Merge pull request #43 from CallOfCreator/keybinds

Implement Keybind API
This commit is contained in:
XtraCube authored and GitHub committed 2025-08-13 09:32:42 -04:00
commit c89e5938cc
12 files changed
+322 -12

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@@ -6,6 +6,7 @@ using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons.Freezer;
@@ -19,6 +20,8 @@ public class FreezeButton : CustomActionButton<PlayerControl>
public override int MaxUses => (int)OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeUses;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.T;
public override ModifierKey Modifier1 => ModifierKey.Control;
protected override void OnClick()
{
+4
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@@ -2,6 +2,7 @@
using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons;
@@ -15,6 +16,9 @@ public class MeetingButton : CustomActionButton
public override int MaxUses => 3;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.P;
public override ModifierKey Modifier1 => ModifierKey.Control;
public override ModifierKey Modifier2 => ModifierKey.Shift;
public override bool Enabled(RoleBehaviour? role)
{
@@ -3,6 +3,7 @@ using MiraAPI.Example.Roles;
using MiraAPI.GameEnd;
using MiraAPI.Hud;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons;
@@ -12,6 +13,7 @@ public class NeutralKillerButton : CustomActionButton
public override string Name => "Win Game";
public override float Cooldown => 0f;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.K;
protected override void OnClick()
{
CustomGameOver.Trigger<NeutralKillerGameOver>([PlayerControl.LocalPlayer.Data]);
@@ -5,6 +5,7 @@ using MiraAPI.GameOptions;
using MiraAPI.Hud;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using Rewired;
using UnityEngine;
namespace MiraAPI.Example.Buttons.Teleporter;
@@ -21,7 +22,7 @@ public class TeleportButton : CustomActionButton
public override LoadableAsset<Sprite> Sprite => ExampleAssets.TeleportButton;
public override Color TextOutlineColor => new Color32(221, 176, 152, 255);
public static bool IsZoom { get; private set; }
public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.M;
public override bool Enabled(RoleBehaviour? role)
{
return role is TeleporterRole;
+23
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@@ -5,6 +5,7 @@ using MiraAPI.Events.Mira;
using MiraAPI.Patches;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Rewired;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
@@ -52,6 +53,28 @@ public abstract class CustomActionButton
/// </summary>
public virtual int MaxUses => 0;
/// <summary>
/// Gets or sets the current key binding for this button.
/// </summary>
public abstract KeyboardKeyCode Defaultkeybind { get; }
/// <summary>
/// The first optional modifier key (e.g., Control, Shift, Alt) that must be held with the main key to activate the button.
/// </summary>
public virtual ModifierKey Modifier1 => ModifierKey.None;
/// <summary>
/// The second optional modifier key.
/// Set to <see cref="ModifierKey.None"/> if unused.
/// </summary>
public virtual ModifierKey Modifier2 => ModifierKey.None;
/// <summary>
/// The third optional modifier key.
/// Set to <see cref="ModifierKey.None"/> if unused.
/// </summary>
public virtual ModifierKey Modifier3 => ModifierKey.None;
/// <summary>
/// Gets the button's text outline color.
/// </summary>
+116
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@@ -0,0 +1,116 @@
using System;
using System.Collections.Generic;
using Rewired;
namespace MiraAPI.Keybinds
{
/// <summary>
/// Lets you register and manage mod keybinds with conflict checks and rebinding support.
/// </summary>
public static class KeybindManager
{
/// <summary>
/// Stores all info for a registered keybind.
/// </summary>
public class KeybindEntry
{
/// <summary>Unique identifier for this keybind.</summary>
public string Id;
/// <summary>Text shown in the Among Us rebinding menu to describe this keybind.</summary>
public string Description;
/// <summary>
/// The method that runs when this keybind is pressed.
/// </summary>
public Action Handler;
/// <summary>
/// The key currently assigned to this keybind.
/// </summary>
public KeyboardKeyCode Key;
/// <summary>
/// If true, this keybind will be checked for conflicts with other exclusive keybinds using the same key.
/// </summary>
public bool Exclusive;
/// <summary>
/// The first optional modifier key (e.g., Control, Shift, Alt) that must be held with the main key.
/// </summary>
public ModifierKey Modifier1 = ModifierKey.None;
/// <summary>
/// The second optional modifier key, if needed. Set to <c>ModifierKey.None</c> if unused.
/// </summary>
public ModifierKey Modifier2 = ModifierKey.None;
/// <summary>
/// The third optional modifier key, if needed. Set to <c>ModifierKey.None</c> if unused.
/// </summary>
public ModifierKey Modifier3 = ModifierKey.None;
}
private static readonly List<KeybindEntry> Registered = new();
/// <summary>
/// Registers a new mod keybind.
/// </summary>
/// <param name="id">Unique identifier for the keybind.</param>
/// <param name="description">Description to display in UI.</param>
/// <param name="key">Default key to use if no rebind exists.</param>
/// <param name="handler">Method to invoke when the keybind is pressed.</param>
/// <param name="exclusive">If true, conflicts with other exclusive keybinds on the same key.</param>
/// <param name="modifier1">Optional first modifier key (e.g., <c>Control</c>, <c>Shift</c>, <c>Alt</c>) that must be held with the main key.</param>
/// <param name="modifier2">Optional second modifier key. Use <c>ModifierKey.None</c> if unused.</param>
/// <param name="modifier3">Optional third modifier key. Use <c>ModifierKey.None</c> if unused.</param>
/// <returns> Returns the key that was registered for this keybind. </returns>
public static KeyboardKeyCode Register(string id, string description, KeyboardKeyCode key, Action handler, bool exclusive = true, ModifierKey modifier1 = ModifierKey.None, ModifierKey modifier2 = ModifierKey.None, ModifierKey modifier3 = ModifierKey.None)
{
Registered.Add(new KeybindEntry
{
Id = id,
Description = description,
Key = key,
Handler = handler,
Exclusive = exclusive,
Modifier1 = modifier1,
Modifier2 = modifier2,
Modifier3 = modifier3,
});
return key;
}
/// <summary>
/// Returns all conflicts where exclusive keybinds use the same key.
/// </summary>
/// <returns>A list of pairs of keybinds that conflict.</returns>
public static List<(KeybindEntry, KeybindEntry)> GetConflicts()
{
var conflicts = new List<(KeybindEntry, KeybindEntry)>();
for (int i = 0; i < Registered.Count; i++)
{
for (int j = i + 1; j < Registered.Count; j++)
{
var a = Registered[i];
var b = Registered[j];
if (a.Key == b.Key && a.Exclusive && b.Exclusive)
{
conflicts.Add((a, b));
}
}
}
return conflicts;
}
/// <summary>
/// Returns all currently registered keybind entries.
/// </summary>
/// <returns>A list of all registered keybind entries.</returns>
public static List<KeybindEntry> GetEntries()
{
return Registered;
}
}
}
+36
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@@ -0,0 +1,36 @@
using HarmonyLib;
using MiraAPI.Keybinds;
using UnityEngine;
namespace MiraAPI.Patches;
/// <summary>
/// Checks keybind conflicts in the lobby and disables secondary ones.
/// </summary>
[HarmonyPatch(typeof(GameStartManager))]
public static class GameStartManagerPatch
{
public static bool conflictShown = false;
[HarmonyPatch(nameof(GameStartManager.Start))]
[HarmonyPostfix]
public static void StartPostfix(GameStartManager __instance)
{
if (conflictShown) return;
var conflicts = KeybindManager.GetConflicts();
if (conflicts.Count == 0) return;
conflictShown = true;
var message = "The following keybinds are disabled due to conflicts:\n\n";
foreach (var (a, b) in conflicts)
{
message += $"• <color=#FF5555>{b.Description}</color> (conflicts with {a.Description})\n";
b.Handler = null;
}
HudManager.Instance.ShowPopUp(message.TrimEnd());
}
}
+27 -1
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@@ -1,7 +1,11 @@
using HarmonyLib;
using System;
using System.Collections;
using HarmonyLib;
using MiraAPI.Hud;
using MiraAPI.Keybinds;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using Rewired;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -123,4 +127,26 @@ public static class HudManagerPatches
}
}
}
[HarmonyPatch(nameof(HudManager.Update))]
[HarmonyPostfix]
public static void StartPostfix()
{
if (AmongUsClient.Instance.GameState != InnerNet.InnerNetClient.GameStates.Started) return;
if (PlayerControl.LocalPlayer.Data.IsDead) return;
foreach (var entry in KeybindManager.GetEntries())
{
var player = ReInput.players.GetPlayer(0);
var keyboard = player.controllers.Keyboard;
if (player.GetButtonDown(entry.Id) &&
(entry.Modifier1 == ModifierKey.None || keyboard.GetModifierKey(entry.Modifier1)) &&
(entry.Modifier2 == ModifierKey.None || keyboard.GetModifierKey(entry.Modifier2)) &&
(entry.Modifier3 == ModifierKey.None || keyboard.GetModifierKey(entry.Modifier3)))
{
entry.Handler?.Invoke();
}
}
}
}
+20
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@@ -0,0 +1,20 @@
using HarmonyLib;
using MiraAPI.Keybinds;
using MiraAPI.Utilities;
using Rewired;
namespace MiraAPI.Patches.Keybinds
{
[HarmonyPatch(typeof(InputManager_Base), nameof(InputManager_Base.Awake))]
public static class KeybindMenuPatch
{
[HarmonyPrefix]
private static void StartPrefix(InputManager_Base __instance)
{
foreach (var entry in KeybindManager.GetEntries())
{
__instance.userData.RegisterModBind(entry.Id, entry.Description, entry.Key, modifier1: entry.Modifier1, modifier2: entry.Modifier2, modifier3: entry.Modifier3);
}
}
}
}
+10 -1
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@@ -11,12 +11,14 @@ using MiraAPI.GameEnd;
using MiraAPI.GameOptions;
using MiraAPI.GameOptions.Attributes;
using MiraAPI.Hud;
using MiraAPI.Keybinds;
using MiraAPI.Modifiers;
using MiraAPI.Presets;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Networking;
using Reactor.Utilities;
using UnityEngine;
namespace MiraAPI.PluginLoading;
@@ -129,9 +131,16 @@ public sealed class MiraPluginManager
CustomButtonManager.Buttons = new ReadOnlyCollection<CustomActionButton>(CustomButtonManager.CustomButtons);
// Cache all the registered plugins into an array for easy access
RegisteredPlugins = [.._registeredPlugins.Values];
RegisteredPlugins = [.. _registeredPlugins.Values];
ModifierManager.Modifiers = new ReadOnlyCollection<BaseModifier>(ModifierManager.InternalModifiers);
foreach (var button in CustomButtonManager.Buttons)
{
KeybindManager.Register($"{button.Name}_Keybind", $"Keybind for {button.Name}", button.Defaultkeybind, button.ClickHandler, modifier1: button.Modifier1, modifier2: button.Modifier2, modifier3: button.Modifier3);
Logger<MiraApiPlugin>.Info($"Registered keybind for button '{button.GetType().Name}' with default key {button.Defaultkeybind}.");
}
};
}
+49 -2
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@@ -10,6 +10,8 @@ using MiraAPI.Networking;
using MiraAPI.Roles;
using MiraAPI.Voting;
using Reactor.Utilities;
using Rewired;
using Rewired.Data;
using TMPro;
using UnityEngine;
@@ -92,7 +94,7 @@ public static class Extensions
/// <param name="timer">The current timer value.</param>
/// <param name="maxTimer">The maximum timer value.</param>
/// <param name="format">The format string to use for the timer text.</param>
public static void SetCooldownFormat(this ActionButton button, float timer, float maxTimer, string format="0")
public static void SetCooldownFormat(this ActionButton button, float timer, float maxTimer, string format = "0")
{
var num = Mathf.Clamp(timer / maxTimer, 0f, 1f);
button.isCoolingDown = num > 0f;
@@ -113,7 +115,7 @@ public static class Extensions
/// <param name="timer">The current timer value.</param>
/// <param name="maxTimer">The maximum timer value.</param>
/// <param name="format">The format string to use for the timer text.</param>
public static void SetFillUpFormat(this ActionButton button, float timer, float maxTimer, string format="0")
public static void SetFillUpFormat(this ActionButton button, float timer, float maxTimer, string format = "0")
{
var num = Mathf.Clamp(timer / maxTimer, 0f, 1f);
button.isCoolingDown = num > 0f;
@@ -545,4 +547,49 @@ public static class Extensions
renderer.material.SetColor(ShaderID.OutlineColor, color ?? Color.clear);
renderer.material.SetColor(ShaderID.AddColor, color ?? Color.clear);
}
// Inspired by: https://github.com/eDonnes124/Town-Of-Us-R/blob/master/source/Patches/Keybinds.cs#L29
/// <summary>
/// Registers a new mod keybind as a user-assignable button action in Rewired.
/// </summary>
/// <param name="userData">The Rewired user data to add the action to.</param>
/// <param name="actionName">The internal name of the action.</param>
/// <param name="description">Text shown in the rebinding UI.</param>
/// <param name="key">The default key to assign to this action.</param>
/// <param name="category">Category ID to group actions in Rewired (default is 0).</param>
/// <param name="elementIdentifierId">The element identifier ID (default is -1, meaning none specified).</param>
/// <param name="type">The <see cref="InputActionType"/> for this action (default is Button).</param>
/// <param name="modifier1">The first optional modifier key (e.g., <c>Control</c>, <c>Shift</c>, <c>Alt</c>) that must be held together with the main key.</param>
/// <param name="modifier2">The second optional modifier key. Set to <see cref="ModifierKey.None"/> if not used.</param>
/// <param name="modifier3">The third optional modifier key. Set to <see cref="ModifierKey.None"/> if not used.</param>
/// <returns>The action ID of the newly registered action.</returns>
public static int RegisterModBind(this UserData userData, string actionName, string description, KeyboardKeyCode key, int category = 0, int elementIdentifierId = -1, InputActionType type = InputActionType.Button, ModifierKey modifier1 = ModifierKey.None, ModifierKey modifier2 = ModifierKey.None, ModifierKey modifier3 = ModifierKey.None)
{
userData.AddAction(category);
var action = userData.GetAction(userData.actions.Count - 1)!;
action.name = actionName;
action.descriptiveName = description;
action.categoryId = category;
action.type = type;
action.userAssignable = true;
var map = new ActionElementMap
{
_elementIdentifierId = elementIdentifierId,
_actionId = action.id,
_elementType = ControllerElementType.Button,
_axisContribution = Pole.Positive,
_keyboardKeyCode = key,
_modifierKey1 = modifier1,
_modifierKey2 = modifier2,
_modifierKey3 = modifier3,
};
userData.keyboardMaps[0].actionElementMaps.Add(map);
userData.joystickMaps[0].actionElementMaps.Add(map);
return action.id;
}
}
+30 -7
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@@ -1,7 +1,11 @@
using System.Collections;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using Il2CppSystem.IO;
using MiraAPI.Keybinds;
using Rewired;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -19,7 +23,7 @@ public static class Helpers
/// <returns>A list of alive players.</returns>
public static List<PlayerControl> GetAlivePlayers()
{
return [.. GameData.Instance.AllPlayers.ToArray().Where(x => !x.IsDead && !x.Disconnected && x.Object).Select(x=>x.Object)];
return [.. GameData.Instance.AllPlayers.ToArray().Where(x => !x.IsDead && !x.Disconnected && x.Object).Select(x => x.Object)];
}
/// <summary>
@@ -36,10 +40,10 @@ public static class Helpers
case 100:
return true;
default:
{
var num = Random.RandomRangeInt(1, 101);
return num <= probability;
}
{
var num = UnityEngine.Random.RandomRangeInt(1, 101);
return num <= probability;
}
}
}
@@ -398,6 +402,25 @@ public static class Helpers
public static string RandomString(int length, string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789")
{
return new string(Enumerable.Repeat(chars, length)
.Select(s => s[Random.RandomRangeInt(0, s.Length)]).ToArray());
.Select(s => s[UnityEngine.Random.RandomRangeInt(0, s.Length)]).ToArray());
}
/// <summary>
/// Finds and returns an unused KeyCode that is not equal to the excluded key.
/// </summary>
/// <param name="exclude">The KeyCode to skip during the search.</param>
/// <returns>
/// The first available KeyCode not currently used by any registered keybind,
/// or KeyCode.None if none are available.
/// </returns>
public static KeyboardKeyCode FindAvailableKey(KeyboardKeyCode exclude)
{
foreach (KeyboardKeyCode key in Enum.GetValues(typeof(KeyboardKeyCode)))
{
if (key == exclude) continue;
bool used = KeybindManager.GetEntries().Exists(e => e.Key == key);
if (!used) return key;
}
return KeyboardKeyCode.None;
}
}