Warn other plugins that try to add cosmetics

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Atony committed 2026-04-27 10:08:52 -05:00
1 parent fed3abafb2
commit 50d7111c49
7 files changed
+6 -802

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-163
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@@ -1,163 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
[HarmonyPatch(typeof(HatsTab))]
public static class HatsTabPatches
{
private static SortedList<string, List<HatData>> sortedHats = [];
private static int currentPage;
private static void PreviousPage(HatsTab hatsTab)
{
currentPage--;
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
GenerateHats(hatsTab, currentPage);
}
private static void NextPage(HatsTab hatsTab)
{
currentPage++;
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
GenerateHats(hatsTab, currentPage);
}
[HarmonyPatch(nameof(HatsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(HatsTab __instance)
{
__instance.currentHat = HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat);
var allHats = HatManager.Instance.GetUnlockedHats().ToImmutableList();
if (sortedHats.Count == 0)
{
var comparer = new ControllableComparer<string>(["vanilla"], [], StringComparer.InvariantCulture);
sortedHats = new SortedList<string, List<HatData>>(comparer);
foreach (var hat in allHats)
{
if (!sortedHats.ContainsKey(hat.StoreName)) sortedHats[hat.StoreName] = [];
sortedHats[hat.StoreName].Add(hat);
}
}
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
}
[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.Update))]
[HarmonyPrefix]
public static void UpdatePrefix(HatsTab __instance)
{
if (sortedHats.Count == 0) return;
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
NextPage(__instance);
}
}
private static IEnumerator? loadRoutine;
private static int hatIndex;
private static void GenerateHats(HatsTab __instance, int page)
{
if (loadRoutine != null) Coroutines.Stop(loadRoutine);
hatIndex = 0;
foreach (var instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
var (groupName, hats) = sortedHats.ToArray()[page];
var text = Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.enabled = true;
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIndex += 5;
loadRoutine = Coroutines.Start(CoGenerateChips(__instance, hats));
}
private static IEnumerator CoGenerateChips(HatsTab __instance, List<HatData> hats)
{
__instance.scroller.ScrollToTop();
var batchSize = 5;
for (var i = 0; i < hats.Count; i += batchSize)
{
var batch = hats.Skip(i).Take(batchSize).ToList();
foreach (var hat in batch.OrderBy(HatManager.Instance.allHats.IndexOf))
{
var hatXposition = __instance.XRange.Lerp(hatIndex % __instance.NumPerRow / (__instance.NumPerRow - 1f));
var hatYposition = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
GenerateColorChip(__instance, new Vector2(hatXposition, hatYposition), hat);
hatIndex += 1;
yield return null;
}
__instance.SetScrollerBounds();
yield return new WaitForSeconds(0.01f);
}
__instance.currentHatIsEquipped = true;
loadRoutine = null;
}
private static void GenerateColorChip(HatsTab __instance, Vector2 position, HatData hat)
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = hat.ProductId;
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectHat(hat)));
}
colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, hat);
colorChip.Inner.SetMaskType(PlayerMaterial.MaskType.SimpleUI);
colorChip.transform.localPosition = new Vector3(position.x, position.y, -1f);
colorChip.Inner.transform.localPosition = hat.ChipOffset + new Vector2(0f, -0.3f);
colorChip.Tag = hat;
__instance.ColorChips.Add(colorChip);
}
}
-54
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@@ -1,54 +0,0 @@
using System;
using MiraAPI.Utilities.Assets;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
public static class InventoryUtility
{
public static void CreateNextBackButtons<T>(T tab, Action<T> previousPage, Action<T> nextPage) where T : InventoryTab
{
var title = tab.transform.FindChild("Text");
title.localPosition = new Vector3(.9123f, -.23f, -55);
title.GetComponent<TextMeshPro>().alignment = TextAlignmentOptions.Center;
tab.scroller.Hitbox.transform.localScale -= new Vector3(0, 0.1f, 0);
tab.scroller.Hitbox.transform.localPosition -= new Vector3(0, 0.1f, 0);
var leftButtonElement = Object.Instantiate(PlayerCustomizationMenu.Instance.BackButton.gameObject, tab.transform);
var leftSpriteRenderer = leftButtonElement.GetComponent<SpriteRenderer>();
var leftButton = leftButtonElement.GetComponent<PassiveButton>();
leftButtonElement.transform.localPosition = new Vector3(-1.1f, -0.2f, -55);
leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
leftSpriteRenderer.flipX = true;
leftButton.OnMouseOver = new UnityEvent();
leftButton.OnMouseOver.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
leftButton.OnMouseOut = new UnityEvent();
leftButton.OnMouseOut.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
leftButton.OnClick = new Button.ButtonClickedEvent();
leftButton.OnClick.AddListener((Action)(() => previousPage(tab)));
var rightButtonElement = Object.Instantiate(leftButtonElement, tab.transform);
var rightSpriteRenderer = rightButtonElement.GetComponent<SpriteRenderer>();
var rightButton = rightButtonElement.GetComponent<PassiveButton>();
rightButtonElement.transform.localPosition = new Vector3(2.8f, -0.2f, -55);
rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
rightSpriteRenderer.flipX = false;
rightButton.OnMouseOver = new UnityEvent();
rightButton.OnMouseOver.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
rightButton.OnMouseOut = new UnityEvent();
rightButton.OnMouseOut.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
rightButton.OnClick = new Button.ButtonClickedEvent();
rightButton.OnClick.AddListener((Action)(() => nextPage(tab)));
}
}
@@ -20,7 +20,6 @@ public static class MainMenuManagerPatches
[HarmonyPostfix]
public static void AwakePostfix()
{
AddressablesLoader.LoadAll();
Coroutines.Start(SetFps());
}
@@ -1,142 +0,0 @@
using AmongUs.Data;
using HarmonyLib;
using Innersloth.Assets;
using MiraAPI.Utilities;
using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
[HarmonyPatch(typeof(NameplatesTab))]
public static class NameplatesTabPatches
{
private static readonly SortedList<string, List<NamePlateData>> SortedNameplates = new(new ControllableComparer<string>(["vanilla"], [], StringComparer.InvariantCulture));
private static int currentPage;
internal static void AddRange(IEnumerable<(string Key, NamePlateData Visor)> data)
{
foreach (var item in data)
{
if (!SortedNameplates.ContainsKey(item.Key)) SortedNameplates.Add(item.Key, []);
SortedNameplates[item.Key].Add(item.Visor);
}
}
private static void PreviousPage(NameplatesTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(NameplatesTab tab)
{
currentPage++;
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(NameplatesTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(NameplatesTab __instance)
{
__instance.plateId = HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.namePlate).ProdId;
if (!SortedNameplates.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedNamePlates().Select(x => ("Vanilla", x)));
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
}
[HarmonyPatch(typeof(NameplatesTab), nameof(NameplatesTab.Update))]
[HarmonyPrefix]
public static void UpdatePrefix(NameplatesTab __instance)
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
NextPage(__instance);
}
}
private static void GenerateHats(NameplatesTab __instance, int page)
{
foreach (ColorChip instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
int hatIndex = 0;
var (groupName, nameplates) = SortedNameplates.ToArray()[page];
var text = Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.enabled = true;
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIndex += 2;
foreach (var visor in nameplates.OrderBy(HatManager.Instance.allNamePlates.IndexOf))
{
float hatXposition = __instance.XRange.Lerp(hatIndex % __instance.NumPerRow / (__instance.NumPerRow - 1f));
float hatYposition = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
GenerateColorChip(__instance, new Vector2(hatXposition, hatYposition), visor);
hatIndex += 1;
}
__instance.SetScrollerBounds();
__instance.currentNameplateIsEquipped = true;
}
private static void GenerateColorChip(NameplatesTab __instance, Vector2 position, NamePlateData namePlate)
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = namePlate.ProductId;
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() => __instance.SelectNameplate(
HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = namePlate.ProdId;
var x = (NamePlateViewData viewdata) =>
{
colorChip.transform.GetChild(1).GetComponent<SpriteRenderer>().sprite = viewdata?.Image;
// (colorChip as NameplateChip).image.sprite = viewdata?.Image;
};
__instance.StartCoroutine(AddressableAssetExtensions.CoLoadAssetAsync<NamePlateViewData>(__instance, namePlate.GetAssetReference(), x));
colorChip.transform.localPosition = new Vector3(position.x, position.y, -1f);
colorChip.Tag = namePlate;
__instance.ColorChips.Add(colorChip);
}
}
-139
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@@ -1,139 +0,0 @@
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Utilities;
using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
[HarmonyPatch(typeof(SkinsTab))]
public static class SkinsTabPatches
{
private static SortedList<string, List<SkinData>> sortedSkins = [];
private static int currentPage;
private static void PreviousPage(SkinsTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(SkinsTab tab)
{
currentPage++;
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(SkinsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(SkinsTab __instance)
{
__instance.skinId = HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin).ProdId;
var allSkins = HatManager.Instance.GetUnlockedSkins().ToImmutableList();
if (sortedSkins.Count == 0)
{
var comparer = new ControllableComparer<string>(["vanilla"], [], StringComparer.InvariantCulture);
sortedSkins = new SortedList<string, List<SkinData>>(comparer);
foreach (var skin in allSkins)
{
if (!sortedSkins.ContainsKey(skin.StoreName)) sortedSkins[skin.StoreName] = [];
sortedSkins[skin.StoreName].Add(skin);
}
}
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
}
[HarmonyPatch(typeof(SkinsTab), nameof(SkinsTab.Update))]
[HarmonyPrefix]
public static void UpdatePrefix(SkinsTab __instance)
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
NextPage(__instance);
}
}
private static void GenerateHats(SkinsTab __instance, int page)
{
foreach (ColorChip instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
int hatIndex = 0;
var (groupName, skins) = sortedSkins.ToArray()[page];
var text = Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.enabled = true;
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIndex += 5;
foreach (var skin in skins.OrderBy(HatManager.Instance.allSkins.IndexOf))
{
float hatXposition = __instance.XRange.Lerp(hatIndex % __instance.NumPerRow / (__instance.NumPerRow - 1f));
float hatYposition = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
GenerateColorChip(__instance, new Vector2(hatXposition, hatYposition), skin);
hatIndex += 1;
}
__instance.SetScrollerBounds();
__instance.currentSkinIsEquipped = true;
}
private static void GenerateColorChip(SkinsTab __instance, Vector2 position, SkinData skin)
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = skin.ProductId;
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() =>
__instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectSkin(skin)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = skin.ProductId;
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, skin);
skin.SetPreview(colorChip.Inner.FrontLayer, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
colorChip.transform.localPosition = new Vector3(position.x, position.y, -1f);
colorChip.Inner.transform.localPosition = skin.ChipOffset + new Vector2(0f, -0.3f);
colorChip.Tag = skin;
__instance.ColorChips.Add(colorChip);
}
}
-139
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@@ -1,139 +0,0 @@
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Utilities;
using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
[HarmonyPatch(typeof(VisorsTab))]
public static class VisorsTabPatches
{
private static readonly SortedList<string, List<VisorData>> SortedVisors = new(new ControllableComparer<string>(["vanilla"], [], StringComparer.InvariantCulture));
private static int currentPage;
internal static void AddRange(IEnumerable<(string Key, VisorData Visor)> data)
{
foreach (var item in data)
{
if (!SortedVisors.ContainsKey(item.Key)) SortedVisors.Add(item.Key, []);
SortedVisors[item.Key].Add(item.Visor);
}
}
private static void PreviousPage(VisorsTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(VisorsTab tab)
{
currentPage++;
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(VisorsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(VisorsTab __instance)
{
__instance.visorId = HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor).ProdId;
if (!SortedVisors.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedVisors().Select(x => ("Vanilla", x)));
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
}
[HarmonyPatch(typeof(VisorsTab), nameof(VisorsTab.Update))]
[HarmonyPrefix]
public static void UpdatePrefix(VisorsTab __instance)
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
NextPage(__instance);
}
}
private static void GenerateHats(VisorsTab __instance, int page)
{
foreach (ColorChip instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
int hatIndex = 0;
var (groupName, visors) = SortedVisors.ToArray()[page];
var text = Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.enabled = true;
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIndex += 5;
foreach (var visor in visors.OrderBy(HatManager.Instance.allVisors.IndexOf))
{
float hatXposition = __instance.XRange.Lerp(hatIndex % __instance.NumPerRow / (__instance.NumPerRow - 1f));
float hatYposition = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
GenerateColorChip(__instance, new Vector2(hatXposition, hatYposition), visor);
hatIndex += 1;
}
__instance.SetScrollerBounds();
__instance.currentVisorIsEquipped = true;
}
private static void GenerateColorChip(VisorsTab __instance, Vector2 position, VisorData visor)
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = visor.ProductId;
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() =>
__instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectVisor(visor)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = visor.ProductId;
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, visor);
visor.SetPreview(colorChip.Inner.FrontLayer, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
colorChip.transform.localPosition = new Vector3(position.x, position.y, -1f);
colorChip.Inner.transform.localPosition = visor.ChipOffset + new Vector2(0f, -0.3f);
colorChip.Tag = visor;
__instance.ColorChips.Add(colorChip);
}
}
+6 -164
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@@ -10,20 +10,10 @@ using UnityEngine.ResourceManagement.AsyncOperations;
namespace MiraAPI.Utilities.Assets;
/// <summary>
/// The component for loading Addressables, and cosmetics.
/// The component for loading Addressables, and cosmetics. This is deprecated in favor of Corsac Cosmetics.
/// </summary>
public static class AddressablesLoader
{
private static bool _isInitialized;
private static readonly List<(string Location, string ProviderSuffix)> CatalogLocations = [];
private static readonly List<string> LoadedLocations = [];
private static readonly List<string> RegisteredHatKeys = [];
private static readonly List<(string, string)> RegisteredVisorKeys = [];
private static readonly List<(string, string)> RegisteredNameplateKeys = [];
private static readonly List<string> RegisteredSkinKeys = [];
/// <summary>
/// Registers a specific addressables package to load asynchronously at the start of the game, when possible.
/// </summary>
@@ -31,13 +21,7 @@ public static class AddressablesLoader
/// <param name="providerSuffix">The suffix of the provider for an addressables package.</param>
public static void RegisterCatalog(string location, string providerSuffix = "")
{
if (_isInitialized)
{
Error("AddressablesLoader has already been initialized, cannot register more catalogs.");
return;
}
CatalogLocations.Add((location, providerSuffix));
Error("Catalogs are no longer possible to load in MiraAPI! Please use Corsac Cosmetics instead.");
}
/// <summary>
@@ -46,13 +30,7 @@ public static class AddressablesLoader
/// <param name="addressablesKey">The key/label/group for a List <see cref="HatData"/>.</param>
public static void RegisterHats(string addressablesKey)
{
if (_isInitialized)
{
Error("AddressablesLoader has already been initialized, cannot register more keys for hats.");
return;
}
RegisteredHatKeys.Add(addressablesKey);
Error("Hats are no longer possible to load in MiraAPI! Please use Corsac Cosmetics instead.");
}
/// <summary>
@@ -61,13 +39,7 @@ public static class AddressablesLoader
/// <param name="addressablesKey">The key/label/group for a List <see cref="SkinData"/>.</param>
public static void RegisterSkins(string addressablesKey)
{
if (_isInitialized)
{
Error("AddressablesLoader has already been initialized, cannot register more keys for skins.");
return;
}
RegisteredSkinKeys.Add(addressablesKey);
Error("Skins are no longer possible to load in MiraAPI! Please use Corsac Cosmetics instead.");
}
/// <summary>
@@ -77,13 +49,7 @@ public static class AddressablesLoader
/// /// <param name="groupTitle">The title of the group for visors.</param>
public static void RegisterNameplates(string addressablesKey, string groupTitle)
{
if (_isInitialized)
{
Error("AddressablesLoader has already been initialized, cannot register more keys for nameplates.");
return;
}
RegisteredNameplateKeys.Add((addressablesKey, groupTitle));
Error("Nameplates are no longer possible to load in MiraAPI! Please use Corsac Cosmetics instead.");
}
/// <summary>
@@ -93,130 +59,6 @@ public static class AddressablesLoader
/// <param name="groupTitle">The title of the group for visors.</param>
public static void RegisterVisors(string addressablesKey, string groupTitle)
{
if (_isInitialized)
{
Error("AddressablesLoader has already been initialized, cannot register more keys for visors.");
return;
}
RegisteredVisorKeys.Add((addressablesKey, groupTitle));
}
internal static void LoadAll()
{
if (_isInitialized)
{
Error("AddressablesLoader has already been initialized.");
return;
}
_isInitialized = true;
foreach (var (location, providerSuffix) in CatalogLocations)
{
Coroutines.Start(CoLoadAddressables(location, providerSuffix));
}
Coroutines.Start(LoadCosmetics());
}
internal static IEnumerator CoLoadAddressables(string location, string suffix = "")
{
while (!AmongUsClient.Instance) yield return null;
// Load the local/remote content catalog
var catalogOperation = Addressables.LoadContentCatalog(location, suffix);
yield return catalogOperation;
// Check for errors
if (catalogOperation.Status != AsyncOperationStatus.Succeeded)
{
Error($"Failed to load catalog {location}.");
}
Info($"Loaded addressables {location}.");
LoadedLocations.Add(location);
}
[HideFromIl2Cpp]
internal static IEnumerator LoadCosmetics()
{
while (!AmongUsClient.Instance || CatalogLocations.Select(x=>x.Location).Any(x=>!LoadedLocations.Contains(x))) yield return null;
var hatBehaviours = DiscoverData<HatData>(RegisteredHatKeys);
var skinBehaviours = DiscoverData<SkinData>(RegisteredSkinKeys);
var namePlateBehaviours = DiscoverAndReportData<NamePlateData>(RegisteredNameplateKeys);
var visorBehaviours = DiscoverAndReportData<VisorData>(RegisteredVisorKeys);
var hatData = new List<HatData>();
hatData.AddRange(DestroyableSingleton<HatManager>.Instance.allHats);
hatData.ForEach(x => x.StoreName = "Vanilla");
DestroyableSingleton<HatManager>.Instance.allHats = PrepareArray(hatData, hatBehaviours);
var skinData = new List<SkinData>();
skinData.AddRange(DestroyableSingleton<HatManager>.Instance.allSkins);
skinData.ForEach(x => x.StoreName = "Vanilla");
DestroyableSingleton<HatManager>.Instance.allSkins = PrepareArray(skinData, skinBehaviours);
var visorData = new List<VisorData>();
visorData.AddRange(DestroyableSingleton<HatManager>.Instance.allVisors);
VisorsTabPatches.AddRange(visorBehaviours);
DestroyableSingleton<HatManager>.Instance.allVisors = PrepareArray(visorData, visorBehaviours.Select(x=>x.Data).ToList());
var namePlateData = new List<NamePlateData>();
namePlateData.AddRange(DestroyableSingleton<HatManager>.Instance.allNamePlates);
NameplatesTabPatches.AddRange(namePlateBehaviours);
DestroyableSingleton<HatManager>.Instance.allNamePlates = PrepareArray(namePlateData, namePlateBehaviours.Select(x => x.Data).ToList());
}
private static T[] PrepareArray<T>(List<T> data, List<T> behaviours) where T : CosmeticData
{
var count = data.Count;
for (int i = 0; i < behaviours.Count; i++)
{
behaviours[i].displayOrder = count + i;
data.Add(behaviours[i]);
}
return data.ToArray();
}
private static List<T> DiscoverData<T>(List<string> tags)
{
var behaviours = new List<T>();
foreach (var tag in tags)
{
try
{
var allLocations = Addressables.LoadResourceLocationsAsync(tag).WaitForCompletion();
var assets = Addressables.LoadAssetsAsync<T>(allLocations, null, false).WaitForCompletion();
var array = new Il2CppSystem.Collections.Generic.List<T>(assets.Pointer);
behaviours.AddRange(array.ToArray());
}
catch
{
Error($"Failed to find tag {tag}");
}
}
return behaviours;
}
private static List<(string Category, T Data)> DiscoverAndReportData<T>(List<(string Tag, string Category)> tags)
{
var behaviours = new List<(string, T)>();
foreach (var tag in tags)
{
try
{
var allLocations = Addressables.LoadResourceLocationsAsync(tag.Tag).WaitForCompletion();
var assets = Addressables.LoadAssetsAsync<T>(allLocations, null, false).WaitForCompletion();
var array = new Il2CppSystem.Collections.Generic.List<T>(assets.Pointer);
behaviours.AddRange(array.ToArray().Select(x => (tag.Category, x)));
}
catch
{
Error($"Failed to find tag {tag}");
}
}
return behaviours;
Error("Visors are no longer possible to load in MiraAPI! Please use Corsac Cosmetics instead.");
}
}