|
||||
__instance.CheckForEndVoting();
|
||||
|
||||
if (voteData.VotesRemaining != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
__instance.playerStates.First(x => x.TargetPlayerId == srcPlayerId).SetVote(suspectPlayerId);
|
||||
PlayerControl.LocalPlayer.RpcSendChatNote(srcPlayerId, ChatNoteTypes.DidVote);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(MeetingHud.CmdCastVote))]
|
||||
public static void CmdCastVotePatch(MeetingHud __instance, byte playerId, byte suspectIdx)
|
||||
{
|
||||
var plr = GameData.Instance.GetPlayerById(playerId);
|
||||
var voteData = plr.Object.GetVoteData();
|
||||
|
||||
if (!AmongUsClient.Instance.AmHost)
|
||||
{
|
||||
if (voteData == null || voteData.VotesRemaining == 0 ||
|
||||
voteData.VotedFor(suspectIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
VotingUtils.HandleVote(voteData, suspectIdx);
|
||||
|
||||
if (voteData.VotesRemaining == 0)
|
||||
{
|
||||
__instance.playerStates.First(x => x.TargetPlayerId == playerId).SetVote(suspectIdx);
|
||||
}
|
||||
}
|
||||
|
||||
if (PlayerControl.LocalPlayer.PlayerId != playerId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SoundManager.Instance.PlaySound(__instance.VoteLockinSound, false);
|
||||
|
||||
foreach (var playerVoteArea in __instance.playerStates)
|
||||
{
|
||||
playerVoteArea.ClearButtons();
|
||||
}
|
||||
|
||||
__instance.SkipVoteButton.ClearButtons();
|
||||
|
||||
var localVoteData = PlayerControl.LocalPlayer.GetVoteData();
|
||||
if (localVoteData == null || localVoteData.VotesRemaining != 0) return;
|
||||
|
||||
__instance.SkipVoteButton.voteComplete = true;
|
||||
__instance.SkipVoteButton.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.CheckForEndVoting))]
|
||||
public static bool EndCheck(MeetingHud __instance)
|
||||
{
|
||||
var shouldEnd = !Helpers.GetAlivePlayers().Exists(plr => plr.GetVoteData().VotesRemaining > 0);
|
||||
|
||||
var checkEndEvent = new CheckForEndVotingEvent(shouldEnd);
|
||||
MiraEventManager.InvokeEvent(checkEndEvent);
|
||||
shouldEnd = checkEndEvent.ForceEndVoting || checkEndEvent is { IsCancelled: false, IsVotingComplete: true };
|
||||
|
||||
if (!shouldEnd)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var votes = VotingUtils.CalculateVotes();
|
||||
var exiled = VotingUtils.GetExiled(votes, out var isTie);
|
||||
|
||||
var @event = new ProcessVotesEvent(votes, exiled);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
if (@event.VotesModified)
|
||||
{
|
||||
votes = @event.Votes;
|
||||
exiled = VotingUtils.GetExiled(votes, out isTie);
|
||||
}
|
||||
|
||||
if (@event.ExiledPlayerModified)
|
||||
{
|
||||
exiled = @event.ExiledPlayer;
|
||||
}
|
||||
|
||||
var voterStates = new Il2CppStructArray<MeetingHud.VoterState>([
|
||||
.. votes.Select(
|
||||
v=> new MeetingHud.VoterState
|
||||
{
|
||||
VoterId = v.Voter,
|
||||
VotedForId = v.Suspect,
|
||||
})
|
||||
]);
|
||||
|
||||
__instance.RpcVotingComplete(voterStates, exiled, isTie);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.PopulateResults))]
|
||||
public static bool PopulateResultsPatch(MeetingHud __instance, ref Il2CppStructArray<MeetingHud.VoterState> states)
|
||||
{
|
||||
var votes = states.Select(x=> new CustomVote(x.VoterId, x.VotedForId)).ToList();
|
||||
var @event = new PopulateResultsEvent(votes);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
if (@event.IsCancelled)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
VotingUtils.HandlePopulateResults(votes);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.Confirm))]
|
||||
public static bool ConfirmPatch(MeetingHud __instance, [HarmonyArgument(0)] byte suspect)
|
||||
{
|
||||
__instance.CmdCastVote(PlayerControl.LocalPlayer.PlayerId, suspect);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 872 B |
@@ -1,6 +1,8 @@
|
||||
using AmongUs.GameOptions;
|
||||
using Il2CppSystem.Web.Util;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
using Helpers = MiraAPI.Utilities.Helpers;
|
||||
|
||||
namespace MiraAPI.Roles;
|
||||
|
||||
@@ -32,7 +34,6 @@ public record struct CustomRoleConfiguration
|
||||
TasksCountForProgress = role.Team is ModdedRoleTeams.Crewmate;
|
||||
HideSettings = roleBehaviour?.IsDead == true;
|
||||
ShowInFreeplay = roleBehaviour?.IsDead == false;
|
||||
OptionsScreenshot = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -58,12 +59,17 @@ public record struct CustomRoleConfiguration
|
||||
/// <summary>
|
||||
/// Gets or sets the Sprite used for the Role Options menu screenshot.
|
||||
/// </summary>
|
||||
public LoadableAsset<Sprite>? OptionsScreenshot { get; set; }
|
||||
public LoadableAsset<Sprite>? OptionsScreenshot { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the Sprite used for the Role Icon.
|
||||
/// </summary>
|
||||
public LoadableAsset<Sprite> Icon { get; set; } = MiraAssets.Empty;
|
||||
public LoadableAsset<Sprite>? Icon { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the Intro sound for the Role.
|
||||
/// </summary>
|
||||
public LoadableAsset<AudioClip>? IntroSound { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the role is affected by light affectors on Airship.
|
||||
|
||||
@@ -13,6 +13,7 @@ using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TextCore;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Roles;
|
||||
@@ -93,6 +94,21 @@ public static class CustomRoleManager
|
||||
roleBehaviour.MaxCount = customRole.Configuration.MaxRoleCount;
|
||||
roleBehaviour.RoleScreenshot = customRole.Configuration.OptionsScreenshot?.LoadAsset();
|
||||
|
||||
if (customRole.Configuration.Icon != null)
|
||||
{
|
||||
var asset = customRole.Configuration.Icon.LoadAsset();
|
||||
if (asset != null)
|
||||
{
|
||||
roleBehaviour.RoleIconSolid = asset;
|
||||
roleBehaviour.RoleIconWhite = asset;
|
||||
}
|
||||
}
|
||||
|
||||
if (customRole.Configuration.IntroSound != null)
|
||||
{
|
||||
roleBehaviour.IntroSound = customRole.Configuration.IntroSound.LoadAsset();
|
||||
}
|
||||
|
||||
if (roleBehaviour.IsDead)
|
||||
{
|
||||
RoleManager.GhostRoles.Add(roleBehaviour.Role);
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using AmongUs.GameOptions;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Roles;
|
||||
|
||||
/// <summary>
|
||||
/// Utilities to make handling roles in-game easier.
|
||||
/// </summary>
|
||||
public static class CustomRoleUtils
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets all active in-game roles.
|
||||
/// </summary>
|
||||
/// <returns>A list of roles.</returns>
|
||||
// ReSharper disable once MemberCanBePrivate.Global
|
||||
public static IEnumerable<RoleBehaviour> GetActiveRoles() => PlayerControl.AllPlayerControls.ToArray().Select(x => x.Data.Role);
|
||||
|
||||
/// <summary>
|
||||
/// Gets all active in-game roles in a certain team.
|
||||
/// </summary>
|
||||
/// <param name="team">The team you would like to check for.</param>
|
||||
/// <returns>A list of roles with the team.</returns>
|
||||
public static IEnumerable<RoleBehaviour> GetActiveRolesOfTeam(ModdedRoleTeams team) => GetActiveRoles().Where(x => x is ICustomRole customRole && customRole.Team == team);
|
||||
|
||||
/// <summary>
|
||||
/// Gets all active in-game roles of a certain type.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The role Type you would like to check for. Must be a RoleBehaviour.</typeparam>
|
||||
/// <returns>A list of roles with that specific type.</returns>
|
||||
public static IEnumerable<T> GetActiveRolesOfType<T>() where T : RoleBehaviour => GetActiveRoles().OfType<T>();
|
||||
|
||||
/// <summary>
|
||||
/// Creates a string builder for the Role Tab.
|
||||
/// </summary>
|
||||
/// <param name="role">The ICustomRole object.</param>
|
||||
/// <returns>A StringBuilder.</returns>
|
||||
public static StringBuilder CreateForRole(ICustomRole role)
|
||||
{
|
||||
var taskStringBuilder = new StringBuilder();
|
||||
taskStringBuilder.AppendLine(CultureInfo.InvariantCulture, $"{role.RoleColor.ToTextColor()}You are a <b>{role.RoleName}.</b></color>");
|
||||
taskStringBuilder.Append("<size=70%>");
|
||||
taskStringBuilder.AppendLine(CultureInfo.InvariantCulture, $"{role.RoleLongDescription}");
|
||||
return taskStringBuilder;
|
||||
}
|
||||
}
|
||||
@@ -34,6 +34,11 @@ public interface ICustomRole : IOptionable
|
||||
/// </summary>
|
||||
Color RoleColor { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the color that should be used in the options menu.
|
||||
/// </summary>
|
||||
Color OptionsMenuColor => RoleColor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the team of the role.
|
||||
/// </summary>
|
||||
@@ -201,7 +206,7 @@ public interface ICustomRole : IOptionable
|
||||
/// Get the custom Role Tab text for this role.
|
||||
/// </summary>
|
||||
/// <returns>A StringBuilder with the role tab text.</returns>
|
||||
StringBuilder SetTabText() => Helpers.CreateForRole(this);
|
||||
StringBuilder SetTabText() => CustomRoleUtils.CreateForRole(this);
|
||||
|
||||
/// <summary>
|
||||
/// Determine whether a given modifier can be applied to this role.
|
||||
|
||||
@@ -10,6 +10,7 @@ public static class MiraAssets
|
||||
public static readonly LoadableResourceAsset NextButtonActive = new("MiraAPI.Resources.NextButtonActive.png");
|
||||
public static readonly LoadableResourceAsset Cog = new("MiraAPI.Resources.Cog.png");
|
||||
public static readonly LoadableResourceAsset Checkmark = new("MiraAPI.Resources.Checkmark.png");
|
||||
public static readonly LoadableResourceAsset CategoryHeader = new("MiraAPI.Resources.CategoryHeader.png");
|
||||
public static readonly LoadableResourceAsset CheckmarkBox = new("MiraAPI.Resources.CheckMarkBox.png");
|
||||
public static readonly Color32 AcceptedTeal = new(43, 233, 198, 255);
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
@@ -30,6 +31,9 @@ public static class SpriteTools
|
||||
throw new ArgumentException($"Resource not found: {resourcePath}");
|
||||
}
|
||||
|
||||
return Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit);
|
||||
tex.name = resourcePath;
|
||||
var sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit);
|
||||
sprite.name = resourcePath;
|
||||
return sprite;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Utilities;
|
||||
|
||||
/// <summary>
|
||||
/// Extension methods for the Color struct.
|
||||
/// </summary>
|
||||
public static class ColorExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the relative luminance of a color (WCAG 2.1 specification).
|
||||
/// </summary>
|
||||
/// <param name="color">Color to calculate luminance for.</param>
|
||||
/// <returns>Relative luminance value.</returns>
|
||||
public static float GetRelativeLuminance(this Color color)
|
||||
{
|
||||
var r = color.r <= 0.03928f ? color.r / 12.92f : Mathf.Pow((color.r + 0.055f) / 1.055f, 2.4f);
|
||||
var g = color.g <= 0.03928f ? color.g / 12.92f : Mathf.Pow((color.g + 0.055f) / 1.055f, 2.4f);
|
||||
var b = color.b <= 0.03928f ? color.b / 12.92f : Mathf.Pow((color.b + 0.055f) / 1.055f, 2.4f);
|
||||
return 0.2126f * r + 0.7152f * g + 0.0722f * b;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the contrast ratio between two colors (WCAG 2.1 specification).
|
||||
/// </summary>
|
||||
/// <param name="colorA">First color.</param>
|
||||
/// <param name="colorB">Second color.</param>
|
||||
/// <returns>Contrast ratio between the two colors.</returns>
|
||||
public static float GetContrastRatio(this Color colorA, Color colorB)
|
||||
{
|
||||
var luminanceA = colorA.GetRelativeLuminance();
|
||||
var luminanceB = colorB.GetRelativeLuminance();
|
||||
return (Mathf.Max(luminanceA, luminanceB) + 0.05f) / (Mathf.Min(luminanceA, luminanceB) + 0.05f);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates an accessible alternate color with sufficient contrast.
|
||||
/// </summary>
|
||||
/// <param name="color">Base color.</param>
|
||||
/// <param name="desiredRatio">Target contrast ratio (default 4.5f for AA).</param>
|
||||
/// <returns>Alternate color with sufficient contrast.</returns>
|
||||
public static Color FindAlternateColor(this Color color, float desiredRatio = 4.5f)
|
||||
{
|
||||
var lightColor = FindMinimumContrastColor(color, Color.white, desiredRatio);
|
||||
var darkColor = FindMinimumContrastColor(color, Color.black, desiredRatio);
|
||||
|
||||
return lightColor.GetContrastRatio(color) >= darkColor.GetContrastRatio(color) ? lightColor : darkColor;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the color with the minimum contrast ratio to the target color.
|
||||
/// </summary>
|
||||
/// <param name="baseColor">The base color to start from.</param>
|
||||
/// <param name="targetColor">The target color to compare against.</param>
|
||||
/// <param name="desiredRatio">The desired contrast ratio.</param>
|
||||
/// <returns>The color with the minimum contrast ratio to the target color.</returns>
|
||||
public static Color FindMinimumContrastColor(Color baseColor, Color targetColor, float desiredRatio)
|
||||
{
|
||||
var baseLuminance = baseColor.GetRelativeLuminance();
|
||||
var isLightening = targetColor == Color.white;
|
||||
|
||||
var targetLuminance = isLightening
|
||||
? desiredRatio * (baseLuminance + 0.05f) - 0.05f
|
||||
: (baseLuminance + 0.05f) / desiredRatio - 0.05f;
|
||||
|
||||
if (isLightening && targetLuminance > 1f) return Color.white;
|
||||
if (!isLightening && targetLuminance < 0f) return Color.black;
|
||||
|
||||
float low = 0f, high = 1f;
|
||||
var bestColor = targetColor;
|
||||
for (var i = 0; i < 10; i++)
|
||||
{
|
||||
var t = (low + high) / 2f;
|
||||
var testColor = Color.Lerp(baseColor, targetColor, t);
|
||||
var testLuminance = testColor.GetRelativeLuminance();
|
||||
|
||||
if ((isLightening && testLuminance >= targetLuminance) || (!isLightening && testLuminance <= targetLuminance))
|
||||
{
|
||||
high = t;
|
||||
bestColor = testColor;
|
||||
}
|
||||
else
|
||||
{
|
||||
low = t;
|
||||
}
|
||||
}
|
||||
return bestColor;
|
||||
}
|
||||
}
|
||||
@@ -2,10 +2,12 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text.RegularExpressions;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Voting;
|
||||
using Reactor.Utilities;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
@@ -39,6 +41,30 @@ public static class Extensions
|
||||
BitConverter.GetBytes(count.Value).AddRangeToArray(BitConverter.GetBytes(chance.Value)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a PlayerControl from their PlayerVoteArea in a meeting.
|
||||
/// </summary>
|
||||
/// <param name="state">The vote area.</param>
|
||||
/// <returns>The player's PlayerControl.</returns>
|
||||
public static PlayerControl? GetPlayer(this PlayerVoteArea state) => GameData.Instance.GetPlayerById(state.TargetPlayerId)?.Object;
|
||||
|
||||
/// <summary>
|
||||
/// Gets an int representing the amount of tasks a player has left.
|
||||
/// </summary>
|
||||
/// <param name="player">The player.</param>
|
||||
/// <returns>A count of how many tasks the player has left.</returns>
|
||||
public static int GetTasksLeft(this PlayerControl player) => player.Data.Tasks.ToArray().Count(x => !x.Complete);
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a PlayerControl is the game's host.
|
||||
/// </summary>
|
||||
/// <param name="playerControl">The player you're checking for.</param>
|
||||
/// <returns>If the player is the host, true, else false.</returns>
|
||||
public static bool IsHost(this PlayerControl playerControl)
|
||||
{
|
||||
return TutorialManager.InstanceExists || AmongUsClient.Instance.HostId == playerControl.OwnerId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines if a float is an integer.
|
||||
/// </summary>
|
||||
@@ -49,6 +75,71 @@ public static class Extensions
|
||||
return Mathf.Approximately(number, Mathf.Round(number));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a cache of player's vote data components to improve performance.
|
||||
/// </summary>
|
||||
public static Dictionary<PlayerControl, PlayerVoteData> VoteDataComponents { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PlayerVoteData of a player.
|
||||
/// </summary>
|
||||
/// <param name="player">The PlayerControl object.</param>
|
||||
/// <returns>A PlayerVoteData if there is one, null otherwise.</returns>
|
||||
public static PlayerVoteData GetVoteData(this PlayerControl player)
|
||||
{
|
||||
if (VoteDataComponents.TryGetValue(player, out var component))
|
||||
{
|
||||
return component;
|
||||
}
|
||||
|
||||
component = player.GetComponent<PlayerVoteData>();
|
||||
if (!component)
|
||||
{
|
||||
throw new InvalidOperationException("PlayerVoteData is not attached to the player.");
|
||||
}
|
||||
|
||||
VoteDataComponents[player] = component;
|
||||
return component;
|
||||
}
|
||||
|
||||
public static KeyValuePair<byte, int> MaxPair(this Dictionary<byte, int> self, out bool tie)
|
||||
{
|
||||
tie = true;
|
||||
var result = new KeyValuePair<byte, int>(byte.MaxValue, int.MinValue);
|
||||
foreach (var keyValuePair in self)
|
||||
{
|
||||
if (keyValuePair.Value > result.Value)
|
||||
{
|
||||
result = keyValuePair;
|
||||
tie = false;
|
||||
}
|
||||
else if (keyValuePair.Value == result.Value)
|
||||
{
|
||||
tie = true;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public static KeyValuePair<byte, float> MaxPair(this Dictionary<byte, float> self, out bool tie)
|
||||
{
|
||||
tie = true;
|
||||
var result = new KeyValuePair<byte, float>(byte.MaxValue, int.MinValue);
|
||||
foreach (var keyValuePair in self)
|
||||
{
|
||||
if (keyValuePair.Value > result.Value)
|
||||
{
|
||||
result = keyValuePair;
|
||||
tie = false;
|
||||
}
|
||||
else if (Math.Abs(keyValuePair.Value - result.Value) < .05)
|
||||
{
|
||||
tie = true;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the best constructor for a type based on the specified arguments.
|
||||
/// </summary>
|
||||
@@ -65,6 +156,17 @@ public static class Extensions
|
||||
.FirstOrDefault();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a proper string for an enum. (with spaces).
|
||||
/// </summary>
|
||||
/// <param name="enum">The enum you would like to change.</param>
|
||||
/// <returns>A proper string for the enum.</returns>
|
||||
public static string ToDisplayString(this Enum @enum)
|
||||
{
|
||||
var regex = new Regex(@"([^\^])([A-Z][a-z$])");
|
||||
return regex.Replace(@enum.ToString(), m => $"{m.Groups[1].Value} {m.Groups[2].Value}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the constructors of a type that match the specified arguments.
|
||||
/// </summary>
|
||||
@@ -245,6 +347,7 @@ public static class Extensions
|
||||
/// <param name="color">The original color.</param>
|
||||
/// <param name="amount">The amount to darken or lighten the original color by between 0.0 and 1.0.</param>
|
||||
/// <returns>An alternate color that has been darkened or lightened.</returns>
|
||||
[Obsolete("Use FindAlternateColor for WACG compliance.")]
|
||||
public static Color GetAlternateColor(this Color color, float amount = 0.45f)
|
||||
{
|
||||
return color.IsColorDark() ? LightenColor(color, amount) : DarkenColor(color, amount);
|
||||
|
||||
@@ -1,11 +1,17 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Roles;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TextCore;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Utilities;
|
||||
@@ -24,6 +30,123 @@ public static class Helpers
|
||||
return PlayerControl.AllPlayerControls.ToArray().Where(x => !x.Data.IsDead).ToList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether a given probability check succeeds.
|
||||
/// </summary>
|
||||
/// <param name="probability">An integer value representing the success probability (0-100).</param>
|
||||
/// <returns>True if the number falls in the range, false if not.</returns>
|
||||
public static bool CheckChance(int probability)
|
||||
{
|
||||
switch (probability)
|
||||
{
|
||||
case 0:
|
||||
return false;
|
||||
case 100:
|
||||
return true;
|
||||
default:
|
||||
{
|
||||
var num = Random.RandomRangeInt(1, 101);
|
||||
return num <= probability;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a vent from the ID.
|
||||
/// </summary>
|
||||
/// <param name="id">The vent ID.</param>
|
||||
/// <returns>The vent.</returns>
|
||||
public static Vent? GetVentById(int id)
|
||||
{
|
||||
return ShipStatus.Instance.AllVents.FirstOrDefault(vent => vent.Id == id);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates an arrow.
|
||||
/// </summary>
|
||||
/// <param name="parent">The arrow gameObject's parent.</param>
|
||||
/// <param name="color">The color of the arrow.</param>
|
||||
/// <returns>The created ArrowBehaviour.</returns>
|
||||
public static ArrowBehaviour CreateArrow(Transform parent, Color color)
|
||||
{
|
||||
var prefab = Object.FindObjectOfType<ArrowBehaviour>(true);
|
||||
var arrow = Object.Instantiate(prefab, parent);
|
||||
arrow.image = arrow.gameObject.GetComponent<SpriteRenderer>();
|
||||
arrow.image.color = color;
|
||||
arrow.gameObject.layer = 5;
|
||||
arrow.gameObject.SetActive(true);
|
||||
return arrow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the closest object of a specific type.
|
||||
/// </summary>
|
||||
/// <param name="objectList">A list of all the objects you'd like to check the distance for.</param>
|
||||
/// <param name="position">The position of where you want to check from. For example: PlayerControl.LocalPlayer.transform.position.</param>
|
||||
/// <typeparam name="T">The object type.</typeparam>
|
||||
/// <returns>The closest object.</returns>
|
||||
public static T? FindClosestObjectOfType<T>(List<T> objectList, Vector3 position) where T : MonoBehaviour
|
||||
{
|
||||
T? closest = null;
|
||||
var closestDistanceSqr = Mathf.Infinity;
|
||||
|
||||
foreach (var obj in objectList)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var sqrDistance = (obj.transform.position - position).sqrMagnitude;
|
||||
if (sqrDistance < closestDistanceSqr)
|
||||
{
|
||||
closestDistanceSqr = sqrDistance;
|
||||
closest = obj;
|
||||
}
|
||||
}
|
||||
|
||||
return closest;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and shows a notification.
|
||||
/// </summary>
|
||||
/// <param name="text">The text you want to display.</param>
|
||||
/// <param name="color">The color of the text and image.</param>
|
||||
/// <param name="clip">The sound you want to play with the notification.</param>
|
||||
/// <param name="spr">The sprite beside the notification.</param>
|
||||
/// <returns>The created notification.</returns>
|
||||
public static LobbyNotificationMessage CreateAndShowNotification(string text, Color color, AudioClip? clip = null, Sprite? spr = null)
|
||||
{
|
||||
return CreateAndShowNotification(text, color, new Vector3(0f, 0f, -2f), clip, spr);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and shows a notification.
|
||||
/// </summary>
|
||||
/// <param name="text">The text you want to display.</param>
|
||||
/// <param name="color">The color of the text and image.</param>
|
||||
/// <param name="localPos">The position of the notification.</param>
|
||||
/// <param name="clip">The sound you want to play with the notification.</param>
|
||||
/// <param name="spr">The sprite beside the notification.</param>
|
||||
/// <returns>The created notification.</returns>
|
||||
public static LobbyNotificationMessage CreateAndShowNotification(string text, Color color, Vector3 localPos, AudioClip? clip = null, Sprite? spr = null)
|
||||
{
|
||||
var popper = HudManager.Instance.Notifier;
|
||||
var newMessage = Object.Instantiate(popper.notificationMessageOrigin, Vector3.zero, Quaternion.identity, popper.transform);
|
||||
newMessage.transform.localPosition = localPos;
|
||||
newMessage.SetUp(text, spr ?? null, color, new System.Action(() => popper.OnMessageDestroy(newMessage)));
|
||||
popper.lastMessageKey = -1;
|
||||
popper.ShiftMessages();
|
||||
popper.AddMessageToQueue(newMessage);
|
||||
|
||||
if (clip == null) return newMessage;
|
||||
SoundManager.Instance.StopSound(clip);
|
||||
SoundManager.Instance.PlaySound(clip, false, 2f);
|
||||
|
||||
return newMessage;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns an empty coroutine.
|
||||
/// </summary>
|
||||
@@ -265,16 +388,24 @@ public static class Helpers
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a string builder for the Role Tab.
|
||||
/// Converts the first letter of a string to uppercase.
|
||||
/// </summary>
|
||||
/// <param name="role">The ICustomRole object.</param>
|
||||
/// <returns>A StringBuilder.</returns>
|
||||
public static StringBuilder CreateForRole(ICustomRole role)
|
||||
/// <param name="str">The string.</param>
|
||||
/// <returns>The fixed string.</returns>
|
||||
public static string FirstLetterToUpper(string str)
|
||||
{
|
||||
var taskStringBuilder = new StringBuilder();
|
||||
taskStringBuilder.AppendLine(CultureInfo.InvariantCulture, $"{role.RoleColor.ToTextColor()}You are a <b>{role.RoleName}.</b></color>");
|
||||
taskStringBuilder.Append("<size=70%>");
|
||||
taskStringBuilder.AppendLine(CultureInfo.InvariantCulture, $"{role.RoleLongDescription}");
|
||||
return taskStringBuilder;
|
||||
return CultureInfo.CurrentCulture.TextInfo.ToTitleCase(str.ToLower(CultureInfo.InvariantCulture));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a random string based on characters.
|
||||
/// </summary>
|
||||
/// <param name="length">The length of the string.</param>
|
||||
/// <param name="chars">The characters in the random string.</param>
|
||||
/// <returns>The random string.</returns>
|
||||
public static string RandomString(int length, string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789")
|
||||
{
|
||||
return new string(Enumerable.Repeat(chars, length)
|
||||
.Select(s => s[Random.RandomRangeInt(0, s.Length)]).ToArray());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace MiraAPI.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a custom vote.
|
||||
/// </summary>
|
||||
/// <param name="Voter">The player that voted.</param>
|
||||
/// <param name="Suspect">The suspect being voted for.</param>
|
||||
public record struct CustomVote(byte Voter, byte Suspect);
|
||||
@@ -0,0 +1,108 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// Handles player votes, and removing/adding additional votes.
|
||||
/// </summary>
|
||||
[RegisterInIl2Cpp]
|
||||
public class PlayerVoteData(nint cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the owner of this component.
|
||||
/// </summary>
|
||||
public PlayerControl Owner { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of votes the owner has.
|
||||
/// </summary>
|
||||
public List<CustomVote> Votes { get; private set; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the amount of votes the owner has left.
|
||||
/// </summary>
|
||||
public int VotesRemaining
|
||||
{
|
||||
get => _votesRemaining;
|
||||
set => _votesRemaining = Math.Max(0, value);
|
||||
}
|
||||
|
||||
private int _votesRemaining = 1;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Owner = GetComponent<PlayerControl>();
|
||||
|
||||
if (Owner == null)
|
||||
{
|
||||
Destroy(this);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns whether the owner has voted for the specified player.
|
||||
/// </summary>
|
||||
/// <param name="playerId">The target's playerId.</param>
|
||||
/// <returns>True if the owner voted for the specified player, false otherwise.</returns>
|
||||
public bool VotedFor(byte playerId)
|
||||
{
|
||||
return Votes.Exists(x => x.Suspect == playerId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the voted player to the list.
|
||||
/// </summary>
|
||||
/// <param name="playerId">The target's playerId.</param>
|
||||
public void VoteForPlayer(byte playerId)
|
||||
{
|
||||
Votes.Add(new CustomVote(Owner.PlayerId, playerId));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the specified vote.
|
||||
/// </summary>
|
||||
/// <param name="vote">The vote you would like to remove.</param>
|
||||
public void RemovePlayerVote(CustomVote vote)
|
||||
{
|
||||
Votes.Remove(vote);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a single vote from the owner.
|
||||
/// </summary>
|
||||
/// <param name="playerId">The target's playerId.</param>
|
||||
public void RemovePlayerVote(byte playerId)
|
||||
{
|
||||
Votes.Remove(Votes.Find(x=>x.Suspect==playerId));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the player's votes remaining.
|
||||
/// </summary>
|
||||
/// <param name="votesRemaining">The amount of votes you would like to set it to.</param>
|
||||
public void SetRemainingVotes(int votesRemaining)
|
||||
{
|
||||
VotesRemaining = votesRemaining;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds votes to the owner.
|
||||
/// </summary>
|
||||
/// <param name="amount">The amount of votes you would like to add.</param>
|
||||
public void IncreaseRemainingVotes(int amount)
|
||||
{
|
||||
SetRemainingVotes(VotesRemaining + amount);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes votes from the owner.
|
||||
/// </summary>
|
||||
/// <param name="amount">The amount of votes you would like to remove.</param>
|
||||
public void DecreaseRemainingVotes(int amount)
|
||||
{
|
||||
SetRemainingVotes(VotesRemaining - amount);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,180 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Networking.Attributes;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// Utilities used for the Mira voting system.
|
||||
/// </summary>
|
||||
public static class VotingUtils
|
||||
{
|
||||
private const byte SkipVoteId = 253;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the exiled player from the list of votes. Returns null if no player is to be exiled.
|
||||
/// </summary>
|
||||
/// <param name="votes">>The list of votes to check.</param>
|
||||
/// <param name="isTie">Whether the vote is a tie.</param>
|
||||
/// <returns>The player to be exiled. Will be null if no player is to be exiled.</returns>
|
||||
public static NetworkedPlayerInfo? GetExiled(List<CustomVote> votes, out bool isTie)
|
||||
{
|
||||
var max = CalculateNumVotes(votes).MaxPair(out var tie);
|
||||
isTie = tie;
|
||||
var exiled = GameData.Instance.AllPlayers.ToArray().FirstOrDefault(v => !tie && v.PlayerId == max.Key);
|
||||
|
||||
if (exiled is null || exiled.IsDead || exiled.Disconnected)
|
||||
{
|
||||
exiled = null;
|
||||
}
|
||||
|
||||
return exiled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles when a vote is added and allows for other mods to override/modify.
|
||||
/// </summary>
|
||||
/// <param name="voteData">The player's vote data.</param>
|
||||
/// <param name="suspectIdx">Who the player voted for.</param>
|
||||
public static void HandleVote(PlayerVoteData voteData, byte suspectIdx)
|
||||
{
|
||||
var @event = new HandleVoteEvent(voteData, suspectIdx);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
if (@event.IsCancelled)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
voteData.DecreaseRemainingVotes(1);
|
||||
voteData.VoteForPlayer(suspectIdx);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Networks the removal of votes. Used to remove votes when a player disconnects.
|
||||
/// </summary>
|
||||
/// <param name="source">The player who is sending the RPC. Should be the host.</param>
|
||||
/// <param name="voterId">The player who voted.</param>
|
||||
/// <param name="votedFor">The player who the voter voted for.</param>
|
||||
[MethodRpc((uint)MiraRpc.RemoveVote)]
|
||||
public static void RpcRemoveVote(PlayerControl source, byte voterId, byte votedFor)
|
||||
{
|
||||
if (source.OwnerId != AmongUsClient.Instance.HostId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
MeetingHud.Instance.playerStates.First(state => state.TargetPlayerId == voterId).UnsetVote();
|
||||
|
||||
if (PlayerControl.LocalPlayer.PlayerId != voterId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
MeetingHud.Instance.playerStates.First(state => state.TargetPlayerId == votedFor).ThumbsDown.enabled = false;
|
||||
|
||||
if (!AmongUsClient.Instance.AmHost)
|
||||
{
|
||||
var voteData = PlayerControl.LocalPlayer.GetVoteData();
|
||||
voteData.DecreaseRemainingVotes(1);
|
||||
voteData.RemovePlayerVote(votedFor);
|
||||
}
|
||||
|
||||
foreach (var t in MeetingHud.Instance.playerStates)
|
||||
{
|
||||
t.voteComplete = false;
|
||||
}
|
||||
|
||||
MeetingHud.Instance.SkipVoteButton.voteComplete = false;
|
||||
MeetingHud.Instance.SkipVoteButton.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the total number of votes.
|
||||
/// </summary>
|
||||
/// <param name="votes">A list of calculated votes.</param>
|
||||
/// <returns>The total votes.</returns>
|
||||
public static Dictionary<byte, float> CalculateNumVotes(IEnumerable<CustomVote> votes)
|
||||
{
|
||||
var dictionary = new Dictionary<byte, float>();
|
||||
|
||||
foreach (var vote in votes.Select(v=>v.Suspect))
|
||||
{
|
||||
if (!dictionary.TryAdd(vote, 1))
|
||||
{
|
||||
dictionary[vote] += 1;
|
||||
}
|
||||
}
|
||||
|
||||
return dictionary;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculates votes to check if all players have voted.
|
||||
/// </summary>
|
||||
/// <returns>The list of votes.</returns>
|
||||
public static List<CustomVote> CalculateVotes()
|
||||
{
|
||||
return
|
||||
[
|
||||
.. Helpers.GetAlivePlayers()
|
||||
.SelectMany(player => player.GetVoteData().Votes)
|
||||
];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the populating of results locally. Called by the PopulateResultsRpc.
|
||||
/// </summary>
|
||||
/// <param name="votes">The list of networked votes.</param>
|
||||
public static void HandlePopulateResults(List<CustomVote> votes)
|
||||
{
|
||||
PopulateResultsEvent @event = new PopulateResultsEvent(votes);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
if (@event.IsCancelled)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
MeetingHud.Instance.TitleText.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
StringNames.MeetingVotingResults,
|
||||
Il2CppSystem.Array.Empty<Il2CppSystem.Object>());
|
||||
|
||||
var delays = new Dictionary<byte, int>();
|
||||
var num = 0;
|
||||
|
||||
for (var i = 0; i < MeetingHud.Instance.playerStates.Length; i++)
|
||||
{
|
||||
var playerVoteArea = MeetingHud.Instance.playerStates[i];
|
||||
playerVoteArea.ClearForResults();
|
||||
foreach (var vote in votes)
|
||||
{
|
||||
var playerById = GameData.Instance.GetPlayerById(vote.Voter);
|
||||
if (playerById == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Couldn't find player info for voter: {vote.Voter}");
|
||||
}
|
||||
else if (i == 0 && vote.Suspect == SkipVoteId)
|
||||
{
|
||||
MeetingHud.Instance.BloopAVoteIcon(playerById, num, MeetingHud.Instance.SkippedVoting.transform);
|
||||
num++;
|
||||
}
|
||||
else if (vote.Suspect == playerVoteArea.TargetPlayerId)
|
||||
{
|
||||
if (!delays.TryAdd(vote.Suspect, 0))
|
||||
{
|
||||
delays[vote.Suspect]++;
|
||||
}
|
||||
|
||||
MeetingHud.Instance.BloopAVoteIcon(playerById, delays[vote.Suspect], playerVoteArea.transform);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user