Implement Keybind API

This commit is contained in:
CallOfCreator committed 2025-07-08 20:41:20 +00:00
1 parent 0ff60071c2
commit d9d0d6bc62
11 files changed
+255 -10

No files matched your search

@@ -6,6 +6,7 @@ using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons.Freezer;
@@ -19,6 +20,7 @@ public class FreezeButton : CustomActionButton<PlayerControl>
public override int MaxUses => (int)OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeUses;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
public override KeyboardKeyCode CurrentKeybind => KeyboardKeyCode.T;
protected override void OnClick()
{
+2
View File
@@ -2,6 +2,7 @@
using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons;
@@ -15,6 +16,7 @@ public class MeetingButton : CustomActionButton
public override int MaxUses => 3;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
public override KeyboardKeyCode CurrentKeybind => KeyboardKeyCode.P;
public override bool Enabled(RoleBehaviour? role)
{
@@ -3,6 +3,7 @@ using MiraAPI.Example.Roles;
using MiraAPI.GameEnd;
using MiraAPI.Hud;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons;
@@ -12,6 +13,7 @@ public class NeutralKillerButton : CustomActionButton
public override string Name => "Win Game";
public override float Cooldown => 0f;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
public override KeyboardKeyCode CurrentKeybind => KeyboardKeyCode.K;
protected override void OnClick()
{
CustomGameOver.Trigger<NeutralKillerGameOver>([PlayerControl.LocalPlayer.Data]);
@@ -5,6 +5,7 @@ using MiraAPI.GameOptions;
using MiraAPI.Hud;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons.Teleporter;
@@ -21,7 +22,7 @@ public class TeleportButton : CustomActionButton
public override LoadableAsset<Sprite> Sprite => ExampleAssets.TeleportButton;
public override Color TextOutlineColor => new Color32(221, 176, 152, 255);
public static bool IsZoom { get; private set; }
public override KeyboardKeyCode CurrentKeybind => KeyboardKeyCode.M;
public override bool Enabled(RoleBehaviour? role)
{
return role is TeleporterRole;
+6
View File
@@ -5,6 +5,7 @@ using MiraAPI.Events.Mira;
using MiraAPI.Patches;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
@@ -52,6 +53,11 @@ public abstract class CustomActionButton
/// </summary>
public virtual int MaxUses => 0;
/// <summary>
/// Gets or sets the current key binding for this button.
/// </summary>
public abstract KeyboardKeyCode CurrentKeybind { get; }
/// <summary>
/// Gets the button's text outline color.
/// </summary>
+95
View File
@@ -0,0 +1,95 @@
using System;
using System.Collections.Generic;
using Rewired;
namespace MiraAPI.Keybinds
{
/// <summary>
/// Lets you register and manage mod keybinds with conflict checks and rebinding support.
/// </summary>
public static class KeybindManager
{
/// <summary>
/// Stores all info for a registered keybind.
/// </summary>
public class KeybindEntry
{
/// <summary>Unique identifier for this keybind.</summary>
public string Id;
/// <summary>Text shown in the Among Us rebinding menu to describe this keybind.</summary>
public string Description;
/// <summary>
/// The method that runs when this keybind is pressed.
/// </summary>
public Action Handler;
/// <summary>
/// The key currently assigned to this keybind.
/// </summary>
public KeyboardKeyCode Key;
/// <summary>
/// If true, this keybind will be checked for conflicts with other exclusive keybinds using the same key.
/// </summary>
public bool Exclusive;
}
private static readonly List<KeybindEntry> Registered = new();
/// <summary>
/// Registers a new mod keybind.
/// </summary>
/// <param name="id">Unique identifier for the keybind.</param>
/// <param name="description">Description to display in UI.</param>
/// <param name="key">Default key to use if no rebind exists.</param>
/// <param name="handler">Method to invoke when the keybind is pressed.</param>
/// <param name="exclusive">If true, conflicts with other exclusive keybinds on the same key.</param>
/// <returns> Returns the key that was registered for this keybind. </returns>
public static KeyboardKeyCode Register(string id, string description, KeyboardKeyCode key, Action handler, bool exclusive = true)
{
Registered.Add(new KeybindEntry
{
Id = id,
Description = description,
Key = key,
Handler = handler,
Exclusive = exclusive,
});
return key;
}
/// <summary>
/// Returns all conflicts where exclusive keybinds use the same key.
/// </summary>
/// <returns>A list of pairs of keybinds that conflict.</returns>
public static List<(KeybindEntry, KeybindEntry)> GetConflicts()
{
var conflicts = new List<(KeybindEntry, KeybindEntry)>();
for (int i = 0; i < Registered.Count; i++)
{
for (int j = i + 1; j < Registered.Count; j++)
{
var a = Registered[i];
var b = Registered[j];
if (a.Key == b.Key && a.Exclusive && b.Exclusive)
{
conflicts.Add((a, b));
}
}
}
return conflicts;
}
/// <summary>
/// Returns all currently registered keybind entries.
/// </summary>
/// <returns>A list of all registered keybind entries.</returns>
public static List<KeybindEntry> GetEntries()
{
return Registered;
}
}
}
+52
View File
@@ -0,0 +1,52 @@
// Inspired by: https://github.com/eDonnes124/Town-Of-Us-R/blob/master/source/Patches/Keybinds.cs#L29
using Rewired;
using Rewired.Data;
namespace MiraAPI.Keybinds
{
/// <summary>
/// Adds helper methods for registering mod keybinds with Rewired.
/// </summary>
public static class UserDataExtensions
{
/// <summary>
/// Registers a new mod keybind as a user-assignable button action in Rewired.
/// </summary>
/// <param name="userData">The Rewired user data to add the action to.</param>
/// <param name="actionName">The internal name of the action.</param>
/// <param name="description">Text shown in the rebinding UI.</param>
/// <param name="key">The default key to assign to this action.</param>
/// <param name="category">Category ID to group actions in Rewired (default is 0).</param>
/// <param name="elementIdentifierId">The element identifier ID (default is -1, meaning none specified).</param>
/// <param name="type">The <see cref="InputActionType"/> for this action (default is Button).</param>
/// <returns>The action ID of the newly registered action.</returns>
public static int RegisterModBind(this UserData userData, string actionName, string description, KeyboardKeyCode key, int category = 0, int elementIdentifierId = -1, InputActionType type = InputActionType.Button)
{
userData.AddAction(category);
var action = userData.GetAction(userData.actions.Count - 1)!;
action.name = actionName;
action.descriptiveName = description;
action.categoryId = category;
action.type = type;
action.userAssignable = true;
var map = new ActionElementMap
{
_elementIdentifierId = elementIdentifierId,
_actionId = action.id,
_elementType = ControllerElementType.Button,
_axisContribution = Pole.Positive,
_keyboardKeyCode = key,
_modifierKey1 = ModifierKey.None,
_modifierKey2 = ModifierKey.None,
_modifierKey3 = ModifierKey.None,
};
userData.keyboardMaps[0].actionElementMaps.Add(map);
userData.joystickMaps[0].actionElementMaps.Add(map);
return action.id;
}
}
}
+23 -1
View File
@@ -1,7 +1,11 @@
using HarmonyLib;
using System;
using System.Collections;
using HarmonyLib;
using MiraAPI.Hud;
using MiraAPI.Keybinds;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using Rewired;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -123,4 +127,22 @@ public static class HudManagerPatches
}
}
}
[HarmonyPatch(nameof(HudManager.Update))]
[HarmonyPostfix]
public static void StartPostfix()
{
if (AmongUsClient.Instance.GameState != InnerNet.InnerNetClient.GameStates.Started) return;
if (PlayerControl.LocalPlayer.Data.IsDead) return;
foreach (var entry in KeybindManager.GetEntries())
{
var player = ReInput.players.GetPlayer(0);
if (player.GetButtonDown(entry.Id))
{
entry.Handler?.Invoke();
}
}
}
}
+19
View File
@@ -0,0 +1,19 @@
using HarmonyLib;
using MiraAPI.Keybinds;
using Rewired;
namespace MiraAPI.Patches.Keybinds
{
[HarmonyPatch(typeof(InputManager_Base), nameof(InputManager_Base.Awake))]
public static class KeybindMenuPatch
{
[HarmonyPrefix]
private static void StartPrefix(InputManager_Base __instance)
{
foreach (var entry in KeybindManager.GetEntries())
{
__instance.userData.RegisterModBind(entry.Id, entry.Description, entry.Key);
}
}
}
}
+22 -1
View File
@@ -11,12 +11,14 @@ using MiraAPI.GameEnd;
using MiraAPI.GameOptions;
using MiraAPI.GameOptions.Attributes;
using MiraAPI.Hud;
using MiraAPI.Keybinds;
using MiraAPI.Modifiers;
using MiraAPI.Presets;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Networking;
using Reactor.Utilities;
using UnityEngine;
namespace MiraAPI.PluginLoading;
@@ -129,9 +131,28 @@ public sealed class MiraPluginManager
CustomButtonManager.Buttons = new ReadOnlyCollection<CustomActionButton>(CustomButtonManager.CustomButtons);
// Cache all the registered plugins into an array for easy access
RegisteredPlugins = [.._registeredPlugins.Values];
RegisteredPlugins = [.. _registeredPlugins.Values];
ModifierManager.Modifiers = new ReadOnlyCollection<BaseModifier>(ModifierManager.InternalModifiers);
foreach (var button in CustomButtonManager.Buttons)
{
KeybindManager.Register($"{button.Name}_Keybind", $"Keybind for {button.Name}", button.CurrentKeybind, button.ClickHandler);
Logger<MiraApiPlugin>.Info($"Registered keybind for button '{button.GetType().Name}' with default key {button.CurrentKeybind}.");
}
var conflicts = KeybindManager.GetConflicts();
foreach (var (a, b) in conflicts)
{
Logger<MiraApiPlugin>.Warning($"Keybind conflict detected: {a.Id} and {b.Id} share {a.Key}");
var newKey = Helpers.FindAvailableKey(a.Key);
b.Key = newKey;
Logger<MiraApiPlugin>.Info($"Resolved conflict: '{b.Id}' reassigned to {newKey}.");
}
};
}
+30 -7
View File
@@ -1,7 +1,11 @@
using System.Collections;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using Il2CppSystem.IO;
using MiraAPI.Keybinds;
using Rewired;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -19,7 +23,7 @@ public static class Helpers
/// <returns>A list of alive players.</returns>
public static List<PlayerControl> GetAlivePlayers()
{
return [.. GameData.Instance.AllPlayers.ToArray().Where(x => !x.IsDead && !x.Disconnected && x.Object).Select(x=>x.Object)];
return [.. GameData.Instance.AllPlayers.ToArray().Where(x => !x.IsDead && !x.Disconnected && x.Object).Select(x => x.Object)];
}
/// <summary>
@@ -36,10 +40,10 @@ public static class Helpers
case 100:
return true;
default:
{
var num = Random.RandomRangeInt(1, 101);
return num <= probability;
}
{
var num = UnityEngine.Random.RandomRangeInt(1, 101);
return num <= probability;
}
}
}
@@ -398,6 +402,25 @@ public static class Helpers
public static string RandomString(int length, string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789")
{
return new string(Enumerable.Repeat(chars, length)
.Select(s => s[Random.RandomRangeInt(0, s.Length)]).ToArray());
.Select(s => s[UnityEngine.Random.RandomRangeInt(0, s.Length)]).ToArray());
}
/// <summary>
/// Finds and returns an unused KeyCode that is not equal to the excluded key.
/// </summary>
/// <param name="exclude">The KeyCode to skip during the search.</param>
/// <returns>
/// The first available KeyCode not currently used by any registered keybind,
/// or KeyCode.None if none are available.
/// </returns>
public static KeyboardKeyCode FindAvailableKey(KeyboardKeyCode exclude)
{
foreach (KeyboardKeyCode key in Enum.GetValues(typeof(KeyboardKeyCode)))
{
if (key == exclude) continue;
bool used = KeybindManager.GetEntries().Exists(e => e.Key == key);
if (!used) return key;
}
return KeyboardKeyCode.None;
}
}