Merge branch 'dev' into rpc-modifier-arguments

# Conflicts:
#	MiraAPI/Patches/PlayerControlPatches.cs
#	MiraAPI/Patches/VentPatches.cs
This commit is contained in:
XtraCube committed 2025-02-23 20:27:20 -05:00
commit 0bed367eda
91 files changed
+2143 -640

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+6 -6
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@@ -6,11 +6,11 @@ jobs:
build:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
submodules: true
- uses: actions/cache@v3
- uses: actions/cache@v4
with:
path: |
~/.nuget/packages
@@ -20,7 +20,7 @@ jobs:
${{ runner.os }}-nuget-
- name: Setup .NET
uses: actions/setup-dotnet@v3
uses: actions/setup-dotnet@v4
with:
dotnet-version: 8.0.x
@@ -29,17 +29,17 @@ jobs:
with:
verbosity: Diagnostic
- uses: actions/upload-artifact@v3
- uses: actions/upload-artifact@v4
with:
name: MiraAPI.dll
path: MiraAPI/bin/Release/net6.0/MiraAPI.dll
- uses: actions/upload-artifact@v3
- uses: actions/upload-artifact@v4
with:
name: AllOfUs.MiraAPI.nupkg
path: MiraAPI/bin/Release/AllOfUs.MiraAPI.*.nupkg
- uses: softprops/action-gh-release@v1
- uses: softprops/action-gh-release@v2
if: github.ref_type == 'tag'
with:
draft: true
@@ -10,7 +10,6 @@ using UnityEngine;
namespace MiraAPI.Example.Buttons.Freezer;
[RegisterButton]
public class FreezeButton : CustomActionButton<PlayerControl>
{
public override string Name => "Freeze";
-1
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@@ -6,7 +6,6 @@ using UnityEngine;
namespace MiraAPI.Example.Buttons;
[RegisterButton]
public class MeetingButton : CustomActionButton
{
public override string Name => "Call Meeting";
@@ -9,7 +9,6 @@ using UnityEngine;
namespace MiraAPI.Example.Buttons.Teleporter;
[RegisterButton]
public class TeleportButton : CustomActionButton
{
public override string Name => "Teleport";
@@ -17,6 +16,7 @@ public class TeleportButton : CustomActionButton
public override float Cooldown => OptionGroupSingleton<TeleporterOptions>.Instance.TeleportCooldown.Value;
public override float EffectDuration => OptionGroupSingleton<TeleporterOptions>.Instance.TeleportDuration;
public override int MaxUses => 2;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.TeleportButton;
+18 -1
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@@ -1,6 +1,8 @@
using MiraAPI.Events;
using MiraAPI.Events.Mira;
using MiraAPI.Events.Vanilla;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Events.Vanilla.Map;
using MiraAPI.Events.Vanilla.Player;
using MiraAPI.Example.Buttons.Freezer;
using Reactor.Utilities;
@@ -14,6 +16,21 @@ public static class ExampleEventHandlers
MiraEventManager.RegisterEventHandler<MiraButtonClickEvent<FreezeButton>>(FreezeButtonClickHandler, 1);
MiraEventManager.RegisterEventHandler<MiraButtonCancelledEvent<FreezeButton>>(FreezeButtonCancelledHandler);
MiraEventManager.RegisterEventHandler<UpdateSystemEvent>(UpdateSystemEventHandler);
MiraEventManager.RegisterEventHandler<BeforeMurderEvent>(@event =>
{
Logger<ExamplePlugin>.Info($"{@event.Source.Data.PlayerName} is about to kill {@event.Target.Data.PlayerName}");
});
MiraEventManager.RegisterEventHandler<AfterMurderEvent>(@event =>
{
Logger<ExamplePlugin>.Info($"{@event.Source.Data.PlayerName} has killed {@event.Target.Data.PlayerName}");
});
MiraEventManager.RegisterEventHandler<CompleteTaskEvent>(@event =>
{
Logger<ExamplePlugin>.Info($"{@event.Player.Data.PlayerName} completed {@event.Task.TaskType.ToString()}");
});
}
public static void UpdateSystemEventHandler(UpdateSystemEvent @event)
+1 -3
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@@ -1,9 +1,7 @@
using MiraAPI.Modifiers;
using MiraAPI.Modifiers.Types;
using MiraAPI.Modifiers.Types;
namespace MiraAPI.Example.Modifiers;
[RegisterModifier]
public class CaptainModifier : GameModifier
{
public override string ModifierName => "Captain";
@@ -1,12 +1,10 @@
using Il2CppSystem;
using MiraAPI.Example.Roles;
using MiraAPI.Modifiers;
using MiraAPI.Modifiers.Types;
using UnityEngine;
namespace MiraAPI.Example.Modifiers.Freezer;
[RegisterModifier]
public class FreezeModifier : TimedModifier
{
public override string ModifierName => "Freezed";
@@ -1,9 +1,7 @@
using MiraAPI.Modifiers;
using MiraAPI.Modifiers.Types;
using MiraAPI.Modifiers.Types;
namespace MiraAPI.Example.Modifiers;
[RegisterModifier]
public class HighPriorityModifier : GameModifier
{
public override string ModifierName => "High Priority";
+1 -1
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@@ -16,7 +16,7 @@ public class ExampleOptions : AbstractOptionGroup
[ModdedToggleOption("Toggle Opt 2")]
public bool ToggleOpt2 { get; set; } = true;
[ModdedNumberOption("Number Opt", min: 0, max: 10, suffixType: MiraNumberSuffixes.Percent)]
[ModdedNumberOption("Number Opt", min: 0, max: 10, increment: .25f, formatString: "0.00", suffixType: MiraNumberSuffixes.Percent)]
public float NumberOpt { get; set; } = 4f;
[ModdedEnumOption("Best API", typeof(BestApi), ["Mira API", "Mitochondria", "Reactor"])]
-1
View File
@@ -4,7 +4,6 @@ using UnityEngine;
namespace MiraAPI.Example.Roles;
[RegisterCustomRole]
public class ChameloenRole : CrewmateRole, ICustomRole
{
public string RoleName => "Chamelon";
-1
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@@ -3,7 +3,6 @@ using UnityEngine;
namespace MiraAPI.Example.Roles;
[RegisterCustomRole]
public class FreezerRole : ImpostorRole, ICustomRole
{
public string RoleName => "Freezer";
+11 -5
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@@ -3,22 +3,28 @@ using UnityEngine;
namespace MiraAPI.Example.Roles;
[RegisterCustomRole]
public class NeutralKillerRole : ImpostorRole, ICustomRole
{
public string RoleName => "Neutral Killer";
public string RoleDescription => "Neutral who can kill.";
public string RoleName => "Outcast Killer";
public string RoleDescription => "Outcast who can kill.";
public string RoleLongDescription => RoleDescription;
public Color RoleColor => Color.magenta;
public ModdedRoleTeams Team => ModdedRoleTeams.Neutral;
public ModdedRoleTeams Team => ModdedRoleTeams.Custom;
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
public CustomRoleConfiguration Configuration => new(this)
{
UseVanillaKillButton = true,
CanGetKilled = true,
CanUseVent = true,
};
public RoleOptionsGroup RoleOptionsGroup { get; } = new("Outcast", Color.gray);
public TeamIntroConfiguration? IntroConfiguration { get; } = new(
Color.gray,
"NEUTRAL",
"You are an Outcast. You do not have a team.");
public override void SpawnTaskHeader(PlayerControl playerControl)
{
// remove existing task header.
+5 -1
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@@ -3,7 +3,6 @@ using UnityEngine;
namespace MiraAPI.Example.Roles;
[RegisterCustomRole]
public class TeleporterRole : CrewmateRole, ICustomRole
{
public string RoleName => "Teleporter";
@@ -19,4 +18,9 @@ public class TeleporterRole : CrewmateRole, ICustomRole
DefaultChance = 73,
DefaultRoleCount = 4,
};
public bool CanLocalPlayerSeeRole(PlayerControl player)
{
return true;
}
}
-3
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@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using Reactor.Utilities;
namespace MiraAPI.Events;
@@ -22,7 +21,6 @@ public static class MiraEventManager
EventWrappers.TryGetValue(typeof(T), out var handlers);
if (handlers == null)
{
Logger<MiraApiPlugin>.Warning("No handlers for event " + typeof(T).Name);
return false;
}
@@ -45,7 +43,6 @@ public static class MiraEventManager
EventWrappers.TryGetValue(type, out var handlers);
if (handlers == null)
{
Logger<MiraApiPlugin>.Warning("No handlers for event " + type.Name);
return false;
}
@@ -1,21 +0,0 @@
namespace MiraAPI.Events.Vanilla;
/// <summary>
/// Button click event for <see cref="AdminButton"/> from Vanilla Among Us.
/// </summary>
public class AdminButtonClickEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the instance of <see cref="AdminButton"/> that was clicked.
/// </summary>
public AdminButton Button { get; }
/// <summary>
/// Initializes a new instance of the <see cref="AdminButtonClickEvent"/> class.
/// </summary>
/// <param name="button">The AdminButton.</param>
public AdminButtonClickEvent(AdminButton button)
{
Button = button;
}
}
@@ -1,4 +1,4 @@
namespace MiraAPI.Events.Vanilla;
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// Event that is invoked after a player is murdered. Only called after a successful murder. This event is not cancelable.
@@ -1,4 +1,4 @@
namespace MiraAPI.Events.Vanilla;
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// Event that is invoked before a player is murdered. This event is cancelable.
@@ -0,0 +1,21 @@
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// The event that is invoked when the end game screen is shown. Non cancelable.
/// </summary>
public class GameEndEvent : MiraEvent
{
/// <summary>
/// Gets the instance of the EndGameManager.
/// </summary>
public EndGameManager EndGameManager { get; }
/// <summary>
/// Initializes a new instance of the <see cref="GameEndEvent"/> class.
/// </summary>
/// <param name="manager">The instance of the EndGameManager.</param>
public GameEndEvent(EndGameManager manager)
{
EndGameManager = manager;
}
}
@@ -0,0 +1,21 @@
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// The event that is invoked when the intro cutscene is shown. Non cancelable.
/// </summary>
public class IntroBeginEvent : MiraEvent
{
/// <summary>
/// Gets the instance of the IntroCutscene.
/// </summary>
public IntroCutscene IntroCutscene { get; }
/// <summary>
/// Initializes a new instance of the <see cref="IntroBeginEvent"/> class.
/// </summary>
/// <param name="introCutscene">The intro cutscene.</param>
public IntroBeginEvent(IntroCutscene introCutscene)
{
IntroCutscene = introCutscene;
}
}
@@ -0,0 +1,30 @@
using AmongUs.GameOptions;
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// Event that is invoked after a player's role is set. This event is not cancelable.
/// </summary>
public class SetRoleEvent : MiraEvent
{
/// <summary>
/// Gets the player whos role was changed.
/// </summary>
public PlayerControl Player { get; }
/// <summary>
/// Gets the role that the player was set to.
/// </summary>
public RoleTypes Role { get; }
/// <summary>
/// Initializes a new instance of the <see cref="SetRoleEvent"/> class.
/// </summary>
/// <param name="player">The player.</param>
/// <param name="role">The new role.</param>
public SetRoleEvent(PlayerControl player, RoleTypes role)
{
Player = player;
Role = role;
}
}
@@ -1,4 +1,4 @@
namespace MiraAPI.Events.Vanilla;
namespace MiraAPI.Events.Vanilla.Map;
/// <summary>
/// Event fired when a player closes the doors in a room.
@@ -0,0 +1,21 @@
namespace MiraAPI.Events.Vanilla.Map;
/// <summary>
/// Sabotage from Vanilla Among Us.
/// </summary>
public class PlayerOpenSabotageEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the MapBehaviour.
/// </summary>
public MapBehaviour MapBehaviour { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PlayerOpenSabotageEvent"/> class.
/// </summary>
/// <param name="mapBehaviour">The MapBehaviour.</param>
public PlayerOpenSabotageEvent(MapBehaviour mapBehaviour)
{
MapBehaviour = mapBehaviour;
}
}
@@ -1,4 +1,4 @@
namespace MiraAPI.Events.Vanilla;
namespace MiraAPI.Events.Vanilla.Map;
/// <summary>
/// Cancelable event that is invoked before a system is updated. Usually used for sabotage events.
@@ -0,0 +1,21 @@
namespace MiraAPI.Events.Vanilla.Meeting;
/// <summary>
/// The event that is invoked when a player is ejected. Non-cancelable.
/// </summary>
public class EjectionEvent : MiraEvent
{
/// <summary>
/// Gets the instance of the ExileController.
/// </summary>
public ExileController ExileController { get; }
/// <summary>
/// Initializes a new instance of the <see cref="EjectionEvent"/> class.
/// </summary>
/// <param name="controller">The exile controller.</param>
public EjectionEvent(ExileController controller)
{
ExileController = controller;
}
}
@@ -1,7 +1,7 @@
namespace MiraAPI.Events.Vanilla;
namespace MiraAPI.Events.Vanilla.Meeting;
/// <summary>
/// The event that is invoked when a meeting is called
/// The event that is invoked when a meeting is called.
/// </summary>
public class StartMeetingEvent : MiraCancelableEvent
{
@@ -0,0 +1,28 @@
namespace MiraAPI.Events.Vanilla.Player;
/// <summary>
/// The event that is invoked when a player completes a task. Non cancelable.
/// </summary>
public class CompleteTaskEvent : MiraEvent
{
/// <summary>
/// Gets the instance of the <see cref="PlayerControl"/>.
/// </summary>
public PlayerControl Player { get; }
/// <summary>
/// Gets the instance of the <see cref="PlayerTask"/> that the player completed.
/// </summary>
public PlayerTask Task { get; }
/// <summary>
/// Initializes a new instance of the <see cref="CompleteTaskEvent"/> class.
/// </summary>
/// <param name="player">The player who completed the task.</param>
/// <param name="task">The task that the player completed.</param>
public CompleteTaskEvent(PlayerControl player, PlayerTask task)
{
Player = player;
Task = task;
}
}
@@ -0,0 +1,28 @@
namespace MiraAPI.Events.Vanilla.Player;
/// <summary>
/// Event that is invoked when a player dies. Non cancelable.
/// </summary>
public class PlayerDeathEvent : MiraEvent
{
/// <summary>
/// Gets the player who died.
/// </summary>
public PlayerControl Player { get; }
/// <summary>
/// Gets the reason the player died.
/// </summary>
public DeathReason DeathReason { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PlayerDeathEvent"/> class.
/// </summary>
/// <param name="player">The player who died.</param>
/// <param name="reason">The reason the player died.</param>
public PlayerDeathEvent(PlayerControl player, DeathReason reason)
{
Player = player;
DeathReason = reason;
}
}
@@ -0,0 +1,23 @@
using InnerNet;
namespace MiraAPI.Events.Vanilla.Player;
/// <summary>
/// Event that is invoked when a player joins the lobby. Non cancelable.
/// </summary>
public class PlayerJoinEvent : MiraEvent
{
/// <summary>
/// Gets the player who joined.
/// </summary>
public ClientData ClientData { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PlayerJoinEvent"/> class.
/// </summary>
/// <param name="data">The data of the player who joined.</param>
public PlayerJoinEvent(ClientData data)
{
ClientData = data;
}
}
@@ -0,0 +1,30 @@
using InnerNet;
namespace MiraAPI.Events.Vanilla.Player;
/// <summary>
/// Event that is invoked when a player leaves the game. Non cancelable.
/// </summary>
public class PlayerLeaveEvent : MiraEvent
{
/// <summary>
/// Gets the player who left.
/// </summary>
public ClientData ClientData { get; }
/// <summary>
/// Gets the reason why the player left.
/// </summary>
public DisconnectReasons Reason { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PlayerLeaveEvent"/> class.
/// </summary>
/// <param name="data">The data of the player who left.</param>
/// <param name="reason">The reason why the player left.</param>
public PlayerLeaveEvent(ClientData data, DisconnectReasons reason)
{
ClientData = data;
Reason = reason;
}
}
@@ -1,21 +0,0 @@
namespace MiraAPI.Events.Vanilla;
/// <summary>
/// Button click event for <see cref="SabotageButton"/> from Vanilla Among Us.
/// </summary>
public class SabotageButtonClickEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the instance of <see cref="SabotageButton"/> that was clicked.
/// </summary>
public SabotageButton Button { get; }
/// <summary>
/// Initializes a new instance of the <see cref="SabotageButtonClickEvent"/> class.
/// </summary>
/// <param name="button">The SabotageButton.</param>
public SabotageButtonClickEvent(SabotageButton button)
{
Button = button;
}
}
@@ -1,4 +1,4 @@
namespace MiraAPI.Events.Vanilla;
namespace MiraAPI.Events.Vanilla.Usables;
/// <summary>
/// Event that is invoked when a player enters a vent. This event is cancelable.
@@ -1,4 +1,4 @@
namespace MiraAPI.Events.Vanilla;
namespace MiraAPI.Events.Vanilla.Usables;
/// <summary>
/// Event that is invoked when a player exits a vent. This event is cancelable.
@@ -0,0 +1,15 @@
namespace MiraAPI.Events.Vanilla.Usables;
/// <summary>
/// Event for if a <see cref="PlayerControl"/> can use an <see cref="IUsable"/> from Vanilla Among Us. Will always be ran locally.
/// </summary>
public class PlayerCanUseEvent : PlayerUseEvent
{
/// <summary>
/// Initializes a new instance of the <see cref="PlayerCanUseEvent"/> class.
/// </summary>
/// <param name="usable">The IUsable.</param>
public PlayerCanUseEvent(IUsable usable) : base(usable)
{
}
}
@@ -0,0 +1,34 @@
namespace MiraAPI.Events.Vanilla;
/// <summary>
/// Event for <see cref="PlayerControl"/> using a <see cref="IUsable"/> from Vanilla Among Us. Will always be ran locally.
/// </summary>
public class PlayerUseEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the instance of <see cref="IUsable"/> that was used.
/// </summary>
public IUsable Usable { get; }
/// <summary>
/// Gets a value indicating whether the IUsable is a <see cref="Console"/>, <see cref="MapConsole"/>, or <see cref="SystemConsole"/>.
/// </summary>
public bool IsPrimaryConsole { get; }
/// <summary>
/// Gets a value indicating whether the IUsable is a <see cref="Vent"/>.
/// </summary>
public bool IsVent { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PlayerUseEvent"/> class.
/// </summary>
/// <param name="usable">The IUsable.</param>
public PlayerUseEvent(IUsable usable)
{
Usable = usable;
IsPrimaryConsole = usable.TryCast<Console>() || usable.TryCast<SystemConsole>() || usable.TryCast<MapConsole>();
IsVent = usable.TryCast<Vent>();
}
}
@@ -1,21 +0,0 @@
namespace MiraAPI.Events.Vanilla;
/// <summary>
/// Button click event for <see cref="UseButton"/> from Vanilla Among Us.
/// </summary>
public class UseButtonClickEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the instance of <see cref="UseButton"/> that was clicked.
/// </summary>
public UseButton Button { get; }
/// <summary>
/// Initializes a new instance of the <see cref="UseButtonClickEvent"/> class.
/// </summary>
/// <param name="button">The UseButton.</param>
public UseButtonClickEvent(UseButton button)
{
Button = button;
}
}
@@ -1,21 +0,0 @@
namespace MiraAPI.Events.Vanilla;
/// <summary>
/// Button click event for <see cref="VentButton"/> from Vanilla Among Us.
/// </summary>
public class VentButtonClickEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the instance of <see cref="VentButton"/> that was clicked.
/// </summary>
public VentButton Button { get; }
/// <summary>
/// Initializes a new instance of the <see cref="VentButtonClickEvent"/> class.
/// </summary>
/// <param name="button">The VentButton.</param>
public VentButtonClickEvent(VentButton button)
{
Button = button;
}
}
-1
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@@ -1,6 +1,5 @@
namespace MiraAPI.GameModes;
[RegisterGameMode]
public class DefaultMode : CustomGameMode
{
public override string Name => "Default";
@@ -1,28 +0,0 @@
using System;
using System.Collections.Generic;
using System.Reflection;
namespace MiraAPI.GameModes;
[AttributeUsage(AttributeTargets.Class)]
public class RegisterGameModeAttribute : Attribute
{
private static readonly HashSet<Assembly> RegisteredAssemblies = [];
internal static void Register(Assembly assembly)
{
if (!RegisteredAssemblies.Add(assembly))
{
return;
}
foreach (var type in assembly.GetTypes())
{
var attribute = type.GetCustomAttribute<RegisterGameModeAttribute>();
if (attribute != null)
{
CustomGameModeManager.RegisterGameMode(type);
}
}
}
}
@@ -15,13 +15,14 @@ public class ModdedNumberOptionAttribute(
float max,
float increment = 1,
MiraNumberSuffixes suffixType = MiraNumberSuffixes.None,
string? formatString = null,
bool zeroInfinity = false,
Type? roleType = null)
: ModdedOptionAttribute(title, roleType)
{
internal override IModdedOption CreateOption(object? value, PropertyInfo property)
{
return new ModdedNumberOption(Title, (float)(value ?? min+increment), min, max, increment, suffixType, zeroInfinity, RoleType);
return new ModdedNumberOption(Title, (float)(value ?? min+increment), min, max, increment, suffixType, formatString, zeroInfinity, RoleType);
}
/// <inheritdoc />
@@ -31,7 +31,6 @@ public static class ModdedOptionsManager
{
if (Activator.CreateInstance(type) is not AbstractOptionGroup group)
{
Logger<MiraApiPlugin>.Error($"Skipping option group {type.Name}. Does not inherit AbstractOptionGroup.");
return false;
}
@@ -46,6 +46,7 @@ public class ModdedNumberOption : ModdedOption<float>
/// <param name="max">The maximum value.</param>
/// <param name="increment">The increment.</param>
/// <param name="suffixType">The suffix type.</param>
/// <param name="formatString">Optional format string for the option screen.</param>
/// <param name="zeroInfinity">Whether zero is infinity or not.</param>
/// <param name="roleType">An optional role type.</param>
public ModdedNumberOption(
@@ -55,6 +56,7 @@ public class ModdedNumberOption : ModdedOption<float>
float max,
float increment,
MiraNumberSuffixes suffixType,
string? formatString = null,
bool zeroInfinity = false,
Type? roleType = null) : base(title, defaultValue, roleType)
{
@@ -74,7 +76,13 @@ public class ModdedNumberOption : ModdedOption<float>
data.Value = Value;
data.Increment = Increment;
data.ValidRange = new FloatRange(Min, Max);
data.FormatString = Increment % 1 == 0 && Value % 1 == 0 && Min % 1 == 0 && Max % 1 == 0 ? "0" : "0.0"; // not sure if the == checks will work since this is floats but we'll find out
data.FormatString = formatString ??
(!Mathf.Approximately(defaultValue, 0) ||
!Mathf.Approximately(Increment % 1, 0) ||
!Mathf.Approximately(Value % 1, 0) ||
!Mathf.Approximately(Min % 1, 0) ||
!Mathf.Approximately(Max % 1, 0) ? "0.0" : "0");
data.ZeroIsInfinity = ZeroInfinity;
data.SuffixType = (NumberSuffixes)SuffixType;
data.OptionName = FloatOptionNames.Invalid;
+119 -20
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@@ -1,7 +1,8 @@
using System;
using MiraAPI.Events;
using MiraAPI.Events;
using MiraAPI.Events.Mira;
using MiraAPI.Patches;
using MiraAPI.Utilities.Assets;
using System;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
@@ -47,7 +48,7 @@ public abstract class CustomActionButton
/// <summary>
/// Gets the location of the button on the screen.
/// </summary>
public virtual ButtonLocation Location => ButtonLocation.BottomLeft;
public virtual ButtonLocation Location { get; private set; } = ButtonLocation.BottomLeft;
/// <summary>
/// Gets a value indicating whether the button has an effect ability.
@@ -64,6 +65,11 @@ public abstract class CustomActionButton
/// </summary>
public bool EffectActive { get; protected set; }
/// <summary>
/// Gets or sets a value indicating whether the timer is currently active.
/// </summary>
public bool TimerPaused { get; protected set; }
/// <summary>
/// Gets or sets the amount of uses left.
/// </summary>
@@ -79,7 +85,11 @@ public abstract class CustomActionButton
/// </summary>
protected ActionButton? Button { get; private set; }
internal void CreateButton(Transform parent)
/// <summary>
/// The method used to create the button.
/// </summary>
/// <param name="parent">The parent of the button.</param>
public virtual void CreateButton(Transform parent)
{
if (Button)
{
@@ -89,6 +99,7 @@ public abstract class CustomActionButton
UsesLeft = MaxUses;
Timer = AmongUsClient.Instance?.NetworkMode == NetworkModes.FreePlay ? 0 : InitialCooldown;
EffectActive = false;
TimerPaused = false;
Button = Object.Instantiate(HudManager.Instance.AbilityButton, parent);
Button.name = Name + "Button";
@@ -142,10 +153,49 @@ public abstract class CustomActionButton
}));
}
/// <summary>
/// Allows you to change the button's location.
/// </summary>
/// <param name="location">The new location.</param>
/// <param name="moveButton">Whether the button's position should change ingame.</param>
public virtual void SetButtonLocation(ButtonLocation location, bool moveButton = true)
{
if (!HudManager.InstanceExists || Button == null)
{
return;
}
this.Location = location;
if (!moveButton) return;
if (HudManagerPatches._bottomLeft == null || HudManagerPatches._bottomRight == null)
{
return;
}
switch (location)
{
case ButtonLocation.BottomLeft:
var gridArrange = HudManagerPatches._bottomLeft.GetComponent<GridArrange>();
var aspectPosition = HudManagerPatches._bottomLeft.GetComponent<AspectPosition>();
Button.transform.SetParent(HudManagerPatches._bottomLeft.transform);
gridArrange.Start();
gridArrange.ArrangeChilds();
aspectPosition.AdjustPosition();
break;
case ButtonLocation.BottomRight:
Button.transform.SetParent(HudManagerPatches._bottomRight);
break;
}
}
/// <summary>
/// A utility function to reset the cooldown and/or effect of the button.
/// </summary>
public void ResetCooldownAndOrEffect()
public virtual void ResetCooldownAndOrEffect()
{
Timer = Cooldown;
if (EffectActive)
@@ -160,7 +210,7 @@ public abstract class CustomActionButton
/// A utility function to override the sprite of the button.
/// </summary>
/// <param name="sprite">The new sprite to override with.</param>
public void OverrideSprite(Sprite sprite)
public virtual void OverrideSprite(Sprite sprite)
{
if (Button != null)
{
@@ -172,7 +222,7 @@ public abstract class CustomActionButton
/// A utility function to override the name of the button.
/// </summary>
/// <param name="name">The new name to override with.</param>
public void OverrideName(string name)
public virtual void OverrideName(string name)
{
Button?.OverrideText(name);
}
@@ -181,7 +231,7 @@ public abstract class CustomActionButton
/// Set the button's timer.
/// </summary>
/// <param name="time">The time you want to set to.</param>
public void SetTimer(float time)
public virtual void SetTimer(float time)
{
Timer = Mathf.Clamp(time, -1, float.MaxValue);
}
@@ -190,7 +240,7 @@ public abstract class CustomActionButton
/// Increase the button's timer.
/// </summary>
/// <param name="amount">The amount you want to increase by.</param>
public void IncreaseTimer(float amount)
public virtual void IncreaseTimer(float amount)
{
SetTimer(Timer + amount);
}
@@ -199,26 +249,40 @@ public abstract class CustomActionButton
/// Decrease the button's timer.
/// </summary>
/// <param name="amount">The amount you want to decrease by.</param>
public void DecreaseTimer(float amount)
public virtual void DecreaseTimer(float amount)
{
SetTimer(Timer - amount);
}
/// <summary>
/// Sets whether the timer is paused or not.
/// </summary>
/// <param name="val">Whether you want to pause/resume the timer.</param>
public virtual void SetTimerPaused(bool val)
{
TimerPaused = val;
}
/// <summary>
/// Set the amount of uses this button has left.
/// </summary>
/// <param name="amount">The amount you want to set to.</param>
public void SetUses(int amount)
public virtual void SetUses(int amount)
{
UsesLeft = Mathf.Clamp(amount, 0, int.MaxValue);
Button?.SetUsesRemaining(UsesLeft);
if (Button != null)
{
Button.usesRemainingSprite.color = UsesLeft == 0 ? Color.red : Color.white;
}
}
/// <summary>
/// Increase the amount of uses this button has left.
/// </summary>
/// <param name="amount">The amount you want to increase by. Default: 1.</param>
public void IncreaseUses(int amount = 1)
public virtual void IncreaseUses(int amount = 1)
{
SetUses(UsesLeft + amount);
}
@@ -227,7 +291,7 @@ public abstract class CustomActionButton
/// Decrease the amount of uses this button has left.
/// </summary>
/// <param name="amount">The amount you want to decrease by. Default: 1.</param>
public void DecreaseUses(int amount = 1)
public virtual void DecreaseUses(int amount = 1)
{
SetUses(UsesLeft - amount);
}
@@ -262,14 +326,24 @@ public abstract class CustomActionButton
}
/// <summary>
/// When the button is enabled, this method is called to determine if the button can be used.
/// When the button is usable, this method is called to determine if the button can be clicked.
/// By default, it takes into account the timer, effect, and uses.
/// You can override it to change the behavior.
/// </summary>
/// <returns>A value that represents whether the button can be used or not.</returns>
/// <returns>A value that represents whether the button can be clicked or not.</returns>
public virtual bool CanClick()
{
return Timer <= 0 && !EffectActive && CanUse();
}
/// <summary>
/// Whether the button should light up or not. This is also the base for CanClick.
/// You can override it to change the behaviour. Do not include timer in here, that is for CanClick.
/// </summary>
/// <returns>A value that represents whether the button should light up or not.</returns>
public virtual bool CanUse()
{
return Timer <= 0 && !EffectActive && (!LimitedUses || UsesLeft > 0);
return !LimitedUses || UsesLeft > 0;
}
/// <summary>
@@ -291,7 +365,7 @@ public abstract class CustomActionButton
/// </summary>
public virtual void ClickHandler()
{
if (!CanUse())
if (!CanClick())
{
return;
}
@@ -303,7 +377,7 @@ public abstract class CustomActionButton
}
OnClick();
Button?.SetDisabled();
if (HasEffect)
{
EffectActive = true;
@@ -323,7 +397,7 @@ public abstract class CustomActionButton
/// <param name="playerControl">The local PlayerControl.</param>
public virtual void FixedUpdateHandler(PlayerControl playerControl)
{
if (Timer >= 0)
if (Timer >= 0 && !TimerPaused)
{
Timer -= Time.deltaTime;
}
@@ -343,7 +417,17 @@ public abstract class CustomActionButton
Button?.SetDisabled();
}
Button?.SetCoolDown(Timer, EffectActive ? EffectDuration : Cooldown);
if (EffectActive)
{
Button?.SetFillUp(Timer, EffectDuration);
Button!.cooldownTimerText.text = Mathf.CeilToInt(Timer).ToString();
Button!.cooldownTimerText.gameObject.SetActive(true);
}
else
{
Button?.SetCoolDown(Timer, Cooldown);
}
FixedUpdate(playerControl);
}
@@ -401,4 +485,19 @@ public abstract class CustomActionButton<T> : CustomActionButton where T : MonoB
return base.CanUse() && Target != null;
}
/// <inheritdoc />
public override bool CanClick()
{
return base.CanClick() && Target != null;
}
/// <summary>
/// Use this to reset the button's target after used.
/// </summary>
public virtual void ResetTarget()
{
Target = null;
SetOutline(false);
}
}
+15 -15
View File
@@ -1,9 +1,9 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using MiraAPI.Events.Mira;
using MiraAPI.Events.Mira;
using MiraAPI.PluginLoading;
using Reactor.Utilities;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Reflection;
namespace MiraAPI.Hud;
@@ -12,22 +12,20 @@ namespace MiraAPI.Hud;
/// </summary>
public static class CustomButtonManager
{
/// <summary>
/// Gets a list of all registered custom buttons.
/// </summary>
public static ReadOnlyCollection<CustomActionButton> Buttons { get; internal set; } = new([]);
internal static readonly List<CustomActionButton> CustomButtons = [];
internal static readonly Dictionary<Type, Type> ButtonEventTypes = [];
internal static readonly Dictionary<Type, Type> ButtonCancelledEventTypes = [];
internal static void RegisterButton(Type buttonType, MiraPluginInfo pluginInfo)
internal static bool RegisterButton(Type buttonType, MiraPluginInfo pluginInfo)
{
if (!typeof(CustomActionButton).IsAssignableFrom(buttonType))
if (!buttonType.IsAssignableTo(typeof(CustomActionButton)) || Activator.CreateInstance(buttonType) is not CustomActionButton button)
{
Logger<MiraApiPlugin>.Error($"Skipping button {buttonType.Name}. Does not inherit CustomActionButton!");
return;
}
if (Activator.CreateInstance(buttonType) is not CustomActionButton button)
{
Logger<MiraApiPlugin>.Error($"Failed to create button from {buttonType.Name}");
return;
return false;
}
CustomButtons.Add(button);
@@ -38,5 +36,7 @@ public static class CustomButtonManager
ButtonEventTypes.Add(buttonType, typeof(MiraButtonClickEvent<>).MakeGenericType(buttonType));
ButtonCancelledEventTypes.Add(buttonType, typeof(MiraButtonCancelledEvent<>).MakeGenericType(buttonType));
return true;
}
}
+11 -5
View File
@@ -1,11 +1,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using AmongUs.GameOptions;
using AmongUs.GameOptions;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Patches.Stubs;
using Reactor.Utilities.Attributes;
using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Events;
@@ -86,10 +86,16 @@ public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
/// <param name="playerMatch">Function to determine if player should show in the custom menu.</param>
/// <param name="onClick">Onclick action for player.</param>
[HideFromIl2Cpp]
public void Begin(Func<PlayerControl, bool> playerMatch, Action<PlayerControl> onClick)
public void Begin(Func<PlayerControl, bool> playerMatch, Action<PlayerControl?> onClick)
{
MinigameStubs.Begin(this, null);
var back = BackButton.GetComponent<PassiveButton>();
back.OnClick.AddListener((UnityAction)(() =>
{
onClick(null);
}));
DestroyableSingleton<DebugAnalytics>.Instance.Analytics.MinigameOpened(PlayerControl.LocalPlayer.Data, TaskType);
var list = PlayerControl.AllPlayerControls.ToArray().Where(playerMatch).ToList();
potentialVictims = [];
-9
View File
@@ -1,9 +0,0 @@
using System;
namespace MiraAPI.Hud;
/// <summary>
/// Attribute to register a button in the HUD. Necessary for the button to be recognized by Mira.
/// </summary>
[AttributeUsage(AttributeTargets.Class)]
public class RegisterButtonAttribute : Attribute;
+10
View File
@@ -30,6 +30,16 @@ public abstract class BaseModifier
/// </summary>
public virtual bool HideOnUi => false;
/// <summary>
/// Gets a value indicating whether the modifier is shown in the freeplay menu.
/// </summary>
public virtual bool ShowInFreeplay => false;
/// <summary>
/// Gets a value indicating whether the modifier is unique. If true, the player can only have one instance of this modifier.
/// </summary>
public virtual bool Unique => true;
/// <summary>
/// Gets the HUD information for this modifier. Defaults to the modifier name. Does nothing if <see cref="HideOnUi"/> is true.
/// </summary>
+48 -12
View File
@@ -1,14 +1,14 @@
using System;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Modifiers.Types;
using MiraAPI.Utilities;
using Reactor.Utilities;
using Reactor.Utilities.Attributes;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
using System.Linq;
using System.Text;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Modifiers.Types;
using MiraAPI.Utilities;
using Reactor.Utilities;
using Reactor.Utilities.Attributes;
using TMPro;
using UnityEngine;
@@ -107,7 +107,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
var baseModifiers = filteredModifiers as BaseModifier[] ?? filteredModifiers.ToArray();
if (baseModifiers.Length != 0)
if (baseModifiers.Length != 0 && !MeetingHud.Instance)
{
var stringBuild = new StringBuilder();
foreach (var mod in baseModifiers)
@@ -122,6 +122,38 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
}
}
/// <summary>
/// Gets a collection of modifiers by their type, or null if the player doesn't have one.
/// </summary>
/// <typeparam name="T">The Type of the Modifier.</typeparam>
/// <returns>The Modifier if it is found, null otherwise.</returns>
public IEnumerable<T> GetModifiersByType<T>() where T : BaseModifier
{
return ActiveModifiers.OfType<T>();
}
/// <summary>
/// Gets a modifier by its type, or null if the player doesn't have it.
/// </summary>
/// <typeparam name="T">The Type of the Modifier.</typeparam>
/// <returns>The Modifier if it is found, null otherwise.</returns>
public T? GetModifier<T>() where T : BaseModifier
{
return GetModifiersByType<T>().FirstOrDefault();
}
/// <summary>
/// Tries to get a modifier by its type.
/// </summary>
/// <param name="modifier">The modifier or null.</param>
/// <typeparam name="T">The Type of the Modifier.</typeparam>
/// <returns>True if the modifier was found, false otherwise.</returns>
public bool TryGetModifier<T>(out T? modifier) where T : BaseModifier
{
modifier = GetModifier<T>();
return modifier != null;
}
/// <summary>
/// Removes a modifier from the player.
/// </summary>
@@ -228,7 +260,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
return null;
}
if (Modifiers.Find(x => x.ModifierId == modifierId) != null)
if (Modifiers.Find(x => x.ModifierId == modifierId && x.Unique) != null)
{
Logger<MiraApiPlugin>.Error($"Player already has modifier with id {modifierId}!");
return null;
@@ -260,19 +292,23 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
/// Checks if a player has an active or queued modifier by its ID.
/// </summary>
/// <param name="id">The Modifier ID.</param>
/// <param name="predicate">The predicate to check the modifier.</param>
/// <returns>True if the Modifier is present, false otherwise.</returns>
public bool HasModifier(uint id)
public bool HasModifier(uint id, Func<BaseModifier, bool>? predicate=null)
{
return ActiveModifiers.Exists(x => x.ModifierId == id) || _toAdd.Exists(x => x.ModifierId == id);
return ActiveModifiers.Exists(x => x.ModifierId == id && (predicate == null || predicate(x))) ||
_toAdd.Exists(x => x.ModifierId == id && (predicate == null || predicate(x)));
}
/// <summary>
/// Checks if a player has an active or queued modifier by its type.
/// </summary>
/// <param name="predicate">The predicate to check the modifier.</param>
/// <typeparam name="T">The Type of the Modifier.</typeparam>
/// <returns>True if the Modifier is present, false otherwise.</returns>
public bool HasModifier<T>()
public bool HasModifier<T>(Func<T, bool>? predicate=null) where T : BaseModifier
{
return ActiveModifiers.Exists(x => x is T) || _toAdd.Exists(x => x is T);
return ModifierManager.GetModifierId(typeof(T)) is { } id &&
HasModifier(id, (Func<BaseModifier, bool>?)predicate);
}
}
+9 -3
View File
@@ -1,8 +1,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using MiraAPI.Modifiers.Types;
using MiraAPI.Networking;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Networking.Rpc;
@@ -49,19 +51,22 @@ public static class ModifierManager
return TypeToIdModifierMap.GetValueOrDefault(type);
}
internal static void RegisterModifier(Type modifierType)
internal static bool RegisterModifier(Type modifierType, MiraPluginInfo info)
{
if (!typeof(BaseModifier).IsAssignableFrom(modifierType))
{
return;
return false;
}
IdToTypeModifierMap.Add(GetNextId(), modifierType);
TypeToIdModifierMap.Add(modifierType, _nextId);
var bm = (BaseModifier)FormatterServices.GetUninitializedObject(modifierType); // this probably isn't a great idea
bm.ModifierId = _nextId;
info.Modifiers.Add(bm);
if (!typeof(GameModifier).IsAssignableFrom(modifierType))
{
return;
return true;
}
var mod = Activator.CreateInstance(modifierType) as GameModifier;
@@ -73,6 +78,7 @@ public static class ModifierManager
}
list.Add(_nextId);
return true;
}
internal static void AssignModifiers(List<PlayerControl> plrs)
@@ -1,9 +0,0 @@
using System;
namespace MiraAPI.Modifiers;
/// <summary>
/// Marks a class as a modifier that can be registered with the <see cref="ModifierManager"/>.
/// </summary>
[AttributeUsage(AttributeTargets.Class)]
public class RegisterModifierAttribute : Attribute;
+3
View File
@@ -5,6 +5,9 @@
/// </summary>
public abstract class GameModifier : BaseModifier
{
/// <inheritdoc />
public override bool ShowInFreeplay => true;
/// <summary>
/// Gets the chance of the modifier being assigned to a player.
/// </summary>
+9 -13
View File
@@ -1,14 +1,13 @@
using System.Collections;
using System.Linq;
using AmongUs.GameOptions;
using AmongUs.GameOptions;
using Assets.CoreScripts;
using BepInEx.Unity.IL2CPP.Utils;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla;
using MiraAPI.Events.Vanilla.Gameplay;
using Reactor.Networking.Attributes;
using Reactor.Networking.Rpc;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using System.Collections;
using System.Linq;
using UnityEngine;
namespace MiraAPI.Networking;
@@ -84,7 +83,6 @@ public static class CustomMurderRpc
bool playKillSound = true)
{
source.isKilling = false;
Logger<MiraApiPlugin>.Error($"{source.PlayerId} trying to murder {target.PlayerId}");
var data = target.Data;
if (resultFlags.HasFlag(MurderResultFlags.FailedError))
{
@@ -117,7 +115,6 @@ public static class CustomMurderRpc
target.RemoveProtection();
}
Logger<MiraApiPlugin>.Error($"{source.PlayerId} failed to murder {target.PlayerId} due to guardian angel protection");
return;
}
@@ -185,7 +182,6 @@ public static class CustomMurderRpc
source.shapeshiftTargetPlayerId,
target.PlayerId);
source.MyPhysics.StartCoroutine(source.KillAnimations.Random()?.CoPerformCustomKill(source, target, createDeadBody, teleportMurderer));
Logger<MiraApiPlugin>.Error($"{source.PlayerId} succeeded in murdering {target.PlayerId}");
}
/// <summary>
@@ -251,11 +247,11 @@ public static class CustomMurderRpc
}
target.Die(DeathReason.Kill, true);
yield return source.MyPhysics.Animations.CoPlayCustomAnimation(anim.BlurAnim);
sourcePhys.Animations.PlayIdleAnimation();
if (teleportMurderer)
{
yield return source.MyPhysics.Animations.CoPlayCustomAnimation(anim.BlurAnim);
sourcePhys.Animations.PlayIdleAnimation();
source.NetTransform.SnapTo(target.transform.position);
KillAnimation.SetMovement(source, true);
}
@@ -267,6 +263,9 @@ public static class CustomMurderRpc
deadBody.enabled = true;
}
var afterMurderEvent = new AfterMurderEvent(source, target);
MiraEventManager.InvokeEvent(afterMurderEvent);
if (!isParticipant)
{
yield break;
@@ -279,8 +278,5 @@ public static class CustomMurderRpc
PlayerControl.LocalPlayer.isKilling = false;
source.isKilling = false;
var afterMurderEvent = new AfterMurderEvent(source, target);
MiraEventManager.InvokeEvent(afterMurderEvent);
}
}
+17 -2
View File
@@ -1,5 +1,7 @@
using HarmonyLib;
using InnerNet;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Player;
using MiraAPI.GameOptions;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
@@ -9,11 +11,16 @@ namespace MiraAPI.Patches;
/// <summary>
/// Sync all options, role settings, and modifiers to the player when they join the game.
/// </summary>
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CreatePlayer))]
[HarmonyPatch(typeof(AmongUsClient))]
public static class AmongUsClientSyncPatch
{
public static void Postfix(ClientData clientData)
[HarmonyPostfix]
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CreatePlayer))]
public static void CreatePlayerPatch(ClientData clientData)
{
var joinEvent = new PlayerJoinEvent(clientData);
MiraEventManager.InvokeEvent(joinEvent);
if (!AmongUsClient.Instance.AmHost)
{
return;
@@ -28,4 +35,12 @@ public static class AmongUsClientSyncPatch
CustomRoleManager.SyncAllRoleSettings(clientData.Id);
ModifierManager.SyncAllModifiers(clientData.Id);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.OnPlayerLeft))]
public static void PlayerLeftPatch(ClientData data, DisconnectReasons reason)
{
var leftEvent = new PlayerLeaveEvent(data, reason);
MiraEventManager.InvokeEvent(leftEvent);
}
}
@@ -4,17 +4,19 @@ using UnityEngine;
namespace MiraAPI.Patches.Colors;
[HarmonyPatch(typeof(PlayerTab))]
/// <summary>
/// This patch adds scrolling to the colors tab in the player customization menu.
/// </summary>
[HarmonyPatch(typeof(PlayerTab), nameof(PlayerTab.OnEnable))]
public static class ScrollingColorsPatch
{
// Collider
private static BoxCollider2D? _collider;
/// <summary>
/// Add scrolling to the colors tab
/// Add scrolling to the colors tab.
/// </summary>
[HarmonyPostfix, HarmonyPatch("OnEnable")]
public static void AddScrollingToColorsTabPatch(PlayerTab __instance)
public static void Postfix(PlayerTab __instance)
{
if (!PlayerCustomizationMenu.Instance)
{
+42
View File
@@ -0,0 +1,42 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Usables;
using System.Collections.Generic;
using System.Reflection;
namespace MiraAPI.Patches.Events;
[HarmonyPatch]
public static class CanUsePatches
{
public static IEnumerable<MethodBase> TargetMethods()
{
yield return AccessTools.Method(typeof(Console), nameof(Console.CanUse));
yield return AccessTools.Method(typeof(MapConsole), nameof(MapConsole.CanUse));
yield return AccessTools.Method(typeof(SystemConsole), nameof(SystemConsole.CanUse));
yield return AccessTools.Method(typeof(Ladder), nameof(Ladder.CanUse));
yield return AccessTools.Method(typeof(PlatformConsole), nameof(PlatformConsole.CanUse));
yield return AccessTools.Method(typeof(OpenDoorConsole), nameof(OpenDoorConsole.CanUse));
yield return AccessTools.Method(typeof(DoorConsole), nameof(DoorConsole.CanUse));
yield return AccessTools.Method(typeof(OptionsConsole), nameof(OptionsConsole.CanUse));
yield return AccessTools.Method(typeof(ZiplineConsole), nameof(ZiplineConsole.CanUse));
}
[HarmonyPriority(Priority.Last)]
[HarmonyPrefix]
public static bool CanUsePatch(Il2CppSystem.Object __instance, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] out bool canUse, [HarmonyArgument(2)] out bool couldUse)
{
canUse = couldUse = false;
IUsable usable = __instance.Cast<IUsable>();
if (usable != null)
{
var @event = new PlayerCanUseEvent(__instance.Cast<IUsable>());
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
return true;
}
}
+20
View File
@@ -0,0 +1,20 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
namespace MiraAPI.Patches.Events;
/// <summary>
/// Patch for trigging the GameEndEvent.
/// </summary>
[HarmonyPatch]
public static class EndGamePatches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(EndGameManager), nameof(EndGameManager.SetEverythingUp))]
public static void SetEverythingUpPatch(EndGameManager __instance)
{
var @event = new GameEndEvent(__instance);
MiraEventManager.InvokeEvent(@event);
}
}
@@ -1,48 +0,0 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla;
namespace MiraAPI.Patches.Events;
/// <summary>
/// Patch for button related MiraEvents.
/// </summary>
[HarmonyPatch]
public static class HudButtonEventPatches
{
[HarmonyPrefix]
[HarmonyPatch(typeof(AdminButton), nameof(AdminButton.DoClick))]
public static bool AdminButtonDoClickPrefix(AdminButton __instance)
{
var @event = new AdminButtonClickEvent(__instance);
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(SabotageButton), nameof(SabotageButton.DoClick))]
public static bool SabotageButtonDoClickPrefix(SabotageButton __instance)
{
var @event = new SabotageButtonClickEvent(__instance);
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(UseButton), nameof(UseButton.DoClick))]
public static bool UseButtonDoClickPrefix(UseButton __instance)
{
var @event = new UseButtonClickEvent(__instance);
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(VentButton), nameof(VentButton.DoClick))]
public static bool VentButtonDoClickPrefix(VentButton __instance)
{
var @event = new VentButtonClickEvent(__instance);
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
}
@@ -0,0 +1,25 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
namespace MiraAPI.Patches;
/// <summary>
/// General patches for the KillAnimation class.
/// </summary>
[HarmonyPatch]
public static class KillAnimationPatches
{
/// <summary>
/// Used to trigger the <see cref="AfterMurderEvent"/>.
/// </summary>
/// <param name="source">The killer.</param>
/// <param name="target">The target.</param>
[HarmonyPostfix]
[HarmonyPatch(typeof(KillAnimation), nameof(KillAnimation.CoPerformKill))]
public static void KillAnimPostfix(PlayerControl source, PlayerControl target)
{
var afterMurderEvent = new AfterMurderEvent(source, target);
MiraEventManager.InvokeEvent(afterMurderEvent);
}
}
@@ -0,0 +1,21 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Map;
namespace MiraAPI.Patches.Events;
/// <summary>
/// Patch for map related MiraEvents.
/// </summary>
[HarmonyPatch]
public static class MapBehaviourPatches
{
[HarmonyPrefix]
[HarmonyPatch(typeof(MapBehaviour), nameof(MapBehaviour.ShowSabotageMap))]
public static bool MapShowSabotagePatch(MapBehaviour __instance)
{
var @event = new PlayerOpenSabotageEvent(__instance);
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
}
@@ -1,6 +1,6 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla;
using MiraAPI.Events.Vanilla.Map;
namespace MiraAPI.Patches.Events;
@@ -1,6 +1,6 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla;
using MiraAPI.Events.Vanilla.Meeting;
using MiraAPI.Utilities;
namespace MiraAPI.Patches.Events;
+35
View File
@@ -0,0 +1,35 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla;
using System.Collections.Generic;
using System.Reflection;
namespace MiraAPI.Patches.Events;
[HarmonyPatch]
public static class UsePatches
{
public static IEnumerable<MethodBase> TargetMethods()
{
yield return AccessTools.Method(typeof(Console), nameof(Console.Use));
yield return AccessTools.Method(typeof(MapConsole), nameof(MapConsole.Use));
yield return AccessTools.Method(typeof(SystemConsole), nameof(SystemConsole.Use));
yield return AccessTools.Method(typeof(Vent), nameof(Vent.Use));
yield return AccessTools.Method(typeof(Ladder), nameof(Ladder.Use));
yield return AccessTools.Method(typeof(PlatformConsole), nameof(PlatformConsole.Use));
yield return AccessTools.Method(typeof(OpenDoorConsole), nameof(OpenDoorConsole.Use));
yield return AccessTools.Method(typeof(DoorConsole), nameof(DoorConsole.Use));
yield return AccessTools.Method(typeof(OptionsConsole), nameof(OptionsConsole.Use));
yield return AccessTools.Method(typeof(ZiplineConsole), nameof(ZiplineConsole.Use));
}
[HarmonyPriority(Priority.Last)]
[HarmonyPrefix]
public static bool UsePatch(Il2CppSystem.Object __instance)
{
var @event = new PlayerUseEvent(__instance.Cast<IUsable>());
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
}
+3 -3
View File
@@ -1,7 +1,7 @@
using System.Linq;
using HarmonyLib;
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla;
using MiraAPI.Events.Vanilla.Usables;
using System.Linq;
namespace MiraAPI.Patches.Events;
@@ -0,0 +1,36 @@
using HarmonyLib;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using UnityEngine;
namespace MiraAPI.Patches.Freeplay;
[HarmonyPatch(typeof(TaskAddButton))]
internal static class TaskAddButtonPatches
{
[HarmonyPrefix]
[HarmonyPatch(nameof(TaskAddButton.Start))]
public static bool StartPrefix(TaskAddButton __instance)
{
// if this becomes problematic in the future, find a new method.
if (uint.TryParse(__instance.name, out var result))
{
__instance.Overlay.sprite = __instance.CheckImage;
__instance.Overlay.enabled = PlayerControl.LocalPlayer.HasModifier(result);
return false;
}
return true;
}
[HarmonyPostfix]
[HarmonyPatch(nameof(TaskAddButton.Role), MethodType.Setter)]
public static void RoleGetterPatch(TaskAddButton __instance)
{
if (__instance.role is ICustomRole { Team: ModdedRoleTeams.Custom } customRole)
{
__instance.FileImage.color = customRole.IntroConfiguration?.IntroTeamColor ?? Color.gray;
}
__instance.RolloverHandler.OutColor = __instance.FileImage.color;
}
}
@@ -1,28 +1,27 @@
using AmongUs.GameOptions;
using System;
using System.Globalization;
using System.Linq;
using AmongUs.GameOptions;
using HarmonyLib;
using System;
using System.Collections.Generic;
using MiraAPI.Modifiers;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Roles;
namespace MiraAPI.Patches.Freeplay;
/// <summary>
/// Patch TaskAdder for organizing Roles and adding scroller.
/// </summary>
[HarmonyPatch]
public static class TaskAdderPatch
[HarmonyPatch(typeof(TaskAdderGame))]
internal static class TaskAdderPatches
{
private static readonly Dictionary<string, string> ModsFolders = [];
private static Scroller? _scroller;
[HarmonyPostfix]
[HarmonyPatch(typeof(TaskAdderGame), nameof(TaskAdderGame.Begin))]
[HarmonyPatch(nameof(TaskAdderGame.Begin))]
public static void AddRolesFolder(TaskAdderGame __instance)
{
GameObject inner = new("Inner");
@@ -63,41 +62,38 @@ public static class TaskAdderPatch
rolesFolder.FolderName = "Roles";
rolesFolder.name = "RolesFolder";
var modifiersFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
modifiersFolder.gameObject.SetActive(false);
modifiersFolder.FolderName = "Modifiers";
modifiersFolder.name = "ModifiersFolder";
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
{
if (plugin.CustomRoles.Count == 0)
if (plugin.CustomRoles.Any(x => x.Value is ICustomRole { Configuration.ShowInFreeplay: true }))
{
continue;
var newFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
newFolder.name = plugin.PluginId+":Roles";
newFolder.FolderName = plugin.PluginInfo.Metadata.Name;
newFolder.gameObject.SetActive(false);
rolesFolder.SubFolders.Add(newFolder);
}
var newFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
newFolder.FolderName = newFolder.name = plugin.PluginInfo.Metadata.Name;
newFolder.gameObject.SetActive(false);
rolesFolder.SubFolders.Add(newFolder);
if (!ModsFolders.ContainsKey(plugin.PluginInfo.Metadata.Name))
if (plugin.Modifiers.Exists(x => x.ShowInFreeplay))
{
ModsFolders.Add(plugin.PluginInfo.Metadata.Name, plugin.PluginId);
var newFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
newFolder.name = plugin.PluginId+":Modifiers";
newFolder.FolderName = plugin.PluginInfo.Metadata.Name;
newFolder.gameObject.SetActive(false);
modifiersFolder.SubFolders.Add(newFolder);
}
}
__instance.Root.SubFolders.Add(rolesFolder);
__instance.Root.SubFolders.Add(modifiersFolder);
__instance.GoToRoot();
}
[HarmonyPostfix]
[HarmonyPatch(typeof(TaskAddButton), "Role", MethodType.Setter)]
public static void RoleGetterPatch(TaskAddButton __instance)
{
if (__instance.role is ICustomRole { Team: ModdedRoleTeams.Neutral })
{
__instance.FileImage.color = Color.gray;
}
__instance.RolloverHandler.OutColor = __instance.FileImage.color;
}
private static void AddFileAsChildCustom(
this TaskAdderGame instance,
TaskAddButton item,
@@ -122,8 +118,8 @@ public static class TaskAdderPatch
// yes it might be crazy patching the entire method, but i tried so many other methods and only this works :cry:
[HarmonyPrefix]
[HarmonyPatch(typeof(TaskAdderGame), nameof(TaskAdderGame.ShowFolder))]
public static bool ShowPatch(TaskAdderGame __instance, [HarmonyArgument(0)] TaskFolder taskFolder)
[HarmonyPatch(nameof(TaskAdderGame.ShowFolder))]
public static bool ShowPatch(TaskAdderGame __instance, TaskFolder taskFolder)
{
var stringBuilder = new Il2CppSystem.Text.StringBuilder(64);
__instance.Hierarchy.Add(taskFolder);
@@ -186,23 +182,23 @@ public static class TaskAdderPatch
switch (taskAddButton.MyTask.TaskType)
{
case TaskTypes.DivertPower:
{
var targetSystem = taskAddButton.MyTask.Cast<DivertPowerTask>().TargetSystem;
taskAddButton.Text.text = TranslationController.Instance.GetString(
StringNames.DivertPowerTo,
TranslationController.Instance.GetString(targetSystem));
break;
}
{
var targetSystem = taskAddButton.MyTask.Cast<DivertPowerTask>().TargetSystem;
taskAddButton.Text.text = TranslationController.Instance.GetString(
StringNames.DivertPowerTo,
TranslationController.Instance.GetString(targetSystem));
break;
}
case TaskTypes.FixWeatherNode:
{
var nodeId = taskAddButton.MyTask.Cast<WeatherNodeTask>().NodeId;
taskAddButton.Text.text =
TranslationController.Instance.GetString(
StringNames.FixWeatherNode) + " " +
TranslationController.Instance.GetString(
WeatherSwitchGame.ControlNames[nodeId]);
break;
}
{
var nodeId = taskAddButton.MyTask.Cast<WeatherNodeTask>().NodeId;
taskAddButton.Text.text =
TranslationController.Instance.GetString(
StringNames.FixWeatherNode) + " " +
TranslationController.Instance.GetString(
WeatherSwitchGame.ControlNames[nodeId]);
break;
}
default:
taskAddButton.Text.text =
TranslationController.Instance.GetString(taskAddButton.MyTask.TaskType);
@@ -269,46 +265,31 @@ public static class TaskAdderPatch
}
}
if (ModsFolders.TryGetValue(taskFolder.FolderName, out var guid))
if (taskFolder)
{
var plugin = MiraPluginManager.GetPluginByGuid(guid);
for (var m = 0; m < plugin.CustomRoles.Count; m++)
var split = taskFolder.name.Split(':');
if (split.Length == 2)
{
var roleBehaviour = plugin.CustomRoles.ElementAt(m).Value;
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
roleBehaviour.IsDead)
{
continue;
}
var pluginId = split[0];
var folderName = split[1];
var taskAddButton2 = Object.Instantiate(__instance.RoleButton);
taskAddButton2.SafePositionWorld = __instance.SafePositionWorld;
taskAddButton2.Text.text = "Be_" + roleBehaviour.NiceName + ".exe";
__instance.AddFileAsChildCustom(taskAddButton2, ref num, ref num2, ref num3);
taskAddButton2.Role = roleBehaviour;
if (taskAddButton2.Button == null)
if (MiraPluginManager.GetPluginByGuid(pluginId) is { } plugin)
{
continue;
}
ControllerManager.Instance.AddSelectableUiElement(taskAddButton2.Button);
switch (m)
{
case 0 when __instance.restorePreviousSelectionFound != null:
ControllerManager.Instance.SetDefaultSelection(__instance.restorePreviousSelectionFound);
__instance.restorePreviousSelectionByFolderName = string.Empty;
__instance.restorePreviousSelectionFound = null;
break;
case 0:
ControllerManager.Instance.SetDefaultSelection(taskAddButton2.Button);
break;
if (folderName == "Roles(Clone)")
{
PluginRoles(__instance, plugin, ref num, ref num2, ref num3);
}
else if (folderName == "Modifiers(Clone)")
{
PluginModifiers(__instance, plugin, ref num, ref num2, ref num3);
}
}
}
}
foreach (var chip in __instance.ActiveItems)
{
chip.GetComponentInChildren<TextMeshPro>().EnableMasking();
chip.GetComponentInChildren<TextMeshPro>().EnableStencilMasking();
chip.GetComponent<SpriteRenderer>().maskInteraction = SpriteMaskInteraction.VisibleInsideMask;
}
@@ -328,4 +309,97 @@ public static class TaskAdderPatch
ControllerManager.Instance.SetBackButton(__instance.FolderBackButton);
return false;
}
private static void PluginModifiers(
TaskAdderGame instance,
MiraPluginInfo plugin,
ref float num,
ref float num2,
ref float num3)
{
for (var m = 0; m < plugin.Modifiers.Count; m++)
{
var modifier = plugin.Modifiers[m];
if (!modifier.ShowInFreeplay)
{
continue;
}
var taskAddButton = Object.Instantiate(instance.RoleButton);
taskAddButton.name = modifier.ModifierId.ToString(CultureInfo.InvariantCulture);
taskAddButton.role = null;
taskAddButton.MyTask = null;
taskAddButton.SafePositionWorld = instance.SafePositionWorld;
taskAddButton.Text.text = modifier.ModifierName;
taskAddButton.Text.EnableMasking();
taskAddButton.Button.OnClick = new Button.ButtonClickedEvent();
taskAddButton.Button.OnClick.AddListener((UnityEngine.Events.UnityAction)(() =>
{
if (PlayerControl.LocalPlayer.HasModifier(modifier.ModifierId))
{
PlayerControl.LocalPlayer.RemoveModifier(modifier.ModifierId);
taskAddButton.Overlay.enabled = false;
}
else
{
PlayerControl.LocalPlayer.AddModifier(ModifierManager.GetModifierType(modifier.ModifierId)!);
taskAddButton.Overlay.enabled = true;
}
}));
instance.AddFileAsChildCustom(taskAddButton, ref num, ref num2, ref num3);
ControllerManager.Instance.AddSelectableUiElement(taskAddButton.Button);
switch (m)
{
case 0 when instance.restorePreviousSelectionFound != null:
ControllerManager.Instance.SetDefaultSelection(instance.restorePreviousSelectionFound);
instance.restorePreviousSelectionByFolderName = string.Empty;
instance.restorePreviousSelectionFound = null;
break;
case 0:
ControllerManager.Instance.SetDefaultSelection(taskAddButton.Button);
break;
}
}
}
private static void PluginRoles(TaskAdderGame instance, MiraPluginInfo plugin, ref float num, ref float num2, ref float num3)
{
for (var m = 0; m < plugin.CustomRoles.Count; m++)
{
var roleBehaviour = plugin.CustomRoles.ElementAt(m).Value;
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
roleBehaviour is ICustomRole { Configuration.ShowInFreeplay: false })
{
continue;
}
var taskAddButton2 = Object.Instantiate(instance.RoleButton);
taskAddButton2.SafePositionWorld = instance.SafePositionWorld;
taskAddButton2.Text.text = "Be_" + roleBehaviour.NiceName + ".exe";
taskAddButton2.Text.EnableMasking();
instance.AddFileAsChildCustom(taskAddButton2, ref num, ref num2, ref num3);
taskAddButton2.Role = roleBehaviour;
if (taskAddButton2.Button == null)
{
continue;
}
ControllerManager.Instance.AddSelectableUiElement(taskAddButton2.Button);
switch (m)
{
case 0 when instance.restorePreviousSelectionFound != null:
ControllerManager.Instance.SetDefaultSelection(instance.restorePreviousSelectionFound);
instance.restorePreviousSelectionByFolderName = string.Empty;
instance.restorePreviousSelectionFound = null;
break;
case 0:
ControllerManager.Instance.SetDefaultSelection(taskAddButton2.Button);
break;
}
}
}
}
+14 -5
View File
@@ -13,7 +13,9 @@ namespace MiraAPI.Patches;
public static class HudManagerPatches
{
// Custom buttons parent.
private static GameObject? _bottomLeft;
internal static GameObject? _bottomLeft;
internal static Transform? _bottomRight;
internal static Transform? _buttons;
/*
/// <summary>
@@ -34,12 +36,19 @@ public static class HudManagerPatches
[HarmonyPatch(nameof(HudManager.Start))]
public static void StartPostfix(HudManager __instance)
{
var buttons = __instance.transform.Find("Buttons");
var bottomRight = buttons.Find("BottomRight");
if (_buttons == null)
{
_buttons = __instance.transform.Find("Buttons");
}
if (_bottomRight == null)
{
_bottomRight = _buttons.Find("BottomRight");
}
if (_bottomLeft == null)
{
_bottomLeft = Object.Instantiate(bottomRight.gameObject, buttons);
_bottomLeft = Object.Instantiate(_bottomRight.gameObject, _buttons);
}
foreach (var t in _bottomLeft.GetComponentsInChildren<ActionButton>(true))
@@ -59,7 +68,7 @@ public static class HudManagerPatches
var location = button.Location switch
{
ButtonLocation.BottomLeft => _bottomLeft.transform,
ButtonLocation.BottomRight => bottomRight,
ButtonLocation.BottomRight => _bottomRight,
_ => null,
};
+37 -5
View File
@@ -1,4 +1,6 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using UnityEngine;
@@ -20,6 +22,32 @@ public static class IntroCutscenePatches
}
}*/
[HarmonyPostfix]
[HarmonyPatch(nameof(IntroCutscene.CoBegin))]
public static void IntroBeginPatch(IntroCutscene __instance)
{
var @event = new IntroBeginEvent(__instance);
MiraEventManager.InvokeEvent(@event);
}
[HarmonyPrefix]
[HarmonyPatch(nameof(IntroCutscene.BeginImpostor))]
public static void BeginImpostorPatch(IntroCutscene __instance)
{
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole customRole)
{
return;
}
if (customRole.IntroConfiguration is { } introConfig)
{
__instance.BackgroundBar.material.SetColor(ShaderID.Color, introConfig.IntroTeamColor);
__instance.TeamTitle.color = introConfig.IntroTeamColor;
__instance.TeamTitle.text = introConfig.IntroTeamTitle;
__instance.ImpostorText.text = introConfig.IntroTeamDescription;
}
}
[HarmonyPrefix]
[HarmonyPatch(nameof(IntroCutscene.BeginCrewmate))]
public static bool BeginCrewmatePatch(IntroCutscene __instance)
@@ -29,7 +57,15 @@ public static class IntroCutscenePatches
return true;
}
if (customRole.Team is not ModdedRoleTeams.Neutral)
if (customRole.IntroConfiguration is { } introConfig)
{
__instance.BackgroundBar.material.SetColor(ShaderID.Color, introConfig.IntroTeamColor);
__instance.TeamTitle.color = introConfig.IntroTeamColor;
__instance.TeamTitle.text = introConfig.IntroTeamTitle;
__instance.ImpostorText.text = introConfig.IntroTeamDescription;
}
if (customRole.Team is not ModdedRoleTeams.Custom)
{
return true;
}
@@ -39,11 +75,7 @@ public static class IntroCutscenePatches
position.y -= 0.25f;
barTransform.position = position;
__instance.BackgroundBar.material.SetColor(ShaderID.Color, Color.gray);
__instance.TeamTitle.text = "NEUTRAL";
__instance.impostorScale = 1f;
__instance.ImpostorText.text = "You are Neutral. You do not have a team.";
__instance.TeamTitle.color = Color.gray;
__instance.ourCrewmate = __instance.CreatePlayer(
0,
@@ -157,8 +157,6 @@ public static class GameSettingMenuPatches
roles.AdvancedRolesSettings.gameObject.SetActive(false);
roles.RoleChancesSettings.gameObject.SetActive(true);
roles.SetQuotaTab();
roles.scrollBar.CalculateAndSetYBounds(roles.roleChances.Count + 5, 1f, 6f, 0.43f);
roles.scrollBar.ScrollToTop();
}
+36 -25
View File
@@ -6,6 +6,7 @@ using MiraAPI.Utilities.Assets;
using System;
using System.Collections.Generic;
using System.Linq;
using Reactor.Localization.Utilities;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
@@ -211,34 +212,43 @@ public static class LobbyViewPanePatches
var list = new List<Type>();
foreach (var team in Enum.GetValues<ModdedRoleTeams>())
{
var filteredRoles = SelectedMod.CustomRoles.Values
.OfType<ICustomRole>()
.Where(x => !x.Configuration.HideSettings && x.Team == team).ToList();
var roleGroups = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values.OfType<ICustomRole>()
.ToLookup(x => x.RoleOptionsGroup);
if (filteredRoles.Count == 0)
if (roleGroups is null)
{
return;
}
// sort the groups by priority
var sortedRoleGroups = roleGroups
.OrderBy(x => x.Key.Priority)
.ThenBy(x => x.Key.Name);
foreach (var grouping in sortedRoleGroups)
{
if (!grouping.Any())
{
continue;
}
var categoryHeaderRoleVariant =
Object.Instantiate(instance.categoryHeaderRoleOrigin, instance.settingsContainer, true);
var group = grouping.Key;
switch (team)
var name = group.Name switch
{
case ModdedRoleTeams.Crewmate:
categoryHeaderRoleVariant.SetHeader(StringNames.CrewmateRolesHeader, 61);
break;
case ModdedRoleTeams.Impostor:
categoryHeaderRoleVariant.SetHeader(StringNames.ImpostorRolesHeader, 61);
break;
default:
categoryHeaderRoleVariant.SetHeader(StringNames.CrewmateRolesHeader, 61);
categoryHeaderRoleVariant.Title.text = team + " Roles";
categoryHeaderRoleVariant.Background.color = Color.gray;
categoryHeaderRoleVariant.Title.color = Color.white;
break;
"Crewmate" => StringNames.CrewmateRolesHeader,
"Impostor" => StringNames.ImpostorRolesHeader,
_ => CustomStringName.CreateAndRegister(group.Name),
};
var categoryHeaderRoleVariant = Object.Instantiate(instance.categoryHeaderRoleOrigin, instance.settingsContainer, true);
categoryHeaderRoleVariant.SetHeader(name, 61);
if (name is not (StringNames.CrewmateRolesHeader or StringNames.ImpostorRolesHeader))
{
var veryDarkColor = group.Color.DarkenColor(.35f);
categoryHeaderRoleVariant.Title.color = veryDarkColor;
categoryHeaderRoleVariant.Background.color = group.Color;
}
categoryHeaderRoleVariant.transform.localScale = Vector3.one;
@@ -246,7 +256,7 @@ public static class LobbyViewPanePatches
instance.settingsInfo.Add(categoryHeaderRoleVariant.gameObject);
num -= 0.696f;
foreach (var customRole in filteredRoles)
foreach (var customRole in grouping)
{
var roleBehaviour = customRole as RoleBehaviour;
if (roleBehaviour == null)
@@ -259,8 +269,6 @@ public static class LobbyViewPanePatches
var numPerGame =
GameOptionsManager.Instance.CurrentGameOptions.RoleOptions.GetNumPerGame(roleBehaviour.Role);
var flag = numPerGame == 0;
var viewSettingsInfoPanelRoleVariant =
Object.Instantiate(
instance.infoPanelRoleOrigin,
@@ -273,7 +281,7 @@ public static class LobbyViewPanePatches
.Where(x => x.AdvancedRole == customRole.GetType())
.ToList();
if (!flag && advancedRoleOptions.Count > 0)
if (numPerGame > 0 && advancedRoleOptions.Count > 0)
{
list.Add(customRole.GetType());
}
@@ -286,6 +294,8 @@ public static class LobbyViewPanePatches
customRole.RoleColor,
customRole.Configuration.Icon.LoadAsset(),
true);
viewSettingsInfoPanelRoleVariant.iconSprite.transform.localScale = new Vector3(0.365f, 0.365f, 1f);
viewSettingsInfoPanelRoleVariant.iconSprite.transform.localPosition = new Vector3(0.7144f, -0.028f, -2);
viewSettingsInfoPanelRoleVariant.titleText.color =
viewSettingsInfoPanelRoleVariant.chanceTitle.color =
@@ -370,6 +380,7 @@ public static class LobbyViewPanePatches
maskLayer,
role.TeamType == RoleTeamTypes.Crewmate,
customRole.Configuration.Icon.LoadAsset());
viewPanel.header.icon.transform.localScale = new Vector3(0.465f, 0.465f, 1f);
viewPanel.divider.material.SetInt(PlayerMaterial.MaskLayer, maskLayer);
var num = viewPanel.yPosStart;
+239 -88
View File
@@ -4,10 +4,12 @@ using MiraAPI.Networking;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Localization.Utilities;
using Reactor.Networking.Rpc;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using TMPro;
using UnityEngine;
@@ -20,10 +22,21 @@ namespace MiraAPI.Patches.Options;
[HarmonyPatch(typeof(RolesSettingsMenu))]
public static class RoleSettingMenuPatches
{
private static Dictionary<RoleOptionsGroup, bool> RoleGroupHidden { get; set; } = new();
private static List<GameObject> Headers { get; set; } = new();
private static List<RoleOptionSetting> RoleOptionSettings { get; set; } = new();
private static float ScrollerNum { get; set; } = 0.522f;
[HarmonyPrefix]
[HarmonyPatch(nameof(RolesSettingsMenu.SetQuotaTab))]
public static bool PatchStart(RolesSettingsMenu __instance)
{
Headers.ForEach(Object.Destroy);
RoleOptionSettings.ForEach(Object.Destroy);
Headers.Clear();
RoleOptionSettings.Clear();
__instance.roleChances = new Il2CppSystem.Collections.Generic.List<RoleOptionSetting>();
__instance.advancedSettingChildren = new Il2CppSystem.Collections.Generic.List<OptionBehaviour>();
@@ -42,7 +55,7 @@ public static class RoleSettingMenuPatches
return true;
}
var num = 0.522f;
ScrollerNum = 0.522f;
__instance.AllButton.transform.parent.gameObject.SetActive(false);
__instance.AllButton.gameObject.SetActive(false);
@@ -54,92 +67,169 @@ public static class RoleSettingMenuPatches
var num3 = 0;
var crewRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
.OfType<ICustomRole>()
.Where(role => role is { Team: ModdedRoleTeams.Crewmate, Configuration.HideSettings: false })
.ToList() ?? [];
var roleGroups = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values.OfType<ICustomRole>()
.ToLookup(x => x.RoleOptionsGroup);
if (crewRoles is { Count: > 0 })
if (roleGroups is null)
{
var categoryHeaderEditRole = Object.Instantiate(
__instance.categoryHeaderEditRoleOrigin,
return true;
}
// sort the groups by priority
var sortedRoleGroups = roleGroups
.OrderBy(x => x.Key.Priority)
.ThenBy(x => x.Key.Name);
var quotaThing = __instance.categoryHeaderEditRoleOrigin.transform.FindChild("QuotaHeader");
var template = __instance.transform.parent.parent.GetComponent<GameSettingMenu>().GameSettingsTab.categoryHeaderOrigin;
foreach (var grouping in sortedRoleGroups)
{
if (!grouping.Any())
{
continue;
}
var group = grouping.Key;
RoleGroupHidden.TryAdd(group, false);
var name = group.Name switch
{
"Crewmate" => StringNames.CrewmateRolesHeader,
"Impostor" => StringNames.ImpostorRolesHeader,
_ => CustomStringName.CreateAndRegister(group.Name),
};
var categoryHeaderMasked = Object.Instantiate(
template,
Vector3.zero,
Quaternion.identity,
__instance.RoleChancesSettings.transform);
categoryHeaderEditRole.SetHeader(StringNames.CrewmateRolesHeader, 20);
categoryHeaderEditRole.transform.localPosition = new Vector3(4.986f, num, -2f);
num -= 0.522f;
foreach (var role in crewRoles)
categoryHeaderMasked.SetHeader(name, 20);
var quotaInst = Object.Instantiate(quotaThing, categoryHeaderMasked.transform);
quotaInst.transform.localScale = new Vector3(1.3f, 1.3f, 1.3f);
quotaInst.transform.localPosition = new Vector3(0.7f, -0.82f, 0);
var chanceText = quotaInst.transform.FindChild("Chance Text");
chanceText.transform.localPosition = new Vector3(4.3f, 0.0993f, 0);
var countText = quotaInst.transform.FindChild("# Text");
countText.transform.localPosition = new Vector3(1.9f, 0.0993f, 0f);
var blankLabel = quotaInst.transform.FindChild("BlankLabel").gameObject;
var chanceLabel = quotaInst.transform.FindChild("Chance Label").gameObject;
var countLabel = quotaInst.transform.FindChild("# Label").gameObject;
blankLabel.Destroy();
chanceLabel.Destroy();
countLabel.Destroy();
if (name is StringNames.CrewmateRolesHeader)
{
if (role is RoleBehaviour roleBehaviour)
categoryHeaderMasked.Title.color = Palette.CrewmateRoleHeaderTextBlue;
categoryHeaderMasked.Background.color = Palette.CrewmateRoleHeaderBlue;
}
else if (name is StringNames.ImpostorRolesHeader)
{
categoryHeaderMasked.Title.color = Palette.ImpostorRoleHeaderTextRed;
categoryHeaderMasked.Background.color = Palette.ImpostorRoleHeaderRed;
}
else
{
categoryHeaderMasked.Title.color = group.Color;
categoryHeaderMasked.Divider.color = group.Color;
categoryHeaderMasked.Background.color = group.Color;
}
categoryHeaderMasked.Title.color = categoryHeaderMasked.Title.color.IsColorDark() ?
categoryHeaderMasked.Title.color.LightenColor(0.3f) : categoryHeaderMasked.Title.color.LightenColor(0.1f);
categoryHeaderMasked.Title.fontStyle = __instance.categoryHeaderEditRoleOrigin.Title.fontStyle;
categoryHeaderMasked.Title.font = __instance.categoryHeaderEditRoleOrigin.Title.font;
categoryHeaderMasked.Title.fontMaterial = __instance.categoryHeaderEditRoleOrigin.Title.fontMaterial;
categoryHeaderMasked.Divider.color = categoryHeaderMasked.Background.color;
categoryHeaderMasked.Background.size = new Vector2(categoryHeaderMasked.Background.size.x + 1.5f, categoryHeaderMasked.Background.size.y);
categoryHeaderMasked.transform.localScale = Vector3.one * 0.63f;
categoryHeaderMasked.transform.localPosition = new Vector3(-0.44f, ScrollerNum, -2f);
categoryHeaderMasked.gameObject.SetActive(true);
quotaInst.gameObject.SetActive(!RoleGroupHidden[group]);
var label = RoleGroupHidden[group]
? "(Click to open)"
: "(Click to close)";
var newText = Object.Instantiate(categoryHeaderMasked.Title, categoryHeaderMasked.transform);
newText.text = $"<size=70%>{label}</size>";
newText.transform.localPosition = new Vector3(2.6249f, -0.165f, 0f);
newText.gameObject.GetComponent<TextTranslatorTMP>().Destroy();
Headers.Add(categoryHeaderMasked.gameObject);
ScrollerNum -= 0.422f;
if (!RoleGroupHidden[group])
{
foreach (var role in grouping)
{
CreateQuotaOption(__instance, roleBehaviour, ref num, num3);
if (role is not RoleBehaviour roleBehaviour)
{
continue;
}
var option = CreateQuotaOption(__instance, roleBehaviour, num3);
if (option is not null)
{
RoleOptionSettings.Add(option);
num3++;
}
}
num3++;
}
var boxCol = categoryHeaderMasked.gameObject.AddComponent<BoxCollider2D>();
boxCol.size = new Vector2(7, 0.7f);
boxCol.offset = new Vector2(1.5f, -0.3f);
var headerBtn = categoryHeaderMasked.gameObject.AddComponent<PassiveButton>();
headerBtn.ClickSound = __instance.BackButton.GetComponent<PassiveButton>().ClickSound;
headerBtn.OnMouseOver = new UnityEvent();
headerBtn.OnMouseOut = new UnityEvent();
headerBtn.OnClick.AddListener(
(UnityAction)(() =>
{
if (RoleGroupHidden.TryGetValue(group, out var value))
{
RoleGroupHidden[group] = !value;
}
foreach (var header in Headers)
{
header.Destroy();
}
Headers.Clear();
foreach (var option in RoleOptionSettings)
{
option.gameObject.Destroy();
}
RoleOptionSettings.Clear();
__instance.SetQuotaTab();
}));
headerBtn.SetButtonEnableState(true);
if (RoleGroupHidden.TryGetValue(group, out var value) && !value)
{
ScrollerNum -= 0.4f;
}
}
var impRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
.OfType<ICustomRole>()
.Where(role => role is { Team: ModdedRoleTeams.Impostor, Configuration.HideSettings: false })
.ToList() ?? [];
if (impRoles is { Count: > 0 })
{
num -= 0.4f;
var categoryHeaderEditRole2 = Object.Instantiate(
__instance.categoryHeaderEditRoleOrigin,
Vector3.zero,
Quaternion.identity,
__instance.RoleChancesSettings.transform);
categoryHeaderEditRole2.SetHeader(StringNames.ImpostorRolesHeader, 20);
categoryHeaderEditRole2.transform.localPosition = new Vector3(4.986f, num, -2f);
num -= 0.522f;
foreach (var role in impRoles)
{
if (role is RoleBehaviour roleBehaviour)
{
CreateQuotaOption(__instance, roleBehaviour, ref num, num3);
}
num3++;
}
}
var neutRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
.OfType<ICustomRole>()
.Where(role => role is { Team: ModdedRoleTeams.Neutral, Configuration.HideSettings: false })
.ToList() ?? [];
if (neutRoles is { Count: > 0 })
{
num -= 0.4f;
var categoryHeaderEditRole3 = Object.Instantiate(
__instance.categoryHeaderEditRoleOrigin,
Vector3.zero,
Quaternion.identity,
__instance.RoleChancesSettings.transform);
categoryHeaderEditRole3.SetHeader(StringNames.None, 20);
categoryHeaderEditRole3.Title.text = "Neutral Roles";
categoryHeaderEditRole3.Background.color = Color.gray;
categoryHeaderEditRole3.Title.color = Color.white;
categoryHeaderEditRole3.transform.localPosition = new Vector3(4.986f, num, -2f);
num -= 0.522f;
foreach (var role in neutRoles)
{
if (role is RoleBehaviour roleBehaviour)
{
CreateQuotaOption(__instance, roleBehaviour, ref num, num3);
}
num3++;
}
}
__instance.scrollBar.SetScrollBounds();
return false;
}
private static void SetScrollBounds(this Scroller scroller)
{
scroller.CalculateAndSetYBounds(1 + 1.5f * Headers.Count + RoleOptionSettings.Count, 1f, 6f, 0.43f);
}
[HarmonyPrefix]
[HarmonyPatch(nameof(RolesSettingsMenu.Update))]
public static bool UpdatePatch()
@@ -151,7 +241,12 @@ public static class RoleSettingMenuPatches
[HarmonyPatch(nameof(RolesSettingsMenu.OpenChancesTab))]
public static void OpenChancesTabPostfix(RolesSettingsMenu __instance)
{
__instance.scrollBar.CalculateAndSetYBounds(__instance.roleChances.Count + 5, 1f, 6f, 0.43f);
if (GameSettingMenuPatches.SelectedModIdx == 0)
{
return;
}
__instance.scrollBar.SetScrollBounds();
__instance.scrollBar.ScrollToTop();
}
@@ -199,14 +294,15 @@ public static class RoleSettingMenuPatches
private static void CreateAdvancedSettings(RolesSettingsMenu __instance, RoleBehaviour role)
{
foreach (var option in __instance.advancedSettingChildren)
foreach (var optBehaviour in __instance.AdvancedRolesSettings.GetComponentsInChildren<OptionBehaviour>())
{
Object.Destroy(option.gameObject);
optBehaviour.gameObject.DestroyImmediate();
}
__instance.advancedSettingChildren.Clear();
var num = -0.872f;
var hasImage = role.RoleScreenshot != null;
var num = hasImage ? -0.872f : -1;
var filteredOptions = GameSettingMenuPatches.SelectedMod?.Options.Where(x => x.AdvancedRole == role.GetType()) ?? [];
@@ -223,7 +319,7 @@ public static class RoleSettingMenuPatches
__instance.stringOptionOrigin,
__instance.AdvancedRolesSettings.transform);
newOpt.transform.localPosition = new Vector3(2.17f, num, -2f);
newOpt.transform.localPosition = new Vector3(hasImage ? 2.17f : 1.1f, num, -2f);
newOpt.SetClickMask(__instance.ButtonClickMask);
SpriteRenderer[] componentsInChildren = newOpt.GetComponentsInChildren<SpriteRenderer>(true);
@@ -261,15 +357,63 @@ public static class RoleSettingMenuPatches
__instance.roleTitleText.text = TranslationController.Instance.GetString(
role.StringName,
new Il2CppReferenceArray<Il2CppSystem.Object>(0));
__instance.roleScreenshot.sprite = Sprite.Create(
customRole.Configuration.OptionsScreenshot.LoadAsset().texture,
new Rect(0, 0, 370, 230),
Vector2.one / 2,
100);
__instance.roleScreenshot.drawMode = SpriteDrawMode.Sliced;
var imgBg = __instance.AdvancedRolesSettings.transform.FindChild("Imagebackground");
var labelBg = __instance.AdvancedRolesSettings.transform.FindChild("InfoLabelBackground");
if (role.RoleScreenshot == null)
{
imgBg.gameObject.SetActive(false);
__instance.roleScreenshot.gameObject.SetActive(false);
__instance.roleDescriptionText.transform.parent.localPosition = new Vector3(1.5f, -0.2731f, -1);
__instance.roleDescriptionText.transform.parent.localScale = new Vector3(0.09f, 0.2f, 0.5687f);
labelBg.localPosition = new Vector3(-0.7f, 0.1054f, -2.5f);
}
else
{
imgBg.gameObject.SetActive(true);
__instance.roleScreenshot.gameObject.SetActive(true);
__instance.roleDescriptionText.transform.parent.localPosition = new Vector3(2.5176f, -0.2731f, -1f);
__instance.roleDescriptionText.transform.parent.localScale = new Vector3(0.0675f, 0.1494f, 0.5687f);
labelBg.transform.localPosition = new Vector3(1.082f, 0.1054f, -2.5f);
__instance.roleScreenshot.sprite = Sprite.Create(
role.RoleScreenshot.texture,
new Rect(0, 0, 370, 230),
Vector2.one / 2,
100);
__instance.roleScreenshot.drawMode = SpriteDrawMode.Sliced;
}
__instance.roleHeaderSprite.color = customRole.RoleColor;
__instance.roleHeaderText.color = customRole.RoleColor.GetAlternateColor();
var categoryHeaderMasked = __instance.AdvancedRolesSettings.transform.Find("CategoryHeaderMasked").GetComponent<CategoryHeaderMasked>();
if (categoryHeaderMasked.Title.gameObject.TryGetComponent<TextTranslatorTMP>(out var comp))
{
comp.Destroy();
}
categoryHeaderMasked.Title.text = "RETURN TO ROLE SETTINGS";
if (!categoryHeaderMasked.gameObject.TryGetComponent<PassiveButton>(out _))
{
var boxCol = categoryHeaderMasked.gameObject.AddComponent<BoxCollider2D>();
boxCol.size = new Vector2(7, 0.7f);
boxCol.offset = new Vector2(1.5f, -0.3f);
var headerBtn = categoryHeaderMasked.gameObject.AddComponent<PassiveButton>();
headerBtn.ClickSound = __instance.BackButton.GetComponent<PassiveButton>().ClickSound;
headerBtn.OnMouseOver = new UnityEvent();
headerBtn.OnMouseOut = new UnityEvent();
headerBtn.OnClick.AddListener(
(UnityAction)(() =>
{
__instance.OpenChancesTab();
}));
headerBtn.SetButtonEnableState(true);
}
var bg = __instance.AdvancedRolesSettings.transform.Find("Background");
bg.localPosition = new Vector3(1.4041f, -7.08f, 0);
bg.GetComponent<SpriteRenderer>().size = new Vector2(89.4628f, 100);
@@ -295,12 +439,17 @@ public static class RoleSettingMenuPatches
__instance.RefreshChildren();
}
private static void CreateQuotaOption(RolesSettingsMenu __instance, RoleBehaviour role, ref float yPos, int index)
private static RoleOptionSetting? CreateQuotaOption(RolesSettingsMenu __instance, RoleBehaviour role, int index)
{
if (role is not ICustomRole customRole)
{
Logger<MiraApiPlugin>.Error($"Role {role.NiceName} is not a custom role.");
return;
return null;
}
if (customRole.Configuration.HideSettings)
{
return null;
}
var roleOptionSetting = Object.Instantiate(
@@ -308,7 +457,7 @@ public static class RoleSettingMenuPatches
Vector3.zero,
Quaternion.identity,
__instance.RoleChancesSettings.transform);
roleOptionSetting.transform.localPosition = new Vector3(-0.15f, yPos, -2f);
roleOptionSetting.transform.localPosition = new Vector3(-0.1f, ScrollerNum, -2f);
roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20);
roleOptionSetting.labelSprite.color = customRole.RoleColor;
@@ -355,7 +504,9 @@ public static class RoleSettingMenuPatches
if (index < GameSettingMenuPatches.SelectedMod?.CustomRoles.Count - 1)
{
yPos += -0.43f;
ScrollerNum += -0.43f;
}
return roleOptionSetting;
}
}
+42 -2
View File
@@ -1,8 +1,12 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Events.Vanilla.Player;
using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
using Reactor.Utilities.Extensions;
using System.Linq;
namespace MiraAPI.Patches;
@@ -36,14 +40,50 @@ public static class PlayerControlPatches
[HarmonyPatch(nameof(PlayerControl.Die))]
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
{
var deathEvent = new PlayerDeathEvent(__instance, reason);
MiraEventManager.InvokeEvent(deathEvent);
var modifiersComponent = __instance.GetComponent<ModifierComponent>();
if (modifiersComponent)
{
modifiersComponent.ActiveModifiers.ForEach(x=>x.OnDeath(reason));
modifiersComponent.ActiveModifiers.ForEach(x => x.OnDeath(reason));
}
}
/// <summary>
/// Used to trigger the <see cref="CompleteTaskEvent"/>.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
/// <param name="idx">The task id.</param>
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.CompleteTask))]
public static void PlayerCompleteTaskPostfix(PlayerControl __instance, uint idx)
{
var playerTask = __instance.myTasks.ToArray().First(playerTask => playerTask.Id == idx);
if (playerTask != null)
{
var completeTaskEvent = new CompleteTaskEvent(__instance, playerTask);
MiraEventManager.InvokeEvent(completeTaskEvent);
}
}
/// <summary>
/// Used to trigger the <see cref="BeforeMurderEvent"/>.
/// </summary>
/// <param name="__instance">The source player.</param>
/// <param name="target">The target.</param>
/// <param name="didSucceed">Whether the kill succeeded.</param>
[HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.RpcMurderPlayer))]
public static void PlayerControlMurderPrefix(PlayerControl __instance, PlayerControl target, ref bool didSucceed)
{
var beforeMurderEvent = new BeforeMurderEvent(__instance, target);
MiraEventManager.InvokeEvent(beforeMurderEvent);
didSucceed = beforeMurderEvent.IsCancelled;
}
/// <summary>
/// FixedUpdate handler for custom roles and custom buttons.
/// </summary>
@@ -86,6 +126,6 @@ public static class PlayerControlPatches
[HarmonyPatch(nameof(PlayerControl.OnDestroy))]
public static void PlayerControlOnDestroyPrefix(PlayerControl __instance)
{
ModifierExtensions.ModifierComponents.Remove(__instance);
Utilities.ModifierExtensions.ModifierComponents.Remove(__instance);
}
}
+5
View File
@@ -1,4 +1,6 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Meeting;
using MiraAPI.Roles;
namespace MiraAPI.Patches.Roles;
@@ -13,6 +15,9 @@ public static class EjectionPatches
[HarmonyPatch(nameof(ExileController.Begin))]
public static void BeginPostfix(ExileController __instance)
{
var @event = new EjectionEvent(__instance);
MiraEventManager.InvokeEvent(@event);
if (!__instance.initData.networkedPlayer || !__instance.initData.networkedPlayer.Role ||
__instance.initData.networkedPlayer.Role is not ICustomRole role)
{
+27
View File
@@ -0,0 +1,27 @@
using HarmonyLib;
using MiraAPI.Roles;
using UnityEngine;
namespace MiraAPI.Patches.Roles;
/// <summary>
/// Patches the haunt menu to show the actual role name rather then team.
/// </summary>
[HarmonyPatch(typeof(HauntMenuMinigame), nameof(HauntMenuMinigame.SetFilterText))]
public static class HauntMenuMinigamePatch
{
public static void Postfix(HauntMenuMinigame __instance)
{
if (__instance.HauntTarget.Data.IsDead)
{
__instance.FilterText.color = Color.white;
return;
}
var role = __instance.HauntTarget.Data.Role;
var color = role is ICustomRole custom ? custom.RoleColor : role.TeamColor;
__instance.FilterText.text = role.NiceName;
__instance.FilterText.color = color;
}
}
+8 -1
View File
@@ -1,10 +1,11 @@
using HarmonyLib;
using MiraAPI.Roles;
using UnityEngine;
namespace MiraAPI.Patches.Roles;
/// <summary>
/// Set nametag color depending on option
/// Set nametag color depending on visibility.
/// </summary>
[HarmonyPatch(typeof(PlayerNameColor))]
public static class NameTagPatch
@@ -13,6 +14,12 @@ public static class NameTagPatch
[HarmonyPatch(nameof(PlayerNameColor.Get), typeof(RoleBehaviour))]
public static bool GetPatch([HarmonyArgument(0)] RoleBehaviour otherPlayerRole, ref Color __result)
{
if (otherPlayerRole is ICustomRole customRole && customRole.CanLocalPlayerSeeRole(otherPlayerRole.Player))
{
__result = customRole.RoleColor;
return false;
}
if (PlayerControl.LocalPlayer.Data.Role.IsImpostor && otherPlayerRole.IsImpostor)
{
return true;
@@ -5,10 +5,10 @@ using UnityEngine;
namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(RoleBehaviour))]
public static class RoleBehaviourPatches
public static class RoleBehaviourPatch
{
/// <summary>
/// Update TeamColor text for Launchpad roles
/// Update TeamColor text for Mira roles.
/// </summary>
[HarmonyPrefix]
[HarmonyPatch(nameof(RoleBehaviour.TeamColor), MethodType.Getter)]
@@ -22,4 +22,4 @@ public static class RoleBehaviourPatches
__result = behaviour.RoleColor;
return false;
}
}
}
@@ -1,5 +1,7 @@
using AmongUs.GameOptions;
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
using System.Linq;
@@ -9,6 +11,14 @@ namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(RoleManager))]
public static class RoleManagerPatches
{
[HarmonyPostfix]
[HarmonyPatch(nameof(RoleManager.SetRole))]
public static void SetRolePatch(RoleManager __instance, PlayerControl targetPlayer, RoleTypes roleType)
{
var @event = new SetRoleEvent(targetPlayer, roleType);
MiraEventManager.InvokeEvent(@event);
}
[HarmonyPostfix]
[HarmonyPatch(nameof(RoleManager.SelectRoles))]
public static void ModifierSelectionPatches(RoleManager __instance)
+12
View File
@@ -21,4 +21,16 @@ public static class MinigameStubs
{
// nothing needed
}
/// <summary>
/// Reverse patch for Minigame.Close.
/// </summary>
/// <param name="instance">The Minigame instance.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(Minigame), nameof(Minigame.Close), [])]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void Close(Minigame instance)
{
// nothing needed
}
}
+229
View File
@@ -0,0 +1,229 @@
using System.Runtime.CompilerServices;
using HarmonyLib;
using Il2CppSystem.Text;
namespace MiraAPI.Patches.Stubs;
[HarmonyPatch]
public static class RoleBehaviourStubs
{
/// <summary>
/// Stub method for RoleBehaviour.Initialize.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <param name="player">The PlayerControl to initialize.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.Initialize))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void Initialize(RoleBehaviour instance, PlayerControl player)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.AdjustTasks.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <param name="player">The PlayerControl to adjust tasks for.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.AdjustTasks))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void AdjustTasks(RoleBehaviour instance, PlayerControl player)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.AppendTaskHint.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <param name="taskStringBuilder">The StringBuilder to append the task hint to.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.AppendTaskHint), typeof(StringBuilder))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void AppendTaskHint(RoleBehaviour instance, StringBuilder taskStringBuilder)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.CanUse.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <param name="console">The IUsable console to check.</param>
/// <returns>Whether the console can be used.</returns>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.CanUse))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static bool CanUse(RoleBehaviour instance, IUsable console)
{
return default;
}
/// <summary>
/// Stub method for RoleBehaviour.Deinitialize.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <param name="targetPlayer">The PlayerControl to deinitialize for.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.Deinitialize))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void Deinitialize(RoleBehaviour instance, PlayerControl targetPlayer)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.DidWin.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <param name="gameOverReason">The reason for game over.</param>
/// <returns>Whether the role won.</returns>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.DidWin))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static bool DidWin(RoleBehaviour instance, GameOverReason gameOverReason)
{
return default;
}
/// <summary>
/// Stub method for RoleBehaviour.FindClosestTarget.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <returns>The closest target PlayerControl.</returns>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.FindClosestTarget))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static PlayerControl FindClosestTarget(RoleBehaviour instance)
{
return null;
}
/// <summary>
/// Stub method for RoleBehaviour.GetAbilityDistance.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <returns>The ability distance.</returns>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.GetAbilityDistance))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static float GetAbilityDistance(RoleBehaviour instance)
{
return default;
}
/// <summary>
/// Stub method for RoleBehaviour.IsValidTarget.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <param name="target">The NetworkedPlayerInfo to validate.</param>
/// <returns>Whether the target is valid.</returns>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.IsValidTarget))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static bool IsValidTarget(RoleBehaviour instance, NetworkedPlayerInfo target)
{
return default;
}
/// <summary>
/// Stub method for RoleBehaviour.OnDeath.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <param name="reason">The reason for death.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.OnDeath))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void OnDeath(RoleBehaviour instance, DeathReason reason)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.OnMeetingStart.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.OnMeetingStart))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void OnMeetingStart(RoleBehaviour instance)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.OnVotingComplete.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.OnVotingComplete))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void OnVotingComplete(RoleBehaviour instance)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.SetCooldown.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.SetCooldown))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void SetCooldown(RoleBehaviour instance)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.SetPlayerTarget.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <param name="target">The PlayerControl target to set.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.SetPlayerTarget))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void SetPlayerTarget(RoleBehaviour instance, PlayerControl target)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.SetUsableTarget.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <param name="target">The IUsable target to set.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.SetUsableTarget))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void SetUsableTarget(RoleBehaviour instance, IUsable target)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.SpawnTaskHeader.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
/// <param name="playerControl">The PlayerControl to spawn the task header for.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.SpawnTaskHeader))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void SpawnTaskHeader(RoleBehaviour instance, PlayerControl playerControl)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.UseAbility.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.UseAbility))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void UseAbility(RoleBehaviour instance)
{
// nothing needed
}
}
+15 -3
View File
@@ -1,6 +1,8 @@
using HarmonyLib;
using MiraAPI.Modifiers;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Usables;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using UnityEngine;
namespace MiraAPI.Patches;
@@ -18,6 +20,15 @@ public static class VentPatches
[HarmonyPatch(nameof(Vent.CanUse))]
public static void VentCanUsePostfix(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
{
var @event = new PlayerCanUseEvent(__instance.Cast<IUsable>());
MiraEventManager.InvokeEvent(@event);
if (@event.IsCancelled)
{
canUse = couldUse = false;
return;
}
var @object = pc.Object;
var role = @object.Data.Role;
@@ -29,10 +40,10 @@ public static class VentPatches
{
switch (canVent)
{
case true when modifiers.Exists(x => x.CanVent().HasValue && x.CanVent()==false):
case true when modifiers.Exists(x => x.CanVent().HasValue && x.CanVent() == false):
couldUse = canUse = false;
return;
case false when modifiers.Exists(x => x.CanVent().HasValue && x.CanVent()==true):
case false when modifiers.Exists(x => x.CanVent().HasValue && x.CanVent() == true):
couldUse = true;
break;
}
@@ -48,6 +59,7 @@ public static class VentPatches
num = Vector2.Distance(center, position);
canUse &= num <= __instance.UsableDistance && !PhysicsHelpers.AnythingBetween(@object.Collider, center, position, Constants.ShipOnlyMask, false);
}
__result = num;
}
}
@@ -0,0 +1,9 @@
using System;
namespace MiraAPI.PluginLoading;
/// <summary>
/// Skip an element during plugin loading.
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property, Inherited = false)]
public class MiraIgnoreAttribute : Attribute;
+12
View File
@@ -5,6 +5,7 @@ using MiraAPI.GameOptions;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using MiraAPI.Hud;
using MiraAPI.Modifiers;
namespace MiraAPI.PluginLoading;
@@ -21,6 +22,15 @@ public class MiraPluginInfo
PluginId = info.Metadata.GUID;
}
/// <summary>
/// Get a read only collection of this plugin's modifiers. This is probably not safe because they are uninitialized.
/// </summary>
/// <returns>Readonly collection of modifiers.</returns>
public IReadOnlyCollection<BaseModifier> GetModifiers()
{
return Modifiers.AsReadOnly();
}
/// <summary>
/// Get a read only collection of this plugin's Option Groups.
/// </summary>
@@ -61,6 +71,8 @@ public class MiraPluginInfo
internal List<IModdedOption> Options { get; } = [];
internal List<BaseModifier> Modifiers { get; } = [];
internal Dictionary<ushort, RoleBehaviour> CustomRoles { get; } = [];
internal Dictionary<int, CustomGameMode> GameModes { get; } = [];
+100 -57
View File
@@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using BepInEx.Unity.IL2CPP;
using BepInEx.Unity.IL2CPP;
using MiraAPI.Colors;
using MiraAPI.Events;
using MiraAPI.GameOptions;
@@ -13,6 +9,11 @@ using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Networking;
using Reactor.Utilities;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Reflection;
namespace MiraAPI.PluginLoading;
@@ -38,42 +39,75 @@ public sealed class MiraPluginManager
}
var info = new MiraPluginInfo(miraPlugin, pluginInfo);
var roles = new List<Type>();
RegisterModifierAttribute(assembly);
RegisterAllOptions(assembly, info);
foreach (var type in assembly.GetTypes())
{
if (type.GetCustomAttribute<MiraIgnoreAttribute>() != null)
{
continue;
}
RegisterRoleAttribute(assembly, info);
RegisterButtonAttribute(assembly, info);
if (RegisterModifier(type, info))
{
continue;
}
RegisterColorClasses(assembly);
if (RegisterOptions(type, info))
{
continue;
}
if (RegisterRoleAttribute(type, info, out var role))
{
roles.Add(role!);
continue;
}
if (RegisterButtonAttribute(type, info))
{
continue;
}
RegisterColorClasses(type);
}
info.OptionGroups.Sort((x, y) => x.GroupPriority.CompareTo(y.GroupPriority));
CustomRoleManager.RegisterRoleTypes(roles, info);
_registeredPlugins.Add(assembly, info);
Logger<MiraApiPlugin>.Info($"Registering mod {pluginInfo.Metadata.GUID} with Mira API.");
};
IL2CPPChainloader.Instance.Finished += PaletteManager.RegisterAllColors;
IL2CPPChainloader.Instance.Finished += MiraEventManager.SortAllHandlers;
IL2CPPChainloader.Instance.Finished += () =>
{
CustomButtonManager.Buttons = new ReadOnlyCollection<CustomActionButton>(CustomButtonManager.CustomButtons);
};
}
/// <summary>
/// Get a mira plugin by its GUID.
/// </summary>
/// <param name="guid">The plugin GUID.</param>
/// <param name="pluginId">The plugin GUID.</param>
/// <returns>A MiraPluginInfo.</returns>
public static MiraPluginInfo GetPluginByGuid(string guid)
public static MiraPluginInfo? GetPluginByGuid(string pluginId)
{
return Instance._registeredPlugins.Values.First(plugin => plugin.PluginId == guid);
return Instance._registeredPlugins.Values.FirstOrDefault(plugin => plugin.PluginId == pluginId);
}
private static void RegisterAllOptions(Assembly assembly, MiraPluginInfo pluginInfo)
private static bool RegisterOptions(Type type, MiraPluginInfo pluginInfo)
{
var filteredTypes = assembly.GetTypes().Where(type => type.IsAssignableTo(typeof(AbstractOptionGroup)));
foreach (var type in filteredTypes)
try
{
if (!type.IsAssignableTo(typeof(AbstractOptionGroup)))
{
return false;
}
if (!ModdedOptionsManager.RegisterGroup(type, pluginInfo))
{
continue;
return false;
}
foreach (var property in type.GetProperties())
@@ -92,53 +126,55 @@ public sealed class MiraPluginManager
ModdedOptionsManager.RegisterAttributeOption(type, attribute, property, pluginInfo);
}
}
pluginInfo.OptionGroups.Sort((x, y) => x.GroupPriority.CompareTo(y.GroupPriority));
return true;
}
catch (Exception e)
{
Logger<MiraApiPlugin>.Error($"Failed to register options for {type.Name}: {e}");
}
return false;
}
private static void RegisterRoleAttribute(Assembly assembly, MiraPluginInfo pluginInfo)
private static bool RegisterRoleAttribute(Type type, MiraPluginInfo pluginInfo, out Type? role)
{
List<Type> roles = [];
foreach (var type in assembly.GetTypes())
role = null;
try
{
var attribute = type.GetCustomAttribute<RegisterCustomRoleAttribute>();
if (attribute == null)
{
continue;
}
if (!(typeof(RoleBehaviour).IsAssignableFrom(type) && typeof(ICustomRole).IsAssignableFrom(type)))
{
Logger<MiraApiPlugin>.Error($"{type.Name} does not inherit from RoleBehaviour or ICustomRole.");
continue;
return false;
}
if (!ModList.GetById(pluginInfo.PluginId).IsRequiredOnAllClients)
{
Logger<MiraApiPlugin>.Error("Custom roles are only supported on all clients.");
return;
return false;
}
roles.Add(type);
role = type;
return true;
}
CustomRoleManager.RegisterRoleTypes(roles, pluginInfo);
catch (Exception e)
{
Logger<MiraApiPlugin>.Error($"Failed to register role for {type.Name}: {e}");
}
return false;
}
private static void RegisterColorClasses(Assembly assembly)
private static void RegisterColorClasses(Type type)
{
foreach (var type in assembly.GetTypes())
try
{
if (type.GetCustomAttribute<RegisterCustomColorsAttribute>() == null)
{
continue;
return;
}
if (!type.IsStatic())
{
Logger<MiraApiPlugin>.Error($"Color class {type.Name} must be static.");
continue;
return;
}
foreach (var property in type.GetProperties())
@@ -157,29 +193,36 @@ public sealed class MiraPluginManager
PaletteManager.CustomColors.Add(color);
}
}
}
private static void RegisterModifierAttribute(Assembly assembly)
{
foreach (var type in assembly.GetTypes())
catch (Exception e)
{
var attribute = type.GetCustomAttribute<RegisterModifierAttribute>();
if (attribute != null)
{
ModifierManager.RegisterModifier(type);
}
Logger<MiraApiPlugin>.Error($"Failed to register color class {type.Name}: {e}");
}
}
private static void RegisterButtonAttribute(Assembly assembly, MiraPluginInfo pluginInfo)
private static bool RegisterModifier(Type type, MiraPluginInfo info)
{
foreach (var type in assembly.GetTypes())
try
{
var attribute = type.GetCustomAttribute<RegisterButtonAttribute>();
if (attribute != null)
{
CustomButtonManager.RegisterButton(type, pluginInfo);
}
return ModifierManager.RegisterModifier(type, info);
}
catch (Exception e)
{
Logger<MiraApiPlugin>.Error($"Failed to register modifier {type.Name}: {e}");
return false;
}
}
private static bool RegisterButtonAttribute(Type type, MiraPluginInfo pluginInfo)
{
try
{
return CustomButtonManager.RegisterButton(type, pluginInfo);
}
catch (Exception e)
{
Logger<MiraApiPlugin>.Error($"Failed to register button {type.Name}: {e}");
}
return false;
}
}
+41 -41
View File
@@ -7,7 +7,7 @@ namespace MiraAPI.Roles;
/// <summary>
/// Used to configure the specific settings of a role.
/// </summary>
public struct CustomRoleConfiguration
public record struct CustomRoleConfiguration
{
/// <summary>
/// Initializes a new instance of the <see cref="CustomRoleConfiguration"/> struct.
@@ -17,11 +17,6 @@ public struct CustomRoleConfiguration
{
var roleBehaviour = role as RoleBehaviour;
MaxRoleCount = 15;
DefaultRoleCount = 0;
DefaultChance = 0;
OptionsScreenshot = Icon = MiraAssets.Empty;
AffectedByLightOnAirship = role.Team == ModdedRoleTeams.Crewmate;
KillButtonOutlineColor = role.Team switch
{
@@ -29,7 +24,6 @@ public struct CustomRoleConfiguration
ModdedRoleTeams.Crewmate => Palette.CrewmateBlue,
_ => role.RoleColor,
};
RoleHintType = RoleHintType.RoleTab;
GhostRole = role.Team is ModdedRoleTeams.Impostor ? RoleTypes.ImpostorGhost : RoleTypes.CrewmateGhost;
CanGetKilled = roleBehaviour?.IsDead == false && role.Team is not ModdedRoleTeams.Impostor;
UseVanillaKillButton = role.Team is ModdedRoleTeams.Impostor;
@@ -37,86 +31,92 @@ public struct CustomRoleConfiguration
CanUseSabotage = role.Team is ModdedRoleTeams.Impostor;
TasksCountForProgress = role.Team is ModdedRoleTeams.Crewmate;
HideSettings = roleBehaviour?.IsDead == true;
CanModifyChance = true;
ShowInFreeplay = roleBehaviour?.IsDead == false;
OptionsScreenshot = null;
}
/// <summary>
/// Gets the hard limit of players that can have this role. This property is used to set a limit in the Role Options menu. If set to 0, the role will not be assigned at start.
/// Gets or sets the hard limit of players that can have this role. This property is used to set a limit in the Role Options menu. If set to 0, the role will not be assigned at start.
/// </summary>
public int MaxRoleCount;
public int MaxRoleCount { get; set; } = 15;
/// <summary>
/// Gets the default role count.
/// Gets or sets the default role count.
/// </summary>
public int DefaultRoleCount;
public int DefaultRoleCount { get; set; } = 0;
/// <summary>
/// Gets the default role chance.
/// Gets or sets the default role chance.
/// </summary>
public int DefaultChance;
public int DefaultChance { get; set; } = 0;
/// <summary>
/// Whether the chance option can be changed or not.
/// Gets or sets a value indicating whether the chance option can be changed or not.
/// </summary>
public bool CanModifyChance;
public bool CanModifyChance { get; set; } = true;
/// <summary>
/// Gets the Sprite used for the Role Options menu screenshot.
/// Gets or sets the Sprite used for the Role Options menu screenshot.
/// </summary>
public LoadableAsset<Sprite> OptionsScreenshot;
public LoadableAsset<Sprite>? OptionsScreenshot { get; set; }
/// <summary>
/// Gets the Sprite used for the Role Icon.
/// Gets or sets the Sprite used for the Role Icon.
/// </summary>
public LoadableAsset<Sprite> Icon;
public LoadableAsset<Sprite> Icon { get; set; } = MiraAssets.Empty;
/// <summary>
/// Gets a value indicating whether the role is affected by light affectors on Airship.
/// Gets or sets a value indicating whether the role is affected by light affectors on Airship.
/// </summary>
public bool AffectedByLightOnAirship;
public bool AffectedByLightOnAirship { get; set; }
/// <summary>
/// Gets a value indicating whether the role can be killed by vanilla murder system.
/// Gets or sets a value indicating whether the role can be killed by vanilla murder system.
/// </summary>
public bool CanGetKilled;
public bool CanGetKilled { get; set; }
/// <summary>
/// Gets a value indicating whether the role should use the vanilla kill button.
/// Gets or sets a value indicating whether the role should use the vanilla kill button.
/// </summary>
public bool UseVanillaKillButton;
public bool UseVanillaKillButton { get; set; }
/// <summary>
/// Gets a value indicating whether the role can use vents.
/// Gets or sets a value indicating whether the role can use vents.
/// </summary>
public bool CanUseVent;
public bool CanUseVent { get; set; }
/// <summary>
/// Gets a value indicating whether the role can use the sabotage button.
/// Gets or sets a value indicating whether the role can use the sabotage button.
/// </summary>
public bool CanUseSabotage;
public bool CanUseSabotage { get; set; }
/// <summary>
/// Gets a value indicating whether the role's tasks count towards task progress.
/// Gets or sets a value indicating whether the role's tasks count towards task progress.
/// </summary>
public bool TasksCountForProgress;
public bool TasksCountForProgress { get; set; }
/// <summary>
/// Gets a value indicating whether the role should show up in the Role Options menu.
/// Gets or sets a value indicating whether the role should show up in the Role Options menu.
/// </summary>
public bool HideSettings;
public bool HideSettings { get; set; }
/// <summary>
/// Gets the outline color for the KillButton if <see cref="UseVanillaKillButton"/> is true.
/// Gets or sets a value indicating whether the role should show up in the Freeplay Role Selection menu.
/// </summary>
public Color KillButtonOutlineColor;
public bool ShowInFreeplay { get; set; }
/// <summary>
/// Gets the role hint style. See <see cref="RoleHintType"/> enum for all options.
/// Gets or sets the outline color for the KillButton if <see cref="UseVanillaKillButton"/> is true.
/// </summary>
public RoleHintType RoleHintType;
public Color KillButtonOutlineColor { get; set; }
/// <summary>
/// Gets the Ghost role that is applied when the player is killed.
/// Gets or sets the role hint style. See <see cref="RoleHintType"/> enum for all options.
/// </summary>
public RoleTypes GhostRole;
}
public RoleHintType RoleHintType { get; set; } = RoleHintType.RoleTab;
/// <summary>
/// Gets or sets the Ghost role that is applied when the player is killed.
/// </summary>
public RoleTypes GhostRole { get; set; }
}
+2 -2
View File
@@ -79,7 +79,7 @@ public static class CustomRoleManager
var roleId = RoleIds[roleType];
roleBehaviour.Role = (RoleTypes)roleId;
roleBehaviour.TeamType = customRole.Team == ModdedRoleTeams.Neutral ? RoleTeamTypes.Crewmate : (RoleTeamTypes)customRole.Team;
roleBehaviour.TeamType = customRole.Team == ModdedRoleTeams.Custom ? RoleTeamTypes.Crewmate : (RoleTeamTypes)customRole.Team;
roleBehaviour.NameColor = customRole.RoleColor;
roleBehaviour.StringName = CustomStringName.CreateAndRegister(customRole.RoleName);
roleBehaviour.BlurbName = CustomStringName.CreateAndRegister(customRole.RoleDescription);
@@ -91,7 +91,7 @@ public static class CustomRoleManager
roleBehaviour.CanVent = customRole.Configuration.CanUseVent;
roleBehaviour.DefaultGhostRole = customRole.Configuration.GhostRole;
roleBehaviour.MaxCount = customRole.Configuration.MaxRoleCount;
roleBehaviour.RoleScreenshot = customRole.Configuration.OptionsScreenshot.LoadAsset();
roleBehaviour.RoleScreenshot = customRole.Configuration.OptionsScreenshot?.LoadAsset();
if (roleBehaviour.IsDead)
{
+35 -5
View File
@@ -2,8 +2,8 @@
using MiraAPI.Modifiers;
using MiraAPI.PluginLoading;
using MiraAPI.Utilities;
using System.Text;
using Reactor.Utilities;
using System.Text;
using UnityEngine;
namespace MiraAPI.Roles;
@@ -43,6 +43,26 @@ public interface ICustomRole
/// </summary>
CustomRoleConfiguration Configuration { get; }
/// <summary>
/// Gets the role options group.
/// </summary>
public RoleOptionsGroup RoleOptionsGroup => Team switch
{
ModdedRoleTeams.Crewmate => RoleOptionsGroup.Crewmate,
ModdedRoleTeams.Impostor => RoleOptionsGroup.Impostor,
ModdedRoleTeams.Custom => RoleOptionsGroup.Neutral,
_ => new RoleOptionsGroup(RoleName, RoleColor),
};
/// <summary>
/// Gets the role's TeamIntroCutscene configuration.
/// </summary>
public TeamIntroConfiguration? IntroConfiguration => Team switch
{
ModdedRoleTeams.Custom => TeamIntroConfiguration.Neutral,
_ => null,
};
/// <summary>
/// Gets the parent mod of this role.
/// </summary>
@@ -63,7 +83,7 @@ public interface ICustomRole
/// Gets the role chance option.
/// </summary>
/// <returns>The role chance option.</returns>
public int? GetChance()
public virtual int? GetChance()
{
if (!Configuration.CanModifyChance)
{
@@ -82,7 +102,7 @@ public interface ICustomRole
/// Gets the role count option.
/// </summary>
/// <returns>The role count option.</returns>
public int? GetCount()
public virtual int? GetCount()
{
if (ParentMod.PluginConfig.TryGetEntry(NumConfigDefinition, out ConfigEntry<int> entry))
{
@@ -96,7 +116,7 @@ public interface ICustomRole
/// Sets the role chance option.
/// </summary>
/// <param name="chance">The chance between 0 and 100.</param>
public void SetChance(int chance)
public virtual void SetChance(int chance)
{
if (!Configuration.CanModifyChance)
{
@@ -117,7 +137,7 @@ public interface ICustomRole
/// Sets the role count option.
/// </summary>
/// <param name="count">The amount of this role between zero and its MaxRoleCount in the Configuration.</param>
public void SetCount(int count)
public virtual void SetCount(int count)
{
if (ParentMod.PluginConfig.TryGetEntry(NumConfigDefinition, out ConfigEntry<int> entry))
{
@@ -128,6 +148,16 @@ public interface ICustomRole
Logger<MiraApiPlugin>.Error($"Error getting count configuration for role: {RoleName}");
}
/// <summary>
/// Whether the local player can see this role.
/// </summary>
/// <param name="player">The player with the role.</param>
/// <returns>Whether they can see the role (name color) or not.</returns>
public virtual bool CanLocalPlayerSeeRole(PlayerControl player)
{
return (PlayerControl.LocalPlayer.Data.Role.IsImpostor && player.Data.Role.IsImpostor) || PlayerControl.LocalPlayer.Data.IsDead;
}
/// <summary>
/// This method runs on the HudManager.Update method ONLY when the LOCAL player has this role.
/// </summary>
+1 -1
View File
@@ -4,5 +4,5 @@ public enum ModdedRoleTeams
{
Crewmate,
Impostor,
Neutral,
Custom,
}
@@ -1,6 +0,0 @@
using System;
namespace MiraAPI.Roles;
[AttributeUsage(AttributeTargets.Class)]
public class RegisterCustomRoleAttribute : Attribute;
+27
View File
@@ -0,0 +1,27 @@
using UnityEngine;
namespace MiraAPI.Roles;
/// <summary>
/// Represents a group of roles.
/// </summary>
/// <param name="Name">The group's name.</param>
/// <param name="Color">The group's color.</param>
/// <param name="Priority">The priority to sort by on role setting screen. Negative means first.</param>
public record struct RoleOptionsGroup(string Name, Color Color, int Priority = 0)
{
/// <summary>
/// Gets the default group for crewmates.
/// </summary>
public static RoleOptionsGroup Crewmate { get; } = new("Crewmate", Palette.CrewmateBlue, -2);
/// <summary>
/// Gets the default group for impostors.
/// </summary>
public static RoleOptionsGroup Impostor { get; } = new("Impostor", Palette.ImpostorRed, -1);
/// <summary>
/// Gets the default group for neutral roles.
/// </summary>
public static RoleOptionsGroup Neutral { get; } = new("Neutral Roles", Color.gray);
}
+20
View File
@@ -0,0 +1,20 @@
using UnityEngine;
namespace MiraAPI.Roles;
/// <summary>
/// Used to configure the TEAM part of the intro cutscene.
/// </summary>
/// <param name="IntroTeamColor">The color to show during the "Team" part of the intro cutscene.</param>
/// <param name="IntroTeamTitle">The title text to show during the "Team" part of the intro cutscene.</param>
/// <param name="IntroTeamDescription">The description text to show during the "Team" part of the intro cutscene.</param>
public record struct TeamIntroConfiguration(Color IntroTeamColor, string IntroTeamTitle, string IntroTeamDescription)
{
/// <summary>
/// Gets the default configuration for the "Neutral" team.
/// </summary>
public static TeamIntroConfiguration Neutral { get; } = new(
Color.gray,
"NEUTRAL",
"You are Neutral. You do not have a team.");
}
+26 -3
View File
@@ -1,11 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using HarmonyLib;
using MiraAPI.GameOptions;
using MiraAPI.Networking;
using MiraAPI.Roles;
using Reactor.Utilities;
using System;
using System.Collections.Generic;
using System.Linq;
using TMPro;
using UnityEngine;
namespace MiraAPI.Utilities;
@@ -37,6 +38,16 @@ public static class Extensions
BitConverter.GetBytes(count.Value).AddRangeToArray(BitConverter.GetBytes(chance.Value)));
}
/// <summary>
/// Enables stencil masking on a TMP text object.
/// </summary>
/// <param name="text">The TMP text.</param>
public static void EnableStencilMasking(this TMP_Text text)
{
text.fontMaterial.SetFloat(ShaderID.Get("_Stencil"), 1);
text.fontMaterial.SetFloat(ShaderID.Get("_StencilComp"), 4);
}
/// <summary>
/// Checks if a type is static.
/// </summary>
@@ -251,4 +262,16 @@ public static class Extensions
return predicate != null ? filteredPlayers.Find(predicate) : filteredPlayers.FirstOrDefault();
}
/// <summary>
/// Fixed version of Reactor's SetOutline.
/// </summary>
/// <param name="renderer">The renderer you want to update the outline for.</param>
/// <param name="color">The outline color.</param>
public static void UpdateOutline(this Renderer renderer, Color? color)
{
renderer.material.SetFloat(ShaderID.Outline, color.HasValue ? 1 : 0);
renderer.material.SetColor(ShaderID.OutlineColor, color ?? Color.clear);
renderer.material.SetColor(ShaderID.AddColor, color ?? Color.clear);
}
}
+20 -11
View File
@@ -1,5 +1,5 @@
using System.Collections;
using MiraAPI.Roles;
using MiraAPI.Roles;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
@@ -15,6 +15,15 @@ namespace MiraAPI.Utilities;
/// </summary>
public static class Helpers
{
/// <summary>
/// Get all living players.
/// </summary>
/// <returns>A list of alive players.</returns>
public static List<PlayerControl> GetAlivePlayers()
{
return PlayerControl.AllPlayerControls.ToArray().Where(x => !x.Data.IsDead).ToList();
}
/// <summary>
/// Returns an empty coroutine.
/// </summary>
@@ -99,14 +108,14 @@ public static class Helpers
}
return (from player in newList
let vector = player.GetTruePosition() - source
let magnitude = vector.magnitude
where !PhysicsHelpers.AnyNonTriggersBetween(
source,
vector.normalized,
magnitude,
Constants.ShipAndObjectsMask)
select player).ToList();
let vector = player.GetTruePosition() - source
let magnitude = vector.magnitude
where !PhysicsHelpers.AnyNonTriggersBetween(
source,
vector.normalized,
magnitude,
Constants.ShipAndObjectsMask)
select player).ToList();
}
/// <summary>
@@ -168,7 +177,7 @@ public static class Helpers
select playerControl);
outputList.Sort(
delegate(PlayerControl a, PlayerControl b)
delegate (PlayerControl a, PlayerControl b)
{
var magnitude2 = (a.GetTruePosition() - source).magnitude;
var magnitude3 = (b.GetTruePosition() - source).magnitude;
+252
View File
@@ -0,0 +1,252 @@
using System;
using System.Collections.Generic;
using MiraAPI.Modifiers;
using MiraAPI.Networking;
using Reactor.Networking.Attributes;
using Reactor.Utilities;
namespace MiraAPI.Utilities;
/// <summary>
/// Extensions for modifiers.
/// </summary>
public static class ModifierExtensions
{
/// <summary>
/// Gets the dictionary to cache ModifierComponents.
/// </summary>
public static Dictionary<PlayerControl, ModifierComponent> ModifierComponents { get; } = [];
/// <summary>
/// Remote Procedure Call to add a modifier to a player.
/// </summary>
/// <param name="target">The player to add the modifier to.</param>
/// <param name="modifierId">The modifier ID.</param>
[MethodRpc((uint)MiraRpc.AddModifier)]
public static void RpcAddModifier(this PlayerControl target, uint modifierId)
{
var type = ModifierManager.GetModifierType(modifierId);
if (type == null)
{
Logger<MiraApiPlugin>.Error($"Cannot add modifier with id {modifierId} because it is not registered.");
return;
}
target.AddModifier(type);
}
/// <summary>
/// Remote Procedure Call to add a modifier to a player.
/// </summary>
/// <param name="player">The player to add the modifier to.</param>
/// <typeparam name="T">The modifier Type.</typeparam>
public static void RpcAddModifier<T>(this PlayerControl player) where T : BaseModifier
{
var id = ModifierManager.GetModifierId(typeof(T));
if (id == null)
{
Logger<MiraApiPlugin>.Error($"Cannot add modifier {typeof(T).Name} because it is not registered.");
return;
}
player.RpcAddModifier(id.Value);
}
/// <summary>
/// Remote Procedure Call to remove a modifier from a player.
/// </summary>
/// <param name="target">The player to remove the modifier from.</param>
/// <param name="modifierId">The ID of the modifier.</param>
[MethodRpc((uint)MiraRpc.RemoveModifier)]
public static void RpcRemoveModifier(this PlayerControl target, uint modifierId)
{
target.RemoveModifier(modifierId);
}
/// <summary>
/// Remote Procedure Call to remove a modifier from a player.
/// </summary>
/// <param name="player">The player to remove the modifier from.</param>
/// <typeparam name="T">The Type of the Modifier.</typeparam>
public static void RpcRemoveModifier<T>(this PlayerControl player) where T : BaseModifier
{
var id = ModifierManager.GetModifierId(typeof(T));
if (id == null)
{
Logger<MiraApiPlugin>.Error($"Cannot add modifier {typeof(T).Name} because it is not registered.");
return;
}
player.RpcRemoveModifier(id.Value);
}
/// <summary>
/// Gets the ModifierComponent for a player.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <returns>A ModifierComponent if there is one, null otherwise.</returns>
public static ModifierComponent? GetModifierComponent(this PlayerControl player)
{
if (ModifierComponents.TryGetValue(player, out var component))
{
return component;
}
component = player.GetComponent<ModifierComponent>();
if (!component)
{
return null;
}
ModifierComponents[player] = component;
return component;
}
/// <summary>
/// Gets the ModifierComponent for a player.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <param name="component">The ModifierComponent if it is found.</param>
/// <returns>A ModifierComponent if there is one, null otherwise.</returns>
public static bool TryGetModifierComponent(this PlayerControl player, out ModifierComponent? component)
{
if (ModifierComponents.TryGetValue(player, out component))
{
return component;
}
component = player.GetComponent<ModifierComponent>();
return component;
}
/// <summary>
/// Gets a collection of modifiers by their type, or null if the player doesn't have one.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <typeparam name="T">The Type of the Modifier.</typeparam>
/// <returns>The Modifier if it is found, null otherwise.</returns>
public static IEnumerable<T> GetModifiersByType<T>(this PlayerControl player) where T : BaseModifier
{
return player.GetModifierComponent()!.GetModifiersByType<T>();
}
/// <summary>
/// Gets a modifier by its type, or null if the player doesn't have it.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <typeparam name="T">The Type of the Modifier.</typeparam>
/// <returns>The Modifier if it is found, null otherwise.</returns>
public static T? GetModifier<T>(this PlayerControl player) where T : BaseModifier
{
return player.GetModifierComponent()!.GetModifier<T>();
}
/// <summary>
/// Tries to get a modifier by its type.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <param name="modifier">The modifier or null.</param>
/// <typeparam name="T">The Type of the Modifier.</typeparam>
/// <returns>True if the modifier was found, false otherwise.</returns>
public static bool TryGetModifier<T>(this PlayerControl player, out T? modifier) where T : BaseModifier
{
return player.GetModifierComponent()!.TryGetModifier(out modifier);
}
/// <summary>
/// Removes a modifier from the player.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <param name="type">The modifier type.</param>
public static void RemoveModifier(this PlayerControl player, Type type)
{
player.GetModifierComponent()!.RemoveModifier(type);
}
/// <summary>
/// Removes a modifier from the player.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <typeparam name="T">The modifier type.</typeparam>
public static void RemoveModifier<T>(this PlayerControl player) where T : BaseModifier
{
player.GetModifierComponent()!.RemoveModifier<T>();
}
/// <summary>
/// Removes a modifier from the player.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <param name="modifierId">The modifier ID.</param>
public static void RemoveModifier(this PlayerControl player, uint modifierId)
{
player.GetModifierComponent()!.RemoveModifier(modifierId);
}
/// <summary>
/// Removes a modifier from the player.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <param name="modifier">The modifier object.</param>
public static void RemoveModifier(this PlayerControl player, BaseModifier modifier)
{
player.GetModifierComponent()!.RemoveModifier(modifier);
}
/// <summary>
/// Adds a modifier to the player.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <param name="modifier">The modifier to add.</param>
/// <returns>The modifier that was added.</returns>
public static BaseModifier? AddModifier(this PlayerControl player, BaseModifier modifier)
{
return player.GetModifierComponent()!.AddModifier(modifier);
}
/// <summary>
/// Adds a modifier to the player.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <param name="type">The modifier type.</param>
/// <returns>The modifier that was added.</returns>
public static BaseModifier? AddModifier(this PlayerControl player, Type type)
{
return player.GetModifierComponent()!.AddModifier(type);
}
/// <summary>
/// Adds a modifier to the player.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <typeparam name="T">The Type of the modifier.</typeparam>
/// <returns>The new modifier.</returns>
public static T? AddModifier<T>(this PlayerControl player) where T : BaseModifier
{
return player.GetModifierComponent()!.AddModifier<T>();
}
/// <summary>
/// Checks if a player has an active or queued modifier by its ID.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <param name="id">The Modifier ID.</param>
/// <param name="predicate">The predicate to check the modifier.</param>
/// <returns>True if the Modifier is present, false otherwise.</returns>
public static bool HasModifier(this PlayerControl player, uint id, Func<BaseModifier, bool>? predicate=null)
{
return player.GetModifierComponent()!.HasModifier(id, predicate);
}
/// <summary>
/// Checks if a player has an active or queued modifier by its type.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <param name="predicate">The predicate to check the modifier.</param>
/// <typeparam name="T">The Type of the Modifier.</typeparam>
/// <returns>True if the Modifier is present, false otherwise.</returns>
public static bool HasModifier<T>(this PlayerControl player, Func<T, bool>? predicate=null) where T : BaseModifier
{
return player.GetModifierComponent()!.HasModifier(predicate);
}
}