Compare commits

..
8 Commits
Author SHA1 Message Date
Gurge44 91e2748156 Fix FFA, Fix Moderator tags, New timer font for S&G 2024-04-05 19:04:05 +02:00
Gurge44 dbb5c39dea Minor fixes 2024-04-03 21:25:25 +02:00
Gurge44 a13cbd9f88 Merge branch 'main' of https://github.com/Gurge44/TOHE_PLUS 2024-04-03 20:24:12 +02:00
Gurge44 333dfbee6f Teamed FFA 2024-04-03 20:24:03 +02:00
PHGaming121 0431d18127 make adventurer things translatable + a little fix 💀 (#50)
* Update Adventurer.cs

* Update en_US.json

* also, heres a little fix lol
2024-04-03 12:06:55 +02:00
Gurge44 2db423411f Merge branch 'main' of https://github.com/Gurge44/TOHE_PLUS 2024-04-02 19:58:39 +02:00
Gurge44 3d120a5924 New role Adventurer & Bug Fixes 2024-04-02 19:58:34 +02:00
Gurge44 f91f0cd09c Translation (#48)
* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Portuguese, Brazilian)
2024-04-02 15:51:54 +02:00
41 changed files with 828 additions and 267 deletions

No files matched your search

+1
View File
@@ -114,6 +114,7 @@ public enum CustomRoles
// Crewmate
Addict,
Adventurer,
Aid,
Alchemist,
Altruist,
+1
View File
@@ -114,6 +114,7 @@ public enum CustomRoles
// Crewmate
Addict,
Adventurer,
Aid,
Alchemist,
Altruist,
+2
View File
@@ -15,8 +15,10 @@
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NE/@EntryIndexedValue">NE</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NK/@EntryIndexedValue">NK</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NNK/@EntryIndexedValue">NNK</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=RNG/@EntryIndexedValue">RNG</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=RPC/@EntryIndexedValue">RPC</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=SK/@EntryIndexedValue">SK</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=TMP/@EntryIndexedValue">TMP</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=EHR/@EntryIndexedValue">EHR</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=UI/@EntryIndexedValue">UI</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=VN/@EntryIndexedValue">VN</s:String></wpf:ResourceDictionary>
+142 -91
View File
@@ -22,6 +22,20 @@ internal static class FFAManager
public static string LatestChatMessage = string.Empty;
public static Dictionary<byte, int> PlayerTeams = [];
public static readonly Dictionary<int, string> TeamColors = new()
{
{ 0, "#00ffff" },
{ 1, "#ffff00" },
{ 2, "#ff00ff" },
{ 3, "#ff0000" },
{ 4, "#00ff00" },
{ 5, "#0000ff" },
{ 6, "#ffffff" },
{ 7, "#000000" }
};
public static OptionItem FFAGameTime;
public static OptionItem FFAKcd;
public static OptionItem FFALowerVision;
@@ -36,6 +50,8 @@ internal static class FFAManager
public static OptionItem FFAEnableRandomTwists;
public static OptionItem FFAShieldIsOneTimeUse;
public static OptionItem FFAChatDuringGame;
public static OptionItem FFATeamMode;
public static OptionItem FFATeamNumber;
public static void SetupCustomOption()
{
@@ -84,6 +100,14 @@ internal static class FFAManager
FFAChatDuringGame = BooleanOptionItem.Create(67_223_014, "FFA_ChatDuringGame", false, TabGroup.GameSettings, false)
.SetGameMode(CustomGameMode.FFA)
.SetColor(new Color32(0, 255, 165, byte.MaxValue));
FFATeamMode = BooleanOptionItem.Create(67_223_015, "FFA_TeamMode", false, TabGroup.GameSettings, false)
.SetGameMode(CustomGameMode.FFA)
.SetHeader(true)
.SetColor(new Color32(0, 255, 165, byte.MaxValue));
FFATeamNumber = IntegerOptionItem.Create(67_223_016, "FFA_TeamNumber", new(2, 7, 1), 2, TabGroup.GameSettings, false)
.SetParent(FFATeamMode)
.SetGameMode(CustomGameMode.FFA)
.SetColor(new Color32(0, 255, 165, byte.MaxValue));
}
public static void Init()
@@ -99,10 +123,32 @@ internal static class FFAManager
KillCount = [];
RoundTime = FFAGameTime.GetInt() + 8;
foreach (PlayerControl pc in Main.AllAlivePlayerControls)
PlayerTeams = [];
var allPlayers = Main.AllAlivePlayerControls;
foreach (PlayerControl pc in allPlayers)
{
KillCount[pc.PlayerId] = 0;
}
if (FFATeamMode.GetBool())
{
var teamNum = FFATeamNumber.GetInt();
var playerNum = allPlayers.Length;
int memberNum = (teamNum > 5 && playerNum == 15) || playerNum % teamNum == 0 ? playerNum / teamNum : playerNum / teamNum + 1;
var teamMembers = allPlayers.Select(x => x.PlayerId).Shuffle(IRandom.Instance).Chunk(memberNum).ToList();
for (int i = 0; i < teamMembers.Count; i++)
{
foreach (var id in teamMembers[i])
{
PlayerTeams.Add(id, i);
}
}
_ = new LateTask(() => { Utils.NotifyRoles(NoCache: true, ForceLoop: true); }, 10f, log: false);
}
}
private static void SendRPCSyncFFAPlayer(byte playerId)
@@ -146,15 +192,6 @@ internal static class FFAManager
}
}
public static string GetDisplayScore(byte playerId)
{
int rank = GetRankOfScore(playerId);
string score = KillCount.TryGetValue(playerId, out var s) ? $"{s}" : "Invalid";
string text = string.Format(GetString("KBDisplayScore"), rank.ToString(), score);
Color color = Utils.GetRoleColor(CustomRoles.Killer);
return Utils.ColorString(color, text);
}
public static int GetRankOfScore(byte playerId)
{
try
@@ -184,6 +221,12 @@ internal static class FFAManager
return;
}
if (FFATeamMode.GetBool() && PlayerTeams[killer.PlayerId] == PlayerTeams[target.PlayerId])
{
Logger.Info("Killer and Target are in the same team, attack blocked", "FFA");
return;
}
var totalalive = Main.AllAlivePlayerControls.Length;
if (FFAShieldedList.TryGetValue(target.PlayerId, out var dur))
{
@@ -206,7 +249,7 @@ internal static class FFAManager
if (totalalive == 3)
{
PlayerControl otherPC = null;
foreach (var pc in Main.AllAlivePlayerControls.Where(a => a.PlayerId != killer.PlayerId && a.PlayerId != target.PlayerId && a.IsAlive()).ToArray())
foreach (var pc in Main.AllAlivePlayerControls.Where(a => a.PlayerId != killer.PlayerId && a.PlayerId != target.PlayerId && a.IsAlive()))
{
TargetArrow.Add(killer.PlayerId, pc.PlayerId);
TargetArrow.Add(pc.PlayerId, killer.PlayerId);
@@ -222,90 +265,99 @@ internal static class FFAManager
bool mark = false;
var nowKCD = Main.AllPlayerKillCooldown[killer.PlayerId];
byte EffectType;
if (Main.NormalOptions.MapId != 4) EffectType = (byte)HashRandom.Next(0, 10);
else EffectType = (byte)HashRandom.Next(4, 10);
if (EffectType <= 7) // Buff
if (Main.NormalOptions.MapId != 4) EffectType = (byte)IRandom.Instance.Next(0, 10);
else EffectType = (byte)IRandom.Instance.Next(4, 10);
switch (EffectType)
{
byte EffectID = (byte)HashRandom.Next(0, 3);
if (Main.NormalOptions.MapId == 4) EffectID = 2;
switch (EffectID)
// Buff
case <= 7:
{
case 0:
FFAShieldedList.TryAdd(killer.PlayerId, Utils.TimeStamp);
killer.Notify(GetString("FFA-Event-GetShield"), FFAShieldDuration.GetFloat());
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
break;
case 1:
if (FFAIncreasedSpeedList.ContainsKey(killer.PlayerId))
{
FFAIncreasedSpeedList.Remove(killer.PlayerId);
FFAIncreasedSpeedList.Add(killer.PlayerId, Utils.TimeStamp);
}
else
{
FFAIncreasedSpeedList.TryAdd(killer.PlayerId, Utils.TimeStamp);
originalSpeed.TryAdd(killer.PlayerId, Main.AllPlayerSpeed[killer.PlayerId]);
Main.AllPlayerSpeed[killer.PlayerId] = FFAIncreasedSpeed.GetFloat();
}
byte EffectID = (byte)IRandom.Instance.Next(0, 3);
if (Main.NormalOptions.MapId == 4) EffectID = 2;
switch (EffectID)
{
case 0:
FFAShieldedList.TryAdd(killer.PlayerId, Utils.TimeStamp);
killer.Notify(GetString("FFA-Event-GetShield"), FFAShieldDuration.GetFloat());
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
break;
case 1:
if (FFAIncreasedSpeedList.ContainsKey(killer.PlayerId))
{
FFAIncreasedSpeedList.Remove(killer.PlayerId);
FFAIncreasedSpeedList.Add(killer.PlayerId, Utils.TimeStamp);
}
else
{
FFAIncreasedSpeedList.TryAdd(killer.PlayerId, Utils.TimeStamp);
originalSpeed.TryAdd(killer.PlayerId, Main.AllPlayerSpeed[killer.PlayerId]);
Main.AllPlayerSpeed[killer.PlayerId] = FFAIncreasedSpeed.GetFloat();
}
killer.Notify(GetString("FFA-Event-GetIncreasedSpeed"), FFAModifiedSpeedDuration.GetFloat());
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
mark = true;
break;
case 2:
Main.AllPlayerKillCooldown[killer.PlayerId] = Math.Clamp(FFAKcd.GetFloat() - 3f, 1f, 60f);
killer.Notify(GetString("FFA-Event-GetLowKCD"));
sync = true;
break;
default:
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
break;
killer.Notify(GetString("FFA-Event-GetIncreasedSpeed"), FFAModifiedSpeedDuration.GetFloat());
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
mark = true;
break;
case 2:
Main.AllPlayerKillCooldown[killer.PlayerId] = Math.Clamp(FFAKcd.GetFloat() - 3f, 1f, 60f);
killer.Notify(GetString("FFA-Event-GetLowKCD"));
sync = true;
break;
default:
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
break;
}
break;
}
}
else if (EffectType == 8) // De-Buff
{
byte EffectID = (byte)HashRandom.Next(0, 3);
if (Main.NormalOptions.MapId == 4) EffectID = 1;
switch (EffectID)
// De-Buff
case 8:
{
case 0:
if (FFADecreasedSpeedList.ContainsKey(killer.PlayerId))
{
FFADecreasedSpeedList.Remove(killer.PlayerId);
FFADecreasedSpeedList.Add(killer.PlayerId, Utils.TimeStamp);
}
else
{
FFADecreasedSpeedList.TryAdd(killer.PlayerId, Utils.TimeStamp);
originalSpeed.TryAdd(killer.PlayerId, Main.AllPlayerSpeed[killer.PlayerId]);
Main.AllPlayerSpeed[killer.PlayerId] = FFADecreasedSpeed.GetFloat();
}
byte EffectID = (byte)IRandom.Instance.Next(0, 3);
if (Main.NormalOptions.MapId == 4) EffectID = 1;
switch (EffectID)
{
case 0:
if (FFADecreasedSpeedList.ContainsKey(killer.PlayerId))
{
FFADecreasedSpeedList.Remove(killer.PlayerId);
FFADecreasedSpeedList.Add(killer.PlayerId, Utils.TimeStamp);
}
else
{
FFADecreasedSpeedList.TryAdd(killer.PlayerId, Utils.TimeStamp);
originalSpeed.TryAdd(killer.PlayerId, Main.AllPlayerSpeed[killer.PlayerId]);
Main.AllPlayerSpeed[killer.PlayerId] = FFADecreasedSpeed.GetFloat();
}
killer.Notify(GetString("FFA-Event-GetDecreasedSpeed"), FFAModifiedSpeedDuration.GetFloat());
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
mark = true;
break;
case 1:
Main.AllPlayerKillCooldown[killer.PlayerId] = Math.Clamp(FFAKcd.GetFloat() + 3f, 1f, 60f);
killer.Notify(GetString("FFA-Event-GetHighKCD"));
sync = true;
break;
case 2:
FFALowerVisionList.TryAdd(killer.PlayerId, Utils.TimeStamp);
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
killer.Notify(GetString("FFA-Event-GetLowVision"));
mark = true;
break;
default:
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
break;
killer.Notify(GetString("FFA-Event-GetDecreasedSpeed"), FFAModifiedSpeedDuration.GetFloat());
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
mark = true;
break;
case 1:
Main.AllPlayerKillCooldown[killer.PlayerId] = Math.Clamp(FFAKcd.GetFloat() + 3f, 1f, 60f);
killer.Notify(GetString("FFA-Event-GetHighKCD"));
sync = true;
break;
case 2:
FFALowerVisionList.TryAdd(killer.PlayerId, Utils.TimeStamp);
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
killer.Notify(GetString("FFA-Event-GetLowVision"));
mark = true;
break;
default:
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
break;
}
break;
}
}
else // Mixed
{
_ = new LateTask(() => { killer.TPtoRndVent(); }, 0.5f, "FFA-Event-TP");
killer.Notify(GetString("FFA-Event-GetTP"));
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
// Mixed
default:
_ = new LateTask(() => { killer.TPtoRndVent(); }, 0.5f, "FFA-Event-TP");
killer.Notify(GetString("FFA-Event-GetTP"));
Main.AllPlayerKillCooldown[killer.PlayerId] = FFAKcd.GetFloat();
break;
}
if (sync || Math.Abs(nowKCD - Main.AllPlayerKillCooldown[killer.PlayerId]) > 0.1f)
@@ -353,7 +405,7 @@ internal static class FFAManager
LatestChatMessage = string.Format(GetString("FFAChatMessageNotify"), playerName, message);
foreach (var pc in Main.AllAlivePlayerControls)
{
Utils.NotifyRoles(SpecifySeer: pc, SpecifyTarget: pc);
pc.Notify(LatestChatMessage);
}
}
@@ -384,8 +436,7 @@ internal static class FFAManager
var rd = IRandom.Instance;
byte FFAdoTPdecider = (byte)rd.Next(0, 100);
bool FFAdoTP = false;
if (FFAdoTPdecider == 0) FFAdoTP = true;
bool FFAdoTP = FFAdoTPdecider == 0;
if (FFAEnableRandomTwists.GetBool() && FFAdoTP)
{
+12 -4
View File
@@ -62,7 +62,15 @@ public class Counter(int totalGreenTime, int totalRedTime, long startTimeStamp,
public string ColoredTimerString
{
get => IsYellow ? Utils.ColorString(Color.clear, "00") : Utils.ColorString(IsRed ? Color.red : Color.green, Timer < 10 ? $"0{Timer}" : Timer.ToString());
get
{
string result = IsYellow || (Timer == TotalGreenTime && !IsRed && !IsYellow) || (Timer == TotalRedTime && IsRed) ? Utils.ColorString(Color.clear, "00") : Utils.ColorString(IsRed ? Color.red : Color.green, Timer < 10 ? $"0{Timer}" : Timer.ToString());
if (Timer is <= 19 and >= 10 && !IsYellow) result = $" {result}";
if (Timer % 10 == 1 && !IsYellow) result = result.Insert(result.Length - 9, " ");
return $"<font=\"DIGITAL-7 SDF\"><size=130%>{result}</size></font>";
}
}
public string ColoredArrow
@@ -139,10 +147,10 @@ class MoveAndStopPlayerData(Counter leftCounter, Counter middleCounter, Counter
var middleTimer = MiddleCounter.ColoredTimerString;
var rightTimer = RightCounter.ColoredTimerString;
var arrowRow = $"{LeftCounter.ColoredArrow.PadRightV2(4)} {MiddleCounter.ColoredArrow.PadRightV2(4)} {RightCounter.ColoredArrow.PadRightV2(4)}";
var counterRow = $"{leftTimer.PadRightV2(4)} {middleTimer.PadRightV2(4)} {rightTimer.PadRightV2(4)}";
var arrowRow = $"{LeftCounter.ColoredArrow} {MiddleCounter.ColoredArrow} {RightCounter.ColoredArrow}";
var counterRow = $"{leftTimer} {middleTimer} {rightTimer}";
return $"{arrowRow}\n{counterRow}";
return $"{counterRow}\n{arrowRow}";
}
public void UpdateCounters()
+5 -2
View File
@@ -3,6 +3,7 @@ using EHR.Roles.Crewmate;
using EHR.Roles.Impostor;
using EHR.Roles.Neutral;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using UnityEngine;
@@ -148,6 +149,7 @@ internal static class CustomRolesHelper
CustomRoles.Express => CustomRoles.Crewmate,
CustomRoles.NiceEraser => CustomRoles.Crewmate,
CustomRoles.TaskManager => CustomRoles.Crewmate,
CustomRoles.Adventurer => CustomRoles.Engineer,
CustomRoles.Randomizer => CustomRoles.Crewmate,
CustomRoles.Beacon => CustomRoles.Crewmate,
CustomRoles.Rabbit => CustomRoles.Crewmate,
@@ -671,14 +673,15 @@ internal static class CustomRolesHelper
_ => false,
};
public static readonly CustomRoles[] OnlySpawnsWithPetsRoleList =
public static readonly List<CustomRoles> OnlySpawnsWithPetsRoleList =
[
CustomRoles.Tunneler,
CustomRoles.Tornado,
CustomRoles.Swiftclaw,
CustomRoles.Adventurer
];
public static bool OnlySpawnsWithPets(this CustomRoles role) => OnlySpawnsWithPetsRoleList.Any(x => x.ToString() == role.ToString());
public static bool OnlySpawnsWithPets(this CustomRoles role) => OnlySpawnsWithPetsRoleList.Contains(role);
public static bool NeedUpdateOnLights(this CustomRoles role) => (!role.UsesPetInsteadOfKill()) && (role.GetDYRole() != RoleTypes.GuardianAngel || role is
CustomRoles.Convict or
+8 -5
View File
@@ -86,14 +86,17 @@ namespace EHR.Modules
{
if (CustomTeams.Count == 0 || CustomTeamPlayerIds.Count == 0) return false;
CustomTeamPlayerIds.Values.Do(x => x.RemoveWhere(p =>
CustomTeamPlayerIds.Do(x => x.Value.RemoveWhere(p =>
{
var pc = Utils.GetPlayerById(p);
return pc == null || !pc.IsAlive() || pc.Data.Disconnected;
return pc == null || pc.Data.Disconnected;
}));
var team = CustomTeamPlayerIds.Keys.First();
if (CustomTeamPlayerIds.Count == 1 && Main.AllAlivePlayerControls.All(x =>
var aliveTeamPlayers = CustomTeamPlayerIds.ToDictionary(x => x.Key, x => x.Value);
aliveTeamPlayers.Do(x => x.Value.RemoveWhere(p => !Utils.GetPlayerById(p).IsAlive()));
var team = aliveTeamPlayers.Keys.First();
if (aliveTeamPlayers.Count == 1 && Main.AllAlivePlayerControls.All(x =>
{
var customTeam = GetCustomTeam(x.PlayerId);
return customTeam != null && customTeam.Equals(team);
@@ -101,7 +104,7 @@ namespace EHR.Modules
{
WinnerTeam = team;
CustomWinnerHolder.ResetAndSetWinner(CustomWinner.CustomTeam);
CustomWinnerHolder.WinnerIds = CustomTeamPlayerIds.Values.First();
CustomWinnerHolder.WinnerIds = aliveTeamPlayers.Values.First();
return true;
}
+1 -1
View File
@@ -25,7 +25,7 @@ public static class DevManager
public static void Init()
{
// Dev
DevUserList.Add(new(code: "actorour#0029", color: "#ffc0cb", tag: "EHR/TONX Developer", isUp: true, isDev: true, deBug: true, colorCmd: true, upName: "KARPED1EM"));
DevUserList.Add(new(code: "actorour#0029", color: "#ffc0cb", tag: "TOHE/TONX Developer", isUp: true, isDev: true, deBug: true, colorCmd: true, upName: "KARPED1EM"));
DevUserList.Add(new(code: "pinklaze#1776", color: "#30548e", tag: "#Dev", isUp: true, isDev: true, deBug: true, colorCmd: false, upName: "NCSIMON"));
DevUserList.Add(new(code: "keepchirpy#6354", color: "#1FF3C6", tag: "Переводчик", isUp: true, isDev: false, deBug: false, colorCmd: true, upName: "TommyXL")); //Tommy-XL
DevUserList.Add(new(code: "taskunsold#2701", color: "null", tag: "<color=#426798>Tem</color><color=#f6e509>mie</color>", isUp: false, isDev: true, deBug: false, colorCmd: false, upName: null)); //Tem
+13 -7
View File
@@ -323,15 +323,21 @@ internal class EAC
if (amount is not 64 and not 65) goto YesCheat;
break;
case SystemTypes.Comms:
if (amount == 0)
switch (amount)
{
if (Mapid is 1 or 5) goto YesCheat;
case 0:
{
if (Mapid is 1 or 5) goto YesCheat;
break;
}
case 64 or 65 or 32 or 33 or 16 or 17:
{
if (Mapid is not (1 or 5)) goto YesCheat;
break;
}
default:
goto YesCheat;
}
else if (amount is 64 or 65 or 32 or 33 or 16 or 17)
{
if (!(Mapid is 1 or 5)) goto YesCheat;
}
else goto YesCheat;
break;
case SystemTypes.Electrical:
+4 -4
View File
@@ -631,13 +631,13 @@ static class ExtendedPlayerControl
return pc.GetCustomRole() switch
{
//SoloKombat
// SoloKombat
CustomRoles.KB_Normal => true,
//FFA
// FFA
CustomRoles.Killer => true,
//Move And Stop
// Move And Stop
CustomRoles.Tasker => false,
//Hot Potato
// Hot Potato
CustomRoles.Potato => false,
_ => Main.PlayerStates.TryGetValue(pc.PlayerId, out var state) && state.Role.CanUseImpostorVentButton(pc),
@@ -16,41 +16,59 @@ public class PlayerGameOptionsSender(PlayerControl player) : GameOptionsSender
{
public static void SetDirty(byte playerId)
{
foreach (var sender in AllSenders.OfType<PlayerGameOptionsSender>().Where(sender => sender.player.PlayerId == playerId))
foreach (GameOptionsSender allSender in AllSenders)
{
sender.SetDirty();
if (allSender is PlayerGameOptionsSender sender && sender.player.PlayerId == playerId)
{
sender.SetDirty();
}
}
}
public static void SetDirtyToAll()
{
foreach (var sender in AllSenders.OfType<PlayerGameOptionsSender>())
foreach (GameOptionsSender allSender in AllSenders)
{
sender.SetDirty();
if (allSender is PlayerGameOptionsSender sender)
{
sender.SetDirty();
}
}
}
// For lights call/fix
public static void SetDirtyToAllV2()
{
foreach (var sender in AllSenders.OfType<PlayerGameOptionsSender>().Where(sender => !sender.IsDirty && sender.player.IsAlive() && (sender.player.GetCustomRole().NeedUpdateOnLights() || sender.player.Is(CustomRoles.Torch) || sender.player.Is(CustomRoles.Mare))))
foreach (GameOptionsSender allSender in AllSenders)
{
sender.SetDirty();
if (allSender is PlayerGameOptionsSender { IsDirty: false } sender && sender.player.IsAlive() && (sender.player.GetCustomRole().NeedUpdateOnLights() || sender.player.Is(CustomRoles.Torch) || sender.player.Is(CustomRoles.Mare)))
{
sender.SetDirty();
}
}
}
// For Grenadier blidning/restoring
public static void SetDirtyToAllV3()
{
foreach (var sender in AllSenders.OfType<PlayerGameOptionsSender>().Where(sender => !sender.IsDirty && sender.player.IsAlive() && ((Grenadier.GrenadierBlinding.Count > 0 && (sender.player.GetCustomRole().IsImpostor() || (sender.player.GetCustomRole().IsNeutral() && Options.GrenadierCanAffectNeutral.GetBool()))) || (Grenadier.MadGrenadierBlinding.Count > 0 && !sender.player.GetCustomRole().IsImpostorTeam() && !sender.player.Is(CustomRoles.Madmate)))))
foreach (GameOptionsSender allSender in AllSenders)
{
sender.SetDirty();
if (allSender is PlayerGameOptionsSender { IsDirty: false } sender && sender.player.IsAlive() && ((Grenadier.GrenadierBlinding.Count > 0 && (sender.player.GetCustomRole().IsImpostor() || (sender.player.GetCustomRole().IsNeutral() && Options.GrenadierCanAffectNeutral.GetBool()))) || (Grenadier.MadGrenadierBlinding.Count > 0 && !sender.player.GetCustomRole().IsImpostorTeam() && !sender.player.Is(CustomRoles.Madmate))))
{
sender.SetDirty();
}
}
}
// For players with kill buttons
public static void SetDirtyToAllV4()
{
foreach (var sender in AllSenders.OfType<PlayerGameOptionsSender>().Where(sender => !sender.IsDirty && sender.player.IsAlive() && sender.player.CanUseKillButton()).ToArray())
foreach (GameOptionsSender allSender in AllSenders)
{
sender.SetDirty();
if (allSender is PlayerGameOptionsSender { IsDirty: false } sender && sender.player.IsAlive() && sender.player.CanUseKillButton())
{
sender.SetDirty();
}
}
}
@@ -324,6 +342,13 @@ public class PlayerGameOptionsSender(PlayerControl player) : GameOptionsSender
opt.SetFloat(FloatOptionNames.ImpostorLightMod, 0);
}
if (player.IsCrewmate() && Main.PlayerStates.Values.Any(s => s.Role is Adventurer { IsEnable: true } av && av.ActiveWeapons.Contains(Adventurer.Weapon.Lantern)))
{
opt.SetVision(true);
opt.SetFloat(FloatOptionNames.CrewLightMod, 1.5f);
opt.SetFloat(FloatOptionNames.ImpostorLightMod, 1.5f);
}
if (Changeling.ChangedRole.TryGetValue(player.PlayerId, out var changed) && changed && player.GetRoleTypes() != RoleTypes.Shapeshifter)
{
AURoleOptions.ShapeshifterCooldown = 300f;
+13 -20
View File
@@ -106,24 +106,18 @@ public static class GuessManager
return true;
}
if (!pc.Is(CustomRoles.NiceGuesser))
if (!pc.Is(CustomRoles.NiceGuesser) && pc.IsCrewmate() && !Options.CrewmatesCanGuess.GetBool() && !pc.Is(CustomRoles.Guesser) && !pc.Is(CustomRoles.Judge) && !pc.Is(CustomRoles.NiceSwapper))
{
if (pc.IsCrewmate() && !Options.CrewmatesCanGuess.GetBool() && !pc.Is(CustomRoles.Guesser) && !pc.Is(CustomRoles.Judge) && !pc.Is(CustomRoles.NiceSwapper))
{
if (!isUI) Utils.SendMessage(GetString("GuessNotAllowed"), pc.PlayerId);
else pc.ShowPopUp(GetString("GuessNotAllowed"));
return true;
}
if (!isUI) Utils.SendMessage(GetString("GuessNotAllowed"), pc.PlayerId);
else pc.ShowPopUp(GetString("GuessNotAllowed"));
return true;
}
if (!pc.Is(CustomRoles.EvilGuesser))
if (!pc.Is(CustomRoles.EvilGuesser) && pc.GetCustomRole().IsImpostor() && !Options.ImpostorsCanGuess.GetBool() && !pc.Is(CustomRoles.Guesser) && !pc.Is(CustomRoles.Councillor))
{
if (pc.GetCustomRole().IsImpostor() && !Options.ImpostorsCanGuess.GetBool() && !pc.Is(CustomRoles.Guesser) && !pc.Is(CustomRoles.Councillor))
{
if (!isUI) Utils.SendMessage(GetString("GuessNotAllowed"), pc.PlayerId);
else pc.ShowPopUp(GetString("GuessNotAllowed"));
return true;
}
if (!isUI) Utils.SendMessage(GetString("GuessNotAllowed"), pc.PlayerId);
else pc.ShowPopUp(GetString("GuessNotAllowed"));
return true;
}
if (pc.IsNeutralKiller() && !Options.NeutralKillersCanGuess.GetBool() && !pc.Is(CustomRoles.Guesser))
@@ -147,12 +141,11 @@ public static class GuessManager
return true;
case 2:
{
if (
(pc.Is(CustomRoles.NiceGuesser) && Options.GGTryHideMsg.GetBool()) ||
if ((pc.Is(CustomRoles.NiceGuesser) && Options.GGTryHideMsg.GetBool()) ||
(pc.Is(CustomRoles.EvilGuesser) && Options.EGTryHideMsg.GetBool()) ||
(pc.Is(CustomRoles.Doomsayer) && Doomsayer.DoomsayerTryHideMsg.GetBool()) ||
(pc.Is(CustomRoles.Guesser) && Options.GTryHideMsg.GetBool()) || (Options.GuesserMode.GetBool() && Options.HideGuesserCommands.GetBool())
) /*TryHideMsg();*/ ChatManager.SendPreviousMessagesToAll();
(pc.Is(CustomRoles.Guesser) && Options.GTryHideMsg.GetBool()) || (Options.GuesserMode.GetBool() && Options.HideGuesserCommands.GetBool()))
ChatManager.SendPreviousMessagesToAll();
else if (pc.AmOwner && !isUI) Utils.SendMessage(originMsg, 255, pc.GetRealName());
if (!MsgToPlayerAndRole(msg, out byte targetId, out CustomRoles role, out string error))
@@ -960,7 +953,7 @@ public static class GuessManager
CustomRoleTypes.Impostor => new(255, 25, 25, byte.MaxValue),
CustomRoleTypes.Neutral => new(255, 171, 27, byte.MaxValue),
CustomRoleTypes.Addon => new Color32(255, 154, 206, byte.MaxValue),
_ => throw new NotImplementedException(),
_ => throw new NotImplementedException()
};
Logger.Info(Teamlabel.color.ToString(), ((CustomRoleTypes)index).ToString());
Teamlabel.text = GetString("Type" + ((CustomRoleTypes)index));
@@ -1026,7 +1019,7 @@ public static class GuessManager
Pagelabel.transform.localScale *= 1.6f;
Pagelabel.autoSizeTextContainer = true;
if (!IsNext && Page <= 1) Pagebutton.GetComponent<SpriteRenderer>().color = new(1, 1, 1, 0.1f);
Pagebutton.GetComponent<PassiveButton>().OnClick.AddListener((Action)(() => ClickEvent()));
Pagebutton.GetComponent<PassiveButton>().OnClick.AddListener((Action)(ClickEvent));
PageButtons.Add(Pagebutton.GetComponent<SpriteRenderer>());
return;
+1 -6
View File
@@ -83,12 +83,7 @@ static class LocateArrow
/// <returns></returns>
public static string GetArrows(PlayerControl seer)
{
var arrows = string.Empty;
foreach (var arrowInfo in LocateArrows.Keys.Where(ai => ai.From == seer.PlayerId))
{
arrows += LocateArrows[arrowInfo];
}
return arrows;
return LocateArrows.Keys.Where(ai => ai.From == seer.PlayerId).Aggregate(string.Empty, (current, arrowInfo) => current + LocateArrows[arrowInfo]);
}
/// <summary>
/// Check target arrow every FixedUpdate
+3
View File
@@ -39,6 +39,9 @@ public static class NameColorManager
switch (Options.CurrentGameMode)
{
case CustomGameMode.FFA when FFAManager.FFATeamMode.GetBool():
color = FFAManager.TeamColors[FFAManager.PlayerTeams[target.PlayerId]];
return true;
case CustomGameMode.MoveAndStop:
color = "#ffffff";
return true;
+13 -14
View File
@@ -929,7 +929,6 @@ public static class Options
public static OptionItem MinWaitAutoStart;
public static OptionItem MaxWaitAutoStart;
public static OptionItem PlayerAutoStart;
//public static OptionItem SidekickCountMode;
public static OptionItem DumpLogAfterGameEnd;
@@ -1185,21 +1184,21 @@ public static class Options
var tab = roleClasses.Key.GetTabFromOptionType();
var categorySuffix = roleClasses.Key switch
{
RoleOptionType.Neutral_Killing => "NK",
RoleOptionType.Neutral_NonKilling => "NNK",
_ => string.Empty
};
TextOptionItem.Create(titleId, $"ROT.Basic{categorySuffix}", tab)
.SetGameMode(CustomGameMode.Standard)
.SetColor(Color.gray)
.SetHeader(true);
titleId += 10;
var key = roleClasses.Key.GetSimpleRoleOptionType();
if (simpleRoleClasses.TryGetValue(key, out ISettingHolder[] value))
if (simpleRoleClasses.TryGetValue(key, out ISettingHolder[] value) && value.Length > 0)
{
var categorySuffix = roleClasses.Key switch
{
RoleOptionType.Neutral_Killing => "NK",
RoleOptionType.Neutral_NonKilling => "NNK",
_ => string.Empty
};
TextOptionItem.Create(titleId, $"ROT.Basic{categorySuffix}", tab)
.SetGameMode(CustomGameMode.Standard)
.SetColor(Color.gray)
.SetHeader(true);
titleId += 10;
foreach (ISettingHolder holder in value)
{
holder.SetupCustomOption();
+30 -22
View File
@@ -42,9 +42,9 @@ other: ∟ ⌠ ⌡ ╬ ╨ ▓ ▒ ░ « » █ ▄ ▌▀▐│ ┤ ╡ ╢
public static class Utils
{
private static readonly DateTime timeStampStartTime = new(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
public static long GetTimeStamp(DateTime? dateTime = null) => (long)((dateTime ?? DateTime.Now).ToUniversalTime() - timeStampStartTime).TotalSeconds;
public static long TimeStamp => GetTimeStamp();
private static readonly DateTime TimeStampStartTime = new(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
public static long GetTimeStamp(DateTime? dateTime = null) => (long)((dateTime ?? DateTime.Now).ToUniversalTime() - TimeStampStartTime).TotalSeconds;
public static long TimeStamp => (long)(DateTime.Now.ToUniversalTime() - TimeStampStartTime).TotalSeconds;
public static void ErrorEnd(string text)
{
@@ -704,6 +704,7 @@ public static class Utils
__instance.Is(CustomRoleTypes.Impostor) && PlayerControl.LocalPlayer.Is(CustomRoleTypes.Impostor) && Options.ImpKnowAlliesRole.GetBool() ||
__instance.Is(CustomRoleTypes.Impostor) && PlayerControl.LocalPlayer.Is(CustomRoles.Madmate) && Options.MadmateKnowWhosImp.GetBool() ||
CustomTeamManager.AreInSameCustomTeam(__instance.PlayerId, PlayerControl.LocalPlayer.PlayerId) ||
Adventurer.KnowRole(PlayerControl.LocalPlayer, __instance) ||
Totocalcio.KnowRole(PlayerControl.LocalPlayer, __instance) ||
Romantic.KnowRole(PlayerControl.LocalPlayer, __instance) ||
Lawyer.KnowRole(PlayerControl.LocalPlayer, __instance) ||
@@ -716,7 +717,6 @@ public static class Utils
PlayerControl.LocalPlayer.IsRevealedPlayer(__instance) ||
PlayerControl.LocalPlayer.Is(CustomRoles.God) ||
PlayerControl.LocalPlayer.Is(CustomRoles.GM) ||
Totocalcio.KnowRole(PlayerControl.LocalPlayer, __instance) ||
Lawyer.KnowRole(PlayerControl.LocalPlayer, __instance) ||
EvilDiviner.IsShowTargetRole(PlayerControl.LocalPlayer, __instance) ||
Executioner.KnowRole(PlayerControl.LocalPlayer, __instance) ||
@@ -1587,7 +1587,7 @@ public static class Utils
public static void ApplySuffix(PlayerControl player)
{
if (!AmongUsClient.Instance.AmHost || player == null) return;
if (!(player.AmOwner || player.FriendCode.GetDevUser().HasTag())) return;
if (!player.AmOwner && !player.FriendCode.GetDevUser().HasTag() && !ChatCommands.IsPlayerModerator(player.FriendCode)) return;
string name = Main.AllPlayerNames.TryGetValue(player.PlayerId, out var n) ? n : string.Empty;
if (Main.NickName != string.Empty && player.AmOwner) name = Main.NickName;
if (name == string.Empty) return;
@@ -1786,6 +1786,8 @@ public static class Utils
if (Options.CurrentGameMode != CustomGameMode.Standard) goto GameMode;
SelfSuffix.Append(Adventurer.GetSuffixAndHUDText(seer, isForMeeting: isForMeeting));
if (!isForMeeting)
{
if (Options.UsePets.GetBool() && Main.AbilityCD.TryGetValue(seer.PlayerId, out var time) && !seer.IsModClient())
@@ -1913,7 +1915,6 @@ public static class Utils
{
case CustomGameMode.FFA:
SelfSuffix.Append(FFAManager.GetPlayerArrow(seer));
if (FFAManager.FFAChatDuringGame.GetBool()) SelfSuffix.Append(SelfSuffix.Length > 0 && FFAManager.LatestChatMessage != string.Empty ? "\n" : string.Empty).Append(FFAManager.LatestChatMessage);
break;
case CustomGameMode.SoloKombat:
SelfSuffix.Append(SoloKombatManager.GetDisplayHealth(seer));
@@ -2028,7 +2029,7 @@ public static class Utils
seer.RpcSetNamePrivate(SelfName, true, force: NoCache);
// Run the second loop only when necessary, such as when seer is dead
if (seer.Data.IsDead || !seer.IsAlive() || NoCache || CamouflageIsForMeeting || MushroomMixup || IsActive(SystemTypes.MushroomMixupSabotage) || ForceLoop || seerList.Length == 1 || targetList.Length == 1)
if (GameStates.IsLobby || seer.Data.IsDead || !seer.IsAlive() || NoCache || CamouflageIsForMeeting || MushroomMixup || IsActive(SystemTypes.MushroomMixupSabotage) || ForceLoop || seerList.Length == 1 || targetList.Length == 1)
{
foreach (PlayerControl target in targetList)
{
@@ -2138,6 +2139,7 @@ public static class Utils
(seer.Is(CustomRoleTypes.Crewmate) && target.Is(CustomRoles.Marshall) && target.GetTaskState().IsTaskFinished) ||
(Main.PlayerStates[target.PlayerId].deathReason == PlayerState.DeathReason.Vote && Options.SeeEjectedRolesInMeeting.GetBool()) ||
CustomTeamManager.AreInSameCustomTeam(seer.PlayerId, target.PlayerId) ||
Adventurer.KnowRole(seer, target) ||
Totocalcio.KnowRole(seer, target) ||
Romantic.KnowRole(seer, target) ||
Lawyer.KnowRole(seer, target) ||
@@ -2412,25 +2414,30 @@ public static class Utils
public static void AfterMeetingTasks()
{
foreach (var pc in Main.AllAlivePlayerControls)
foreach (var pc in Main.AllPlayerControls)
{
pc.AddKillTimerToDict();
if (pc.Is(CustomRoles.Truant))
if (pc.IsAlive())
{
float beforeSpeed = Main.AllPlayerSpeed[pc.PlayerId];
Main.AllPlayerSpeed[pc.PlayerId] = Main.MinSpeed;
pc.MarkDirtySettings();
_ = new LateTask(() =>
{
Main.AllPlayerSpeed[pc.PlayerId] = beforeSpeed;
pc.MarkDirtySettings();
}, Options.TruantWaitingTime.GetFloat(), $"Truant Waiting: {pc.GetNameWithRole()}");
pc.AddKillTimerToDict();
if (pc.Is(CustomRoles.Truant))
{
float beforeSpeed = Main.AllPlayerSpeed[pc.PlayerId];
Main.AllPlayerSpeed[pc.PlayerId] = Main.MinSpeed;
pc.MarkDirtySettings();
_ = new LateTask(() =>
{
Main.AllPlayerSpeed[pc.PlayerId] = beforeSpeed;
pc.MarkDirtySettings();
}, Options.TruantWaitingTime.GetFloat(), $"Truant Waiting: {pc.GetNameWithRole()}");
}
if (Options.UsePets.GetBool()) pc.AddAbilityCD(includeDuration: false);
Main.PlayerStates[pc.PlayerId].Role.AfterMeetingTasks();
}
if (Options.UsePets.GetBool()) pc.AddAbilityCD(includeDuration: false);
Main.PlayerStates[pc.PlayerId].Role.AfterMeetingTasks();
if (pc.Is(CustomRoles.Specter) || pc.Is(CustomRoles.Haunter)) pc.RpcResetAbilityCooldown();
}
CopyCat.ResetRole();
@@ -2555,6 +2562,7 @@ public static class Utils
Tracefinder.OnPlayerDead(target);
Vulture.OnPlayerDead(target);
Tracker.OnPlayerDeath(target);
Adventurer.OnAnyoneDead(target);
FixedUpdatePatch.LoversSuicide(target.PlayerId, onMeeting);
}
+4 -5
View File
@@ -353,7 +353,7 @@ internal class ChatCommands
settings.Append("</size>");
var txt = sb.ToString();
_ = sb.Clear().Append(txt.RemoveHtmlTags());
if (role.PetActivatedAbility()) sb.Append("<size=50%>" + GetString("SupportsPetMessage").RemoveHtmlTags() + "</size>");
if (role.PetActivatedAbility() && sb.Length < 1000) sb.Append("<size=50%>" + GetString("SupportsPetMessage").RemoveHtmlTags() + "</size>");
sb.Append("<size=70%>");
foreach (CustomRoles subRole in Main.PlayerStates[localPlayerId].SubRoles.ToArray())
{
@@ -939,7 +939,7 @@ internal class ChatCommands
_ = sb.Clear().Append(txt);
}
if (rl.PetActivatedAbility()) sb.Append($"<size=50%>{GetString("SupportsPetMessage")}</size>");
if (rl.PetActivatedAbility() && sb.Length < 1000) sb.Append($"<size=50%>{GetString("SupportsPetMessage")}</size>");
Utils.SendMessage(text: "\n", sendTo: playerId, title: settings.ToString());
Utils.SendMessage(text: sb.ToString(), sendTo: playerId, title: title);
return;
@@ -968,8 +968,7 @@ internal class ChatCommands
if (GuessManager.GuesserMsg(player, text))
{
if (GuessManager.GuesserMsg(player, text) ||
Judge.TrialMsg(player, text) ||
if (Judge.TrialMsg(player, text) ||
NiceSwapper.SwapMsg(player, text) ||
ParityCop.ParityCheckMsg(player, text) ||
Councillor.MurderMsg(player, text))
@@ -1045,7 +1044,7 @@ internal class ChatCommands
settings.Append("</size>");
var txt = sb.ToString();
_ = sb.Clear().Append(txt.RemoveHtmlTags());
if (role.PetActivatedAbility()) sb.Append("<size=50%>" + GetString("SupportsPetMessage").RemoveHtmlTags() + "</size>");
if (role.PetActivatedAbility() && sb.Length < 1000) sb.Append("<size=50%>" + GetString("SupportsPetMessage").RemoveHtmlTags() + "</size>");
sb.Append("<size=70%>");
foreach (CustomRoles subRole in Main.PlayerStates[player.PlayerId].SubRoles.ToArray())
{
+26 -5
View File
@@ -515,21 +515,42 @@ class GameEndChecker
Logger.Warn($"Winner: {winner.GetRealName().RemoveHtmlTags()}", "FFA");
WinnerIds =
[
winnerId
];
WinnerIds = [winnerId];
Main.DoBlockNameChange = true;
return true;
}
if (FFAManager.FFATeamMode.GetBool())
{
var firstTeam = FFAManager.PlayerTeams.GroupBy(x => x.Value, x => x.Key).Select(x => x.Where(p =>
{
var pc = GetPlayerById(p);
return pc != null && !pc.Data.Disconnected;
}).ToHashSet()).FirstOrDefault(x => x.Count > 0);
if (firstTeam == null)
{
FFAManager.RoundTime = 0;
Logger.Warn("No players alive. Force ending the game", "FFA");
return false;
}
if (Main.AllAlivePlayerControls.All(x => firstTeam.Contains(x.PlayerId)))
{
WinnerIds = firstTeam;
Main.DoBlockNameChange = true;
return true;
}
}
switch (Main.AllAlivePlayerControls.Length)
{
case 1:
{
var winner = Main.AllAlivePlayerControls.First();
var winner = Main.AllAlivePlayerControls[0];
Logger.Info($"Winner: {winner.GetRealName().RemoveHtmlTags()}", "FFA");
+2 -1
View File
@@ -377,6 +377,7 @@ class HudManagerPatch
CustomRoles.Swooper or CustomRoles.Wraith or CustomRoles.Chameleon => Swooper.GetHudText(player),
CustomRoles.HeadHunter => HeadHunter.GetHudText(player),
CustomRoles.Alchemist => Alchemist.GetHudText(player),
CustomRoles.Adventurer => Adventurer.GetSuffixAndHUDText(player, hud: true),
CustomRoles.Werewolf => Werewolf.GetHudText(player),
CustomRoles.Glitch => Glitch.GetHudText(player),
CustomRoles.NiceHacker => NiceHacker.GetHudText(player),
@@ -773,7 +774,7 @@ class TaskPanelBehaviourPatch
List<(int, byte)> list3 = [];
foreach (var id in Main.PlayerStates.Keys) list3.Add((MoveAndStopManager.GetRankOfScore(id), id));
list3.Sort();
list3 = [.. list3.OrderBy(x => Utils.GetPlayerById(x.Item2).IsAlive())];
list3 = [.. list3.OrderBy(x => !Utils.GetPlayerById(x.Item2).IsAlive())];
foreach (var id in list3.Where(x => SummaryText3.ContainsKey(x.Item2)).ToArray())
{
bool alive = Utils.GetPlayerById(id.Item2).IsAlive();
+23 -1
View File
@@ -182,6 +182,7 @@ class BeginCrewmatePatch
var team = CustomTeamManager.GetCustomTeam(PlayerControl.LocalPlayer.PlayerId);
if (team != null)
{
teamToDisplay = new();
foreach (var pc in Main.AllPlayerControls)
{
if (CustomTeamManager.AreInSameCustomTeam(pc.PlayerId, PlayerControl.LocalPlayer.PlayerId))
@@ -192,6 +193,18 @@ class BeginCrewmatePatch
}
}
if (Options.CurrentGameMode == CustomGameMode.FFA && FFAManager.FFATeamMode.GetBool() && FFAManager.PlayerTeams.TryGetValue(PlayerControl.LocalPlayer.PlayerId, out var ffaTeam))
{
teamToDisplay = new();
foreach (var pc in Main.AllPlayerControls)
{
if (FFAManager.PlayerTeams.TryGetValue(pc.PlayerId, out var team) && team == ffaTeam)
{
teamToDisplay.Add(pc);
}
}
}
return true;
}
@@ -441,33 +454,42 @@ class BeginCrewmatePatch
break;
}
case CustomGameMode.FFA:
{
__instance.TeamTitle.text = GetString("Killer");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(0, 255, 255, byte.MaxValue);
var color = FFAManager.PlayerTeams.TryGetValue(PlayerControl.LocalPlayer.PlayerId, out var team) && ColorUtility.TryParseHtmlString(FFAManager.TeamColors[team], out var teamColor) ? teamColor : new(0, 255, 255, byte.MaxValue);
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = color;
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Shapeshifter);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("KillerInfo");
break;
}
case CustomGameMode.MoveAndStop:
{
__instance.TeamTitle.text = GetString("MoveAndStop");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(0, 255, 160, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Shapeshifter);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("TaskerInfo");
break;
}
case CustomGameMode.HotPotato:
{
__instance.TeamTitle.text = GetString("HotPotato");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(232, 205, 70, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Shapeshifter);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("PotatoInfo");
break;
}
case CustomGameMode.HideAndSeek:
{
__instance.TeamTitle.text = GetString("HideAndSeek");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(52, 94, 235, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Impostor);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("SubText.HideAndSeek");
break;
}
}
if (Input.GetKey(KeyCode.RightShift))
+28 -10
View File
@@ -121,7 +121,7 @@ class CheckForEndVotingPatch
}
}
if (__instance.playerStates.TakeWhile(_ => !shouldSkip).Any(ps => !(Main.PlayerStates[ps.TargetPlayerId].IsDead || ps.DidVote)))
if (!shouldSkip && !__instance.playerStates.All(ps => Main.PlayerStates[ps.TargetPlayerId].IsDead || ps.DidVote || Utils.GetPlayerById(ps.TargetPlayerId).Data.Disconnected))
{
return false;
}
@@ -132,7 +132,7 @@ class CheckForEndVotingPatch
foreach (var ps in __instance.playerStates)
{
if (ps == null) continue;
voteLog.Info($"{ps.TargetPlayerId,-2}{$"({Utils.GetVoteName(ps.TargetPlayerId)})".PadRightV2(40)}:{ps.VotedFor,-3}{$"({Utils.GetVoteName(ps.VotedFor)})"}");
voteLog.Info($"{ps.TargetPlayerId,-2}{$"({Utils.GetVoteName(ps.TargetPlayerId)})".PadRightV2(40)}:{ps.VotedFor,-3}({Utils.GetVoteName(ps.VotedFor)})");
var voter = Utils.GetPlayerById(ps.TargetPlayerId);
if (voter == null || voter.Data == null || voter.Data.Disconnected) continue;
if (Options.VoteMode.GetBool())
@@ -195,9 +195,6 @@ class CheckForEndVotingPatch
VotedForId = ps.VotedFor
});
Blackmailer.OnCheckForEndVoting();
NiceSwapper.OnCheckForEndVoting();
if (CheckRole(ps.TargetPlayerId, CustomRoles.Mayor) && !Mayor.MayorHideVote.GetBool()) //Mayorの投票数
{
for (var i2 = 0; i2 < Mayor.MayorAdditionalVote.GetFloat(); i2++)
@@ -221,8 +218,20 @@ class CheckForEndVotingPatch
});
}
}
if (Main.PlayerStates[ps.TargetPlayerId].Role is Adventurer { IsEnable: true } av && av.ActiveWeapons.Contains(Adventurer.Weapon.Proxy))
{
statesList.Add(new()
{
VoterId = ps.TargetPlayerId,
VotedForId = ps.VotedFor
});
}
}
Blackmailer.OnCheckForEndVoting();
NiceSwapper.OnCheckForEndVoting();
states = [.. statesList];
var VotingData = __instance.CustomCalculateVotes();
@@ -308,13 +317,13 @@ class CheckForEndVotingPatch
exiledPlayer?.Object.SetRealKiller(null);
//RPC
// RPC
if (AntiBlackout.OverrideExiledPlayer)
{
__instance.RpcVotingComplete(states.ToArray(), null, true);
ExileControllerWrapUpPatch.AntiBlackout_LastExiled = exiledPlayer;
}
else __instance.RpcVotingComplete(states.ToArray(), exiledPlayer, tie); //通常処理
else __instance.RpcVotingComplete(states.ToArray(), exiledPlayer, tie);
CheckForDeathOnExile(PlayerState.DeathReason.Vote, exileId);
@@ -387,7 +396,10 @@ class CheckForEndVotingPatch
if (Options.ShowTeamNextToRoleNameOnEject.GetBool())
{
name += " (";
if (player.GetCustomRole().IsImpostor() || player.Is(CustomRoles.Madmate))
var team = CustomTeamManager.GetCustomTeam(player.PlayerId);
if (team != null)
name += Utils.ColorString(team.RoleRevealScreenBackgroundColor == "*" || !ColorUtility.TryParseHtmlString(team.RoleRevealScreenBackgroundColor, out var color) ? Color.yellow : color, team.RoleRevealScreenTitle == "*" ? team.TeamName : team.RoleRevealScreenTitle);
else if (player.GetCustomRole().IsImpostor() || player.Is(CustomRoles.Madmate))
name += Utils.ColorString(new(255, 25, 25, byte.MaxValue), GetString("TeamImpostor"));
else if (player.GetCustomRole().IsNeutral() || player.Is(CustomRoles.Charmed))
name += Utils.ColorString(new(255, 171, 27, byte.MaxValue), GetString("TeamNeutral"));
@@ -584,6 +596,11 @@ static class ExtendedMeetingHud
) VoteNum += VoteNum;
}
if (Main.PlayerStates[ps.TargetPlayerId].Role is Adventurer { IsEnable: true } av && av.ActiveWeapons.Contains(Adventurer.Weapon.Proxy))
{
VoteNum++;
}
if (CheckForEndVotingPatch.CheckRole(ps.TargetPlayerId, CustomRoles.TicketsStealer))
{
var ps1 = ps;
@@ -654,7 +671,7 @@ class MeetingHudStartPatch
AddMsg(string.Format(GetString("WorkaholicAdviceAlive"), string.Join(separator, workaholicAliveList)), 255, Utils.ColorString(Utils.GetRoleColor(CustomRoles.Workaholic), GetString("WorkaholicAliveTitle")));
}
//Bait Notify
// Bait Notify
if (MeetingStates.FirstMeeting && CustomRoles.Bait.RoleExist() && Options.BaitNotification.GetBool())
{
foreach (var pc in Main.AllAlivePlayerControls.Where(x => x.Is(CustomRoles.Bait)).ToArray())
@@ -780,6 +797,7 @@ class MeetingHudStartPatch
(pc.Is(CustomRoles.Marshall) && PlayerControl.LocalPlayer.Is(CustomRoleTypes.Crewmate) && pc.GetTaskState().IsTaskFinished) ||
(Main.PlayerStates[pc.PlayerId].deathReason == PlayerState.DeathReason.Vote && Options.SeeEjectedRolesInMeeting.GetBool()) ||
CustomTeamManager.AreInSameCustomTeam(pc.PlayerId, PlayerControl.LocalPlayer.PlayerId) ||
Adventurer.KnowRole(PlayerControl.LocalPlayer, pc) ||
Totocalcio.KnowRole(PlayerControl.LocalPlayer, pc) ||
Romantic.KnowRole(PlayerControl.LocalPlayer, pc) ||
EvilDiviner.IsShowTargetRole(PlayerControl.LocalPlayer, pc) ||
@@ -834,7 +852,7 @@ class MeetingHudStartPatch
if (AmongUsClient.Instance.AmHost)
{
_ = _ = new LateTask(() =>
_ = new LateTask(() =>
{
foreach (PlayerControl pc in Main.AllPlayerControls)
{
+1 -1
View File
@@ -231,7 +231,7 @@ class SetEverythingUpPatch
{
var winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
__instance.BackgroundBar.material.color = new Color32(0, 255, 255, 255);
WinnerText.text = Main.AllPlayerNames[winnerId] + " wins!";
WinnerText.text = FFAManager.FFATeamMode.GetBool() ? string.Empty : Main.AllPlayerNames[winnerId] + " wins!";
WinnerText.color = Main.PlayerColors[winnerId];
goto EndOfText;
}
+17 -25
View File
@@ -330,6 +330,8 @@ class CheckMurderPatch
if (Penguin.IsVictim(killer)) return false;
if (!Adventurer.OnAnyoneCheckMurder(target)) return false;
if (killer.Is(CustomRoles.Refugee) && target.Is(CustomRoleTypes.Impostor)) return false;
if (SoulHunter.IsSoulHunterTarget(killer.PlayerId) && target.Is(CustomRoles.SoulHunter))
@@ -660,7 +662,7 @@ class ShapeshiftPatch
if (Main.CheckShapeshift.TryGetValue(shapeshifter.PlayerId, out var last) && last == shapeshifting)
{
// Dunno how you would get here but ok
// Don't know how you would get here but ok
return true;
}
@@ -720,6 +722,11 @@ class ShapeshiftPatch
{
pc.Notify(shapeshifting ? GetString("ShiftguardNotifySS") : "ShiftguardNotifyUnshift");
}
if (Main.PlayerStates[pc.PlayerId].Role is Adventurer { IsEnable: true } av)
{
Adventurer.OnAnyoneShapeshiftLoop(av, __instance);
}
}
}
}
@@ -1261,6 +1268,8 @@ class FixedUpdatePatch
var seer = PlayerControl.LocalPlayer;
var target = __instance;
bool self = seer.PlayerId == target.PlayerId;
Mark.Clear();
Suffix.Clear();
@@ -1320,8 +1329,6 @@ class FixedUpdatePatch
break;
}
bool self = seer.PlayerId == target.PlayerId;
switch (seer.GetCustomRole())
{
case CustomRoles.Lookout:
@@ -1498,7 +1505,6 @@ class FixedUpdatePatch
{
case CustomGameMode.FFA:
Suffix.Append(FFAManager.GetPlayerArrow(seer, target));
if (self && FFAManager.FFAChatDuringGame.GetBool()) Suffix.Append((Suffix.Length > 0 && FFAManager.LatestChatMessage != string.Empty ? "\n" : string.Empty) + FFAManager.LatestChatMessage);
break;
case CustomGameMode.MoveAndStop when self:
Suffix.Append(MoveAndStopManager.GetSuffixText(seer));
@@ -1554,20 +1560,9 @@ class FixedUpdatePatch
offset += 0.15f;
}
if (!seer.IsAlive())
{
offset += 0.1f;
}
if (isProgressTextLong)
{
offset += 0.3f;
}
if (Options.CurrentGameMode == CustomGameMode.MoveAndStop)
{
offset += 0.2f;
}
if (!seer.IsAlive()) offset += 0.1f;
if (isProgressTextLong) offset += 0.3f;
if (Options.CurrentGameMode == CustomGameMode.MoveAndStop) offset += 0.2f;
RoleText.transform.SetLocalY(offset);
}
@@ -1688,7 +1683,7 @@ class EnterVentPatch
{
Logger.Info($" {pc.GetNameWithRole()}, Vent ID: {__instance.Id} ({__instance.name})", "EnterVent");
if (pc.GetRoleTypes() != RoleTypes.Engineer && !Main.PlayerStates[pc.PlayerId].Role.CanUseImpostorVentButton(pc))
if (pc.GetRoleTypes() != RoleTypes.Engineer && !Main.PlayerStates[pc.PlayerId].Role.CanUseImpostorVentButton(pc) && Options.CurrentGameMode == CustomGameMode.Standard)
{
pc.MyPhysics?.RpcBootFromVent(__instance.Id);
return;
@@ -1803,10 +1798,7 @@ class CoEnterVentPatch
if (Ventguard.BlockedVents.Contains(id))
{
var pc = __instance.myPlayer;
if (Options.VentguardBlockDoesNotAffectCrew.GetBool() && pc.IsCrewmate())
{
}
else
if (!Options.VentguardBlockDoesNotAffectCrew.GetBool() || !pc.IsCrewmate())
{
_ = new LateTask(() =>
{
@@ -1827,7 +1819,7 @@ class CoEnterVentPatch
Circumvent.OnCoEnterVent(__instance, id);
}
if (__instance.myPlayer.GetCustomRole().GetDYRole() == RoleTypes.Impostor && !Main.PlayerStates[__instance.myPlayer.PlayerId].Role.CanUseImpostorVentButton(__instance.myPlayer))
if (__instance.myPlayer.GetCustomRole().GetDYRole() == RoleTypes.Impostor && !Main.PlayerStates[__instance.myPlayer.PlayerId].Role.CanUseImpostorVentButton(__instance.myPlayer) && Options.CurrentGameMode == CustomGameMode.Standard)
{
_ = new LateTask(() => { __instance.RpcBootFromVent(id); }, 0.5f);
}
@@ -1835,7 +1827,7 @@ class CoEnterVentPatch
if (((__instance.myPlayer.Data.Role.Role != RoleTypes.Engineer && !__instance.myPlayer.CanUseImpostorVentButton()) ||
(__instance.myPlayer.Is(CustomRoles.Mayor) && Mayor.MayorUsedButtonCount.TryGetValue(__instance.myPlayer.PlayerId, out var count) && count >= Mayor.MayorNumOfUseButton.GetInt()) ||
(__instance.myPlayer.Is(CustomRoles.Paranoia) && Paranoia.ParaUsedButtonCount.TryGetValue(__instance.myPlayer.PlayerId, out var count2) && count2 >= Options.ParanoiaNumOfUseButton.GetInt()))
&& !__instance.myPlayer.Is(CustomRoles.Nimble) && !__instance.myPlayer.Is(CustomRoles.Bloodlust))
&& !__instance.myPlayer.Is(CustomRoles.Nimble) && !__instance.myPlayer.Is(CustomRoles.Bloodlust) && Options.CurrentGameMode == CustomGameMode.Standard)
{
try
{
+12 -5
View File
@@ -71,7 +71,7 @@ class RepairSystemPatch
if (RepairSender.enabled && AmongUsClient.Instance.NetworkMode != NetworkModes.OnlineGame)
Logger.SendInGame("SystemType: " + systemType + ", PlayerName: " + player.GetNameWithRole().RemoveHtmlTags() + ", amount: " + amount);
if (!AmongUsClient.Instance.AmHost) return true; //Execute the following only on the host
if (!AmongUsClient.Instance.AmHost) return true; // Execute the following only on the host
IsComms = PlayerControl.LocalPlayer.myTasks.ToArray().Any(x => x.TaskType == TaskTypes.FixComms);
@@ -79,7 +79,7 @@ class RepairSystemPatch
if (Options.DisableSabotage.GetBool() && systemType == SystemTypes.Sabotage) return false;
//Note: "SystemTypes.Laboratory" сauses bugs in the Host, it is better not to use
// Note: "SystemTypes.Laboratory" сauses bugs in the Host, it is better not to use
if (player.Is(CustomRoles.Fool) &&
(systemType is
SystemTypes.Comms or
@@ -168,20 +168,27 @@ class RepairSystemPatch
var SwitchSystem = ShipStatus.Instance?.Systems?[SystemTypes.Electrical]?.Cast<SwitchSystem>();
if (SwitchSystem is { IsActive: true })
{
switch (player.GetCustomRole())
switch (Main.PlayerStates[player.PlayerId].Role)
{
case CustomRoles.SabotageMaster:
case SabotageMaster:
Logger.Info($"{player.GetNameWithRole().RemoveHtmlTags()} instant-fix-lights", "SwitchSystem");
SabotageMaster.SwitchSystemRepair(player.PlayerId, SwitchSystem, amount);
Utils.NotifyRoles(SpecifySeer: player, SpecifyTarget: player);
break;
case CustomRoles.Alchemist when Main.PlayerStates[player.PlayerId].Role is Alchemist { FixNextSabo: true } am:
case Alchemist { FixNextSabo: true } am:
Logger.Info($"{player.GetNameWithRole().RemoveHtmlTags()} instant-fix-lights", "SwitchSystem");
SwitchSystem.ActualSwitches = 0;
SwitchSystem.ExpectedSwitches = 0;
am.FixNextSabo = false;
Utils.NotifyRoles(SpecifySeer: player, SpecifyTarget: player);
break;
case Adventurer av:
Logger.Info($"{player.GetNameWithRole().RemoveHtmlTags()} instant-fix-lights", "SwitchSystem");
SwitchSystem.ActualSwitches = 0;
SwitchSystem.ExpectedSwitches = 0;
av.OnLightsFix();
Utils.NotifyRoles(SpecifySeer: player, SpecifyTarget: player);
break;
}
if (player.Is(CustomRoles.Damocles) && Damocles.countRepairSabotage) Damocles.OnRepairSabotage(player.PlayerId);
+48 -12
View File
@@ -240,7 +240,7 @@
"Infectious": "Infectious",
"Virus": "Virus",
"Pursuer": "Pursuer",
"Phantom": "Phantom",
"Phantom": "Specter",
"Pirate": "Pirate",
"Jinx": "Jinx",
"Maverick": "Maverick",
@@ -761,7 +761,7 @@
"InfectiousInfoLong": "(Neutrals):\\nAs the Infectious, your job is to infect as many players as you can.\\n\\nIf you infect all the killers, you then can simply outnumber the crew and win the game.",
"VirusInfoLong": "(Neutrals):\\nThe virus' goal is to eliminate other players. When a crewmate is killed, their corpse is infected, and the reporting crewmate joins the virus team or dies if the virus isn't voted out. The Virus team wins if they outnumber the Crewmate team.",
"PursuerInfoLong": "(Neutrals):\\nAs the Pursuer, you can use your ability on someone to make them shoot a blank when they try to kill (= reset their kill cooldown).\\n\\nTo win, just survive to the end of the game.",
"PhantomInfoLong": "(Neutrals):\\nAs the Phantom, your job is to get killed and finish your tasks.\\nYou can do your tasks while alive.\\nYou cannot win if you're alive.\\nIf you get killed, you win with the winning team if your tasks are completed.",
"PhantomInfoLong": "(Neutrals):\\nAs the Specter, your job is to get killed and finish your tasks.\\nYou can do your tasks while alive.\\nYou cannot win if you're alive.\\nIf you get killed, you win with the winning team if your tasks are completed.",
"PirateInfoLong": "(Neutrals):\\nAs the Pirate, use your kill button to select a target every round. You will duel with your target when in a meeting. If both the Pirate and the target choose the same number Pirate wins.\\nAdditionally, if Pirate wins the duel, or Target doesn't duel Target will suicide.\\n\\nDueling command:- /duel X (where X can be 0, 1 or 2)\\n\\nYou win after winning a certain number of duels set by the host.",
"JinxInfoLong": "(Neutrals):\\nAs the Jinx, whenever you are attacked, you jinx them, resulting in them dying to a jinx.\\nThis has limited uses.\\n\\nKill off everyone to win.",
"MaverickInfoLong": "(Neutrals):\\nAs the Maverick, you can kill much like a Serial Killer.\\n\\nHowever, you win with the winning team rather than alone.\\nIf you die, you lose.",
@@ -1946,7 +1946,7 @@
"InfectiousBittenPlayer": "You successfully infected a player",
"GuessNotAllowed": "Sorry, your role does not have access to guessing.",
"GuessOnbound": "This player has the Onbound add-on, so your guess on them was canceled.",
"GuessPhantom": "You can't guess a Phantom, that allows them to win!",
"GuessPhantom": "You can't guess a Specter, that allows them to win!",
"DovesOfNeaceOnGuard": "Ability used, {0} uses remain",
"DovesOfNeaceMaxUsage": "Ability use limit reached",
"DovesOfNeaceSkillNotify": "Pacifist reset your kill cooldown",
@@ -3106,6 +3106,40 @@
"CandleLighterEndVision": "End Vision (Smallest Vision)",
"CandleLighterTimeMoveMeeting": "Time Moves During Meetings",
"CandleLighterTasksFinishedVision": "Vision after completing all tasks",
"AprilFoolsMode": "April Fools Mode",
"SilenceMode": "Silencing Method",
"Adventurer": "Adventurer",
"AdventurerInfo": "Collect Resources to Perform Actions",
"AdventurerInfoLong": "(Crewmates):\\nAs the Adventurer, you can collect resources listed below and craft them into weapons if you have the required amount of materials for it.<size=70%>\\n\\n<u><b>Resources (and how to obtain them):</b></u>\\n- ❖ (Complete a Task)\\n- Θ (Players Leave This Behind<sup>*</sup>)\\n- ♳ (Dead Bodies<sup>*</sup>)\\n- ⁂ (Shapeshift Skins<sup>*</sup>)\\n- \u2600 (Fix Lights)\\n- ○ (Found in Groups<sup>*</sup>)\\n<size=50%><sup>*</sup> When this resource is available somewhere, you get an arrow pointing towards that location. (Except dead bodies.) Go there to collect it.</size>\\n\\n<u><b>Weapons (and their ingredients):</b></u>\\n- Gun (1 ♳ + 1 ❖) (Kill someone (pet near them))\\n- Shield (3 ❖) (Gives someone a 1-time shield)\\n- Lantern (1 \u2600 + 1 ❖) (Increases crewmates' vision for some time)\\n- Portal (2 Θ) (Swaps you with a random player)\\n- Wrench (1 \u2600 + 2 ❖) (Clears the current sabotage)\\n- Proxy (2 ○ + 1 ❖) (Gives you +1 vote in the next meeting)\\n- Prediction (1 ♳ + 2 ⁂ + 1 ❖) (Reveals the nearest player's role)\\n- RNG (2 Θ + 2 ❖) (Makes a random weapon)</size>",
"AdventurerWeaponDescription.Gun": "Kill the next player you go near",
"AdventurerWeaponDescription.Shield": "Gives someone a 1-time shield",
"AdventurerWeaponDescription.Lantern": "Increases crewmates' vision for some time",
"AdventurerWeaponDescription.Portal": "Swaps you with a random player",
"AdventurerWeaponDescription.Wrench": "Clears the current sabotage",
"AdventurerWeaponDescription.Proxy": "Gives you +1 vote in the next meeting",
"AdventurerWeaponDescription.Prediction": "Reveals the nearest player's role",
"AdventurerWeaponDescription.RNG": "Makes a random weapon",
"AdventurerIncreasedVisionDuration": "Increased Vision Duration",
"AdventurerWeaponEnabled.Gun": "Gun Enabled",
"AdventurerWeaponEnabled.Shield": "Healthy Dose Enabled",
"AdventurerWeaponEnabled.Lantern": "Lantern Enabled",
"AdventurerWeaponEnabled.Portal": "Portal Enabled",
"AdventurerWeaponEnabled.Wrench": "Wrench Enabled",
"AdventurerWeaponEnabled.Proxy": "Proxy Enabled",
"AdventurerWeaponEnabled.Prediction": "Prediction Enabled",
"AdventurerWeaponEnabled.RNG": "RNG Enabled",
"AdventurerVentToEnterCrafting": "Vent to Enter Crafting Menu",
"AdventurerIngredientsDisplay": "{0}: {1}\\nVent to craft this weapon / Pet to cycle to next weapon",
"AdventurerWeaponCrafted": "Crafted Weapon: {0}",
"AdventurerFound": "Found Resource: {0}",
"AdventurerGun.Gun": "Gun",
"AdventurerGun.Shield": "Shield",
"AdventurerGun.Lantern": "Lantern",
"AdventurerGun.Portal": "Portal",
"AdventurerGun.Wrench": "Wrench",
"AdventurerGun.Proxy": "Proxy",
"AdventurerGun.Prediction": "Prediction",
"AdventurerGun.RNG": "RNG",
"Imitator": "Imitator",
"ImitatorInfo": "Your kill cooldown shifts",
"ImitatorInfoLong": "(Neutral):\\nAs the Imitator, your kill cooldown is different after every even numbered kill and every odd numbered kill of yours. You have a separate cooldown after meetings. Your first kill after every meeting will set your cooldown to the Even-Numbered Kill Cooldown, your second kill will set it to the Odd-Numbered Kill Cooldown, and the process repeats until a meeting is called again.",
@@ -3203,6 +3237,8 @@
"FFA_LowerVision": "Lowered Vision",
"FFA_ModifiedVisionDuration": "Lowered Vision Duration",
"FFA_EnableRandomTwists": "Enable Random Swaps from time to time",
"FFA_TeamMode": "Enable Team Mode",
"FFA_TeamNumber": "Number of Teams",
"FFA-Event-GetShield": "You have a temporary shield!",
"FFA-Event-GetIncreasedSpeed": "You have a temporary speed boost!",
"FFA-Event-GetLowKCD": "You got a lower kill cooldown!",
@@ -3301,8 +3337,8 @@
"CommanderInfo": "Command your team",
"CommanderInfoLong": "(Impostors):\\nAs the Commander, you can switch between 6 modes by venting/petting your pet. You can execute the selected action by shapeshifting.<size=70%>\\n\\n<b><u>Mark:</u></b> Marks your shapeshift target with a unique color visible to all impostors. Use this to command them to kill that player!\\n\\n<b><u>Whistle:</u></b> This tells all or 1 specific<sup>*</sup> impostor(s) to come to you and gives them (each) an arrow pointing towards you.\\n\\n<b><u>Kill Anyone:</u></b> Notifies all or 1 specific<sup>*</sup> impostor(s) to kill anyone.\\n\\n<b><u>Leave Player Alive:</u></b> Shapeshifting into a crewmate marks that player with a unique color and text telling other impostors to not kill that player. Shapeshifting into an impostor tells that impostor to not kill anyone.\\n\\n<b><u>Don't Sabotage:</u></b> Notifies all impostors to not call any sabotage.\\n\\n<b><u>Use Ability:</u></b> Notifies all or 1 specific<sup>*</sup> impostor(s) to use their ability.\\n\\n<size=60%><sup>*</sup> If you shapeshift into an impostor, the action executes specifically and only on them.</size></size>",
"CommanderNotify": "The Commander wants you to meet with them",
"CommanderTarget": "<size=1.7>Commander's target</color>",
"CommanderDontKill": "<size=1.7>Don't kill this player</color>",
"CommanderTarget": "<size=1.7>Commander's target</size>",
"CommanderDontKill": "<size=1.7>Don't kill this player</size>",
"CommanderWhistling": "Whistling",
"CommanderKillAnyoneNotify": "Commander wants you to kill anyone",
"CommanderDontSabotageNotify": "Commander wants you to not sabotage",
@@ -3421,11 +3457,11 @@
"WardenInfoLong": "(Crewmates):\\nAs the Warden, you can protect someone (optimally a crewmate) to notify them about being in danger and to give them a temporary speed boost.",
"WardenNotify": "The Warden warns you that you're in danger!",
"Prefix.Warden": "Warden",
"Specter": "Specter",
"Specter": "Phantom",
"SpecterInfo": "Finish Tasks to Win!",
"SpecterInfoLong": "(Crewmates):\\nAs the Specter, you must finish all of your tasks to win! Depending on a setting, you may also end the game and win alone if you do so!",
"SpecterInfoLong": "(Crewmates):\\nAs the Phantom, you must finish all of your tasks to win! Depending on a setting, you may also end the game and win alone if you do so!",
"SnatchWin": "Snatches Win (Win With Winning Team if Off)",
"Prefix.Specter": "Specter",
"Prefix.Specter": "Phantom",
"Haunter": "Haunter",
"HaunterInfo": "You're the Impostors' Worst Nightmare",
"HaunterInfoLong": "(Neutrals):\\nAs the Haunter, when you complete all of your tasks, a random living impostor's name will show in red to everyone in meetings. When you have 1 task left, all impostors will get an arrow pointing towards you, and if any of them come close to you, you lose this role.",
@@ -3802,7 +3838,7 @@
"WinnerRoleText.Infectious": "Infectious Wins!",
"WinnerRoleText.Rogue": "Mavericks Win!",
"WinnerRoleText.Virus": "Virus Wins!",
"WinnerRoleText.Phantom": "Phantom Wins!",
"WinnerRoleText.Phantom": "Specter Wins!",
"WinnerRoleText.Jinx": "Jinx Wins!",
"WinnerRoleText.CursedSoul": "Cursed Soul Wins!",
"WinnerRoleText.Ritualist": "Ritualist Wins!",
@@ -3834,7 +3870,7 @@
"WinnerRoleText.Sprayer": "Sprayer Wins!",
"WinnerRoleText.SoulHunter": "Soul Hunter Wins!",
"WinnerRoleText.Tiger": "Tiger Wins!",
"WinnerRoleText.Specter": "Specter Wins!",
"WinnerRoleText.Specter": "Phantom Wins!",
"WinnerRoleText.Default": "{0} Wins!",
"AdditionalWinnerRoleText.Sidekick": "along with Sidekicks",
"AdditionalWinnerRoleText.Opportunist": "The Opportunist survived",
@@ -3848,13 +3884,13 @@
"AdditionalWinnerRoleText.Jester": "The Jester wins along",
"AdditionalWinnerRoleText.Lovers": "Lovers win along",
"AdditionalWinnerRoleText.Executioner": "Executioner wins along",
"AdditionalWinnerRoleText.Phantom": "Phantom wins along",
"AdditionalWinnerRoleText.Phantom": "Specter wins along",
"AdditionalWinnerRoleText.Maverick": "The Maverick survived",
"AdditionalWinnerRoleText.Romantic": "The Romantic wins along",
"AdditionalWinnerRoleText.VengefulRomantic": "The Vengeful Romantic avenged their lover",
"AdditionalWinnerRoleText.Postman": "The Postman delivered mail to everyone",
"AdditionalWinnerRoleText.SoulHunter": "Soul Hunter wins along",
"AdditionalWinnerRoleText.Specter": "Specter wins along",
"AdditionalWinnerRoleText.Specter": "Phantom wins along",
"AdditionalWinnerRoleText.Default": "{0} wins along",
"ErrorEndText": "An error occurred",
"ErrorEndTextDescription": "To avoid crashing, the game was forcibly ended.",
+1 -1
View File
@@ -27,7 +27,7 @@ namespace EHR.Roles.AddOns.GhostRoles
GameData.Instance.RpcSetTasks(pc.PlayerId, Array.Empty<byte>());
pc.SyncSettings();
pc.RpcResetAbilityCooldown();
_ = new LateTask(pc.RpcResetAbilityCooldown, 1f, log: false);
Utils.NotifyRoles(SpecifySeer: pc, SpecifyTarget: pc);
}, 1f, "Specter Assign");
}
+366
View File
@@ -0,0 +1,366 @@
using EHR.Patches;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace EHR.Roles.Crewmate
{
internal class Adventurer : RoleBase
{
public static bool On;
public override bool IsEnable => On;
enum Resource
{
TaskCompletion,
Random,
DeadBody,
ShapeshiftSkin,
LightsFix,
Grouping
}
public enum Weapon
{
Gun,
Shield,
Lantern,
Portal,
Wrench,
Proxy,
Prediction,
RNG
}
private static readonly Dictionary<Resource, (char Icon, Color Color)> ResourceDisplayData = new()
{
{ Resource.TaskCompletion, ('\u2756', Color.blue) },
{ Resource.Random, ('Θ', Color.cyan) },
{ Resource.DeadBody, ('\u2673', Color.magenta) },
{ Resource.ShapeshiftSkin, ('⁂', Color.gray) },
{ Resource.LightsFix, ('\u2600', Color.yellow) },
{ Resource.Grouping, ('\u25cb', Color.green) }
};
private static readonly Dictionary<Weapon, List<(Resource Resource, int Count)>> Ingredients = new()
{
{ Weapon.Gun, [(Resource.DeadBody, 1), (Resource.TaskCompletion, 1)] },
{ Weapon.Shield, [(Resource.TaskCompletion, 3)] },
{ Weapon.Lantern, [(Resource.LightsFix, 1), (Resource.TaskCompletion, 1)] },
{ Weapon.Portal, [(Resource.Random, 2)] },
{ Weapon.Wrench, [(Resource.LightsFix, 1), (Resource.TaskCompletion, 2)] },
{ Weapon.Proxy, [(Resource.Grouping, 2), (Resource.TaskCompletion, 1)] },
{ Weapon.Prediction, [(Resource.DeadBody, 1), (Resource.ShapeshiftSkin, 2), (Resource.TaskCompletion, 1)] },
{ Weapon.RNG, [(Resource.Random, 2), (Resource.TaskCompletion, 2)] }
};
private static OptionItem IncreasedVisionDuration;
private static readonly Dictionary<Weapon, OptionItem> WeaponEnabledSettings = [];
private static List<Weapon> EnabledWeapons = [];
static OptionItem CreateWeaponEnabledSetting(int id, Weapon weapon) => BooleanOptionItem.Create(id, $"AdventurerWeaponEnabled.{weapon}", true, TabGroup.CrewmateRoles, false).SetParent(Options.CustomRoleSpawnChances[CustomRoles.Adventurer]);
public static void SetupCustomOption()
{
Options.SetupRoleOptions(11330, TabGroup.CrewmateRoles, CustomRoles.Adventurer);
IncreasedVisionDuration = IntegerOptionItem.Create(11332, "AdventurerIncreasedVisionDuration", new(1, 60, 1), 30, TabGroup.CrewmateRoles, false)
.SetParent(Options.CustomRoleSpawnChances[CustomRoles.Adventurer])
.SetValueFormat(OptionFormat.Seconds);
foreach (var weapon in EnumHelper.GetAllValues<Weapon>())
{
WeaponEnabledSettings[weapon] = CreateWeaponEnabledSetting(11333 + (int)weapon, weapon);
}
}
private PlayerControl AdventurerPC;
private readonly Dictionary<Resource, int> ResourceCounts = [];
public bool InCraftingMode;
private Weapon SelectedWeaponToCraft;
public List<Weapon> OrderedWeapons;
public List<Weapon> ActiveWeapons;
public HashSet<byte> ShieldedPlayers;
public HashSet<byte> RevealedPlayers;
private long LastRandomResourceTimeStamp;
private long LastGroupingResourceTimeStamp;
private Dictionary<Resource, Vector2> ResourceLocations;
public override void Add(byte playerId)
{
On = true;
AdventurerPC = Utils.GetPlayerById(playerId);
InCraftingMode = false;
SelectedWeaponToCraft = new();
OrderedWeapons = [];
ActiveWeapons = [];
ShieldedPlayers = [];
RevealedPlayers = [];
LastRandomResourceTimeStamp = Utils.TimeStamp + 8;
LastGroupingResourceTimeStamp = Utils.TimeStamp + 20;
ResourceLocations = [];
foreach (var resource in EnumHelper.GetAllValues<Resource>())
{
ResourceCounts[resource] = 0;
}
}
public override void Init()
{
On = false;
EnabledWeapons = WeaponEnabledSettings
.Where(x => x.Value.GetBool())
.Select(x => x.Key)
.ToList();
}
public override void OnExitVent(PlayerControl pc, Vent vent)
{
InCraftingMode = !InCraftingMode;
switch (InCraftingMode)
{
case true:
OrderedWeapons = [.. EnabledWeapons.OrderBy(x => !Ingredients[x].All(r => r.Count <= ResourceCounts[r.Resource]))];
SelectedWeaponToCraft = OrderedWeapons.FirstOrDefault();
break;
case false when Ingredients[SelectedWeaponToCraft].All(x => x.Count <= ResourceCounts[x.Resource]):
var weapon = SelectedWeaponToCraft == Weapon.RNG ? EnabledWeapons[IRandom.Instance.Next(EnabledWeapons.Count)] : SelectedWeaponToCraft;
ActiveWeapons.Add(weapon);
pc.Notify(string.Format(Translator.GetString("AdventurerWeaponCrafted"), Translator.GetString($"AdventurerGun.{weapon}")));
foreach ((Resource resource, int count) in Ingredients[weapon])
{
ResourceCounts[resource] -= count;
}
switch (weapon)
{
case Weapon.Lantern:
Utils.MarkEveryoneDirtySettings();
_ = new LateTask(() => { ActiveWeapons.Remove(Weapon.Lantern); }, IncreasedVisionDuration.GetInt(), log: false);
break;
case Weapon.Portal:
_ = new LateTask(() =>
{
var e = Main.AllAlivePlayerControls.Where(x => x.PlayerId != pc.PlayerId && !x.inVent && !x.inMovingPlat && !x.onLadder);
var filtered = e as PlayerControl[] ?? e.ToArray();
if (filtered.Length == 0) return;
var target = filtered[IRandom.Instance.Next(filtered.Length)];
target.TP(pc);
pc.TP(target);
ActiveWeapons.Remove(weapon);
}, 1f, log: false);
break;
case Weapon.Wrench:
if (Utils.IsActive(SystemTypes.Electrical))
{
var SwitchSystem = ShipStatus.Instance?.Systems?[SystemTypes.Electrical]?.TryCast<SwitchSystem>();
if (SwitchSystem != null)
{
SwitchSystem.ActualSwitches = 0;
SwitchSystem.ExpectedSwitches = 0;
}
}
else if (Utils.IsActive(SystemTypes.Reactor))
{
ShipStatus.Instance.RpcUpdateSystem(SystemTypes.Reactor, 16);
ShipStatus.Instance.RpcUpdateSystem(SystemTypes.Reactor, 17);
}
else if (Utils.IsActive(SystemTypes.Laboratory))
{
ShipStatus.Instance.RpcUpdateSystem(SystemTypes.Laboratory, 67);
ShipStatus.Instance.RpcUpdateSystem(SystemTypes.Laboratory, 66);
}
else if (Utils.IsActive(SystemTypes.LifeSupp))
{
ShipStatus.Instance.RpcUpdateSystem(SystemTypes.LifeSupp, 67);
ShipStatus.Instance.RpcUpdateSystem(SystemTypes.LifeSupp, 66);
}
else if (Utils.IsActive(SystemTypes.Comms))
{
ShipStatus.Instance.RpcUpdateSystem(SystemTypes.Comms, 16);
ShipStatus.Instance.RpcUpdateSystem(SystemTypes.Comms, 17);
}
ActiveWeapons.Remove(weapon);
break;
case Weapon.Prediction:
var closest = Main.AllAlivePlayerControls.Where(x => x.PlayerId != pc.PlayerId).MinBy(x => Vector2.Distance(pc.Pos(), x.Pos()));
RevealedPlayers.Add(closest.PlayerId);
ActiveWeapons.Remove(weapon);
break;
}
break;
}
Utils.NotifyRoles(SpecifySeer: pc, SpecifyTarget: pc);
}
public override void OnPet(PlayerControl pc)
{
switch (InCraftingMode)
{
case true:
SelectedWeaponToCraft = OrderedWeapons[(OrderedWeapons.IndexOf(SelectedWeaponToCraft) + 1) % OrderedWeapons.Count];
Utils.NotifyRoles(SpecifySeer: pc, SpecifyTarget: pc);
break;
case false when ActiveWeapons.Count > 0:
var target = ExternalRpcPetPatch.SelectKillButtonTarget(pc);
switch (ActiveWeapons[0])
{
case Weapon.Gun when target != null:
pc.RpcCheckAndMurder(target);
ActiveWeapons.RemoveAt(0);
Utils.NotifyRoles(SpecifySeer: pc, SpecifyTarget: pc);
break;
case Weapon.Shield when target != null:
ShieldedPlayers.Add(target.PlayerId);
ActiveWeapons.RemoveAt(0);
Utils.NotifyRoles(SpecifySeer: pc, SpecifyTarget: pc);
break;
}
break;
}
}
public override void OnTaskComplete(PlayerControl pc, int completedTaskCount, int totalTaskCount)
{
ResourceCounts[Resource.TaskCompletion]++;
}
public override void OnGlobalFixedUpdate(PlayerControl pc, bool lowLoad)
{
long now = Utils.TimeStamp;
if (lowLoad) return;
if (!GameStates.IsInTask)
{
LastGroupingResourceTimeStamp = now;
LastRandomResourceTimeStamp = now;
return;
}
if (LastRandomResourceTimeStamp + 20 <= now && pc.PlayerId != AdventurerPC.PlayerId && IRandom.Instance.Next(50) == 0)
{
var pos = pc.Pos();
LocateArrow.Add(AdventurerPC.PlayerId, pos);
ResourceLocations[Resource.Random] = pos;
LastRandomResourceTimeStamp = now;
Utils.NotifyRoles(SpecifySeer: AdventurerPC, SpecifyTarget: AdventurerPC);
}
if (LastGroupingResourceTimeStamp + 20 <= now && Main.AllAlivePlayerControls.Count(x => x.PlayerId != pc.PlayerId && Vector2.Distance(x.Pos(), pc.Pos()) < 2f) >= 2)
{
var pos = pc.Pos();
LocateArrow.Add(AdventurerPC.PlayerId, pos);
ResourceLocations[Resource.Grouping] = pos;
LastGroupingResourceTimeStamp = now;
Utils.NotifyRoles(SpecifySeer: AdventurerPC, SpecifyTarget: AdventurerPC);
}
}
public override void OnFixedUpdate(PlayerControl pc)
{
foreach ((Resource resource, Vector2 location) in ResourceLocations)
{
if (Vector2.Distance(pc.Pos(), location) < 2f)
{
ResourceCounts[resource]++;
ResourceLocations.Remove(resource);
LocateArrow.Remove(pc.PlayerId, location);
var displayData = ResourceDisplayData[resource];
pc.Notify(string.Format(Translator.GetString("AdventurerFound"), Utils.ColorString(displayData.Color, $"{displayData.Icon}")));
break;
}
}
}
public override void AfterMeetingTasks()
{
ActiveWeapons.Remove(Weapon.Proxy);
}
public void OnLightsFix()
{
ResourceCounts[Resource.LightsFix]++;
}
public static void OnAnyoneShapeshiftLoop(Adventurer av, PlayerControl shapeshifter)
{
av.ResourceLocations[Resource.ShapeshiftSkin] = shapeshifter.Pos();
}
public static void OnAnyoneDead(PlayerControl target)
{
foreach (var state in Main.PlayerStates.Values)
{
if (state.Role is Adventurer { IsEnable: true } av)
{
av.ResourceLocations[Resource.DeadBody] = target.Pos();
}
}
}
public static bool OnAnyoneCheckMurder(PlayerControl target)
{
bool any = false;
foreach (var s in Main.PlayerStates.Values)
{
if (s.Role is Adventurer { IsEnable: true } av && av.ShieldedPlayers.Contains(target.PlayerId))
{
any = true;
av.ShieldedPlayers.Remove(target.PlayerId);
break;
}
}
return !any;
}
public static bool KnowRole(PlayerControl seer, PlayerControl target)
{
return Main.PlayerStates[seer.PlayerId].Role is Adventurer { IsEnable: true } av && av.RevealedPlayers.Contains(target.PlayerId);
}
public static string GetSuffixAndHUDText(PlayerControl pc, bool hud = false, bool isForMeeting = false)
{
if (pc.IsModClient() && !hud) return string.Empty;
if (Main.PlayerStates[pc.PlayerId].Role is not Adventurer { IsEnable: true } av) return string.Empty;
IEnumerable<string> resources =
from resource in EnumHelper.GetAllValues<Resource>()
let displayData = ResourceDisplayData[resource]
select $"{Utils.ColorString(displayData.Color, $"{displayData.Icon}")}{av.ResourceCounts[resource]}";
string finalText = string.Join(' ', resources);
if (isForMeeting) return finalText;
finalText += $"\n{LocateArrow.GetArrows(pc)}\n";
finalText += "<size=80%>";
finalText += av.InCraftingMode
? string.Format(
Translator.GetString("AdventurerIngredientsDisplay"),
Translator.GetString($"AdventurerGun.{av.SelectedWeaponToCraft}"),
string.Join(' ', Ingredients[av.SelectedWeaponToCraft]
.Select(x => $"{Utils.ColorString(ResourceDisplayData[x.Resource].Color, $"{ResourceDisplayData[x.Resource].Icon}")}" +
$"{Utils.ColorString(x.Count > av.ResourceCounts[x.Resource] ? Color.red : Color.white, $"{x.Count}")}")))
: Translator.GetString("AdventurerVentToEnterCrafting");
finalText += "</size>";
return finalText;
}
}
}
+1 -1
View File
@@ -221,7 +221,7 @@ public class Witch : RoleBase
{
if (Main.PlayerStates[id].Role is Witch { IsEnable: true } wc && wc.IsSpelled(target))
{
return Utils.ColorString(Palette.ImpostorRed, "†");
return Utils.ColorString(wc.IsHM ? Utils.GetRoleColor(CustomRoles.HexMaster) : Palette.ImpostorRed, "†");
}
}
+1 -1
View File
@@ -52,7 +52,7 @@ namespace EHR.Roles.Neutral
public override void SetKillCooldown(byte id) => Main.AllPlayerKillCooldown[id] = KillCooldown.GetFloat();
public override void ApplyGameOptions(IGameOptions opt, byte id) => opt.SetVision(true);
public override bool CanUseImpostorVentButton(PlayerControl pc) => CanVent.GetBool();
public override bool CanUseSabotage(PlayerControl pc) => true;
public override bool CanUseSabotage(PlayerControl pc) => pc.IsAlive();
public override void OnPet(PlayerControl pc)
{
+1 -1
View File
@@ -96,7 +96,7 @@ public class Glitch : RoleBase
public override bool IsEnable => playerIdList.Count > 0;
public override bool CanUseImpostorVentButton(PlayerControl pc) => CanVent.GetBool();
public override bool CanUseSabotage(PlayerControl pc) => true;
public override bool CanUseSabotage(PlayerControl pc) => pc.IsAlive();
void SendRPCSyncTimers()
{
+1 -1
View File
@@ -52,7 +52,7 @@ namespace EHR.Roles.Neutral
public override bool IsEnable => HookshotId != byte.MaxValue;
public override void SetKillCooldown(byte id) => Main.AllPlayerKillCooldown[id] = KillCooldown.GetFloat();
public override bool CanUseImpostorVentButton(PlayerControl pc) => CanVent.GetBool();
public override bool CanUseSabotage(PlayerControl pc) => true;
public override bool CanUseSabotage(PlayerControl pc) => pc.IsAlive();
public override void ApplyGameOptions(IGameOptions opt, byte id) => opt.SetVision(HasImpostorVision.GetBool());
void SendRPC()
+1 -1
View File
@@ -88,7 +88,7 @@ public class Jackal : RoleBase
public override void SetKillCooldown(byte id) => Main.AllPlayerKillCooldown[id] = KillCooldown.GetFloat();
public static bool CanRecruit(byte id) => id.GetAbilityUseLimit() > 0;
public override bool CanUseImpostorVentButton(PlayerControl pc) => CanVent.GetBool();
public override bool CanUseSabotage(PlayerControl pc) => CanSabotage.GetBool();
public override bool CanUseSabotage(PlayerControl pc) => CanSabotage.GetBool() && pc.IsAlive();
public override void SetButtonTexts(HudManager hud, byte id)
{
+1 -1
View File
@@ -107,7 +107,7 @@ public class Magician : RoleBase
public override void SetKillCooldown(byte id) => Main.AllPlayerKillCooldown[id] = KillCooldown.GetFloat();
public override void ApplyGameOptions(IGameOptions opt, byte id) => opt.SetVision(HasImpostorVision.GetBool());
public override bool CanUseImpostorVentButton(PlayerControl pc) => CanVent.GetBool();
public override bool CanUseSabotage(PlayerControl pc) => true;
public override bool CanUseSabotage(PlayerControl pc) => pc.IsAlive();
public override void OnMurder(PlayerControl killer, PlayerControl target)
{
+1 -1
View File
@@ -139,6 +139,6 @@ namespace EHR.Roles.Neutral
public override bool OnCheckMurder(PlayerControl killer, PlayerControl target) => IsEnable && target != null && InfectedPlayers.Contains(target.PlayerId);
public override void AfterMeetingTasks() => Mycologist_.AddAbilityCD(CD.GetInt());
public override bool CanUseImpostorVentButton(PlayerControl pc) => true;
public override bool CanUseSabotage(PlayerControl pc) => SpreadAction.GetValue() == 1;
public override bool CanUseSabotage(PlayerControl pc) => SpreadAction.GetValue() == 1 && pc.IsAlive();
}
}
+1 -1
View File
@@ -26,5 +26,5 @@ public class Sidekick : RoleBase
public override void SetKillCooldown(byte id) => Main.AllPlayerKillCooldown[id] = Jackal.KillCooldownSK.GetFloat();
public override void ApplyGameOptions(IGameOptions opt, byte id) => opt.SetVision(Jackal.HasImpostorVision.GetBool());
public override void SetButtonTexts(HudManager __instance, byte id) => __instance.SabotageButton.ToggleVisible(Jackal.CanSabotageSK.GetBool());
public override bool CanUseSabotage(PlayerControl pc) => Jackal.CanSabotageSK.GetBool();
public override bool CanUseSabotage(PlayerControl pc) => Jackal.CanSabotageSK.GetBool() && pc.IsAlive();
}
+1 -1
View File
@@ -85,7 +85,7 @@ namespace EHR.Roles.Neutral
public override void SetKillCooldown(byte id) => Main.AllPlayerKillCooldown[id] = KillCooldown.GetFloat();
public override void ApplyGameOptions(IGameOptions opt, byte id) => opt.SetVision(HasImpostorVision.GetBool());
public override bool CanUseImpostorVentButton(PlayerControl pc) => CanVent.GetBool();
public override bool CanUseSabotage(PlayerControl pc) => true;
public override bool CanUseSabotage(PlayerControl pc) => pc.IsAlive();
public override bool OnSabotage(PlayerControl pc)
{
+1 -1
View File
@@ -60,7 +60,7 @@ namespace EHR.Roles.Neutral
public override bool CanUseSabotage(PlayerControl pc)
{
return true;
return pc.IsAlive();
}
public override bool OnSabotage(PlayerControl pc)
+1 -1
View File
@@ -43,5 +43,5 @@ public class Traitor : RoleBase
public override void SetKillCooldown(byte id) => Main.AllPlayerKillCooldown[id] = KillCooldown.GetFloat();
public override void ApplyGameOptions(IGameOptions opt, byte id) => opt.SetVision(HasImpostorVision.GetBool());
public override bool CanUseImpostorVentButton(PlayerControl pc) => CanVent.GetBool();
public override bool CanUseSabotage(PlayerControl pc) => CanSabotage.GetBool();
public override bool CanUseSabotage(PlayerControl pc) => CanSabotage.GetBool() && pc.IsAlive();
}
+1 -1
View File
@@ -88,7 +88,7 @@ public class WeaponMaster : RoleBase
public override void SetKillCooldown(byte id) => Main.AllPlayerKillCooldown[id] = KillCooldown.GetFloat();
public override bool CanUseImpostorVentButton(PlayerControl pc) => CanVent.GetBool();
public override bool CanUseSabotage(PlayerControl pc) => true;
public override bool CanUseSabotage(PlayerControl pc) => pc.IsAlive();
public override void ApplyGameOptions(IGameOptions opt, byte id)
{
+1 -1
View File
@@ -51,7 +51,7 @@ namespace EHR
public virtual bool CanUseSabotage(PlayerControl pc)
{
return pc.Is(Team.Impostor) || pc.Is(CustomRoles.Mischievous) || (pc.Is(CustomRoles.Bloodlust) && Bloodlust.HasImpVision.GetBool());
return pc.Is(Team.Impostor) || (pc.Is(CustomRoles.Mischievous) || (pc.Is(CustomRoles.Bloodlust) && Bloodlust.HasImpVision.GetBool()) && pc.IsAlive());
}
public virtual void ApplyGameOptions(IGameOptions opt, byte playerId)
+3 -2
View File
@@ -35,8 +35,8 @@ public class Main : BasePlugin
public const string DebugKeySalt = "59687b";
public static ConfigEntry<string> DebugKeyInput { get; private set; }
public const string PluginGuid = "com.gurge44.endlesshostroles";
public const string PluginVersion = "3.1.1";
public const string PluginDisplayVersion = "3.1.1";
public const string PluginVersion = "3.1.4";
public const string PluginDisplayVersion = "3.1.4";
public static readonly string SupportedAUVersion = "2024.3.5";
public Harmony Harmony { get; } = new(PluginGuid);
@@ -305,6 +305,7 @@ public class Main : BasePlugin
{ CustomRoles.Express, "#00ffff" },
{ CustomRoles.NiceEraser, "#00a5ff" },
{ CustomRoles.TaskManager, "#00ffa5" },
{ CustomRoles.Adventurer, "#fbbb04" },
{ CustomRoles.Randomizer, "#fcba03" },
{ CustomRoles.Beacon, "#a3fdff" },
{ CustomRoles.Rabbit, "#88d2ff" },