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https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-19 15:51:48 +00:00
enum and int options and lots of other stuff i forgot
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@@ -3,14 +3,22 @@ using MiraAPI.LocalSettings;
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using MiraAPI.LocalSettings.Attributes;
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using MiraAPI.Utilities;
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using Reactor.Utilities;
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using UnityEngine;
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namespace MiraAPI.Example;
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public class ExampleLocalSettings(ConfigFile config) : LocalSettingsTab(config)
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{
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public override string TabName => "Mira Example";
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public override LocalSettingTabAppearance TabAppearance => new()
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{
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TabColor = Color.cyan,
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ToggleActiveColor = Color.blue,
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ToggleInactiveColor = Color.red,
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SliderHoverColor = Color.magenta,
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};
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[LocalSettingFloat(min: 0, max: 15, suffixType: MiraNumberSuffixes.Multiplier, roundValue: false)]
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[LocalSliderSetting(min: 0, max: 15, suffixType: MiraNumberSuffixes.Multiplier)]
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public ConfigEntry<float> ExampleFloatEntry { get; private set; } = config.Bind("General", "Example Float Setting", 50f);
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[LocalSettingToggle]
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@@ -50,4 +58,30 @@ public class ExampleLocalSettings(ConfigFile config) : LocalSettingsTab(config)
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public ConfigEntry<bool> EnableHardMode4 { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false);
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[LocalSettingToggle]
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public ConfigEntry<bool> EnableHardMode5 { get; private set; } = config.Bind("Gameplay", "Enable Hard Mode", false);
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[LocalNumberSetting]
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public ConfigEntry<int> NumberExample { get; private set; } = config.Bind("Gameplay", "Number of cheeseburgers", 3);
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[LocalEnumSetting]
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public ConfigEntry<ExampleSettingEnum> EnumExample { get; private set; } = config.Bind("Gameplay", "Anything else", ExampleSettingEnum.Fries);
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}
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public enum ExampleSettingEnum
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{
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Fries,
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OnionRings,
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ChickenNuggets,
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Gun,
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}
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public class Tab1(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Tab"; public override LocalSettingTabAppearance TabAppearance => new(); }
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public class Tab2(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Tab"; public override LocalSettingTabAppearance TabAppearance => new(); }
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public class Tab4(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Tab"; public override LocalSettingTabAppearance TabAppearance => new(); }
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public class Tab3(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Tab"; public override LocalSettingTabAppearance TabAppearance => new(); }
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public class Tab5(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Tab"; public override LocalSettingTabAppearance TabAppearance => new(); }
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public class Tab6(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Tab"; public override LocalSettingTabAppearance TabAppearance => new(); }
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public class Tab7(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Tab"; public override LocalSettingTabAppearance TabAppearance => new(); }
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public class Tab8(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Tab"; public override LocalSettingTabAppearance TabAppearance => new(); }
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public class Tab9(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Tab"; public override LocalSettingTabAppearance TabAppearance => new(); }
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public class Tab10(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Tab"; public override LocalSettingTabAppearance TabAppearance => new(); }
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public class Tab11(ConfigFile config) : LocalSettingsTab(config) { public override string TabName => "Tab"; public override LocalSettingTabAppearance TabAppearance => new(); }
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@@ -0,0 +1,24 @@
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using System;
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using BepInEx.Configuration;
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using MiraAPI.LocalSettings.SettingTypes;
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namespace MiraAPI.LocalSettings.Attributes;
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/// <summary>
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/// Creates an enum setting for the <see cref="ConfigEntry{T}"/>.
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/// </summary>
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/// <param name="names">Optional custom enum names.</param>
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/// <inheritdoc/>
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[AttributeUsage(AttributeTargets.Property)]
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public class LocalEnumSettingAttribute(
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string? name = null,
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string? description = null,
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string[]? names = null
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) : LocalSettingAttribute(name, description)
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{
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/// <inheritdoc/>
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internal override LocalEnumSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
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{
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return new LocalEnumSetting(tab, configEntryBase, configEntryBase.SettingType, name, description, names);
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}
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}
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@@ -0,0 +1,33 @@
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using System;
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using BepInEx.Configuration;
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using MiraAPI.LocalSettings.SettingTypes;
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using MiraAPI.Utilities;
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namespace MiraAPI.LocalSettings.Attributes;
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/// <summary>
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/// Creates a number setting for the <see cref="ConfigEntry{T}"/>.
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/// </summary>
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/// <param name="min">Minimum range.</param>
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/// <param name="max">Maximum range.</param>
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/// <param name="increment">Increment per use.</param>
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/// <param name="suffixType">Suffix for the value.</param>
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/// <param name="formatString">Format string used when formating.</param>
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/// <inheritdoc/>
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[AttributeUsage(AttributeTargets.Property)]
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public class LocalNumberSettingAttribute(
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string? name = null,
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string? description = null,
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int min = 1,
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int max = 5,
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int increment = 1,
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MiraNumberSuffixes suffixType = MiraNumberSuffixes.None,
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string? formatString = null
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) : LocalSettingAttribute(name, description)
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{
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/// <inheritdoc/>
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internal override LocalNumberSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
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{
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return new LocalNumberSetting(tab, configEntryBase, name, description, new IntRange(min, max), increment, suffixType, formatString);
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}
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}
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@@ -6,10 +6,13 @@ namespace MiraAPI.LocalSettings.Attributes;
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/// <summary>
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/// Base class for all local settings attributes.
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/// </summary>
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/// <param name="name">The name of the setting. Defaults to entry key.</param>
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/// <param name="description">The description of the setting. Defalts to entry description.</param>
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[AttributeUsage(AttributeTargets.Property)]
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public abstract class LocalSettingAttribute(
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string? name = null,
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string? description = null) : Attribute
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string? description = null
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) : Attribute
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{
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/// <summary>
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/// Returns the created setting object.
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@@ -1,28 +0,0 @@
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using System;
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using BepInEx.Configuration;
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using MiraAPI.LocalSettings.SettingTypes;
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using MiraAPI.Utilities;
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using UnityEngine;
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namespace MiraAPI.LocalSettings.Attributes;
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/// <summary>
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/// Creates a float and binds it with the config entry.
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/// </summary>
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[AttributeUsage(AttributeTargets.Property)]
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public class LocalSettingFloatAttribute(
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string? name = null,
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float min = 0,
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float max = 100,
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string? description = null,
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string? formatString = null,
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bool roundValue = true,
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MiraNumberSuffixes suffixType = MiraNumberSuffixes.None
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) : LocalSettingAttribute(name, description)
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{
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/// <inheritdoc/>
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internal override LocalSettingFloat CreateSetting(Type tab, ConfigEntryBase configEntryBase)
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{
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return new LocalSettingFloat(tab, configEntryBase, name, description, new FloatRange(min, max), suffixType, formatString, roundValue);
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}
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}
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@@ -1,13 +1,13 @@
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using System;
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using BepInEx.Configuration;
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using MiraAPI.LocalSettings.SettingTypes;
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using UnityEngine;
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namespace MiraAPI.LocalSettings.Attributes;
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/// <summary>
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/// Creates a toggle and binds it with the config entry.
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/// Creates a toggle setting for the <see cref="ConfigEntry{T}"/>.
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/// </summary>
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/// <inheritdoc/>
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[AttributeUsage(AttributeTargets.Property)]
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public class LocalSettingToggleAttribute(
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string? name = null,
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@@ -15,8 +15,8 @@ public class LocalSettingToggleAttribute(
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) : LocalSettingAttribute(name, description)
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{
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/// <inheritdoc/>
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internal override LocalSettingToggle CreateSetting(Type tab, ConfigEntryBase configEntryBase)
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internal override LocalToggleSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
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{
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return new LocalSettingToggle(tab, configEntryBase, name, description);
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return new LocalToggleSetting(tab, configEntryBase, name, description);
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}
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}
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@@ -0,0 +1,32 @@
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using System;
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using BepInEx.Configuration;
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using MiraAPI.LocalSettings.SettingTypes;
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using MiraAPI.Utilities;
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namespace MiraAPI.LocalSettings.Attributes;
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/// <summary>
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/// Creates a slider setting for the <see cref="ConfigEntry{T}"/>.
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/// </summary>
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/// <inheritdoc/>
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/// <param name="min">Minimum range.</param>
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/// <param name="max">Maximum range.</param>
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/// <param name="roundValue">Should the value be rounded.</param>
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/// <param name="suffixType">Suffix for the value.</param>
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[AttributeUsage(AttributeTargets.Property)]
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public class LocalSliderSettingAttribute(
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string? name = null,
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float min = 0,
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float max = 100,
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string? description = null,
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string? formatString = null,
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bool roundValue = false,
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MiraNumberSuffixes suffixType = MiraNumberSuffixes.None
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) : LocalSettingAttribute(name, description)
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{
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/// <inheritdoc/>
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internal override LocalSliderSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
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{
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return new LocalSliderSetting(tab, configEntryBase, name, description, new FloatRange(min, max), suffixType, formatString, roundValue);
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}
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}
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@@ -4,7 +4,7 @@ using UnityEngine;
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namespace MiraAPI.LocalSettings;
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/// <summary>
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/// Interface for all local settings
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/// Interface for all local settings.
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/// </summary>
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public interface ILocalSetting
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{
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@@ -29,7 +29,7 @@ public interface ILocalSetting
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ConfigEntryBase ConfigEntry { get; }
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/// <summary>
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/// Used to create the setting
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/// Used to create the setting.
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/// </summary>
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/// <param name="toggle">Toggle template.</param>
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/// <param name="slider">Slider template.</param>
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@@ -4,7 +4,6 @@ using BepInEx.Configuration;
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using HarmonyLib;
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using MiraAPI.Patches.LocalSettings;
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using MiraAPI.Utilities;
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using MiraAPI.Utilities.Assets;
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using Reactor.Utilities.Extensions;
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using TMPro;
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using UnityEngine;
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@@ -14,39 +13,29 @@ using Object = UnityEngine.Object;
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namespace MiraAPI.LocalSettings;
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/// <summary>
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/// Represents a local settings tab. Gets a button by default
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/// Represents a local settings tab. Gets a button by default.
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/// </summary>
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public abstract class LocalSettingsTab(ConfigFile config)
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{
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/// <summary>
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/// Gets the name of the tab
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/// Gets the name of the tab.
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/// </summary>
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public abstract string TabName { get; }
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/// <summary>
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/// Gets the tab button icon.
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/// Gets the tab appearance.
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/// </summary>
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public virtual LoadableAsset<Sprite>? TabIcon => null;
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/// <summary>
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/// Gets the color of the tab button.
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/// </summary>
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public virtual Color TabColor => Color.white;
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/// <summary>
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/// Gets the color of the tab button when hovered.
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/// </summary>
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public Color TabHoverColor => Palette.AcceptedGreen;
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/// <summary>
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/// Gets the color of the tab button when active.
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/// </summary>
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public virtual Color TabActiveColor => Palette.AcceptedGreen;
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public virtual LocalSettingTabAppearance TabAppearance { get; } = new();
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/// <summary>
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/// Gets a value indicating whether a button should be created for the tab.
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/// </summary>
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protected virtual bool ShouldCreateButton => true;
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public virtual bool ShouldCreateButton => true;
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/// <summary>
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/// Gets a value indicating whether the tab should have category labels.
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/// </summary>
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protected virtual bool ShouldCreateLabels => true;
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/// <summary>
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/// Gets the mod's config file. Automatically found in the plugin loader.
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@@ -57,13 +46,8 @@ public abstract class LocalSettingsTab(ConfigFile config)
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internal List<ILocalSetting> Settings { get; } = [];
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private Scroller? Scroller { get; set; }
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internal GameObject? CreateTab(OptionsMenuBehaviour instance, ref int tabIdx, ref float offset)
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internal GameObject CreateTab(OptionsMenuBehaviour instance)
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{
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if (ShouldCreateButton)
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{
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CreateTabButton(instance, ref tabIdx, ref offset);
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}
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var tab = Object.Instantiate(instance.transform.FindChild("GeneralTab").gameObject, instance.transform);
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tab.name = $"{TabName}Tab";
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tab.transform.DestroyChildren();
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@@ -100,7 +84,10 @@ public abstract class LocalSettingsTab(ConfigFile config)
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foreach (var pair in entriesByGroup)
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{
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CreateLabel(generalLabel, Scroller.Inner, pair.Key, ref contentOffset);
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if (ShouldCreateLabels)
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{
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CreateLabel(generalLabel, Scroller.Inner, pair.Key, ref contentOffset);
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}
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foreach (var setting in pair.Value)
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{
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@@ -119,7 +106,7 @@ public abstract class LocalSettingsTab(ConfigFile config)
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x.sortingLayerName = "Default";
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});
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obj!.GetComponentsInChildren<MeshRenderer>(true).Do(x =>
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obj.GetComponentsInChildren<MeshRenderer>(true).Do(x =>
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{
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x.sortingOrder = 151;
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x.sortingLayerName = "Default";
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@@ -137,13 +124,13 @@ public abstract class LocalSettingsTab(ConfigFile config)
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return tab;
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}
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private void CreateTabButton(OptionsMenuBehaviour instance, ref int tabIdx, ref float offset)
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internal GameObject CreateTabButton(OptionsMenuBehaviour instance, ref int tabIdx, ref float offset)
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{
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var tabButtonObject = Object.Instantiate(instance.Tabs[0], instance.transform);
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tabButtonObject.name = $"{TabName} Button";
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tabButtonObject.transform.localPosition = new Vector3(2.4f, 2.1f - offset, 5.5f);
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tabButtonObject.transform.localScale = new Vector3(1.25f, 1.25f, 1);
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tabButtonObject.Button.color = TabColor;
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tabButtonObject.Button.color = TabAppearance.TabButtonColor;
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TabButton = tabButtonObject;
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var tabButtonText = tabButtonObject.transform.FindChild("Text_TMP").GetComponent<TextMeshPro>();
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@@ -155,18 +142,18 @@ public abstract class LocalSettingsTab(ConfigFile config)
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var tabButton = tabButtonObject.GetComponent<PassiveButton>();
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var rollover = tabButtonObject.Rollover;
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rollover.OverColor = TabColor;
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rollover.OutColor = TabColor;
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rollover.OverColor = TabAppearance.TabButtonHoverColor;
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rollover.OutColor = TabAppearance.TabButtonColor;
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SpriteRenderer? tabButtonRend = null;
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if (TabIcon != null)
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if (TabAppearance.TabIcon != null)
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{
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tabButtonRend = new GameObject("sprite").AddComponent<SpriteRenderer>();
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tabButtonRend.gameObject.layer = 5; // ui layer
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tabButtonRend.transform.SetParent(tabButtonObject.transform);
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tabButtonRend.transform.localPosition = new Vector3(0.5f, 0, -2);
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tabButtonRend.transform.localScale = new Vector3(0.2f, 0.2f, 1);
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tabButtonRend.sprite = TabIcon.LoadAsset();
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tabButtonRend.sprite = TabAppearance.TabIcon.LoadAsset();
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tabButtonText.gameObject.SetActive(false);
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}
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@@ -176,8 +163,6 @@ public abstract class LocalSettingsTab(ConfigFile config)
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tabButton.OnMouseOver.AddListener((UnityAction)(() =>
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{
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tabButton.transform.localPosition = new Vector3(3.55f, 2.1f - tabOffset, 5.5f);
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tabButtonObject.Button.color = TabHoverColor;
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tabButtonObject.Rollover.OutColor = TabHoverColor;
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tabButtonText.gameObject.SetActive(true);
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tabButtonText.transform.localPosition = new Vector3(-0.024f, 0, 0);
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tabButtonText.maxVisibleCharacters = int.MaxValue;
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@@ -188,8 +173,8 @@ public abstract class LocalSettingsTab(ConfigFile config)
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{
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if (!tabButtonObject.Content.gameObject.activeSelf)
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{
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tabButtonObject.Button.color = TabColor;
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tabButtonObject.Rollover.OutColor = TabColor;
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//tabButtonObject.Button.color = TabColor;
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//tabButtonObject.Rollover.OutColor = TabColor;
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}
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tabButton.transform.localPosition = new Vector3(2.4f, 2.1f - tabOffset, 5.5f);
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@@ -205,8 +190,7 @@ public abstract class LocalSettingsTab(ConfigFile config)
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tabButtonText.text = $"<b>{GetShortName(TabName)}</b>";
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}));
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offset += 0.6f;
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tabIdx++;
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return tabButtonObject.gameObject;
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}
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private static void CreateLabel(GameObject template, Transform parent, string text, ref float offset)
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@@ -227,7 +211,6 @@ public abstract class LocalSettingsTab(ConfigFile config)
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offset += 0.5f;
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}
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private static string GetShortName(string name)
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{
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var shortName = string.Empty;
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@@ -235,4 +218,3 @@ public abstract class LocalSettingsTab(ConfigFile config)
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return shortName;
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}
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}
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@@ -0,0 +1,81 @@
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using MiraAPI.Utilities.Assets;
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using UnityEngine;
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namespace MiraAPI.LocalSettings;
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/// <summary>
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/// Struct for modyfing tab apparance.
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/// Defines how the settings look.
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/// </summary>
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public record struct LocalSettingTabAppearance()
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{
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/// <summary>
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/// Gets or sets main color of the tab.
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/// </summary>
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public Color TabColor { get; set; } = Color.white;
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/// <summary>
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/// Gets or sets tab button icon. No icon by default.
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/// </summary>
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public LoadableAsset<Sprite>? TabIcon { get; set; }
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/// <summary>
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/// Gets or sets color of the tab button.
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/// </summary>
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public Color TabButtonColor { get; set; } = Color.white;
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/// <summary>
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/// Gets or sets hover color of the tab button.
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/// </summary>
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public Color TabButtonHoverColor { get; set; } = Palette.AcceptedGreen;
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/// <summary>
|
||||
/// Gets or sets active color of the tab button.
|
||||
/// </summary>
|
||||
public Color TabButtonActiveColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets hover color of toggles.
|
||||
/// </summary>
|
||||
public Color ToggleHoverColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets active color of toggles.
|
||||
/// </summary>
|
||||
public Color ToggleActiveColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets inactive color of toggles.
|
||||
/// </summary>
|
||||
public Color ToggleInactiveColor { get; set; } = Color.red;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets color of number buttons.
|
||||
/// </summary>
|
||||
public Color NumberColor { get; set; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets hover color of number buttons.
|
||||
/// </summary>
|
||||
public Color NumberHoverColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets color of sliders.
|
||||
/// </summary>
|
||||
public Color SliderColor { get; set; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets hover color of sliders.
|
||||
/// </summary>
|
||||
public Color SliderHoverColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets color of enum buttons.
|
||||
/// </summary>
|
||||
public Color EnumColor { get; set; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets hover color of enum buttons.
|
||||
/// </summary>
|
||||
public Color EnumHoverColor { get; set; } = Palette.AcceptedGreen;
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
using System.Linq;
|
||||
using MiraAPI.LocalSettings;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
namespace MiraAPI.LocalSettings;
|
||||
|
||||
/// <summary>
|
||||
/// Singleton for local settings tabs.
|
||||
|
||||
@@ -0,0 +1,126 @@
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.LocalSettings.SettingTypes;
|
||||
|
||||
/// <summary>
|
||||
/// Local setting class for enums.
|
||||
/// </summary>
|
||||
public class LocalEnumSetting : LocalSettingBase<int>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the enum type of the setting.
|
||||
/// </summary>
|
||||
public Type EnumType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the enum values.
|
||||
/// </summary>
|
||||
public string[] Values { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LocalEnumSetting"/> class.
|
||||
/// </summary>
|
||||
/// <inheritdoc/>
|
||||
/// <param name="enumType">The enum type.</param>
|
||||
/// <param name="values">The optional values array to replace the enum names.</param>
|
||||
public LocalEnumSetting(
|
||||
Type tab,
|
||||
ConfigEntryBase configEntry,
|
||||
Type enumType,
|
||||
string? name = null,
|
||||
string? description = null,
|
||||
string[]? values = null)
|
||||
: base(tab, configEntry, name, description)
|
||||
{
|
||||
EnumType = enumType;
|
||||
Values = values ?? Enum.GetNames(EnumType);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override GameObject CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last)
|
||||
{
|
||||
var button = Object.Instantiate(toggle, parent).GetComponent<PassiveButton>();
|
||||
var tmp = button.transform.FindChild("Text_TMP").GetComponent<TextMeshPro>();
|
||||
var rollover = button.GetComponent<ButtonRolloverHandler>();
|
||||
tmp.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
button.gameObject.SetActive(true);
|
||||
|
||||
var toggleComp = button.GetComponent<ToggleButtonBehaviour>();
|
||||
var background = toggleComp.Background;
|
||||
var highlight = button.transform.FindChild("ButtonHighlight")?.GetComponent<SpriteRenderer>();
|
||||
if (highlight != null)
|
||||
{
|
||||
highlight.color = Tab!.TabAppearance.EnumHoverColor;
|
||||
}
|
||||
toggleComp.Destroy();
|
||||
|
||||
if (last && order == 1)
|
||||
{
|
||||
// Button in the middle
|
||||
button.transform.localPosition = new Vector3(0, 1.85f - offset, -7);
|
||||
}
|
||||
else
|
||||
{
|
||||
button.transform.localPosition = new Vector3(order == 1 ? -1.185f : 1.185f, 1.85f - offset, -7);
|
||||
}
|
||||
|
||||
tmp.text = GetValueText();
|
||||
button.name = Name;
|
||||
button.OnClick = new UnityEngine.UI.Button.ButtonClickedEvent();
|
||||
rollover.OutColor = Tab!.TabAppearance.EnumColor;
|
||||
rollover.OverColor = Tab!.TabAppearance.EnumHoverColor;
|
||||
background.color = Tab!.TabAppearance.EnumColor;
|
||||
|
||||
button.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
int value = GetValue();
|
||||
value++;
|
||||
if (value >= Values.Length)
|
||||
{
|
||||
value = 0;
|
||||
}
|
||||
|
||||
SetValue(value);
|
||||
tmp.text = GetValueText();
|
||||
}));
|
||||
button.OnMouseOver.AddListener((UnityAction)(() =>
|
||||
{
|
||||
if (!Description.IsNullOrWhiteSpace())
|
||||
{
|
||||
tmp.text = Description;
|
||||
}
|
||||
highlight?.gameObject.SetActive(true);
|
||||
}));
|
||||
button.OnMouseOut.AddListener((UnityAction)(() =>
|
||||
{
|
||||
tmp.text = GetValueText();
|
||||
highlight?.gameObject.SetActive(false);
|
||||
}));
|
||||
|
||||
Helpers.DivideSize(button.gameObject, 1.1f);
|
||||
|
||||
order++;
|
||||
if (order > 2 && !last)
|
||||
{
|
||||
offset += 0.5f;
|
||||
order = 1;
|
||||
}
|
||||
if (last)
|
||||
offset += 0.6f;
|
||||
|
||||
return button.gameObject;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
protected override string GetValueText()
|
||||
{
|
||||
return $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF - Chat Message Masked\">{Name}: <b>{Values[GetValue()]}</font></b>";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,144 @@
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.LocalSettings.SettingTypes;
|
||||
|
||||
/// <summary>
|
||||
/// Local setting class for numbers.
|
||||
/// </summary>
|
||||
public class LocalNumberSetting : LocalSettingBase<int>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the range of the button.
|
||||
/// </summary>
|
||||
public IntRange NumberRange { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the increment of the value when button is pressed.
|
||||
/// </summary>
|
||||
public int Increment { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a format for the text to use to format the number.
|
||||
/// </summary>
|
||||
public string FormatString { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the suffix for the number value.
|
||||
/// </summary>
|
||||
public MiraNumberSuffixes SuffixType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LocalNumberSetting"/> class.
|
||||
/// </summary>
|
||||
/// <inheritdoc/>
|
||||
/// <param name="numberRange">The value range.</param>
|
||||
/// <param name="increment">The increment per click.</param>
|
||||
/// <param name="suffixType">The suffix used for formating.</param>
|
||||
/// <param name="formatString">The format string used for formating.</param>
|
||||
public LocalNumberSetting(
|
||||
Type tab,
|
||||
ConfigEntryBase configEntry,
|
||||
string? name = null,
|
||||
string? description = null,
|
||||
IntRange? numberRange = null,
|
||||
int? increment = null,
|
||||
MiraNumberSuffixes? suffixType = null,
|
||||
string? formatString = null)
|
||||
: base(tab, configEntry, name, description)
|
||||
{
|
||||
SuffixType = suffixType ?? MiraNumberSuffixes.None;
|
||||
NumberRange = numberRange ?? new IntRange(1, 5);
|
||||
Increment = increment ?? 1;
|
||||
FormatString = formatString ?? "0";
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override GameObject CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last)
|
||||
{
|
||||
var button = Object.Instantiate(toggle, parent).GetComponent<PassiveButton>();
|
||||
var tmp = button.transform.FindChild("Text_TMP").GetComponent<TextMeshPro>();
|
||||
var rollover = button.GetComponent<ButtonRolloverHandler>();
|
||||
tmp.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
button.gameObject.SetActive(true);
|
||||
|
||||
var toggleComp = button.GetComponent<ToggleButtonBehaviour>();
|
||||
var background = toggleComp.Background;
|
||||
var highlight = button.transform.FindChild("ButtonHighlight")?.GetComponent<SpriteRenderer>();
|
||||
if (highlight != null)
|
||||
{
|
||||
highlight.color = Tab!.TabAppearance.NumberHoverColor;
|
||||
}
|
||||
toggleComp.Destroy();
|
||||
|
||||
if (last && order == 1)
|
||||
{
|
||||
// Button in the middle
|
||||
button.transform.localPosition = new Vector3(0, 1.85f - offset, -7);
|
||||
}
|
||||
else
|
||||
{
|
||||
button.transform.localPosition = new Vector3(order == 1 ? -1.185f : 1.185f, 1.85f - offset, -7);
|
||||
}
|
||||
|
||||
tmp.text = GetValueText();
|
||||
button.name = Name;
|
||||
button.OnClick = new UnityEngine.UI.Button.ButtonClickedEvent();
|
||||
rollover.OutColor = Tab!.TabAppearance.NumberColor;
|
||||
rollover.OverColor = Tab!.TabAppearance.NumberHoverColor;
|
||||
background.color = Tab!.TabAppearance.NumberColor;
|
||||
|
||||
button.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
int value = GetValue();
|
||||
value += Increment;
|
||||
if (value > NumberRange.max)
|
||||
{
|
||||
value = NumberRange.min;
|
||||
}
|
||||
|
||||
SetValue(value);
|
||||
tmp.text = GetValueText();
|
||||
}));
|
||||
button.OnMouseOver.AddListener((UnityAction)(() =>
|
||||
{
|
||||
if (!Description.IsNullOrWhiteSpace())
|
||||
{
|
||||
tmp.text = Description;
|
||||
}
|
||||
highlight?.gameObject.SetActive(true);
|
||||
}));
|
||||
button.OnMouseOut.AddListener((UnityAction)(() =>
|
||||
{
|
||||
tmp.text = GetValueText();
|
||||
highlight?.gameObject.SetActive(false);
|
||||
}));
|
||||
|
||||
Helpers.DivideSize(button.gameObject, 1.1f);
|
||||
|
||||
order++;
|
||||
if (order > 2 && !last)
|
||||
{
|
||||
offset += 0.5f;
|
||||
order = 1;
|
||||
}
|
||||
if (last)
|
||||
offset += 0.6f;
|
||||
|
||||
return button.gameObject;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
protected override string GetValueText()
|
||||
{
|
||||
var value = GetValue();
|
||||
var formated = Helpers.FormatValue(value, SuffixType, FormatString);
|
||||
return $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF - Chat Message Masked\">{Name}: <b>{formated}</font></b>";
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using BepInEx.Configuration;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.LocalSettings.SettingTypes;
|
||||
@@ -20,6 +20,8 @@ public abstract class LocalSettingBase<T> : ILocalSetting
|
||||
/// <inheritdoc />
|
||||
public ConfigEntryBase ConfigEntry { get; }
|
||||
|
||||
internal LocalSettingsTab? Tab => LocalSettingsManager.Tabs.FirstOrDefault(x => x.Settings.Contains(this));
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LocalSettingBase{T}"/> class.
|
||||
/// </summary>
|
||||
@@ -32,7 +34,6 @@ public abstract class LocalSettingBase<T> : ILocalSetting
|
||||
ConfigEntry = configEntry;
|
||||
Name = name ?? ConfigEntry.Definition.Key;
|
||||
Description = description ?? ConfigEntry.Description.Description;
|
||||
|
||||
LocalSettingsManager.TypeToTab[tab].Settings.Add(this);
|
||||
}
|
||||
|
||||
@@ -40,7 +41,16 @@ public abstract class LocalSettingBase<T> : ILocalSetting
|
||||
/// Creates an instance of the setting.
|
||||
/// </summary>
|
||||
/// <returns>The created setting.</returns>
|
||||
public abstract GameObject? CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last);
|
||||
public abstract GameObject CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last);
|
||||
|
||||
/// <summary>
|
||||
/// Returns the formated string to use in the text of the setting.
|
||||
/// </summary>
|
||||
/// <returns>The value text.</returns>
|
||||
protected virtual string GetValueText()
|
||||
{
|
||||
return GetValue()?.ToString() ?? string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value of the config entry, casted to the setting type.
|
||||
@@ -52,7 +62,7 @@ public abstract class LocalSettingBase<T> : ILocalSetting
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the value of the config entry
|
||||
/// Sets the value of the config entry.
|
||||
/// </summary>
|
||||
/// <param name="value">The value to set to.</param>
|
||||
public void SetValue(T value)
|
||||
|
||||
+19
-38
@@ -1,8 +1,6 @@
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Localization.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
@@ -12,15 +10,10 @@ using Object = UnityEngine.Object;
|
||||
namespace MiraAPI.LocalSettings.SettingTypes;
|
||||
|
||||
/// <summary>
|
||||
/// Local setting class for toggles.
|
||||
/// Local setting class for sliders.
|
||||
/// </summary>
|
||||
public class LocalSettingFloat : LocalSettingBase<float>
|
||||
public class LocalSliderSetting : LocalSettingBase<float>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the color of the slider.
|
||||
/// </summary>
|
||||
public Color SliderColor { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the range of the slider.
|
||||
/// </summary>
|
||||
@@ -42,18 +35,14 @@ public class LocalSettingFloat : LocalSettingBase<float>
|
||||
public MiraNumberSuffixes SuffixType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LocalSettingFloat"/> class.
|
||||
/// Initializes a new instance of the <see cref="LocalSliderSetting"/> class.
|
||||
/// </summary>
|
||||
/// /// <param name="tab">Tab that the toggle belongs to.</param>
|
||||
/// <param name="configEntry">The binded config entry.</param>
|
||||
/// <param name="name">The name of the setting. Defaults to ConfigEntry key.</param>
|
||||
/// <param name="description">The desription of the setting. No description by default.</param>
|
||||
/// <param name="suffixType">Gets the suffix for the number value.</param>
|
||||
/// <param name="formatString">Gets a format for the text to use to format the number.</param>
|
||||
/// <param name="sliderColor">Gets the color of the slider.</param>
|
||||
/// <param name="sliderRange">Gets the range of the slider.</param>
|
||||
/// <param name="roundValue">Gets whether the value should be rounded.</param>
|
||||
public LocalSettingFloat(
|
||||
/// <inheritdoc/>
|
||||
/// <param name="sliderRange">The value range.</param>
|
||||
/// <param name="suffixType">The suffix used for formating.</param>
|
||||
/// <param name="formatString">The format string used for formating.</param>
|
||||
/// <param name="roundValue">Should the value be rounded.</param>
|
||||
public LocalSliderSetting(
|
||||
Type tab,
|
||||
ConfigEntryBase configEntry,
|
||||
string? name = null,
|
||||
@@ -61,10 +50,9 @@ public class LocalSettingFloat : LocalSettingBase<float>
|
||||
FloatRange? sliderRange = null,
|
||||
MiraNumberSuffixes? suffixType = null,
|
||||
string? formatString = null,
|
||||
bool roundValue = true)
|
||||
bool roundValue = false)
|
||||
: base(tab, configEntry, name, description)
|
||||
{
|
||||
SliderColor = Palette.AcceptedGreen;
|
||||
SuffixType = suffixType ?? MiraNumberSuffixes.None;
|
||||
SliderRange = sliderRange ?? new FloatRange(0, 100);
|
||||
RoundValue = roundValue;
|
||||
@@ -72,13 +60,14 @@ public class LocalSettingFloat : LocalSettingBase<float>
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override GameObject? CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last)
|
||||
public override GameObject CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last)
|
||||
{
|
||||
var newSlider = Object.Instantiate(slider, parent).GetComponent<SlideBar>();
|
||||
var rollover = newSlider.GetComponent<ButtonRolloverHandler>();
|
||||
newSlider.Title = newSlider.transform.FindChild("Text_TMP").GetComponent<TextMeshPro>(); // Why the hell slider has a title property that is not even assigned???
|
||||
newSlider.Title.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
newSlider.gameObject.SetActive(true);
|
||||
newSlider.Bar.color = Tab!.TabAppearance.SliderColor;
|
||||
|
||||
if (order == 2)
|
||||
offset += 0.5f;
|
||||
@@ -88,7 +77,8 @@ public class LocalSettingFloat : LocalSettingBase<float>
|
||||
newSlider.name = Name;
|
||||
newSlider.Range = new FloatRange(-1.5f, 1.5f);
|
||||
newSlider.SetValue(Mathf.InverseLerp(SliderRange.min, SliderRange.max, GetValue()));
|
||||
rollover.OverColor = SliderColor;
|
||||
rollover.OutColor = Tab!.TabAppearance.SliderColor;
|
||||
rollover.OverColor = Tab!.TabAppearance.SliderHoverColor;
|
||||
newSlider.Title.transform.localPosition = new Vector3(0.5f, 0, -1f);
|
||||
newSlider.Title.horizontalAlignment = HorizontalAlignmentOptions.Right;
|
||||
newSlider.Title.text = GetValueText();
|
||||
@@ -107,21 +97,12 @@ public class LocalSettingFloat : LocalSettingBase<float>
|
||||
return newSlider.gameObject;
|
||||
}
|
||||
|
||||
private string FormatValue(float value)
|
||||
{
|
||||
return SuffixType switch
|
||||
{
|
||||
MiraNumberSuffixes.None => value.ToString(FormatString, NumberFormatInfo.InvariantInfo),
|
||||
MiraNumberSuffixes.Multiplier => value.ToString(FormatString, NumberFormatInfo.InvariantInfo) + "x",
|
||||
MiraNumberSuffixes.Percent => value.ToString(FormatString, NumberFormatInfo.InvariantInfo) + "%",
|
||||
_ => TranslationController.Instance.GetString(
|
||||
StringNames.GameSecondsAbbrev,
|
||||
(Il2CppSystem.Object[])[value.ToString(FormatString, CultureInfo.InvariantCulture)]),
|
||||
};
|
||||
}
|
||||
private string GetValueText()
|
||||
/// <inheritdoc/>
|
||||
protected override string GetValueText()
|
||||
{
|
||||
var value = GetValue();
|
||||
return $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF - Chat Message Masked\">{Name}: <b>{FormatValue(value)} / {FormatValue(SliderRange.max)}</font></b>";
|
||||
var formated = Helpers.FormatValue(value, SuffixType, FormatString);
|
||||
var maxFormated = Helpers.FormatValue(SliderRange.max, SuffixType, FormatString);
|
||||
return $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF - Chat Message Masked\">{Name}: <b>{formated} / {maxFormated}</font></b>";
|
||||
}
|
||||
}
|
||||
+11
-38
@@ -12,50 +12,23 @@ namespace MiraAPI.LocalSettings.SettingTypes;
|
||||
/// <summary>
|
||||
/// Local setting class for toggles.
|
||||
/// </summary>
|
||||
public class LocalSettingToggle : LocalSettingBase<bool>
|
||||
public class LocalToggleSetting : LocalSettingBase<bool>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the color of the toggle.
|
||||
/// Initializes a new instance of the <see cref="LocalToggleSetting"/> class.
|
||||
/// </summary>
|
||||
public Color ToggleColor { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the color of the toggle when hovered.
|
||||
/// </summary>
|
||||
public Color ToggleHoverColor { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the color of the toggle when enabled.
|
||||
/// </summary>
|
||||
public Color ToggleActiveColor { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LocalSettingToggle"/> class.
|
||||
/// </summary>
|
||||
/// /// <param name="tab">Tab that the toggle belongs to.</param>
|
||||
/// <param name="configEntry">The binded config entry.</param>
|
||||
/// <param name="name">The name of the setting. Defaults to ConfigEntry key.</param>
|
||||
/// <param name="description">The desription of the setting. No description by default.</param>
|
||||
/// <param name="toggleColor">The color of the toggle.</param>
|
||||
/// <param name="toggleHoverColor">The hover color of the toggle.</param>
|
||||
/// <param name="toggleActiveColor">The active color of the toggle.</param>
|
||||
public LocalSettingToggle(
|
||||
/// <inheritdoc/>
|
||||
public LocalToggleSetting(
|
||||
Type tab,
|
||||
ConfigEntryBase configEntry,
|
||||
string? name = null,
|
||||
string? description = null,
|
||||
Color? toggleColor = null,
|
||||
Color? toggleHoverColor = null,
|
||||
Color? toggleActiveColor = null)
|
||||
: base(tab, configEntry, name, description)
|
||||
string? description = null
|
||||
) : base(tab, configEntry, name, description)
|
||||
{
|
||||
ToggleColor = toggleColor ?? Color.white;
|
||||
ToggleHoverColor = toggleHoverColor ?? Palette.AcceptedGreen;
|
||||
ToggleActiveColor = toggleActiveColor ?? Palette.AcceptedGreen;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override GameObject? CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last)
|
||||
public override GameObject CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last)
|
||||
{
|
||||
var toggleObject = Object.Instantiate(toggle, parent).GetComponent<ToggleButtonBehaviour>();
|
||||
var tmp = toggleObject.transform.FindChild("Text_TMP").GetComponent<TextMeshPro>();
|
||||
@@ -76,15 +49,15 @@ public class LocalSettingToggle : LocalSettingBase<bool>
|
||||
toggleObject.BaseText = CustomStringName.CreateAndRegister(Name);
|
||||
toggleObject.UpdateText(GetValue());
|
||||
toggleObject.name = Name;
|
||||
toggleObject.Background.color = GetValue() ? ToggleActiveColor : ToggleColor;
|
||||
toggleObject.Background.color = GetValue() ? Tab!.TabAppearance.ToggleActiveColor : Tab!.TabAppearance.ToggleInactiveColor;
|
||||
passiveButton.OnClick = new UnityEngine.UI.Button.ButtonClickedEvent();
|
||||
rollover.OverColor = ToggleHoverColor;
|
||||
rollover.OverColor = Tab!.TabAppearance.ToggleHoverColor;
|
||||
|
||||
passiveButton.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
SetValue(!GetValue());
|
||||
toggleObject.UpdateText(GetValue());
|
||||
toggleObject.Background.color = GetValue() ? ToggleActiveColor : ToggleColor;
|
||||
toggleObject.Background.color = GetValue() ? Tab!.TabAppearance.ToggleActiveColor : Tab!.TabAppearance.ToggleInactiveColor;
|
||||
}));
|
||||
passiveButton.OnMouseOver.AddListener((UnityAction)(() =>
|
||||
{
|
||||
@@ -96,7 +69,7 @@ public class LocalSettingToggle : LocalSettingBase<bool>
|
||||
passiveButton.OnMouseOut.AddListener((UnityAction)(() =>
|
||||
{
|
||||
toggleObject.UpdateText(GetValue());
|
||||
toggleObject.Background.color = GetValue() ? ToggleActiveColor : ToggleColor;
|
||||
toggleObject.Background.color = GetValue() ? Tab!.TabAppearance.ToggleActiveColor : Tab!.TabAppearance.ToggleInactiveColor;
|
||||
}));
|
||||
|
||||
Helpers.DivideSize(toggleObject.gameObject, 1.1f);
|
||||
@@ -23,7 +23,11 @@ public class MiraApiSettings(ConfigFile config) : LocalSettingsTab(config)
|
||||
public override string TabName => "Mira API";
|
||||
|
||||
/// <inheritdoc />
|
||||
public override LoadableAsset<Sprite>? TabIcon => MiraAssets.SettingsIcon;
|
||||
public override LocalSettingTabAppearance TabAppearance => new()
|
||||
{
|
||||
TabButtonHoverColor = MiraApiPlugin.MiraColor,
|
||||
TabIcon = MiraAssets.SettingsIcon,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether the modifiers hud should be on the left side of the screen (under roles/task tab). Recommended for streamers.
|
||||
|
||||
@@ -4,7 +4,7 @@ using System.Collections.Immutable;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.Modifiers.ModifierDisplay;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Patches.Roles;
|
||||
|
||||
@@ -1,13 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Patches.Roles;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
|
||||
@@ -2,11 +2,12 @@
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.LocalSettings;
|
||||
using Reactor.Localization.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace MiraAPI.Patches.LocalSettings;
|
||||
|
||||
@@ -14,6 +15,11 @@ namespace MiraAPI.Patches.LocalSettings;
|
||||
public static class OptionsMenuPatches
|
||||
{
|
||||
internal static BoxCollider2D MaskCollider;
|
||||
private static SpriteRenderer? background;
|
||||
|
||||
private static int currentPage = 1;
|
||||
private static Dictionary<int, List<GameObject>> tabButtons = new();
|
||||
|
||||
/// <summary>
|
||||
/// Creates the tabs and their content
|
||||
/// </summary>
|
||||
@@ -28,6 +34,8 @@ public static class OptionsMenuPatches
|
||||
__instance.transform.FindChild("Tint").SetLocalZ(5.6f);
|
||||
}
|
||||
|
||||
background = __instance.Background;
|
||||
|
||||
var maskObj = new GameObject
|
||||
{
|
||||
layer = 5,
|
||||
@@ -54,16 +62,101 @@ public static class OptionsMenuPatches
|
||||
MaskCollider.isTrigger = true;
|
||||
MaskCollider.enabled = true;
|
||||
|
||||
currentPage = 1;
|
||||
tabButtons.Clear();
|
||||
float yOffset = 0;
|
||||
var i = 0;
|
||||
int i = 0;
|
||||
int tabIdx = 0;
|
||||
int page = 1;
|
||||
foreach (var settings in LocalSettingsManager.Tabs)
|
||||
{
|
||||
settings.CreateTab(__instance, ref i, ref yOffset);
|
||||
var tab = settings.CreateTab(__instance);
|
||||
if (settings.ShouldCreateButton)
|
||||
{
|
||||
var button = settings.CreateTabButton(__instance, ref tabIdx, ref yOffset);
|
||||
button.GetComponent<TabGroup>().Content = tab;
|
||||
button.SetActive(page == currentPage);
|
||||
|
||||
if (!tabButtons.TryGetValue(page, out var list))
|
||||
{
|
||||
tabButtons.Add(page, new());
|
||||
list = tabButtons[page];
|
||||
}
|
||||
list.Add(button);
|
||||
yOffset += 0.6f;
|
||||
tabIdx++;
|
||||
i++;
|
||||
}
|
||||
if (i > 7)
|
||||
{
|
||||
i = 0;
|
||||
yOffset = 0;
|
||||
page++;
|
||||
}
|
||||
}
|
||||
|
||||
void ChangePage(int increase)
|
||||
{
|
||||
currentPage += increase;
|
||||
if (currentPage > tabButtons.Count)
|
||||
{
|
||||
currentPage = 1;
|
||||
}
|
||||
if (currentPage < 1)
|
||||
{
|
||||
currentPage = tabButtons.Count;
|
||||
}
|
||||
}
|
||||
|
||||
// Create page buttons
|
||||
// TODO: In-game menu has no close button. I tried making one from scratch but failed. Add one later plz
|
||||
if (tabButtons.Count <= 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var nextButton = Object.Instantiate(__instance.BackButton, __instance.transform).GetComponent<PassiveButton>();
|
||||
nextButton.transform.localPosition = new Vector3(3.2f, 2.6f, -10);
|
||||
nextButton.transform.localScale = new Vector2(0.25f, 0.25f);
|
||||
var nextRend = nextButton.GetComponent<SpriteRenderer>();
|
||||
nextRend.sprite = MiraAssets.NextButton.LoadAsset();
|
||||
nextButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().DestroyImmediate();
|
||||
|
||||
var nextRollover = nextButton.gameObject.AddComponent<ButtonRolloverHandler>();
|
||||
nextRollover.Target = nextRend;
|
||||
nextRollover.OverColor = Palette.AcceptedGreen;
|
||||
|
||||
nextButton.OnClick = new Button.ButtonClickedEvent();
|
||||
nextButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
ChangePage(1);
|
||||
UpdatePages();
|
||||
}));
|
||||
|
||||
var backButton = Object.Instantiate(__instance.BackButton, __instance.transform).GetComponent<PassiveButton>();
|
||||
backButton.transform.localPosition = new Vector3(2.9f, 2.6f, -10);
|
||||
backButton.transform.localScale = new Vector2(0.25f, 0.25f);
|
||||
var backRend = backButton.GetComponent<SpriteRenderer>();
|
||||
backRend.sprite = MiraAssets.NextButton.LoadAsset();
|
||||
backRend.flipX = true;
|
||||
backButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().DestroyImmediate();
|
||||
|
||||
var backRollover = backButton.gameObject.AddComponent<ButtonRolloverHandler>();
|
||||
backRollover.Target = backRend;
|
||||
backRollover.OverColor = Palette.AcceptedGreen;
|
||||
|
||||
backButton.OnClick = new Button.ButtonClickedEvent();
|
||||
backButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
ChangePage(-1);
|
||||
UpdatePages();
|
||||
}));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modifies how opening tabs is handled for the custom ones to work
|
||||
/// Modifies how opening tabs is handled for the custom ones to work.
|
||||
/// </summary>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(OptionsMenuBehaviour.OpenTabGroup))]
|
||||
@@ -72,7 +165,8 @@ public static class OptionsMenuPatches
|
||||
__instance.Tabs.ToList().ForEach(x => x.Close()); // Close all vanilla tabs
|
||||
LocalSettingsManager.Tabs.ForEach(CustomClose); // Close all mod tabs
|
||||
|
||||
if (index >= 10) // Tabs with index 10 and above are the mod settings tabs
|
||||
// Tabs with index 10 and above are the mod settings tabs
|
||||
if (index >= 10)
|
||||
{
|
||||
CustomOpen(LocalSettingsManager.Tabs[index - 10]);
|
||||
return false;
|
||||
@@ -82,35 +176,51 @@ public static class OptionsMenuPatches
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Makes the custom tabs close when opening the options menu
|
||||
/// Makes the custom tabs close when opening the options menu and reset pages.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(OptionsMenuBehaviour.Open))]
|
||||
public static void OpenPostfix(OptionsMenuBehaviour __instance)
|
||||
{
|
||||
LocalSettingsManager.Tabs.ForEach(CustomClose);
|
||||
currentPage = 1;
|
||||
UpdatePages();
|
||||
}
|
||||
|
||||
private static void UpdatePages()
|
||||
{
|
||||
foreach (var pages in tabButtons)
|
||||
{
|
||||
pages.Value.Do(x => x.SetActive(pages.Key == currentPage));
|
||||
}
|
||||
}
|
||||
|
||||
private static void CustomOpen(LocalSettingsTab tab)
|
||||
{
|
||||
if (tab.TabButton?.Button)
|
||||
tab.TabButton!.Button.color = tab.TabHoverColor;
|
||||
tab.TabButton!.Button.color = tab.TabAppearance.TabButtonHoverColor;
|
||||
|
||||
if (tab.TabButton?.Rollover)
|
||||
tab.TabButton!.Rollover.OutColor = tab.TabHoverColor;
|
||||
tab.TabButton!.Rollover.OutColor = tab.TabAppearance.TabButtonHoverColor;
|
||||
|
||||
if (tab.TabButton?.Content)
|
||||
tab.TabButton!.Content.SetActive(true);
|
||||
|
||||
if (background != null)
|
||||
background.color = tab.TabAppearance.TabColor;
|
||||
}
|
||||
private static void CustomClose(LocalSettingsTab tab)
|
||||
{
|
||||
if (tab.TabButton?.Button)
|
||||
tab.TabButton!.Button.color = tab.TabColor;
|
||||
tab.TabButton!.Button.color = tab.TabAppearance.TabButtonColor;
|
||||
|
||||
if (tab.TabButton?.Rollover)
|
||||
tab.TabButton!.Rollover.OutColor = tab.TabColor;
|
||||
tab.TabButton!.Rollover.OutColor = tab.TabAppearance.TabButtonColor;
|
||||
|
||||
if (tab.TabButton?.Content)
|
||||
tab.TabButton!.Content.SetActive(false);
|
||||
|
||||
if (background != null)
|
||||
background.color = Color.white;
|
||||
}
|
||||
}
|
||||
@@ -7,14 +7,15 @@ namespace MiraAPI.Patches.LocalSettings;
|
||||
public static class ToggleBehaviourPatch
|
||||
{
|
||||
/// <summary>
|
||||
/// ResetText was inlined ofc
|
||||
/// ResetText was inlined ofc.
|
||||
/// Skill issue
|
||||
/// </summary>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(ToggleButtonBehaviour.UpdateText))]
|
||||
public static bool ResetTextPrefix(ToggleButtonBehaviour __instance, bool on)
|
||||
public static bool UpdateTextPrefix(ToggleButtonBehaviour __instance, bool on)
|
||||
{
|
||||
__instance.onState = on;
|
||||
var color = on ? new Color(0f, 1f, 0.16470589f, 1f) : Color.white;
|
||||
__instance.onState = on;
|
||||
__instance.Background.color = color;
|
||||
|
||||
// Used to mask the text
|
||||
@@ -22,7 +23,6 @@ public static class ToggleBehaviourPatch
|
||||
__instance.Text.text = $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF - Chat Message Masked\">" +
|
||||
$"{DestroyableSingleton<TranslationController>.Instance.GetString(__instance.BaseText)}: <b>" +
|
||||
$"{DestroyableSingleton<TranslationController>.Instance.GetString(__instance.onState ? StringNames.SettingsOn : StringNames.SettingsOff)}</b></font>";
|
||||
|
||||
__instance.Text.sortingOrder = 151;
|
||||
__instance.Text.renderer.sortingLayerName = "Default";
|
||||
__instance.Text.renderer.sortingOrder = 151;
|
||||
|
||||
@@ -496,4 +496,24 @@ public static class Helpers
|
||||
}
|
||||
return KeyboardKeyCode.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the formated value using the specified suffix and format string.
|
||||
/// </summary>
|
||||
/// <param name="value">The value to format.</param>
|
||||
/// <param name="suffix">The suffix to add.</param>
|
||||
/// <param name="formatString">The format string to use to format.</param>
|
||||
/// <returns>The formated value.</returns>
|
||||
public static string FormatValue(float value, MiraNumberSuffixes suffix = MiraNumberSuffixes.None, string formatString = "0.0")
|
||||
{
|
||||
return suffix switch
|
||||
{
|
||||
MiraNumberSuffixes.None => value.ToString(formatString, NumberFormatInfo.InvariantInfo),
|
||||
MiraNumberSuffixes.Multiplier => value.ToString(formatString, NumberFormatInfo.InvariantInfo) + "x",
|
||||
MiraNumberSuffixes.Percent => value.ToString(formatString, NumberFormatInfo.InvariantInfo) + "%",
|
||||
_ => TranslationController.Instance.GetString(
|
||||
StringNames.GameSecondsAbbrev,
|
||||
(Il2CppSystem.Object[])[value.ToString(formatString, CultureInfo.InvariantCulture)]),
|
||||
};
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user