wip role options!

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ang-xd committed 2024-06-23 21:15:08 -04:00
1 parent e2e811254a
commit a182858ff4
13 files changed
+253 -15

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+12 -6
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@@ -1,15 +1,21 @@
using MiraAPI.Roles;
using MiraAPI.GameOptions.Attributes;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI.Example
{
[RegisterCustomRole]
public class CustomRole : CrewmateRole, ICustomRole
public class CustomRole : ImpostorRole, ICustomRole
{
public string RoleName => "Test Role";
public string RoleDescription => "Role decs?";
public string RoleLongDescription => "Extra role decs?";
public string RoleName => "fortnite killer";
public string RoleLongDescription => "ok so your objective is to eliminate everyone with your fortnite tactical shotgun, good luck";
public string RoleDescription => RoleLongDescription;
public Color RoleColor => Palette.Orange;
public ModdedRoleTeams Team => ModdedRoleTeams.Neutral;
public ModdedRoleTeams Team => ModdedRoleTeams.Impostor;
public LoadableAsset<Sprite> OptionsScreenshot => MiraAssets.Banner;
[ModdedNumberOption("Testing level", min: 3, max: 9, roleType: typeof(CustomRole))] public float testingLevel { get; set; } = 4;
}
}
+21
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@@ -0,0 +1,21 @@
using MiraAPI.GameOptions.Attributes;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI.Example
{
[RegisterCustomRole]
public class CustomRole2 : CrewmateRole, ICustomRole
{
public string RoleName => "fortnite defender";
public string RoleLongDescription => "ok so your objective is to save everyone from the fortnite killer";
public string RoleDescription => RoleLongDescription;
public Color RoleColor => Palette.AcceptedGreen;
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
public LoadableAsset<Sprite> OptionsScreenshot => MiraAssets.Banner;
[ModdedToggleOption("Teleportation ability", roleType: typeof(CustomRole2))] public bool teleport { get; set; } = true;
}
}
+18
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@@ -0,0 +1,18 @@
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI.Example
{
[RegisterCustomRole]
public class CustomRole3 : CrewmateRole, ICustomRole
{
public string RoleName => "fortnite helper";
public string RoleLongDescription => "ok so your objective is to help";
public string RoleDescription => RoleLongDescription;
public Color RoleColor => Palette.Brown;
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
public LoadableAsset<Sprite> OptionsScreenshot => MiraAssets.Banner;
}
}
+6
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@@ -16,11 +16,17 @@
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\Cog.png" />
<None Remove="Resources\CogActive.png" />
<None Remove="Resources\FortniteBanner.jpeg" />
<None Remove="Resources\NextButton.png" />
<None Remove="Resources\NextButtonActive.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Cog.png" />
<EmbeddedResource Include="Resources\CogActive.png" />
<EmbeddedResource Include="Resources\FortniteBanner.jpeg" />
<EmbeddedResource Include="Resources\NextButton.png" />
<EmbeddedResource Include="Resources\NextButtonActive.png" />
</ItemGroup>
@@ -29,7 +29,7 @@ public static class GameOptionsMenuPatch
categoryHeaderMasked.transform.localPosition = new Vector3(-0.903f, num, -2f);
num -= 0.63f;
foreach (var opt in ModdedOptionsManager.Options.Where(opt => opt.Group is not null && opt.Group.GroupName == group.GroupName))
foreach (var opt in ModdedOptionsManager.Options.Where(opt => opt.Group is not null && opt.AdvancedRole is null && opt.Group.GroupName == group.GroupName))
{
OptionBehaviour newOpt = opt.CreateOption(__instance.checkboxOrigin, __instance.numberOptionOrigin, __instance.stringOptionOrigin, __instance.settingsContainer);
newOpt.transform.localPosition = new Vector3(0.952f, num, -2f);
@@ -60,7 +60,7 @@ public static class GameOptionsMenuPatch
num -= 0.63f;
foreach (var opt in ModdedOptionsManager.Options.Where(opt => opt.Group is null))
foreach (var opt in ModdedOptionsManager.Options.Where(opt => opt.Group is null && opt.AdvancedRole is null))
{
OptionBehaviour newOpt = opt.CreateOption(__instance.checkboxOrigin, __instance.numberOptionOrigin, __instance.stringOptionOrigin, __instance.settingsContainer);
newOpt.transform.localPosition = new Vector3(0.952f, num, -2f);
@@ -7,6 +7,7 @@ using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using static UnityEngine.UI.Button;
namespace MiraAPI.Patches.Options;
@@ -42,14 +43,9 @@ public static class GameSettingMenuPatches
nextButton.transform.FindChild("Inactive").gameObject.GetComponent<SpriteRenderer>().sprite = MiraAssets.NextButton.LoadAsset();
nextButton.transform.FindChild("Active").gameObject.GetComponent<SpriteRenderer>().sprite = MiraAssets.NextButtonActive.LoadAsset();
nextButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().DestroyImmediate();
nextButton.gameObject.GetComponent<PassiveButton>().DestroyImmediate();
PassiveButton passiveButton = nextButton.gameObject.AddComponent<PassiveButton>();
passiveButton.HoverSound = __instance.BackButton.GetComponent<PassiveButton>().HoverSound;
passiveButton.ClickSound = __instance.BackButton.GetComponent<PassiveButton>().ClickSound;
passiveButton.activeSprites = nextButton.transform.FindChild("Active").gameObject;
passiveButton.inactiveSprites = nextButton.transform.FindChild("Inactive").gameObject;
PassiveButton passiveButton = nextButton.gameObject.GetComponent<PassiveButton>();
passiveButton.OnClick = new ButtonClickedEvent();
passiveButton.OnClick.AddListener((UnityAction)(() =>
{
if (currentSelectedMod != MiraPluginManager.Instance.RegisteredPlugins.Count)
@@ -0,0 +1,186 @@
using HarmonyLib;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities.Extensions;
using System;
using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using static UnityEngine.UI.Button;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Options
{
[HarmonyPatch(typeof(RolesSettingsMenu))]
public static class RoleSettingMenuPatches
{
[HarmonyPrefix, HarmonyPatch(nameof(RolesSettingsMenu.SetQuotaTab))]
public static bool PatchStart(RolesSettingsMenu __instance)
{
if (GameSettingMenuPatches.currentSelectedMod == 0)
{
__instance.scrollBar.transform.localPosition = new Vector3(-1.4957f, 0.657f, -4);
return true;
}
float num = 0.662f;
__instance.AllButton.transform.parent.gameObject.SetActive(false);
__instance.AllButton.gameObject.SetActive(false);
__instance.scrollBar.transform.localPosition = new Vector3(-1.4957f, 1.5261f, -4);
CategoryHeaderEditRole categoryHeaderEditRole = Object.Instantiate(__instance.categoryHeaderEditRoleOrigin, Vector3.zero, Quaternion.identity, __instance.RoleChancesSettings.transform);
categoryHeaderEditRole.SetHeader(StringNames.CrewmateRolesHeader, 20);
categoryHeaderEditRole.transform.localPosition = new Vector3(4.986f, num, -2f);
num -= 0.522f;
int num3 = 0;
foreach (var role in GameSettingMenuPatches.selectedMod.CustomRoles.Where(role => role.Value.TeamType == RoleTeamTypes.Crewmate))
{
CreateQuotaOption(__instance, role.Value, ref num, num3);
num3++;
}
num -= 0.4f;
CategoryHeaderEditRole categoryHeaderEditRole2 = Object.Instantiate(__instance.categoryHeaderEditRoleOrigin, Vector3.zero, Quaternion.identity, __instance.RoleChancesSettings.transform);
categoryHeaderEditRole2.SetHeader(StringNames.ImpostorRolesHeader, 20);
categoryHeaderEditRole2.transform.localPosition = new Vector3(4.986f, num, -2f);
num -= 0.522f;
foreach (var role in GameSettingMenuPatches.selectedMod.CustomRoles.Where(role => role.Value.TeamType == RoleTeamTypes.Impostor))
{
CreateQuotaOption(__instance, role.Value, ref num, num3);
num3++;
}
return false;
}
[HarmonyPrefix, HarmonyPatch(nameof(RolesSettingsMenu.Update))]
public static bool UpdatePatch()
{
if (GameSettingMenuPatches.currentSelectedMod == 0)
{
return true;
}
return false;
}
private static void ValueChanged(OptionBehaviour obj)
{
var roleSetting = obj.Cast<RoleOptionSetting>();
var role = roleSetting.Role as ICustomRole;
if (role.HideSettings) return;
MiraAPIPlugin.Instance.Config.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
numEntry.Value = roleSetting.RoleMaxCount;
MiraAPIPlugin.Instance.Config.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
chanceEntry.Value = roleSetting.RoleChance;
roleSetting.UpdateValuesAndText(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions);
/* if (AmongUsClient.Instance.AmHost)
{
Rpc<SyncRoleOptionsRpc>.Instance.Send(new SyncRoleOptionsRpc.Data((ushort)roleSetting.Role.Role, numEntry.Value, chanceEntry.Value));
}*/
GameOptionsManager.Instance.GameHostOptions = GameOptionsManager.Instance.CurrentGameOptions;
return;
}
private static void CreateAdvancedSettings(RolesSettingsMenu __instance, RoleBehaviour role)
{
for (int i = 0; i < __instance.advancedSettingChildren.Count; i++)
{
Object.Destroy(__instance.advancedSettingChildren[i].gameObject);
}
__instance.advancedSettingChildren.Clear();
float num = -0.872f;
foreach (var option in GameSettingMenuPatches.selectedMod.Options.Where(option => option.AdvancedRole == role.GetType()))
{
OptionBehaviour newOpt = option.CreateOption(__instance.checkboxOrigin, __instance.numberOptionOrigin, __instance.stringOptionOrigin, __instance.AdvancedRolesSettings.transform);
newOpt.transform.localPosition = new Vector3(2.17f, num, -2f);
newOpt.SetClickMask(__instance.ButtonClickMask);
SpriteRenderer[] componentsInChildren = newOpt.GetComponentsInChildren<SpriteRenderer>(true);
for (int i = 0; i < componentsInChildren.Length; i++)
{
componentsInChildren[i].material.SetInt(PlayerMaterial.MaskLayer, 20);
}
foreach (TextMeshPro textMeshPro in newOpt.GetComponentsInChildren<TextMeshPro>(true))
{
textMeshPro.fontMaterial.SetFloat("_StencilComp", 3f);
textMeshPro.fontMaterial.SetFloat("_Stencil", 20);
}
newOpt.LabelBackground.enabled = false;
__instance.advancedSettingChildren.Add(newOpt);
num += -0.45f;
newOpt.Initialize();
}
__instance.scrollBar.CalculateAndSetYBounds((float)(__instance.advancedSettingChildren.Count + 3), 1f, 6f, 0.45f);
}
private static void ChangeTab(RoleBehaviour role, RolesSettingsMenu __instance)
{
ICustomRole customRole = role as ICustomRole;
__instance.roleDescriptionText.text = customRole.RoleLongDescription;
__instance.roleTitleText.text = DestroyableSingleton<TranslationController>.Instance.GetString(role.StringName, Array.Empty<Il2CppSystem.Object>());
__instance.roleScreenshot.sprite = Sprite.Create(role.RoleScreenshot.texture, new Rect(0, 0, 370, 230), Vector2.one / 2, 100);
__instance.roleScreenshot.drawMode = SpriteDrawMode.Sliced;
__instance.roleHeaderSprite.color = customRole.RoleColor;
__instance.roleHeaderText.color = new Color(customRole.RoleColor.r - 0.3f, customRole.RoleColor.g - 0.3f, customRole.RoleColor.b - 0.3f);
CreateAdvancedSettings(__instance, role);
for (int i = 0; i < __instance.advancedSettingChildren.Count; i++)
{
OptionBehaviour optionBehaviour = __instance.advancedSettingChildren[i];
optionBehaviour.OnValueChanged = new Action<OptionBehaviour>(__instance.ValueChanged);
if (AmongUsClient.Instance && !AmongUsClient.Instance.AmHost)
{
optionBehaviour.SetAsPlayer();
}
}
__instance.RoleChancesSettings.SetActive(false);
__instance.AdvancedRolesSettings.SetActive(true);
__instance.RefreshChildren();
}
public static void CreateQuotaOption(RolesSettingsMenu __instance, RoleBehaviour role, ref float yPos, int index)
{
RoleOptionSetting roleOptionSetting = Object.Instantiate(__instance.roleOptionSettingOrigin, Vector3.zero, Quaternion.identity, __instance.RoleChancesSettings.transform);
roleOptionSetting.transform.localPosition = new Vector3(-0.15f, yPos, -2f);
roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20);
roleOptionSetting.labelSprite.color = (role as ICustomRole).RoleColor;
roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged);
roleOptionSetting.titleText.horizontalAlignment = TMPro.HorizontalAlignmentOptions.Left;
roleOptionSetting.SetClickMask(__instance.ButtonClickMask);
__instance.roleChances.Add(roleOptionSetting);
PassiveButton newButton = Object.Instantiate(roleOptionSetting.buttons[0], roleOptionSetting.transform);
newButton.name = "ConfigButton";
newButton.transform.localPosition = new Vector3(0.2419f, -0.2582f, -2f);
newButton.transform.FindChild("Plus_TMP").gameObject.DestroyImmediate();
newButton.transform.FindChild("InactiveSprite").GetComponent<SpriteRenderer>().sprite = MiraAssets.Cog.LoadAsset();
newButton.transform.FindChild("ActiveSprite").GetComponent<SpriteRenderer>().sprite = MiraAssets.CogActive.LoadAsset();
PassiveButton passiveButton = newButton.GetComponent<PassiveButton>();
passiveButton.OnClick = new ButtonClickedEvent();
passiveButton.OnClick.AddListener((UnityAction)(() =>
{
ChangeTab(role, __instance);
}));
if (index < GameSettingMenuPatches.selectedMod.CustomRoles.Count - 1)
{
yPos += -0.43f;
}
}
}
}
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+1
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@@ -62,6 +62,7 @@ public static class CustomRoleManager
roleBehaviour.CanVent = customRole.CanUseVent;
roleBehaviour.DefaultGhostRole = customRole.GhostRole;
roleBehaviour.MaxCount = 15;
roleBehaviour.RoleScreenshot = customRole.OptionsScreenshot.LoadAsset();
if (customRole.IsGhostRole)
{
+1
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@@ -18,6 +18,7 @@ public interface ICustomRole
Color RoleColor { get; }
ModdedRoleTeams Team { get; }
LoadableAsset<Sprite> OptionsScreenshot { get; }
LoadableAsset<Sprite> Icon => MiraAssets.Empty;
+3
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@@ -6,5 +6,8 @@
public static readonly LoadableResourceAsset NextButton = new("NextButton.png", "MiraAPI.Resources.");
public static readonly LoadableResourceAsset NextButtonActive = new("NextButtonActive.png", "MiraAPI.Resources.");
public static readonly LoadableResourceAsset Cog = new("Cog.png", "MiraAPI.Resources.");
public static readonly LoadableResourceAsset CogActive = new("CogActive.png", "MiraAPI.Resources.");
public static readonly LoadableResourceAsset Banner = new("FortniteBanner.jpeg", "MiraAPI.Resources.");
}
}