mirror of
https://github.com/Gurge44/EndlessHostRoles.git
synced 2026-10-20 01:46:25 +00:00
90 lines
3.5 KiB
C#
90 lines
3.5 KiB
C#
using System.Collections.Generic;
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using EHR.Modules;
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using HarmonyLib;
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using Hazel;
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using UnityEngine;
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namespace EHR.Patches;
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// By TommyXL
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[HarmonyPatch(typeof(NotificationPopper), nameof(NotificationPopper.Awake))]
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internal static class NotificationPopperAwakePatch
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{
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public static void Prefix(NotificationPopper __instance)
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{
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// Don't use ??= because Unity doesn't support null coalescing assignment
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NotificationPopperPatch.Instance = __instance;
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}
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}
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internal static class NotificationPopperPatch
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{
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public static NotificationPopper Instance;
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public static void AddSettingsChangeMessage(OptionItem option)
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{
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if (GameSettingMenuPatch.ChangingPreset) return;
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string optValue = option.GetString();
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if (optValue == "STRMISS") return;
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string name = option.GetName();
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if (name == "Accept") return;
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string parentName = option.Parent?.GetName() ?? string.Empty;
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if (parentName == "Accept") return;
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SendRpc(option.Id);
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string str = option.Parent != null
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? TranslationController.Instance.GetString(StringNames.LobbyChangeSettingNotification, "<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + parentName + "</font>: <font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + name + "</font>", "<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + optValue + "</font>")
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: TranslationController.Instance.GetString(StringNames.LobbyChangeSettingNotification, "<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + name + "</font>", "<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + optValue + "</font>");
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SettingsChangeMessageLogic(option, str);
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}
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private static void SettingsChangeMessageLogic(OptionItem option, string item)
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{
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if (Instance.lastMessageKey == option.Id && Instance.activeMessages.Count > 0)
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Instance.activeMessages[^1].UpdateMessage(item);
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else
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{
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Instance.lastMessageKey = option.Id;
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LobbyNotificationMessage newMessage = Object.Instantiate(Instance.notificationMessageOrigin, Vector3.zero, Quaternion.identity, Instance.transform);
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newMessage.transform.localPosition = new(0f, 0f, -2f);
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#if IL2CPP
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newMessage.SetUp(item, Instance.settingsChangeSprite, Instance.settingsChangeColor, (System.Action)(() => Instance.OnMessageDestroy(newMessage)));
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#else
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newMessage.SetUp(item, Instance.settingsChangeSprite, Instance.settingsChangeColor, () => Instance.OnMessageDestroy(newMessage));
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#endif
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Instance.ShiftMessages();
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Instance.AddMessageToQueue(newMessage);
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}
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SoundManager.Instance.PlaySoundImmediate(Instance.settingsChangeSound, false);
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}
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private static readonly HashSet<int> RpcBatch = [];
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private static void SendRpc(int optionId)
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{
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if (!AmongUsClient.Instance.AmHost || Options.HideGameSettings.GetBool() || !Utils.DoRPC) return;
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if (RpcBatch.Add(optionId) && RpcBatch.Count >= 5)
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ReleaseRpcs();
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}
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public static void ReleaseRpcs()
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{
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OptionItem.SyncAllOptions();
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if (RpcBatch.Count == 0) return;
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var msg = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.NotificationPopper, SendOption.Reliable);
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msg.WritePacked(RpcBatch.Count);
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RpcBatch.Do(msg.WritePacked);
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AmongUsClient.Instance.FinishRpcImmediately(msg);
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RpcBatch.Clear();
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}
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} |