Implement Keybind API

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CallOfCreator committed 2025-07-08 20:41:20 +00:00
1 parent 0ff60071c2
commit d9d0d6bc62
11 files changed
+255 -10

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@@ -6,6 +6,7 @@ using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons.Freezer;
@@ -19,6 +20,7 @@ public class FreezeButton : CustomActionButton<PlayerControl>
public override int MaxUses => (int)OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeUses;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
public override KeyboardKeyCode CurrentKeybind => KeyboardKeyCode.T;
protected override void OnClick()
{
+2
View File
@@ -2,6 +2,7 @@
using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons;
@@ -15,6 +16,7 @@ public class MeetingButton : CustomActionButton
public override int MaxUses => 3;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
public override KeyboardKeyCode CurrentKeybind => KeyboardKeyCode.P;
public override bool Enabled(RoleBehaviour? role)
{
@@ -3,6 +3,7 @@ using MiraAPI.Example.Roles;
using MiraAPI.GameEnd;
using MiraAPI.Hud;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons;
@@ -12,6 +13,7 @@ public class NeutralKillerButton : CustomActionButton
public override string Name => "Win Game";
public override float Cooldown => 0f;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
public override KeyboardKeyCode CurrentKeybind => KeyboardKeyCode.K;
protected override void OnClick()
{
CustomGameOver.Trigger<NeutralKillerGameOver>([PlayerControl.LocalPlayer.Data]);
@@ -5,6 +5,7 @@ using MiraAPI.GameOptions;
using MiraAPI.Hud;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons.Teleporter;
@@ -21,7 +22,7 @@ public class TeleportButton : CustomActionButton
public override LoadableAsset<Sprite> Sprite => ExampleAssets.TeleportButton;
public override Color TextOutlineColor => new Color32(221, 176, 152, 255);
public static bool IsZoom { get; private set; }
public override KeyboardKeyCode CurrentKeybind => KeyboardKeyCode.M;
public override bool Enabled(RoleBehaviour? role)
{
return role is TeleporterRole;