Commit Graph
1859 Commits
Author SHA1 Message Date
Gurge44 7e79a2d6f9 some fixes and improvements (+spread out per-second updates between frames) 2026-06-05 15:40:43 +02:00
Gurge44 d0b9f6c261 not echo 2026-06-02 17:29:05 +02:00
Gurge44 a8ac3e840a temp solution for kicking 2026-06-02 17:19:44 +02:00
Gurge44 7819572d1f fix 2026-06-02 11:50:30 +02:00
Gurge44 85ca5c2364 Merge remote-tracking branch 'origin/main' 2026-06-02 11:45:36 +02:00
Gurge44 ed58912391 some fixes 2026-06-02 11:45:23 +02:00
Newchan 3e7c0fbb0f Experimental: More Death Reasons + Bloodmoon fix attempt + Disabling "DisableFungleCamera" (#624)
* Update GameState.cs

* Update Glitch.cs

* Update Arrogance.cs

* Update Sheriff.cs

* Update Veteran.cs

* Update Goddess.cs

* Update Cleaner.cs

* hope this works

* wait nvm

* Update PlagueBearer.cs

* for later bloodmoon fix (prob?)

* Update Bloodmoon.cs

* Update Bloodmoon.cs

* Update en_US.jsonc

* Update PlagueBearer.cs

* Update Veteran.cs

* wow fk me

* Update PlagueBearer.cs

* wow fk me again

* Update PlagueBearer.cs

* Update CustomRolesHelper.cs

* Update Survivor.cs

Added a late task to set the player's custom role to Scanner if they are in Killing state. Updated button text method parameter name and modified vent entry logic.

* Update Survivor.cs

* Hmmm. :)))

* done

* done

* done?

Update death reason handling for Medusa effect.

* done

* bruh

* wow ctrl z without replacing, fk me

* disable fungle camera DO NOT WORKS FOR VANILLA CLIENTS

* part 2

* part 3
2026-06-02 10:01:10 +02:00
Gurge44 47df8e7dbd Merge remote-tracking branch 'origin/main' 2026-06-01 20:44:46 +02:00
Gurge44 b2ea6d4745 just some casual bug fixing 2026-06-01 20:44:35 +02:00
5117f76588 Expiremental Changes to Support BAU (#623)
* Update ChatCommandPatch.cs

* Update RPC.cs

* BAU support

* more flags

* revert unnecessary chatcommandpatch changes

---------

Co-authored-by: lime1 <lime1@LIMEMACHINE>
Co-authored-by: Gurge44 <90392754+Gurge44@users.noreply.github.com>
2026-06-01 10:56:27 +02:00
ZypherusKhan 3f63ba5068 make regex case sensitive by default (#621) 2026-05-25 16:59:52 +02:00
Gurge44 89b34d1b43 changelog 2026-05-25 12:39:55 +02:00
Gurge44 6f1c05e65c more fixes 2026-05-25 11:26:04 +02:00
Gurge44 9e31aeaf91 Merge remote-tracking branch 'origin/main' 2026-05-24 23:06:46 +02:00
Gurge44 6423349de6 fix bugs 2026-05-24 23:06:35 +02:00
ZypherusKhan 2c571f99ab Fix Template System Regex And Minor Improvements (#620)
* Fix regex escape bug

* Add logging for missing resource

* Clear regex cache
2026-05-24 19:08:02 +02:00
Gurge44 e685137e47 cat 2026-05-23 13:32:44 +02:00
Gurge44 2a7af38d56 changelog 2026-05-23 12:52:48 +02:00
Gurge44 96337ba634 a 2026-05-23 10:57:21 +02:00
Gurge44 34895c5ffc fix 2026-05-23 10:56:49 +02:00
Gurge44 7c60a75eab some fixes 2026-05-21 10:17:51 +02:00
Gurge44 15768c2746 some fixes 2026-05-20 10:21:53 +02:00
Gurge44 a32b387614 fix 2026-05-19 16:32:19 +02:00
Gurge44 0344712420 e 2026-05-19 16:19:59 +02:00
Gurge44 d102f0db71 fix crazy old bug (2+ years) 2026-05-19 16:15:12 +02:00
Gurge44 93ce43b16d del catgpt 2026-05-19 14:07:09 +02:00
Gurge44 491677eb2e a 2026-05-19 14:06:43 +02:00
Gurge44 820de6f0b3 Apply all IDE suggestions (massive cleanup) 2026-05-19 13:56:22 +02:00
Gurge44 f687636cab CNO: Hide before showing 2026-05-19 12:32:31 +02:00
Gurge44 a81a1b5089 Merge remote-tracking branch 'origin/main' 2026-05-19 10:25:54 +02:00
Gurge44 1c15040e14 some fixes 2026-05-19 10:25:43 +02:00
Newchan f50e958576 Add Survivor (#602)
* Add Survivor role and abilities to en_US.jsonc

* Update en_US.jsonc

* Create Survivor.cs

* Update Accumulator.cs

* Update MeetingHudPatch.cs

* Update Utils.cs

* Update CustomRoles.cs

* Update CustomRoles.cs

* Update CustomRolesHelper.cs

* Update HudSpritePatch.cs

* Update Main.cs

* Give up on pet, just vent/vanish to shield

* Update HudSpritePatch.cs

* Update Utils.cs

* Update CustomRolesHelper.cs

* Update en_US.jsonc

* Update Survivor.cs

* I think gurge is very mad now

* revert things cuz I dont think thats a fix

* okay

* better idea: changes basis on task completion, then kill attempt checks the player count instead

* Update Survivor.cs

* done, now consider this pls

* the answer is yes

* I think void ChangeBasis thingy is no longer needed

* since scanner is a crew role uses phantom basis, its better to use rather than phantom role itself

* survivor cant kill notification
2026-05-18 16:31:09 +02:00
Gurge44 016bd001c7 Merge remote-tracking branch 'origin/main' 2026-05-18 13:15:06 +02:00
Gurge44 38ac451a70 a few fixes 2026-05-18 13:14:55 +02:00
TommyXL 1d6a817b39 Colored name targets for Snitch (#611) 2026-05-16 17:14:45 +02:00
ZypherusKhan 79a3222534 Add regex property and template caching (#610)
* add regex property and template caching

* Resolve conflicts

* bruh

* fix
2026-05-16 11:26:39 +02:00
Gurge44 fc74f0c120 x 2026-05-15 21:40:35 +02:00
Gurge44 ff8637c05b fine-tune rpc size limit handling 2026-05-15 21:40:18 +02:00
TommyXL 7929a4b83e Optimization (Part 1?) (#589)
* Well lets try check this

* Some changes

* Change

* Well

* Change ControllerManager.Update

* Nothing

* Optimaze more?

* Fix error build

* Fix win check

* Change

* Fix

* Optimaze some roles in OnCheckPlayerPosition

* More optimaze

* Full optimaze roles in OnGlobalFixedUpdate

* Optimaze some add-ons

* ProgressText

* Change

* Optimaze NameNotifyManager

* Optimaze NotifyRoles and some roles

* Move the displayed version

* Some changes

* Optimaze OnFixedUpdate in some roles

* Fix bugs

* Optimaze IsActive & V4 version

* Optimaze MapRoom.DoorsUpdate

* Cache TryCatch in IsActive

* Change

* Fix

* More optimze TaskPanelBehaviour

* Cache GetRoleColor & ColorString & AllStringNames & Change RemoveHtmlTags

* Cache TryCast VentilationSystem & ICriticalSabotage & IUsable and more optimaze

* Fix CountAlivePlayers

* Fix exceptios

* Replace some CachedAllPlayerControls to EnumeratePlayerControls

* Replace some CachedAlivePlayerControls to EnumerateAlivePlayerControls

* Fixes

* Fix modded clients

* Fix errors

* Fix again

* Optimaze & add null check

* Fix crash in Starlight

* Use only Main.PluginVersion in LobbySharingAPI

* Optimaze code in FixedUpdate

* Fix

* Optimize GetProgressText for Roles

* Some changes in Translations

* Cache Enum.GetValues and StringBuilder

* Changes

* CustomRole.ColoredTextByRole()

* Optimaze Lobby & Meeting

* ColorStringPrefix => ColorPrefix

* Add null check

* Remove

* Fixes & optimaze

* Fixes

* Changes

* Fix

* Fix

* Fix

* Remove

* Fix

* Change

* Revert
2026-05-15 20:01:54 +02:00
Gurge44 f0afd36b96 fix dissolve time desync 2026-05-15 09:30:09 +02:00
Gurge44 345c683789 fix 2026-05-15 09:24:16 +02:00
Gurge44 bba8cb5b83 fix immediate send 2026-05-15 08:59:52 +02:00
Gurge44 bfea38cfbf a 2026-05-14 19:29:47 +02:00
Gurge44 df6a80b7a3 this one got longer 💀 2026-05-14 19:27:14 +02:00
Gurge44 168187867f fix 2026-05-14 19:07:35 +02:00
Gurge44 808f0efcfb optimize CNO sprites 2026-05-14 18:38:59 +02:00
Gurge44 412d185b13 some improvements 2026-05-14 12:13:07 +02:00
Gurge44 0b982e9430 some improvements 2026-05-13 09:45:14 +02:00
Gurge44 2151479eb1 pack game options sync + fixes 2026-05-12 21:32:56 +02:00
Gurge44 2d6be0d734 fix cno 2026-05-12 19:07:29 +02:00