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Wrap up locale system
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@@ -10,7 +10,8 @@ namespace MiraAPI.Example.Roles;
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public class ChameloenRole : CrewmateRole, ICustomRole
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{
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public string IdPart => "ApiExample.Role.Chamelon";
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public string IdPart => "Chamelon";
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public string IdPrefix => "ApiExample.Role.Crewmate";
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public Color RoleColor => Palette.AcceptedGreen;
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public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
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@@ -20,7 +21,9 @@ public class ChameloenRole : CrewmateRole, ICustomRole
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{
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OptionsScreenshot = ExampleAssets.Banner,
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Icon = MiraAssets.CrewmateFile,
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IconTmp = TmpSpriteUtils.CreateSpriteAsset(MiraAssets.CrewmateFile.LoadAsset(), "ApiExample.Role.Impostor.ChameleonRole"),
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IconTmp = TmpSpriteUtils.CreateSpriteAsset(
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MiraAssets.CrewmateFile.LoadAsset(),
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"ApiExample.Role.Impostor.ChameleonRole"),
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IntroSound = CustomRoleUtils.GetIntroSound(RoleTypes.Shapeshifter),
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};
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@@ -54,12 +57,18 @@ public class ChameloenRole : CrewmateRole, ICustomRole
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{
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SpriteRenderer rend = Player.cosmetics.currentBodySprite.BodySprite;
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TextMeshPro tmp = Player.cosmetics.nameText;
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tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
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tmp.color = Color.Lerp(
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tmp.color,
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new Color(tmp.color.r, tmp.color.g, tmp.color.b, Player.AmOwner ? 0.3f : 0),
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Time.deltaTime * 4f);
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rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
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foreach (var cosmetic in Player.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
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{
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cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
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cosmetic.color = Color.Lerp(
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cosmetic.color,
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new Color(1, 1, 1, Player.AmOwner ? 0.3f : 0),
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Time.deltaTime * 4f);
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}
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}
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}
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@@ -73,6 +82,7 @@ public class ChameloenRole : CrewmateRole, ICustomRole
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{
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cosmetic.color = Color.white;
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}
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Player.cosmetics.currentBodySprite.BodySprite.color = Color.white;
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Player.cosmetics.nameText.color = Color.white;
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}
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@@ -6,14 +6,15 @@ namespace MiraAPI.Example.Roles;
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public class FreezerRole : ImpostorRole, ICustomRole
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{
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public string IdPart => "ApiExample.Role.Freezer";
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public string IdPart => "Freezer";
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public string IdPrefix => "ApiExample.Role.Impostor";
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public Color RoleColor => Palette.Blue;
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public ModdedRoleTeams Team => ModdedRoleTeams.Impostor;
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public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
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{
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Icon = MiraAssets.ImpostorFile,
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IconTmp = TmpSpriteUtils.CreateSpriteAsset(MiraAssets.ImpostorFile.LoadAsset(), "ApiExample.Role.Impostor.FreezerRole"),
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IconTmp = TmpSpriteUtils.CreateSpriteAsset(MiraAssets.ImpostorFile.LoadAsset(), "ApiExample.Role.Impostor.Freezer"),
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OptionsScreenshot = ExampleAssets.Banner,
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MaxRoleCount = 2,
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};
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@@ -5,7 +5,8 @@ namespace MiraAPI.Example.Roles;
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public class MayorRole : CrewmateRole, ICustomRole
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{
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public string IdPart => "ApiExample.Role.Mayor";
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public string IdPart => "Mayor";
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public string IdPrefix => "ApiExample.Role.Crewmate";
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public Color RoleColor => new Color32(221, 176, 152, 255);
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public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
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public CustomRoleConfiguration Configuration => new(this);
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@@ -8,7 +8,8 @@ namespace MiraAPI.Example.Roles;
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public class NeutralKillerRole : ImpostorRole, ICustomRole
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{
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public string IdPart => "ApiExample.Role.OutcastKiller";
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public string IdPart => "OutcastKiller";
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public string IdPrefix => "ApiExample.Role.Outcast";
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public Color RoleColor => Color.magenta;
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public ModdedRoleTeams Team => ModdedRoleTeams.Custom;
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@@ -19,7 +20,7 @@ public class NeutralKillerRole : ImpostorRole, ICustomRole
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CanUseVent = true,
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};
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public RoleOptionsGroup RoleOptionsGroup { get; } = new("outcast", Color.gray);
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public RoleOptionsGroup RoleOptionsGroup { get; } = new("outcast.group", Color.gray);
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[HideFromIl2Cpp]
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public TeamIntroConfiguration? IntroConfiguration { get; } = new(
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@@ -5,7 +5,8 @@ namespace MiraAPI.Example.Roles;
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public class TeleporterRole : CrewmateRole, ICustomRole
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{
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public string IdPart => "ApiExample.Role.Teleporter";
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public string IdPart => "Teleporter";
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public string IdPrefix => "ApiExample.Role.Crewmate";
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public Color RoleColor => new Color32(221, 176, 152, 255);
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public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
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