Fix wiki open aborting before the player list is created

This commit is contained in:
ReAdmin committed 2026-10-07 02:16:11 -07:00
1 parent 0903503782
commit 77366593f1
1 file changed
+12 -8
+12 -8
View File
@@ -350,13 +350,16 @@ public static class RoleGuidePatches
PlayerControl.LocalPlayer.NetTransform.Halt();
__instance.MatchInfoParent.SetActive(true);
var instance = ControllerManager.Instance;
var currentUiState = ControllerManager.Instance.CurrentUiState;
var controllerSelectable = __instance.ControllerSelectable;
instance.SetUpSelectables(currentUiState, controllerSelectable[^1], __instance.ControllerSelectable);
var instance2 = ControllerManager.Instance;
var controllerSelectable2 = __instance.ControllerSelectable;
instance2.SetCurrentSelected(controllerSelectable2[^1]);
if (__instance.ControllerSelectable.Count > 0)
{
var controllerManager = ControllerManager.Instance;
controllerManager.SetUpSelectables(
controllerManager.CurrentUiState,
__instance.ControllerSelectable[^1],
__instance.ControllerSelectable);
controllerManager.SetCurrentSelected(__instance.ControllerSelectable[^1]);
}
__instance.SetActiveTab(regGame ? RolesTabIndex : 0);
return false;
}
@@ -373,6 +376,7 @@ public static class RoleGuidePatches
settingBtnSelected.transform.GetChild(0).gameObject.SetActive(false);
var settingBtnHighlight = button.activeSprites.GetComponent<SpriteRenderer>();
settingBtnHighlight.sprite = hover;
settingBtnInactive.drawMode = settingBtnSelected.drawMode = settingBtnHighlight.drawMode = SpriteDrawMode.Sliced;
settingBtnInactive.size = settingBtnSelected.size = settingBtnHighlight.size = Vector2.one;
settingBtnHighlight.transform.GetChild(0).gameObject.SetActive(false);
buttonCollider.size = new Vector2(0.8f, 0.74f);
@@ -649,6 +653,7 @@ public static class RoleGuidePatches
instance.CreateSettingsEntry(
StringNames.GameTaskBarMode,
GameManager.Instance.LogicOptions.GetTaskBarMode().ToString());
instance.CreatePlayerEntries();
_panelsReady = false;
instance.rolesEnabledMessage.SetActive(false);
@@ -744,7 +749,6 @@ public static class RoleGuidePatches
_panelCreation = null;
RefreshActiveTab(false);
UpdateSpinner();
instance.CreatePlayerEntries();
}