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https://github.com/All-Of-Us-Mods/MiraAPI.git
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Merge pull request #43 from CallOfCreator/keybinds
Implement Keybind API
This commit is contained in:
12 files changed
+322
-12
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@@ -6,6 +6,7 @@ using MiraAPI.Hud;
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using MiraAPI.Modifiers;
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using MiraAPI.Utilities;
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using MiraAPI.Utilities.Assets;
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using Rewired;
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using UnityEngine;
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namespace MiraAPI.Example.Buttons.Freezer;
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@@ -19,6 +20,8 @@ public class FreezeButton : CustomActionButton<PlayerControl>
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public override int MaxUses => (int)OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeUses;
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
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public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.T;
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public override ModifierKey Modifier1 => ModifierKey.Control;
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protected override void OnClick()
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{
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@@ -2,6 +2,7 @@
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using MiraAPI.Hud;
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using MiraAPI.Modifiers;
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using MiraAPI.Utilities.Assets;
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using Rewired;
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using UnityEngine;
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namespace MiraAPI.Example.Buttons;
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@@ -15,6 +16,9 @@ public class MeetingButton : CustomActionButton
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public override int MaxUses => 3;
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
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public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.P;
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public override ModifierKey Modifier1 => ModifierKey.Control;
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public override ModifierKey Modifier2 => ModifierKey.Shift;
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public override bool Enabled(RoleBehaviour? role)
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{
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@@ -3,6 +3,7 @@ using MiraAPI.Example.Roles;
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using MiraAPI.GameEnd;
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using MiraAPI.Hud;
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using MiraAPI.Utilities.Assets;
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using Rewired;
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using UnityEngine;
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namespace MiraAPI.Example.Buttons;
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@@ -12,6 +13,7 @@ public class NeutralKillerButton : CustomActionButton
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public override string Name => "Win Game";
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public override float Cooldown => 0f;
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
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public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.K;
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protected override void OnClick()
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{
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CustomGameOver.Trigger<NeutralKillerGameOver>([PlayerControl.LocalPlayer.Data]);
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@@ -5,6 +5,7 @@ using MiraAPI.GameOptions;
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using MiraAPI.Hud;
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using MiraAPI.Utilities.Assets;
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using Reactor.Utilities;
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using Rewired;
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using UnityEngine;
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namespace MiraAPI.Example.Buttons.Teleporter;
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@@ -21,7 +22,7 @@ public class TeleportButton : CustomActionButton
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.TeleportButton;
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public override Color TextOutlineColor => new Color32(221, 176, 152, 255);
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public static bool IsZoom { get; private set; }
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public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.M;
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public override bool Enabled(RoleBehaviour? role)
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{
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return role is TeleporterRole;
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@@ -5,6 +5,7 @@ using MiraAPI.Events.Mira;
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using MiraAPI.Patches;
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using MiraAPI.Utilities;
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using MiraAPI.Utilities.Assets;
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using Rewired;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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@@ -52,6 +53,28 @@ public abstract class CustomActionButton
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/// </summary>
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public virtual int MaxUses => 0;
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/// <summary>
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/// Gets or sets the current key binding for this button.
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/// </summary>
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public abstract KeyboardKeyCode Defaultkeybind { get; }
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/// <summary>
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/// The first optional modifier key (e.g., Control, Shift, Alt) that must be held with the main key to activate the button.
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/// </summary>
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public virtual ModifierKey Modifier1 => ModifierKey.None;
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/// <summary>
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/// The second optional modifier key.
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/// Set to <see cref="ModifierKey.None"/> if unused.
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/// </summary>
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public virtual ModifierKey Modifier2 => ModifierKey.None;
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/// <summary>
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/// The third optional modifier key.
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/// Set to <see cref="ModifierKey.None"/> if unused.
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/// </summary>
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public virtual ModifierKey Modifier3 => ModifierKey.None;
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/// <summary>
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/// Gets the button's text outline color.
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/// </summary>
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@@ -0,0 +1,116 @@
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using System;
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using System.Collections.Generic;
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using Rewired;
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namespace MiraAPI.Keybinds
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{
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/// <summary>
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/// Lets you register and manage mod keybinds with conflict checks and rebinding support.
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/// </summary>
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public static class KeybindManager
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{
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/// <summary>
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/// Stores all info for a registered keybind.
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/// </summary>
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public class KeybindEntry
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{
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/// <summary>Unique identifier for this keybind.</summary>
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public string Id;
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/// <summary>Text shown in the Among Us rebinding menu to describe this keybind.</summary>
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public string Description;
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/// <summary>
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/// The method that runs when this keybind is pressed.
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/// </summary>
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public Action Handler;
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/// <summary>
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/// The key currently assigned to this keybind.
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/// </summary>
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public KeyboardKeyCode Key;
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/// <summary>
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/// If true, this keybind will be checked for conflicts with other exclusive keybinds using the same key.
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/// </summary>
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public bool Exclusive;
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/// <summary>
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/// The first optional modifier key (e.g., Control, Shift, Alt) that must be held with the main key.
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/// </summary>
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public ModifierKey Modifier1 = ModifierKey.None;
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/// <summary>
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/// The second optional modifier key, if needed. Set to <c>ModifierKey.None</c> if unused.
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/// </summary>
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public ModifierKey Modifier2 = ModifierKey.None;
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/// <summary>
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/// The third optional modifier key, if needed. Set to <c>ModifierKey.None</c> if unused.
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/// </summary>
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public ModifierKey Modifier3 = ModifierKey.None;
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}
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private static readonly List<KeybindEntry> Registered = new();
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/// <summary>
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/// Registers a new mod keybind.
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/// </summary>
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/// <param name="id">Unique identifier for the keybind.</param>
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/// <param name="description">Description to display in UI.</param>
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/// <param name="key">Default key to use if no rebind exists.</param>
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/// <param name="handler">Method to invoke when the keybind is pressed.</param>
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/// <param name="exclusive">If true, conflicts with other exclusive keybinds on the same key.</param>
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/// <param name="modifier1">Optional first modifier key (e.g., <c>Control</c>, <c>Shift</c>, <c>Alt</c>) that must be held with the main key.</param>
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/// <param name="modifier2">Optional second modifier key. Use <c>ModifierKey.None</c> if unused.</param>
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/// <param name="modifier3">Optional third modifier key. Use <c>ModifierKey.None</c> if unused.</param>
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/// <returns> Returns the key that was registered for this keybind. </returns>
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public static KeyboardKeyCode Register(string id, string description, KeyboardKeyCode key, Action handler, bool exclusive = true, ModifierKey modifier1 = ModifierKey.None, ModifierKey modifier2 = ModifierKey.None, ModifierKey modifier3 = ModifierKey.None)
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{
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Registered.Add(new KeybindEntry
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{
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Id = id,
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Description = description,
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Key = key,
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Handler = handler,
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Exclusive = exclusive,
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Modifier1 = modifier1,
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Modifier2 = modifier2,
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Modifier3 = modifier3,
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});
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return key;
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}
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/// <summary>
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/// Returns all conflicts where exclusive keybinds use the same key.
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/// </summary>
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/// <returns>A list of pairs of keybinds that conflict.</returns>
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public static List<(KeybindEntry, KeybindEntry)> GetConflicts()
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{
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var conflicts = new List<(KeybindEntry, KeybindEntry)>();
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for (int i = 0; i < Registered.Count; i++)
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{
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for (int j = i + 1; j < Registered.Count; j++)
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{
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var a = Registered[i];
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var b = Registered[j];
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if (a.Key == b.Key && a.Exclusive && b.Exclusive)
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{
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conflicts.Add((a, b));
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}
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}
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}
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return conflicts;
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}
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/// <summary>
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/// Returns all currently registered keybind entries.
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/// </summary>
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/// <returns>A list of all registered keybind entries.</returns>
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public static List<KeybindEntry> GetEntries()
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{
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return Registered;
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}
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}
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}
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@@ -0,0 +1,36 @@
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using HarmonyLib;
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using MiraAPI.Keybinds;
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using UnityEngine;
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namespace MiraAPI.Patches;
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/// <summary>
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/// Checks keybind conflicts in the lobby and disables secondary ones.
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/// </summary>
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[HarmonyPatch(typeof(GameStartManager))]
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public static class GameStartManagerPatch
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{
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public static bool conflictShown = false;
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[HarmonyPatch(nameof(GameStartManager.Start))]
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[HarmonyPostfix]
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public static void StartPostfix(GameStartManager __instance)
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{
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if (conflictShown) return;
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var conflicts = KeybindManager.GetConflicts();
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if (conflicts.Count == 0) return;
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conflictShown = true;
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var message = "The following keybinds are disabled due to conflicts:\n\n";
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foreach (var (a, b) in conflicts)
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{
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message += $"• <color=#FF5555>{b.Description}</color> (conflicts with {a.Description})\n";
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b.Handler = null;
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}
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HudManager.Instance.ShowPopUp(message.TrimEnd());
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}
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}
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@@ -1,7 +1,11 @@
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using HarmonyLib;
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using System;
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using System.Collections;
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using HarmonyLib;
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using MiraAPI.Hud;
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using MiraAPI.Keybinds;
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using Reactor.Utilities;
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using Reactor.Utilities.Extensions;
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using Rewired;
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using UnityEngine;
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using Object = UnityEngine.Object;
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@@ -123,4 +127,26 @@ public static class HudManagerPatches
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}
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}
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}
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[HarmonyPatch(nameof(HudManager.Update))]
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[HarmonyPostfix]
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public static void StartPostfix()
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{
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if (AmongUsClient.Instance.GameState != InnerNet.InnerNetClient.GameStates.Started) return;
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if (PlayerControl.LocalPlayer.Data.IsDead) return;
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foreach (var entry in KeybindManager.GetEntries())
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{
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var player = ReInput.players.GetPlayer(0);
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var keyboard = player.controllers.Keyboard;
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if (player.GetButtonDown(entry.Id) &&
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(entry.Modifier1 == ModifierKey.None || keyboard.GetModifierKey(entry.Modifier1)) &&
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(entry.Modifier2 == ModifierKey.None || keyboard.GetModifierKey(entry.Modifier2)) &&
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(entry.Modifier3 == ModifierKey.None || keyboard.GetModifierKey(entry.Modifier3)))
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{
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entry.Handler?.Invoke();
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}
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}
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}
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}
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@@ -0,0 +1,20 @@
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using HarmonyLib;
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using MiraAPI.Keybinds;
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using MiraAPI.Utilities;
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using Rewired;
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namespace MiraAPI.Patches.Keybinds
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{
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[HarmonyPatch(typeof(InputManager_Base), nameof(InputManager_Base.Awake))]
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public static class KeybindMenuPatch
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{
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[HarmonyPrefix]
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private static void StartPrefix(InputManager_Base __instance)
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{
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foreach (var entry in KeybindManager.GetEntries())
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{
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__instance.userData.RegisterModBind(entry.Id, entry.Description, entry.Key, modifier1: entry.Modifier1, modifier2: entry.Modifier2, modifier3: entry.Modifier3);
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}
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}
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}
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}
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@@ -11,12 +11,14 @@ using MiraAPI.GameEnd;
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using MiraAPI.GameOptions;
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using MiraAPI.GameOptions.Attributes;
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using MiraAPI.Hud;
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using MiraAPI.Keybinds;
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using MiraAPI.Modifiers;
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using MiraAPI.Presets;
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using MiraAPI.Roles;
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using MiraAPI.Utilities;
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using Reactor.Networking;
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using Reactor.Utilities;
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using UnityEngine;
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namespace MiraAPI.PluginLoading;
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@@ -129,9 +131,16 @@ public sealed class MiraPluginManager
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CustomButtonManager.Buttons = new ReadOnlyCollection<CustomActionButton>(CustomButtonManager.CustomButtons);
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// Cache all the registered plugins into an array for easy access
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RegisteredPlugins = [.._registeredPlugins.Values];
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RegisteredPlugins = [.. _registeredPlugins.Values];
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ModifierManager.Modifiers = new ReadOnlyCollection<BaseModifier>(ModifierManager.InternalModifiers);
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foreach (var button in CustomButtonManager.Buttons)
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{
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KeybindManager.Register($"{button.Name}_Keybind", $"Keybind for {button.Name}", button.Defaultkeybind, button.ClickHandler, modifier1: button.Modifier1, modifier2: button.Modifier2, modifier3: button.Modifier3);
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Logger<MiraApiPlugin>.Info($"Registered keybind for button '{button.GetType().Name}' with default key {button.Defaultkeybind}.");
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}
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};
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}
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@@ -10,6 +10,8 @@ using MiraAPI.Networking;
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using MiraAPI.Roles;
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using MiraAPI.Voting;
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using Reactor.Utilities;
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using Rewired;
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using Rewired.Data;
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using TMPro;
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using UnityEngine;
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@@ -92,7 +94,7 @@ public static class Extensions
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/// <param name="timer">The current timer value.</param>
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/// <param name="maxTimer">The maximum timer value.</param>
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/// <param name="format">The format string to use for the timer text.</param>
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public static void SetCooldownFormat(this ActionButton button, float timer, float maxTimer, string format="0")
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public static void SetCooldownFormat(this ActionButton button, float timer, float maxTimer, string format = "0")
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{
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var num = Mathf.Clamp(timer / maxTimer, 0f, 1f);
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button.isCoolingDown = num > 0f;
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@@ -113,7 +115,7 @@ public static class Extensions
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/// <param name="timer">The current timer value.</param>
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/// <param name="maxTimer">The maximum timer value.</param>
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/// <param name="format">The format string to use for the timer text.</param>
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public static void SetFillUpFormat(this ActionButton button, float timer, float maxTimer, string format="0")
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public static void SetFillUpFormat(this ActionButton button, float timer, float maxTimer, string format = "0")
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{
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var num = Mathf.Clamp(timer / maxTimer, 0f, 1f);
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button.isCoolingDown = num > 0f;
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@@ -545,4 +547,49 @@ public static class Extensions
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renderer.material.SetColor(ShaderID.OutlineColor, color ?? Color.clear);
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renderer.material.SetColor(ShaderID.AddColor, color ?? Color.clear);
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}
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// Inspired by: https://github.com/eDonnes124/Town-Of-Us-R/blob/master/source/Patches/Keybinds.cs#L29
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/// <summary>
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/// Registers a new mod keybind as a user-assignable button action in Rewired.
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/// </summary>
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/// <param name="userData">The Rewired user data to add the action to.</param>
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/// <param name="actionName">The internal name of the action.</param>
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/// <param name="description">Text shown in the rebinding UI.</param>
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/// <param name="key">The default key to assign to this action.</param>
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/// <param name="category">Category ID to group actions in Rewired (default is 0).</param>
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/// <param name="elementIdentifierId">The element identifier ID (default is -1, meaning none specified).</param>
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/// <param name="type">The <see cref="InputActionType"/> for this action (default is Button).</param>
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/// <param name="modifier1">The first optional modifier key (e.g., <c>Control</c>, <c>Shift</c>, <c>Alt</c>) that must be held together with the main key.</param>
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/// <param name="modifier2">The second optional modifier key. Set to <see cref="ModifierKey.None"/> if not used.</param>
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/// <param name="modifier3">The third optional modifier key. Set to <see cref="ModifierKey.None"/> if not used.</param>
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/// <returns>The action ID of the newly registered action.</returns>
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public static int RegisterModBind(this UserData userData, string actionName, string description, KeyboardKeyCode key, int category = 0, int elementIdentifierId = -1, InputActionType type = InputActionType.Button, ModifierKey modifier1 = ModifierKey.None, ModifierKey modifier2 = ModifierKey.None, ModifierKey modifier3 = ModifierKey.None)
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{
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userData.AddAction(category);
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var action = userData.GetAction(userData.actions.Count - 1)!;
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action.name = actionName;
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action.descriptiveName = description;
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action.categoryId = category;
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action.type = type;
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action.userAssignable = true;
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var map = new ActionElementMap
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{
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_elementIdentifierId = elementIdentifierId,
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_actionId = action.id,
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_elementType = ControllerElementType.Button,
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_axisContribution = Pole.Positive,
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_keyboardKeyCode = key,
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_modifierKey1 = modifier1,
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_modifierKey2 = modifier2,
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_modifierKey3 = modifier3,
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};
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userData.keyboardMaps[0].actionElementMaps.Add(map);
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userData.joystickMaps[0].actionElementMaps.Add(map);
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return action.id;
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}
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}
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@@ -1,7 +1,11 @@
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using System.Collections;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using Il2CppSystem.IO;
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using MiraAPI.Keybinds;
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using Rewired;
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using TMPro;
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using UnityEngine;
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using Object = UnityEngine.Object;
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@@ -19,7 +23,7 @@ public static class Helpers
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/// <returns>A list of alive players.</returns>
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public static List<PlayerControl> GetAlivePlayers()
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{
|
||||
return [.. GameData.Instance.AllPlayers.ToArray().Where(x => !x.IsDead && !x.Disconnected && x.Object).Select(x=>x.Object)];
|
||||
return [.. GameData.Instance.AllPlayers.ToArray().Where(x => !x.IsDead && !x.Disconnected && x.Object).Select(x => x.Object)];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -36,10 +40,10 @@ public static class Helpers
|
||||
case 100:
|
||||
return true;
|
||||
default:
|
||||
{
|
||||
var num = Random.RandomRangeInt(1, 101);
|
||||
return num <= probability;
|
||||
}
|
||||
{
|
||||
var num = UnityEngine.Random.RandomRangeInt(1, 101);
|
||||
return num <= probability;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -398,6 +402,25 @@ public static class Helpers
|
||||
public static string RandomString(int length, string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789")
|
||||
{
|
||||
return new string(Enumerable.Repeat(chars, length)
|
||||
.Select(s => s[Random.RandomRangeInt(0, s.Length)]).ToArray());
|
||||
.Select(s => s[UnityEngine.Random.RandomRangeInt(0, s.Length)]).ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds and returns an unused KeyCode that is not equal to the excluded key.
|
||||
/// </summary>
|
||||
/// <param name="exclude">The KeyCode to skip during the search.</param>
|
||||
/// <returns>
|
||||
/// The first available KeyCode not currently used by any registered keybind,
|
||||
/// or KeyCode.None if none are available.
|
||||
/// </returns>
|
||||
public static KeyboardKeyCode FindAvailableKey(KeyboardKeyCode exclude)
|
||||
{
|
||||
foreach (KeyboardKeyCode key in Enum.GetValues(typeof(KeyboardKeyCode)))
|
||||
{
|
||||
if (key == exclude) continue;
|
||||
bool used = KeybindManager.GetEntries().Exists(e => e.Key == key);
|
||||
if (!used) return key;
|
||||
}
|
||||
return KeyboardKeyCode.None;
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user